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  • Yet another frustum culling question

    - by Christian Frantz
    This one is kinda specific. If I'm to implement frustum culling in my game, that means each one of my cubes would need a bounding sphere. My first question is can I make the sphere so close to the edge of the cube that its still easily clickable for destroying and building? Frustum culling is easily done in XNA as I've recently learned, I just need to figure out where to place the code for the culling. I'm guessing in my method that draws all my cubes but I could be wrong. My camera class currently implements a bounding frustum which is in the update method like so frustum.Matrix = (view * proj); Simple enough, as I can call that when I have a camera object in my class. This works for now, as I only have a camera in my main game class. The problem comes when I decide to move my camera to my player class, but I can worry about that later. ContainmentType CurrentContainmentType = ContainmentType.Disjoint; CurrentContainmentType = CamerasFrustrum.Contains(cubes.CollisionSphere); Can it really be as easy as adding those two lines to my foreach loop in my draw method? Or am I missing something bigger here? UPDATE: I have added the lines to my draw methods and it works great!! So great infact that just moving a little bit removes the whole map. Many factors could of caused this, so I'll try to break it down. cubeBoundingSphere = new BoundingSphere(cubePosition, 0.5f); This is in my cube constructor. cubePosition is stored in an array, The vertices that define my cube are factors of 1 ie: (1,0,1) so the radius should be .5. I least I think it should. The spheres are created every time a cube is created of course. ContainmentType CurrentContainmentType = ContainmentType.Disjoint; foreach (Cube block in cube.cubes) { CurrentContainmentType = cam.frustum.Contains(cube.cubeBoundingSphere); ///more code here if (CurrentContainmentType != ContainmentType.Disjoint) { cube.Draw(effect); } Within my draw method. Now I know this works because the map disappears, its just working wrong. Any idea on what I'm doing wrong?

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  • How far should an entity take care of its properties values by itself?

    - by Kharlos Dominguez
    Let's consider the following example of a class, which is an entity that I'm using through Entity Framework. - InvoiceHeader - BilledAmount (property, decimal) - PaidAmount (property, decimal) - Balance (property, decimal) I'm trying to find the best approach to keep Balance updated, based on the values of the two other properties (BilledAmount and PaidAmount). I'm torn between two practices here: Updating the balance amount every time BilledAmount and PaidAmount are updated (through their setters) Having a UpdateBalance() method that the callers would run on the object when appropriate. I am aware that I can just calculate the Balance in its getter. However, it isn't really possible because this is an entity field that needs to be saved back to the database, where it has an actual column, and where the calculated amount should be persisted to. My other worry about the automatically updating approach is that the calculated values might be a little bit different from what was originally saved to the database, due to rounding values (an older version of the software, was using floats, but now decimals). So, loading, let's say 2000 entities from the database could change their status and make the ORM believe that they have changed and be persisted back to the database the next time the SaveChanges() method is called on the context. It would trigger a mass of updates that I am not really interested in, or could cause problems, if the calculation methods changed (the entities fetched would lose their old values to be replaced by freshly recalculated ones, simply by being loaded). Then, let's take the example even further. Each invoice has some related invoice details, which also have BilledAmount, PaidAmount and Balance (I'm simplifying my actual business case for the sake of the example, so let's assume the customer can pay each item of the invoice separately rather than as a whole). If we consider the entity should take care of itself, any change of the child details should cause the Invoice totals to change as well. In a fully automated approach, a simple implementation would be looping through each detail of the invoice to recalculate the header totals, every time one the property changes. It probably would be fine for just a record, but if a lot of entities were fetched at once, it could create a significant overhead, as it would perform this process every time a new invoice detail record is fetched. Possibly worse, if the details are not already loaded, it could cause the ORM to lazy-load them, just to recalculate the balances. So far, I went with the Update() method-way, mainly for the reasons I explained above, but I wonder if it was right. I'm noticing I have to keep calling these methods quite often and at different places in my code and it is potential source of bugs. It also has a detrimental effect on data-binding because when the properties of the detail or header changes, the other properties are left out of date and the method has no way to be called. What is the recommended approach in this case?

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  • 30x Redirects and google page ranking

    - by Mechaflash
    I'm building a Drupal site where much of the content is going to be in static on specific pages. In Drupal, each piece of content (whether you like it or not) gets created its own page (node). To ensure that users do not view these nodes, I'm thinking about setting up a 30x redirect or a flat out 30x not found. Will this method effect me negatively for google? Is there a different method that you could propose that may be better?

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  • ...may not be used in this context...while serialization

    - by phenevo
    Hi, I've webservice and WebMethod [webMethod] public object GetObjects(Cars[] cars) { return Translator.ToObjects(Facade.GetObjects(cars); } public static object GetObjects(Cars cars) { List<Car> cars =new List<Country(...fillingcollection) return cars.ToArray(), } public static object ToObjects(object collection) { if(collection is Car[]) { return ConvertModelCarsToContractCars(collection), } public ModelCar[] ConvertModelCarsToContractCars(Cars[] collection) { ...there is rewriting pool... } And I get exception at side of client: There was an error generating the XML document. I'm using this function to check collection which I would send to the client and it works, doesn't return exceptions: public static void SerializeContainer(object obj) { try { // Make sure even the construsctor runs inside a // try-catch block XmlSerializer ser = new XmlSerializer(typeof(object)); TextWriter w = new StreamWriter(@"c:\list.xml"); ser.Serialize(w, obj); w.Close(); } catch (Exception ex) { DumpException(ex); } } Interesting is when collection has only One element [webmethod] works fine, but when is more it brokes

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  • Is my JavaScript/jQuery methodology good? [migrated]

    - by absentx
    I am seeking critique on what has become my normal methodology of writing JavaScript code. I have become heavily reliant on the jQuery library, but I think this has helped me learn the native language better also. Anyway, please critique the following style of JavaScript coding... Buried are a lot of questions of scope; if you could point out the strengths and weaknesses of this style I would appreciate it. var critique ={ start: function(){ globalness = 'GLOBAL-GLOBAL'; //Available to all critique's methods var notglobalness = 'LOCAL-LOCAL'; // Only available to critiques start method //Am I using the "method" teminology properly here?? $('#stuff').on('click','a.closer-target',function(){ $target = $(this); if($target.hasClass('active')){ $target.removeClass('active'); } else{ $target.addClass('active'); critique.madness($target); } }) console.log(notglobalness+': at least I am useful at home'); console.log('note here that: '+notglobalness+' is no longer available after this point, lets continue on:'); critique.madness(notglobalness); }, madness: function($e){ //Do a bunch of awesomeness with $e, //but continue to keep it seperate because you think its best to keep things isolated. //Send to the next function when complete here console.log('Here is globalness, which is still available from the start method of critique!! ' + globalness); console.log('Let us see if the globalness carries on to a new var object!!'); console.log('The locally isolated variable of NOTGLOBALNESS is available here, because it was passed to this method. Let us show it:'+$e); carryOn.start(); } } //end critique var carryOn={ start: function(){ console.log('any chance critique.globalness will work here??? lets see: ' +globalness); console.log('it absolutely does'); } } $(document).ready(critique.start); (I always struggle with which of the Stack Exchange sites is best to post "questions of theory" like this, but I think Programmers is the best, if not, as usual a mod will move it, etc...)

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  • C# 4.0 dynamics

    - by mehanik
    Hi. Code bellow is working well until I have class ClassSameAssembly in same assembly as class Program. But when I move class ClassSameAssembly to separate assembly I have runtime error. Is it posible to resolve it? using System; namespace ConsoleApplication2 { public static class ClassSameAssembly { public static dynamic GetValues() { return new { Name = "Michael", Age = 20 }; } } internal class Program { private static void Main(string[] args) { var d = ClassSameAssembly.GetValues(); Console.WriteLine("{0} is {1} years old", d.Name, d.Age); } } }

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  • C# Windows CE 5.0 error: Can't find entry point ExitWindowsEx in PInvoke DLL coredll

    - by JackN
    I need to programatically shutdown a Windows CE 5.0 tablet using Microsoft.NET SDK CompactFramework v2.0. I tried using the solution here but got the error message Can't find entry point ExitWindowsEx in PInvoke DLL coredll Is there a way to add ExitWindowsEx to my build? Do I need a different coredll? [Flags] public enum ExitFlags { Reboot = 0x02, PowerOff = 0x08 } [DllImport("coredll")] public static extern int ExitWindowsEx(ExitFlags flags, int reserved); private static void buttonShutdown_Click(object sender, EventArgs e) { ExitWindowsEx(ExitFlags.PowerOff, 0); } private static void buttonRestart_Click(object sender, EventArgs e) { ExitWindowsEx(ExitFlags.Reboot, 0); }

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  • What are the statements in XNA?

    - by Katie Hajduk
    A hypothetical game called “AlienShooter” needs to be able to work on Windows and on the Xbox. In the Windows version, the keyboard will handle firing at alien spaceships, and this functionality is contained within a method called “KeyboardSupport()”. In the Xbox version of the game, the gamepad will be used for shooting, and this functionality is contained within a method called “GamepadSupport()”. Write the statement(s) that must be added so that the appropriate code is used in the each version of the game.

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  • nullable type and a ReSharper warning

    - by Sarah Vessels
    I have the following code: private static LogLevel? _logLevel = null; public static LogLevel LogLevel { get { if (!_logLevel.HasValue) { _logLevel = readLogLevelFromFile(); } return _logLevel.Value; } } private static LogLevel readLogLevelFromFile() { ... } I get a ReSharper warning on the return statement about a possible System.InvalidOperationException and it suggests I check _logLevel to see if it is null first. However, readLogLevelFromFile returns LogLevel, not LogLevel?, so there is no way the return statement could be reached when _logLevel is null. Is this just an oversight by ReSharper, or am I missing something?

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  • Java: Switch statements with methods involving arrays

    - by Shane
    Hi guys I'm currently creating a program that allows the user to create an array, search an array and delete an element from an array. Looking at the LibraryMenu Method, the first case where you create an array in the switch statement works fine, however the other ones create a "cannot find symbol error" when I try to compile. My question is I want the search and delete functions to refer to the first switch case - the create Library array. Any help is appreciated, even if its likely from a simple mistake. import java.util.*; public class EnterLibrary { public static void LibraryMenu() { java.util.Scanner scannerObject =new java.util.Scanner(System.in); LibraryMenu Menu = new LibraryMenu(); Menu.displayMenu(); switch (scannerObject.nextInt() ) { case '1': { System.out.println ("1 - Add Videos"); Library[] newLibrary; newLibrary = createLibrary(); } break; case '2': System.out.println ("2 - Search Videos"); searchLibrary(newLibrary); break; case '3': { System.out.println ("3 - Change Videos"); //Change video method TBA } break; case '4': System.out.println ("4 - Delete Videos"); deleteVideo(newLibrary); break; default: System.out.println ("Unrecognized option - please select options 1-3 "); break; } } public static Library[] createLibrary() { Library[] videos = new Library[4]; java.util.Scanner scannerObject =new java.util.Scanner(System.in); for (int i = 0; i < videos.length; i++) { //User enters values into set methods in Library class System.out.print("Enter video number: " + (i+1) + "\n"); String number = scannerObject.nextLine(); System.out.print("Enter video title: " + (i+1) + "\n"); String title = scannerObject.nextLine(); System.out.print("Enter video publisher: " + (i+1) + "\n"); String publisher = scannerObject.nextLine(); System.out.print("Enter video duration: " + (i+1) + "\n"); String duration = scannerObject.nextLine(); System.out.print("Enter video date: " + (i+1) + "\n"); String date= scannerObject.nextLine(); System.out.print("VIDEO " + (i+1) + " ENTRY ADDED " + "\n \n"); //Initialize arrays videos[i] = new Library (); videos[i].setVideo( number, title, publisher, duration, date ); } return videos; } public static void printVidLibrary( Library[] videos) { //Get methods to print results System.out.print("\n======VIDEO CATALOGUE====== \n"); for (int i = 0; i < videos.length; i++) { System.out.print("Video number " + (i+1) + ": \n" + videos[i].getNumber() + "\n "); System.out.print("Video title " + (i+1) + ": \n" + videos[i].getTitle() + "\n "); System.out.print("Video publisher " + (i+1) + ": \n" + videos[i].getPublisher() + "\n "); System.out.print("Video duration " + (i+1) + ": \n" + videos[i].getDuration() + "\n "); System.out.print("Video date " + (i+1) + ": \n" + videos[i].getDate() + "\n "); } } public static Library searchLibrary( Library[] videos) { //User enters values to setSearch Library titleResult = new Library(); java.util.Scanner scannerObject =new java.util.Scanner(System.in); for (int n = 0; n < videos.length; n++) { System.out.println("Search for video number:\n"); String newSearch = scannerObject.nextLine(); titleResult.getSearch( videos, newSearch); if (!titleResult.equals(-1)) { System.out.print("Match found!\n" + newSearch + "\n"); } else if (titleResult.equals(-1)) { System.out.print("Sorry, no matches found!\n"); } } return titleResult; } public static void deleteVideo( Library[] videos) { Library titleResult = new Library(); java.util.Scanner scannerObject =new java.util.Scanner(System.in); for (int n = 0; n < videos.length; n++) { System.out.println("Search for video number:\n"); String deleteSearch = scannerObject.nextLine(); titleResult.deleteVideo(videos, deleteSearch); System.out.print("Video deleted\n"); } } public static void main(String[] args) { Library[] newLibrary; new LibraryMenu(); } }

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  • C# ref question again?

    - by TheMachineCharmer
    class Foo { public int A { get; set; } } class Program { static void Main(string[] args) { var f = new Foo(); var ff = f; Console.WriteLine(f.GetHashCode()); Console.WriteLine(ff.GetHashCode()); FooFoo(ref f); BarBar(f); } private static void BarBar(Foo f) { Console.WriteLine(f.GetHashCode()); } private static void FooFoo(ref Foo f) { Console.WriteLine(f.GetHashCode()); } } OUTPUT: 58225482 58225482 58225482 58225482 What is the difference between FooFoo and BarBar?

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  • How to hide keys in application?

    - by WilliamKF
    I have a C++ client/server application where the client and server are my executable. Each time a connection is made between the client and server, I generate a new encryption key for that session and I wish to transmit this session key and encrypt this session key using a static key that is built into both the client and server. However, running strings on my executable reveals the static key. How can I hide the embedded static key in my client and server application so that they are not easily extracted and thus allowing someone to decode my session key.

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  • Java: calculate linenumber from charwise position according to the number of "\n"

    - by HH
    I know charwise positions of matches like 1 3 7 8. I need to know their corresponding line number. Example: file.txt Match: X Mathes: 1 3 7 8. Want: 1 2 4 4 $ cat file.txt X2 X 4 56XX [Added: does not notice many linewise matches, there is probably easier way to do it with stacks] $ java testt 1 2 4 $ cat testt.java import java.io.*; import java.util.*; public class testt { public static String data ="X2\nX\n4\n56XX"; public static String[] ar = data.split("\n"); public static void main(String[] args){ HashSet<Integer> hs = new HashSet<Integer>(); Integer numb = 1; for(String s : ar){ if(s.contains("X")){ hs.add(numb); numb++; }else{ numb++; } } for (Integer i : hs){ System.out.println(i); } } }

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  • How best to look up objects by label?

    - by dsollen
    I am writing the server backed by a pre-written API. I'm going to get a number of strings representing ports, signals, paths, etc etc etc. I need to look up the object associated with a given label, these objects are all in memory (no sql magic to do this for me). My question is, how best do I associate a given unique label with the mutable object it represents? I have enough objects that looking through every signal or every port to find the one that matches is possible, but may be slightly too slow. To be honest the direct 'look at every object' method is probably good enough for so small a body of objects and anything else is premature optimization, but I still am curious what the proper solution would be if I thought my signals were going to grow a bit larger. As I see it there are two options available. First would be to to create a 'store' that is a simple map between object and label. I could have it so that every time I call addObject the object is automatically saved into a hashmap or the like. This works, but relies on my properly adding and deleting each object so the map doesn't grow indefinitely. The biggest issue to me is that this involves having some hidden static map in my ModelObject class that just feels...wrong somehow. The other option is to have some method that can interpret the labels. All of these labels are derived from the underlying objects. So I can look at the signal label, for instance, and say "these 20 characters are the port" to figure out what port I need. This would allow me to quickly figure out what I need. However, if the label method is changed the translateLabelToObject method needs to be updated as well or everything breaks. Which solution is cleaner, or possibly a cleaner solution than either of above? For the record I'm working with sufficient number of variables to make direct comparison a little slow, but not enough to be concerned about memory overhead, written in java. All objects that have labels I need to look up extend the same parent class.

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  • Multi-threaded JOGL Problem

    - by moeabdol
    I'm writing a simple OpenGL application in Java that implements the Monte Carlo method for estimating the value of PI. The method is pretty easy. Simply, you draw a circle inside a unit square and then plot random points over the scene. Now, for each point that is inside the circle you increment the counter for in points. After determining for all the random points wither they are inside the circle or not you divide the number of in points over the total number of points you have plotted all multiplied by 4 to get an estimation of PI. It goes something like this PI = (inPoints / totalPoints) * 4. This is because mathematically the ratio of a circle's area to a square's area is PI/4, so when we multiply it by 4 we get PI. My problem doesn't lie in the algorithm itself; however, I'm having problems trying to plot the points as they are being generated instead of just plotting everything at once when the program finishes executing. I want to give the application a sense of real-time display where the user would see the points as they are being plotted. I'm a beginner at OpenGL and I'm pretty sure there is a multi-threading feature built into it. Non the less, I tried to manually create my own thread. Each worker thread plots one point at a time. Following is the psudo-code: /* this part of the code exists in display() method in MyCanvas.java which extends GLCanvas and implements GLEventListener */ // main loop for(int i = 0; i < number_of_points; i++){ RandomGenerator random = new RandomGenerator(); float x = random.nextFloat(); float y = random.nextFloat(); Thread pointThread = new Thread(new PointThread(x, y)); } gl.glFlush(); /* this part of the code exists in run() method in PointThread.java which implements Runnable */ void run(){ try{ gl.glPushMatrix(); gl.glBegin(GL2.GL_POINTS); if(pointIsIn) gl.glColor3f(1.0f, 0.0f, 0.0f); // red point else gl.glColor3f(0.0f, 0.0f, 1.0f); // blue point gl.glVertex3f(x, y, 0.0f); // coordinates gl.glEnd(); gl.glPopMatrix(); }catch(Exception e){ } } I'm not sure if my approach to solving this issue is correct. I hope you guys can help me out. Thanks.

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  • Data Binding in ASP.NET 3.5 with a Basic Example

    Data binding is a method of binding ASP.NET 3.5 web controls and the database column fields. This method of binding is necessary to produce a certain level of interactivity within the web control. This article will explain how and why to use data binding in your web applications.... Test Drive the Next Wave of Productivity Find Microsoft Office 2010 and SharePoint 2010 trials, demos, videos, and more.

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  • How do you override operator == when using interfaces instead of actual types?

    - by RickL
    I have some code like this: How should I implement the operator == so that it will be called when the variables are of interface IMyClass? public class MyClass : IMyClass { public static bool operator ==(MyClass a, MyClass b) { if (ReferenceEquals(a, b)) return true; if ((Object)a == null || (Object)b == null) return false; return false; } public static bool operator !=(MyClass a, MyClass b) { return !(a == b); } } class Program { static void Main(string[] args) { IMyClass m1 = new MyClass(); IMyClass m2 = new MyClass(); MyClass m3 = new MyClass(); MyClass m4 = new MyClass(); Console.WriteLine(m1 == m2); // does not go into custom == function. why not? Console.WriteLine(m3 == m4); // DOES go into custom == function } }

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  • persistent header of text (CSS) in a div

    - by Kirby
    I have a div called "appHeader"... and the content of it is subject to change dynamically. I'd like some static text at the top of that div that is highlighted ... and have this done in css. The text is going to say something like "Property of such and such... etc" but it is static. Can you create static content within CSS? Is this possible? TIA, Kirby p.s. I can only edit my apps CSS. :-p

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  • How to use @BeforeClass and @AfterClass in JunitPerf?

    - by allenzzzxd
    Hi, I want to do some actions before the whole test suite (also after the suite). So I wrote like: public class PerformanceTest extends TestCase { @BeforeClass public static void suiteSetup() throws Exception { //do something } @AfterClass public static void suiteSetup() throws Exception { //do something } @Before public void setUp() throws Exception { //do something } @After public void tearDown() throws Exception { //do something } public PerformanceTest(String testName){ super(testName); } public static Test suite() { TestSuite suite = new TestSuite(); Test testcase1 = new PerformanceTest("DoTest1"); Test loadTest1 = new LoadTest(testcase1, n); Test testcase2 = new PerformanceTest("DoTest2"); Test loadTest2 = new LoadTest(testcase2, n); } public void DoTest1 throws Throwable{ //do something } public void DoTest2 throws Throwable{ //do something } } But I found that it never reach the code in @BeforeClass and @AfterClass. So how could I do to solve this problem? Or is there other way to realize this? Thank you for your help.

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  • nginx rule to serve root

    - by jney
    I would like to nginx to serve a static file from website root ( : http://localhost:8080/ ) but it serves my proxy pass; it serves "/" rule instead of "= /". Here is what my nginx config look like : listen 0.0.0.0:8080; server_name localhost; set $static_dir /path/to/static/ location = / { # got index.html in /path/to/static/html/index.html root $static_dir/html/; } location / { # ... proxy_pass http://app_cluster_1/; } Did i miss something ?

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  • Visual-C++ Linker Error

    - by LordByron
    I have a class called MODEL in which public static int theMaxFrames resides. The class is defined in its own header file. theMaxFrames is accessed by a class within the MODEL class and by one function, void set_up(), which is also in the MODEL class. The Render.cpp source file contains a function which calls a function in the Direct3D.cpp source file which in turn calls the set_up() function through a MODEL object. This is the only connection between these two source files and theMaxFrames. When I try to compile my code I get the following error messages: 1Direct3D.obj : error LNK2001: unresolved external symbol "public: static int MODEL::theMaxFrames" (?theMaxFrames@MODEL@@2HA) 1Render.obj : error LNK2001: unresolved external symbol "public: static int MODEL::theMaxFrames" (?theMaxFrames@MODEL@@2HA) 1C:\Users\Byron\Documents\Visual Studio 2008\Projects\xFileViewer\Debug\xFileViewer.exe : fatal error LNK1120: 1 unresolved externals

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  • Physics Engine [Collision Response, 2-dimensional] experts, help!! My stack is unstable!

    - by Register Sole
    Previously, I struggle with the sequential impulse-based method I developed. Thanks to jedediah referring me to this paper, I managed to rebuild the codes and implement the simultaneous impulse based method with Projected-Gauss-Seidel (PGS) iterative solver as described by Erin Catto (mentioned in the reference of the paper as [Catt05]). So here's how it currently is: The simulation handles 2-dimensional rotating convex polygons. Detection is using separating-axis test, with a SKIN, meaning closest points between two polygons is detected and determined if their distance is less than SKIN. To resolve collision, simultaneous impulse-based method is used. It is solved using iterative solver (PGS-solver) as in Erin Catto's paper. Error-correction is implemented using Baumgarte's stabilization (you can refer to either paper for this) using J V = beta/dt*overlap, J is the Jacobian for the constraints, V the matrix containing the velocities of the bodies, beta an error-correction parameter that is better be < 1, dt the time-step taken by the engine, and overlap, the overlap between the bodies (true overlap, so SKIN is ignored). However, it is still less stable than I expected :s I tried to stack hexagons (or squares, doesn't really matter), and even with only 4 to 5 of them, they hardly stand still! Also note that I am not looking for a sleeping scheme. But I would settle if you have any explicit scheme to handle resting contacts. That said, I would be more than happy if you have a way of treating it generally (as continuous collision, instead of explicitly as a special state). Ideas I have: I would try adding a damping term (proportional to velocity) to the Baumgarte. Is this a good idea in general? If not I would not want to waste my time trying to tune the parameter hoping it magically works. Ideas I have tried: Using simultaneous position based error correction as described in the paper in section 5.3.2, turned out to be worse than the current scheme. If you want to know the parameters I used: Hexagons, side 50 (pixels) gravity 2400 (pixels/sec^2) time-step 1/60 (sec) beta 0.1 restitution 0 to 0.2 coeff. of friction 0.2 PGS iteration 10 initial separation 10 (pixels) mass 1 (unit is irrelevant for now, i modified velocity directly<-impulse method) inertia 1/1000 Thanks in advance! I really appreciate any help from you guys!! :)

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  • new vs2008 user

    - by user245823
    Hello, I am trying to build a release version of my project. Our prof made us create a static library which i built using debug version. then i made a release version of that static library using /mt as my c runtime now in my test application (release version) I use the same runtime option and add that static library and also ignore the libcmd.lib in the ignore settings for the linker. i resolved most of the problem this is the last part lnk4075 /edit and continue due to /opt:icf specification compositelib.lib (my staticlib) lnk2001 unresolved external symbol _winmain@16. libcmtd.lib these are the last two that i can't seem to figure out.

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  • Seeking not working in HTML5 audio tag

    - by lord_wilmore
    I have a lighttpd server running locally. If I load a static file on the server (through an html5 audio tag), it plays and seeks fine. However, seeking doesn't work when running a dev server (web.py/CherryPy) or if I return the bytes via a defined action url instead of as a static file. It won't load the duration either. According to the "HTTP byte range requests" section in this Opera Page it's something to do with support for byte range requests/partial content responses. The content is treated as streaming instead. What I don't understand is: If the browser has the whole file downloaded surely it can display the duration, and surely it can seek. What I need to do on the web server to enable byte range requests (for non-static urls). Any advice would be most gratefully received.

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  • Why the compiler doesn't complain about this error ?

    - by M.H
    Hi I am writing some java questions to help my friends in the java exam. I wrote a question and I supposed that three errors will occurred in the code but the compiler complained only about two. the code is : class MyClass { static MyClass() { System.out.println("I am The First Statement here!"); this(); } } I expected the following errors : the constructor can't be static this can't be in a static function (since the constructor isn't valid) this here should be the first statement. NetBeans isn't complaining about the second error here. why ?

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