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  • Consuming Web Services in Netbeans

    - by Seven
    Hi. I've setup a project in Netbeans 6.5 with some web services that I've created myself and some web services that I've imported from WSDL files. I've setup a couple of desktop application through Netbeans in order to consume these web services. I'm not too sure where to go from here. I have the GUI setup but not sure how to reference the web services so they can be consumed. I was wondering would anybody be able to guide me through this process or point me in the direction of a relevant tutorial. I'd also like to learn how to consume a web service through a JSP (also created in Netbeans) if possible. Thanks.

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  • Using different languages in one project

    - by Tarbal
    I recently heard about the use of several different languages in a (big) project, I also read about famous services such as Twitter using Rails as frontend, mixed with some other languages, and Scala I think it was as backend. Is this common practice? Who does that? I'm sure there are disadvantages to this. I think that you will have problems with the different interpreters/compilers and seamlessly connecting the different languages. Is this true? Why is this actually done? For performance?

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  • List of Lua derived VMs and Languages

    - by Shane Holloway
    Is there a compendium of virtual machines and languages derived or inspired by Lua? By derived, I mean usage beyond embedding and extending with modules. I'm wanting to research the Lua technology tree, and am looking for our combined knowledge of what already exists. Current List: Bright - A C-like Lua Derivative http://bluedino.net/luapix/Bright.pdf Agena - An Algol68/SQL like Lua Derivative http://agena.sourceforge.net/ LuaJIT - A (very impressive) JIT for Lua http://luajit.org MetaLua - An ML-style language extension http://metalua.luaforge.net/

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  • Inform me when site (server) is online again

    - by dede
    When I ping one site it returns "Request timed out". I want to make little program that will inform me (sound beep or something like that) when this server is online again. No matter in which language. I think it should be very simple script with a several lines of code. So how to write it?

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  • How do I write to a file and print to a terminal cuncurrently in Unix?

    - by bias
    I have a little bash function to log my Macports outputs to a file (since installs often spew little tidbits that are easy to lose in terminal noise), then I just cat the file to the terminal: function porti { command sudo port install $@ >> $1.log 2>&1; cat $1.log } Is there a way to do this concurrently? I don't care about it being in Bash, that's just how I started it. BTW I pass $@ to install but only $1 for the file name so that I can do something like: porti git-gore +bash_completion and only get the file git-core.log however someone else might prefer to include variants in the file name ...

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  • F# exercise help - Beginner

    - by bobjink
    I hope you can help me with these exercises I have been stuck with. I am not in particular looking for the answers. Tips that help me solve them myself are just as good :) 1. Write a function implode : char list - string so that implode s returns the characters concatenated into a string: let implode (cArray:char list) = List.foldBack (+) 0 cArray;; Error. I am thinking that i need to cast every char to strings before I do the above. I bet however, that there is a much simpler and better solution. 2. Write a function palindrome : string - bool, so that palindrome s returns true if the string s is a palindrome let isIdentical cArray1 cArray2 = (cArray1 = cArray2);; let palinDrome (word:string) = isIdentical(word.ToCharArray(), Array.rev(word.ToCharArray()));; I get the value: val palinDrome : string - (char [] * char [] - bool), which is not what I want. 3. Write a function combinePair : int list - int list so that combinePair xs returns the list with elements from xs combined into pairs. If xs contains an odd number of elements, then the last element is thrown away: I have no idea for this one.

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  • How does a portable Thread Specific Storage Mechanism's Naming Scheme Generate Thread Relative Uniqu

    - by Hassan Syed
    A portable thread specific storage reference/identity mechanism, of which boost/thread/tss.hpp is an instance, needs a way to generate a unique keys for itself. This key is unique in the scope of a thread, and is subsequently used to retrieve the object it references. This mechanism is used in code written in a thread neutral manner. Since boost is a portable example of this concept, how specifically does such a mechanism work ?

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  • packet mmap send packet format

    - by SeregASM
    I want to improve packet transmitting performance. Before that I used raw sockets and now I study packet_mmap. I have packets(frames) which I already captured from kernel module from another PC, put to current PC and now I want to retransmit them to local interface with following forwarding. I have got example of packet_mmap, integrated it to my project, but I send fd_socket = socket(PF_PACKET, SOCK_RAW, htons(ETH_P_ALL)); memset(&my_addr, 0, sizeof(struct sockaddr_ll)); my_addr.sll_family = PF_PACKET; my_addr.sll_protocol = htons(ETH_P_ALL); strcpy(str_devname, "eth0"); strncpy(s_ifr.ifr_name, str_devname, sizeof(s_ifr.ifr_name)); ec = ioctl(fd_socket, SIOCGIFINDEX, &s_ifr); i_ifindex = s_ifr.ifr_ifindex; memset(&my_addr, 0, sizeof(struct sockaddr_ll)); my_addr.sll_family = AF_PACKET; my_addr.sll_protocol = ETH_P_ALL; my_addr.sll_ifindex = i_ifindex; bind(fd_socket, (struct sockaddr *) &my_addr, sizeof(struct sockaddr_ll) s_packet_req.tp_block_size = c_buffer_sz; s_packet_req.tp_frame_size = c_buffer_sz; s_packet_req.tp_block_nr = c_buffer_nb; s_packet_req.tp_frame_nr = c_buffer_nb; size = s_packet_req.tp_block_size * s_packet_req.tp_block_nr; if (setsockopt(fd_socket, SOL_PACKET, PACKET_TX_RING, (char *) &s_packet_req, sizeof(s_packet_req)) < 0) { perror("setsockopt: PACKET_TX_RING"); return; } if (c_sndbuf_sz) { printf("send buff size = %d\n", c_sndbuf_sz); if (setsockopt(fd_socket, SOL_SOCKET, SO_SNDBUF, &c_sndbuf_sz, sizeof(c_sndbuf_sz)) < 0){ perror("getsockopt: SO_SNDBUF"); exit(1); } } data_offset = TPACKET_HDRLEN - sizeof(struct sockaddr_ll); printf("data offset = %d bytes\n", data_offset); ps_header_start = (tpacket_hdr *) mmap(0, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd_socket, 0); if (ps_header_start == (void*) -1) { perror("mmap"); exit(1); } Then I fill data ps_header = ((struct tpacket_hdr *) ((char *) ps_header_start + (c_buffer_sz * i_index))); if (!ps_header) { perror("ps_header") ; return NULL; } data = ((char*) ps_header) + data_offset; switch ((volatile uint32_t) ps_header->tp_status) { case TP_STATUS_AVAILABLE: printf("TP_STATUS_AVAILABLE, index=%d\n",i_index) ; memcpy(data, packet_data, size); pthread_mutex_lock(&index_locker) ; i_index++; pthread_mutex_unlock(&index_locker) ; if (i_index >= c_buffer_nb) { i_index = 0; first_loop = 0; } /* update packet len */ ps_header->tp_len = size; /* set header flag to USER (trigs xmit)*/ ps_header->tp_status = TP_STATUS_SEND_REQUEST; then I send ec_send = sendto(fd_socket, NULL, 0, 0, (struct sockaddr *) ps_sockaddr, sizeof(struct sockaddr_ll)); I have got no errors, ec_send=not null size of sended data. But there are no data routed to destination host. So, I ask - what data I should pass to ring buffer, now I include headers ip,tcp, should I include MAC header? - May be I have to set additional flags to route my packets.

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  • Function overloading by return type?

    - by dsimcha
    Why don't more mainstream statically typed languages support function/method overloading by return type? I can't think of any that do. It seems no less useful or reasonable than supporting overload by parameter type. How come it's so much less popular?

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  • n++ vs n=n+1. Which one is faster

    - by piemesons
    Somebody asked me Is n++ faster than n=n+1? My answer:-- ++ is a unary operator in C which(n++) takes only one machine instruction to execute while n=n+1 takes more than one machine instructions to execute. Anyone correct me if I am wrong, but in Assembler it take something like this: n++: inc n n = n + 1; mov ax n add ax 1 mov n ax its not exactli this, but it's near it.but in most cases a good compiler will change n = n + 1 to ++n.So A good compiler will generate same code for both and hence the same time to execute.

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  • Code bacteria: evolving mathematical behavior

    - by Stefano Borini
    It would not be my intention to put a link on my blog, but I don't have any other method to clarify what I really mean. The article is quite long, and it's in three parts (1,2,3), but if you are curious, it's worth the reading. A long time ago (5 years, at least) I programmed a python program which generated "mathematical bacteria". These bacteria are python objects with a simple opcode-based genetic code. You can feed them with a number and they return a number, according to the execution of their code. I generate their genetic codes at random, and apply an environmental selection to those objects producing a result similar to a predefined expected value. Then I let them duplicate, introduce mutations, and evolve them. The result is quite interesting, as their genetic code basically learns how to solve simple equations, even for values different for the training dataset. Now, this thing is just a toy. I had time to waste and I wanted to satisfy my curiosity. however, I assume that something, in terms of research, has been made... I am reinventing the wheel here, I hope. Are you aware of more serious attempts at creating in-silico bacteria like the one I programmed? Please note that this is not really "genetic algorithms". Genetic algorithms is when you use evolution/selection to improve a vector of parameters against a given scoring function. This is kind of different. I optimize the code, not the parameters, against a given scoring function.

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  • What is a great tool for remote pair development?

    - by Haim Bender
    I'm looking for something like VNC, but with some extra features: The server should send only the part of the screen the client is looking at. It would be great if we could have 2 mice on the client's desktop. Or at least if the client could point to somthing without interrupting the server's mouse. A shared whiteboard would be great. Some extra notes: My friend lives far away, and we are using WinXP.

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  • Convert Console Output to Array

    - by theundertaker
    Using netsh wlan show networks mode=bssid on Windows CMD yields a listing of available wireless networks. Is it possible to convert the list, which looks something like this: Interface name : Wireless Network Connection There are 11 networks currently visible. SSID 1 : Custom Gifts Memphis Network type : Infrastructure Authentication : Open Encryption : WEP BSSID 1 : 00:24:93:0c:49:e0 Signal : 16% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 6 9 12 18 24 36 48 54 SSID 2 : airportthru Network type : Adhoc Authentication : Open Encryption : None BSSID 1 : 62:4c:fe:9c:08:18 Signal : 53% Radio type : 802.11g Channel : 10 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 3 : belkin.ffe Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : 08:86:3b:9c:8f:fe Signal : 23% Radio type : 802.11n Channel : 1 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 4 : 3333 Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : 00:0f:cc:6d:ba:ac Signal : 18% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 22 24 36 48 54 BSSID 2 : 06:02:6f:c3:06:27 Signal : 20% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 5 : linksys Network type : Infrastructure Authentication : Open Encryption : None BSSID 1 : 98:fc:11:69:35:46 Signal : 38% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 6 : iHub_0060350392e0 Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : 00:c0:02:7d:5f:4e Signal : 18% Radio type : 802.11g Channel : 11 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 7 : TopFlight Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : 00:14:6c:7a:c4:70 Signal : 16% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 8 : 2WIRE430 Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : b8:e6:25:cb:56:a1 Signal : 16% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 9 : LUBIN Network type : Infrastructure Authentication : WPA-Personal Encryption : TKIP BSSID 1 : 00:13:10:8d:a7:32 Signal : 65% Radio type : 802.11g Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 10 : TV2 Network Network type : Infrastructure Authentication : WPA2-Personal Encryption : CCMP BSSID 1 : b8:c7:5d:07:6e:cf Signal : 79% Radio type : 802.11n Channel : 11 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 SSID 11 : guywork Network type : Infrastructure Authentication : Open Encryption : WEP BSSID 1 : 00:18:e7:cf:02:20 Signal : 15% Radio type : 802.11n Channel : 6 Basic rates (Mbps) : 1 2 5.5 11 Other rates (Mbps) : 6 9 12 18 24 36 48 54 ... into an array using JavaScript or C#? I know it is but it seems like it may be rather difficult. Are there other avenues of obtaining such network information in the requested format? A JavaScript object would be perfect.

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  • iPhone - Browsing iPhone files through computer

    - by quano
    I want to be able to send files from an iPhone app to a computer. What would be the easiest way of doing this? I've made simple server client programs before, but in those, the client has always needed to connect to the server before being able to receive messages from it. There is an app for the iPhone called iSimulate, where you put a server on a Mac (the iPhone simulator), and then you use the iSimulate app of an iTouch or iPhone to send touch events to the server. This app does not require you to type in an ip-address. Instead it presents a list of available computers that have this server up and running. How exactly is this being done? Can a server broadcast a message over a network, w/o anyone being connected to the server? How does that work? How does a client listen for that broadcast? Here's a video of the app I'm talking about: http://www.youtube.com/watch?v=N3Qpd1ycZh4

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  • Known "Z notation" applications ?

    - by Amadeus45
    I was just remembering back my university classes and was wondering to know if anyone out here even used the "Z notation" in a professional environment. I honestly must say that it was the single most boring class that I have ever attended in my life. Maybe because of the teacher, but at the time we really all thought it was a big waste of time. I might have been wrong, which is why I'd like to hear you about it. If you are using it or some derived language (Z++), I'd just like to know how is it useful for you. Just curious to know some commonly-known applications of Z or your application. For those who are not familiar : http://staff.washington.edu/jon/z/z-examples.html

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  • User Mode Linux - Installing a module error

    - by Zach
    I am trying to run 'make' on a module in User Mode Linux to install a simple makefile. Here is my make file: obj-m := hello.o KDIR := /lib/modules/$(shell uname -r)/build PWD := $(shell pwd) default: $(MAKE) -C $(KDIR) SUBDIRS=$(PWD) modules When I run this in User Mode Linux I get the following error: make[1]: Entering directory /lib/modules/2.6.28/build' make[1]: *** No rule to make targetmodules'. Stop. make[1]: Leaving directory `/lib/modules/2.6.28/build' make: * [default] Error 2 The problem is that no files are present under /lib/modules/. There's no directory for 2.6.28 or build. From what I've read, these should be symlinks to /usr/src, but under /usr/src, I don't see any files under that either.

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  • What are the Hot and Cold observables?

    - by Sergey Aldoukhov
    I watched the video and I know the general principles - hot happens even when nobody is subscribed, cold happens "on demand". Also, Publish() converts cold to hot and Defer() converts hot to cold. But still, I feel I am missing the details. Here are some questions I'd like to have answered: Can you give a comprehensive definition for these terms? Does it ever make sense to call Publish on hot observable or Defer on cold? Is there differences between hot and cold definitions for IObservable and IEnumerable? What are the general principles you should take into account when programming for cold or hot? Any other tips on hot/cold observables?

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