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  • Void in main and keeping Dos program from dying

    - by TimothyTech
    Alright, so im using bloodshed complier, first thing i should note is im using a 2001 edition C++ for the aboslute beginner, was there any changes to C++ since 2001 that would effect the validity of this book? i ask because i know php has php5 and now php6 but i havent seen any C++3. now for the reason i asked that, in this code it uses, void main (void) why would i want an arguement to be void? what does this do. But when i run the " void main (void) in my compiler it says that main must have a "int" before it. so i cant have "void" main (void); also, once the code runs through, as long as there isnt a "cin" the program closes. is this normal behavior, is there a better way to stop this besides making a cin at the end of my program.

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  • How to include header files in Visual Studio 2008?

    - by Sergio
    I am currently trying to compile a simple program that includes two header files. I see them in the Solution Explorer, where I included them through "include existing files". However, when I run my program it get the following error. fatal error C1083: Cannot open include file: 'FileWrite.h': No such file or directory. THe problem is that I see the file included in the Header's folder and in the code I have written: #include "FileWrite.h" and then the rest of the program code. Is there something else needed to do so that the compiler can see the header file and link it to the .cpp file I'm trying to compile?

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  • Declaring a prototype of type "struct" - C

    - by Jamie Keeling
    I've been racking my brains on this for a while, I'm simply trying to create a method that returns a struct as I wish to return two int's. My prototype for the method is as follows: typedef struct RollDice(); Also the method itself: typedef struct RollDice() { diceData diceRoll; diceRoll.dice1 = 0; diceRoll.dice2 = 0; return diceRoll; } The compiler shows the error: "Syntax error: ')'" for both the prototype and actual method. The struct itself: typedef struct { int dice1; int dice2; }diceData; Is it obvious where I'm going wrong? I've tried everything I can think of. Thanks

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  • Scala 2.8.1 implicitly convert to java.util.List<java.util.Map<String, Object>>

    - by Ralph
    I have a Scala data structure created with the following: List(Map[String, Anyref]("a" -> someFoo, "b" -> someBar)) I would like to implicitly convert it (using scala.collection.JavaConversions or scala.collection.JavaConverters) to a java.util.List<java.util.Map<String, Object>> to be passed the a Java method that expects the latter. Is this possible? I have already created the following method that does it, but was wondering if it can be done automatically by the compiler? import scala.collection.JavaConversions._ def convertToJava(listOfMaps: List[Map[String, AnyRef]]): java.util.List[java.util.Map[String, Object]] = { asJavaList(listOfMaps.map(asJavaMap(_))) }

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  • What is the "Entity" reffering to in fluent Nhibernate Mapping Configuration?

    - by percent20
    I am trying to learn fluent nhibernate better so am doing a basic sample application from scratch, instead of using someone elses framework. However, I am finding I really don't understand what is going on in assigning mapping files. I have seen a lot of code examples which are all showing the same code, but nothing that spells it out. No description of how it works just that it works. Here is a code example that I see often. return Fluently.Configure() .Database(config) .Mappings(m => m.FluentMappings.AddFromAssemblyOf<Entity>()) .BuildSessionFactory(); So in the code example what is Entity? and how does that piece of code work? Part of me thinks it is the name of the assembly, but seeing as how the namespace I am using is usually the name of the assembly the compiler complains that I am using a namespace as a type. I feel this is important and am rather flustered by the fact I can't figure it out. Thanks

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  • Coping with weak typing

    - by John Leonard
    I'm a front end Flex developer peeking over the wall at html. One of the things I have a hard time with is weak typing in Javascript. I know many developers say they prefer it. How do I stop worrying and learn to love the weak typing? Are there best practices for variable naming that help make var types human readable? Another thing I have trouble with is getting by without my trusted compiler errors and warnings. I'm getting along with firebug. Is there anything else I should have in my toolkit?

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  • Why is forwarding variadic parameters invalid?

    - by awesomeyi
    Consider the variadic function parameter: func foo(bar:Int...) -> () { } Here foo can accept multiple arguments, eg foo(5,4). I am curious about the type of Int... and its supported operations. For example, why is this invalid? func foo2(bar2:Int...) -> () { foo(bar2); } Gives a error: Could not find an overload for '_conversion' that accepts the supplied arguments Why is forwarding variadic parameters invalid? What is the "conversion" the compiler is complaining about?

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  • How do I compile variadic templates conditionally?

    - by FredOverflow
    Is there a macro that tells me whether or not my compiler supports variadic templates? #ifdef VARIADIC_TEMPLATES_AVAILABLE template<typename... Args> void coolstuff(Args&&... args); #else ??? #endif If they are not supported, I guess I would simulate them with a bunch of overloads. Any better ideas? Maybe there are preprocessor libraries that can ease the job?

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  • "Inherited" types in C++

    - by Ken Moynihan
    The following code does not compile. I get an error message: error C2039: 'Asub' : is not a member of 'C' Can someone help me to understand this? Tried VS2008 & 2010 compiler. template <class T> class B { typedef int Asub; public: void DoSomething(typename T::Asub it) { } }; class C : public B<C> { public: typedef int Asub; }; class A { public: typedef int Asub; }; int _tmain(int argc, _TCHAR* argv[]) { C theThing; theThing.DoSomething(C::Asub()); return 0; }

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  • What TypeScript pattern can I use to enforce that a function gets a property?

    - by Matt York
    In JavaScript I can do this: function f() {} f.prop = "property"; I want this in TypeScript, but with type checking. What TypeScript pattern can I use to enforce that a function gets a property? Could I use an interface? interface functionWithProperty { (): any; prop: string; } This seems to be a valid interface in TypeScript, but how do I implement this interface such that the TypeScript compiler checks that prop is set? I saw this example: var f : functionWithProperty = (() => { var _f : any = function () { }; _f.prop = "blah"; return _f; }()); But this doesn't work because I can remove _f.prop = "blah"; and everything will still compile. I need to enforce that prop is set.

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  • Eclipse RCP standalone export problem with Groovy scripts

    - by geejay
    I am trying to export a standalone RCP app using Eclipse 3.5.2. The app has a main pure Java plug-in, and a Java / Groovy plug-in that is used by the main plug-in. When I export the main RCP plug-in using the "Export Wizard", I get compiler errors saying that the Groovy classes cannot be found, e.g ERROR in C:\mysrc\src\ch\calcs\providers\CalcProvider.java (at line 8) import ch.calcs.ArgSet; This plug-in works fine when run from within Eclipse. Any ideas?

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  • Passing a template func. as a func. ptr to an overloaded func. - is there a way to compile this code

    - by LoudNPossiblyRight
    Just a general c++ curiosity: This code below shouldn't compile because it's impossible to know which to instantiate: temp(const int&) or temp(const string&) when calling func(temp) - this part i know. What i would like to know is if there is anything i can do to the line marked PASSINGLINE to get the compiler to deduce that i want FPTR1 called and not FPTR2 ? #include<iostream> using std::cout; using std::endl; /*FPTR1*/ void func(void(*fptr)(const int&)){ fptr(1001001);} /*FPTR2*/ void func(void(*fptr)(const string&)){ fptr("1001001"); } template <typename T> void temp(const T &t){ cout << t << endl; } int main(){ /*PASSINGLINE*/ func(temp); return 0; } Thank you.

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  • Can i have a negative value as constant expression in Scala?

    - by Klinke
    I have an Java-Annotation that return a double value: @Retention(RetentionPolicy.RUNTIME) @Target(ElementType.FIELD) public @interface DoubleValue { double value(); } When i try to attach the annotation to a field in a scala class and the value is negativ like here: class Test { @DoubleValue(-0.05) var a = _ } i get an compiler error with the message: "annotation argument needs to be a constant; found: 0.05.unary_-". I understood that i need a numerical literal and i looked into the Scala Language Specification and it seems, that the - sign is only used for the exponent but not for the mantissa. Does someone has an idea how i can have a negative value as runtime information using annotations? Thanks, Klinke

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  • Key Value Observation (ala Cocoa) in GWT ?

    - by user179997
    Hi all, There are these 2 frameworks out there in the same "cloud application" space as GWT: Sproutcore and Cappuccino. Cappuccino is Cocoa for the web, Sproutcore is Cocoa-like and one very central idea in both is Key Value Observation where the framework itself provides the glue to change all dependencies of an object when it changes, and you only have to declare those dependencies. If that was too poorly expressed please see this presentation: http://www.infoq.com/presentations/subelsky-sproutcore-intro Since the pattern reduces the amount of code you type it reduces the number of bugs. Maybe it's too much to ask but I would like to have that and all the benefits of Eclipse/compiler that come with GWT. Is there support for this in GWT, or a library already developed? Or maybe there is support in some of the component libraries for GWT out there? Thanks

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  • "_FILE_AND_LINE_ is not defined in this scope" (compiling RakNet NAT examples in OS X)

    - by Michael F
    Hello! I'm working on a RakNet-based project (using 3.8 on OS X 10.6), and I'm trying to work through the various examples that demonstrate the parts of RakNet I want to use. For the "NatCompleteClient" example, I've imported the source into a command-line project in XCode, along with the UPNP dependency. At compile time I've had a few errors in the UPNP section, though, and I can't find any guidance on this. In UPNPPortForwarder.mm, there are 7 lines that use _FILE_AND_LINE_, and the compiler is not happy; for example on line 232: foundInterfaces.Deallocate(r1,_FILE_AND_LINE_); causes: UPNPPortForwarder.mm:232: error: '_FILE_AND_LINE_' was not declared in this scope Can anyone tell me what this is all about? That variable doesn't seem to get talked about very often... or Google doesn't like to find it.

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  • How to free memory in try-catch blocks?

    - by Kra
    Hi, I have a simple question hopefully - how does one free memory which was allocated in the try block when the exception occurs? Consider the following code: try { char *heap = new char [50]; //let exception occur here delete[] heap; } catch (...) { cout << "Error, leaving function now"; //delete[] heap; doesn't work of course, heap is unknown to compiler return 1; } How can I free memory after the heap was allocated and exception occurred before calling delete[] heap? Is there a rule not to allocate memory on heap in these try .. catch blocks? Thanks

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  • How to create a language these days?

    - by Mike
    I need to get around to writing that programming language I've been meaning to write. How do you kids do it these days? I've been out of the loop for over a decade; are you doing it any differently now than we did back in the pre-internet, pre-windows days? You know, back when "real" coders coded in C, used the command line, and quibbled over which shell was superior? Just to clarify, I mean, not how do you DESIGN a language (that I can figure out fairly easily) but how do you build the compiler and standard libraries and so forth? What tools do you kids use these days?

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  • Error(2,7): PLS-00428: an INTO clause is expected in this SELECT statement

    - by omgzor
    I'm trying to create this trigger and getting the following compiler errors: create or replace TRIGGER RESTAR_PLAZAS AFTER INSERT ON PLAN_VUELO BEGIN SELECT F.NRO_VUELO, M.CAPACIDAD, M.CAPACIDAD - COALESCE(( SELECT count(*) FROM PLAN_VUELO P WHERE P.NRO_VUELO = F.NRO_VUELO ), 0) as PLAZAS_DISPONIBLES FROM VUELO F INNER JOIN MODELO M ON M.ID = F.CODIGO_AVION; END RESTAR_PLAZAS; Error(2,7): PL/SQL: SQL Statement ignored Error(8,5): PL/SQL: ORA-00933: SQL command not properly ended Error(8,27): PLS-00103: Encountered the symbol "end-of-file" when expecting one of the following: begin case declare end exception exit for goto if loop mod null pragma raise return select update while with <an identifier> <a double-quoted delimited-identifier> <a bind variable> << close current delete fetch lock insert open rollback savepoint set sql execute commit forall merge pipe Error(2,1): PLS-00428: an INTO clause is expected in this SELECT statement What's wrong with this trigger?

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  • C++: Cannot convert from foo& to foo*

    - by Rosarch
    I have a method: odp(foo& bar); I'm trying to call it: foo baz; odp(&baz); I get a compiler error: error C2664: "odp" cannot convert parameter 1 from 'foo *' to 'foo &' What am I doing wrong? Aren't I passing in a reference to baz? UPDATE: Perhaps I have a misconception about the relationship between pointers and references. I thought that they were the same, except references couldn't be null. Is that incorrect?

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  • Does .NET have a linker?

    - by Water Cooler v2
    From Jon Skeet's blog: What does the following comment mean? // The line below only works when linked rather than // referenced, as otherwise you need a cast. // The compiler treats it as if it both takes and // returns a dynamic value. string value = com.MakeMeDynamic(10); I understand what referencing an assembly is. You may reference it when compiling the program files either using the /ref: switch at the command line or you may add a statically reference to the assembly in Visual Studio. But how do you link to an assembly in .NET? Does he mean, load the assembly using Reflection (Assembly.LoadFile())? Or, the Win32 API LoadLibrary()? Or, does .NET have a linker that I have never heard of?

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  • Doing a SetLength on an array passed into a proc by reference

    - by csharpdefector
    Hi All, Sure, even I can do this... var testarray : array of string; setlength(testarray, 5); but if I want to get clever and have a procedure into which I pass the array by referance like this I cant do it! procedure DoStuffWithArray(var passedarray : array of string); begin setlength(passedarray, 5); end; compiler says 'incompatible types' on the single line of code in my proc. I can do other stuff on the array like set set element values if i do a setlength before i call the proc, but I cannot do the setlength in my proc, which is what I want to do. Any help much appreciated, thanks all.

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  • Does a static object within a function introduce a potential race condition?

    - by Jeremy Friesner
    I'm curious about the following code: class MyClass { public: MyClass() : _myArray(new int[1024]) {} ~MyClass() {delete [] _myArray;} private: int * _myArray; }; // This function may be called by different threads in an unsynchronized manner void MyFunction() { static const MyClass _myClassObject; [...] } Is there a possible race condition in the above code? Specifically, is the compiler likely to generate code equivalent to the following, "behind the scenes"? void MyFunction() { static bool _myClassObjectInitialized = false; if (_myClassObjectInitialized == false) { _myClassObjectInitialized = true; _myClassObject.MyClass(); // call constructor to set up object } [...] } ... in which case, if two threads were to call MyFunction() nearly-simultaneously, then _myArray might get allocated twice, causing a memory leak? Or is this handled correctly somehow?

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  • What's a good way to write XML in C++?

    - by nebukadnezzar
    There are plenty of Libraries to parse XML, but it seems there aren't many good (?) ways to write XML in C++. Libraries I've been using so far: PugiXML: really lightweight, very straightforwarded API, but it seems to lack a way to write XML (Or I haven't found it yet) RapidXML: I don't have much experience with RapidXML; But it does look nice. TinyXML: I find it odd that the STL TinyXML needs to be explicitly "enabled" in TinyXML - I mean, if your compiler doesn't support the STL, get a better one! Anyway, to make my point clear, I have written a PHP Script that does what I plan to do in C++: http://codepad.org/RyhQSgcm I really appreciate any help!

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  • Netbeans C++ not finding standard libraries (Macintosh)

    - by Grue
    Hello everyone! I am trying to use Netbeans 6.7 (on a Mac) to create C++ applications. I started out with the standard "Hello World," just to test if everything was working correctly. First try std and could not be found. So I tried reinstalling the developer tools on my Mac OS X disk. After that Netbeans updated its c++ compiler info, but still cannot find std or . Odder than this XCode seems to be working with C++ perfectly fine. Any help fixing this would be greatly appreciated.

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  • fscommand2 support in Actionscript 3.0 ?

    - by Andhravaala
    Hi All, I am very new to Action Script. I am using Flash Professional CS5 with ActionScript 3.0. The problem is, When I am trying use fscommand2 function, Compiler throwing an error saying: Scene 1, Layer 'Layer 1', Frame 1, Line 7 1180: Call to a possibly undefined method fscommand2. But, I am able to use fscommand. But, it will not fulfill my requirement to get Device(Mobile) properties like DeviceID etc. Please help me in using fscommand2 or any equivalent API support in ActionScript 3.0. Thanks in advance.

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