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  • XCode can't find headers in /usr/include

    - by mindthief
    Hi all, I'm trying to use standard system header files in my C++ XCode project: #include <openssl/bio.h> #include <openssl/ssl.h> #include <openssl/err.h> The build fails and it complains: "Openssl/bio.h: No such file or directory" I added /usr/include to the "Header Search Paths" in Project settings, but that doesn't fix it. I COULD fix it by adding the whole path like: #include </usr/include/openssl/bio.h> -- but the project is full of similar includes and I don't want to change all of them this way. Also, I feel I shouldn't have to do this. Another way to fix it would be as another thread mentioned, which is to add /usr/include to User Header Search Paths. But if I do that, then I'd have to change all the angle brackets < to quotes "", which again seems like a hack. I mean, these are standard system header files so I feel it should be something simple, not requiring these kinds of hacks. Any ideas? Thanks!

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  • Having trouble with confusing behaviour of error between debug and release modes in Xcode

    - by Cocorico
    Hi guys, I am confused over something (what is new!). I have an iPhone program I am writing and using some sqlite in a certain method, and there is some error which is giving me a message that says "Program received signal: “EXC_BAD_ACCESS” Okay, so I am trying to hunt down why this is doing this, and I notice something: When I run the program in debug mode, it gives me this error every single time I access this method (I test on the device). However when I run the program in release mode, I can access this method 2 times, and then it will give me this error the third time. So I mean, can someone just give me an explanation of what might cause this, I think that maybe deep-down I am not that smart on the difference in XCode of debug and release modes. I think that release mode does optimizing, and I guess the actual assembly machine code comes out different, yes? I AM A BIG NEWBIE USER UNFORTUNATELY! I am not clear on a lot of things like this, or whether it needs for I to remove nslog commands in the release build and such. Maybe I should just post the actual code in separate Stack OVerflow post, and see if people can see the error, then maybe this all become clear to me.

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  • How to install previously-archived apps from xcode organizer to my iphone

    - by Ben Clayton
    Hi all. Xcode keeps an archive of all the versions of my apps that I've submitted to the app store in the 'archived applications' section. I assumed using this I could install an old version of an app to my device, in order to reproduce any problems my client may have had with that particular version. However, when I try to do this I get an error: 'this executable was signed with invalid entitlements, the entitlements specified in your applications code signing entitlements do not match those specified in your provisioning profile' The original app was signed using our App Store distribution certificate, and I use the Organizer interface to re-sign it using our Developer profile. select the archived app select the version I want to test click 'share' select 'iphone developer' next to identity save to disk (saves the ipa file) then copy the ipa to the device using the little + button you see next to 'applications' on the screen you get when you select the connected device. Then I get the error, and the app isn't installed. Is there something obvious I'm doing wrong here? Or is there a different process to re-install an archived app to my device? Thanks,

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  • Organising files and classes in XCode (iPhone application)

    - by pulegium
    It's a generic question and really a newbie one too, so bear with me... I'm playing with some iPhone development, and trying to create a simple "flip type" application. Nothing sophisticated, let's say on the flip side is a short application summary, bit like 'help' and on the main screen is a simple board game, let's say tic-tac-toe or similar. Now, XCode has generated me 'Main View', 'Flipside View' and 'Application Delegate' folders, with default template files in them. Now the question is where do I create appropriate 'MVC' classes? Let's say (V)iew classes are going to be the ones that have been automatically created. So the Flipside view class is responsible for generating text/images etc on the 'help' view. 'Main View' class is what draws the items on the table and updates the counters, etc. Where should I place the 'controller' class? And also, should it only be dealing with proxying only to the model? According to this the controller method is called from the view and manipulates the method classes. Similarly, the results from model are passed back to the view class by the controller issuing the calls to appropriate view methods. Similarly, where does the model class go? or should I just create a new folder for each, controller and model class files? What I'm after is the best practices, or just a short description how people normally structure their applications. I know it's very specific and also undefined... I came from Django background, so the way stuff is organised there is slightly different. Hope this makes sense, sorry if it's all bit vague, but I have to start somewhere :) And yes I've read quite few docs on the apple developer site, but trouble is that the documents are either going into too much detail about the language/framework/etc and the examples are way too simplistic. Actually, this leads me to the final question, has anyone know any good example of relatively complete application tutorial which I could use as a reference in organising my files?...

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  • Moving Computer Player in Xcode

    - by user1631497
    I am working on a 2d game using xcode and objective-c. I am trying to make my enemy player move left if I am left of him, until he is touching my character. The same will go when I am right of him. Basically just trying to get him to move towards me. But my code to do so is not working. So I have my code that says the following -(void)moveTowardsCharacter { enemyLeftTimer = [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(goEnemyLeft) userInfo:nil repeats:YES]; if (enemyLeftTimer == nil){ enemyLeftTimer = [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(goEnemyLeft) userInfo:nil repeats:YES]; } } -(IBAction)enemyStopLeft { if (CGRectIntersectsRect(bluebox.frame, redbox.frame)) { [enemyLeftTimer invalidate]; enemyLeftTimer = nil; } } -(void)goEnemyLeft { if (redbox.center.x + [self getRedboxWidthLeft] > bluebox.center.x + [self getBlueboxWidthRight]) { redbox.center = CGPointMake(redbox.center.x -5, redbox.center.y); } } So the first bit is saying for it to set up a timer to continue moving left. The next will stop the timer if my player(bluebox) and the Computer player(redbox) collide. Finally, the thing that actually tells it to go left, but only if the bluebox is left of the redbox. The getRedBoxWidth Left and getBlueBoxWidthRight are just voids that get, well, the left and right edges. If you could, please help try and solve this code. Thank You.

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  • SVN: Create a dump file of a folder

    - by DarkJaff
    I'm trying to create a dump file of a folder in my SVN repository.(My goal is to import this dump on another repository, but that's another story). I've read like 20 pages about this and they all tell me to use svndumpfilter but I can't seem to make it work. Here is my command: C:\>svnadmin dump d:/SvnData/TestingSVN/ | svndumpfilter include /TestingSVN/Trunk/Fms/ > d:\FMS.txt The output in the command line is this strange thing: Including prefixes: '/TestingSVN/Trunk/Fms' * Dumped revision 0. Revision 0 com*m iDtutmepde da sr e0v.isi n 1. Revision 1 committed as 1. * Dumped revision 2. Revision 2 committed a*s D2u.mpe revision 3. Revisio*n D3u mcpoemdm irtetveids iaosn 34.. Revision* 4D ucmopmemdi trteevdi saiso n4 .5. Revision 5 com*m iDtutmepde da sr e5v.isi n 6. Revision 6 commi*t tDeudm paesd 6r.evi ion 7. Revisio*n D7u mcpoemdm irtetveids iaosn 78.. Revision *8 Dcuommpmeidt treedv iassi o8n. 9. Revision 9* cDoummmpietdt erde vaiss i9o.n 1 . Revisi*o nD u1m0p ecdo mrmeivtitseido na s1 11.0 . Revision 11 *c oDmummiptetde dr eavsi s1i1o.n 1 . Revision 12 committed* aDsu m1p2e.d r vision 13. Revision 13 committ*e dD uamsp e1d3 .rev sion 14. Revision 14 commit*t eDdu mapse d1 4r.evi ion 15. Revision 15 committed as 15. * Dumped revision 16. Revision 16 committed as 16. Dropped 83 nodes: '/Branches' '/Branches/305' '/Branches/305/New Text Document.txt' '/Fms' '/Fms/ADPropertySheet.cpp'** etc. for 83 nodes... Also, the dump file itself is only 3 kb and contain no real data, only things like that (this is not the complete dump, just a sample) SVN-fs-dump-format-version: 2 UUID: 592fc9f0-5994-e841-a4dc-653714c95216 Revision-number: 0 Prop-content-length: 56 Content-length: 56 K 8 svn:date V 27 2009-06-19T15:05:52.001352Z PROPS-END Revision-number: 1 Prop-content-length: 112 Content-length: 112 K 7 svn:log V 38 This is an empty revision for padding. K 8 svn:date V 27 2009-06-19T15:11:29.378511Z PROPS-END Can anybody help me sort this out?

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  • Mac OS - Built SVN from source, now Apache2 not loading sites

    - by Geuis
    This relates to another question I asked earlier today. I built SVN 1.6.2 from source. In the process, it has completely screwed up my dev environment. After I built SVN, Apache wasn't loading. It was giving me this error: Syntax error on line 117 of /private/etc/apache2/httpd.conf: Cannot load /usr/libexec /apache2/mod_dav_svn.so into server: dlopen(/usr/libexec/apache2/mod_dav_svn.so, 10): no suitable image found. Did find:\n\t/usr/libexec/apache2/mod_dav_svn.so: mach-o, but wrong architecture It appears that SVN over-wrote the old mod_dav_svn.so and I am not able to get it to build as FAT, and I can't recover whatever was originally there. I resolved this(temporarily?) by commenting out the line that was loading the mod_dav_svn.so and got Apache to start at this point. However, even though Apache is running I am now getting this error when trying to access my dev sites: Directory index forbidden by Options directive: /usr/share/tomcat6/webapps/ROOT/ I have Apache2 sitting in front of Tomcat6. I access my local dev site using the internal name "http://localthesite". I have had virtual directories set up that have worked until this SVN debacle. Tomcat is installed at /usr/local/apache-tomcat, and webapps is /usr/local/apache-tomcat/webapps. Our production servers deploy tomcat to /usr/share/tomcat6, so I have symlinks setup on my system to replicate this as well. These point back to the actual installation path. This has all been working fine as well. None of our configurations for Apache2, Tomcat, or .htaccess have changed. Over the weekend, I performed a "Repair Disk Permissions" on the system. This was before I discovered the mod_dav_svn.so problem. I have been reading up on this all morning and the most common answer is that there is an Options -Indexes set. We have this in a config file, but it was there before and when I removed it during testing, I still got the same errors from Apache. At this point, I'm assuming I either totally borked the native Apache2 installation on this Mac, or that there is a permissions error somewhere that I'm missing. The permissions error could be from the SVN installation, or from my repair process. Does anyone have any idea what could be the problem? I'm totally blocked right now and have no idea where to check next.

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  • Creating an Objective-C++ Static Library in Xcode

    - by helixed
    So I've developed an engine for the iPhone with which I'd like to build a couple different games. Rather than copy and paste the files for the engine inside of each game's project directory, I'd a way to link to the engine from each game, so if I need to make a change to it I only have to do so once. After reeding around a little bit, it seems like static libraries are the best way to do this on the iPhone. I created a new project called Skeleton and copied all of my engine files over to it. I used this guide to create a static library, and I imported the library into a project called Chooser. However, when I tried to compile the project, Xcode started complaining about some C++ data structures I included in a file called ControlScene.mm. Here's my build errors: "operator delete(void*)", referenced from: -[ControlScene dealloc] in libSkeleton.a(ControlScene.o) -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::deallocate(operation_t*, unsigned long)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::deallocate(operation_t**, unsigned long)in libSkeleton.a(ControlScene.o) "operator new(unsigned long)", referenced from: -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "std::__throw_bad_alloc()", referenced from: __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "___cxa_rethrow", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___cxa_end_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___gxx_personality_v0", referenced from: ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(ControlScene.o) ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(MenuLayer.o) "___cxa_begin_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) ld: symbol(s) not found collect2: ld returned 1 exit status If anybody could offer some insight as to why these problems are occuring, I'd appreciate it. Thanks, helixed

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  • Using GraphicsServices.h/GSEvent as well as compiling CLI iPhone tools with XCode

    - by Peter Hajas
    I sent this to KennyTM (has all the private framework headers on GitHub) but I figured I'd ask here too just in case someone has some good ideas or any way to help me out. I'm trying to write a command line utility that sends GSEvents to operate the keyboard, touch/drag elements onscreen, and operate hardware buttons (volume, home, sleep, etc.) I grabbed the MouseSupport code and tried to look through it, but I couldn't find the easiest way to send GSEvents. I'm hoping someone here can help me. First, what's the simplest way to declare a GSEvent and send it? I looked at the iPhone development wiki, but the documentation was very vague. I understand that there's a purple event port (?) that I have to send these events to, but I don't understand how to do that. Could someone offer examples for, say, touching at a coordinate, typing a certain key, or pressing a hardware button? Also, do I have to write or do anything special if I want this utility to operate all applications as well as Springboard? I don't know if this is a special case because I want it at the OS level. Ideally, I would SSH into the phone, start the program, and it would send GSEvents that would be handled by whatever application was open. As far as compiling this code, is there any way to do so under XCode? I don't know what sort of project template I should use (if any) and this is throwing me off. I don't need "build and go" support, I'm more than happy to scp the program over to the phone. I understand that compiling the code is also feasible on the phone. I have all of the headers from the SDK on my phone along with iphone-gcc, but when compiling some test programs I still get errors about not finding mach headers and CoreFoundation. Is there an easier way to do this? Lastly, are there other guides or pieces of literature that anyone can point me towards for learning more about this? I'm excited to get into open iPhone development (I have experience with the official SDK, but I want to go deeper). Thanks for any and all help people can offer!

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  • I keep on getting "save operation failure" after any change on my XCode Data Model

    - by Philip Schoch
    I started using Core Data for iPhone development. I started out by creating a very simple entity (called Evaluation) with just one string property (called evaluationTopic). I had following code for inserting a fresh string: - (void)insertNewObject { // Create a new instance of the entity managed by the fetched results controller. NSManagedObjectContext *context = [fetchedResultsController managedObjectContext]; NSEntityDescription *entity = [[fetchedResultsController fetchRequest] entity]; NSManagedObject *newManagedObject = [NSEntityDescription insertNewObjectForEntityForName:[entity name] inManagedObjectContext:context]; // If appropriate, configure the new managed object. [newManagedObject setValue:@"My Repeating String" forKey:@"evaluationTopic"]; // Save the context. NSError *error; if (![context save:&error]) { // Handle the error... } [self.tableView reloadData]; } This worked perfectly fine and by pushing the +button a new "My Repeating String" would be added to the table view and be in persistent store. I then pressed "Design - Add Model Version" in XCode. I added three entities to the existing entity and also added new properties to the existing "Evaluation" entity. Then, I created new files off the entities by pressing "File - New File - Managed Object Classes" and created a new .h and .m file for my four entities, including the "Evaluation" entity with Evaluation.h and Evaluation.m. Now I changed the model version by setting "Design - Data Model - Set Current Version". After having done all this, I changed my insertMethod: - (void)insertNewObject { // Create a new instance of the entity managed by the fetched results controller. NSManagedObjectContext *context = [fetchedResultsController managedObjectContext]; NSEntityDescription *entity = [[fetchedResultsController fetchRequest] entity]; Evaluation *evaluation = (Evaluation *) [NSEntityDescription insertNewObjectForEntityForName:[entity name] inManagedObjectContext:context]; // If appropriate, configure the new managed object. [evaluation setValue:@"My even new string" forKey:@"evaluationSpeechTopic"]; // Save the context. NSError *error; if (![context save:&error]) { // Handle the error... } [self.tableView reloadData]; } This does not work though! Every time I want to add a row the simulator crashes and I get the following: "NSInternalInconsistencyException', reason: 'This NSPersistentStoreCoordinator has no persistent stores. It cannot perform a save operation.'" I had this error before I knew about creating new version after changing anything on the datamodel, but why is this still coming up? Do I need to do any mapping (even though I just added entities and properties that did not exist before?). In the Apple Dev tutorial it sounds very easy but I have been struggling with this for long time, never worked after changing model version.

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  • Use Apache authentication + authorization to control access to Subversion subdirectories

    - by Stefan Lasiewski
    I have a single SVN repo at /var/svn/ with a few subdirectories. Staff must be able to access the top-level directory and all subdirectories within it, but I want to restrict access to subdirectories using alternate htpasswd files. This works for our Staff. <Location /> DAV svn SVNParentPath /var/svn AuthType Basic AuthBasicProvider ldap # mod_authnz_ldap AuthzLDAPAuthoritative off AuthLDAPURL "ldap.example.org:636/ou=people,ou=Unit,ou=Host,o=ldapsvc,dc=example,dc=org?uid?sub?(objectClass=PosixAccount)" AuthLDAPGroupAttribute memberUid AuthLDAPGroupAttributeIsDN off Require ldap-group cn=staff,ou=PosixGroup,ou=Unit,ou=Host,o=ldapsvc,dc=example,dc=org </Location> Now, I am trying to restrict access to a subdirectory with a separate htpasswd file, like this: <Location /customerA> DAV svn SVNParentPath /var/svn # mod_authn_file AuthType Basic AuthBasicProvider file AuthUserFile /usr/local/etc/apache22/htpasswd.customerA Require user customerA </Location> I can use Firefox and curl to browse to this folder fine: curl https://svn.example.org/customerA/ --user customerA:password But I cannot use check out this SVN repository: $ svn co https://svn.example.org/customerA/ svn: Repository moved permanently to 'https://svn.example.org/customerA/'; please relocate And on the server logs, I get this strange error: # httpd-access.log 192.168.19.13 - - [03/May/2010:16:40:00 -0700] "OPTIONS /customerA HTTP/1.1" 401 401 192.168.19.13 - customerA [03/May/2010:16:40:00 -0700] "OPTIONS /customerA HTTP/1.1" 301 244 # httpd-error.log [Mon May 03 16:40:00 2010] [error] [client 192.168.19.13] Could not fetch resource information. [301, #0] [Mon May 03 16:40:00 2010] [error] [client 192.168.19.13] Requests for a collection must have a trailing slash on the URI. [301, #0] My question: Can I restrict access to Subversion subdirectories using Apache access controls? DocumentRoot is commented out, so it's not clear that the FAQ at http://subversion.apache.org/faq.html#http-301-error applies.

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  • Migrating complex SVN branch hierarchy to Mercurial

    - by Christian Hang
    Our team has been using SVN for managing an application of decent size and over time a rather complex hierarchy of branches and tags has built up, which is following the basic standard layout for SVN repositories, but is more nested: |-trunk |-branches | |-releases | | |-releaseA | | `-releaseB | `-features | |-featureX | `-featureY |-tags |-releaseA | |-beta | `-RTP `-releaseB |-beta `-RTP (The feature branches are obviously temporary branches but we have to take them into consideration as it won't be feasible to close all of them at once in the near future) For several reasons but primarily because merges have been becoming an increasing pain, we are considering to switch to Mercurial. The main problem we are currently facing is migrating the existing code base without losing our history. I've tried several migration tools (e.g., yasvn2hg, hg convert and svn2hg) with yasvn2hg being the most promising, but none of them seem to be able to deal with nested hierarchies but they all assume that branches and tags are organized in one flat directory respectively. The choice between named branches or clones as the conversion target of old SVN branches is not a limiting factor in this case, as either solution would be appreciated. We are currently experimenting with both options and how they would fit into our current processes but haven't decided on one yet. I'd obviously be interested in recommendations or experiences with similar setups concerning that issue as well. So, what is the best way to convert a nested SVN branch hierarchy like this to Mercurial? Converting one branch at a time into a separate repository would be quite annoying and I am not sure if that would be the right approach in the first place, depending on how the tools handle historic merges and need to be aware of all other branches?

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  • What does this svn2git error mean?

    - by Hisham
    I am trying to import my repository from svn to git using svn2git, but it seems like it's failing when it hits a branch. What's the problem? Found possible branch point: https://s.aaa.com/repo/trunk/project => https://s.aaa.com/repo/branches/project-beta1.0, 128 Use of uninitialized value in substitution (s///) at /opt/local/libexec/git-core/git-svn line 1728. Use of uninitialized value in concatenation (.) or string at /opt/local/libexec/git-core/git-svn line 1728. refs/remotes/trunk: 'https://s.aaa.com/repo' not found in '' Running command: git branch -l --no-color * master Running command: git branch -r --no-color trunk Running command: git checkout trunk Note: checking out 'trunk'. You are in 'detached HEAD' state. You can look around, make experimental changes and commit them, and you can discard any commits you make in this state without impacting any branches by performing another checkout. If you want to create a new branch to retain commits you create, you may do so (now or later) by using -b with the checkout command again. Example: git checkout -b new_branch_name HEAD is now at f4e6268... Changing svn repository in cap files Running command: git branch -D master Deleted branch master (was f4e6268). Running command: git checkout -f -b master Switched to a new branch 'master' Running command: git gc Counting objects: 450, done. Delta compression using up to 2 threads. Compressing objects: 100% (368/368), done. Writing objects: 100% (450/450), done. Total 450 (delta 63), reused 450 (delta 63)

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  • SVN commit using cruise control

    - by pratap
    hi all, i am using cruise control to automate the svn commit process. but the execution of svn commit command restores the files which i deleted from my working copy. the way i am doing is. 1. delete some files in my working copy.( no. of files in my WC is less than no. of files in repository) 2. execute svn command using cruise control. <exec executable="svn.exe"> <buildArgs>ci -m "test msg" --no-auth-cache --non-interactive</buildArgs> <buildTimeoutSeconds>1000</buildTimeoutSeconds> </exec> result: the deleted files are restored in my WC... Can someone help me in figuring out where i have gone wrong... or if i have to do some changes / configurations... thank u all. regards. uday

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  • Need a less frustrating alternative to SVN

    - by hatingSVN
    It seems to me that whenever I try to do something in SVN, something messes up: Something as simple as renaming a directory would often cause an error of some sort when checking in the commit. Reverting changes to files, which was probably exactly what SVN was designed for, is incredibly error prone. Checking in a previous version is bound to blow up with some inconsistency error, and a series of unintuitive steps are required to correctly do it. Problems occur often and are usually extremely frustrating to fix. Fixing SVN problems for me involves countless attempts to commit a version of the code, getting an error, deleting the project, checking in the project, and repeat. It should be easy for multiple people to work on the project and commit changes. It is not. When you try to commit a file after someone else committed the same file, SVN is guaranteed to blow up. I haven't even mentioned branching and merging. No surprises here, merging is very prone to errors and the errors are difficult to correct. /rant What version control software best minimizes my frustrations?

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  • How to assign correct permissions to both webserver and svn users ?

    - by Patrick
    I've an issue with files ownerships. I have a drupal website and the "files" folder needs to be owned by "www-data" in order to let the users to upload files with php. However I'm now using svn and I need all folders and files to be own by "svnuser" in order to work. So now, I guess I need to add both users to a group with proper permissions. I'm not sure what exactly to do, could you tell me what are the exact necessary steps ? thanks

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  • What's the simplest configuration of SVN on a Windows Server to avoid plain text password storage?

    - by detly
    I have an SVN 1.6 server running on a Windows Server 2003 machine, served via CollabNet's svnserve running as a service (using the svn protocol). I would like to avoid storing passwords in plain text on the server. Unfortunately, the default configuration and SASL with DIGEST-MD5 both require plain text password storage. What is the simplest possible way to avoid storing passwords in plain text? My constraints are: Path-based access control to the SVN repository needs to be possible (currently I can use an authz file). As far as I know, this is more-or-less independent of the authentication method. Active directory is available, but it's not just domain-connected windows machines that need to authenticate: workgroup PCs, Linux PCs and software that uses PySVN to perform SVN operations all need to be able to access the repositories. Upgrading the SVN server is feasible, as is installing additional software.

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  • Why can't SVN checkout into a virtualbox shared folder?

    - by Alex Waters
    I am trying to checkout into the virtualbox shared folder with svn 1.7 in ubuntu 12.04 running as a guest on a windows 7 host. I had read that this error was a 1.6 problem, and updated - but am still receiving the error: svn: E000071: Can't move '/mnt/hostShare/code/www/.svn/tmp/svn-hsOG5X' to '/mnt/hostShare/code/www/trunk/statement.aspx?d=201108': Protocol error I found this blog post about the same error in a mac environment, but am finding that changing the folder/file permissions does nothing. vim .svn/entires just has the number 12 - does this need to be changed? Thank you for any assistance! (just another reason for why I prefer git...)

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  • Xcode 3.2 says the version of iPhone OS isn't supported when my iPhone OS is version 3.1.3

    - by fr0man
    I just went through the whole certificate/keychain/provisioning/appID/profile/DNA test process to get my app running on my iPhone. Turns out my iPhone OS was out of date (3.0.1 I think), so I updated it. Now it says The version of iPhone OS on “Stefanie's phone” does not match any of the versions of iPhone OS supported for development with this copy of Xcode. Please restore the device to a version of the OS listed below. If necessary, the latest version of Xcode is available here. OS Installed on Stefanie's phone 3.1.3 (7E18) Xcode Supported iPhone OS Versions 3.1.2 (7D11) 3.1.1 (7C146) 3.1.1 (7C145) 3.1 (7C144) 3.0.1 (7A400) 3.0 2.2.1 2.2 2.1.1 2.1 2.0.2 (5C1) 2.0.1 (5B108) 2.0 (5A347) But I have Xcode 3.2.1, which is supposed to support iPhone OS 3.1.3. What am I doing wrong? I have a cruddy internet connection (HughesNet), so I can't upgrade the Xcode SDK without it taking literally days.

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  • Xcode 3.1.2 locks up when loading C++ project...?

    - by Stabledog
    I have a project which builds correctly from the command line. On one of my Macs (10.5) running Xcode 3.1.2, I can load it and build it in the Xcode IDE. On my other Mac (same configuration of software), Xcode sometimes loads the project, but always locks up with a spinning beach ball at some point before the build is done. Sometimes this occurs as the project is loaded, sometimes late in the build. I've tried doing a 'clean' on the project, I've tried pulling in the source code fresh from source control. So far, no luck -- I have to kill Xcode and in effect, cannot develop on this particular Mac. I've uninstalled and reinstalled Xcode. Any clues?

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  • Why do my Xcode default font starts to look ugly after some time, until I restart?

    - by mystify
    I plugged in an external monitor. All resolutions match perfectly. MacBookPro LCD is closed. After about 10 minutes my fonts in Xcode start to look very bad. Only in Xcode. When I restart the mac and don't use an external monitor, fonts look all right again. When I attach the monitor again, fonts look nice. Then I close XCode and reopen it: Fonts suck. All other fonts look great. It seems like Xcode isn't antialiasing them properly after something happens. For my observation it happens when I quit and reopen Xcode while an external monitor is in use. Only way to fix it then is to completely reboot. Is there a fix for this problem?

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  • TFS and SVN code Merge

    - by Mohanavel
    We are a small team of 8. 3 are from other country and they are using the Source controller as TFS and TFS server is also located there and they have only 4 licence. So we (5 developers) are using SVN source controller as local source controller and for every 3 days we are taking the TFS latest and merging the changes from and to SVN & TFS. Really this is overkilling and hour consuming task. They don't want to change the TFS ( Not event add ins ). So what i can use to merge the code between two source controllers. Is it i can use SVN-Bridge to Merge the code without changing or modifying the TFS Server. Please guide me on this. (Worst case they might go for add ins, for sure no other source controllers than Microsoft Product) hhhmmmmmm, i'm sitting in front of monitor and hitting the F5 on this page, Please save my hours.

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  • Monodevelop SVN 1.7 support

    - by Gustavo Rubio
    I'm trying to checkout an SVN repo and it does get checked out, however the solution is not opened by default. I then tried to simply open an already checked out folder and I do not get versioning support. I tried this in both Windows and Linux with no success with MonoDevelop 3.0.4 and 3.0.5 My guess is that since the .sln file is in the path /trunk/code/project/project.sln and the new 1.7 format keeps only one ".svn" folder at the top of the checked out folder (e.g. /home/gustavo/ProjectSrc/ ) hence MD not "finding" the versioned code. Anybody has had success using SVN 1.7 and MonoDevelop?

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  • SVN Authentication and authorization

    - by vijay.shad
    Hi, I have created a multi module maven project. Now I have shared the project with a internal SVN repository. Now I want to give authorization to user based on the module user is owner of. So if a user does not have right to a project; he/she will not be able to checkout the project form svn repository. But he/she will get a source release(sources.jar file) form maven repository for that project; if wanted. What should i do go get this done? My svn reposiroty is created by TortoiseSVN 1.6.6.

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  • Migrating from VisualSVN on windows to linux based svn

    - by Jonathan
    I'd like to migrate my svn repository from my local computer running windows and VisualSVN 2.1.2 to an svn app on webfaction (my Linux hosting solution). Initially I tried dumping the svn: svnadmin dump *path_to_repository* *dumpfile_name* and loading it on the Linux machine svnadmin load *dumpfile_name* I received the following error: svnadmin: Can't open file '*dumpfile_path_and_name*/format': Not a directory I found that on my Windows machine I do have a format folder under the repository. So I copied the entire repository to the Linux machine and tried: svnadmin load *path_to_repository_copy* I received the following error: svnadmin: Expected FS format between '1' and '3'; found format '4' what should I do?

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