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  • Is this a pattern? Should it be?

    - by Arkadiy
    The following is more of a statement than a question - it describes something that may be a pattern. The question is: is this a known pattern? Or, if it's not, should it be? I've had a situation where I had to iterate over two dissimilar multi-layer data structures and copy information from one to the other. Depending on particular use case, I had around eight different kinds of layers, combined in about eight different combinations: A-B-C B-C A-C D-E A-D-E and so on After a few unsuccessful attempts to factor out the repetition of per-layer iteration code, I realized that the key difficulty in this refactoring was the fact that the bottom level needed access to data gathered at higher levels. To explicitly accommodate this requirement, I introduced IterationContext class with a number of get() and set() methods for accumulating the necessary information. In the end, I had the following class structure: class Iterator { virtual void iterateOver(const Structure &dataStructure1, IterationContext &ctx) const = 0; }; class RecursingIterator : public Iterator { RecursingIterator(const Iterator &below); }; class IterateOverA : public RecursingIterator { virtual void iterateOver(const Structure &dataStructure1, IterationContext &ctx) const { // Iterate over members in dataStructure1 // locate corresponding item in dataStructure2 (passed via context) // and set it in the context // invoke the sub-iterator }; class IterateOverB : public RecursingIterator { virtual void iterateOver(const Structure &dataStructure1, IterationContext &ctx) const { // iterate over members dataStructure2 (form context) // set dataStructure2's item in the context // locate corresponding item in dataStructure2 (passed via context) // invoke the sub-iterator }; void main() { class FinalCopy : public Iterator { virtual void iterateOver(const Structure &dataStructure1, IterationContext &ctx) const { // copy data from structure 1 to structure 2 in the context, // using some data from higher levels as needed } } IterationContext ctx(dateStructure2); IterateOverA(IterateOverB(FinalCopy())).iterate(dataStructure1, ctx); } It so happens that dataStructure1 is a uniform data structure, similar to XML DOM in that respect, while dataStructure2 is a legacy data structure made of various structs and arrays. This allows me to pass dataStructure1 outside of the context for convenience. In general, either side of the iteration or both sides may be passed via context, as convenient. The key situation points are: complicated code that needs to be invoked in "layers", with multiple combinations of layer types possible at the bottom layer, the information from top layers needs to be visible. The key implementation points are: use of context class to access the data from all levels of iteration complicated iteration code encapsulated in implementation of pure virtual function two interfaces - one aware of underlying iterator, one not aware of it. use of const & to simplify the usage syntax.

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  • What OpenGL version(s) to learn and/or use?

    - by zuko
    So, I'm new to OpenGL... I have general knowledge of game programming but little practical experience. I've been looking into various articles and books and trying to dive into OpenGL, but I've found the various versions and old vs new way of doing things confusing. I guess my first questions is does anyone know some figures about percentages of gamers that can run each version of OpenGL. What's the market share like? 2.x, 3.x, 4.x... I looked into the requirements for Half Life 2 since I know Valve updated it with OpenGL to run on Mac and I know they usually try to hit a very wide user-base, and they say a minimum of GeForce 8 Series. I looked at the 8800 GT on Nvidia's website and it listed support for OpenGL 2.1. Which, maybe I'm wrong, sounds ancient to me since there's already 4.x. I looked up a driver for 8800GT and it says it supports 4.2! A bit of a discrepancy there, lol. I've also read things like XP only supports up to a certain version, or OS X only supports 3.2, or all kinds of other things. Overall, I'm just confused as to how much support there is for various versions and what version to learn/use. I'm also looking for learning resources. My search results thus far have pointed me to the OpenGL SuperBible. The 4th edition has great reviews on Amazon, but it teaches 2.1. The 5th edition teaches 3.3 and there are a couple things in the reviews that mention the 4th edition is better and that the 5th edition doesn't properly teach the new features or something? Basically, even within learning material I'm seeing discrepancies and I just don't even know where to start. From what I understand, 3.x started a whole new way of doing things and I've read from various articles and reviews that you want to "stay away from deprecated features like glBegin(), glEnd()" yet a lot of books and tutorials I've seen use that method. I've seen people saying that, basically, the new way of doing stuff is more complicated yet the old way is bad . Just a side note, personally, I know I still have a lot to learn beforehand, but I'm interested in tessellation; so I guess that factors into it as well, because, as far as I understand that's only in 4.x? [just btw, my desktop supports 4.2]

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  • How to implement a component based system for items in a web game.

    - by Landstander
    Reading several other questions and answers on using a component based system to define items I want to use one for the items and spells in a web game written in PHP. I'm just stuck on the implementation. I'm going to use a DB schema suggested in this series (part 5 describes the schema); http://t-machine.org/index.php/2007/09/03/entity-systems-are-the-future-of-mmog-development-part-1/ This means I'll have an items table with generic item properties, a table listing all of the components for an item and finally records in each component table used to make up the item. Assuming I can select the first two together in a single query, I'm still going to do N queries for each component type. I'm kind of fine with this because I can cache the data into memcache and check there first before doing any queries. I'll need to build up the items on every request they are used in so the implementation needs to be on the lean side even if they're pulled from memcache. But right there is where I feel confident about implementing a component system for my items ends. I figure I'd need to bring attributes and behaviors into the container from each component it uses. I'm just not sure how to do that effectively and not end up writing a lot of specialized code to deal with each component. For example an AttackComponent might need to know how to filter targets inside of a battle context and also maybe provide an attack behavior. That same item might also have a UsableComponent which allows the item to be used and apply some effect onto a different set of targets filtered differently from the same battle context. Then not every part of an item is an active part, an AttributeBonusComponent might need to only kick in when the item is in an equipped state or when displaying the item details page. Ultimately, how should I bring all of the components together into the container so when I use an item as a weapon I get the correct list of targets? Know when a weapon can also be used as an item? Or to apply the bonuses the item provides to a character object? I feel like I've gone too far down the rabbit hole and I can't grasp onto the simple solution in front of me. (If that makes any sense at all.) Likewise if I were to implement the best answer from here I feel like I'd have a lot of the same questions. How to model multiple "uses" (e.g. weapon) for usable-inventory/object/items (e.g. katana) within a relational database.

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  • Advantages to Multiple Methods over Switch

    - by tandu
    I received a code review from a senior developer today asking "By the way, what is your objection to dispatching functions by way of a switch statement?" I have read in many places about how pumping an argument through switch to call methods is bad OOP, not as extensible, etc. However, I can't really come up with a definitive answer for him. I would like to settle this for myself once and for all. Here are our competing code suggestions (php used as an example, but can apply more universally): class Switch { public function go($arg) { switch ($arg) { case "one": echo "one\n"; break; case "two": echo "two\n"; break; case "three": echo "three\n"; break; default: throw new Exception("Unknown call: $arg"); break; } } } class Oop { public function go_one() { echo "one\n"; } public function go_two() { echo "two\n"; } public function go_three() { echo "three\n"; } public function __call($_, $__) { throw new Exception("Unknown call $_ with arguments: " . print_r($__, true)); } } Part of his argument was "It (switch method) has a much cleaner way of handling default cases than what you have in the generic __call() magic method." I disagree about the cleanliness and in fact prefer call, but I would like to hear what others have to say. Arguments I can come up with in support of Oop scheme: A bit cleaner in terms of the code you have to write (less, easier to read, less keywords to consider) Not all actions delegated to a single method. Not much difference in execution here, but at least the text is more compartmentalized. In the same vein, another method can be added anywhere in the class instead of a specific spot. Methods are namespaced, which is nice. Does not apply here, but consider a case where Switch::go() operated on a member rather than a parameter. You would have to change the member first, then call the method. For Oop you can call the methods independently at any time. Arguments I can come up with in support of Switch scheme: For the sake of argument, cleaner method of dealing with a default (unknown) request Seems less magical, which might make unfamiliar developers feel more comfortable Anyone have anything to add for either side? I'd like to have a good answer for him.

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  • Working with Windows and Unix

    - by user554629
    Beware of new line characters One of the most frequent issues we encounter in Tech Support is the corruption of files that are transferred between Windows and Unix.   The transfer can occur at any stage, but ultimately involves a transfer of a file using an ftp client that is running on Windows;  it could be ftp or filezilla. Windows uses two characters to mark the end of a line in a text file (CR/LF),carriage return, linefeed.   Unix uses a single character (CR). In all situations, it is best to use binary mode transfer for all files, including ascii text files. Common problems: upload a core file from unix to windows using ftp in ascii mode.The file is going to be larger on Windows than Unix.ftp doesn't know if this is a text file with real line-ends, it takes every ascii CR and transmits two ascii characters CR/LF.The core file, tar file, library ... will be corrupted when transferred to Oracle. download a shell script to Windows, and transfer it to Unix using ftpIf the file is edited on Windows, the unix script line-end chars will be doubled.Unix doesn't know how to handle that, and will likely tell you the script is not executable.Why?  The first line of a shell script ( called "sh-bang" ), identifies the command interpreter the unix shell should use for this script.   Common examples:#/bin/sh#/bin/ksh#/bin/bash#/bin/perl#/bin/sh^M    # will not be understood.#/bin/env ksh # special syntax.  Find ksh and run it dos2unix is a common utility found on most unix platforms, that repairs the issue of Windows LineEnd characters in unix script files.   I've written my own flavor of this utility for use in Tech Support and build environments, that is a bit easier to use, and has some nice side-effects. accepts a list of files:   dos2unix *.sh repairs the file in-place.  Doesn't generate a new file you have to name retains the same timestamp;  it is the encoding that changed, not the file content. Here are the versions of dos2unix for each of the environments we work in.They are compressed with gzip, to avoid the ftp ascii transfer trap,and because I am quite limited in the number of files I can upload to this blog. AIX Linux Solaris sparc  Windows 

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  • Extra, Extra, Read All About It- Offer Ends Soon!

    - by Kristin Rose
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Start spreading the news... Your partner news of course by submitting all interesting presentation ideas to the Oracle OpenWorld 2012 Call for Papers. Though you may not be able to serenade your customers with a voice like Sinatra’s, you can still get their attention by sharing your customer solutions, highlighting your achievements and attempting your best “Old Blue Eyes” impersonation. This call for papers will end April 9th, 2012 so don’t be a stranger in the night; instead fly your company to the moon and back by getting those papers in. May luck be a lady or simply on your side, as all accepted submission speakers will receive a complimentary pass to the event they have been accepted for. Yes you’re lovely, so why wait any longer? Join the Oracle OpenWorld 2012 ‘Rat Pack’ today by watching the video below or submitting to the call for papers. The best is yet to come, The OPN Communications Team

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  • Keeping the meshes "thickness" the same when scaling an object

    - by user1806687
    I've been bashing my head for the past couple of weeks trying to find a way to help me accomplish, on first look very easy task. So, I got this one object currently made out of 5 cuboids (2 sides, 1 top, 1 bottom, 1 back), this is just for an example, later on there will be whole range of different set ups. Now, the thing is when the user chooses to scale the whole object this is what should happen: X scale: top and bottom cuboids should get scaled by a scale factor, sides should get moved so they are positioned just like they were before(in this case at both ends of top and bottom cuboids), back should get scaled so it fits like before(if I simply scale it by a scale factor it will leave gaps on each side). Y scale: sides should get scaled by a scale factor, top and bottom cuboid should get moved, and back should also get scaled. Z scale: sides, top and bottom cuboids should get scaled, back should get moved. Hope you can help, EDIT: So, I've decided to explain the situation once more, this time more detailed(hopefully). I've also made some pictures of how the scaling should look like, where is the problem and the wrong way of scaling. I this example I will be using a thick walled box, with one face missing, where each wall is made by a cuboid(but later on there will be diffrent shapes of objects, where a one of the face might be roundish, or triangle or even under some angle), scaling will be 2x on X axis. 1.This is how the default object without any scaling applied looks like: http://img856.imageshack.us/img856/4293/defaulttz.png 2.If I scale the whole object(all of the meshes) by some scale factor, the problem becomes that the "thickness" of the object walls also change(which I do not want): http://img822.imageshack.us/img822/9073/wrongwaytoscale.png 3.This is how the correct scaling should look like. Appropriate faces gets caled in this case where the scale is on X axis(top, bottom, back): http://imageshack.us/photo/my-images/163/rightwayxscale1.png/ 4.But the scale factor might not be the same for all object all of the times. In this case the back has to get scaled a bit more or it leaves gaps: http://imageshack.us/photo/my-images/9/problemwhenscaling.png/ 5.If everything goes well this is how the final object should look like: http://imageshack.us/photo/my-images/856/rightwayxscale2.png/ So, as you have might noticed there are quite a bit of things to look out when scaling. I am asking you, if any of you have any idea on how to accomplish this scaling. I have tried whole bunch of things, from scaling all of the object by the same scale factor, to subtracting and adding sizes to get the right size. But nothing I tried worked, if one mesh got scaled correctly then others didnt. Donwload the example object. English is not my first language, so I am really sorry if its hard to understand what I am saying.

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  • Properly create centered vertical navigation list with a hover image on both sides?

    - by Damainman
    I have a navigation list I placed inside of a , I am attempting to get an image that appears on both sides of a link when you hover. Basically a an arrow on each side of the link. I have managed to get the effect I am looking for with: <ul> <li style=""> <a href="#">Services</a> </li> <li> <a href="#">About</a> </li> <li> <a href="#">Media</a> </li> <li> <a href="#">FAQ</a> </li> <li> <a href="#">Portfolio</a> </li> <li> <a href="#">Contact</a> </li> </ul> .nav ul{ list-style:none; text-align:center; } .nav li:hover a:before, .nav li:hover a:after { content:url(../images/nav_bullet.png); } The end result will look like the following but with the list centered: link >> Hovered Link << link However I am not sure if that is the best way of going about it, and the image is too close to the text. I tried placing a margin and padding but that didn't work. To top of it off, the image is not vertically centered with the link text. Anyone know of a proper way to do this as I am just going by trial and error? Thank you in advance!

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  • When a co-worker asks you to teach him what you know, do you share the information or keep it to yourself? [closed]

    - by Chuck
    I am the only developer/DBA in a small IT department. There is another guy who can do it, but he's more of a backup as he spends his time working on IT support stuff. Anyway we have a new hire and I've been training him on the IT support side of things. Seems like he is eager to learn and be productive, but nobody is going out of their way to show him anything. He's been asking me to teach him database design, SQL, etc. For some reason, the boss has him working with me. He is also sending him to meetings that I go to, yet he hasn't said outright that I have to teach him anything. Meanwhile, the boss insists on doing a lot of the support work himself (i.e. he hoards information and doesn't delegate to anyone). I'm a little bit on the fence. First, the new guy doesn't yet have a strong foundation on the IT support functions which is where we really need help at this time. Second, I paid thousands of dollars for classes and spent many hours learning this stuff. Is it my responsibility to teach others skills that I had to learn on my own? Others here really aren't quick to share information so I'm not sure that I should either in this environment. I do know that if I get him involved, and get him started on projects, then I'd be responsible for his mistakes. I had to take the heat for the other guy when he made mistakes. OTOH the guy wants to learn something, is motivated, and I don't want to stop him. We've had our share of slackers in the group and it's nice to have someone who is willing to work for a change. So what would you guys do? Would you teach him the skills that you spent all of that time learning? Set him up with a test database on his PC and recommend some books for him? Encourage him to get a strong foundation in IT support first and ask later? We haven't had a new hire in years, let alone one that is interested in what I do, so this is new to me.

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  • Problem with DualBooting Ubuntu 13.10 and Win7

    - by VinArrow
    this is my first post here on AskUbuntu, not first time using it though. I wanted to install Ubuntu 13.10 on my PC to have all my work stuff there and leave Win7 for gaming. So i did my research on how to Dual Boot when you already have Win7 installed, here are the steps i took Used Disk Management on Win7 and shrunk that partition, leaving 80GB free for Ubuntu. Made a Bootable pendrive following the instructions on Ubuntu`s website. During the installation steps there was supposed to be a Install alongside Win7, but there wasnt, so i chose Something else. Everything was fine and i was able to install Ubuntu no problem on my unallocated 80GB partition (76GB Ubuntu + 4GB swap) There was a prompt for me to restart my PC and so I did expecting to see the dual boot screen (grub right?) Now, when i restarted my PC, Grub never showed up and it booted straight to Windows. Then I did some more research and found out that that could happen. Tried three things then Plugging in bootable pendrive again and selected Try Ubuntu without installing. Then i followed some instructions found here (How can I repair grub? (How to get Ubuntu back after installing Windows?)) and i could chroot into my Ubuntu install just fine. Repaired grub as instructed on that link, restarted the PC and booted straight into Win7 again. Again, used the bootable pen drive to Try Ubuntu... and used the Boot-repair tool (recommended repair). Again, booted straight into Win7. Lastly, i installed easyBCD on my Win7 and made a new entry for Ubuntu (Linux/BSD). When i rebooted the PC, there was the option to choose between Win7 and Linux, chose linux and it didnt work, taking me straight to a command line-like enviroment that read Minimum bash like scripting or something, as if I didn`t have a Linux OS installed. So, I thought I`d try and repair my Ubuntu install. And during the Installation method step there was the choice to install alongside Ubuntu 13.10! and that right there drove me crazy. Here is a screenshot of gparted showing how things are set up now http://imageshack.us/f/801/77u3.png/ Notice on the left-hand side how i can access my installation files just fine. sdb1- win7 reserved space, sdb2- win7 OS, sdb3- 76GB ubuntu install, sdb5- 4GB swap area. Does anyone know why my Ubuntu 13.10 is not being recognized? and what should I do to get it working? Thanks and sorry for the long read and bad english! (BIOS = legacy)

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  • Physics Engine [Collision Response, 2-dimensional] experts, help!! My stack is unstable!

    - by Register Sole
    Previously, I struggle with the sequential impulse-based method I developed. Thanks to jedediah referring me to this paper, I managed to rebuild the codes and implement the simultaneous impulse based method with Projected-Gauss-Seidel (PGS) iterative solver as described by Erin Catto (mentioned in the reference of the paper as [Catt05]). So here's how it currently is: The simulation handles 2-dimensional rotating convex polygons. Detection is using separating-axis test, with a SKIN, meaning closest points between two polygons is detected and determined if their distance is less than SKIN. To resolve collision, simultaneous impulse-based method is used. It is solved using iterative solver (PGS-solver) as in Erin Catto's paper. Error-correction is implemented using Baumgarte's stabilization (you can refer to either paper for this) using J V = beta/dt*overlap, J is the Jacobian for the constraints, V the matrix containing the velocities of the bodies, beta an error-correction parameter that is better be < 1, dt the time-step taken by the engine, and overlap, the overlap between the bodies (true overlap, so SKIN is ignored). However, it is still less stable than I expected :s I tried to stack hexagons (or squares, doesn't really matter), and even with only 4 to 5 of them, they hardly stand still! Also note that I am not looking for a sleeping scheme. But I would settle if you have any explicit scheme to handle resting contacts. That said, I would be more than happy if you have a way of treating it generally (as continuous collision, instead of explicitly as a special state). Ideas I have: I would try adding a damping term (proportional to velocity) to the Baumgarte. Is this a good idea in general? If not I would not want to waste my time trying to tune the parameter hoping it magically works. Ideas I have tried: Using simultaneous position based error correction as described in the paper in section 5.3.2, turned out to be worse than the current scheme. If you want to know the parameters I used: Hexagons, side 50 (pixels) gravity 2400 (pixels/sec^2) time-step 1/60 (sec) beta 0.1 restitution 0 to 0.2 coeff. of friction 0.2 PGS iteration 10 initial separation 10 (pixels) mass 1 (unit is irrelevant for now, i modified velocity directly<-impulse method) inertia 1/1000 Thanks in advance! I really appreciate any help from you guys!! :)

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  • Automatically change resolution when not in dock

    - by jwir3
    I have Ubuntu 11.04 (yep, I know it's old news) on my Lenovo W520. At home, I have a dock with dual monitors. I have a pretty decent setup - things work almost perfectly (hence the reason I'm reluctant to upgrade... that and I'm not 100% sold on Unity). Anyway, the only annoyance I have is that when I'm on travel, I use the laptop screen. When I un-dock the laptop, I need to manually go into nvidia x-server settings and change the resolution from 'Auto' to 1920x1200, or it will think I have two screens, and my mouse pointer will be able to go way off the left side of the screen. This isn't a big deal, but I need to do it every time I restart the x-server (so if I reboot, or have to kill it, etc...) What would be really nice is if there was a way for it to automatically detect whether or not there is external monitors (which it seems to do already), and switch into the mode I select, depending on which monitors are connected. Is there any way to accomplish this? I've posted my xorg.conf file for reference. # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 270.29 (buildd@allspice) Fri Feb 25 14:42:07 UTC 2011 # nvidia-xconfig: X configuration file generated by nvidia-xconfig # nvidia-xconfig: version 275.19 ([email protected]) Tue Jul 12 18:35:38 PDT 2011 #Section "Monitor" # Identifier "Monitor1" # VendorName "Lenovo" # ModelName "ThinkpadLCD" # #HorizSync 28.0 - 33.0 # #VertRefresh 43.0 - 72.0 # #Option "DPMS" #EndSection Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "DELL U2410" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 76.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro 1000M" Option "RegistryDwords" "EnableBrightnessControl=1" EndSection Section "Screen" # Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+120, DFP-6: nvidia-auto-select +1920+0" # Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+120, DFP-5: nvidia-auto-select +1920+0" # Removed Option "metamodes" "DFP-0: nvidia-auto-select +1920+419, DFP-5: nvidia-auto-select +3840+0, DFP-6: nvidia-auto-select +0+0" # Removed Option "metamodes" "DFP-5: nvidia-auto-select +0+0, DFP-6: 1920x1200 +1920+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "NoLogo" "True" Option "TwinViewXineramaInfoOrder" "DFP-0" Option "TwinView" "1" Option "metamodes" "DFP-5: nvidia-auto-select +1920+0, DFP-6: 1920x1200 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection

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  • Are there software options (preferabbly .NET) for doing distance and speed analysis of footballers moving on video?

    - by Anonymous Type
    Editing Question for Clarity Thanks for feedback so far, very insightful. I'm not sure how far along this part of the software community is, and what if any libraries exist for me to leverage from. Heres what I'm trying to do. Problem: Take an existing video of a game of rugby league. The Rugby League field is 100 metres long, 70 metres wide, and has white line markings every 10 metres running along the width of the field, as well as along the sidelines. Each side has 13 players on the field. Players on each team have identical jerseys that normally constrast strongly against background colours (green/brown field colour) and the referee's colour (usually yellow) and the designated water runner (orange). All players have a unique number in thick white lettering on their backs for identification. Video is taken with a high definition camera. Currently only one camera is used (2D) and existing video does not contain a foreground object of fixed spatial dimensions (as suggested in one answer for comparision measurements, however I could add this to future filming sessions if it is worthwhile). The player's do not run in a straight line 50% of the time but will go sideways on on a diagonal to the play the ball. The distance measured always starts from the spot of the previous "tackle", which ends where the player stops forward movement. It is not always possible to determine the players number from the video (facing other direction, sunlight, others standing in the way of the camera). But this isn't important as the software could allow for manual inputting of unknown "runs" at a later point after analysis. Determine the distance between two points (i.e. where the player started his "run" and where he finished it). I'm guessing that this would be quite doable if I manually marked the start and end point in the video. But how would I use landmarks in the background to determine the distance (assuming the person taking the video has kept it from jerking around). Question: Do software packages or libraries exist that are specialised enough to assist with writing analysis software to determine a sports persons distance travelled based on video taken of the performance?

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  • ADF Real World Developers Guide Book Review

    - by Grant Ronald
    I'm half way through my review of "Oracle ADF Real World Developer's Guide" by Jobinesh Purushothaman - unfortunately some work deadlines de-railed me from having completed my review by now but here goes.  First thing, Jobinesh works in the Oracle Product Management team with me, so is a colleague. That declaration aside, its clear that this is someone who has done the "real world" side of ADF development and that comes out in the book. In this book he addresses both the newbies and the experience developers alike.  He introduces the ADF building blocks like entity objects and view obejcts, but also goes into some of the nitty gritty details as well.  There is a pro and con to this approach; having only just learned about an entity or view object, you might then be blown away by some of the lower details of coding or lifecycle.  In that respect, you might consider this a book which you could read 3 or 4 times; maybe skipping some elements in the first read but on the next read you have a better grounding to learn the more advanced topics. One of the key issues he addresses is breaking down what happens behind the scenes.  At first, this may not seem important since you trust the framework to do everything for you - but having an understanding of what goes on is essential as you move through development.  For example, page 58 he explains the full lifecycle of what happens when you execute a query.  I think this is a great feature of his book. You see this elsewhere, for example he explains the full lifecycle of what goes on when a page is accessed : which files are involved,the JSF lifecycle etc. He also sprinkes the book with some best practices and advice which go beyond the standard features of ADF and really hits the mark in terms of "real world" advice. So in summary, this is a great ADF book, well written and covering a mass of information.  If you are brand new to ADF its still valid given it does start with the basics.  But you might want to read the book 2 or 3 times, skipping the advanced stuff on the first read.  For those who have some basics already then its going to be an awesome way to cement your knowledge and take it to the next levels.  And for the ADF experts, you are still going to pick up some great ADF nuggets.  Advice: every ADF developer should have one!

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  • IndexOutOfRangeException on World.Step after enabling/disabling a Farseer physics body?

    - by WilHall
    Earlier, I posted a question asking how to swap fixtures on the fly in a 2D side-scroller using Farseer Physics Engine. The ultimate goal being that the player's physical body changes when the player is in different states (I.e. standing, walking, jumping, etc). After reading this answer, I changed my approach to the following: Create a physical body for each state when the player is loaded Save those bodies and their corresponding states in parallel lists Swap those physical bodies out when the player state changes (which causes an exception, see below) The following is my function to change states and swap physical bodies: new protected void SetState(object nState) { //If mBody == null, the player is being loaded for the first time if (mBody == null) { mBody = mBodies[mStates.IndexOf(nState)]; mBody.Enabled = true; } else { //Get the body for the given state Body nBody = mBodies[mStates.IndexOf(nState)]; //Enable the new body nBody.Enabled = true; //Disable the current body mBody.Enabled = false; //Copy the current body's attributes to the new one nBody.SetTransform(mBody.Position, mBody.Rotation); nBody.LinearVelocity = mBody.LinearVelocity; nBody.AngularVelocity = mBody.AngularVelocity; mBody = nBody; } base.SetState(nState); } Using the above method causes an IndexOutOfRangeException when calling World.Step: mWorld.Step(Math.Min((float)nGameTime.ElapsedGameTime.TotalSeconds, (1f / 30f))); I found that the problem is related to changing the .Enabled setting on a body. I tried the above function without setting .Enabled, and there was no error thrown. Turning on the debug views, I saw that the bodies were updating positions/rotations/etc properly when the state was changes, but since they were all enabled, they were just colliding wildly with each other. Does Enabling/Disabling a body remove it from the world's body list, which then causes the error because the list is shorter than expected? Update: For such a straightforward issue, I feel this question has not received enough attention. Has anyone else experienced this? Would anyone try a quick test case? I know this issue can be sidestepped - I.e. by not disabling a body during the simulation - but it seems strange that this issue would exist in the first place, especially when I see no mention of it in the documentation for farseer or box2d. I can't find any cases of the issue online where things are more or less kosher, like in my case. Any leads on this would be helpful.

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  • Getting current time in milliseconds

    - by user90293423
    How to get the current time in milliseconds? I'm working on a hacking simulation game and when ever someone connects to another computer/NPC, a login screen popups with a button on the side called BruteForce. When BruteForce is clicked, what i want the program to do is, calculate how many seconds cracking the password is going to take based on the player's CPU speed but that's the easy part. The hard part is i want to enter a character in the password's box every X milliseconds based on a TimeToCrack divided by PasswordLength formula. But since i don't know how to find how many milliseconds have elapsed since the second has passed, the program waits until the CurrentTime is higher than the TimeBeforeTheLoopStarted + HowLongItTakesToTypeaCharacter which is always going to be a second. How would you handle my problems? I've commented the game breaking part. std::vector<QString> hardware = user.getHardware(); QString CPU = hardware[0]; unsigned short Speed = 0; if(CPU == "OMG SingleCore 1.8GHZ"){ Speed = 2; } const short passwordLength = password.length(); /* It's equal to 16 */ int Time = passwordLength / Speed; double TypeSpeed = Time / passwordLength; time_t t = time(0); struct tm * now = localtime(&t); unsigned short EndTime = (now->tm_sec + Time) % 60; unsigned short CurrentTime = 0; short i = passwordLength - 1; do{ t = time(0); now = localtime(&t); CurrentTime = now->tm_sec; do{ t = time(0); now = localtime(&t); }while(now->tm_sec < CurrentTime + TypeSpeed); /* Highly flawed */ /* Do this while your integer value is under this double value */ QString tempPass = password; tempPass.chop(i); ui->lineEdit_2->setText(tempPass); i--; }while(CurrentTime != EndTime);

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  • Reasons NOT to use JSF [closed]

    - by Vain Fellowman
    I am new to StackExchange, but I figured you would be able to help me. We're crating a new Java Enterprise application, replacing an legacy JSP solution. Due to many many changes, the UI and parts of the business logic will completely be rethought and reimplemented. Our first thought was JSF, as it is the standard in Java EE. At first I had a good impression. But now I am trying to implement a functional prototype, and have some really serious concerns about using it. First of all, it creates the worst, most cluttered invalid pseudo-HTML/CSS/JS mix I've ever seen. It violates every single rule I learned in web-development. Furthermore it throws together, what never should be so tightly coupled: Layout, Design, Logic and Communication with the server. I don't see how I would be able to extend this output comfortably, whether styling with CSS, adding UI candy (like configurable hot-keys, drag-and-drop widgets) or whatever. Secondly, it is way too complicated. Its complexity is outstanding. If you ask me, it's a poor abstraction of basic web technologies, crippled and useless in the end. What benefits do I have? None, if you think about. Hundreds of components? I see ten-thousands of HTML/CSS snippets, ten-thousands of JavaScript snippets and thousands of jQuery plug-ins in addition. It solves really many problems - we wouldn't have if we wouldn't use JSF. Or the front-controller pattern at all. And Lastly, I think we will have to start over in, say 2 years. I don't see how I can implement all of our first GUI mock-up (Besides; we have no JSF Expert in our team). Maybe we could hack it together somehow. And then there will be more. I'm sure we could hack our hack. But at some point, we'll be stuck. Due to everything above the service tier is in control of JSF. And we will have to start over. My suggestion would be to implement a REST api, using JAX-RS. Then create a HTML5/Javascript client with client side MVC. (or some flavor of MVC..) By the way; we will need the REST api anyway, as we are developing a partial Android front-end, too. I doubt, that JSF is the best solution nowadays. As the Internet is evolving, I really don't see why we should use this 'rake'. Now, what are pros/cons? How can I emphasize my point to not use JSF? What are strong points to use JSF over my suggestion?

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  • Trying to find resources to learn how to test software [closed]

    - by Davek804
    First off, yes this is a general question, and I'd be perfectly happy to move this to another portion of SE, but I didn't see a more fitting sub. Basically, I am hoping a more experienced QA tester can come along and really fill in some basics for me. So far, websites seem to be sparse in terms of explaining languages involved, basic practices, etc. So, I'm sorry in advance if this is too general, but towards the end of this post I ask some specific questions if it's just absolutely unacceptable to speak in general terms. I just landed a position as Junior Systems and QA Engineer with a social media startup. Their QA and testing is almost nonexistent, so if I do a good job, I imagine I'll find a lot of bugs and have a secure role in the business. I'm pretty good with the systems aspect of my role, but I need to learn more about the QA and testing aspects. We run hardware that's touchscreen based - the user can use and interact with the devices. So, in terms of my QA role, in the short term, I need to build scripts to test the hardware/software as a 'user' to try to uncover bugs. First off, what language should these scripts be written in? Does anyone have some examples? What about the longer term 'automated testing'? I'm familiar with regression testing as the developer adds in new features, sure, but the 50,000 other types of testing, not so much. Most of our hardware runs dotnet/C# code, with some of the servers running Java - but I don't expect to need to run tests on the Java side at this point. I hope to meet with one developer today and try to get a good idea of the output from the hardware so that I can 'mock' this data that gets sent to servers, to try to bugtest. Eventually, we will be moving the hardware to be closer to where I live and work, so that I can test virtually and on real hardware. So a lot of the bugs we're dealing with now are like this: the Local Server, which kiosks report their data to gets updated from the kiosks, but the remote server does not. Or, vis versa when the user registers on a kiosk, the remote server updates but the local server does not. But yeah, without much more detail, I imagine a lot of this info isn't helpful. I've bought a book "How Google Tests Software", but it's really a book more about 'how their software testing is different from Microsoft'. It doesn't teach how to test so much as why their methods are better. Does anyone have a good book that I can buy? An ebook maybe? My local Barnes and Noble kinda had a terrible selection. I also figure a book from 2005 is not necessarily that good either.

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  • Position:absolute

    - by Andrew
    I have I have a div called logo. I want the logo to be on top of other areas and to overlap into the the preface top of a drupal site, the logo currently sits in the header area. I looked up position absolute and I think that what I need to use but when I use position absolute the logo disappears, I can see it if I use position fixed, relative etc. I thought the logo was being hidden because I was not using a z-index but even with that I cant see the logo. What am I doing wrong? #logo { position: absolute; top: 30px; /* 30 pixels from the top of the page */ left: 80px; /* 80 pixels from the left hand side */ z-index:1099; border: 1px solid red; /* So we can see what is happening */ } Also does anyone know of a really good free online css course? Here is some additional information, namely the CSS and the page.tpl.php: <?php // $Id: page.tpl.php,v 1.1.2.5 2010/04/08 07:02:59 sociotech Exp $ ?><!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="<?php print $language->language; ?>" xml:lang="<?php print $language->language; ?>"> <head> <title><?php print $head_title; ?></title> <?php print $head; ?> <?php print $styles; ?> <?php print $setting_styles; ?> <!--[if IE 8]> <?php print $ie8_styles; ?> <![endif]--> <!--[if IE 7]> <?php print $ie7_styles; ?> <![endif]--> <!--[if lte IE 6]> <?php print $ie6_styles; ?> <![endif]--> <?php print $local_styles; ?> <?php print $scripts; ?> </head> <body id="<?php print $body_id; ?>" class="<?php print $body_classes; ?>"> <div id="page" class="page"> <div id="page-inner" class="page-inner"> <div id="skip"> <a href="#main-content-area"><?php print t('Skip to Main Content Area'); ?></a> </div> <!-- header-top row: width = grid_width --> <?php print theme('grid_row', $header_top, 'header-top', 'full-width', $grid_width); ?> <!-- header-group row: width = grid_width --> <div id="header-group-wrapper" class="header-group-wrapper full-width"> <div id="header-group" class="header-group row <?php print $grid_width; ?>"> <div id="header-group-inner" class="header-group-inner inner clearfix"> <?php print theme('grid_block', theme('links', $secondary_links), 'secondary-menu'); ?> <?php print theme('grid_block', $search_box, 'search-box'); ?> <?php if ($logo || $site_name || $site_slogan): ?> <div id="header-site-info" class="header-site-info block"> <div id="header-site-info-inner" class="header-site-info-inner inner"> <?php if ($logo): ?> <div id="logo"> <a href="<?php print check_url($front_page); ?>" title="<?php print t('Home'); ?>"><img src="<?php print $logo; ?>" alt="<?php print t('Home'); ?>" /></a> </div> <?php endif; ?> <?php if ($site_name || $site_slogan): ?> <div id="site-name-wrapper" class="clearfix"> <?php if ($site_name): ?> <span id="site-name"><a href="<?php print check_url($front_page); ?>" title="<?php print t('Home'); ?>"><?php print $site_name; ?></a></span> <?php endif; ?> <?php if ($site_slogan): ?> <span id="slogan"><?php print $site_slogan; ?></span> <?php endif; ?> </div><!-- /site-name-wrapper --> <?php endif; ?> </div><!-- /header-site-info-inner --> </div><!-- /header-site-info --> <?php endif; ?> <?php print $header; ?> <?php print theme('grid_block', $primary_links_tree, 'primary-menu'); ?> </div><!-- /header-group-inner --> </div><!-- /header-group --> </div><!-- /header-group-wrapper --> <!-- preface-top row: width = grid_width --> <?php print theme('grid_row', $preface_top, 'preface-top', 'full-width', $grid_width); ?> <!-- main row: width = grid_width --> <div id="main-wrapper" class="main-wrapper full-width<?php if ($is_front) { print ' front'; } ?>"> <div id="main" class="main row <?php print $grid_width; ?>"> <div id="main-inner" class="main-inner inner clearfix"> <?php print theme('grid_row', $sidebar_first, 'sidebar-first', 'nested', $sidebar_first_width); ?> <!-- main group: width = grid_width - sidebar_first_width --> <div id="main-group" class="main-group row nested <?php print $main_group_width; ?>"> <div id="main-group-inner" class="main-group-inner inner"> <?php print theme('grid_row', $preface_bottom, 'preface-bottom', 'nested'); ?> <div id="main-content" class="main-content row nested"> <div id="main-content-inner" class="main-content-inner inner"> <!-- content group: width = grid_width - (sidebar_first_width + sidebar_last_width) --> <div id="content-group" class="content-group row nested <?php print $content_group_width; ?>"> <div id="content-group-inner" class="content-group-inner inner"> <?php print theme('grid_block', $breadcrumb, 'breadcrumbs'); ?> <?php if ($content_top || $help || $messages): ?> <div id="content-top" class="content-top row nested"> <div id="content-top-inner" class="content-top-inner inner"> <?php print theme('grid_block', $help, 'content-help'); ?> <?php print theme('grid_block', $messages, 'content-messages'); ?> <?php print $content_top; ?> </div><!-- /content-top-inner --> </div><!-- /content-top --> <?php endif; ?> <div id="content-region" class="content-region row nested"> <div id="content-region-inner" class="content-region-inner inner"> <a name="main-content-area" id="main-content-area"></a> <?php print theme('grid_block', $tabs, 'content-tabs'); ?> <div id="content-inner" class="content-inner block"> <div id="content-inner-inner" class="content-inner-inner inner"> <?php if ($title): ?> <h1 class="title"><?php print $title; ?></h1> <?php endif; ?> <?php if ($content): ?> <div id="content-content" class="content-content"> <?php print $content; ?> <?php print $feed_icons; ?> </div><!-- /content-content --> <?php endif; ?> </div><!-- /content-inner-inner --> </div><!-- /content-inner --> </div><!-- /content-region-inner --> </div><!-- /content-region --> <?php print theme('grid_row', $content_bottom, 'content-bottom', 'nested'); ?> </div><!-- /content-group-inner --> </div><!-- /content-group --> <?php print theme('grid_row', $sidebar_last, 'sidebar-last', 'nested', $sidebar_last_width); ?> </div><!-- /main-content-inner --> </div><!-- /main-content --> <?php print theme('grid_row', $postscript_top, 'postscript-top', 'nested'); ?> </div><!-- /main-group-inner --> </div><!-- /main-group --> </div><!-- /main-inner --> </div><!-- /main --> </div><!-- /main-wrapper --> <!-- postscript-bottom row: width = grid_width --> <?php print theme('grid_row', $postscript_bottom, 'postscript-bottom', 'full-width', $grid_width); ?> <!-- footer row: width = grid_width --> <?php print theme('grid_row', $footer, 'footer', 'full-width', $grid_width); ?> <!-- footer-message row: width = grid_width --> <div id="footer-message-wrapper" class="footer-message-wrapper full-width"> <div id="footer-message" class="footer-message row <?php print $grid_width; ?>"> <div id="footer-message-inner" class="footer-message-inner inner clearfix"> <?php print theme('grid_block', $footer_message, 'footer-message-text'); ?> </div><!-- /footer-message-inner --> </div><!-- /footer-message --> </div><!-- /footer-message-wrapper --> </div><!-- /page-inner --> </div><!-- /page --> <?php print $closure; ?> </body> </html> CSS /* $Id: style.css,v 1.1.2.11 2010/07/02 22:11:04 sociotech Exp $ */ /* Margin, Padding, Border Resets -------------------------------------------------------------- */ html, body, div, span, p, dl, dt, dd, ul, ol, li, h1, h2, h3, h4, h5, h6, form, fieldset, input, textarea { margin: 0; padding: 0; } img, abbr, acronym { border: 0; } /* HTML Elements -------------------------------------------------------------- */ p { margin: 1em 0; } h1, h2, h3, h4, h5, h6 { margin: 0 0 0.5em 0; } h1 { color: white !important; text-shadow: black !important; } ul, ol, dd { margin-bottom: 1.5em; margin-left: 2em; /* LTR */ } li ul, li ol { margin-bottom: 0; } ul { list-style-type: disc; } ol { list-style-type: decimal; } a { margin: 0; padding: 0; text-decoration: none; } a:link, a:visited { } a:hover, a:focus, a:active { text-decoration: underline; } blockquote { } hr { height: 1px; border: 1px solid gray; } /* tables */ table { border-spacing: 0; width: 100%; } tr.even td, tr.odd td { background-color: #FFFFFF; border: 1px solid #dbdbdb; } caption { text-align: left; } th { margin: 0; padding: 0 10px 0 0; } th.active img { display: inline; } thead th { padding-right: 10px; } td { margin: 0; padding: 3px; } /* Remove grid block styles from Drupal's table ".block" class */ td.block { border: none; float: none; margin: 0; } /* Maintain light background/dark text on dragged table rows */ tr.drag td, tr.drag-previous td { background: #FFFFDD; color: #000; } /* Accessibility /-------------------------------------------------------------- */ /* skip-link to main content, hide offscreen */ #skip a, #skip a:hover, #skip a:visited { height: 1px; left: 0px; overflow: hidden; position: absolute; top: -500px; width: 1px; } /* make skip link visible when selected */ #skip a:active, #skip a:focus { background-color: #fff; color: #000; height: auto; padding: 5px 10px; position: absolute; top: 0; width: auto; z-index: 99; } #skip a:hover { text-decoration: none; } /* Helper Classes /-------------------------------------------------------------- */ .hide { display: none; visibility: hidden; } .left { float: left; } .right { float: right; } .clear { clear: both; } /* clear floats after an element */ /* (also in ie6-fixes.css, ie7-fixes.css) */ .clearfix:after, .clearfix .inner:after { clear: both; content: "."; display: block; font-size: 0; height: 0; line-height: 0; overflow: auto; visibility: hidden; } /* Grid Layout Basics (specifics in 'gridnn_x.css') -------------------------------------------------------------- */ /* center page and full rows: override this for left-aligned page */ .page, .row { margin: 0 auto; } /* fix layout/background display on floated elements */ .row, .nested, .block { overflow: hidden; } /* full-width row wrapper */ div.full-width { width: 100%; } /* float, un-center & expand nested rows */ .nested { float: left; /* LTR */ margin: 0; width: 100%; } /* allow Superfish menus to overflow */ #sidebar-first.nested, #sidebar-last.nested, div.superfish { overflow: visible; } /* sidebar layouts */ .sidebars-both-first .content-group { float: right; /* LTR */ } .sidebars-both-last .sidebar-first { float: right; /* LTR */ } /* Grid Mask Overlay -------------------------------------------------------------- */ #grid-mask-overlay { display: none; left: 0; opacity: 0.75; position: absolute; top: 0; width: 100%; z-index: 997; } #grid-mask-overlay .row { margin: 0 auto; } #grid-mask-overlay .block .inner { background-color: #e3fffc; outline: none; } .grid-mask #grid-mask-overlay { display: block; } .grid-mask .block { overflow: visible; } .grid-mask .block .inner { outline: #f00 dashed 1px; } #grid-mask-toggle { background-color: #777; border: 2px outset #fff; color: #fff; cursor: pointer; font-variant: small-caps; font-weight: normal; left: 0; -moz-border-radius: 5px; padding: 0 5px 2px 5px; position: absolute; text-align: center; top: 22px; -webkit-border-radius: 5px; z-index: 998; } #grid-mask-toggle.grid-on { border-style: inset; font-weight: bold; } /* Site Info -------------------------------------------------------------- */ #header-site-info { width: auto; } #site-name-wrapper { float: left; /* LTR */ } #site-name, #slogan { display: block; } #site-name a:link, #site-name a:visited, #site-name a:hover, #site-name a:active { text-decoration: none; } #site-name a { outline: 0; } /* Regions -------------------------------------------------------------- */ /* Header Regions -------------------------------------------------------------- */ #header-group { overflow: visible; } /* Content Regions (Main) -------------------------------------------------------------- */ .node-bottom { margin: 1.5em 0 0 0; } /* Clear floats on regions -------------------------------------------------------------- */ #header-top-wrapper, #header-group-wrapper, #preface-top-wrapper, #main-wrapper, #preface-bottom, #content-top, #content-region, #content-bottom, #postscript-top, #postscript-bottom-wrapper, #footer-wrapper, #footer-message-wrapper { clear: both; } /* Drupal Core /-------------------------------------------------------------- */ /* Lists /-------------------------------------------------------------- */ .item-list ul li { margin: 0; } .block ul, .block ol { margin-left: 2em; /* LTR */ padding: 0; } .content-inner ul, .content-inner ol { margin-bottom: 1.5em; } .content-inner li ul, .content-inner li ol { margin-bottom: 0; } .block ul.links { margin-left: 0; /* LTR */ } /* Menus /-------------------------------------------------------------- */ ul.menu li, ul.links li { margin: 0; padding: 0; } /* Primary Menu /-------------------------------------------------------------- */ /* use ID to override overflow: hidden for .block, dropdowns should always be visible */ #primary-menu { overflow: visible; } /* remove left margin from primary menu list */ #primary-menu.block ul { margin-left: 0; /* LTR */ } /* remove bullets, float left */ .primary-menu ul li { float: left; /* LTR */ list-style: none; position: relative; } /* style links, and unlinked parent items (via Special Menu Items module) */ .primary-menu ul li a, .primary-menu ul li .nolink { display: block; padding: 0.75em 1em; text-decoration: none; } /* Add cursor style for unlinked parent menu items */ .primary-menu ul li .nolink { cursor: default; } /* remove outline */ .primary-menu ul li:hover, .primary-menu ul li.sfHover, .primary-menu ul a:focus, .primary-menu ul a:hover, .primary-menu ul a:active { outline: 0; } /* Secondary Menu /-------------------------------------------------------------- */ .secondary-menu-inner ul.links { margin-left: 0; /* LTR */ } /* Skinr styles /-------------------------------------------------------------- */ /* Skinr selectable helper classes */ .fusion-clear { clear: both; } div.fusion-right { float: right; /* LTR */ } div.fusion-center { float: none; margin-left: auto; margin-right: auto; } .fusion-center-content .inner { text-align: center; } .fusion-center-content .inner ul.menu { display: inline-block; text-align: center; } /* required to override drupal core */ .fusion-center-content #user-login-form { text-align: center; } .fusion-right-content .inner { text-align: right; /* LTR */ } /* required to override drupal core */ .fusion-right-content #user-login-form { text-align: right; /* LTR */ } /* Large, bold callout text style */ .fusion-callout .inner { font-weight: bold; } /* Extra padding on block */ .fusion-padding .inner { padding: 30px; } /* Adds 1px border and padding */ .fusion-border .inner { border-width: 1px; border-style: solid; padding: 10px; } /* Single line menu with separators */ .fusion-inline-menu .inner ul.menu { margin-left: 0; /* LTR */ } .fusion-inline-menu .inner ul.menu li { border-right-style: solid; border-right-width: 1px; display: inline; margin: 0; padding: 0; white-space: nowrap; } .fusion-inline-menu .inner ul.menu li a { padding: 0 8px 0 5px; /* LTR */ } .fusion-inline-menu .inner ul li.last { border: none; } /* Hide second level (and beyond) menu items */ .fusion-inline-menu .inner ul li.expanded ul { display: none; } /* Multi-column menu style with bolded top level menu items */ .fusion-multicol-menu .inner ul { margin-left: 0; /* LTR */ text-align: left; /* LTR */ } .fusion-multicol-menu .inner ul li { border-right: none; display: block; font-weight: bold; } .fusion-multicol-menu .inner ul li.last { border-right: none; } .fusion-multicol-menu .inner ul li.last a { padding-right: 0; /* LTR */ } .fusion-multicol-menu .inner ul li.expanded, .fusion-multicol-menu .inner ul li.leaf { float: left; /* LTR */ list-style-image: none; margin-left: 50px; /* LTR */ } .fusion-multicol-menu .inner ul.menu li.first { margin-left: 0; /* LTR */ } .fusion-multicol-menu .inner ul li.expanded li.leaf { float: none; margin-left: 0; /* LTR */ } .fusion-multicol-menu .inner ul li.expanded ul { display: block; margin-left: 0; /* LTR */ } .fusion-multicol-menu .inner ul li.expanded ul li { border: none; margin-left: 0; /* LTR */ text-align: left; /* LTR */ } .fusion-multicol-menu .inner ul.menu li ul.menu li { font-weight: normal; } /* Split list across multiple columns */ .fusion-2-col-list .inner .item-list ul li, .fusion-2-col-list .inner ul.menu li { float: left; /* LTR */ width: 50%; } .fusion-3-col-list .inner .item-list ul li, .fusion-3-col-list .inner ul.menu li { float: left; /* LTR */ width: 33%; } .fusion-2-col-list .inner .item-list ul.pager li, .fusion-3-col-list .inner .item-list ul.pager li { float: none; width: auto; } /* List with bottom border Fixes a common issue when list items have bottom borders and appear to be doubled when nested lists end and begin. This removes the extra border-bottom */ .fusion-list-bottom-border .inner ul li { list-style: none; list-style-type: none; list-style-image: none; } .fusion-list-bottom-border .inner ul li, .fusion-list-bottom-border .view-content div.views-row { padding: 0 0 0 10px; /* LTR */ border-bottom-style: solid; border-bottom-width: 1px; line-height: 216.7%; /* 26px */ } .fusion-list-bottom-border .inner ul { margin: 0; } .fusion-list-bottom-border .inner ul li ul { border-bottom-style: solid; border-bottom-width: 1px; } .fusion-list-bottom-border .inner ul li ul li.last { border-bottom-style: solid; border-bottom-width: 1px; margin-bottom: -1px; margin-top: -1px; } #views_slideshow_singleframe_pager_slideshow-page_2 .pager-item { display:block; } #views_slideshow_singleframe_pager_slideshow-page_2 { position:absolute; right:0; top:0; } #header-group-wrapper { background: none; } #page { background-color:#F3F3F3; background-image:url('/sites/all/themes/fusion/fusion_core/images/runswithgradient.jpg'); background-repeat:no-repeat; background-attachment: fixed; width: auto; } #views_slideshow_singleframe_pager_slideshow-page_2 div a img { top:0px; height:60px; width:80px; padding-right:10px; padding-bottom:19px; } #mycontent{ width: 720px; } .product-body { -moz-border-radius: 4px 4px 4px 4px; margin: 0 0 20px; overflow: hidden; padding: 20px; background: none repeat scroll 0 0 #F7F7F7; border: 1px solid #000000; border-style:solid; border-width:thin; color:#000000; } #product-details { background: none repeat scroll 0 0 #F7F7F7 !important; border: 1px solid #000000 !important; color: #8E8E8E; } #logo { position: relative; top: 30px; /* 30 pixels from the top of the page */ left: 80px; /* 80 pixels from the left hand side */ z-index:1099; border: 1px solid red; /* So we can see what is happening */ } #breadcrumbs-inner { background: none; border-color: transparent; border-style: none; } #block-views-new_products-block_1{ height:200px; } /* List with no bullet and extra padding This is a common style for menus, which removes the bullet and adds more vertical padding for a simple list style */ .fusion-list-vertical-spacing .inner ul, .fusion-list-vertical-spacing div.views-row-first { margin-left: 0; margin-top: 10px; } .fusion-list-vertical-spacing .inner ul li, .fusion-list-vertical-spacing div.views-row { line-height: 133.3%; /* 16px/12px */ margin-bottom: 10px; padding: 0; } .fusion-list-vertical-spacing .inner ul li { list-style: none; list-style-image: none; list-style-type: none; } .fusion-list-vertical-spacing .inner ul li ul { margin-left: 10px; /* LTR */ } /* Bold all links */ .fusion-bold-links .inner a { font-weight: bold; } /* Float imagefield images left and add margin */ .fusion-float-imagefield-left .field-type-filefield, .fusion-float-imagefield-left .image-insert, .fusion-float-imagefield-left .imagecache { float: left; /* LTR */ margin: 0 15px 15px 0; /* LTR */ } /* Clear float on new Views item so each row drops to a new line */ .fusion-float-imagefield-left .views-row { clear: left; /* LTR */ } /* Float imagefield images right and add margin */ .fusion-float-imagefield-right .field-type-filefield, .fusion-float-imagefield-right .image-insert .fusion-float-imagefield-right .imagecache { float: right; /* LTR */ margin: 0 0 15px 15px; /* LTR */ } /* Clear float on new Views item so each row drops to a new line */ .fusion-float-imagefield-right .views-row { clear: right; /* LTR */ } /* Superfish: all menus */ .sf-menu li { list-style: none; list-style-image: none; list-style-type: none; } /* Superfish: vertical menus */ .superfish-vertical { position: relative; z-index: 9; } ul.sf-vertical { background: #fafafa; margin: 0; width: 100%; } ul.sf-vertical li { border-bottom: 1px solid #ccc; font-weight: bold; line-height: 200%; /* 24px */ padding: 0; width: 100%; } ul.sf-vertical li a:link, ul.sf-vertical li a:visited, ul.sf-vertical li .nolink { margin-left: 10px; padding: 2px; } ul.sf-vertical li a:hover, ul.sf-vertical li a.active { text-decoration: underline; } ul.sf-vertical li ul { background: #fafafa; border-top: 1px solid #ccc; margin-left: 0; width: 150px; } ul.sf-vertical li ul li.last { border-top: 1px solid #ccc; margin-bottom: -1px; margin-top: -1px; } ul.sf-vertical li ul { border-top: none; padding: 4px 0; } ul.sf-vertical li ul li { border-bottom: none; line-height: 150%; /* 24px */ More below but I can't paste that much Thanks for the suggestion I've tried this #header-group { position: relative; z-index: 9; } #logo { position: abosolute; top: 230px; /* 30 pixels from the top of the page */ left: 10px; /* 80 pixels from the left hand side */ z-index: 999; } but it's not working. I've taken a screen shot of the div to show the structure. http://i.stack.imgur.com/ff4DP.png

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  • PXE boot linux. PXE-E51: No DHCP or proxyDHCP offers were received

    - by athspk
    I am trying to have an ubuntu box (192.168.10.9) acting as a PXE server, but i have trouble getting DHCP to work. The PXE server is connected to a SOHO router (192.168.10.1) acting as a switch. I have disabled the DHCP server on the router. $ dhcpd --version isc-dhcpd-4.2.4 The contents of /etc/dhcp/dhcpd.conf ddns-update-style none; option domain-name-servers 192.168.10.1; default-lease-time 3600; max-lease-time 7200; authoritative; log-facility local7; allow booting; allow bootp; subnet 192.168.10.0 netmask 255.255.255.0 { range dynamic-bootp 192.168.10.101 192.168.10.200; option routers 192.168.10.1; option broadcast-address 192.168.10.255; next-server 192.168.10.9; filename "/tftpboot/pxelinux.0"; } The contents of /etc/default/isc-dhcp-server INTERFACES="eth0" When the client boots, it tries to get an IP address from the server but fails with the following Error message: PXE-E51: No DHCP or proxyDHCP offers were received. On Server side, i was tailing /var/log/syslog while the client tries to boot: Dec 4 12:57:10 athspk-Dell dhcpd: DHCPDISCOVER from 00:1f:d0:8e:6b:db via eth0 Dec 4 12:57:11 athspk-Dell dhcpd: DHCPOFFER on 192.168.10.101 to 00:1f:d0:8e:6b:db via eth0 Dec 4 12:57:12 athspk-Dell dhcpd: DHCPDISCOVER from 00:1f:d0:8e:6b:db via eth0 Dec 4 12:57:12 athspk-Dell dhcpd: DHCPOFFER on 192.168.10.101 to 00:1f:d0:8e:6b:db via eth0 Dec 4 12:57:17 athspk-Dell dhcpd: DHCPDISCOVER from 00:1f:d0:8e:6b:db via eth0 Dec 4 12:57:17 athspk-Dell dhcpd: DHCPOFFER on 192.168.10.101 to 00:1f:d0:8e:6b:db via eth0 Dec 4 12:57:25 athspk-Dell dhcpd: DHCPDISCOVER from 00:1f:d0:8e:6b:db via eth0 Dec 4 12:57:25 athspk-Dell dhcpd: DHCPOFFER on 192.168.10.101 to 00:1f:d0:8e:6b:db via eth0 Please advise. Thanks in advance

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  • HAProxy reqrep remove URI on backend request

    - by Jim
    real quick question regarding HAProxy reqrep. I am trying to rewrite/replace the request that gets sent to the backend. I have the following example domain and URIs http://domain/web1 http://domain/web2 I want web1 to go to backend webfarm1, and web2 to go to webfarm2. Currently this does happen. However I want to strip off the web1 or web2 URI when the request is sent to the backend. Here is my haproxy.cfg frontend webVIP_80 mode http bind :80 #acl routing to backend acl web1_path path_beg /web1 acl web2_path path_beg /web2 #which backend use_backend webfarm1 if web1_path use_backend webfarm2 if web2_path default_backend webfarm1 backend webfarm1 mode http reqrep ^([^\ ]*)\ /web1/(.*) \1\ /\2 balance roundrobin option httpchk HEAD /index HTTP/1.1\r\nHost:\ example.com server webtest1 10.0.0.10:80 weight 5 check slowstart 5000ms server webtest2 10.0.0.20:80 weight 5 check slowstart 5000ms backend webfarm2 mode http reqrep ^([^\ ]*)\ /web2/(.*) \1\ /\2 balance roundrobin option httpchk HEAD /index HTTP/1.1\r\nHost:\ example.com server webtest1-farm2 10.0.0.110:80 weight 5 check slowstart 5000ms server webtest2-farm2 10.0.0.120:80 weight 5 check slowstart 5000ms If I go to http://domain/web1 or http://domain/web2 I see it in the error logs that the request on a server in each backend that the requst is for the resource /web1 or /web2 respectively. Therefore I believe there to be something wrong with my regular expression, even though I copied and pasted it from the Documentation. http://code.google.com/p/haproxy-docs/wiki/reqrep Summary: I'm trying to route traffic based on URI, however I want to strip the URI on the backend side. Go to http://domain/web1 -- backend request of / to webfarm1 Thank you! -Jim

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  • RouterOS on Hyper-V (v3/2012) - any way to get it working?

    - by TomTom
    Trying to set up a small VPN point to connect into a remote Hyper-V cluster using ROuterOS. Anyone got it working ON Hyper-V with the latest builds of RouterOS? It seems the legacy network adapter is not supported anymore either (or just broken). The platform is a Windows Server 2012 RC. This is not a high performance setup - the RouterOS wont do the routing for more than the backend administrative access, and the only real traffic we will see there is when ISO images for new operating systems are uploaded. Otherwise we will have possibly RDP traffic as well as web / http traffioc, but this is internal only (dashboards, some control panel). The server has no public business. So the price for non virtualized network cards is ok for me. After hooking up - ping just does not work. After some time I see in windows (arp -a on the command line), so I know that the Hyper-V side is set up properly. Just no packets arrived. I have turned off all protection on Hyper-V (or : not turned them on), so no MAC spoofing protection etc. in the Advanced page for the legacy adapters. Unless I can get it work I will have to resort to using a windows install as router / VPN endpoint, which introduces another OS into the fabric (we run all routers etc. so far on mikrotik in hardware, which is why I want this one to be RouterOS, too). And no, putting hardware there is NOT an option - the cost would be significant.

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  • OSX - User home directories shared via NFS

    - by Hugh
    Hi, I've run into some problems with how I've got user home directories set up on our system here. Our server is an XServe, using Open Directory to manage the user accounts. The majority of our workstations are OSX, but there are a few running Linux (Centos 5.3), and, as time goes on, we expect the proportion of Linux workstations to increase (at some point, we expect to move the server side over to Linux too, but for now we're running with what we've already got) To ensure that the Linux and OSX workstations both see user's home directories in the same place, I shared the home directories using NFS. On the server end, the home directories are stored in: /Volumes/data/company_users This is mounted on the workstations to: /mount/company_users This work fine on the Linux workstations, but there is some weirdness under OSX. For the user who is logged in through the GUI, it all works just fine. However, if a user tries to SSH into a machine that they are not the primary user on, they often have no access to their own home directory. It looks as though OSX is trying to do something else to the user home directories mount point when you log in through the GUI.... For example, on this machine (nv001), I (hugh) am logged into the GUI. Last login: Mon Mar 8 18:17:52 on ttys011 [nv001:~] hugh% ls -al /mount/company_users total 40 drwxrwxrwx 26 hugh wheel 840 27 Jan 19:09 . drwxr-xr-x 6 admin admin 204 19 Dec 18:36 .. drwx------+ 128 hugh staff 4308 27 Feb 23:36 hugh drwx------+ 26 matt staff 840 4 Dec 14:14 matt [nv001:~] hugh% So Matt's home directory is accessible to him. However, if I try to switch to him: [nv001:~] hugh% su - matt Password: su: no directory [nv001:~] hugh% Or: [nv001:~] hugh% su matt Password: tcsh: Permission denied tcsh: Trying to start from "/mount/company_users/matt" tcsh: Trying to start from "/" [nv001:/] matt% Does anyone have any idea why it might be doing this? It's causing me all sorts of problems at the moment... The only machine that I can successfully switch users at the moment is the server that the user directories are stored on, where /mount/company_users is actually just a symlink to /Volumes/data/company_users Thanks

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  • Nginx as a proxy to Tomcat

    - by user36812
    Pardon me, this is my first attempt at Nginx-Jetty instead of Apache-JK-Tomcat. I deployed myapp.war file to $JETTY_HOME/webapps/, and the app is accessible at the url: http://myIP:8080/myapp I did a default installation of Nginx, and the default Nginx page is accessible at myIP Then, I modified the default domain under /etc/nginx/sites-enabled to the following: server { listen 80; server_name mydomain.com; access_log /var/log/nginx/localhost.access.log; location / { #root /var/www/nginx-default; #index index.html index.htm; proxy_pass http://127.0.0.1:8080/myapp/; } error_page 500 502 503 504 /50x.html; location = /50x.html { root /var/www/nginx-default; } } Now I get the index page of mypp (running in jetty) when I hit myIP, which is good. But all the links are malformed. eg. The link to css is mydomain.com/myapp/css/style.css while what it should have been is mydomain.com/css/style.css. It seems to be mapping mydomain.com to 127.0.0.1:8080 instead of 127.0.0.1:8080/myapp/ Any idea what am missing? Do I need to change anything on the Jetty side too?

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  • linux LVM mirror vs. MD mirror

    - by sims
    I think I remember making some mirrors years ago with LVM, and I don't remember this "log" thing. Or maybe I made the mirror with mdadm and put LVM on top. That must be it. What is the LVM log for if it is just a mirror? What is stored there? What is it's purpose? Is using "--mirrorlog core" bad? What's the down side? I don't want to have to have another partition for logs if I don't have to. Any recommendations on using either technology? Even if I make the mirror with mdadm, I'll use LVM on top of that. So, in that case, maybe it's better to have the whole setup built with LVM...? Would that take more a performance hit or less? The disks are for storing Xen domU "disks". Sorry for the complex not-to-the-point "question". Ideas and suggestions and links are most welcome. Thanks!

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