Search Results

Search found 45843 results on 1834 pages for 'network access'.

Page 317/1834 | < Previous Page | 313 314 315 316 317 318 319 320 321 322 323 324  | Next Page >

  • What host do I have to bind a listening socket to?

    - by herrturtur
    I used python's socket module and tried to open a listening socket using import socket import sys def getServerSocket(host, port): for r in socket.getaddrinfo(host, port, socket.AF_UNSPEC, socket.SOCK_STREAM, 0, socket.AI_PASSIVE): af, socktype, proto, canonname, sa = r try: s = socket.socket(af, socktype, proto) except socket.error, msg: s = None continue try: s.bind(sa) s.listen(1) except socket.error, msg: s.close() s = None continue break if s is None: print 'could not open socket' sys.exit(1) return s Where host was None and port was 15000. The program would then accept connections, but only from connections on the same machine. What do I have to do to accept connections from the internet?

    Read the article

  • Access is denied trying to access a sMetabasePath on a SMTP Server from a different Web Server

    - by RJ
    I have written a C# dot net application that updates the SMTP relay restriction list in IIS 6. Running the application locally works great and I can add/remove IPs/DNS from the relay restriction list without any problem. Now I need to do the same for a SMTP server that is not running on the same webserver that I have the application running. So I have the web application on webserver A and the SMTP server on webserver/smtp server B. My app pool is running under a domain user and I have given the same user rights to the SMTP server under the security tab in the SMTP Virtual Server property window. I thought I could simply change the sMetabasePath from "IIS://localhost/smtpsvc/1" to "IIS://10.171.243.134/smtpsvc/1" and everything would just work but I get an "Access is denied" error. So I must have to do something else to get this to work. I even gave the domain user full admin rights on the SMTP server to no avail. Any ideas

    Read the article

  • WCF or Sockets for Communication in a real-time environment?

    - by PieterG
    I have a scenario where I need to send a series of data across 2 clients. The data includes Serialized XML that will contain commands that the other client will need to react to. I will also need to send images across the wire as I need to provide a chat facility in the form of video/audio chat. I would like a single communication medium for both, as the number of messages/commands might be a few. WCF or Sockets?

    Read the article

  • Access WindowedApplication from package class.

    - by Senling
    Hi, I'm developing an AIR application, where i need to access WindowedApplication's function from the package class. This is the Main application (Partial code) import mx.events.CloseEvent; import messages.MessageWindow public function undock():void { stage.nativeWindow.visible = true; stage.nativeWindow.orderToFront(); //Clearing the bitmaps array also clears the applcation icon from the systray NativeApplication.nativeApplication .icon.bitmaps = []; } ]] Package: (Partial code) package messages { public class MessageWindow extends NativeWindow { public function MessageWindow():void { stage.addEventListener(MouseEvent.MOUSE_DOWN,onClick); } private function onClick(event:MouseEvent):void { ****** Need to call the undock method from here. ***** } } } Is it possible to call this way or suggest any other solution Thanks in advance Senling.

    Read the article

  • C++ Arrays of Structure access

    - by learningtolive
    Hi, I'm studying C++ from Schildt's book and don't quite understand what does he mean under third structure; Can somebody explain this - To access a specific structure within an array of structures, you must index the structure name. For example, to display the on_hand member of the third structure, you would write cout cout << invtry[2].on_hand; Some code: struct type{ char item[40]; double cost; double retail; int on_hand; int lead_time; }invtry[SIZE];

    Read the article

  • Testing for a closed socket

    - by Robert S. Barnes
    I'm trying to test for a closed socket that has been gracefully closed by the peer without incurring the latency hit of a double send to induce a SIGPIPE. One of the assumptions here is that the socket if closed was gracefully closed by the peer immediately after it's last write / send. Actual errors like a premature close are dealt with else where in the code. If the socket is still open, there will be 0 or more bytes data which I don't actually want to pull out of the socket buffer yet. I was thinking that I could call int ret = recv(sockfd, buf, 1, MSG_DONTWAIT | MSG_PEEK); to determine if the socket is still connected. If it's connected but there's no data in the buffer I'll get a return of -1 with errno == EAGAIN and return the sockfd for reuse. If it's been gracefully closed by the peer I'll get ret == 0 and open a new connection. I've tested this and it seems to work. However, I suspect there is a small window between when I recv the last bit of my data and when the peer FIN arrives in which I could get a false-positive EAGAIN from my test recv. Is this going to bite me, or is there a better way of doing this?

    Read the article

  • What is the most efficient way to store and access images

    - by MT
    I am working on a project which has to store tens and thousands of images on a server and let the users access them. I need the most efficient method to store these images and to retrieve them. Also, I need information about which technology I should opt. I haven't started the project yet. So, I am thinking between PHP w/ CodeIgniter and Ruby on Rails. PS: The site is something similar to Flickr except that the images are uploaded only by the Authors of the content, and not by the users.

    Read the article

  • Dynamic access to tables from another database inside an user function

    - by Alberto Martinez
    I have an user defined table function in SQL Server that aggregate data from several tables including a couple of tables of another database. That is done hardcoding the name of the database in the queries, but we want to make the database name configurable (because our databases usually share the server with the databases of other applications). I tried to construct a dynamic query string inside the function using the database name that is stored in a configuration table, but: When I tried exec(@sqlStatement) SQL Server said that execute string is not allowed inside a function. Then I tried exec sp_executesql @sqlStatement and the function was created, but when you execute it SQL Server says that inside a function you can only run extended functions and procedures. So the question is: is possible create a function or stored procedure that access a table in another database without having to recreate the function when the database name is different? TIA.

    Read the article

  • Why I cannot access the properties of my Custom ComboBox

    - by BDotA
    Ok, I created a windows control project....dropped a comboBox on it, wrote some custom code that I wanted on its event ( Text Changed event, etc) ... I can also compile it and drop it on a new WinForms App... good. But in my sample WinForms app that I want to use it, I cannot access the properties of that combo box.. it does not list them .. properties like SelectedItems, etc... what Am I doing wrong? this is my first time creating a custom control tho. Thanks all

    Read the article

  • What is the best Networking implementation for my application?

    - by CaptainPhil
    I am in the planning phases of a project for myself, it is to be a single and multi-player card game. I would like to track statistics for each person such as world rankings etc... My problem is I do not know the best approach for the client - server architecture and programming. My original goal was to program everything in C# as I want to get proficient in that language. My original idea was to have a back-end database and a back end server run on some sort of hosting on the internet, however that seems costly for such a small project that may or may not make any money. I have tried looking into cloud services however I am unfamiliar with the technology, and I am not sure I can make them suit my needs, especially since most like Google's cloud wants you to use their coding architecture from what I understand. Finally my last problem is that I would like an architecture that can be used for different languages so that I can port it from PC to IPhone, Xbox etc... So does anyone have any advice on the best architecture and language to do this in? Am I worrying about architecture and back-end costs to much and should just concentrate on getting the game running any which way?

    Read the article

  • Sequential WSASend() calls - can I rely on TCP to put them on the wire in the posting order?

    - by Poni
    On Windows I/O completion ports, say I do this: void function() { WSASend("1111"); // A WSASend("2222"); // B WSASend("3333"); // C } If I got a "write-complete" that says 3 bytes of WSASend() A were sent, is it possible that right after that I'll get a "write-complete" that tells me that some or all of B & C were sent, or will TCP will hold them until I re-issue a WSASend() call with the rest of A's data? Or will TCP complete it automatically?

    Read the article

  • twisted .loseConnection does not immediately lose connection?

    - by Claudiu
    I have a server with a few clients connected to it. When CTRL+C is hit (that is, reactor starts shutting down), I want to close all my connections, wait until they are cleanly closed, and then stop. I do this by going through the connected clients' transports and calling .loseConnection(). On the ones that are connected locally, they immediately disconnect. However, on one that is connected through the internet, the connection is not immediately lost. Communication stops - and closing the client program no longer even tells the server that the connection has died, although it does before calling .loseConnection() - but the connection is not deemed 'lost' until a few minutes later after I send a few heartbeat requests from the server. I understand that if a connection dies, there's no way for the server to know unless it tries to send some data. But if I specifically ask for a connection to be closed, why does it not just close/disconnect immediately? Am I calling the wrong function?

    Read the article

  • Beginner Access VBA SQL INSERT Question

    - by Josh K
    Syntax question: I am using the code below to call a query in Access VBA strSQL = "INSERT INTO tblLoanDetails ([ServerName]) VALUES ('Test') WHERE [ID]=3" Call CurrentDb.Execute(strSQL) And i am getting a runtime error of "3067: Query must contain atleast one table or query." the insert statement string looks like this (Threw the var into a text box): INSERT INTO tblLoanDetails ([ServerName]) VALUES ('Test') WHERE [ID]=3 I also tried adding a semi-colon to the end but with no luck. I also double checked to make sure my table is called tblLoanDetails and my Column names are ServerName, and ID Appreciate any help.

    Read the article

  • Using LINQ, need help splitting a byte array on data received from Silverlight sockets

    - by gcadmes
    The message packats received contains multiple messages deliniated by a header=0xFD and a footer=0xFE // sample message packet with three // different size messages List<byte> receiveBuffer = new List<byte>(); receiveBuffer.AddRange(new byte[] { 0xFD, 1, 2, 0xFE, 0xFD, 1, 2, 3, 4, 5, 6, 7, 8, 0xFE, 0xFD, 33, 65, 25, 44, 0xFE}); // note: this sample code is without synchronization, // statements, error handling...etc. while (receiveBuffer.Count > 0) { var bytesInRange = receiveBuffer.TakeWhile(n => n != 0xFE); foreach (var n in bytesInRange) Console.WriteLine(n); // process message.. // 1) remove bytes read from receive buffer // 2) construct message object... // 3) etc... receiveBuffer.RemoveRange(0, bytesInRange.Count()); } As you can see, (including header/footer) the first message in this message packet contains 4 bytes, and the 2nd message contains 10 bytes,a and the 3rd message contains 6 bytes. In the while loop, I was expecting the TakeWhile to add the bytes that did not equal the footer part of the message. Note: Since I am removing the bytes after reading them, the header can always be expected to be at position '0'. I searched examples for splitting byte arrays, but non demonstrated splitting on arrays of unknown and fluctuating sizes. Any help will be greatly appreciated. thanks much!

    Read the article

  • Can anyone give me a sample java socket programming for doing a peer to peer for 3 systems?

    - by Sadesh Kumar N
    I am doing an university project. I need some sample programs on peer to peer programs in java socket programming. Every where people are telling to add a server socket in the client program. I am in a confusion. Can a single program having server socket and client socket will do or i have to create two programs of one initiating a system and another peer program running thrice to solve the problem. or i need to create three programs for three peer systems. I am not clear on the architecture of building peer to peer programs using java sockets. Can some one help me giving a simple program on how to create a peer to peer connection between three systems. I know how to do a socket program for client server model and clear on the concept. But creating a peer to peer architecture sounds complex for me to understand. I also referred this thread. developing peer to peer in java The person commented second says" To make peer2peer app each client opens server socket too. When client A wishes to connect to client B it just connects to its socket. " Need some more sample and an explanation on how peer to peer java socket program works I dont want any external api like jxta to do this task. I need a clear picture on how it works alone with an example.

    Read the article

  • [java] run 2 threads simultaneously

    - by lamsaitat
    hi all, in the case of an IM client. i have made 2 separate threads to handle sending packets (by std io) and receiving packets. the question is how to make these 2 threads run simultaneously so that i can keep prompting for input while at the same time be ready to receive packets at any time? i have already tried setting a timer but the data is always lost receiving.

    Read the article

  • What does it mean when a ByteInputStream keeps returning 0?

    - by Zombies
    I have a ByteInputStream, created from a Socket in Java. The connection is to a simple web server that uses chunked transfer encoding. The web server does in fact work in normal browser. But in my program, I am attempting to read, I read the first first bytes (some 5kb of data). But each read after that returns 0 bytes read. Isn't it supposed to block until it can read?

    Read the article

  • 1120: Why can't it access the variable?

    - by Oden
    I'm new at as3, maybe thats the reason why i don't understand, why the setInterval causes an error. <mx:Script> <![CDATA[ import flash.utils.setInterval; import mx.controls.Alert; [Bindable] public var MyInt:int = 500; setInterval(function():void{ ++MyInt; },1000); ]]> </mx:Script> I have a label where the value of MyInt gets visible, the bind works perfect, i've tested it several ways, and i i create a button it grows the number, but if i use the setInterval function i get an error: Access of undefined property myInt. Why? What does cause this? Please explain it, so I can avoid errors like this. Thanks

    Read the article

  • Access to SQL Server 2005 from a non-domain machine using Windows authentication

    - by user304582
    Hi, I have a Windows domain within which a machine is running SQL Server 2005 and which is configured to support only Windows authentication. I would like to run a C# client application on a machine on the same network, but which is NOT on the domain, and access a database on the SQL Server 2005 instance. I thought that it would be a simple matter of doing something like this: string connectionString = "Data Source=server;Initial Catalog=database;User Id=domain\user;Password=password"; SqlConnection connection = new SqlConnection(connectionString); connection.Open(); However, this fails: the client-side error is: System.Data.SqlClient.SqlException: Login failed for user 'domain\user' and the server-side error is: Error 18456, Severity 14, State 5 I have tried various things including setting integrated security to true and false, and \ instead of \ in the User Id, but without success. In general, I know that it possible to connect to the SQL Server 2005 instance from a non-domain machine (for example, I am working with a Linux-based application which happily does this), but I don't seem to be able to work out how to do it from a Windows machine. Help would be appreciated! Thanks, Martin

    Read the article

  • Rewriting Live TCP/IP (Layer 4) Streams

    - by user213060
    I want to rewrite TCP/IP streams. Ettercap's etterfilter command lets you perform simple live replacements of TCP/IP data based on fixed strings or regexes. Example: if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "gzip")) { replace("gzip", " "); msg("whited out gzip\n"); } } if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "deflate")) { replace("deflate", " "); msg("whited out deflate\n"); } } http://ettercap.sourceforge.net/forum/viewtopic.php?t=2833 I would like to rewrite streams based on my own filter program instead of just simple string replacements. Anyone have an idea of how to do this? Is there anything other than Ettercap that can do live replacement like this, maybe as a plugin to a VPN software or something? The rewriting should occur at the transport layer (Layer 4) as it does in this example, instead of a lower layer packet-based approach. Thanks!

    Read the article

  • How to calculate the state of a graph?

    - by zcb
    Given a graph G=(V,E), each node i is associated with 'Ci' number of objects. At each step, for every node i, the Ci objects will be taken away by the neighbors of i equally. After K steps, output the number of objects of the top five nodes which has the most objects. Some Constrains: |V|<10^5, |E|<2*10^5, K<10^7, Ci<1000 My current idea is: represent the transformation in each step with a matrix. This problem is converted to the calculation of the power of matrix. But this solution is much too slow considering |V| can be 10^5. Is there any faster way to do it?

    Read the article

< Previous Page | 313 314 315 316 317 318 319 320 321 322 323 324  | Next Page >