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  • Tune Up (for Music)

    - by Eli
    I use iTunes and have attempted to organize my music folder. I have dozens of duplicates, from various computer backups and imports, and want to cut the fat as far as my duplicates of duplicates. I've also got many songs in my library that simply don't exist, or are linked to nothing. Some are mistitled/labeled as well. It's pretty much a mess. I seem to remember a program called "Tune Up" that did this "automagically", but I don't know of its recent reception or actual effectiveness. Would it be a wise investment to get Tune Up?

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  • Evernote for Android Updates with New Features and Updated Widget

    - by Jason Fitzpatrick
    Android: Evernote for Android now features enhanced sharing, tighter Skitch integration, and a brand new homescreen widget. With this update you can now share entire notebooks directly from your Android phone, edit and annotate images with Skitch, and use the Evernote widget regardless of where you have Evernote installed–the previous version of Evernote’s widget would only function if Evernote was installed on the main memory instead of the SD card. You can read more about the new release here or hit up the link below to grab a copy from the Android Market. Evernote [Android Market] How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS

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  • Android - Switching Activities with a Tab Layout

    - by Bill Osuch
    This post is based on the Tab Layout  tutorial on the Android developers site, with some modifications. I wanted to get rid of the icons (they take up too much screen real estate), and modify the fonts on the tabs. First, create a new Android project, with an Activity called TabWidget. Then, create two additional Activities called TabOne and TabTwo. Throw a simple TextView on each one with a message identifying the tab, like this: public class TabTwo extends Activity {  @Override  public void onCreate(Bundle savedInstanceState) {   super.onCreate(savedInstanceState);   TextView tv = new TextView(this);   tv.setText("This is tab 2");   setContentView(tv);  } } And don't forget to add them to your AndroidManifest.xml file: <activity android:name=".TabOne"></activity> <activity android:name=".TabTwo"></activity> Now we'll create the tab layout - open the res/layout/main.xml file and insert the following: <?xml version="1.0" encoding="utf-8"?> <TabHost xmlns:android="http://schemas.android.com/apk/res/android"  android:id="@android:id/tabhost"  android:layout_width="fill_parent"  android:layout_height="fill_parent">  <LinearLayout   android:orientation="vertical"   android:layout_width="fill_parent"   android:layout_height="fill_parent">   <TabWidget    android:id="@android:id/tabs"    android:layout_width="fill_parent"    android:layout_height="wrap_content" />   <FrameLayout    android:id="@android:id/tabcontent"             android:layout_width="fill_parent"    android:layout_height="fill_parent" />  </LinearLayout> </TabHost> Finally, we'll create the code needed to populate the TabHost. Make sure your TabWidget class extends TabActivity rather than Activity, and add code to grab the TabHost and create an Intent to launch a new Activity:    TabHost tabHost = getTabHost();  // The activity TabHost    TabHost.TabSpec spec;  // Reusable TabSpec for each tab    Intent intent;  // Reusable Intent for each tab       // Create an Intent to launch an Activity for the tab (to be reused)    intent = new Intent().setClass(this, TabOne.class); Add the first tab to the layout:    // Initialize a TabSpec for each tab and add it to the TabHost    spec = tabHost.newTabSpec("tabOne");      spec.setContent(intent);     spec.setIndicator("Tab One");     tabHost.addTab(spec); It's pretty tall as-is, so we'll shorten it:   // Squish the tab a little bit horizontally   tabHost.getTabWidget().getChildAt(0).getLayoutParams().height = 40; But the text is a little small, so let's increase the font size:   // Bump the text size up   LinearLayout ll = (LinearLayout) tabHost.getChildAt(0);   android.widget.TabWidget tw = (android.widget.TabWidget) ll.getChildAt(0);   RelativeLayout rllf = (RelativeLayout) tw.getChildAt(0);   TextView lf = (TextView) rllf.getChildAt(1);   lf.setTextSize(20); Do the same for the second tab, and you wind up with this: @Override     public void onCreate(Bundle savedInstanceState) {         super.onCreate(savedInstanceState);         setContentView(R.layout.main);                 TabHost tabHost = getTabHost();  // The activity TabHost         TabHost.TabSpec spec;  // Reusable TabSpec for each tab         Intent intent;  // Reusable Intent for each tab            // Create an Intent to launch an Activity for the tab (to be reused)         intent = new Intent().setClass(this, TabOne.class);         // Initialize a TabSpec for each tab and add it to the TabHost         spec = tabHost.newTabSpec("tabOne");           spec.setContent(intent);          spec.setIndicator("Tab One");          tabHost.addTab(spec);         // Squish the tab a little bit horizontally         tabHost.getTabWidget().getChildAt(0).getLayoutParams().height = 40;         // Bump the text size up         LinearLayout ll = (LinearLayout) tabHost.getChildAt(0);         android.widget.TabWidget tw = (android.widget.TabWidget) ll.getChildAt(0);         RelativeLayout rllf = (RelativeLayout) tw.getChildAt(0);         TextView lf = (TextView) rllf.getChildAt(1);         lf.setTextSize(20);            // Do the same for the other tabs         intent = new Intent().setClass(this, TabTwo.class);         spec = tabHost.newTabSpec("tabTwo");          spec.setContent(intent);          spec.setIndicator("Tab Two");         tabHost.addTab(spec);         tabHost.getTabWidget().getChildAt(1).getLayoutParams().height = 40;         RelativeLayout rlrf = (RelativeLayout) tw.getChildAt(1);         TextView rf = (TextView) rlrf.getChildAt(1);         rf.setTextSize(20);            tabHost.setCurrentTab(0);     } Save and fire up the emulator, and you should be able to switch back and forth between your tabs!

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  • Phone crash when try to use vibration on Android

    - by Diego Unanue
    Im developing an app that when you click a button the phone has to vibrate, the issue is that the phone just chashes. Saing that I need permitions to vibrate. I've already set this permition in the build.setting (android manifiest). Here is the code build.settings: settings = { orientation = { default = "portrait", supported = { "portrait", } }, iphone = { plist= { CoronaUseIOS7LandscapeOnlyWorkaround = true, CoronaUseIOS7IPadPhotoPickerLandscapeOnlyWorkaround = true, CoronaUseIOS6LandscapeOnlyWorkaround = true, CoronaUseIOS6IPadPhotoPickerLandscapeOnlyWorkaround = true, UIApplicationExitsOnSuspend = false, UIPrerenderedIcon = true, UIStatusBarHidden = false, CFBundleIconFile = "Icon.png", CFBundleIconFiles = { "Icon.png", "[email protected]", "Icon-60.png", "[email protected]", "Icon-72.png", "[email protected]", "Icon-76.png", "[email protected]", "Icon-Small.png", "[email protected]", "Icon-Small-40.png", "[email protected]", "Icon-Small-50.png", "[email protected]", }, }, }, android = { permissions = { { name = ".permission.C2D_MESSAGE", protectionLevel = "signature" }, }, usesPermissions = { "android.permission.INTERNET", "android.permission.VIBRATE", }, }, } the file that uses the vibration is: local onButtonEvent = function (event ) system.vibrate() end I read all post in Corona page without success. Can I see the android manifest to see if the permissions are there. I've read that is a Corona issue not sure.

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  • Android Development: MVC vs MVVM

    - by Mel
    I've started coding for android and I'm having difficulty trying to properly partition my code. I always end up with a very tight coupling between my UI logic and the actual controls I use to represent them. I have background in both WPF MVVM and ASP.net MVC so I'm familiar with those patterns. After some digging, I found Android Binding. It seems nice and fits nicely with my WPF background. However, it bugs me that its not built in. I'm pretty sure that the android makers have thought of this when designing the android programming interface. So my question is, what is the best practice pattern to use when developing in android, if any. I have looked and looked at their site but didn't find anything...

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  • How To Create a Full Android Phone or Tablet Backup Without Rooting or Unlocking Your Device

    - by Chris Hoffman
    Android includes a built-in way to back up and restore the contents of your phone or tablet. All you need is a computer and a device running Android 4.0 (Ice Cream Sandwich) or newer. We’ve also covered backing up and restoring your Android phone with Titanium Backup. Titanium Backup is a great app, but it requires rooting your Android. This feature isn’t exposed in Android’s user interface, so you should consider it experimental. 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

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  • How To Boot Your Android Phone or Tablet Into Safe Mode

    - by Chris Hoffman
    On your Windows PC, you can boot into safe mode to load Windows without any third-party software. You can do the same on Android with Android’s safe mode. In safe mode, Android won’t load any third-party applications. This allows you to troubleshoot your device – if you’re experiencing crashes, freezes, or battery life issues, you can boot into safe mode and see if the issues still happen there. From safe mode, you can uninstall misbehaving third-party apps. HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder?

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  • Screenshot Tour: 10 New Features in Android 4.2 Jelly Bean

    - by Chris Hoffman
    Android 4.2 improves on Android 4.1 in numerous ways, adding a variety of new features. Android 4.2 isn’t as big an update as Android 4.1, also called Jelly Bean, but it’s a definite improvement. If you have a Nexus 7 or Galaxy Nexus, you should be getting this update very soon. Unfortunately, it will likely take quite a bit longer for manufacturers to ship Android 4.2 on non-Nexus devices. How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • Android, OpenGL and extending GLSurfaceView?

    - by Spoon Thumb
    This question is part-technical, part-meta, part-subjective and very specific: I'm an indie game dev working on android, and for the past 6 months I've struggled and finally succeeded in making my own 3D game app for android. So I thought I'd hop on SO and help out others struggling with android and openGL-ES However, the vast majority of questions relate to extending GLSurfaceView. I made my whole app without extending GLSurfaceView (and it runs fine). I can't see any reason at all to extend GLSurfaceView for the majority of questions I come across. Worse, the android documentation implies that you ought to, but gives no detailed explaination of why or what the pros/cons are vs not extending and doing everything through implementing your own GLSurfaceView.Renderer as I did Still, the sheer volume of questions where the problem is purely to do with extending GLSurfaceView is making me wonder whether actually there is some really good reason for doing it that way vs the way I've been doing it (and suggesting in my answers to others to do). So, is there something I'm missing? Should I stop answering questions in the meantime? Android openGL documentation

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  • Network sharing for android

    - by Shagun
    I am on ubuntu 12.04 and I want to create a wifi hotspot to be used with my android device. Now I know there are so many tutorials available every where and that I have all options in network tab to use but I couldn't get it to work. Android does not work with an adhoc connection and whatever wifi network I created, my android device could not connect to it (I could connect a phone using bada to it and other computers can also be connected) I know the work around to get android on a adhoc connection but can't I have some thing as simple as connectify for windows? PS : I am not looking for workarounds involving android.

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  • Kill Android Apps without Task Manager

    - by Gopinath
    Android is for geeks. It best fits for the users who know how to get around sloppy areas and find their way out. If you are an heavy Android user you would have noticed Apps crashing often. A well written App should not crash, if crashes should exit the process gracefully. But unfortunately Google Play has many apps that not only just crash, they hang in a where they don’t respond and you can’t access the application. The only option left to you is to forcefully close them. If you encounter a situation to forcefully close an App you have two options. First one is to use Task Manager application to close them and the second option is use built in Android OS features. Here are the steps to forcefully close an Android App without using Task Manager Step 1: Go to Settings and select Apps Step 2: Switch to All apps tab and select the application you want to close Step 3: Touch on Force Stop button to forcefully close the app That’s the simplest way to forcefully kill Android Apps.

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  • Why Android for new (micro) consoles?

    - by Klaim
    There are a lot of new (micro) consoles with Android inside coming soon or already there (OUYA for example). My question is: why use Android and not another OS as base for these consoles? I assume that there are pragmatic answers to this but I can't see any clear killer feature. For example, one can assume that any stable Linux distribution would work (like Valve seem to think). Android is primarily targetted at mobile platforms which mean it is built around the idea of being interrupted which goes against a lot of what console devs needs in new hardware - but is not killing Android as a platform for gamedev either as it's just a constraint. Why not another OS? What's the Android killer features that make micro-console builder using it instead of Linux or anything else?

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  • Ant build from Android-generated build file fails - how to fix?

    - by Eno
    Building our Android app from Ant fails with this error: [apply] [apply] UNEXPECTED TOP-LEVEL ERROR: [apply] java.lang.OutOfMemoryError: Java heap space [apply] at java.util.HashMap.<init>(HashMap.java:209) [apply] at java.util.HashSet.<init>(HashSet.java:86) [apply] at com.android.dx.ssa.Dominators.compress(Dominators.java:96) [apply] at com.android.dx.ssa.Dominators.eval(Dominators.java:132) [apply] at com.android.dx.ssa.Dominators.run(Dominators.java:213) [apply] at com.android.dx.ssa.DomFront.run(DomFront.java:84) [apply] at com.android.dx.ssa.SsaConverter.placePhiFunctions(SsaConverter.java:265) [apply] at com.android.dx.ssa.SsaConverter.convertToSsaMethod(SsaConverter.java:51) [apply] at com.android.dx.ssa.Optimizer.optimize(Optimizer.java:100) [apply] at com.android.dx.ssa.Optimizer.optimize(Optimizer.java:74) [apply] at com.android.dx.dex.cf.CfTranslator.processMethods(CfTranslator.java:269) [apply] at com.android.dx.dex.cf.CfTranslator.translate0(CfTranslator.java:131) [apply] at com.android.dx.dex.cf.CfTranslator.translate(CfTranslator.java:85) [apply] at com.android.dx.command.dexer.Main.processClass(Main.java:297) [apply] at com.android.dx.command.dexer.Main.processFileBytes(Main.java:276) [apply] at com.android.dx.command.dexer.Main.access$100(Main.java:56) [apply] at com.android.dx.command.dexer.Main$1.processFileBytes(Main.java:228) [apply] at com.android.dx.cf.direct.ClassPathOpener.processArchive(ClassPathOpener.java:245) [apply] at com.android.dx.cf.direct.ClassPathOpener.processOne(ClassPathOpener.java:130) [apply] at com.android.dx.cf.direct.ClassPathOpener.process(ClassPathOpener.java:108) [apply] at com.android.dx.command.dexer.Main.processOne(Main.java:245) [apply] at com.android.dx.command.dexer.Main.processAllFiles(Main.java:183) [apply] at com.android.dx.command.dexer.Main.run(Main.java:139) [apply] at com.android.dx.command.dexer.Main.main(Main.java:120) [apply] at com.android.dx.command.Main.main(Main.java:87) BUILD FAILED Ive tried giving Ant more memory by setting ANT_OPTS="-Xms256m -Xmx512m". (This build machine has 1Gb RAM). Do I just need more memory or is there anything else I can try?

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  • Android Out of memory regarding png image

    - by turtleboy
    I have a jpg image in my app that shows correctly. In my listview i'd like to make the image more transparent so it is easier to see the text. I changed the image to a png format and altered it's opacity in GIMP. Now that the new image is in the app drawable folder. Im getting the following error. why? 09-28 09:24:07.560: I/global(20140): call socket shutdown, tmpsocket=Socket[address=/178.250.50.40,port=80,localPort=35172] 09-28 09:24:07.570: I/global(20140): call socket shutdown, tmpsocket=Socket[address=/212.169.27.217,port=84,localPort=55656] 09-28 09:24:07.690: D/dalvikvm(20140): GC_FOR_ALLOC freed 113K, 4% free 38592K/39907K, paused 32ms 09-28 09:24:07.690: I/dalvikvm-heap(20140): Forcing collection of SoftReferences for 28072816-byte allocation 09-28 09:24:07.740: D/dalvikvm(20140): GC_BEFORE_OOM freed 9K, 4% free 38582K/39907K, paused 43ms 09-28 09:24:07.740: E/dalvikvm-heap(20140): Out of memory on a 28072816-byte allocation. 09-28 09:24:07.740: I/dalvikvm(20140): "main" prio=5 tid=1 RUNNABLE 09-28 09:24:07.740: I/dalvikvm(20140): | group="main" sCount=0 dsCount=0 obj=0x40a57490 self=0x1b6e9a8 09-28 09:24:07.740: I/dalvikvm(20140): | sysTid=20140 nice=0 sched=0/0 cgrp=default handle=1074361640 09-28 09:24:07.740: I/dalvikvm(20140): | schedstat=( 2289118000 760844000 2121 ) utm=195 stm=33 core=1 09-28 09:24:07.740: I/dalvikvm(20140): at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 09-28 09:24:07.740: I/dalvikvm(20140): at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:486) 09-28 09:24:07.740: I/dalvikvm(20140): at android.graphics.drawable.Drawable.createFromResourceStream(Drawable.java:773) 09-28 09:24:07.740: I/dalvikvm(20140): at android.content.res.Resources.loadDrawable(Resources.java:2042) 09-28 09:24:07.740: I/dalvikvm(20140): at android.content.res.TypedArray.getDrawable(TypedArray.java:601) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.View.<init>(View.java:2812) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.ViewGroup.<init>(ViewGroup.java:410) 09-28 09:24:07.740: I/dalvikvm(20140): at android.widget.LinearLayout.<init>(LinearLayout.java:174) 09-28 09:24:07.740: I/dalvikvm(20140): at android.widget.LinearLayout.<init>(LinearLayout.java:170) 09-28 09:24:07.740: I/dalvikvm(20140): at java.lang.reflect.Constructor.constructNative(Native Method) 09-28 09:24:07.740: I/dalvikvm(20140): at java.lang.reflect.Constructor.newInstance(Constructor.java:417) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.LayoutInflater.createView(LayoutInflater.java:586) 09-28 09:24:07.740: I/dalvikvm(20140): at com.android.internal.policy.impl.PhoneLayoutInflater.onCreateView(PhoneLayoutInflater.java:56) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.LayoutInflater.onCreateView(LayoutInflater.java:653) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:678) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.LayoutInflater.inflate(LayoutInflater.java:466) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.LayoutInflater.inflate(LayoutInflater.java:396) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.LayoutInflater.inflate(LayoutInflater.java:352) 09-28 09:24:07.740: I/dalvikvm(20140): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:278) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.Activity.setContentView(Activity.java:1897) 09-28 09:24:07.740: I/dalvikvm(20140): at com.carefreegroup.ShowMoreDetails.onCreate(ShowMoreDetails.java:26) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.Activity.performCreate(Activity.java:4543) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1071) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2181) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2260) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.ActivityThread.access$600(ActivityThread.java:139) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1277) 09-28 09:24:07.740: I/dalvikvm(20140): at android.os.Handler.dispatchMessage(Handler.java:99) 09-28 09:24:07.740: I/dalvikvm(20140): at android.os.Looper.loop(Looper.java:156) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.ActivityThread.main(ActivityThread.java:5045) 09-28 09:24:07.740: I/dalvikvm(20140): at java.lang.reflect.Method.invokeNative(Native Method) 09-28 09:24:07.740: I/dalvikvm(20140): at java.lang.reflect.Method.invoke(Method.java:511) 09-28 09:24:07.740: I/dalvikvm(20140): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) 09-28 09:24:07.740: I/dalvikvm(20140): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) 09-28 09:24:07.740: I/dalvikvm(20140): at dalvik.system.NativeStart.main(Native Method) 09-28 09:24:07.740: E/dalvikvm(20140): Out of memory: Heap Size=46115KB, Allocated=38582KB, Limit=65536KB 09-28 09:24:07.740: E/dalvikvm(20140): Extra info: Footprint=39907KB, Allowed Footprint=46115KB, Trimmed=892KB 09-28 09:24:07.740: E/Bitmap_JNI(20140): Create Bitmap Failed. 09-28 09:24:07.740: A/libc(20140): Fatal signal 11 (SIGSEGV) at 0x00000004 (code=1) 09-28 09:24:09.750: I/dalvikvm(20367): Turning on JNI app bug workarounds for target SDK version 10... 09-28 09:24:09.940: D/dalvikvm(20367): GC_CONCURRENT freed 864K, 21% free 3797K/4771K, paused 2ms+2ms thanks. [update] @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.showmoredetailslayout); actualCallTime = (TextView)findViewById(R.id.actualcalltime); doubleUp = (TextView)findViewById(R.id.doubleupcallid); needName = (TextView)findViewById(R.id.needname); needNameLabel = (TextView)findViewById(R.id.neednamelabel); getRotaDetails = (Button)findViewById(R.id.buttongetrotadetails); intent = this.getIntent(); String actualTimeIn = intent.getStringExtra("actTimeIn"); String actualTimeOut = intent.getStringExtra("actTimeOut"); String doubleUpValue = intent.getStringExtra("doubleUpValue"); String needNameWithCommas = intent.getStringExtra("needNameWithCommas"); callID = intent.getStringExtra("callID"); String[] needs = needNameWithCommas.split(","); actualCallTime.setText("This call was completed at " + actualTimeIn + " -" + actualTimeOut); if( ! doubleUpValue.equalsIgnoreCase("") || doubleUpValue.equalsIgnoreCase("]")){ doubleUp.setText("This call was not a double up "); }else{ doubleUp.setText("This call was a double up " + doubleUpValue); } needNameLabel.setText("Purpose of Call: "); for (int i = 0; i < needs.length; i++){ needName.append( needs[i] + "\n"); } getRotaDetails.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Intent intent = new Intent(ShowMoreDetails.this, GetRotaDetails.class); intent.putExtra("callIDExtra", callID); startActivity(intent); } }); } }

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  • Stretch VMWare Player guest OS to fullscreen

    - by Synetech
    I’m using VMWare Player to play an old 16-bit Windows game. Unfortunately the game uses only 640x480 and I cannot figure out how to stretch the VM window to full-screen on the host. I set the guest OS to 640x480, but the screen is still small, in the middle of the screen as seen in figure 1. I even tried setting the compatibility mode to Windows 95 and 640x480, but it has no effect (figure 2) and looks exactly the same as when I set the VM to full-screen (1366x768 on the laptop) and start the game normally. There are few references to stretching a VM. One page mentions setting a Stretch Guest option, but there is no such option, at least not in VMWare Player 4.0.3. I know that VirtualBox has a stretching option, but I’m trying to find a solution for VMWare (Player, not Workstation). Figure 1: Guest OS is pillar-boxed Figure 2: Using compatibility mode

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  • What service do you use for music on hold?

    - by Russ Warren
    This may not be a sysadmin question for some, but it is definitely a hurdle I have to jump as the sysadmin for my company. We recently rolled-out a company wide VoiP system (Switchvox, to be exact) that has come preloaded with some royalty-free music on hold. Our customers have been complaining that the music on hold sounds like "funeral music." This may be the case (although I wouldn't want it played at my funeral), but it is all we have and we aren't willing to be sued over using music that isn't properly licensed. So, that brings me to the question asked in the title -- what and/or how do you provide decent music on hold? I'm assuming many people here use a PBX that allows customized music, so this has to apply to many of you. We've been looking at some sites that allow you to download royalty-free music for a one-time fee, but the music seems...lame. Something like a one-year subscription from ibaudio.com seems to be the best bet so far. Have you been able to discover something a little more mainstream for a decent licensing fee? Thank you. EDIT: Our PBX allows the playback of MP3 and OGG files, but does not allow streaming of a live audio source, Internet-based or otherwise. It also does not allow the use of a "line-in" source such as a CD player or radio. Don't let this stop you from sharing your setup, though. I'm interested in hearing what everyone uses!

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  • Windows Media Player library not appearing properly

    - by Rick
    Windows Media Player library is listed 80% under unknown artist/unknown album despite each song containing the album and artist details. The library location is usually unresponsive and Media Player 12 is usually hanging for 3 or 4 minutes every 5 or 6 minutes. Library was fine two weeks ago then I had updated and it has not worked right since. My PC specifics: Windows 7 Ultimate 32bit 8 GB ram Processor 3.76 Ghz Primary drive 1Tb Secondary drive 500Gb Default save for the library is on the secondary drive. I've already tried media player settings troubleshooter and the library troubleshooter to no avail.

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  • I cannot install flash player, I am getting 1603 exit code

    - by Naz
    I am trying to install flash player silently, using a powershell script. I do not think it is being installed. I looked under "control panel-uninstall programs" I don't see flash player listed there. Also, I am printing the exit code for the process and it prints 1603 exit code, which is "fatal error during installation" As an experiment, I double click on the flash player .msi file, and it gave me 1722 error " Error 1722.There is a problem with this Windows Installer package. A program run as part of the setup did not finish as expected. Contact your support personnel or package vendor. "

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  • Setup Windows Media Player 11 to stream from TVersity

    - by snorfys
    I've got TVersity installed on a Windows 2003 server box (work had an extra license that they donated to let me install at home to get some practice setting up/administering a domain etc.) I found out that Windows Media Player 11 won't install on Windows 2003, but installed TVersity instead and streaming to my 360 is working great. Problem is that I don't know how to setup streaming to any other PC on the network. All of the PCs have access to the shared network folder, but playing from there doesn't stream and the stutter is pretty bad. Is there a way to setup Windows Media Player 11 or another player to stream from TVersity?

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  • Media Player is missing from the list in "Turn Windows features on or off"

    - by arsaKasra
    I decided to reinstall Media Player in Vista [this way], so I figured I should turn it off as a Windows feature. But when I continue with the procedure, I get an incomplete list of features, here's an image: I looked around a bit, wondering if that is only an option available in 7, and I have seen people saying different things. So, is this only available for 7 or is there something wrong going on here? Can I make Media Player to show up in here? I am on a Toshiba Satellite A100 with Vista Home Premium OEM. I don't have my recovery disks or any restore point. Just to mention, I currently do have Media Player and it's working fine. Sorry if I can't think of any more details to add, please ask me for anything I should have included.

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  • Windows 7 Media Player won't add MP3 files

    - by AnthonyWJones
    I have a set of MP3 files that Windows Media Player just refuses to add to the library. They are placed in the standard My Music folder. I play them in media player. They just won't be listed in the library. I've tried dragging them and dropping them on the media player but they still don't appear in the library. I have an identical laptop where I've also copied the mp3 files and they appear in the library fine. Any ideas what would cause this?

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  • VMware player suspends on screensaver

    - by Chad
    I have this problem with my VMWare player. When my host operating system either goes into screen saver or I lock the work station with Windows Key + L. VMWare player pauses or halts everything. So when i come back to the computer and there is a background task working inside the virtual machine it does not progress until i've actualy loged back on. Is there any way to stop this behaviour with VMWare player and keep it running in the background even when the screen saver or the work station is locked? Version of VMWare is: 3.0.0 build-203739

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  • Android “open for embedded”? Must-read Ars Technica article

    - by terrencebarr
    A few days ago ars technica published an article “Google’s iron grip on Android: Controlling open source by any means necessary”. If you are considering Android for embedded this article is a must-read to understand the severe ramifications of Google’s tight (and tightening) control on the Android technology and ecosystem. Some quotes from the ars technica article: “Android is open – except for all the good parts“ “Android actually falls into two categories: the open parts from the Android Open Source Project (AOSP) … and the closed source parts, which are all the Google-branded apps” “Android open source apps … turn into abandonware by moving all continuing development to a closed source model.” “Joining the OHA requires a company to sign its life away and promise to not build a device that runs a competing Android fork.” “Google Play Services is a closed source app owned by Google … to turn the “Android App Ecosystem” into the “Google Play Ecosystem” “You’re allowed to contribute to Android and allowed to use it for little hobbies, but in nearly every area, the deck is stacked against anyone trying to use Android without Google’s blessing“ Compare this with a recent Wired article “Oracle Makes Java More Relevant Than Ever”: “Oracle has actually opened up Java even more — getting rid of some of the closed-door machinations that used to be part of the Java standards-making process. Java has been raked over the coals for security problems over the past few years, but Oracle has kept regular updates coming. And it’s working on a major upgrade to Java, due early next year.” Cheers, – Terrence Filed under: Embedded, Mobile & Embedded Tagged: Android, embedded, Java Embedded, Open Source

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  • Change font size in ListView - Android/Eclipse

    - by Soren
    How can I change the font size in a ListView element? In my main.xml file, I have tried several different values in for android:textSize (pt,px,sp,dp) and nothing seems to change it. Here is what I have currently for the in my main.xml: <ListView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/list" android:textColor="#ffffff" android:background="#000080" android:layout_width="fill_parent" android:layout_height="wrap_content" android:clickable="true" android:dividerHeight="1px" android:layout_marginTop="5px" android:textSize="8px"/> Here is my Java: package com.SorenWinslow.TriumphHistory; import android.app.ListActivity; import android.os.Bundle; import android.widget.ArrayAdapter; public class TriumphHistory extends ListActivity { String[] HistoryList; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ArrayAdapter<String> adapter; HistoryList = getResources().getStringArray(R.array.history); adapter = new ArrayAdapter<String> (this,android.R.layout.simple_list_item_1,HistoryList); setListAdapter(adapter); } }

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