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  • Single-player pong game

    - by Jam
    I am just starting out learning pygame and livewires, and I'm trying to make a single-player pong game, where you just hit the ball, and it bounces around until it passes your paddle (located on the left side of the screen and controlled by the mouse), which makes you lose. However, I keep getting the error: "Cannot have more than on Screen object", which I can find no references to online really, and I can't make sense of it. I want to eventually make the game more complicated, but I need to make it work first. Help please! Here's the code so far: from livewires import games games.init(screen_width=640, screen_height=480, fps=50) class Paddle(games.Sprite): image=games.load_image("paddle.bmp") def __init__(self): super(Paddle, self).__init__(image=Paddle.image, y=games.mouse.y, left=0) self.score=games.Text(value=0, size=25, top=5, right=games.screen.width-10) games.screen.add(self.score) def update(self): self.y=games.mouse.y self.check_collide() def check_collide(self): for ball in self.overlapping_sprites: self.score.value+=1 self.score.right=games.screen.width-10 ball.handle_collide() class Ball(games.Sprite): image=games.load_image("ball.bmp") speed=1 def __init__(self, x, y=90): super(Ball, self).__init__(image=Ball.image, x=x, y=y, dx=Ball.speed, dy=Ball.speed) def update(self): if self.left<0: self.end_game() self.destroy() def handle_collide(self): if self.right>games.screen.width: self.dx=-self.dx if self.bottom>games.screen.height or self.top<0: self.dy=-self.dy def ball_destroy(self): self.destroy() def main(): background_image=games.load_image("background.bmp", transparent=False) games.screen.background=background_image the_ball=Ball() games.screen.add(the_ball) the_paddle=Paddle() games.screen.add(the_paddle) games.mouse.is_visible=False games.screen.event_grab=True games.screen.mainloop() main()

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  • How to add favicon.ico in ASP.NET site

    - by Tapas Bose
    The solution structure of my application is: Now I am in Login.aspx and I am willing to add favicon.ico, placed in the root, in that page. What I am doing is: <link id="Link1" runat="server" rel="shortcut icon" href="../favicon.ico" type="image/x-icon" /> <link id="Link2" runat="server" rel="icon" href="../favicon.ico" type="image/ico" /> Also I have tried: <link id="Link1" runat="server" rel="shortcut icon" href="favicon.ico" type="image/x-icon" /> <link id="Link2" runat="server" rel="icon" href="favicon.ico" type="image/ico" /> But these aren't working. I have cleared the browser cache but no luck. What will be the path to the favicon.ico from: Login.aspx Site.master Thank you. The login page's URL: http://localhost:2873/Pages/Login.aspx and the favicon.ico's URL: http://localhost:2873/favicon.ico. I am unable to see the favicon.ico after changing my code as: <link id="Link1" rel="shortcut icon" href="/favicon.ico" type="image/x-icon" /> <link id="Link2" rel="icon" href="/favicon.ico" type="image/ico" />

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  • adding errors to Django form errors.__all__

    - by hendrixski
    How do I add errors to the top of a form after I cleaned the data? I have an object that needs to make a REST call to an external app (google maps) as a pre-save condition, and this can fail, which means I need my users to correct the data in the form. So I clean the data and then try to save and add to the form errors if the save doesn't work: if request.method == "POST": #clean form data try: profile.save() return HttpResponseRedirect(reverse("some_page", args=[some.args])) except ValueError: our_form.errors.__all__ = [u"error message goes here"] return render_to_response(template_name, {"ourform": our_form,}, context_instance=RequestContext(request)) This failed to return the error text in my unit-tests (which were looking for it in {{form.non_field_errors}}), and then when I run it through the debugger, the errors had not been added to the forms error dict when they reach the render_to_response line, nor anywhere else in the our_form tree. Why didn't this work? How am I supposed to add errors to the top of a form after it's been cleaned?

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  • The name capture does not exist in the current context ERROR

    - by Haxed
    Hi I am developing a campera capture application. I am currently using EmguCV 2.0. I get an error with the following line of code : Image image = capture.QueryFrame(); I have added all the required references of EmguCV like Emgu.CV,Emgu.CV.UI, Emgu.CV.ML, Emgu.Util, but still it gives a error saying : Error 1 The name 'capture' does not exist in the current context C:\Documents and Settings\TLNA\my documents\visual studio 2010\Projects\webcamcapture\webcamcapture\Form1.cs 27 38 webcamcapture I got this code from here. The full program code is given below:- using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using Emgu.CV; using Emgu.CV.UI; using Emgu.CV.Structure; using Emgu.CV.ML; namespace webcamcapture { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void timer1_Tick(object sender, EventArgs e) { Image<Bgr, Byte> image = capture.QueryFrame(); pictureBox1.Image = image.ToBitmap(pictureBox1.Width, pictureBox1.Height); } } }

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  • Django unable to update model

    - by user292652
    i have the following function to override the default save function in a model match def save(self, *args, **kwargs): if self.Match_Status == "F": Team.objects.filter(pk=self.Team_one.id).update(Played=F('Played')+1) Team.objects.filter(pk=self.Team_two.id).update(Played=F('Played')+1) if self.Winner !="": Team.objects.filter(pk=self.Winner.id).update(Win=F('Win')+1, Points=F('Points')+3) else: return if self.Match_Status == "D": Team.objects.filter(pk=self.Team_one.id).update(Played=F('Played')+1, Draw = F('Draw')+1, Points=F('Points')+1) Team.objects.filter(pk=self.Team_two.id).update(Played=F('Played')+1, Draw = F('Draw')+1, Points=F('Points')+1) super(Match, self).save(*args, **kwargs) I am able to save the match model just fine but Team model does not seem to be updating at all and no error is being thrown. am i missing some thing here ?

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  • Keyword 'this'(Me) is not available calling the base constructor

    - by serhio
    In the inherited class I use the base constructor, but can't use class's members calling this base constructor. In this example I have a PicturedLabel that knows it's own color and has a image. A TypedLabel : PictureLabel knows it's type but uses the base color. The (base)image that uses TypedLabel should be colored with the (base)color, however, I can't obtain this color: Error: Keyword 'this' is not available in the current context A workaround? /// base class public class PicturedLabel : Label { PictureBox pb = new PictureBox(); public Color LabelColor; public PicturedLabel() { // initialised here in a specific way LabelColor = Color.Red; } public PicturedLabel(Image img) : base() { pb.Image = img; this.Controls.Add(pb); } } public enum LabelType { A, B } /// derived class public class TypedLabel : PicturedLabel { public TypedLabel(LabelType type) : base(GetImageFromType(type, this.LabelColor)) //Error: Keyword 'this' is not available in the current context { } public static Image GetImageFromType(LabelType type, Color c) { Image result = new Bitmap(10, 10); Rectangle rec = new Rectangle(0, 0, 10, 10); Pen pen = new Pen(c); Graphics g = Graphics.FromImage(result); switch (type) { case LabelType.A: g.DrawRectangle(pen, rec); break; case LabelType.B: g.DrawEllipse(pen, rec); break; } return result; } }

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  • like exec command in silverlight

    - by Meysam Javadi
    i have some element in my container and want to save all properties of this elements. i list this element by VisualTreeHelper and save its attributes in DB, question is that how to retrieve this properties and affect them? i think that The Silverlight have some statement that behave like Exec in Sql-Server. i save properties in one line that delimited by semicolon.(if you have any suggestion ,appreciate)

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  • Django, ModelForms, User and UserProfile - not hashing password

    - by IvanBernat
    I'm trying to setup a User - UserProfile relationship, display the form and save the data. When submitted, the data is saved, except the password field doesn't get hashed. Additionally, how can I remove the help_text from the username and password (inherited from the User model)? Full code is below, excuse me if it's too long. Models.py USER_IS_CHOICES = ( ('u', 'Choice A'), ('p', 'Choice B'), ('n', 'Ninja'), ) class UserProfile(models.Model): user = models.ForeignKey(User, unique=True) user_is = models.CharField(max_length=1, choices=USER_IS_CHOICES) Forms.py class UserForm(forms.ModelForm): class Meta: model = User fields = ["first_name", "last_name", "username", "email", "password"] def clean_username(self): username = self.cleaned_data['username'] if not re.search(r'^\w+$', username): raise forms.ValidationError('Username can contain only alphanumeric characters') try: User.objects.get(username=username) except ObjectDoesNotExist: return username raise forms.ValidationError('Username is already taken') class UserProfileForm(forms.ModelForm): class Meta: model = UserProfile fields = ['user_is'] Views.py if request.method == 'POST': uform = UserForm(request.POST) pform = UserProfileForm(request.POST) if uform.is_valid() and pform.is_valid(): user = uform.save() profile = pform.save(commit = False) profile.user = user profile.save() return HttpResponseRedirect('/') else: uform = UserForm() pform = UserProfileForm() variables = RequestContext(request, { 'uform':uform, 'pform':pform }) return render_to_response('registration/register.html', variables)

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  • saving information in file in php

    - by Mac Taylor
    hey guys i want to write a tracking system and now i can save in my Mysql database . but saving information about each ip that visits is a huge work for mysql so i think if i could save the information in a file , then there is no discussion about database and its problems . but to begin this : i realy dont know how to save in a file in a way that i can read it with no problem and show the details this is what is used to insert into my database sql_query("insert into tracking (date_time, ip_address, hostname,referer, page , page_title) values ('".sql_quote($dt)."', '".sql_quote($ipaddr)."', '".sql_quote($hostnm)."','$referer', '".sql_quote($pg)."', '".sql_quote($pagetitle)."')", $dbi); i need to show information about all ips in rows , after saving in a file what should i do to save and show in row order ( table ) php/mysql

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  • Ubiquity CmdUtils.setSelection won't replace HTML

    - by Josh Timmer
    I'm attempting to write a Ubiquity command that allows you to replace a selected link or URL pointing to an image with that image itself. However, the CmdUtils.setSelection() function (documented here) seems to do nothing if any html tags are present in the selection, making it useless for replacing any links. When selecting plain text, it functions exactly as intended, replacing the text with an <img src="text"/> tag. Is there something I'm missing, or will this function simply not allow me to replace html? If the latter is the case, is there a function or method that will allow me to do this? Any other advice is welcome as well! CmdUtils.CreateCommand({ name: "fetch-image", author: {name: "Josh Timmer"}, license: "GPL", description: "Replaces links or URLs pointing to images with the image itself", help: "Highlight text or a hyperlink and execute this command", takes: {"image URL": /.*/}, _getImgUrl: function(itemIq) { if (itemIq.html.indexOf("<a ",0) < 0) return itemIq.text; var refPos = itemIq.html.indexOf("href=\"",0); if (refPos < 0) return "Error, no URL found!"; var startPos = itemIq.html.indexOf("\"", refPos); var endPos = itemIq.html.indexOf("\"", startPos + 1); startPos += 1; var url = itemIq.html.substring(startPos, endPos); return url; }, preview: function(pblock, input) { pblock.innerHTML = "Image URL: " + this._getImgUrl(input) + "<br/><br/><img src='" + this._getImgUrl(input) + "'/>"; }, execute: function img_insert(input) { CmdUtils.setSelection("<img src='" + this._getImgUrl(input) + "'/>"); displayMessage("Executed: " + this._getImgUrl(input)); } });

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  • Working with images (CGImage), exif data, and file icons

    - by Nick
    What I am trying to do (under 10.6).... I have an image (jpeg) that includes an icon in the image file (that is you see an icon based on the image in the file, as opposed to a generic jpeg icon in file open dialogs in a program). I wish to edit the exif metadata, save it back to the image in a new file. Ideally I would like to save this back to an exact copy of the file (i.e. preserving any custom embedded icons created etc.), however, in my hands the icon is lost. My code (some bits removed for ease of reading): // set up source ref I THINK THE PROBLEM IS HERE - NOT GRABBING THE INITIAL DATA CGImageSourceRef source = CGImageSourceCreateWithURL( (CFURLRef) URL,NULL); // snag metadata NSDictionary *metadata = (NSDictionary *) CGImageSourceCopyPropertiesAtIndex(source,0,NULL); // make metadata mutable NSMutableDictionary *metadataAsMutable = [[metadata mutableCopy] autorelease]; // grab exif NSMutableDictionary *EXIFDictionary = [[[metadata objectForKey:(NSString *)kCGImagePropertyExifDictionary] mutableCopy] autorelease]; << edit exif >> // add back edited exif [metadataAsMutable setObject:EXIFDictionary forKey:(NSString *)kCGImagePropertyExifDictionary]; // get source type CFStringRef UTI = CGImageSourceGetType(source); // set up write data NSMutableData *data = [NSMutableData data]; CGImageDestinationRef destination = CGImageDestinationCreateWithData((CFMutableDataRef)data,UTI,1,NULL); //add the image plus modified metadata PROBLEM HERE? NOT ADDING THE ICON CGImageDestinationAddImageFromSource(destination,source,0, (CFDictionaryRef) metadataAsMutable); // write to data BOOL success = NO; success = CGImageDestinationFinalize(destination); // save data to disk [data writeToURL:saveURL atomically:YES]; //cleanup CFRelease(destination); CFRelease(source); I don't know if this is really a question of image handling, file handing, post-save processing (I could use sip), or me just being think (I suspect the last). Nick

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  • How to handle media kept on a separate server (PHP)

    - by Sandman
    So, I have three server, and the idea was to keep all media (images, files, movies) on a media server. I never got around to do it but I think I probably should. So these are the three servers: WWW server DB server Media server Visitors obviously connect to the WWW server and currently image resizing and cache:ing is done on the WWW servers as the original files are kept there. So the idea for me is for image functions I have, that does all the image compositioning, resizing and cahceing would just pie the command over to the media server that would return ther path to the finnished file. What I don't know is how to handle functions such as file_exists() and figuring out image dimensions when needed before even any image management comes into play. Do I pipe all these commands to the other server, via HTTP? I was thinking along the ways of doing it this way: function image(##ARGS##){ if ($GLOBALS["media_host"] != "localhost"){ list ($src, $width, height) = file('http://$GLOBALS[media_host]/imgfunc.php?args=##ARGS##'); return "<img src='$src' height and width >"; } .... do other stuff here } Am I approaching this the wrong way? Is there a better way to do this?

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  • Can I create template-based library objects in Dreamweaver CS5?

    - by Danjah
    At work we need two 'streams' of template. The first are general layout templates, like the ones already available in the MX through CS5 packages (except we'd have our own customised ones). The second are more granular objects, some of which are functional. In both cases, I don't want Jimmy to be able to wreak havoc inside anything other than the 'editable regions' which make up the templates. Now this is fine if I stick with the first scenario (layout templates) where there's simply a big chunk of editable region for good ole Jim to sprawl into, think of this as the 'body content' area. But I really do need these granular library (or snippet) objects to work in the same way. Unfortunately with my attempts so far they don't work as I'd have thought - perhaps for good reason? When I create a blank template and throw in my chunk of HTML (unobstrusive JS and external CSS use selectors in this HTML to provide style and function) and save it as a new library item or snippet, all looks well. Then I create a new document based on a layout template and save it as a plain html file (still all good so far). Next I drop in my custom library item... still all good... but then I go to save the document and it only allows me to save it as a new template! I expected it would just allow me to save it as HTML and have it simply respect the defined editable regions, as happens in the containing page 'body content' editable region. Apologies if that got specific and technical quite quickly, but it is quite particular. If you want some example files lemme know and I'll zip some up. Many thanks :) p.s It is not a requirement that library objects must somehow inject their dependency files into the newly created page - I already know what they'll be. Also, I know I must 'detatch from original' once I drop a library item into a document which then allows customisation of the library object.

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  • iPhone - UIViewController not rotating when device orientation changes

    - by Ryu
    I have got my own custom UIViewController, which contains a UIScrollView with an UIImageView as it's subview. I would like to make the image to auto rotate when device orientation changes, but it doesn't seem to be working... In the header file, I've got; @interface MyViewController : UIViewController <UIScrollViewDelegate> { IBOutlet UIScrollView *containerView; UIImageView *imageView; } These components are initialised in the loadView function as below; containerView = [[UIScrollView alloc] initWithFrame:frame]; NSData *data = [NSData dataWithContentsOfURL:[NSURL URLWithString:@"http://..."]]; UIImage *image = [[UIImage alloc] initWithData:data]; imageView = [[UIImageView alloc] initWithImage:image]; [image release]; [containerView addSubview:imageView]; And I have added the following method, assuming that's all I need to make the view auto-rotate... -(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } MyViewController loads fine with the image I've specified to grab from the URL, and the shouldAutorotate... function is being called, with the correct UIInterfaceOrientation, when I flip the device too. However, didRotateFromInterfaceOrientation method do not get called, and the image doesn't seem to rotate itself... Could someone please point out what I need to add, or what I have done wrong here? Thanks in advance!

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  • Forwarding first responder to UIScrollView unsuccessful

    - by Winston
    Hello, I am trying to create an image cropping bpx whereby the underlying image can be zoomed an scrolled while the cropping "maskview" layer stays the same and the corners can be dragged in any direction. To achieve this, the ImageView is added to a UIScrollView, and this is added to the SelectionViewController.view . I then add the cropping "maskview" layer to the SelectionViewController.view. I did this instead of adding to the scrollview so that the cropping maskview won't be expanded when the underlying image expands. @interface SelectionViewController : UIViewController <UIScrollViewDelegate> { UIImageView *photoview; // Added to self.scrollview MaskedView *maskedview; // Added to self.view UIScrollView *scrollview; // Added to self.view } The maskview has first responder status and responds accordingly. However, the only event I am interested in the maskview is if any of the corners are dragged (this works fine). The problem I want to try to solve is two-fold: If it is a pinch or zoom gesture, I am trying to forward the responder to the UIScrollview using: [self.nextResponder touchesMoved:touches withEvent:event]; The scrollview does not seem to respond. I have confirmed that the self.nextResponder after the maskedview is the SelectionViewController's view itself. From there, it doesn't seem like the UIScrollview responds. It does respond fine if I remove the cropping maskedview. If I zoom in on the underlying image and the cropping maskview rectangle is still the same, I want to now crop the actual zoomed image. Let's say for the upper left hand corner of the crop box, how can I find what the coordinates translates to in the underlying UIImageView now that the image has been zoomed? Any insight into either of these questions would be appreciated. Thank you, Winston

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  • How to call base abstract or interface from DAL into BLL?

    - by programmerist
    How can i access abstract class in BLL ? i shouldn't see GenAccessor in BLL it must be private class GenAccessor . i should access Save method over _AccessorForSQL. ok? MY BLL cs: public class AccessorForSQL: GenoTip.DAL._AccessorForSQL { public bool Save(string Name, string SurName, string Adress) { ListDictionary ld = new ListDictionary(); ld.Add("@Name", Name); ld.Add("@SurName", SurName); ld.Add("@Adress", Adress); return **base.Save("sp_InsertCustomers", ld, CommandType.StoredProcedure);** } } i can not access base.Save....???????? it is my DAL Layer: namespace GenoTip.DAL { public abstract class _AccessorForSQL { public abstract bool Save(string sp, ListDictionary ld, CommandType cmdType); public abstract bool Update(); public abstract bool Delete(); public abstract DataSet Select(); } private class GenAccessor : _AccessorForSQL { DataSet ds; DataTable dt; public override bool Save(string sp, ListDictionary ld, CommandType cmdType) { SqlConnection con = null; SqlCommand cmd = null; SqlDataReader dr = null; try { con = GetConnection(); cmd = new SqlCommand(sp, con); con.Open(); cmd.CommandType = cmdType; foreach (string ky in ld.Keys) { cmd.Parameters.AddWithValue(ky, ld[ky]); } dr = cmd.ExecuteReader(); ds = new DataSet(); dt = new DataTable(); ds.Tables.Add(dt); ds.Load(dr, LoadOption.OverwriteChanges, dt); } catch (Exception exp) { HttpContext.Current.Trace.Warn("Error in GetCustomerByID()", exp.Message, exp); } finally { if (dr != null) dr.Close(); if (con != null) con.Close(); } return (ds.Tables[0].Rows.Count 0) ? true : false; } public override bool Update() { return true; } public override bool Delete() { return true; } public override DataSet Select() { DataSet dst = new DataSet(); return dst; } private static SqlConnection GetConnection() { string connStr = WebConfigurationManager.ConnectionStrings["ConnectionString"].ConnectionString; SqlConnection conn = new SqlConnection(connStr); return conn; }

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  • PDO bindparam not working.

    - by jim
    I am trying to save data into a database using PDO. All columns save correctly with the exception of one. No matter what I try, I cannot get the data to go in. myfunc($db, $data) { echo $data; // <----- Outputs my data. example: 'jim jones' $stmt = $db->prepare("CALL test(:id, :data, :ip, :expires)"); $stmt->bindParam(':id', $id, PDO::PARAM_STR); $stmt->bindParam(':data', $data, PDO::PARAM_STR); $stmt->bindParam(':ip', $ip, PDO::PARAM_STR); $stmt->bindParam(':expires', $expires, PDO::PARAM_STR); ... } So even after verifying that the data variable in fact holds my data, the bindParam method will not bind. When I echo the data variable, I can see the data is there. It will not save though. If I copy the echo'd output of the data variable to screen and paste it into a new variable, it WILL save. I'm at this now for a couple of hours. Can someone please have a look? EDIT: I want to also mention that I have tried using bindValue() in place of bindParam() and the data for the data variable will still not save.

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  • Core Data and many Entity

    - by mr.octobor
    I'm newbie and I must save "Ranking" and "Level" of user. I create file Ranking.xcdatamodel for save "Ranking" with entity name Ranking (property is Rank, Name) I can save and show it. but when I create entity Level (property is CurrentLevel) my program is crash and show this message Unresolved error Error Domain=NSCocoaErrorDomain Code=134100 UserInfo=0x60044b0 "Operation could not be completed. (Cocoa error 134100.)", { metadata = { NSPersistenceFrameworkVersion = 248; NSStoreModelVersionHashes = { Users = ; }; NSStoreModelVersionHashesVersion = 3; NSStoreModelVersionIdentifiers = ( ); NSStoreType = SQLite; NSStoreUUID = "41225AD0-B508-4AA7-A5E2-15D6990FF5E7"; "_NSAutoVacuumLevel" = 2; }; reason = "The model used to open the store is incompatible with the one used to create the store"; } I don't know how to save "Level" please suggest me.

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  • .net c# cannot find img resources when open with exe

    - by okuryazar
    Hello, My exe processes text documents and I want to be able to right click on documents, select open with and point to my exe file. I can double click on my exe and choose a file to process with OpenFileDialog and it works fine. However, when I do open with, I get FileNotFound error. Here is the error log: System.IO.FileNotFoundException: attention.jpg at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement) at System.Drawing.Image.FromFile(String filename) at ImzaDogrulamaUygulamasi.frmCertificate.FillTreeView() in D:\VSS\SOURCE\VS2008\EGA\ImzaDogrulamaUygulamasi\ImzaDogrulamaUygulamasi\frmCertificate.cs:line 76 at ImzaDogrulamaUygulamasi.frmCertificate.Form2_Load(Object sender, EventArgs e) in D:\VSS\SOURCE\VS2008\EGA\ImzaDogrulamaUygulamasi\ImzaDogrulamaUygulamasi\frmCertificate.cs:line 244 at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) and this is how I add my images in my code, all resources are in the same directory with the exe file: ImageList myImageList = new ImageList(); myImageList.Images.Add(Image.FromFile("attention.jpg")); myImageList.Images.Add(Image.FromFile("sandglass.jpg")); myImageList.Images.Add(Image.FromFile("11.JPG")); myImageList.Images.Add(Image.FromFile("checkGif.jpg")); treeView1.ImageList = myImageList; Any help is much appreciated. Thanks

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  • loaded resources looks ugly

    - by Xaver
    I have the TreeView class using in my project. I use icons for it.First i load icons so: ImageList^ il = gcnew ImageList(); il->Images->Add(Image::FromFile("DISK.ico")); il->Images->Add(Image::FromFile("FILE.ico")); il->Images->Add(Image::FromFile("FOLDER.ico")); treeView1->ImageList = il; All was good. But i dont like that if i delete my icons from directory of project. there is error in my project. I decide to add icons in .resx file. Now icons loading look so: ImageList^ il = gcnew ImageList(); Resources::ResourceManager^ resourceManager = gcnew Resources::ResourceManager ("FilesSaver.Form1", GetType()->Assembly); Object^ disk = resourceManager->GetObject("DISK"); il->Images->Add(reinterpret_cast<Image^>(disk)); Object^ file = resourceManager->GetObject("FILE"); il->Images->Add(reinterpret_cast<Image^>(file)); Object^ folder = resourceManager->GetObject("FOLDER"); il->Images->Add(reinterpret_cast<Image^>(folder)); treeView1->ImageList = il; And why icons in the TreeView looks ugly (they look lighter and have a big black border). Why did this happen?

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  • Is it approproate it use django signals withing the same app

    - by Alex Lebedev
    Trying to add email notification to my app in the cleanest way possible. When certain fields of a model change, app should send a notification to a user. Here's my old solution: from django.contrib.auth import User class MyModel(models.Model): user = models.ForeignKey(User) field_a = models.CharField() field_b = models.CharField() def save(self, *args, **kwargs): old = self.__class__.objects.get(pk=self.pk) if self.pk else None super(MyModel, self).save(*args, **kwargs) if old and old.field_b != self.field_b: self.notify("b-changed") # Sevelar more events here # ... def notify(self, event) subj, text = self._prepare_notification(event) send_mail(subj, body, settings.DEFAULT_FROM_EMAIL, [self.user.email], fail_silently=True) This worked fine while I had one or two notification types, but after that just felt wrong to have so much code in my save() method. So, I changed code to signal-based: from django.db.models import signals def remember_old(sender, instance, **kwargs): """pre_save hanlder to save clean copy of original record into `old` attribute """ instance.old = None if instance.pk: try: instance.old = sender.objects.get(pk=instance.pk) except ObjectDoesNotExist: pass def on_mymodel_save(sender, instance, created, **kwargs): old = instance.old if old and old.field_b != instance.field_b: self.notify("b-changed") # Sevelar more events here # ... signals.pre_save.connect(remember_old, sender=MyModel, dispatch_uid="mymodel-remember-old") signals.post_save.connect(on_mymodel_save, sender=MyModel, dispatch_uid="mymodel-on-save") The benefit is that I can separate event handlers into different module, reducing size of models.py and I can enable/disable them individually. The downside is that this solution is more code and signal handlers are separated from model itself and unknowing reader can miss them altogether. So, colleagues, do you think it's worth it?

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  • JQUERY POST, UI to show if status is "saving" "still saving" "error" "complete"

    - by nobosh
    I have a JQUERY Post call which is posting critical data to the server. Which if isn't posted successfully, results in a huge loss of important data. I have a save banner UI show on the page before the JQUERY POST, after the JQUERY Post it has the Save Banner go away. I'd like an inbetween state, where if the save is taking longer than 1 second, it updates from "saving" to "saving..." but if it doesn't save within 4 seconds, it says "error, try again" something like that. Any ideas on how to accomplish this with JQUERY?

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  • NHibernate: how to handle entity-based validation using session-per-request pattern, without control

    - by Seth Petry-Johnson
    What is the best way to do entity-based validation (each entity class has an IsValid() method that validates its internal members) in ASP.NET MVC, with a "session-per-request" model, where the controller has zero (or limited) knowledge of the ISession? Here's the pattern I'm using: Get an entity by ID, using an IFooRepository that wraps the current NH session. This returns a connected entity instance. Load the entity with potentially invalid data, coming from the form post. Validate the entity by callings its IsValid() method. If valid, call IFooRepository.Save(entity). Otherwise, display error message. The session is currently opened when the request begins and flushed when the request ends. Since my entity is connected to a session, flushing the session attempts to save the changes even if the object is invalid. What's the best way to keep validation logic in the entity class, limit controller knowledge of NH, and avoid saving invalid changes at the end of a request? Option 1: Explicitly evict on validation failure, implicitly flush: if the validation fails, I could manually evict the invalid object in the action method. If successful, I do nothing and the session is automatically flushed. Con: error prone and counter-intuitive ("I didn't call .Save(), why are my invalid changes being saved anyways?") Option 2: Explicitly flush, do nothing by default: By default I can dispose of the session on request end, only flushing if the controller indicates success. I'd probably create a SaveChanges() method in my base controller that sets a flag indicating success, and then query this flag when closing the session at request end. Pro: More intuitive to troubleshoot if dev forgets this step [relative to option 1] Con: I have to call IRepository.Save(entity)' and SaveChanges(). Option 3: Always work with disconnected objects: I could modify my repositories to return disconnected/transient objects, and modify the Repo.Save() method to re-attach them. Pro: Most intuitive, given that controllers don't know about NH. Con: Does this defeat many of the benefits I'd get from NH?

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  • Javascript error: Object required...tough time fixing this

    - by rtnav2301
    The situation is this: a friend of mine asked me to help her with a website she's working on called www.KeepsakePartyInvitations.com. Her original designer created this code but didn't finish the project. So here I am to help save the day. Now, once a photo has been added to the party template and the mouse is placed over the image, an alternate text message appears to the right. The message informs the visitor how to reposition and resize the image, if necessary. I'm testing the procedure in the invitation to reposition the image. I follow the directions about moving the picture, but the mouse does not let go of the photo. Where ever the mouse moves, so does the image. The same thing occurs if you want to resize the image, you follow the directions but the image does not resize. I check the error message in IE 8 and it states: Message: Object required Line: 873 Char: 3 Code: 0 URI: http://www.keepsakepartyinvitations.com/Includes/JCode.js When I checked the Javascript file, the Line 873 states: tempX = e.clientX + document.body.scrollLeft If you review the javascript file, the function where the line is located is called: function getMouseXY(e). Please help me, it has been a long while since I've worked with Javascript and I'm motivated to get this fixed. Thank you!

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  • UICollectionViewCell imageView

    - by Flink
    Code works fine until I changed UIViewController with tableView to UICollectionViewController. Now all cells shows same image, sometimes it flipping to nil. However textLabels are OK. - (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"TourGridCell"; TourGridCell *cell = (TourGridCell *)[collectionView dequeueReusableCellWithReuseIdentifier:CellIdentifier forIndexPath:indexPath]; Guide *guideRecord = [self.fetchedResultsController objectAtIndexPath:indexPath]; cell.titleLabel.text = [guideRecord.name uppercaseString]; cell.titleLabel.backgroundColor = [UIColor clearColor]; if ([guideRecord.sights count] > 0) { if ([[guideRecord.sights objectAtIndex:0]valueForKey:@"thumbnail"]) { cell.imageView.image = [UIImage drawImage:[[guideRecord.sights objectAtIndex:0]valueForKey:@"thumbnail"] inImage:[UIImage imageNamed:@"MultiplePhotos"] inRect:CGRectMake(11, 11, 63, 63)]; }else { cell.imageView.image = [UIImage imageNamed:@"placeholder2"]; } NSMutableString *sightsSummary = [NSMutableString stringWithCapacity:[guideRecord.sights count]]; for (Sight *sight in guideRecord.sights) { if ([sight.name length]) { if ([sightsSummary length]) { [sightsSummary appendString:@", "]; } [sightsSummary appendString:sight.name]; } } if ([sightsSummary length]) { [sightsSummary appendString:@"."]; } cell.sightsTextLabel.text = sightsSummary; cell.detailTextLabel.text = [NSString stringWithFormat:NSLocalizedString(@"%i", nil) , [guideRecord.sights count]]; cell.detailTextLabel.hidden = NO; // cell.textLabel.alpha = 0.7; NSPredicate *enabledSightPredicate = [NSPredicate predicateWithFormat:@"notify == YES"]; NSArray *sightsEnabled = [[[guideRecord.sights array] filteredArrayUsingPredicate:enabledSightPredicate]mutableCopy]; NSPredicate *visitedSightPredicate = [NSPredicate predicateWithFormat:@"visited == YES"]; NSArray *sightsVisited = [[[guideRecord.sights array] filteredArrayUsingPredicate:visitedSightPredicate]mutableCopy]; if ([sightsEnabled count] > 0) { NSLog(@"green_badge"); cell.notifyIV.image = [UIImage imageNamed:@"green_badge"]; } else if (sightsVisited.count == 0) { NSLog(@"new_badge"); cell.notifyIV.image = [UIImage imageNamed:@"new_badge"]; } else { cell.notifyIV.image = nil; } } else { cell.notifyIV.hidden = YES; // cell.textLabel.textColor = RGB(0, 50, 140); cell.detailTextLabel.hidden = YES; cell.sightsTextLabel.text = nil; } return cell; }

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