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  • A question of long-running and disruptive branches

    - by Matt Enright
    We are about to begin prototyping a new application that will share some existing infrastructure assemblies with an existing application, and also involve a significant subset of the existing domain model. Parts of the domain model will likely undergo some serious changes for this new application, and the endgame for all of this, once the new application has been fully specified and is launch-ready is that we would like to re-unify the models of the two applications (as well as share a database, link functionality, etc.), but for the duration of development, prototyping, etc, we will be using a separate database so that we can change things without worrying about impact to development or use of the existing application. Since it is a prototype, there will be a pretty long window during which serious changes or rearchitecturing can occur as product management experiments with different workflows, different customer bases are surveyed, and we try and keep up. We have already made a Subversion branch, so as to not impact concurrent development on the mature application, and are toying with 2 potential ways of moving forward with this: Use the svn branch as the sole mechanism of separation. Make our changes to the existing domain models, and evaluate their impact on the existing application (and make requisite changes to ProjectA) when we have established that our long-running side branch is stable enough for re-entry to trunk. "Fork" the shared code (temporarily): Copy ProjectA.Entities to NewProject.Entities, and treat all of the NewProject code as self-contained. When all of the perturbations around the model have died down and we feel satisfied, manually re-integrate the changes (as granular or sweeping as warranted) back into ProjectA.Entities, updating ProjectA to use the improved models at each step (this can take place either before or after the subversion merge has occurred). The subversion merge will then not handle recombination of any of the heavy changes here. Note: the "fork" method only applies to the code we see significant changes in store for, and whose modification will break ProjectA - shared infrastructure stuff for example, we would just modify in place (on our branch) and let the merge sort out. Development is hard, go shopping. Naturally, after not coming to an agreement, we're turning it over to the oracle of power that is SO. Any experience with any of these methods, pain points to watch out for, something new entirely?

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  • Java - Image encoding in XML

    - by Hoopla
    Hi everyone, I thought I would find a solution to this problem relatively easily, but here I am calling upon the help from ye gods to pull me out of this conundrum. So, I've got an image and I want to store it in an XML document using Java. I have previously achieved this in VisualBasic by saving the image to a stream, converting the stream to an array, and then VB's xml class was able to encode the array as a base64 string. But, after a couple of hours of scouring the net for an equivalent solution in Java, I've come back empty handed. The only success I have had has been by: import it.sauronsoftware.base64.*; import java.awt.image.BufferedImage; import org.w3c.dom.*; ... BufferedImage img; Element node; ... java.io.ByteArrayOutputStream os = new java.io.ByteArrayOutputStream(); ImageIO.write(img, "png", os); byte[] array = Base64.encode(os.toByteArray()); String ss = arrayToString(array, ","); node.setTextContent(ss); ... private static String arrayToString(byte[] a, String separator) { StringBuffer result = new StringBuffer(); if (a.length > 0) { result.append(a[0]); for (int i=1; i<a.length; i++) { result.append(separator); result.append(a[i]); } } return result.toString(); } Which is okay I guess, but reversing the process to get it back to an image when I load the XML file has proved impossible. If anyone has a better way to encode/decode an image in an XML file, please step forward, even if it's just a link to another thread that would be fine. Cheers in advance, Hoopla.

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  • Designing a database for a user/points system? (in Django)

    - by AP257
    First of all, sorry if this isn't an appropriate question for StackOverflow. I've tried to make it as generalisable as possible. I want to create a database (MySQL, site running Django) that has users, who can be allocated a certain number of points for various types of action - it's a collaborative game. My requirements are to obtain: the number of points a user has the user's ranking compared to all other users and the overall leaderboard (i.e. all users ranked in order of points) This is what I have so far, in my Django models.py file: class SiteUser(models.Model): name = models.CharField(max_length=250 ) email = models.EmailField(max_length=250 ) date_added = models.DateTimeField(auto_now_add=True) def points_total(self): points_added = PointsAdded.objects.filter(user=self) points_total = 0 for point in points_added: points_total += point.points return points_total class PointsAdded(models.Model): user = models.ForeignKey('SiteUser') action = models.ForeignKey('Action') date_added = models.DateTimeField(auto_now_add=True) def points(self): points = Action.objects.filter(action=self.action) return points class Action(models.Model): points = models.IntegerField() action = models.CharField(max_length=36) However it's rapidly becoming clear to me that it's actually quite complex (in Django query terms at least) to figure out the user's ranking and return the leaderboard of users. At least, I'm finding it tough. Is there a more elegant way to do something like this? This question seems to suggest that I shouldn't even have a separate points table - what do people think? It feels more robust to have separate tables, but I don't have much experience of database design.

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  • How to remove the link if value is 0 using asp.net mvc

    - by kumar
    i have this code.. <table class="dashboard-table"> <thead> <tr> <th>&nbsp;</th> <th>Worked</th> </tr> </thead> <% foreach (var e in Model.ExceptionsByType) { %> <tr> <td> <%=Html.ActionLink(e.ExceptionTypeName, "VirtualScrollingDataRequested", Model.exceptionCategory.GetControllerName(), new { C_EXCPT_TYPE = e.ExceptionTypeID, GUI_SPEC_STAT_DSPL = 2, C_EXCPT_CATG = Model.exceptionCategory.Id, @ASSET_CLASS = string.Empty, @INST_MNEM = string.Empty, @_lock = "ALL" }, new { @title = e.BuildGridTitle(2, e.ExceptionTypeName) })%> </td> <td class="number"> <%=e.WorkedExceptions %> </td> </tr> <% } %> </table> e.WorkedExceptions is the count of exceptions.. I need to to the condition here if the e.workedexceptions == 0 I need to remove the link? please can any body hlep me out? thanks

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  • Would like some modelling tips for dependent values

    - by orjan
    I'm working on a model for a simple fishing competition and I have some issues with my design. The main class for the fishing game is Capture and it looks like this: public class Capture : Entity { public virtual int Weight { get; set; } public virtual int Length { get; set; } public virtual DateTime DateForCapture { get; set; } public virtual User CapturedBy { get; set; } public virtual Species Species { get; set; } } So far there´s no problem but I'm not really sure how to model the game. Every Species is connected to a reference weight that changes from year to year The number of point for a capture is its Weight divided by the current reference weight for the species. One way to solve the problem is to connect a capture to SpeciesReferenceWeight instead of Species public class SpeciesReferenceWeight : Entity { public virtual Species Species { get; set; } public virtual int ReferenceWeight { get; set; } public virtual int Year { get; set; } } But in that way that Capture is connected to the implementation details of the game and from my point of view a capture is still a capture even if it's not included in a game. The result I'm aiming for is like: http://hornalen.net/fishbonkern/2007/ that I wrote a couple of years ago with brute force sql and no domain model. I would be very happy for all kinds of feeback on this issue.

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  • creating tables in ruby-on-rails 3 through migrations?

    - by fayer
    im trying to understand the process of creating tables in ruby-on-rails 3. i have read about migrations. so i am supposed to create tables by editing in the files in: Database Migrations/migrate/20100611214419_create_posts Database Migrations/migrate/20100611214419_create_categories but they were generated by: rails generate model Post name:string description:text rails generate model Category name:string description:text does this mean i have to use "rails generate model" command everytime i want to create a table? what if i create a migration file but want to add columns. do i create another migration file for adding those or do i edit the existing migration file directly? the guide told me to add a new one, but here is the part i dont understand. why would i add a new one? cause then the new state will be dependent of 2 migration files. in symfony i just edit a schema.yml file directly, there are no migration files with versioning and so on. im new to RoR and want to get the picture of creating tables. thanks

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  • java.awt.Desktop.open doesn’t work with PDF files?

    - by Jason S
    It looks like I cannot use Desktop.open() on PDF files regardless of location. Here's a small test program: package com.example.bugs; import java.awt.Desktop; import java.io.File; import java.io.IOException; public class DesktopOpenBug { static public void main(String[] args) { try { Desktop desktop = null; // Before more Desktop API is used, first check // whether the API is supported by this particular // virtual machine (VM) on this particular host. if (Desktop.isDesktopSupported()) { desktop = Desktop.getDesktop(); for (String path : args) { File file = new File(path); System.out.println("Opening "+file); desktop.open(file); } } } catch (IOException e) { e.printStackTrace(); } } } If I run DesktopOpenBug with arguments c:\tmp\zz1.txt c:\tmp\zz.xml c:\tmp\ss.pdf (3 files I happen to have lying around) I get this result: (the .txt and .xml files open up fine) Opening c:\tmp\zz1.txt Opening c:\tmp\zz.xml Opening c:\tmp\ss.pdf java.io.IOException: Failed to open file:/c:/tmp/ss.pdf. Error message: The parameter is incorrect. at sun.awt.windows.WDesktopPeer.ShellExecute(Unknown Source) at sun.awt.windows.WDesktopPeer.open(Unknown Source) at java.awt.Desktop.open(Unknown Source) at com.example.bugs.DesktopOpenBug.main(DesktopOpenBug.java:21) What the heck is going on? I'm running WinXP, I can type "c:\tmp\ss.pdf" at the command prompt and it opens up just fine. edit: if this is an example of Sun Java bug #6764271 please help by voting for it. What a pain. :(

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  • Getting rejected value null spring validation

    - by Shabarinath
    Hi in my project when I am trying to validate my form its not showing any error messages even if validation fails (Event Form is not submitted and enters into validation fail block) Here is my code /****************** Post Method *************/ @RequestMapping(value="/property", method = RequestMethod.POST) public String saveOrUpdateProperty(@ModelAttribute("property") Property property, BindingResult result, Model model, HttpServletRequest request) throws Exception { try { if(validateFormData(property, result)) { model.addAttribute("property", new Property()); return "property/postProperty"; } } /********* Validate Block *************/ private boolean validateFormData(Property property, BindingResult result) throws DaoException { if (property.getPropertyType() == null || property.getPropertyType().equals("")) { result.rejectValue("propertyType", "Cannot Be Empty !", "Cannot Be Empty !"); } if (property.getTitle() == null || property.getTitle().equals("")) { result.rejectValue("title", "Cannot Be Empty !", "Cannot Be Empty !"); } return (result.hasFieldErrors() || result.hasErrors()); } But when i debug i can see below one org.springframework.validation.BeanPropertyBindingResult: 1 errors Field error in object 'property' on field 'title': rejected value [null]; codes [Cannot Be Empty !.property.title,Cannot Be Empty !.title,Cannot Be Empty !.java.lang.String,Cannot Be Empty !]; arguments []; default message [Cannot Be Empty !] and this is how i am displaying in jsp file <div class="control-group"> <div class="controls"> <label class="control-label"><span class="required">* </span>Property Type</label> <div class="controls"> <form:input path="title" placeholder="Pin Code" cssClass="form-control border-radius-4 textField"/> <form:errors path="title" style="color:red;"/> </div> </div> </div> Event though when i see the below one when i debug (1 Error its correct) org.springframework.validation.BeanPropertyBindingResult: 1 errors Why it is not displayed in jsp can any one hep me?

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  • Rails HTML Table update fields in mongo with AJAX

    - by qwexar
    I'm building a Rails app backed by mongodb using mongoid. It's a one page app, with a HTML table, every field for every row of which, needs to be editable without refreshing the page. This is your usual Rails view ( like many in rails casts ) showing a table with rows and columns containing data. For example. I'm showing cars, and showing their make, model and notes They way I'm doing this is by appending _id of a mongo document to every column and marking it's field name in html id too. Then I pick up the value for $("#id") and send it to rails controller via AJAX and run @car.update_attributes method accordingly. Currently, one of my rows looks like this. <tr> <td id=<%= car.id %>_make> <%= car.make %> </td> <td id=<%= car.id %>_model> <%= car.model %> </td> <td id=<%= car.id %>_notes> <%= car.notes %> </td> </tr> // my function which is called onChange for every column function update_attributes(id){ var id = id.split[0]; var attribute = id.split[1]; $.ajax("sending id and attribute to rails controller"); } Is there any built it Rails magic which would let me update only a field in a model without refreshing the page? or. Is there a Rails plugin for this?

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  • Java / Spring MVC 3 validation of an email address

    - by Tim
    I have a Java backend with Spring MVC and I am using validation in this way on my domain object for an email address: import javax.validation.constraints.NotNull; import javax.validation.constraints.Pattern; import javax.validation.constraints.Size; ... @NotNull @Size(min = 1, max = 100) @Pattern(regexp="^([a-zA-Z0-9\\-\\.\\_]+)'+'(\\@)([a-zA-Z0-9\\-\\.]+)'+'(\\.)([a-zA-Z]{2,4})$") private String email; But all I get with these lines of code Set<ConstraintViolation<Person>> failures = validator.validate(personObject); ... Map<String, String> failureMessages = new HashMap<String, String>(); for (ConstraintViolation<Person> failure : failures) { failureMessages.put(failure.getPropertyPath().toString(), failure.getMessage()); System.out.println(failure.getPropertyPath().toString()+" - "+failure.getMessage()) } I get this on the console: email - must match "^([a-zA-Z0-9\\-\\.\\_]+)'+'(\\@)([a-zA-Z0-9\\-\\.]+)'+'(\\.)([a-zA-Z]{2,4})$" but I have as email address [email protected], so the regexp does not match. So I have two prolems: What's wrong here? And how can I define a error message on my own, because display this to the user, that is not a good thing :-) Thank you in advance for your help and Best Regards.

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  • [Ruby on Rails] how to add a new entry with a multiple has_many association?

    - by siulamvictor
    I am not sure am I doing these correct. I have 3 models, Account, User, and Event. Account contains a group of Users. Each User have its own username and password for login, but they can access the same Account data under the same Account. Events is create by a User, which other Users in the same Account can also read or edit it. I created the following migrations and models. User migration class CreateUsers < ActiveRecord::Migration def self.up create_table :users do |t| t.integer :account_id t.string :username t.string :password t.timestamps end end def self.down drop_table :users end end Account migration class CreateAccounts < ActiveRecord::Migration def self.up create_table :accounts do |t| t.string :name t.timestamps end end def self.down drop_table :accounts end end Event migration class CreateEvents < ActiveRecord::Migration def self.up create_table :events do |t| t.integer :account_id t.integer :user_id t.string :name t.string :location t.timestamps end end def self.down drop_table :events end end Account model class Account < ActiveRecord::Base has_many :users has_many :events end User model class User < ActiveRecord::Base belongs_to :account end Event model class Event < ActiveRecord::Base belongs_to :account belongs_to :user end so.... Is this setting correct? Every time when a user create a new account, the system will ask for the user information, e.g. username and password. How can I add them into correct tables? How can I add a new event? I am sorry for such a long question. I am not very understand the rails way in handling such data structure. Thank you guys for answering me. :)

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  • changes in main.xml are not reflected in the android app in netbeans

    - by nitish712
    I am new to android apps. I am using the netbeans 7.0.1 IDE to develop android apps. I have written the following code in the main java file: package com.test.helloworld; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class helloworld extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); TextView t1=new TextView(this); t1.setText("hello world..!!!!"); setContentView(t1); } } This was working fine. I edited the main.xml file to display a textfield and button as follows: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <Button android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/button_send"/> <EditText android:id="@+id/edit_message" android:layout_width="wrap_content" android:layout_height="wrap_content" android:hint="@string/edit_message"/> </LinearLayout> Of course I have added all the corresponding strings in strings.xml. But when I try to run my app these weren't displaying... :( . I mean the same string that was displayed previously was being displayed. Can anybody figure out what is the mistake? thanx...

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  • Threaded Python port scanner

    - by Amnite
    I am having issues with a port scanner I'm editing to use threads. This is the basics for the original code: for i in range(0, 2000): s = socket(AF_INET, SOCK_STREAM) result = s.connect_ex((TargetIP, i)) if(result == 0) : c = "Port %d: OPEN\n" % (i,) s.close() This takes approx 33 minutes to complete. So I thought I'd thread it to make it run a little faster. This is my first threading project so it's nothing too extreme, but I've ran the following code for about an hour and get no exceptions yet no output. Am I just doing the threading wrong or what? import threading from socket import * import time a = 0 b = 0 c = "" d = "" def ScanLow(): global a global c for i in range(0, 1000): s = socket(AF_INET, SOCK_STREAM) result = s.connect_ex((TargetIP, i)) if(result == 0) : c = "Port %d: OPEN\n" % (i,) s.close() a += 1 def ScanHigh(): global b global d for i in range(1001, 2000): s = socket(AF_INET, SOCK_STREAM) result = s.connect_ex((TargetIP, i)) if(result == 0) : d = "Port %d: OPEN\n" % (i,) s.close() b += 1 Target = raw_input("Enter Host To Scan:") TargetIP = gethostbyname(Target) print "Start Scan On Host ", TargetIP Start = time.time() threading.Thread(target = ScanLow).start() threading.Thread(target = ScanHigh).start() e = a + b while e < 2000: f = raw_input() End = time.time() - Start print c print d print End g = raw_input()

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  • Python - creating a list with 2 characteristics bug

    - by user2733911
    The goal is to create a list of 99 elements. All elements must be 1s or 0s. The first element must be a 1. There must be 7 1s in total. import random import math import time # constants determined through testing generation_constant = 0.96 def generate_candidate(): coin_vector = [] coin_vector.append(1) for i in range(0, 99): random_value = random.random() if (random_value > generation_constant): coin_vector.append(1) else: coin_vector.append(0) return coin_vector def validate_candidate(vector): vector_sum = sum(vector) sum_test = False if (vector_sum == 7): sum_test = True first_slot = vector[0] first_test = False if (first_slot == 1): first_test = True return (sum_test and first_test) vector1 = generate_candidate() while (validate_candidate(vector1) == False): vector1 = generate_candidate() print vector1, sum(vector1), validate_candidate(vector1) Most of the time, the output is correct, saying something like [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0] 7 True but sometimes, the output is: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] 2 False What exactly am I doing wrong?

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  • AS3 and cross-domain

    - by Davide Arcinotti
    I think i'm a little confused. I'm loading an swf, located at domainB.com/secondsubfolder, from an swf located at domainA.com/firstsubfolder. I always put the crossdomain.xml near the "loader" swf in domainA.com/firstsubfolder. It seems to not work, except if I put the crossdomain.xml in the root of the loaded content, domainB.com/crossdomain.xml. Did I always do it wrong, or is it because of some server setting? Using another domain for the loaded content, e.g. domainB_beta.com/secondsubfolder on another server just works as usual. Where do I have to look to change these settings? Does it depend on server settings, or am I doing something wrong? This is the loader actionscript code: import flash.display.Loader; import flash.net.URLRequest; import flash.system.Security; Security.allowDomain("domainB.com"); var context:LoaderContext = new LoaderContext(); context.securityDomain = SecurityDomain.currentDomain; var loaderMain:Loader = new Loader(); loaderMain.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); loaderMain.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); loaderMain.load(new URLRequest('domainB/secondsubfolder/file.swf'),context); addChild(loaderMain); function errorHandler(event:ErrorEvent):void { trace("errorHandler says: " + event); }

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  • How to change the BIOS splash screen on HP Pavilion G4 1303AU?

    - by avirk
    My cousin got (legally) a laptop model HP Pavilion G4 1303AU from the government of my state. The laptop dual-boots Ubuntu and Windows 7. Everything is great except the BIOS logo at boot which I would like to change but don't know how to. I tried to flash a new BIOS firmware, but this didn't change the logo. I found this link for the same model and the same problem, but no success there either. Also I saw this blog post which wasn't helpful, except for this comment that mentioned an image in .ROM format. Not wishing to decompile and recompile the BIOS, can someone help me out with a step by step guide ?

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  • SQL Server Licensing in a VMware vSphere Cluster

    - by Helvick
    If I have SQL Server 2008 instances running in virtual machines on a VMware vSphere cluster with vMotion\DRS enabled so that the VM's can (potentially) run on any one of the physical servers in the cluster what precisely are the license requirements? For example assume that I have 4 physical ESX Hosts with dual physical CPU's and 3 separate single vCPU Virtual Machines running SQL Server 2008 running in that cluster. How many SQL Standard Processor licenses would I need? Is it 3 (one per VM) or 12 (one per VM on each physical host) or something else? How many SQL Enterprise Processor licenses would I need? Is it 3 (one per VM) or 8 (one for each physical CPU in the cluster) or, again, something else? The range in the list prices for these options goes from $17k to $200k so getting it right is quite important. Bonus question: If I choose the Server+CAL licensing model do I need to buy multiple Server instance licenses for each of the ESX hosts (so 12 copies of the SQL Server Standard server license so that there are enough licenses on each host to run all VM's) or again can I just license the VM and what difference would using Enterprise per server licensing make? Edited to Add Having spent some time reading the SQL 2008 Licensing Guide (63 Pages! Includes Maps!*) I've come across this: • Under the Server/CAL model, you may run unlimited instances of SQL Server 2008 Enterprise within the server farm, and move those instances freely, as long as those instances are not running on more servers than the number of licenses assigned to the server farm. • Under the Per Processor model, you effectively count the greatest number of physical processors that may support running instances of SQL Server 2008 Enterprise at any one time across the server farm and assign that number of Processor licenses And earlier: ..For SQL Server, these rule changes apply to SQL Server 2008 Enterprise only. By my reading this means that for my 3 VM's I only need 3 SQL 2008 Enterprise Processor Licenses or one copy of Server Enterprise + CALs for the cluster. By implication it means that I have to license all processors if I choose SQL 2008 Standard Processor licensing or that I have to buy a copy of SQL Server 2008 Standard for each ESX host if I choose to use CALs. *There is a map to demonstrate that a Server Farm cannot extend across an area broader than 3 timezones unless it's in the European Free Trade Area, I wasn't expecting that when I started reading it.

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  • How to resolve 0xc000007b error opening Adobe After Effects?

    - by user225170
    I have installed Adobe CS6 on Windows 8 and get the error "0xc000007b" every time I open open Adobe After Effects. All other Adobe software, including Photoshop and Premiere Pro, work perfectly. I have looked online extensively but have not found any solutions. What can I try/do to resolve this error? OS: Windows 8 (64 bit) - CPU: Intel Core i3-3110M 2,40GHz - RAM: 6GB DD3 - FX: AMD Radeon HD 7670M When I open Adobe After Effects CS6 with Dependency Walker, this message appears : "Error: At least one module has an unresolved import due to a missing export function in an implicitly dependent module. Error: Modules with different CPU types were found. Warning: At least one module has an unresolved import due to a missing export function in a delay-load dependent module." What can I do to resolve this error?

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  • Home networking problem between power line communication and Ethernet

    - by pixeline
    My network runs through the electrical wiring of the house and is organised as such: Groundfloor: an ADSL+network switch, using DHCP (address : 172.19.3.1) (Mac) PCs connected via an electrical adapter (model: D-Link DHP-200) (1 per PC) First Floor: 1 switch (8 ports) connected via an electrical adapter (model: D-Link DHP-200) (address unknown) 2 Mac PCs connected (via RJ45 network wires) to that router using DHCP The Problem On the first floor, file tranfers between PCs are fast and perfect. But if I try to transfer files from or to a computer on the ground floor, the speed is slow and eventually the transfer dies out. The Question So I suspect the 1st floor switch is creating some kind of barrier (firewall?) preventing external PCs from accessing the PCs it is connected to? Am I right and if so, how could I disable that barrier?

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  • SQL Server Licensing in a VMware vSphere Cluster

    - by Helvick
    If I have SQL Server 2008 instances running in virtual machines on a VMware vSphere cluster with vMotion\DRS enabled so that the VM's can (potentially) run on any one of the physical servers in the cluster what precisely are the license requirements? For example assume that I have 4 physical ESX Hosts with dual physical CPU's and 3 separate single vCPU Virtual Machines running SQL Server 2008 running in that cluster. How many SQL Standard Processor licenses would I need? Is it 3 (one per VM) or 12 (one per VM on each physical host) or something else? How many SQL Enterprise Processor licenses would I need? Is it 3 (one per VM) or 8 (one for each physical CPU in the cluster) or, again, something else? The range in the list prices for these options goes from $17k to $200k so getting it right is quite important. Bonus question: If I choose the Server+CAL licensing model do I need to buy multiple Server instance licenses for each of the ESX hosts (so 12 copies of the SQL Server Standard server license so that there are enough licenses on each host to run all VM's) or again can I just license the VM and what difference would using Enterprise per server licensing make? Edited to Add Having spent some time reading the SQL 2008 Licensing Guide (63 Pages! Includes Maps!*) I've come across this: • Under the Server/CAL model, you may run unlimited instances of SQL Server 2008 Enterprise within the server farm, and move those instances freely, as long as those instances are not running on more servers than the number of licenses assigned to the server farm. • Under the Per Processor model, you effectively count the greatest number of physical processors that may support running instances of SQL Server 2008 Enterprise at any one time across the server farm and assign that number of Processor licenses And earlier: ..For SQL Server, these rule changes apply to SQL Server 2008 Enterprise only. By my reading this means that for my 3 VM's I only need 3 SQL 2008 Enterprise Processor Licenses or one copy of Server Enterprise + CALs for the cluster. By implication it means that I have to license all processors if I choose SQL 2008 Standard Processor licensing or that I have to buy a copy of SQL Server 2008 Standard for each ESX host if I choose to use CALs. *There is a map to demonstrate that a Server Farm cannot extend across an area broader than 3 timezones unless it's in the European Free Trade Area, I wasn't expecting that when I started reading it.

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  • BSOD Before Windows Will Loads - Graphics Related

    - by Brian
    Alright deep breath here: (Windows 7 Home Premium 64 bit btw) Today I installed Star Craft 2 Beta. After trying to log in, it had some issues where it said my device stopped working (referring to my video device I have to imagine). After I force quit the game there were some random "hot" (various colors if i remember correctly) pixels on the screen. I decided to reboot and try again with similar results. I figured that maybe my display drivers could stand to be updated (I don't frequently update them as I don't often run into problems). I went out to nVidia's website and grabbed the latest drivers for Windows 7 64 bit GeForce 9 series. (I have SLi-ed 9800 GTs). Everything seemed to install fine and I performed the restart. This is when things went from bad (can't play SC2 beta ;) ) to worse (can't boot into windows!). Initially the very first splash screen - I think it's the bios splash screen - had lines of colored pixels covering it. It then displayed a screen that had lots of "(" on it. After that it showed the normal windows 7 splash screen as if it were going to load into Windows. Before getting much further, it BSODed on me. It was a 0x0000003B stop error. At nvlddmkm.sys. A little digging let verified that this was a problem with an nVidia graphics device, not a real shocker. Windows decided it would try to help me diagnose the problem, which it's only answer to was a System Restore, which did nothing to alleviate the problem. I was able to boot up fine in safe mode and was not able to roll back the driver, however I did uninstall the driver and reboot. I still had the graphical anomalies during the first two screens (same colored "."'s and weird "("'s), but there was NOT a stop error. Windows loaded up, found a default driver for the device and installed it and I restarted to let it load - and had yet another BSOD Stop error. Repeat driver uninstall, this time I reloaded the same version (I think it's possible that I was running a 32 bit version or a vista versus windows 7 version, but I don't have that information handy) of the nVidia driver from their website. Restart, same anomalies, same Stop Error. I am at a loss - At this point all I can think is that the firmware for the Video cards got fried or there's actual damage to the cards which I sincerely hope is not the case but the sooner I know the better. Any insight into what I might be able to do to troubleshoot/fix this problem would be most helpful. Attached below is a dump from DxDiag. Please let me know if there is more info that I could provide. ------------------ System Information ------------------ Time of this report: 3/18/2010, 23:22:48 Machine name: BRIAN-PC Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255) Language: English (Regional Setting: English) System Manufacturer: Dell Inc System Model: XPS 630i BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz (4 CPUs), ~2.3GHz Memory: 8192MB RAM Available OS Memory: 8190MB RAM Page File: 1855MB used, 14521MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 32bit Unicode DxDiag Previously: Crashed in DirectShow (stage 1). Re-running DxDiag with "dontskip" command line parameter or choosing not to bypass information gathering when prompted might result in DxDiag successfully obtaining this information ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Manufacturer: Chip type: DAC type: Device Key: Enum\ Display Memory: n/a Dedicated Memory: n/a Shared Memory: n/a Current Mode: 1600 x 1200 (32 bit) (1Hz) Driver Name: Driver File Version: () Driver Version: DDI Version: unknown Driver Model: unknown Driver Attributes: Final Retail Driver Date/Size: , 0 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B70EE0-4340-11CF-B123-B03DAEC2CB35} Vendor ID: 0x0000 Device ID: 0x0000 SubSys ID: 0x00000000 Revision ID: 0x0000 Driver Strong Name: Unknown Rank Of Driver: Unknown Video Accel: Deinterlace Caps: n/a D3D9 Overlay: n/a DXVA-HD: n/a DDraw Status: Not Available D3D Status: Not Available AGP Status: Not Available ------------- Sound Devices ------------- Description: Speakers (Realtek High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Realtek Digital Output (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Realtek HDMI Output (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Microphone (Realtek High Definition Audio) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail Date and Size: 8/18/2008 04:05:28, 1485592 bytes Cap Flags: 0x0 Format Flags: 0x0 Description: Realtek Digital Input (Realtek High Definition Audio) Default Sound Capture: No Default Voice Capture: No Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail Date and Size: 8/18/2008 04:05:28, 1485592 bytes Cap Flags: 0x0 Format Flags: 0x0 ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: ESA FW Update Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x0955, 0x000A FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x10DE, 0x026D | Matching Device ID: usb\root_hub | Service: usbhub | +-+ USB Input Device | | Vendor/Product ID: 0x0955, 0x000A | | Location: Port_#0002.Hub_#0001 | | Matching Device ID: generic_hid_device | | Service: HidUsb | | | +-+ HID-compliant device | | | Vendor/Product ID: 0x0955, 0x000A | | | Matching Device ID: hid_device | | +-+ USB Input Device | | Vendor/Product ID: 0x046D, 0xC01E | | Location: Port_#0003.Hub_#0001 | | Matching Device ID: generic_hid_device | | Service: HidUsb | | | +-+ HID-compliant mouse | | | Vendor/Product ID: 0x046D, 0xC01E | | | Matching Device ID: hid_device_system_mouse | | | Service: mouhid ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 324.3 GB Total Space: 608.4 GB File System: NTFS Model: WDC WD64 00AAKS-75A7B SCSI Disk Device Drive: D: Free Space: 1.0 GB Total Space: 2.0 GB File System: NTFS Model: WDC WD64 00AAKS-75A7B SCSI Disk Device Drive: E: Model: TSSTcorp DVD+-RW TS-H653F SCSI CdRom Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7600.16385 (English), , 0 bytes -------------- System Devices -------------- Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_03B7&SUBSYS_000010DE&REV_A1\3&2411E6FE&1&18 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AF&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0A Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_10DE&DEV_03A3&SUBSYS_02491028&REV_A2\3&2411E6FE&1&00 Driver: n/a Name: NVIDIA nForce Serial ATA Controller Device ID: PCI\VEN_10DE&DEV_0267&SUBSYS_02491028&REV_A1\3&2411E6FE&1&78 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B6&SUBSYS_02491028&REV_A1\3&2411E6FE&1&10 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AE&SUBSYS_02491028&REV_A1\3&2411E6FE&1&09 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_0272&SUBSYS_02491028&REV_A3\3&2411E6FE&1&52 Driver: n/a Name: NVIDIA nForce Serial ATA Controller Device ID: PCI\VEN_10DE&DEV_0266&SUBSYS_02491028&REV_A1\3&2411E6FE&1&70 Driver: n/a Name: LSI 1394 OHCI Compliant Host Controller Device ID: PCI\VEN_11C1&DEV_5811&SUBSYS_02491028&REV_70\4&14591D7E&0&2880 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B5&SUBSYS_02491028&REV_A1\3&2411E6FE&1&06 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AD&SUBSYS_02491028&REV_A1\3&2411E6FE&1&08 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_0270&SUBSYS_02491028&REV_A2\3&2411E6FE&1&48 Driver: n/a Name: Standard Dual Channel PCI IDE Controller Device ID: PCI\VEN_10DE&DEV_0265&SUBSYS_02491028&REV_A1\3&2411E6FE&1&68 Driver: n/a Name: NVIDIA GeForce 9800 GT Device ID: PCI\VEN_10DE&DEV_0605&SUBSYS_062D10DE&REV_A2\4&4BABE2A&0&0028 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B4&SUBSYS_02491028&REV_A1\3&2411E6FE&1&07 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AC&SUBSYS_02491028&REV_A1\3&2411E6FE&1&01 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_026F&SUBSYS_CB8410DE&REV_A2\3&2411E6FE&1&80 Driver: n/a Name: NVIDIA nForce PCI System Management Device ID: PCI\VEN_10DE&DEV_0264&SUBSYS_02491028&REV_A3\3&2411E6FE&1&51 Driver: n/a Name: NVIDIA GeForce 9800 GT Device ID: PCI\VEN_10DE&DEV_0605&SUBSYS_062D10DE&REV_A2\4&10BD3C89&0&0018 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B3&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0E Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AB&SUBSYS_02491028&REV_A1\3&2411E6FE&1&04 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_10DE&DEV_026E&SUBSYS_02491028&REV_A3\3&2411E6FE&1&59 Driver: n/a Name: PCI standard ISA bridge Device ID: PCI\VEN_10DE&DEV_0260&SUBSYS_02491028&REV_A3\3&2411E6FE&1&50 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03BC&SUBSYS_02491028&REV_A1\3&2411E6FE&1&11 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B2&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0D Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AA&SUBSYS_02491028&REV_A1\3&2411E6FE&1&02 Driver: n/a Name: Standard OpenHCD USB Host Controller Device ID: PCI\VEN_10DE&DEV_026D&SUBSYS_02491028&REV_A3\3&2411E6FE&1&58 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03BA&SUBSYS_02491028&REV_A1\3&2411E6FE&1&12 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B1&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0C Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03A9&SUBSYS_02491028&REV_A1\3&2411E6FE&1&03 Driver: n/a Name: High Definition Audio Controller Device ID: PCI\VEN_10DE&DEV_026C&SUBSYS_02491028&REV_A2\3&2411E6FE&1&81 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_03B8&SUBSYS_000010DE&REV_A1\3&2411E6FE&1&28 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B0&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0B Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03A8&SUBSYS_02491028&REV_A2\3&2411E6FE&1&05 Driver: n/a Name: NVIDIA nForce Networking Controller Device ID: PCI\VEN_10DE&DEV_0269&SUBSYS_02491028&REV_A3\3&2411E6FE&1&A0 Driver: n/a --------------- EVR Power Information --------------- Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0

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  • Puppetmaster don't notice changes to site.pp

    - by tore-
    Hi, I've just setup a new production environment with puppet. Using 0.25.4 in client/server. Ruby is at 1.8.5, CentOS 5.4. I've made a simple manifest for configuring yum-updatesd, but the puppetmaster doesn't seem to notice changes done to site.pp: err: Could not parse for environment production: Could not match 'node' at /etc/puppet/manifests/site.pp:1 err: Could not retrieve catalog from remote server: Error 400 on SERVER: Could not parse for environment production: Could not match 'node' at /etc/puppet/manifests/site.pp:1 Notice, it says line 1. But line 1 contains an import statement: # cat -n /etc/puppet/manifests/site.pp 1 import "update-notification" 2 3 node default { 4 include update-notification 5 update-notification::configure() 6 } I've tried to reboot the server, delete and recreate site.pp, start and stop puppetmaster and puppet, with no luck. What am I missing?

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  • Unclear pricing of Windows Azure

    - by Dirk
    How do you people think about the Windows Azure pricing model and the way it is presented to the user? I just found out that Azure keeps charging hours for STOPPED instances. I just received a bill from more than 100 euro for 3 STOPPED instances (not) running "HelloAzure". I the past I also played around with Amazon Web Services. Amazon doesn't charge for stopped instances. I was wondering: "Should I have known this before, or is Microsoft doing a bad job in clear communication in the pricing model?" Quote from http://www.microsoft.com/windowsazure/pricing/ : Compute time, measured in service hours: Windows Azure compute hours are charged only for when your application is deployed. When developing and testing your application, developers will want to remove the compute instances that are not being used to minimize compute hour billing. Partial compute hours are billed as full hours. I read this, so I stopped all instances after a few hours playing around. Now it seems I should have deleted them, not just "stopped". Strictly speaking, all depends on the definition of the word "deployed". If you upload an application, but it is not running, can it still be regarded as being "deployed"? May be, but when you read this for the first time, with AWS experience in mind, I don't think it's 100% clear what this means. Technically speaking, an uploaded application only uses (read: should only use / needs only) a few MB harddrive space. It doesn't require any CPU time. If Azure wants to reserve CPU's for not running instances.. well, that's Azure's choice, not mine. I don't want to spread a hate campaign at all, but I do want to know how people think about this subject. Should Microsoft be more clear about their pricing model or do you think it's clear enough? Second question: did anyone got refunded for a similar case? Thanks in advance! UPDATE 27-01-2011 I sent an email to customer support a few days ago, but I guess that didn't reach anu human being because I didn't hear anything from it. So, I made a telephone call today with a Dutch customer support representative (I live in Holland). She totally understood the problem and she's trying to get a refund for me. However, she mentioned that "usually these refund requests are denied", but she's going to try. She also mentioned that I'm not the first one with this (or similar) problem. UPDATE 28-01-2011 I just received a phonecall from Microsoft support. The lady told me some good news: the money will refunded. However, the invoice has not been made yet, and my creditcard will first be chardged, after which it will be refunded, but hey, that's no problem for me! I'm glad the way it's solved! Thanks everybody!

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