Search Results

Search found 21028 results on 842 pages for 'single player'.

Page 316/842 | < Previous Page | 312 313 314 315 316 317 318 319 320 321 322 323  | Next Page >

  • When "W" is held, the character moves forward, but when "W" and "A" is held, movement completely stops

    - by Vlad1k
    I am making a 2D game, and when I hold the key "w", the player goes forward, but when I hold both "w" and "a", the movement stops completely, when I want it to go forward, while shifting to the left. Here is my script: var speed = 4; function Update() { // Make the character walk forward if "w" is being held if(Input.GetKey("w")) { rigidbody.velocity = transform.forward * speed; } // Stop the movement if "w" is not being held if(Input.GetKeyUp("w")) { rigidbody.velocity = transform.forward * 0; } // Make the character walk forward if "s" is being held if(Input.GetKey("s")) { rigidbody.velocity = transform.forward * -speed; } // Stop the movement if "s" is not being held if(Input.GetKeyUp("s")) { rigidbody.velocity = transform.forward * 0; } // Make the character walk left if "a" is being held if(Input.GetKey("a")) { rigidbody.velocity = transform.right * -speed; } // Stop the movement if "a" is not being held if(Input.GetKeyUp("a")) { rigidbody.velocity = transform.right * 0; } //Make the character walk right if "d" is being held if(Input.GetKey("d")) { rigidbody.velocity = transform.right * speed; } // Stop the movement if "d" is not being held if(Input.GetKeyUp("d")) { rigidbody.velocity = transform.right * 0; } } PLEASE MAKE THE CODE BETTER! I AM NEW! EDIT: Here is a video to show my problem. http://www.screenr.com/3oxH Here is the newest code: var speed = 4f; function Update() { if(Input.GetKey("w")) { rigidbody.velocity = transform.forward * speed; } else if(Input.GetKey("s")) { rigidbody.velocity = transform.forward * -speed; } else if(Input.GetKey("a")) { rigidbody.velocity = transform.right * -speed; } else if(Input.GetKey("d")) { rigidbody.velocity = transform.right * speed; } if(Input.GetKeyUp("w")) { rigidbody.velocity = transform.forward * 0; } if(Input.GetKeyUp("s")) { rigidbody.velocity = transform.forward * 0; } if(Input.GetKeyUp("a")) { rigidbody.velocity = transform.right * 0; } if(Input.GetKey("d")) { rigidbody.velocity = transform.right * speed; } if(Input.GetKeyUp("d")) { rigidbody.velocity = transform.right * 0; } }

    Read the article

  • CodePlex Daily Summary for Saturday, May 24, 2014

    CodePlex Daily Summary for Saturday, May 24, 2014Popular ReleasesSimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"C64 Studio: 3.5: Add: BASIC renumber function Add: !PET pseudo op Add: elseif for !if, } else { pseudo op Add: !TRACE pseudo op Add: Watches are saved/restored with a solution Add: Ctrl-A works now in export assembly controls Add: Preliminary graphic import dialog (not fully functional yet) Add: range and block selection in sprite/charset editor (Shift-Click = range, Alt-Click = block) Fix: Expression evaluator could miscalculate when both division and multiplication were in an expression without parenthesisSEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...Compile Mono With Visual Studio: 0.9 Beta 1 Release: exciting 0.9 Beta Release ( 0.9.0.2 )PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...WordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.Wsus Package Publisher: Release v1.3.1405.17: Add Russian translation (thanks to VSharmanov) Fix a bug that make WPP to crash if the user click on "Connect/Reload" while the Report Tab is loading. Enhance the way WPP store the password for remote computers command.MoreTerra (Terraria World Viewer): More Terra 1.12.9: =========== = Compatibility = =========== Updated to account for new format 1.2.4.1 =========== = Issues = =========== all items have not been added. Some colors for new tiles may be off. I wanted to get this out so people have a usable program.LINQ to Twitter: LINQ to Twitter v3.0.3: Supports .NET 4.5x, Windows Phone 8.x, Windows 8.x, Windows Azure, Xamarin.Android, and Xamarin.iOS. New features include Status/Lookup, Mute APIs, and bug fixes. 100% Twitter API v1.1 coverage, Async, Portable Class Library (PCL).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.26.0: Added access to the Release Notes during 'Check for Updates...'' Debug panels Added support for generic types members Members are grouped into 'Raw View' and 'Non-Public members' categories Implemented dedicated (array-like) view for Lists and Dictionaries http://download-codeplex.sec.s-msft.com/Download?ProjectName=csscriptnpp&DownloadId=846498ClosedXML - The easy way to OpenXML: ClosedXML 0.70.0: A lot of fixes. See history.TBox - tool to make developer's life easier.: TBox 1.29: Bug fixing. Add LocalizationTool pluginYAXLib: Yet Another XML Serialization Library for the .NET Framework: YAXLib 2.13: Fixed a bug and added unit tests related to serializing path like aliases with one letter (e.g., './B'). Thanks go to CodeProject user B.O.B. for reporting this bug. Added `Bin/*.dll.mdb` to `.gitignore`. Fixed the issue with Indexer properties. Indexers must not be serialized/deserialized. YAXLib will ignore delegate (callback/function pointer) properties, so that the exception upon serializing them is prevented. Significant improve in cycling object reference detection Self Referr...SFDL.NET: SFDL.NET (2.2.9.2): Changelog: Neues Icon Xup.in CnL Plugin BugfixNew ProjectsA minimal UDP based logger: a minimal udp loggerApr-Jul-2014: Educational project for studying .NET and C#CliqSafe - Safe Email - An Add on for Microsoft Outlook & Windows Mobile Devices: CliqSafe - Safe Email - An Add on for Microsoft Outlook & Windows Mobile Devices:CodePlex Testing Project: Project for testing codeplex features.EF6: Project EF6electronixwebform: tesekkürü bir borc bilirizelektronix: tesekkuru bir borc bilirizI-Ching: This class can generate fortune telling phrases with the I-Ching book of changes.J-Processors: Various project to develop microprocessors based on FPGAs and a hardware decription language. Software environment for operation.Kart-Trie: Manage and search associative array with Kart tree.NewBreeze: NewBreeze - Fast and light-weight Qt4 based File ManagerOE Orchard Project: interactive educationPostal: Postal is a collection of open-source aspects for PostSharp.SoundCloud Downloader: SoundCloud Downloader for people who are searching for one!Ternary Search Tree: This class can insert and search text using ternary search trees.?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ???????????????:??????!?????!???:????、????、????、????。??,??????????!??????. ?????-?????【??】?????????: ???????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ???????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ?????-?????【??】?????????: ???????2005?,????????????????????,??????????,??????。?????,???????????????????,??????! ?????-?????【??】?????????: ???????2005?,????????????????????,??????????,??????。?????,???????????????????,??????! ?????-?????【??】?????????: ???????????????:??????!?????!???:????、????、????、????。??,??????????!??????. ?? API C# ??: ??.NET,?? C# ????? API ????,????????? API。?????-?????【??】?????????: ?????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????! ?????-?????【??】?????????: ??????????????,????????????,????????,???,???????????,????,????。?????,??????. ?????-?????【??】?????????: ???????????????,??????,??????,??????、??????,??????、??,????,??????! ?????-?????【??】?????????: ????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????! ?????-?????【??】?????????: ??????、??????????????????,???????.??????????,????????。 ?????-?????【??】?????????: ???????????????????????,???????????,??????,??????????????...????????。??????! ?????-?????【??】?????????: ?????????????????????,??????,???????????,????????????????,????????.??????. ?????-?????【??】?????????: ?????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ??????、??????????????????,???????.??????????,????????。

    Read the article

  • Only 1080p youtube videos work properly

    - by oshirowanen
    I have Ubuntu 12.04 64bit installed/full updated and have noticed that I can only play 1080p youtube videos properly on full screen. All other resolutions, 480, 720, 1440 etc do not go into full screen properly. Please have a look at the attached images. You will notice that only the 1080p video has the video control bar right at the bottom with a respectable text size. All other videos don't have the video control bar right at the bottom on the screen, and the control bar text is too small. I've had this problem for ages, but finally decided to ask about it. 480p: Notice the bottom control bar, it's not at the bottom on the screen and the video has borders on the sides: 720p: Notice the bottom control bar, it's not at the bottom on the screen and the video has borders on the sides and the text is tiny: 1080p: This is the only one that works as expected, i.e. controls right at the bottom, and good font size and no borders on the sides: 1440p: Notice the bottom control bar, it's not at the bottom on the screen and the video has borders on the sides: How do I correct this problem so I can play all different video resolutions at full screen. The flash version I have installed in Chromium is Adobe Flash Player - Version: 11.2 r202 - Shockwave Flash 11.2 r202

    Read the article

  • CodePlex Daily Summary for Wednesday, June 05, 2013

    CodePlex Daily Summary for Wednesday, June 05, 2013Popular ReleasesQlikView Extension - Animated Scatter Chart: Animated Scatter Chart - v1.0: Version 1.0 including Source Code qar File Example QlikView application Tested With: Browser Firefox 20 (x64) Google Chrome 27 (x64) Internet Explorer 9 QlikView QlikView Desktop 11 - SR2 (x64) QlikView Desktop 11.2 - SR1 (x64) QlikView Ajax Client 11.2 - SR2 (based on x64)BarbaTunnel: BarbaTunnel 7.2: Warning: HTTP Tunnel is not compatible with version 6.x and prior, HTTP packet format has been changed. Check Version History for more information about this release.Web Pages CMS: 0.5: First public releaseHarvester - Debug Viewer for Trace, NLog & Log4Net: v2.0.1 (.NET 4.0): Minor Updates Fixed incorrect process naming being displayed if process ID reassigned before cache invalidated. Fixed incorrect event type/source for TraceListener.TraceData methods. Updated NLog package references. Official Documentation Moved to GitHub http://cbaxter.github.com/Harvester Official Source Moved to GitHub https://github.com/cbaxter/HarvesterSuperWebSocket, a .NET WebSocket Server: SuperWebSocket 0.8: This release includes these changes below: Upgrade SuperSocket to 1.5.3 which is much more stable Added handshake request validating api (WebSocketServer.ValidateHandshake(TWebSocketSession session, string origin)) Fixed a bug that the m_Filters in the SubCommandBase can be null if the command's method LoadSubCommandFilters(IEnumerable<SubCommandFilterAttribute> globalFilters) is not invoked Fixed the compatibility issue on Origin getting in the different version protocols Marked ISub...Impulse Media Player: Impulse Media Player 3.3.1.0: EchoNest Analyzer introduced Similar track feature (social tab) Last played tracks can be removed permanently pitch / tempo bar can be hiddenBlackJumboDog: Ver5.9.0: 2013.06.04 Ver5.9.0 (1) ?????????????????????????????????($Remote.ini Tmp.ini) (2) ThreadBaseTest?? (3) ????POP3??????SMTP???????????????? (4) Web???????、?????????URL??????????????? (5) Ftp???????、LIST?????????????? (6) ?????????????????????Media Companion: Media Companion MC3.569b: New* Movies - Autoscrape/Batch Rescrape extra fanart and or extra thumbs. * Movies - Alternative editor can add manually actors. * TV - Batch Rescraper, AutoScrape extrafanart, if option enabled. Fixed* Movies - Slow performance switching to movie tab by adding option 'Disable "Not Matching Rename Pattern"' to Movie Preferences - General. * Movies - Fixed only actors with images were scraped and added to nfo * Movies - Fixed filter reset if selected tab was above Home Movies. * Updated Medi...Nearforums - ASP.NET MVC forum engine: Nearforums v9.0: Version 9.0 of Nearforums with great new features for users and developers: SQL Azure support Admin UI for Forum Categories Avoid html validation for certain roles Improve profile picture moderation and support Warn, suspend, and ban users Web administration of site settings Extensions support Visit the Roadmap for more details. Webdeploy package sha1 checksum: 9.0.0.0: e687ee0438cd2b1df1d3e95ecb9d66e7c538293b eReading: eReading: ????,??CPU???????。 ??????????。Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.93: Added -esc:BOOL switch (CodeSettings.AlwaysEscapeNonAscii property) to always force non-ASCII character (ch > 0x7f) to be escaped as the JavaScript \uXXXX sequence. This switch should be used if creating a Symbol Map and outputting the result to the a text encoding other than UTF-8 or UTF-16 (ASCII, for instance). Fixed a bug where a complex comma operation is the operand of a return statement, and it was looking at the wrong variable for possible optimization of = to just .VG-Ripper & PG-Ripper: VG-Ripper 2.9.42: changes NEW: Added Support for "GatASexyCity.com" links NEW: Added Support for "ImgCloud.co" links NEW: Added Support for "ImGirl.info" links NEW: Added Support for "SexyImg.com" links FIXED: "ImageBam.com" linksDocument.Editor: 2013.22: What's new for Document.Editor 2013.22: Improved Bullet List support Improved Number List support Minor Bug Fix's, improvements and speed upsCarrotCake, an ASP.Net WebForms CMS: Binaries and PDFs - Zip Archive (v. 4.3 20130528): Features include a content management system and a robust featured blogging engine. This includes configurable date based blog post URLs, blog post content association with categories and tags, assignment/customization of category and tag URL patterns, simple blog post feedback collection and review, blog post pagination/indexes, designation of default blog page (required to make search, category links, or tag links function), URL date formatting patterns, RSS feed support for posts and pages...PHPExcel: PHPExcel 1.7.9: See Change Log for details of the new features and bugfixes included in this release, and methods that are now deprecated.Droid Explorer: Droid Explorer 0.8.8.10 Beta: Fixed issue with some people having a folder called "android-4.2.2" in their build-tools path. - 16223 patterns & practices: Data Access Guidance: Data Access Guidance Drop3 2013.05.31: Drop 3DotNet.Highcharts: DotNet.Highcharts 2.0 with Examples: DotNet.Highcharts 2.0 Tested and adapted to the latest version of Highcharts 3.0.1 Added new chart types: Arearange, Areasplinerange, Columnrange, Gauge, Boxplot, Waterfall, Funnel and Bubble Added new type PercentageOrPixel which represents value of number or number with percentage. Used for sizes, width, height, length, etc. Removed inheritances in YAxis option classes. Closed issues: 682: Missing property - XAxisPlotLinesLabel.Text 688: backgroundColor and plotBackgroundColor are...Umbraco CMS: Umbraco 6.1.1: Source codeLooking for the source code? We're not uploading that as a zip file any more because you can already get it from CodePlex, click this link and hit the "Download" link. BlogRead the release blog post for 6.1.0. Read the release blog post for 6.1.1. Getting Started Read the installation documentation: http://our.umbraco.org/documentation/Installation/ Check the free foundation videos on how to get started building Umbraco sites. They're available from: Introduction for webmasters:...Composite C1 CMS - Open Source on .NET: Composite C1 4.0 (release candidate): Composite C1 4.0 (4.0.4897.31550) (release candidate) Write a review for this release Getting started If you are new to Composite C1 and want to install it: http://docs.composite.net/Getting-started What's new in Composite C1 4.0 The following are highlights of major changes since Composite C1 3.2: General user features: Uploads up to 512MB accepted in the media archive New “Block Selector” in Visual Editor – enable users to create styled div, blockquote etc. elements (not yet availabl...New ProjectsApiDoc: ApiDoc is a library for creating your own API documentation similar to the MSDN directly from your assembly and /// Xml comments without source code.Associativy Internal Link Graph Builder: Orchard module for automatically creating Associativy graphs (http://associativy.com/) from internal links.Azure Business App Scale Proof of Concepts: This is actually a series of proof of concept demo applications built to demonstrate scale of particular architecture or application designs. Badr: .Net Web Framework: Simple, Database-driven, Multiplatform, .Net web frameworkCalcolo di Integrali con approssimazioni: Integrali Metodo dei Trapezi Metodo dei Rettangoli Metodo delle Parabole Metodo di Montecarlo Integralsconfiguration: a full function configuration system based on .netCron Expression Descriptor: "Translate" a Cron Expression in a human readable format. Support databinding, and creation of the expression and Quartz.NET jobs schedulerDaphne Web Edition: The Daphne Web Edition of software for professional checkers players running in a browser.Entity framework T4 NHibernate mapping generator: This project contains T4 templates to create POCOs + NHibernate mappings from an Entity Framework Model (.edmx).EWS Streaming Notification Sample Application: Sample application showing how to handle multiple subscriptions using streaming notifications, specifically for Exchange 2013 (or Wave 15 of Office 365).EXACT_EXTENSION: This is project to support Account System in International SchoolsIPS Training: Playing around with Joe to teach some programming.jean0604wordpressmercurial: dfdafdaLenic.DI: Lenic.DI -- Another IOC Container Library Using DelegateManage Azure Srevice: This project is a windows form application to manage azure service and deployments.Microsoft dot Net Lab: This project concentrates into a Lab a large web project based on Microsoft Best Practices and info on “what works” and more what should be avoided in Prod env.Miris Human Milk Analyser: This is a DEMO project ONLYMultilingual call each other: Multilingual call each othernBlade: A Dependency Injection Container.nChart: A JavaScript Chart Library Base on D3.jsnCMS: A Content Management System.nReport: A JavaScript Report Library.nTemplate: A Template Engine.searchLocal: search localT4 Unit Test Constructor: T4 Unit Test Constructor is a Text Transform file that generates complete Unit Testing project based on siblings projects inside a solution.v3r137: m0l3cUL4r dyN4MiC2 5iMul47i0N u5IN9 V3Rl37 iN739r47I0N. vi5U4li23 p4R7ICL32 8y 0P3n9l P0iN7 5prI73. U23 0P3NMp 4nd 0p3NCl f0r 5p33D.Virtual Sport for Sport Team: This is the website to manage a sports team. Through this website you can manage the members of the team, from players to staff, schedules, and more. and for suWindows Azure MultiSite Role: This web role allows you to host multiple websites on the same VM instances, and synchronising the files automatically.WuvOverlay: An overlay for the game Guild Wars 2 to display useful information obtained from the public API.XYZ: XYZ

    Read the article

  • The WaitForAll Roadshow

    - by adweigert
    OK, so I took for granted some imaginative uses of WaitForAll but lacking that, here is how I am using. First, I have a nice little class called Parallel that allows me to spin together a list of tasks (actions) and then use WaitForAll, so here it is, WaitForAll's 15 minutes of fame ... First Parallel that allows me to spin together several Action delegates to execute, well in parallel.   public static class Parallel { public static ParallelQuery Task(Action action) { return new Action[] { action }.AsParallel(); } public static ParallelQuery> Task(Action action) { return new Action[] { action }.AsParallel(); } public static ParallelQuery Task(this ParallelQuery actions, Action action) { var list = new List(actions); list.Add(action); return list.AsParallel(); } public static ParallelQuery> Task(this ParallelQuery> actions, Action action) { var list = new List>(actions); list.Add(action); return list.AsParallel(); } }   Next, this is an example usage from an app I'm working on that just is rendering some basic computer information via WMI and performance counters. The WMI calls can be expensive given the distance and link speed of some of the computers it will be trying to communicate with. This is the actual MVC action from my controller to return the data for an individual computer.  public PartialViewResult Detail(string computerName) { var computer = this.Computers.Get(computerName); var perf = Factory.GetInstance(); var detail = new ComputerDetailViewModel() { Computer = computer }; try { var work = Parallel .Task(delegate { // Win32_ComputerSystem var key = computer.Name + "_Win32_ComputerSystem"; var system = this.Cache.Get(key); if (system == null) { using (var impersonation = computer.ImpersonateElevatedIdentity()) { system = computer.GetWmiContext().GetInstances().Single(); } this.Cache.Set(key, system); } detail.TotalMemory = system.TotalPhysicalMemory; detail.Manufacturer = system.Manufacturer; detail.Model = system.Model; detail.NumberOfProcessors = system.NumberOfProcessors; }) .Task(delegate { // Win32_OperatingSystem var key = computer.Name + "_Win32_OperatingSystem"; var os = this.Cache.Get(key); if (os == null) { using (var impersonation = computer.ImpersonateElevatedIdentity()) { os = computer.GetWmiContext().GetInstances().Single(); } this.Cache.Set(key, os); } detail.OperatingSystem = os.Caption; detail.OSVersion = os.Version; }) // Performance Counters .Task(delegate { using (var impersonation = computer.ImpersonateElevatedIdentity()) { detail.AvailableBytes = perf.GetSample(computer, "Memory", "Available Bytes"); } }) .Task(delegate { using (var impersonation = computer.ImpersonateElevatedIdentity()) { detail.TotalProcessorUtilization = perf.GetValue(computer, "Processor", "% Processor Time", "_Total"); } }).WithExecutionMode(ParallelExecutionMode.ForceParallelism); if (!work.WaitForAll(TimeSpan.FromSeconds(15), task => task())) { return PartialView("Timeout"); } } catch (Exception ex) { this.LogException(ex); return PartialView("Error.ascx"); } return PartialView(detail); }

    Read the article

  • CodePlex Daily Summary for Saturday, June 29, 2013

    CodePlex Daily Summary for Saturday, June 29, 2013Popular ReleasesAscend 3D: Ascend 2.0.1: Moved model loading into SceneNode.Load static method Updated AscendViewer to use latest Ascend buildUltimate Music Tagger: Ultimate Music Tagger 1.0.0.0: First release of Ultimate Music TaggerBlackJumboDog: Ver5.9.2: 2013.06.28 Ver5.9.2 (1) ??????????(????SMTP?????)?????????? (2) HTTPS???????????SQL Server Data Compare: DB Compare 0.1 Beta 1: Some bugs fixed. Do not forget to add reviews. :)Hogeschool Rotterdam Windows Phone Maps project: HRO Maps Sourcecode VS2010: Initiele versieUniversal Visualnovel Engine Tools: ns2uve: NS2UVE ONS???????? ????:.Net Framework 4.0 ????:UVE for WP8 1.2?? ??:update 2????????! ????1.?ONS???????????,???????nscript.dat?Icon.png??,???arc.nsa?default.ttf??。 2.??????,????bin??????exe?????dll???????????????。 3.??ns2uve.exe,??????,?????,????????? 4.?????????????.png??? ??:??????????nscript.dat??Icon.png?,??????。?????????????。 ????????????src???? CopyRight W-Otaku DEVAdjusting SharePoint Site Quota PowerShell: Adjusting.SharePoint.Site.Quota: Version 1.0 Features Display Database Size Display Quota Warning Threshold Display Quota Maximum Threshold Display Site Space Usage Change Quota Warning Threshold Change Quota Maximum ThresholdOutlook 2013 Add-In: Configuration Form: This new version includes the following changes: - Refactored code a bit. - Removing configuration from main form to gain more space to display items. - Moved configuration to separate form. You can click the little "gear" icon to access the configuration form (still very simple). - Added option to show past day appointments from the selected day (previous in time, that is). - Added some tooltips. You will have to uninstall the previous version (add/remove programs) if you had installed it ...Terminals: Version 3.0 - Release: Changes since version 2.0:Choose 100% portable or installed version Removed connection warning when running RDP 8 (Windows 8) client Fixed Active directory search Extended Active directory search by LDAP filters Fixed single instance mode when running on Windows Terminal server Merged usage of Tags and Groups Added columns sorting option in tables No UAC prompts on Windows 7 Completely new file persistence data layer New MS SQL persistence layer (Store data in SQL database)...NuGet: NuGet 2.6: Released June 26, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.6Python Tools for Visual Studio: 2.0 Beta: We’re pleased to announce the release of Python Tools for Visual Studio 2.0 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, and cross platform debugging support. For a quick overview of the general IDE experience, please watch this video: http://www.youtube.com/watch?v=TuewiStN...Player Framework by Microsoft: Player Framework for Windows 8 and WP8 (v1.3 beta): Preview: New MPEG DASH adaptive streaming plugin for Windows Azure Media Services Preview: New Ultraviolet CFF plugin. Preview: New WP7 version with WP8 compatibility. (source code only) Source code is now available via CodePlex Git Misc bug fixes and improvements: WP8 only: Added optional fullscreen and mute buttons to default xaml JS only: protecting currentTime from returning infinity. Some videos would cause currentTime to be infinity which could cause errors in plugins expectin...AssaultCube Reloaded: 2.5.8: SERVER OWNERS: note that the default maprot has changed once again. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we continue to try to package for those OSes. Or better yet, try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compi...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.95: update parser to allow for CSS3 calc( function to nest. add recognition of -pponly (Preprocess-Only) switch in AjaxMinManifestTask build task. Fix crashing bug in EXE when processing a manifest file using the -xml switch and an error message needs to be displayed (like a missing input file). Create separate Clean and Bundle build tasks for working with manifest files (AjaxMinManifestCleanTask and AjaxMinBundleTask). Removed the IsCleanOperation from AjaxMinManifestTask -- use AjaxMinMan...VG-Ripper & PG-Ripper: VG-Ripper 2.9.44: changes NEW: Added Support for "ImgChili.net" links FIXED: Auto UpdaterDocument.Editor: 2013.25: What's new for Document.Editor 2013.25: Improved Spell Check support Improved User Interface Minor Bug Fix's, improvements and speed upsWPF Composites: Version 4.3.0: In this Beta release, I broke my code out into two separate projects. There is a core FasterWPF.dll with the minimal required functionality. This can run with only the Aero.dll and the Rx .dll's. Then, I have a FasterWPFExtras .dll that requires and supports the Extended WPF Toolkit™ Community Edition V 1.9.0 (including Xceed DataGrid) and the Thriple .dll. This is for developers who want more . . . Finally, you may notice the other OPTIONAL .dll's available in the download such as the Dyn...Channel9's Absolute Beginner Series: Windows Phone 8: Entire source code for the Channel 9 series, Windows Phone 8 Development for Absolute Beginners.Indent Guides for Visual Studio: Indent Guides v13: ImportantThis release does not support Visual Studio 2010. The latest stable release for VS 2010 is v12.1. Version History Changed in v13 Added page width guide lines Added guide highlighting options Fixed guides appearing over collapsed blocks Fixed guides not appearing in newly opened files Fixed some potential crashes Fixed lines going through pragma statements Various updates for VS 2012 and VS 2013 Removed VS 2010 support Changed in v12.1: Fixed crash when unable to start...Fluent Ribbon Control Suite: Fluent Ribbon Control Suite 2.1.0 - Prerelease d: Fluent Ribbon Control Suite 2.1.0 - Prerelease d(supports .NET 3.5, 4.0 and 4.5) Includes: Fluent.dll (with .pdb and .xml) Showcase Application Samples (not for .NET 3.5) Foundation (Tabs, Groups, Contextual Tabs, Quick Access Toolbar, Backstage) Resizing (ribbon reducing & enlarging principles) Galleries (Gallery in ContextMenu, InRibbonGallery) MVVM (shows how to use this library with Model-View-ViewModel pattern) KeyTips ScreenTips Toolbars ColorGallery *Walkthrough (do...New ProjectsA sample web app for AppHarbor: Just a little project to test the amazing apphorbor offering!Android_Traffic_Tracker: Android traffic trackingEASTester: EASTester This application shows how encoding, decoding and submission of Exchange Server ActiveSync (EAS) calls might be done. Everynet_TFS_SVN: this is a everynet projectFluentRoute: Make the task of configure ASP.NET MVC Routes much more easier! This lib gives you the possibility of using Fluent Configurafion,style.Google Music for Jamcast: This project adds Google Music browse and playback capabilities to Jamcast, a DLNA media server for Windows.GussanoExtension: My summaryHL7 SDK - Open Source CDA R2 Implemenation for .NET and COM: A set of open source libraries for creating, parsing, storing and converting HL7 Clinical Documents in .NET and COM environment.Hogeschool Rotterdam Windows Phone Maps project: Dit is een project gemaakt voor het vak INFPRJ07DT voor de Hogeschool Rotterdam. Hue For Both (Build 2013): A simple MVVM project for controlling Philips Hue lights on Windows 8 and Windows Phone 8.Key2Screen: This little helper will show all keystrokes on screen. This will be needed during a Kata to show the audience the uses keyboard shortcuts or to record them.MercerGOLD: A tool for managing information on worldwide employee benefits, compensation and human resource programs.Microsoft CRM 2011 True Unique Autonumber Creator: The Microsoft CRM 2011 True Unique Autonumber Creator provides functionality for generating unique numbers for any entity. Work for On-Premises and Online/CloudNewsAlerts: this is news ALERT PROJECTNTmdb: A wrapper for the TMDb API written in C# .Net 4.5.PowerShellCron: Windows Service to Schedule and Run PowerShell Scripts with Full Logging to Database of script output (all streams, including Write-Host).QlikView Extension - WebPageViewer2: QlikView Extension to display a web page in QlikView.Restafari - The REST Client Base: A REST Client base for your .Net projects. It is compatible with: - .Net 4.5 - .Net 4.0 - Windows Phone 8 - Windows Store applicationsRevolution Of SnowWhite: PC??????SharePoint Silverlight CSV Importer: Convert .csv data into SharePoint list items. A slick Silverlight control to map and import a .csv files to a sharepoint list. Includes transforms and keys.Silverlight AWS S3 Uploader: Silverlight 5 app to upload files to AWS S3SIM Card Manager: A Windows tool to read SIM card information and contentSoCafeShop: SoCafeShopTeam Foundation Server 2012 Sample Work Items for MSF Agile, CMMI, & SCRUM: This project provides sample work items that can be used in your MSF Agile, MSF CMMI, or SCRUM 2.0 Process Templaces in Team Foundation Server 2012.TidyVaca - an SF inspired restyle of the Tidy responsive Skin by Adammer: A San Francisco inspired restyling of Adammer's Tidy responsive skin.Tiny Forms Controls: The goal of this project is to create a library of Windows Forms and Web Forms controls and components.TMYS: Deneme projesi önemli bir sey degil

    Read the article

  • How do I scroll to follow my sprite in the physical world?

    - by Esteban Quintero
    I am using andengine to make a game where a sprite (player) is going up across the stage, and I want the camera to stay centred on the sprite the entire time. This is my world so far: final Rectangle ground = new Rectangle(0, CAMERA_HEIGHT - 2, CAMERA_WIDTH, 2, vertexBufferObjectManager); final Rectangle roof = new Rectangle(0, 0, CAMERA_WIDTH, 2, vertexBufferObjectManager); final Rectangle left = new Rectangle(0, 0, 2, CAMERA_HEIGHT, vertexBufferObjectManager); final Rectangle right = new Rectangle(CAMERA_WIDTH - 2, 0, 2, CAMERA_HEIGHT, vertexBufferObjectManager); final FixtureDef wallFixtureDef = PhysicsFactory.createFixtureDef(0, 0.5f, 0.5f); PhysicsFactory.createBoxBody(this.mPhysicsWorld, ground, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, roof, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, left, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, right, BodyType.StaticBody, wallFixtureDef); /* Create two sprits and add it to the scene. */ this.mScene.setBackground(autoParallaxBackground); this.mScene.attachChild(ground); this.mScene.attachChild(roof); this.mScene.attachChild(left); this.mScene.attachChild(right); this.mScene.registerUpdateHandler(this.mPhysicsWorld); The problem is that when the sprite reaches the top wall, it crashes. How can I fix this?

    Read the article

  • CodePlex Daily Summary for Monday, August 20, 2012

    CodePlex Daily Summary for Monday, August 20, 2012Popular ReleasesHydroDesktop - CUAHSI Hydrologic Information System Desktop Application: 1.5.5 Experimental Release: This is HydroDesktop 1.5.5 Experimental Release We are targeting for a 1.5 Stable Release in August 2012. This experimental version has been published for testing. New Features in 1.5 Time Series Data Import Improved performance of table, graph and edit views Support for online sample project packages (sharing data and analyses) More detailed display of time series metadata Improved extension manager (uninstall extensions, choose extension source) Improved attribute table editor (supports fi...Metro Paint: Metro Paint: Download it now , don't forget to give feedback to me at maitreyavyas@live.com or at my facebook page fb.com/maitreyavyas , Hope you enjoy it.SQL Server Dump: SQL Server Dump 1.1: - Added options to exclude data or schema from the dump and options to exclude tables, triggers, synonyms, stored procedures or user defined functions from the dump. - Corrected a bug where the first of the objects or databases parameters (those that come at the end of the command line) wasn't taken in account when it was preceded by a flag parameter (ie. --system-databases, ...) - Code refactoringResX Resource Manager: 1.0.0.0 Visual Studio Extension: Initial version of the VSIXMiniTwitter: 1.80: MiniTwitter 1.80 ???? ?? .NET Framework 4.5 ?????? ?? .NET Framework 4.5 ????????????? "&" ??????????????????? ???????????????????????? 2 ??????????? ReTweet ?????????????????、In reply to ?????????????? URL ???????????? ??????????????????????????????Droid Explorer: Droid Explorer 0.8.8.6 Beta: Device images are now pulled from DroidExplorer Cloud Service refined some issues with the usage statistics Added a method to get the first available value from a list of property names DroidExplorer.Configuration no longer depends on DroidExplorer.Core.UI (it is actually the other way now) fix to the bootstraper to only try to delete the SDK if it is a "local" sdk, not an existing. no longer support the "local" sdk, you must now select an existing SDK checks for sdk if it was ins...Path Copy Copy: 11.0.1: Bugfix release that corrects the following issue: 11365 If you are using Path Copy Copy in a network environment and use the UNC path commands, it is recommended that you upgrade to this version.ExtAspNet: ExtAspNet v3.1.9: +2012-08-18 v3.1.9 -??other/addtab.aspx???JS???BoundField??Tooltip???(Dennis_Liu)。 +??Window?GetShowReference???????????????(︶????、????、???、??~)。 -?????JavaScript?????,??????HTML????????。 -??HtmlNodeBuilder????????????????JavaScript??。 -??????WindowField、LinkButton、HyperLink????????????????????????????。 -???????????grid/griddynamiccolumns2.aspx(?????)。 -?????Type??Reset?????,??????????????????(e??)。 -?????????????????????。 -?????????int,short,double??????????(???)。 +?Window????Ge...AcDown????? - AcDown Downloader Framework: AcDown????? v4.0.1: ?? ●AcDown??????????、??、??????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ...DotNetNuke® Feedback: 06.02.01: Official Release - 17th August 2012 Please look at the Release Notes file included in the module packages or available on this page as a separate download for a listing of the bug fixes and enhancements found in this version. NOTE: Feedback v 06.02.00 REQUIRES a minimum DotNetNuke framework version of 06.02.00 as well as ASP.Net 3.5 SP1 and MS SQL Server 2005 or 2008 (Express or standard versions). This release brings some enhancements to the module as well as fixing all known bugs. Bug Fi...AssaultCube Reloaded: 2.5.3 Unnamed Fixed: If you are using deltas, download 2.5.2 first, then overwrite with the delta packages. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your ...Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.6.1: Bug Fix release Bug Fixes Better support for transparent images IsFrozen respected if not bound to corrected deadlock stateWPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.7: Version: 2.5.0.7 (Milestone 7): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Add CollectionHelper.GetNextElementOrDefault method. InfoMan: Support creating a new email and saving it in the Send b...myCollections: Version 2.2.3.0: New in this version : Added setup package. Added Amazon Spain for Apps, Books, Games, Movie, Music, Nds and Tvshow. Added TVDB Spain for Tvshow. Added TMDB Spain for Movies. Added Auto rename files from title. Added more filters when adding files (vob,mpls,ifo...) Improve Books author and Music Artist Credits. Rewrite find duplicates for better performance. You can now add Custom link to items. You can now add type directly from the type list using right mouse button. Bug ...Player Framework by Microsoft: Player Framework for Windows 8 Preview 5 (Refresh): Support for Windows 8 and Visual Studio RTM Support for Smooth Streaming SDK beta 2 Support for live playback New bitrate meter and SD/HD indicators Auto smooth streaming track restriction for snapped mode to conserve bandwidth New "Go Live" button and SeekToLive API Support for offset start times Support for Live position unique from end time Support for multiple audio streams (smooth and progressive content) Improved intellisense in JS version NEW TO PREVIEW 5 REFRESH:Req...TFS Workbench: TFS Workbench v2.2.0.10: Compiled installers for TFS Workbench 2.2.0.10 Bug Fix Fixed bug that stopped the change workspace action from working.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.60: Allow for CSS3 grid-column and grid-row repeat syntax. Provide option for -analyze scope-report output to be in XML for easier programmatic processing; also allow for report to be saved to a separate output file.ClosedXML - The easy way to OpenXML: ClosedXML 0.67.2: v0.67.2 Fix when copying conditional formats with relative formulas v0.67.1 Misc fixes to the conditional formats v0.67.0 Conditional formats now accept formulas. Major performance improvement when opening files with merged ranges. Misc fixes.Umbraco CMS: Umbraco 4.8.1: Whats newBug fixes: Fixed: When upgrading to 4.8.0, the database upgrade didn't run Update: unfortunately, upgrading with SQLCE is problematic, there's a workaround here: http://bit.ly/TEmMJN The changes to the <imaging> section in umbracoSettings.config caused errors when you didn't apply them during the upgrade. Defaults will now be used if any keys are missing Scheduled unpublishes now only unpublishes nodes set to published rather than newest Work item: 30937 - Fixed problem with Fi...patterns & practices - Unity: Unity 3.0 for .NET 4.5 and WinRT - Preview: The Unity 3.0.1208.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. This is an updated version of the port after the .NET Framework 4.5 and Windows 8 have RTM'ed. Please see the Release Notes Providing feedback Post your feedback on the Unity forum Submit and vote on new features for Unity on our Uservoice site.New ProjectsATC - Flight Simulator X Interfaces: InitialBibylon: Not yet implemented...Brienz: This is the test for BrienzC#Learning: C#????CK KMS: Programm zur Lernunterstützung und WissensverwaltungCliWiki: CliWiki(Client Wiki) is a HTML5 application that acts as a Wiki. It works only a browser and store data to local storage. It should be no Internet connection. CreditSuite: CreditSuite suite of libraries aims to provide open source analytics and trading/valuation system solution suite for credit and fixed income products.DeeJ Roamer Manga Downloader: A very useful tool, a small software to download manga from net and read it offline from mangafox with both command line operating and GUI.frameworkv2: quickdevframework ????GeoServices REST: GeoServices RESTGmis: testLidocaine: Lidocaine is an application development framework designed to get you working on the meat of your website as soon as possible.Little Tower Defense: Ein klaines XNA Spiel in Entwicklung.Lync Presence & Chat Widget: The Lync Presence widget shows Lync presence information on your website. Website visitors can start chat conversations using the Lync Chat widget. The widgets are jQuery plugins communicating with a WCF Service. Place them on any kind of website (PHP, .NET) and style with CSS.Segy Visualizer: Segy Visualizer is a program that open the segy file and visualize the data in it.SharePoint Dynamic Forms: The primary objective of this project is to provide a dynamic data entry screen for SharePoint 2010.Simple DAL Code Generator for SQL Server: DALCOG or COG is a data access layer code generator. It generates the sources in C# and CRUD stored procedures for SQL Server.Skrivihop: Core code for a collaborative storytelling web sitewcf-rest-client: WCF REST WebService Client Auto GeneratorWinForms MVP: A simple Model View Presenter framework for the WinForms platform.XXX---Thursday: Ðây là d? án ma. Không có gì mô t? Thông c?m nha m?y anh developer Her her ??????: ??????????

    Read the article

  • Enterprise Integration: Can Companies Afford It?

    - by Ralph Wheaton
    Each year, my company holds a global sales conference where employees and partners from around the world some together to collaborate, share knowledge and ideas and learn about future plans.  As a member of the professional services division, several of us had been asked to make a presentation, an elevator pitch in 3 minutes or less that relates to a success we have worked on or directly relates to our tag (that is, our primary technology focus).  Mine happens to be Enterprise Integration as it relates Business Intelligence.  I found it rather difficult to present that pitch in a short amount of time and had to pare it down.  At any rate, in just a little over 3 minutes, this is the presentation I submitted.  Here is a link to the full presentation video in WMV format.   Many companies today subscribe to a buy versus build mentality in an attempt to drive down costs and improve time to implementation. Sometimes this makes sense, especially as it relates to specialized software or software that performs a small number of tasks extremely well. However, if not carefully considered or planned out, this oftentimes leads to multiple disparate systems with silos of data or multiple versions of the same data. For instance, client data (contact information, addresses, phone numbers, opportunities, sales) stored in your CRM system may not play well with Accounts Receivables. Employee data may be stored across multiple systems such as HR, Time Entry and Payroll. Other data (such as member data) may not originate internally, but be provided by multiple outside sources in multiple formats. And to top it all off, some data may have to be manually entered into multiple systems to keep it all synchronized. When left to grow out of control like this, overall performance is lacking, stability is questionable and maintenance is frequent and costly. Worse yet, in many cases, this topology, this hodgepodge of data creates a reporting nightmare. Decision makers are forced to try to put together pieces of the puzzle attempting to find the information they need, wading through multiple systems to find what they think is the single version of the truth. More often than not, they find they are missing pieces, pieces that may be crucial to growing the business rather than closing the business. across applications. Master data owners are defined to establish single sources of data (such as the CRM system owns client data). Other systems subscribe to the master data and changes are replicated to subscribers as they are made. This can be one way (no changes are allowed on the subscriber systems) or bi-directional. But at all times, the master data owner is current or up to date. And all data, whether internal or external, use the same processes and methods to move data from one place to another, leveraging the same validations, lookups and transformations enterprise wide, eliminating inconsistencies and siloed data. Once implemented, an enterprise integration solution improves performance and stability by reducing the number of moving parts and eliminating inconsistent data. Overall maintenance costs are mitigated by reducing touch points or the number of places that require modification when a business rule is changed or another data element is added. Most importantly, however, now decision makers can easily extract and piece together the information they need to grow their business, improve customer satisfaction and so on. So, in implementing an enterprise integration solution, companies can position themselves for the future, allowing for easy transition to data marts, data warehousing and, ultimately, business intelligence. Along this path, companies can achieve growth in size, intelligence and complexity. Truly, the question is not can companies afford to implement an enterprise integration solution, but can they afford not to.   Ralph Wheaton Microsoft Certified Technology Specialist Microsoft Certified Professional Developer Microsoft VTS-P BizTalk, .Net

    Read the article

  • Suitability of ground fog using layered alpha quads?

    - by Nick Wiggill
    A layered approach would use a series of massive alpha-textured quads arranged parallel to the ground, intersecting all intervening terrain geometry, to provide the illusion of ground fog quite effectively from high up, looking down, and somewhat less effectively when inside the fog and looking toward the horizon (see image below). Alternatively, a shader-heavy approach would instead calculate density as function of view distance into the ground fog substrate, and output the fragment value based on that. Without having to performance-test each approach myself, I would like first to hear others' experiences (not speculation!) on what sort of performance impact the layered alpha texture approach is likely to have. I ask specifically due to the oft-cited impacts of overdraw (not sure how fill-rate bound your average desktop system is). A list of games using this approach, particularly older games, would be immensely useful: if this was viable on pre DX9/OpenGL2 hardware, it is likely to work fine for me. One big question is in regards to this sort of effect: (Image credit goes to Lume of lume.com) Notice how the vertical fog gradation is continuous / smooth. OTOH, using textured quad layers, I can only assume that layers would be mighty obvious when walking through them -- the more sparse they were, the more obvious this would be. This is in contrast to where fog planes are aligned to face the player every frame, where this coarseness would be much less obvious.

    Read the article

  • Octree implementation for fustrum culling

    - by Manvis
    I'm learning modern (=3.1) OpenGL by coding a 3D turn based strategy game, using C++. The maps are composed of 100x90 3D hexagon tiles that range from 50 to 600 tris (20 different types) + any player units on those tiles. My current rendering technique involves sorting meshes by shaders they use (minimizing state changes) and then calling glDrawElementsInstanced() for drawing. Still get solid 16.6 ms/frame on my GTX 560Ti machine but the game struggles (45.45 ms/frame) on an old 8600GT card. I'm certain that using an octree and fustrum culling will help me here, but I have a few questions before I start implementing it: Is it OK for an octree node to have multiple meshes in it (e.g. can a soldier and the hex tile he's standing on end up in the same octree node)? How is one supposed to treat changes in object postion (e.g. several units are moving 3 hexes down)? I can't seem to find good a explanation on how to do it. As I've noticed, soting meshes by shaders is a really good way to save GPU. If I put node contents into, let's say, std::list and sort it before rendering, do you think I would gain any performance, or would it just create overhead on CPU's end? I know that this sounds like early optimization and implementing + testing would be the best way to find out, but perhaps someone knows from experience?

    Read the article

  • Master Data Management for Location Data - Oracle Site Hub

    - by david.butler(at)oracle.com
    Most MDM discussions cover key domains such as customer, supplier, product, service, and reference data. It is usually understood that these domains have complex structures and hundreds if not thousands of attributes that need governing. Location, on the other hand, strikes most people as address data. How hard can that be? But for many industries, locations are complex, and site information is critical to efficient operations and relevant analytics. Retail stores and malls, bank branches, construction sites come to mind. But one of the best industries for illustrating the power of a site mastering application is Oil & Gas.   Oracle's Master Data Management solution for location data is the Oracle Site Hub. It is a location mastering solution that enables organizations to centralize site and location specific information from heterogeneous systems, creating a single view of site information that can be leveraged across all functional departments and analytical systems.   Let's take a look at the location entities the Oracle Site Hub can manage for the Oil & Gas industry: organizations, property, land, buildings, roads, oilfield, service center, inventory site, real estate, facilities, refineries, storage tanks, vendor locations, businesses, assets; project site, area, well, basin, pipelines, critical infrastructure, offshore platform, compressor station, gas station, etc. Any site can be classified into multiple hierarchies, like organizational hierarchy, operational hierarchy, geographic hierarchy, divisional hierarchies and so on. Any site can also be associated to multiple clusters, i.e. collections of sites, and these can be used as a foundation for driving reporting, analysis, organize daily work, etc. Hierarchies can also be used to model entities which are structured or non-structured collections of nodes, like for example routes, pipelines and more. The User Defined Attribute Framework provides the needed infrastructure to add single row attributes groups like well base attributes (well IDs, well type, well structure and key characterizing measures, and more) and well geometry, and multi row attribute groups like well applications, permits, production data, activities, operations, logs, treatments, tests, drills, treatments, and KPIs. Site Hub can also model areas, lands, fields, basins, pools, platforms, eco-zones, and stratigraphic layers as specific sites, tracking their base attributes, aliases, descriptions, subcomponents and more. Midstream entities (pipelines, logistic sites, pump stations) and downstream entities (cylinders, tanks, inventories, meters, partner's sites, routes, facilities, gas stations, and competitor sites) can also be easily modeled, together with their specific attributes and relationships. Site Hub can store any type of unstructured data associated to a site. This could be stored directly or on an external content management solution, like Oracle Universal Content Management. Considering a well, for example, Site Hub can store any relevant associated multimedia file such as: CAD drawings of the well profile, structure and/or parts, engineering documents, contracts, applications, permits, logs, pictures, photos, videos and more. For any site entity, Site Hub can associate all the related assets and equipments at the site, as well as all relationships between sites, between a site and multiple parties, and between a site and any purchasable or sellable item, over time. Items can be equipment, instruments, facilities, services, products, production entities, production facilities (pipelines, batteries, compressor stations, gas plants, meters, separators, etc.), support facilities (rigs, roads, transmission or radio towers, airstrips, etc.), supplier products and services, catalogs, and more. Items can just be associated to sites using standard Site Hub features, or they can be fully mastered by implementing Oracle Product Hub. Site locations (addresses or geographical coordinates) are also managed with out-of-the-box address geo-coding capabilities coupled with Google Maps integration to deliver powerful mapping capabilities and spatial data analysis. Locations can be shared between different sites. Centered on the site location, any site can also have associated areas. Site Hub can master any site location specific information, like for example cadastral, ownership, jurisdictional, geological, seismic and more, and any site-centric area specific information, like for example economical, political, risk, weather, logistic, traffic information and more. Now if anyone ever asks you why locations need MDM, think about how all these Oil & Gas entities and attributes would translate into your business locations. To learn more about Oracle's full MDM solution for the digital oil field, here is a link to Roberto Negro's outstanding whitepaper: Oracle Site Master Data Management for mastering wells and other PPDM entities in a digital oilfield context  

    Read the article

  • Who owns the IP rights of the software without written employment contract? Employer or employee? [closed]

    - by P T
    I am a software engineer who got an idea, and developed alone an integrated ERP software solution over the past 2 years. I got the idea and coded much of the software in my personal time, utilizing my own resources, but also as intern/employee at small wholesale retailer (company A). I had a verbal agreement with the company that I could keep the IP rights to the code and the company would have the "shop rights" to use "a copy" of the software without restrictions. Part of this agreement was that I was heavily underpaid to keep the rights. Recently things started to take a down turn in the company A as the company grew fairly large and new head management was formed, also new partners were brought in. The original owners distanced themselves from the business, and the new "greedy" group indicated that they want to claim the IP rights to my software, offering me a contract that would split the IP ownership into 50% co-ownership, completely disregarding the initial verbal agreements. As of now there was no single written job description and agreement/contract/policy that I signed with the company A, I signed only I-9 and W-4 forms. I now have an opportunity to leave the company A and form a new business with 2 partners (Company B), obviously using the software as the primary tool. There would be no direct conflict of interest as the company A sells wholesale goods. My core question is: "Who owns the code without contract? Me or the company A? (in FL, US)" Detailed questions: I am familiar with the "shop rights", I don't have any problem leaving a copy of the code in the company for them to use/enhance to run their wholesale business. What worries me, Can the company A make any legal claims to the software/code/IP and potential derived profits/interests after I leave and form a company B? Can applying for a copyright of the code at http://www.copyright.gov in my name prevent any legal disputes in the future? Can I use it as evidence for legal defense? Could adding a note specifying the company A as exclusive license holder clarify the arrangements? If I leave and the company A sues me, what evidence would they use against me? On what basis would the sue since their business is in completely different industry than software (wholesale goods). Every single source file was created/stored on my personal computer with proper documentation including a copyright notice with my credentials (name/email/addres/phone). It's also worth noting that I develop significant part of the software prior to my involvement with the company A as student. If I am forced to sign a contract and the company A doesn't honor the verbal agreement, making claims towards the ownership, what can I do settle the matter legally? I like to avoid legal process altogether as my budget for court battles is extremely limited at the moment. Would altering the code beyond recognition and using it for the company B prevent the company A make any copyright claims? My common sense tells me that what I developed is by default mine in terms of IP, unless there is a signed legal agreement stating otherwise. But looking online it may be completely backwards, this really worries me. I understand that this is not legal advice, and I know to get the ultimate answer I need to hire a lawyer. I am only hoping to get some valuable input/experience/advice/opinion from those who were in similar situation or are familiar with the topic. Thank you, PT

    Read the article

  • SQLAuthority News – Mark the Date: October 16, 2013 – Introducing NuoDB Blackbirds: THE Distributed Database

    - by Pinal Dave
    I am very excited to announce first on this blog about the release of NuoDB Blackbirds (NuoDB Release 2.0). NuoDB is my favorite application to work with data now a days. They are increasingly gaining market share as well as brining out new features with their every new release. I was very excited when I learned that NuoDB is releasing their flagship release of 2.0 on October 16, 2013. Interesting enough I will be in USA while this release happens and I will be watching it live during my day time. Even though if I had to stay up the entire night to just watch this release, I would do it. Here is the details of the announcements: Introducing NuoDB Blackbirds: THE Distributed Database Date: October 16, 2013 Time: 1:00 PM EDT Location: Online Registration Link What is the best DBMS architecture to handle today’s and tomorrow’s evolving needs? The days of shared disk are over. The times are “a-changin” and IT infrastructure has to change with them. Join NuoDB live for the introduction of our latest major product release, NuoDB Blackbirds, and take a look at why the NuoDB distributed database architecture is the only answer for customers like Fathom Voice, a leading provider of Voice Over IP (VoIP). NuoDB CEO, Barry Morris, welcomes Cameron Weeks, CEO of Fathom Voice to discuss how his company is using DBMS to break away from the pack and become the hottest player in VoIP. The webcast will include demonstrations of a single, logical database running in multiple geographies and a live Q&A. If due to any reason, you cannot watch it live, do not worry at all, just register at this Registration Link, as after the event you will get the link to watch the event on-demand. You can watch the launch event at any time if you have registered for the launch. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: NuoDB

    Read the article

  • How Can You Work Smarter In Life Sciences Sales?

    - by charles.knapp
    One major reason why executives keep choosing Oracle CRM On Demand and Siebel CRM is our ongoing investments that deliver comprehensive business process support, tailored "at the factory" for specific industries. For example, life sciences sales in many cases globally follows an indirect, "influence" model, where a medical clinician uses expert working knowledge to prescribe products that are sold by independent pharmacies. Smarter, presentations to clinicians can increase sales. Oracle's life sciences CRM is built for sales reps by sales reps. We worked with representatives at 15 of the top 20 pharmaceutical firms on our latest release. Oracle helps reps work smarter from planning their day to delivering samples and rapidly presenting details to busy clinicians. Watch Piers Evans, Industry Strategy Director, show what this looks like in the day of a typical pharmaceutical sales rep. By use of this code snippet, I agree to the Brightcove Publisher T and C found at https://accounts.brightcove.com/en/terms-and-conditions/. -- This script tag will cause the Brightcove Players defined above it to be created as soon as the line is read by the browser. If you wish to have the player instantiated only after the rest of the HTML is processed and the page load is complete, remove the line. -- brightcove.createExperiences();

    Read the article

  • Acceptable sound quality: stereo needed for an Android game?

    - by Thomas Calc
    I have various simple short sound effects (damage sound, dying sound, thunderbolt, fanfare, breaking) for a game that is developed for Android currently. I use OGG files: 96kbps VBR, 44.1KHz, 2 channels (that means stereo, right?). I read the other stackexchange topics about "acceptable sound quality", but they're too general, address too many things. My experience is that even with 80kbps, my effects sound OK. But I tested it on a limited number of Android devices (including a Sony Ericsson Xperia Neo and a HTC Desire HD). My questions: For mobile phones and tablets, generally, what parameters are recommended? Won't my 80kbps sounds be bad on a newer device (such as a modern tablet)? I don't hear any difference between stereo and mono (2 channels vs. 1 channel, right?), is there any noticeable difference at all for mobile phones / tablets? (in terms of the player experience) May it worth it at all? I assume that stereo sounds take much more in memory (when they're decoded to PCM), despite of the fact that the compressed OGG size is practically the same. Reacting to Roy T.'s great comment: Actually, I couldn't measure the PCM size (Android decodes OGG internally), but I thought that stereo will take more space than mono when uncompressed After throwing out one of the WAV channels in Audacity, and re-exporting it: The new WAV file size is half than before The OGG file size is practically the same as before The sound effects and game music was recorded by my friend who is an experienced hobby musician/composer, but he knows little about computers & software so he just gave me some high-quality WAV files generated via his hardware.These were stereo, but if I check them in Audacity, both channels appear to be exactly the same.Can I consider them the same (= moving to mono), or might there be some unnoticeable differences to the human eye?

    Read the article

  • SQL Azure: Notes on Building a Shard Technology

    - by Herve Roggero
    In Chapter 10 of the book on SQL Azure (http://www.apress.com/book/view/9781430229612) I am co-authoring, I am digging deeper in what it takes to write a Shard. It's actually a pretty cool exercise, and I wanted to share some thoughts on how I am designing the technology. A Shard is a technology that spreads the load of database requests over multiple databases, as transparently as possible. The type of shard I am building is called a Vertical Partition Shard  (VPS). A VPS is a mechanism by which the data is stored in one or more databases behind the scenes, but your code has no idea at design time which data is in which database. It's like having a mini cloud for records instead of services. Imagine you have three SQL Azure databases that have the same schema (DB1, DB2 and DB3), you would like to issue a SELECT * FROM Users on all three databases, concatenate the results into a single resultset, and order by last name. Imagine you want to ensure your code doesn't need to change if you add a new database to the shard (DB4). Now imagine that you want to make sure all three databases are queried at the same time, in a multi-threaded manner so your code doesn't have to wait for three database calls sequentially. Then, imagine you would like to obtain a breadcrumb (in the form of a new, virtual column) that gives you a hint as to which database a record came from, so that you could update it if needed. Now imagine all that is done through the standard SqlClient library... and you have the Shard I am currently building. Here are some lessons learned and techniques I am using with this shard: Parellel Processing: Querying databases in parallel is not too hard using the Task Parallel Library; all you need is to lock your resources when needed Deleting/Updating Data: That's not too bad either as long as you have a breadcrumb. However it becomes more difficult if you need to update a single record and you don't know in which database it is. Inserting Data: I am using a round-robin approach in which each new insert request is directed to the next database in the shard. Not sure how to deal with Bulk Loads just yet... Shard Databases:  I use a static collection of SqlConnection objects which needs to be loaded once; from there on all the Shard commands use this collection Extension Methods: In order to make it look like the Shard commands are part of the SqlClient class I use extension methods. For example I added ExecuteShardQuery and ExecuteShardNonQuery methods to SqlClient. Exceptions: Capturing exceptions in a multi-threaded code is interesting... but I kept it simple for now. I am using the ConcurrentQueue to store my exceptions. Database GUID: Every database in the shard is given a GUID, which is calculated based on the connection string's values. DataTable. The Shard methods return a DataTable object which can be bound to objects.  I will be sharing the code soon as an open-source project in CodePlex. Please stay tuned on twitter to know when it will be available (@hroggero). Or check www.bluesyntax.net for updates on the shard. Thanks!

    Read the article

  • game multiplayer service development

    - by nomad
    I'm currently working on a multiplayer game. I've looked at a number of multiplayer services(player.io, playphone, gamespy, and others) but nothing really hits the mark. They are missing features, lack platform support or cost too much. What I'm looking for is a simple poor man's version of steam or xbox live. Not the game marketplace side of those two but the multiplayer services. User accounts, profiles, presence info, friends, game stats, invites, on/offline messaging. Basically I'm looking for a unified multiplayer platform for all my games across devices. Since I can't find what I'm planning to roll my own piece by piece. I plan to save on server resources by making most of the communication p2p. Things like game data and voice chat can be handled between peers and the server keeps track of user presence and only send updates when needed or requested. I know this runs the risk of cheating but that isn't a concern right now. I plan to run this on a Amazon ec2 micro server for development then move to a small to large instance when finished. I figure user accounts would be the simplest to start with. Users can create accounts online or using in game dialog, login/out, change profile info. The user can access this info online or in game. I will need user authentication and secure communication between server and client. I figure all info will be stored in a database but I dont know how it can be stored securely and accessed from webserver and game services. I would appreciate and links to tutorials, info or advice anyone could provide to get me started. Any programming language is fine but I plan to use c# on the server and c/c++ on devices. I would like to get started right away but I'm in no hurry to get it finished just yet. If you know of a service that already fits my requirements please let me know.

    Read the article

  • Flip rotation matrix

    - by azer89
    right now i'm doing character control with kinect. Basically i need to mirror the joint orientation because the character faces the player. Somehow by googling through internet i've done it and everything works very well. But i have little idea about how the math works, here's my code: //------------------------------------------------------------------------------------- Ogre::Quaternion JointOrientationCalculator::buildQuaternion(Ogre::Vector3 xAxis, Ogre::Vector3 yAxis, Ogre::Vector3 zAxis) { Ogre::Matrix3 mat; if(isMirror) { mat = Ogre::Matrix3(xAxis.x, yAxis.x, zAxis.x, xAxis.y, yAxis.y, zAxis.y, xAxis.z, yAxis.z, zAxis.z); Ogre::Matrix3 flipMat(1, 0, 0, 0, 1, 0, 0, 0, -1); mat = flipMat * mat * flipMat; } else { mat = Ogre::Matrix3(xAxis.x, -yAxis.x, zAxis.x, -xAxis.y, yAxis.y, -zAxis.y, xAxis.z, -yAxis.z, zAxis.z); } Ogre::Quaternion q; q.FromRotationMatrix(mat); return q; } when i need to mirror/flip it by axes z i calculate mat = flipMat * mat * flipMat; but i don't understand how this equation works.

    Read the article

  • How to evaluate a user against optimal performance?

    - by Alex K
    I have trouble coming up with a system of assigning a rating to player's performance. Well, technically there is is a trivial rating system, but I don't like it because it would mean assigning negative scores, which I think most players will be discouraged by. The problem is that I only know the ideal number of actions to get the desired result. The worst case is infinite number of actions, so there is no obvious scale. The trivial way I referred to above is to take score = (#optimal-moves - #players-moves), with ideal score being zero. However, psychologically people like big numbers. No one wants to win by getting a mark of 0. I wonder if there is a system that someone else has come up with before to solve this problem? Essentially I wish to score the players based on: How close they've come to the ideal solution. Different challenges will have different optimal number of actions, so the scoring system needs to take that into account, e.g. Challenge 1 - max 10 points, Challenge 2 - max 20 points. I don't mind giving the players negative scores if they've performed exceptionally badly, I just don't want all scores to be <=0

    Read the article

  • The Oracle VM Hall of Fame

    - by Kristin Rose
    “Take me out to the ball game, take me out to the crowd. Buy me a new Oracle VM, I want my competition to be history!”...Yes, baseball is in full swing, and as we make our way to the closing of the quarter, Oracle is ready to “knock it out of the park” with its newly updated release of Oracle VM 3.1. This home run of a server virtualization solution will let you deploy software faster, as it intelligently manages your entire infrastructure, from application to disk. As if that wasn’t enough, the competition can’t even get on base! Have a look at the final score below: Partners will be hitting grand slams left and right because management tools, application templates and single source support, have all teamed up to create one heck of a curve ball for the competition, but more importantly, an absolute first draft pick for our partners. With no license cost and an affordable enterprise support cost, crowds have gathered to see this ‘All Star’ play some hard ball. Watch as Jeff Doolan, Sr. Director of Linux and Virtualization Channel Sales at Oracle, goes into more depth on how Oracle VM is a real game changer and eliminates the competition.Adding to the line-up are two key components of Oracle VM 3.1: Enhanced Ease-of-use: The new GUI design is engineered for faster execution of workflow and to maximize ease of use and reduce deployment time. Administrators have more time to spend at the ball park or focus on the business.New Oracle VM Templates: such as the Oracle E-Business Suite 12.1.3; Oracle PeopleSoft FSCM 9.1; Oracle Enterprise Manager 12c; Oracle Linux 5.8; Oracle Linux 6.1; Oracle Solaris 11 – which add to the existing 100+ existing templates that are ready for download. Oracle VM Templates are pre-configured as an entire stack including OS and application fully tested, production ready and certified from Oracle.For more information on Oracle newest player, Oracle VM 3.1, read this press release or visit our technology information page. Batter Up,The OPN Communications Team

    Read the article

  • What extra packages are needed by Amarok to transcode to MP3?

    - by Jon Pawley
    I'm using Amarok 2.6.0, on KDE version 4.9.3, on Kubuntu 12.04. I would like to be able to copy my music onto my MP3 player (in this case, my iPhone 3), but to transcode the tracks as I copy them over. However, when I right-click on the selected track, and choose "Copy to Collection" and select my iPhone, the option to transcode to MP3 is greyed out. What additional packages does Amarok need in order to enable the transcode to MP3 option? Thanks, Jon Oh, the "Amarok DIagnostics" output, from the Help menu gives: Amarok Diagnostics Amarok Version: 2.6.0 KDE Version: 4.9.3 Qt Version: 4.8.2 Phonon Version: 4.6.0 Phonon Backend: GStreamer (4.6.2) PulseAudio: Yes Amarok Scripts: Amarok Script Console 1.0 (stopped) Discogs 1.1b (stopped) Lyricwiki .2 (stopped) Free Music Charts 1.6.0 (stopped) Librivox.org 1.0 (stopped) Cool Streams 1.0 (stopped) BBC 1.1 (stopped) Amarok Plugins: AudioCd Collection (enabled) DAAP Collection (enabled) MTP Collection (enabled) MySQLServer Collection (enabled) MySQLe Collection (enabled) UPnP Collection (enabled) Universal Mass Storage Collection (enabled) iPod, iPad & iPhone Collection (enabled) Ampache (disabled) Jamendo (disabled) Last.fm (enabled) MP3 Music Store (disabled) MP3tunes (disabled) Magnatune Store (disabled) Podcast Directory (enabled) gpodder.net (enabled) Local Files & USB Mass Storage Backend (enabled) NFS Share Backend (enabled) SMB (Windows) Share Backend (enabled)

    Read the article

  • Crafty.js multiplayer platform game, keeping players in sync

    - by johnwards
    I'm using crafty.js to create a very simple platform game. It doesn't need to stop cheating, it's actually just seeing other players move around, and it doesn't need to have collision detection between players. They are "shadows". How I've gone about it so far is to use http://pubnub.com to send messages between clients. These messages are simple. The first if a new player arrival, the second is a key down and the third is a key up. The code is here: https://github.com/whiteoctober/craftyconcept However I've hit against the old chestnut of keeping everything in sync. At the moment I'm letting the each of the clients decide where to place the other players based on the received key events, I also only move "you" until I get a key press event back from pubsub. My thinking here is to try and keep things in sync! However it isn't perfect, http://www.whiteoctober.co.uk/john/gametest/, things can get out of sync very easily. Key presses arrive in the wrong order etc. Is there any simple solutions to this, I would like to keep it all client side (with pubnub) and not have a central server with positions etc if possible.

    Read the article

  • Delete file then run file at startup

    - by Henry Gibson
    I'm running the music player Foobar2000 through Wine at startup. For some reason when I shutdown Ubuntu the Foobar2000 process is ended abnormally in Wine and when it runs next time I get an annoying "start in safe mode?" message. Not a huge problem, but I'd like it fixed. The safe mode message only appears if a file called "running" is present when Foobar2000 starts (if it isn't deleted when closed properly). So by deleting "running" then starting Foobar2000, the message doesn't appear. I thought it would be easy enough to enter this as a startup command, however it doesn't want to work. The command I am using is rm '/home/henry/.wine/drive_c/users/henry/Application Data/foobar2000/running';'/home/henry/.wine/drive_c/Program Files (x86)/foobar2000/foobar2000.exe' which works fine if I just run it from terminal, the file is deleted then foobar2000 runs. Does anyone know why this isn't working at startup? Also, will this run with a terminal visible? How can I make just the gui appear? Thanks

    Read the article

  • Making a 2D game with responsive resolution

    - by alexandervrs
    I am making a 2D game, however I wish for it to be resolution agnostic. My target resolution i.e. where things look as intended is 1600 x 900. My ideas are: Make the HUD stay fixed to the sides no matter what resolution, use different size for HUD graphics under a certain resolution and another under a certain large one. Use large HD PNG sprites/backgrounds which are a power of 2, so they scale nicely. No vectors. Use the player's native resolution. Scale the game area (not the HUD) to fit (resulting zooming in some and cropping the game area sides if necessary for widescreen, no stretch), but always fill the screen. Have a min and max resolution limit for small and very large displays where you will just change the resolution(?) or scale up/down to fit. What I am a bit confused though is what math formula I would use to scale the game area correctly based on the resolution no matter the aspect ratio, fully fit in a square screen and with some clip to the sides for widescreen. Pseudocode would help as well. :)

    Read the article

< Previous Page | 312 313 314 315 316 317 318 319 320 321 322 323  | Next Page >