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  • Cloud storage provider lost my data. How to back up next time?

    - by tomcam
    What do you do when cloud storage fails you? First, some background. A popular cloud storage provider (rhymes with Booger Link) damaged a bunch of my data. Getting it back was an uphill battle with all the usual accusations that it was my fault, etc. Finally I got the data back. Yes, I can back this up with evidence. Idiotically, I stayed with them, so I totally get that the rest of this is on me. The problem had been with a shared folder that works with all 12 computers my business and family use with the service. We'll call that folder the Tragic Briefcase. It is a sort of global folder that's publicly visible to all computers on the service. It's our main repository. Today I decided to deal with some residual effects of the Crash of '11. Part of the damage they did was that in just one of my computers (my primary, of course) all the documents in the Tragic Briefcase were duplicated in the Windows My Documents folder. I finally started deleting them. But guess what. Though they appeared to be duplicated in the file system, removing them from My Documents on the primary PC caused them to disappear from the Tragic Briefcase too. They efficiently disappeared from all the other computers' Tragic Briefcases as well. So now, 21 gigs of files are gone, and of course I don't know which ones. I want to avoid this in the future. Apart from using a different storage provider, the bigger picture is this: how do I back up my cloud data? A complete backup every week or so from web to local storage would cause me to exceed my ISP's bandwidth. Do I need to back up each of my 12 PCs locally? I do use Backupify for my primary Google Docs, but I have been storing taxes, confidential documents, Photoshop source, video source files, and so on using the web service. So it's a lot of data, but I need to keep it safe. Backup locally would also mean 2 backup drives or some kind of RAID per PC, right, because you can't trust a single point of failure? Assuming I move to DropBox or something of its ilk, what is the best way to make sure that if the next cloud storage provider messes up I can restore?

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  • How does session_start lock in PHP?

    - by Morgan Cheng
    Originally, I just want to verify that session_start locks on session. So, I create a PHP file as below. Basically, if the pageview is even, the page sleeps for 10 seconds; if the pageview is odd, it doesn't. And, session_start is used to obtain the page view in $_SESSION. I tried to access the page in two tabs of one browser. It is not surprising that the first tab takes 10 seconds since I explicitly let it sleep. The second tab would not sleep, but it should be blocked by sessiont_start. That works as expected. To my surprise, the output of the second page shows that session_start takes almost no time. Actually, the whole page seems takes no time to load. But, the page does take 10 seconds to show in browser. obtained lock Cost time: 0.00016689300537109 Start 1269739162.1997 End 1269739162.1998 allover time elpased : 0.00032305717468262 The page views: 101 Does PHP extract session_start out of PHP page and execute it before other PHP statements? This is the code. <?php function float_time() { list($usec, $sec) = explode(' ', microtime()); return (float)$sec + (float)$usec; } $allover_start_time = float_time(); $start_time = float_time(); session_start(); echo "obtained lock<br/>"; $end_time = float_time(); $elapsed_time = $end_time - $start_time; echo "Cost time: $elapsed_time <br>"; echo "Start $start_time<br/>"; echo "End $end_time<br/>"; ob_flush(); flush(); if (isset($_SESSION['views'])) { $_SESSION['views'] += 1; } else { $_SESSION['views'] = 0; } if ($_SESSION['views'] % 2 == 0) { echo "sleep 10 seconds<br/>"; sleep(10); } $allover_end_time = float_time(); echo "allover time elpased : " . ($allover_end_time - $allover_start_time) . "<br/>"; echo "The page views: " . $_SESSION['views']; ?>

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  • immplementing security with session variables, how it is insecure

    - by haansi
    Hello, I am doing web based projects in dotnet. Currently I am implementing security using session variables. I keep current user id and user type in session and authenticate user from these session variables (say Session["UserId"],Session["UserName"] and Session["UserType"]) I do authentications. Please guide me how it is insecure ? I heard such security can be broken and applications can be hacked very easily, like it is possible to get session id and directly connect to that session id etc. Please guide me on this thanks

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  • NHibernate, and odd "Session is Closed!" errors

    - by Sekhat
    Note: Now that I've typed this out, I have to apologize for the super long question, however, I think all the code and information presented here is in some way relevant. Okay, I'm getting odd "Session Is Closed" errors, at random points in my ASP.NET webforms application. Today, however, it's finally happening in the same place over and over again. I am near certain that nothing is disposing or closing the session in my code, as the bits of code that use are well contained away from all other code as you'll see below. I'm also using ninject as my IOC, which may / may not be important. Okay, so, First my SessionFactoryProvider and SessionProvider classes: SessionFactoryProvider public class SessionFactoryProvider : IDisposable { ISessionFactory sessionFactory; public ISessionFactory GetSessionFactory() { if (sessionFactory == null) sessionFactory = Fluently.Configure() .Database( MsSqlConfiguration.MsSql2005.ConnectionString(p => p.FromConnectionStringWithKey("QoiSqlConnection"))) .Mappings(m => m.FluentMappings.AddFromAssemblyOf<JobMapping>()) .BuildSessionFactory(); return sessionFactory; } public void Dispose() { if (sessionFactory != null) sessionFactory.Dispose(); } } SessionProvider public class SessionProvider : IDisposable { ISessionFactory sessionFactory; ISession session; public SessionProvider(SessionFactoryProvider sessionFactoryProvider) { this.sessionFactory = sessionFactoryProvider.GetSessionFactory(); } public ISession GetCurrentSession() { if (session == null) session = sessionFactory.OpenSession(); return session; } public void Dispose() { if (session != null) { session.Dispose(); } } } These two classes are wired up with Ninject as so: NHibernateModule public class NHibernateModule : StandardModule { public override void Load() { Bind<SessionFactoryProvider>().ToSelf().Using<SingletonBehavior>(); Bind<SessionProvider>().ToSelf().Using<OnePerRequestBehavior>(); } } and as far as I can tell work as expected. Now my BaseDao<T> class: BaseDao public class BaseDao<T> : IDao<T> where T : EntityBase { private SessionProvider sessionManager; protected ISession session { get { return sessionManager.GetCurrentSession(); } } public BaseDao(SessionProvider sessionManager) { this.sessionManager = sessionManager; } public T GetBy(int id) { return session.Get<T>(id); } public void Save(T item) { using (var transaction = session.BeginTransaction()) { session.SaveOrUpdate(item); transaction.Commit(); } } public void Delete(T item) { using (var transaction = session.BeginTransaction()) { session.Delete(item); transaction.Commit(); } } public IList<T> GetAll() { return session.CreateCriteria<T>().List<T>(); } public IQueryable<T> Query() { return session.Linq<T>(); } } Which is bound in Ninject like so: DaoModule public class DaoModule : StandardModule { public override void Load() { Bind(typeof(IDao<>)).To(typeof(BaseDao<>)) .Using<OnePerRequestBehavior>(); } } Now the web request that is causing this is when I'm saving an object, it didn't occur till I made some model changes today, however the changes to my model has not changed the data access code in anyway. Though it changed a few NHibernate mappings (I can post these too if anyone is interested) From as far as I can tell, BaseDao<SomeClass>.Get is called then BaseDao<SomeOtherClass>.Get is called then BaseDao<TypeImTryingToSave>.Save is called. it's the third call at the line in Save() using (var transaction = session.BeginTransaction()) that fails with "Session is Closed!" or rather the exception: Session is closed! Object name: 'ISession'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.ObjectDisposedException: Session is closed! Object name: 'ISession'. And indeed following through on the Debugger shows the third time the session is requested from the SessionProvider it is indeed closed and not connected. I have verified that Dispose on my SessionFactoryProvider and on my SessionProvider are called at the end of the request and not before the Save call is made on my Dao. So now I'm a little stuck. A few things pop to mind. Am I doing anything obviously wrong? Does NHibernate ever close sessions without me asking to? Any workarounds or ideas on what I might do? Thanks in advance

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  • Session variable gets updated automatically

    - by user1869914
    protected void btningAccept_Click(object sender, EventArgs e) { if(!(txtLOVCode.Text==" "||txtLOVvalue.Text==" ")) { rowid++; // DFDLOVlst.Visible=true; DataTable dt = createTemptable(); dt = (DataTable)Session["dfdtemptable"]; DataRow dr = dt.NewRow(); dr["prociLOV_Id"] = rowid; dr["prociLOV_Value"] = txtLOVvalue.Text; dr["prociLOV_Code"] = txtLOVCode.Text; Boolean isalreadyinLOVlst = false; foreach (DataRow chkrow in dt.Rows) { if (String.Equals(dr["prociLOV_Value"].ToString().Trim(), chkrow["prociLOV_Value"].ToString().Trim(),StringComparison.CurrentCultureIgnoreCase) && String.Equals(dr["prociLOV_Code"].ToString().Trim(), chkrow["prociLOV_Code"].ToString().Trim(), StringComparison.CurrentCultureIgnoreCase)) { isalreadyinLOVlst = true; break; } } if (isalreadyinLOVlst) { this.lblMessage.Text = "LOV value: " + dr["prociLOV_Value"].ToString() + ": " + dr["prociLOV_Code"].ToString() + " already exits"; } else { this.lblMessage.Text = " "; dt.Rows.Add(dr); DataTable addedLOV = createTemptable(); addedLOV = (DataTable)Session["addedLOV"]; addedLOV.ImportRow(dr); ; Session["addedLOV"] = addedLOV; } DFDLOVlst.DataSource = dt; DFDLOVlst.DataBind(); // dt.AcceptChanges(); Session["dfdtemptable"] = dt; txtLOVCode.Text = ""; txtLOVvalue.Text = ""; MDIngrdientsCode.Hide(); this.txtLOVvalue.ReadOnly = false; this.txtLOVCode.ReadOnly = false; } else this.lblMessage.Text="NO LOV VALUES ENTERED"; } Here the session varible Session["dfdtemptable"] and Session["addedLOV"] both gets updated twice and their row count becomes 2 for each session varible..But the row count sholud be 1 for each session varible.But the Session variable gets updated on the other Session varibles updation.. The Session["dfdtemptable"] gets updated when Session["addedLOV"] is assigned or updated..Can't figure out the problem..?

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  • How can i get the value of a session variable inside a static method in c#?

    - by Pandiya Chendur
    I am using asp.net pagemethods with jquery.... How to get the value of a session variable inside static method in c#... protected void Page_Load(object sender, EventArgs e) { Session["UserName"] = "Pandiya"; } [WebMethod] public static string GetName() { string s = Session["UserName"].ToString(); return s; } when i compile this i get the error An object reference is required for the non-static field, method, or property 'System.Web.UI.Page.Session.get' Any suggestion or any alternative...

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  • Performance of String literals vs constants for Session[...] dictionary keys

    - by FreshCode
    Session[Constant] vs Session["String Literal"] Performance I'm retrieving user-specific data like ViewData["CartItems"] = Session["CartItems"]; with a string literal for keys on every request. Should I be using constants for this? If yes, how should I go about implementing frequently used string literals and will it significantly affect performance on a high-traffic site? Related question does not address ASP.NET MVC or Session.

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  • Best usb storage for my router, Asus RT-AC66U?

    - by Jason94
    I have the ASUS RT-AC66U and I want to add a USB storage to it. It has 2x USB, and Im already using one for my printer. So the last one I want to use to attach a USB storage, and I've read some reviews stating the throughput of the USB could be up to 18 mb/s. So in regard of USB storage, should I care about hard disk cache? Simple powered-over-usb seems to have 8 mb cache, other (externally powered) has 16 for instance.

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  • How to synchronize HTML5 local/webStorage and server-side storage?

    - by thSoft
    I'm currently seeking solutions for transparently and automatically synchronizing and replicating across the client-side HTML5 localStorage or web storage and (maybe multiple) server-side storage(s) (the only requirement here that it should be simple and affordable to install on a regular hosting service). So do you have any experience with such libraries/technologies that offer data storage which automate the client-server storage synchronization and allow data to be available either offline or online or both? I think this is a fairly common scenario of web applications supporting offline mode...

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  • Chrome Apps Office Hours: Chrome Storage APIs

    Chrome Apps Office Hours: Chrome Storage APIs Ask and vote for questions: goo.gl You spoke, we listened. Join Paul Kinlan, Paul Lewis, Pete LePage, and Renato Dias to learn about the new storage APIs that are available to Chrome Packaged Apps in the next installment of Chrome Apps Office Hours. We'll take a look at the new sync-able and local storage APIs as well as other ways you can save data locally on your users machine. We didn't get through quite as many questions as we hoped last week, and are going to dedicate some extra time this week, so be sure to post your questions on Moderator below! From: GoogleDevelopers Views: 0 9 ratings Time: 00:00 More in Science & Technology

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  • Google Storage for Developers…

    - by joelvarty
    I noticed this today and it seems to be a service that will compete with Amazon S3 and Microsoft’s Azure Blob storage. It’s only open to US developers for now, but I have one burning question: can we transfer directly from Google Storage to another Google service (like YouTube, Docs, etc) without incurring any transfer charges?  The even bigger question is whether all of the APIs will be updated to include this new service and to better amalgamate the existing app services with this one, since storage is so central to everything, it seems to beg the question. via Daring Fireball more later - joel

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  • Learn how Oracle storage efficiencies can help your budget

    - by jenny.gelhausen
    Mark Your Calendar! Live Webcast: Next Generation Storage Management Solutions Wednesday, March 24th, 2010 at 9:00am PT or your local time Please plan to join us for this webcast where Forrester senior analyst Andrew Reichman will discuss the pillars of storage efficiency, how to measure and improve it, and how this can help your business immediately alleviate budget pressures. Joining Mr. Reichman are Phil Stephenson, Senior Principal Product Manager at Oracle, and Matthew Baier, Oracle Product Director, who will explain to you the next generation storage capabilities available in Oracle Database 11g and Oracle Exadata. Register for this March 24th live wecast today! var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

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  • Chrome Apps Office Hours: Storage API Deep Dive

    Chrome Apps Office Hours: Storage API Deep Dive Ask and vote for questions at: goo.gl Join us next week as we take a deeper dive into the new storage APIs available to Chrome Packaged Apps. We've invited Eric Bidelman, author of the HTML5 File System API book to join Paul Kinlan, Paul Lewis, Pete LePage and Renato Dias for our weekly Chrome Apps Office Hours in which we will pick apart some of the sample Chrome Apps and explain how we've used the storage APIs and why we made the decisions we did. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Oracle ZFSSA Hybrid Storage Pool Demo

    - by Darius Zanganeh
    The ZFS Hybrid Storage Pool (HSP) has been around since the ZFSSA first launched.  It is one of the main contributors to the high performance we see on the Oracle ZFSSA both in benchmarks as well as many production environments.  Below is a short video I made to show at a high level just how impactful this HSP pool is on storage performance.  We squeeze a ton of performance out of our drives with our unique use of cache, write optimized ssd and read optimized ssd.  Many have written and blogged about this technology, here it is in action. Demo of the Oracle ZFSSA Hybrid Storage Pool and how it speeds up workloads.

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  • Cheapest way to connect 20-24 Sata II HDDs in a budget storage server?

    - by Joe Hopfgartner
    I need to assemble a high density storage server for as cheap as possible. It's been a while for me and the last systems I integrated didn't even have Sata yet... During my Research I of course stumbled about Nexsan SATA Beast, the BackBlaze storage Pods as well as some ridiculously overpriced HP Proliant or Dell storage solutions. Finally I choose Norco cases as the way to go. My eye is set on the RPC-4020, which is a 4U 19" Rackmount case with 20 Hot Swap 3.5" SATA/SAS Hdd trays (Backplanes included) and room for two 2.5" OS drives as well as a Slim Line CD-Rom. The backplanes connect with a single SATA port for each drive, so there are 20 internal SATA ports to to be connected. They also have redundant power ports which I think is quite nice. The cheapest price I have found is 290$ + 40$ shipping. In europe the cheapest unfortunately is 370€ (500$) + 40 € shipping... A nice alternative would be the RPC-4224 which has SFF-8087 Mini SAS connectors that bundle 4 SATA trays each. But it doesn't seem to be available in Europe (where i am) anywhere. So here comes my problem: What Mainboard/Controller to choose to connect them for as cheap as possible while still having nice data rates? I have to say that the server is intended as a Storage server with 1gps connectivity and the data transfer will be distributed very evenly across all drives. I also don't require any raid functionality. This is all done at application level, I just need JBOD. So for example if I go for the RPC 4020 Model I need to connect 20 Storage + 1 OS + 1 CDROM Sata ports. I searched a bit and stumbled across this very low priced controller: http://www.intel.com/products/server/raid-controllers/SASWT4I/SASWT4I-overview.htm They sell it for 115 € here and the specs say it can control up to 122 hard discs and has 4 Mini SAS connectors. So I would use 4 Mini SAS 36pin - 4 SATA 7pin cables to connect 4 SATA drives to each port and choose a Mainboard taht has 6 SATA on board (for example this one) and hurray, I can connect my 22 SATA devices for as low as about ~ 220 EUR (cpu, ram, psu, case not counted) Question: WOULD THAT WORK? And if not, why? 2nd Question: If I go for the 4220 or 4224 Model, I have internal Mini SAS connectors. Am I right in assuming that the backplane than acts as a "SAS Expander"? And can I just plug these SAS connectors into any SAS port I can find on my controller / mainboard or are there certain requirements? I know that SATA port multipliers only work with controllers that are ready for that. But isn't this expansion already implemented in the SAS standard? I am sorry that this is a very broad question, but I really spent the last week reading up and it seems to be not so clear! Especially all the controlling hardware specifications! 3rd Question: A lot of hardware specs feature "internal channels" and "internal connectors". The connecors are the physical numbers of places where I can plug a cable in. I got that. But are the "internal channels" always the maximum numbers of physical drives that can be used in the end? Or can I enhance this further by Expanders/Fanouts? 4th and last question: What do you think about the setup so far? Do you know any good alternatives? Maby I am completely going the wrong way and some DAS would be way better? Are there any comparable chassis available in europe? Please feel free to say whatever you think is relevant to the subject!

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  • RHCS: GFS2 in A/A cluster with common storage. Configuring GFS with rgmanager

    - by Pavel A
    I'm configuring a two node A/A cluster with a common storage attached via iSCSI, which uses GFS2 on top of clustered LVM. So far I have prepared a simple configuration, but am not sure which is the right way to configure gfs resource. Here is the rm section of /etc/cluster/cluster.conf: <rm> <failoverdomains> <failoverdomain name="node1" nofailback="0" ordered="0" restricted="1"> <failoverdomainnode name="rhc-n1"/> </failoverdomain> <failoverdomain name="node2" nofailback="0" ordered="0" restricted="1"> <failoverdomainnode name="rhc-n2"/> </failoverdomain> </failoverdomains> <resources> <script file="/etc/init.d/clvm" name="clvmd"/> <clusterfs name="gfs" fstype="gfs2" mountpoint="/mnt/gfs" device="/dev/vg-cs/lv-gfs"/> </resources> <service name="shared-storage-inst1" autostart="0" domain="node1" exclusive="0" recovery="restart"> <script ref="clvmd"> <clusterfs ref="gfs"/> </script> </service> <service name="shared-storage-inst2" autostart="0" domain="node2" exclusive="0" recovery="restart"> <script ref="clvmd"> <clusterfs ref="gfs"/> </script> </service> </rm> This is what I mean: when using clusterfs resource agent to handle GFS partition, it is not unmounted by default (unless force_unmount option is given). This way when I issue clusvcadm -s shared-storage-inst1 clvm is stopped, but GFS is not unmounted, so a node cannot alter LVM structure on shared storage anymore, but can still access data. And even though a node can do it quite safely (dlm is still running), this seems to be rather inappropriate to me, since clustat reports that the service on a particular node is stopped. Moreover if I later try to stop cman on that node, it will find a dlm locking, produced by GFS, and fail to stop. I could have simply added force_unmount="1", but I would like to know what is the reason behind the default behavior. Why is it not unmounted? Most of the examples out there silently use force_unmount="0", some don't, but none of them give any clue on how the decision was made. Apart from that I have found sample configurations, where people manage GFS partitions with gfs2 init script - https://alteeve.ca/w/2-Node_Red_Hat_KVM_Cluster_Tutorial#Defining_The_Resources or even as simply as just enabling services such as clvm and gfs2 to start automatically at boot (http://pbraun.nethence.com/doc/filesystems/gfs2.html), like: chkconfig gfs2 on If I understand the latest approach correctly, such cluster only controls whether nodes are still alive and can fence errant ones, but such cluster has no control over the status of its resources. I have some experience with Pacemaker and I'm used to that all resources are controlled by a cluster and an action can be taken when not only there are connectivity issues, but any of the resources misbehave. So, which is the right way for me to go: leave GFS partition mounted (any reasons to do so?) set force_unmount="1". Won't this break anything? Why this is not the default? use script resource <script file="/etc/init.d/gfs2" name="gfs"/> to manage GFS partition. start it at boot and don't include in cluster.conf (any reasons to do so?) This may be a sort of question that cannot be answered unambiguously, so it would be also of much value for me if you shared your experience or expressed your thoughts on the issue. How does for example /etc/cluster/cluster.conf look like when configuring gfs with Conga or ccs (they are not available to me since for now I have to use Ubuntu for the cluster)? Thanks you very much!

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  • XNA Multiplayer Games and Networking

    - by JoshReuben
    ·        XNA communication must by default be lightweight – if you are syncing game state between players from the Game.Update method, you must minimize traffic. That game loop may be firing 60 times a second and player 5 needs to know if his tank has collided with any player 3 and the angle of that gun turret. There are no WCF ServiceContract / DataContract niceties here, but at the same time the XNA networking stack simplifies the details. The payload must be simplistic - just an ordered set of numbers that you would map to meaningful enum values upon deserialization.   Overview ·        XNA allows you to create and join multiplayer game sessions, to manage game state across clients, and to interact with the friends list ·        Dependency on Gamer Services - to receive notifications such as sign-in status changes and game invitations ·        two types of online multiplayer games: system link game sessions (LAN) and LIVE sessions (WAN). ·        Minimum dev requirements: 1 Xbox 360 console + Creators Club membership to test network code - run 1 instance of game on Xbox 360, and 1 on a Windows-based computer   Network Sessions ·        A network session is made up of players in a game + up to 8 arbitrary integer properties describing the session ·        create custom enums – (e.g. GameMode, SkillLevel) as keys in NetworkSessionProperties collection ·        Player state: lobby, in-play   Session Types ·        local session - for split-screen gaming - requires no network traffic. ·        system link session - connects multiple gaming machines over a local subnet. ·        Xbox LIVE multiplayer session - occurs on the Internet. Ranked or unranked   Session Updates ·        NetworkSession class Update method - must be called once per frame. ·        performs the following actions: o   Sends the network packets. o   Changes the session state. o   Raises the managed events for any significant state changes. o   Returns the incoming packet data. ·        synchronize the session à packet-received and state-change events à no threading issues   Session Config ·        Session host - gaming machine that creates the session. XNA handles host migration ·        NetworkSession properties: AllowJoinInProgress , AllowHostMigration ·        NetworkSession groups: AllGamers, LocalGamers, RemoteGamers   Subscribe to NetworkSession events ·        GamerJoined ·        GamerLeft ·        GameStarted ·        GameEnded – use to return to lobby ·        SessionEnded – use to return to title screen   Create a Session session = NetworkSession.Create(         NetworkSessionType.SystemLink,         maximumLocalPlayers,         maximumGamers,         privateGamerSlots,         sessionProperties );   Start a Session if (session.IsHost) {     if (session.IsEveryoneReady)     {        session.StartGame();        foreach (var gamer in SignedInGamer.SignedInGamers)        {             gamer.Presence.PresenceMode =                 GamerPresenceMode.InCombat;   Find a Network Session AvailableNetworkSessionCollection availableSessions = NetworkSession.Find(     NetworkSessionType.SystemLink,       maximumLocalPlayers,     networkSessionProperties); availableSessions.AllowJoinInProgress = true;   Join a Network Session NetworkSession session = NetworkSession.Join(     availableSessions[selectedSessionIndex]);   Sending Network Data var packetWriter = new PacketWriter(); foreach (LocalNetworkGamer gamer in session.LocalGamers) {     // Get the tank associated with this player.     Tank myTank = gamer.Tag as Tank;     // Write the data.     packetWriter.Write(myTank.Position);     packetWriter.Write(myTank.TankRotation);     packetWriter.Write(myTank.TurretRotation);     packetWriter.Write(myTank.IsFiring);     packetWriter.Write(myTank.Health);       // Send it to everyone.     gamer.SendData(packetWriter, SendDataOptions.None);     }   Receiving Network Data foreach (LocalNetworkGamer gamer in session.LocalGamers) {     // Keep reading while packets are available.     while (gamer.IsDataAvailable)     {         NetworkGamer sender;          // Read a single packet.         gamer.ReceiveData(packetReader, out sender);          if (!sender.IsLocal)         {             // Get the tank associated with this packet.             Tank remoteTank = sender.Tag as Tank;              // Read the data and apply it to the tank.             remoteTank.Position = packetReader.ReadVector2();             …   End a Session if (session.AllGamers.Count == 1)         {             session.EndGame();             session.Update();         }   Performance •        Aim to minimize payload, reliable in order messages •        Send Data Options: o   Unreliable, out of order -(SendDataOptions.None) o   Unreliable, in order (SendDataOptions.InOrder) o   Reliable, out of order (SendDataOptions.Reliable) o   Reliable, in order (SendDataOptions.ReliableInOrder) o   Chat data (SendDataOptions.Chat) •        Simulate: NetworkSession.SimulatedLatency , NetworkSession.SimulatedPacketLoss •        Voice support – NetworkGamer properties: HasVoice ,IsTalking , IsMutedByLocalUser

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  • Forms Authentication logs out very quickly , locally works fine !!!

    - by user319075
    Hello to all, There's a problem that i am facing with my hosting company, I use a project that uses FormsAuthentication and the problem is that though it successfully logs in, it logs out VERY QUICKLY, and i don't know what could be the cause of that, so in my web.config file i added those lines: <authentication mode="Forms" > <forms name="Nadim" loginUrl="Login.aspx" defaultUrl="Default.aspx" protection="All" path="/" requireSSL="false"/> </authentication> <authorization> <deny users ="?" /> </authorization> <sessionState mode="StateServer" stateConnectionString="tcpip=localhost:42424" cookieless="false" timeout="1440"> </sessionState> and this is the code i use in my custom login page : protected void PasswordCustomValidator_ServerValidate(object source, ServerValidateEventArgs args) { try { UsersSqlDataSource.SelectParameters.Clear(); UsersSqlDataSource.SelectCommand = "Select * From Admins Where AdminID='" + IDTextBox.Text + "' and Password='" + PassTextBox.Text + "'"; UsersSqlDataSource.SelectCommandType = SqlDataSourceCommandType.Text; UsersSqlDataSource.DataSourceMode = SqlDataSourceMode.DataReader; reader = (SqlDataReader)UsersSqlDataSource.Select(DataSourceSelectArguments.Empty); if (reader.HasRows) { reader.Read(); if (RememberCheckBox.Checked == true) Page.Response.Cookies["Admin"].Expires = DateTime.Now.AddDays(5); args.IsValid = true; string userData = "ApplicationSpecific data for this user."; FormsAuthenticationTicket ticket1 = new FormsAuthenticationTicket(1, IDTextBox.Text, System.DateTime.Now, System.DateTime.Now.AddMinutes(30), true, userData, FormsAuthentication.FormsCookiePath); string encTicket = FormsAuthentication.Encrypt(ticket1); Response.Cookies.Add(new HttpCookie(FormsAuthentication.FormsCookieName, encTicket)); Response.Redirect(FormsAuthentication.GetRedirectUrl(IDTextBox.Text, RememberCheckBox.Checked)); //FormsAuthentication.RedirectFromLoginPage(IDTextBox.Text, RememberCheckBox.Checked); } else args.IsValid = false; } catch (SqlException ex) { ErrorLabel.Text = ex.Message; } catch (InvalidOperationException) { args.IsValid = false; } catch (Exception ex) { ErrorLabel.Text = ex.Message; } Also you will find that line of code: FormsAuthentication.RedirectFromLoginPage(IDTextBox.Text, RememberCheckBox.Checked); is commented because i thought there might be something wrong with the ticket when i log in , so i created it manually , every thing i know i tried but nothing worked, so does anyone have any idea what is the problem ? Thanks in advance, Baher.

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  • How do I access session data in Jinja2 templates (Bottle framework on app engine)?

    - by TylerW
    Hello! I'm running the micro framework Bottle on Google App Engine. I'm using Jinja2 for my templates. And I'm using Beaker to handle the sessions. I'm still a pretty big Python newbie and am pretty stoked I got this far :) My question is how do I access the session data within the templates? I can get the session data no problem within the actual python code. And I could pass the session data each time I call a jinja template. But since I need the session data in the main menu bar of the site... that means I would have to pass it on every single page. Does anyone know if I can access it directly in the templates? For example I need the session data for my header links: Home | FAQ | Login or Home | FAQ | Logout Any help is greatly appreciated! :D

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