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  • assigning selected="selected" to dynamic option list

    - by leemjac
    In an "edit article" page i have a select list which displays author first and last name, as well as authorId as the value. As well as the article context and headline and so on (fetched with a different method) - though this method also holds the authorId of the specific article. I need to have the Author of the Article selected in the option list, instead of it defaulting to the first option in the select list. what i have: echo''; //loop through author names in option list $authors_name foreach($authors_name as $nameRow){ echo'<option class="authorId" value = "' . $nameRow['AuthorID'] . '">'. $nameRow['FirstName'].' '.$nameRow['LastName'] .''; } echo'</select>'; and the jquery: var currID = ('#selectAuthor').val(); if(('.authorId').val() == currID){ $('.authorId').addClass('new_class') $('.new_class').prop('selected',true); } OR var currID = ('#selectAuthor').val(); if($("select option[value=currID]").attr('selected','selected')); Any help would be greatly appreciated, I hope what I am trying to do is clear. Thanks in advance I have simplified it with just regular input and checked it in jsfiddle.net here is the HTML '; <option value = "2">Name val 2</option> <option value = "5">Name val 5</option> <option value = "1">Name val 1</option> and here is the jquery var currID = $('#selectAuthor').val(); if($("select option[value='+currID+']").prop('selected',true));? and even then it doesn't apply selected="selected" to option with value="1"

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  • Java - problems iterating through an ArrayList

    - by cc0
    Ok so I have an ArrayList (arrBok), which is full of book objects (the code is in Norwegian, so pay no attention to that please). I want to make a public method which iterates through all the objects in the arraylist. When I execute the code, it just seems to run in an infinite loop, not producing any return values. Here is the relevant (I hope, because there are a couple of other classes involved) part of the code; public String listAll() { itr = arrBok.iterator(); while (itr.hasNext()) { i++; } return "lol"; } This code does nothing useful, but I just want to see if it can iterate through it successfully. What I have tried so far; Tested if the bokArr (arraylist) is empty, which it's not. It has 4 objects inside of it. Return the toString() method of the itr, with the following result; java.util.AbstractList$Itr@173a10f // <-- not sure if this would be relevant to anything return itr.next().toString(); <-- // which seems to return the first object in the array, does that make sense?

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  • Problems with my JS array undefined x 7

    - by Dave
    I have an array im trying to loop through to create a new type of array specific to my current page. My array looks like this: //$_SESSION['data'] = Array ( [0] => 1 [1] => 0 [2] => Tom [8] => 1 [4] => 1 [5] => Array ( [7] => Array ( [0] => Andrew [1] => 1 [2] => 1 [4] => 0 [5] => avatar.jpg [6] => 1 ) ) [6] => Array ( [0] => 1 [1] => 2 ) ) So in my JS file i have this: var stats = <? echo $_SESSION['data'][5]); ?> ; //this is the array my_data = new Array(); for(var key in stats){ if(key in my_data){} else { //prevent double entry my_data[key] = new Array(); my_data[key][0] = stats[key][6]; my_data[key][1] = stats[key][5]; my_data[key][2] = stats[key][2]; my_data[key][3] = stats[key][0]; } } console.log(my_data); Now in console.log i get this : [undefined × 7, Array[4] 0: "1" 1: "avatar.jpg" 2: "1" 3: "Andrew" length: 4 __proto__: Array[0] ] I'm wondering why it is saying undefined x7?

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  • PHP in_array() can't even match a single character. Strict is set to true.

    - by solefald
    I've seen a million of these threads here already, and read through every single one already. Including some serious time Googling. Nothing complicated. All I have to do is check if a single character in a loop matches my alphabet array. print_r($alphabet); // all 26 letters Array ( [0] => a [1] => b [2] => c ... [23] => x [24] => y [25] => z ) print_r($emptyLetters); // dynamic array. Array ( [0] => b [1] => s ) foreach($alphabet as $letter): { echo $letter . '<br />' // Correctly prints out every letter from $alphabet. if(in_array($letter, $emptyLetters, true)): // $strict is set // do something endif; } What the hell is going on??? I do not understand what i am doing wrong.... I tried every combination and option possible, but for some reason even array_search() is bit working...

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  • SQL Server job (stored proc) trace

    - by Jit
    Hi Friends, I need your suggestion on tracing the issue. We are running data load jobs at early morning and loading the data from Excel file into SQL Server 2005 db. When job runs on production server, many times it takes 2 to 3 hours to complete the tasks. We could drill down to one job step which is taking 99% of the total time to finish. While running the job step (stored procs) on staging environment (with the same production database restored) takes 9 to 10 minutes, the same takes hours on production server when it run at early morning as part of job. The production server always stuck up at the very job step. I would like to run trace on the very job step (around 10 stored procs run for each user in while loop within the job step) and collect the info to figure out the issue. What are the ways available in SQL Server 2005 to achieve the same? I want to run the trace only for these SPs and not for certain period time period on production server, as trace give lots of information and it becomes very difficult for me (as not being DBA) to analyze that much of trace information and figure out the issue. So I want to collect info about specific SPs only. Let me know what you suggest. Appreciate your time and help. Thanks.

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  • pyOpenSSL and the WantReadError

    - by directedition
    I have a socket server that I am trying to move over to SSL on python 2.5, but I've run into a snag with pyOpenSSL. I can't find any good tutorials on using it, so I'm operating largely on guesses. Here is how my server sets up the socket: ctx = SSL.Context(SSL.SSLv23_METHOD) ctx.use_privatekey_file ("mykey.pem") ctx.use_certificate_file("mycert.pem") sock = SSL.Connection(ctx, socket.socket(socket.AF_INET, socket.SOCK_STREAM)) sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) addr = ('', int(8081)) sock.bind(addr) sock.listen(5) Here is how it accepts clients: sock.setblocking(0) while True: if len(select([sock], [], [], 0.25)[0]): client_sock, client_addr = sock.accept() client = ClientGen(client_sock) And here is how it sends/receives from the connected sockets: while True: (r, w, e) = select.select([sock], [sock], [], 0.25) if len(r): bytes = sock.recv(1024) if len(w): n_bytes = sock.send(self.message) It's compacted, but you get the general idea. The problem is, once the send/receive loop starts, it dies right away, before anything has been sent or received (that I can see anyway): Traceback (most recent call last): File "ClientGen.py", line 50, in networkLoop n_bytes = sock.send(self.message WantReadError The manual's description of the 'WantReadError' is very vague, saying it can come from just about anywhere. What am I doing wrong?

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  • Stage shifts when using addChild?

    - by josh
    I'm having a very odd bug with ActionScript 3 in Flash CS4. I am adding movie clips to a stage in a for loop and then moving them out of view so that I can pull them in and remove them when I need them. I've narrowed down the issue to a point that I know that every time one of the movie clips are added to the stage using addChild(), the stage shifts to the right by one pixel. I know that sounds odd, but it's literally true... the 0 line on the y axis is shifted to the right one pixel every time the movie clip is added. I have no idea how this could be happening. Here's the code that is doing the work: private function setupSlides():void { for(x = 0; x < TOTAL_SLIDES; x++) { var ClassReference:Class = getDefinitionByName("Slide" + (x+1)) as Class; var s:MovieClip = new ClassReference() as MovieClip; s.x = 9999; s.y = 9999; addChild(s); slides[x] = s; } } Any thoughts?

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  • Faster quadrature decoder loops with Python code

    - by Kelei
    I'm working with a BeagleBone Black and using Adafruit's IO Python library. Wrote a simple quadrature decoding function and it works perfectly fine when the motor runs at about 1800 RPM. But when the motor runs at higher speeds, the code starts missing some of the interrupts and the encoder counts start to accumulate errors. Do you guys have any suggestions as to how I can make the code more efficient or if there are functions which can cycle the interrupts at a higher frequency. Thanks, Kel Here's the code: # Define encoder count function def encodercount(term): global counts global Encoder_A global Encoder_A_old global Encoder_B global Encoder_B_old global error Encoder_A = GPIO.input('P8_7') # stores the value of the encoders at time of interrupt Encoder_B = GPIO.input('P8_8') if Encoder_A == Encoder_A_old and Encoder_B == Encoder_B_old: # this will be an error error += 1 print 'Error count is %s' %error elif (Encoder_A == 1 and Encoder_B_old == 0) or (Encoder_A == 0 and Encoder_B_old == 1): # this will be clockwise rotation counts += 1 print 'Encoder count is %s' %counts print 'AB is %s %s' % (Encoder_A, Encoder_B) elif (Encoder_A == 1 and Encoder_B_old == 1) or (Encoder_A == 0 and Encoder_B_old == 0): # this will be counter-clockwise rotation counts -= 1 print 'Encoder count is %s' %counts print 'AB is %s %s' % (Encoder_A, Encoder_B) else: #this will be an error as well error += 1 print 'Error count is %s' %error Encoder_A_old = Encoder_A # store the current encoder values as old values to be used as comparison in the next loop Encoder_B_old = Encoder_B # Initialize the interrupts - these trigger on the both the rising and falling GPIO.add_event_detect('P8_7', GPIO.BOTH, callback = encodercount) # Encoder A GPIO.add_event_detect('P8_8', GPIO.BOTH, callback = encodercount) # Encoder B # This is the part of the code which runs normally in the background while True: time.sleep(1)

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  • does entity framework or mysql provider swallows timeout exceptions on enumeration of result?!

    - by Freddy Rios
    I'm trying to make sense of a situation I have using entity framework on .net 3.5 sp1 + MySQL 6.1.2.0 as the provider. It involves the following code: Response.Write("Products: " + plist.Count() + "<br />"); var total = 0; foreach (var p in plist) { //... some actions total++; //... other actions } Response.Write("Total Products Checked: " + total + "<br />"); Basically the total products is varying on each run, and it isn't matching the full total in plist. Its varies widely, from ~ 1/5th to half. There isn't any control flow code inside the foreach i.e. no break, continue, try/catch, conditions around total++, anything that could affect the count. As confirmation, there are other totals captured inside the loop related to the actions, and those match the lower and higher total runs. I don't find any reason to the above, other than something in entity framework or the mysql provider that causes it to end the foreach when retrieving an item. The body of the foreach can have some good variation in time, as the actions involve file & network access, my best shot at the time is that when it takes beyond certain threshold there is some type of timeout in the underlying framework/provider and instead of causing an exception it is silently reporting no more items for enumeration. Can anyone give some light in the above scenario and/or confirm if the entity framework/mysql provider has the above behavior?

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  • STL vectors with uninitialized storage?

    - by Jim Hunziker
    I'm writing an inner loop that needs to place structs in contiguous storage. I don't know how many of these structs there will be ahead of time. My problem is that STL's vector initializes its values to 0, so no matter what I do, I incur the cost of the initialization plus the cost of setting the struct's members to their values. Is there any way to prevent the initialization, or is there an STL-like container out there with resizeable contiguous storage and uninitialized elements? (I'm certain that this part of the code needs to be optimized, and I'm certain that the initialization is a significant cost.) Also, see my comments below for a clarification about when the initialization occurs. SOME CODE: void GetsCalledALot(int* data1, int* data2, int count) { int mvSize = memberVector.size() memberVector.resize(mvSize + count); // causes 0-initialization for (int i = 0; i < count; ++i) { memberVector[mvSize + i].d1 = data1[i]; memberVector[mvSize + i].d2 = data2[i]; } }

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  • C++ STL Map vs Vector speed

    - by sub
    In the interpreter for my experimental programming language I have a symbol table. Each symbol consists of a name and a value (the value can be e.g.: of type string, int, function, etc.). At first I represented the table with a vector and iterated through the symbols checking if the given symbol name fitted. Then I though using a map, in my case map<string,symbol>, would be better than iterating through the vector all the time but: It's a bit hard to explain this part but I'll try. If a variable is retrieved the first time in a program in my language, of course its position in the symbol table has to be found (using vector now). If I would iterate through the vector every time the line gets executed (think of a loop), it would be terribly slow (as it currently is, nearly as slow as microsoft's batch). So I could use a map to retrieve the variable: SymbolTable[ myVar.Name ] But think of the following: If the variable, still using vector, is found the first time, I can store its exact integer position in the vector with it. That means: The next time it is needed, my interpreter knows that it has been "cached" and doesn't search the symbol table for it but does something like SymbolTable.at( myVar.CachedPosition ). Now my (rather hard?) question: Should I use a vector for the symbol table together with caching the position of the variable in the vector? Should I rather use a map? Why? How fast is the [] operator? Should I use something completely different?

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  • How can i create an n-dimensional array in c

    - by shortCircuit
    I was thinking of making a function that would accept the size of array as a parameter and create a n dimensional array. My room-mate took the liberty of making it complex. He said lets write a function that takes n parameters and returns an n-dimensional array using those parameters as the dimensions. Now i realize an one-day and d array is easy to implement with pointers. For 2d array the snippet would be something like (standard way) : int** x; int* temp; x = (int**)malloc(m * sizeof(int*)); temp = (int*)malloc(m*n * sizeof(int)); for (int i = 0; i < m; i++) { x[i] = temp + (i * n); } where the array is of size m*n; But the problem lies how do we find the nested loop parameters for a n-dimensional array? Is there any way to optimize the code?

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  • C release dynamically allocated memory

    - by user1152463
    I have defined function, which returns multidimensional array. allocation for rows arr = (char **)malloc(size); allocation for columns (in loop) arr[i] = (char *)malloc(v); and returning type is char** Everything works fine, except freeing the memory. If I call free(arr[i]) and/or free(arr) on array returned by function, it crashes. Thanks for help EDIT:: allocating fuction pole = malloc(zaznamov); char ulica[52], t[52], datum[10]; float dan; int i = 0, v; *max = 0; while (!is_eof(f)) { get_record(t, ulica, &dan, datum, f); v = strlen(ulica) - 1; pole[i] = malloc(v); strcpy(pole[i], ulica); pole[i][v] = '\0'; if (v > *max) { *max = v; } i++; } return pole;` part of main where i am calling function pole = function(); releasing memory int i; for (i = 0; i < zaznamov; i++) { free(pole[i]); pole[i] = NULL; } free(pole); pole = NULL;

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  • NSMutableArray memory management

    - by chicken
    NSMutableArray *a1 = [[NSMutableArray alloc] init]; NSMutableArray *a2 = [NSMutableArray array]; TempObj *obj = [[TempObj alloc] init]; //assume this line is repeated for each obj [a1 addObject:obj]; [a1 addObject:obj2]; [a1 addObject:obj3]; [a1 addObject:obj4]; [obj release]; [obj2 release]; [obj3 release]; [obj4 release]; [a1 release]; Ok so a2 is an autorelease obj so i dont have to call release on it? Also how do you know when you get an autorelease object? And for a1, i dont have to loop through the array and release each object first? What if i called [a1 removeAllObjects]; does that call [[a1 objectAtIndex:#] release]; Am i supposed to release those objects after ive added them to the array?

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  • Django Datetime field question

    - by Shehzad009
    Hello I have been having a problem with django while trying to work with datetime. In my webapp I have a table like so when I run server. ID Owing 1 -100 (All the same value) 2 -100 3 -100 . . . . . . It has in one column Invoice id and the other owing. One-one relationship as well. sow for example owing value for 1 is 100. Unfortunately, this is where it all goes wrong because throughout column (Owing), it is giving me the owing value for ID=1. I want each ID to give me their owing value. Here is my view. I also wonder if I may need a for loop somewhere as well. def homepage(request): invoices_list = Invoice.objects.all() invoice_name = invoices_list[0].client_contract_number.client_number.name invoice_gross = invoices_list[0].invoice_gross payment_date = invoices_list[0].payment_date if payment_date <= datetime.now(): owing = invoice_gross if payment_date > datetime.now(): owing = 0 else: owing= 0 return render_to_response(('index.html', locals()), {'invoices_list': invoices_list ,'invoice_number':invoice_number, 'invoice_name':invoice_name, 'invoice_gross':invoice_gross, 'payment_date':payment_date, 'owing': owing}, context_instance=RequestContext(request)) EDIT: Here is my template. The thing is the function owing is not in my models so saying {{invoices.owing}} wont work. {% for invoices in invoices_list %} <tr> <td>{{invoices.invoice_number}}</td> <td>{{invoices.invoice_contact}}</td> <td>{{invoices.client_contract_number}}</td> <td>{{invoices.payment_date|date:"d M Y"}}</td> <td>{{invoices.invoice_gross}}</td> <td>{{owing}}</td> {% endfor %}

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  • C++ arrays as parameters, subscript vs. pointer

    - by awshepard
    Alright, I'm guessing this is an easy question, so I'll take the knocks, but I'm not finding what I need on google or SO. I'd like to create an array in one place, and populate it inside a different function. I define a function: void someFunction(double results[]) { for (int i = 0; i<100; ++i) { for (int n = 0; n<16; ++n) //note this iteration limit { results[n] += i * n; } } } That's an approximation to what my code is doing, but regardless, shouldn't be running into any overflow or out of bounds issues or anything. I generate an array: double result[16]; for(int i = 0; i<16; i++) { result[i] = -1; } then I want to pass it to someFunction someFunction(result); When I set breakpoints and step through the code, upon entering someFunction, results is set to the same address as result, and the value there is -1.000000 as expected. However, when I start iterating through the loop, results[n] doesn't seem to resolve to *(results+n) or *(results+n*sizeof(double)), it just seems to resolve to *(results). What I end up with is that instead of populating my result array, I just get one value. What am I doing wrong?

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  • Segmentation fault on certain inputs and not others

    - by Brandon Schwandt
    Heres a function I wrote that has some debugging elements in it already. When i enter either a "y" or a "Y" as the input I get a segmentation fault during runtime. When I enter any other value the code runs. The seg fault kicks out after it scans and gives me the response but before the "scan worked" line is output. DOn't know why it would act like this only on these values. If anyone needs the function call I have that as well. query_user(char *response [10]) { printf("response after query call before clear=%s\n",response); strcpy(response,""); printf("response after clearing before scan=%s\n",response); printf("Enter another person into the line? y or n\n"); scanf("%s", response); printf("response after scan=%s\n",response); printf("scan worked"); } main() { char response [10]; strcpy(response,"y"); printf("response=%s\n",response); printf("When finished with program type \"done\" to exit\n"); while (strcmp(response,"done") != 0) { printf("response after while loop and before query call=%s\n",response); query_user(&response); } } output on error: response after query call before clear=y response after clearing before scan= Enter another person into the line? y or n y response after scan=y Segmentation Fault (core dumped) output on non-error: response after query call before clear=y response after clearing before scan= Enter another person into the line? y or n n response after scan=n scan worked Cycle number 0 (program continues to run outside this function)

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  • How should I link two items with MouseMovementListeners?

    - by user1708810
    I'm working on a program that will display two "views" of the same set of items. So I need to have something set up so that when the top down view is changed, the side view is updated (and vice versa). Here's a brief outline of the relevant code so you can get an idea of my structure so far: public class DraggableComponent extends JComponent { //Contains code for MouseMovementListener that makes the item draggable } public class ItemGraphic extends DraggableComponent { //Code to render the graphic } public class Item { private ItemGraphic topGraphic; private ItemGraphic sideGraphic; } I'm able to get each graphic to display fine in my GUI. I can also independently drag each graphic. I'm missing the "linking." Some ideas I've been thinking about: Have one listener for the whole GUI. Loop through each Item and if the cursor is within the bounds of either graphic, move the other graphic. I'm concerned about the efficiency of this method. Multiple "paired" listeners (not quite sure how this would work, but the idea is that each graphic would have a listener for the other paired graphic)

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  • Java, Massive message processing with queue manager (trading)

    - by Ronny
    Hello, I would like to design a simple application (without j2ee and jms) that can process massive amount of messages (like in trading systems) I have created a service that can receive messages and place them in a queue to so that the system won't stuck when overloaded. Then I created a service (QueueService) that wraps the queue and has a pop method that pops out a message from the queue and if there is no messages returns null, this method is marked as "synchronized" for the next step. I have created a class that knows how process the message (MessageHandler) and another class that can "listen" for messages in a new thread (MessageListener). The thread has a "while(true)" and all the time tries to pop a message. If a message was returned, the thread calls the MessageHandler class and when it's done, he will ask for another message. Now, I have configured the application to open 10 MessageListener to allow multi message processing. I have now 10 threads that all time are in a loop. Is that a good design?? Can anyone reference me to some books or sites how to handle such scenario?? Thanks, Ronny

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  • can I add properties to a typo3 extbase domain model object?

    - by The Newbie Qs
    I want to store a username in a coupon object, each coupon object already has the uid of the user who created it. I can loop over the coupon objects and read the associated usernames from fe_users but how then will I save those usernames into the coupons so when they are passed to the template the usernames can be read like so coupon.username, or in some other easy way so each username will appear on the page with the right coupon as they are all printed out in a table? If I was doing basic php instead of typo3 i would just define a query but what is the typo3 v4.5 way? My code so far - which dies on the line where I try to assign the new property --creatorname -- to the $coup object. public function listAction() { $coupons = $this->couponRepository->findAll(); // @var Tx_Extbase_Domain_Repository_FrontendUserRepository $userRepository */ $userRepository = $this->objectManager->get("Tx_Extbase_Domain_Repository_FrontendUserRepository"); foreach ($coupons as $coup) { echo '<br />test '.$coup->getCreator(); echo '<br />count = '.$userRepository->countAll().'<br />'; $newObject = $userRepository->findByUid( intval($coup->getCreator())); //var_dump($newObject); var_dump($coup); echo '<br />getUsername '.$newObject->getUsername() ; $coup['creatorname'] = $newObject->getUsername(); echo '<br />creatorname '.$coup['creatorname'] ; } $this->view->assign('coupons', $coupons); }

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  • Opencv video frame not showing Sobel output

    - by user1016950
    This is a continuation question from Opencv video frame giving me an error I think I closed it off, Im new to Stackoverflow. I have code below that Im trying to see its Sobel edge image. However the program runs but the output is just a grey screen where if I mouseover the cursor disappears. Does anyone see the error? or is it a misunderstanding about the data structures Im using IplImage *frame, *frame_copy = 0; // capture frames from video CvCapture *capture = cvCaptureFromFile( "lightinbox1.avi"); //Allows Access to video propertys cvQueryFrame(capture); //Get the number of frames int nframe=(int) cvGetCaptureProperty(capture,CV_CAP_PROP_FRAME_COUNT); //Name window cvNamedWindow( "video:", 1 ); //start loop for(int i=0;i<nframe;i++){ //prepare capture frame extraction cvGrabFrame(capture); cout<<"We are on frame "<<i<<"\n"; //Get this frame frame = cvRetrieveFrame( capture ); con2txt(frame); frame_copy = cvCreateImage(cvSize(frame->width,frame->height),IPL_DEPTH_8U,frame->nChannels ); //show and destroy frame cvCvtColor( frame,frame,CV_RGB2GRAY); //Create Sobel output frame_copy1 = cvCreateImage(cvSize(frame->width,frame->height),IPL_DEPTH_16S,1 ); cvSobel(frame_copy,frame_copy1,2,2,3); cvShowImage("video:",frame_copy1); cvWaitKey(33);} cvReleaseCapture(&capture);

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  • Custom authentication module inheriting IHttpModule issue.

    - by Chandan Khatwani
    LoginPage.aspx:- protected void Button1_Click(object sender, EventArgs e) { Context.Items["Username"] = txtUserId.Text; Context.Items["Password"] = txtPassword.Text; // FormsAuthenticationTicket ticket = new FormsAuthenticationTicket(1, Context.Items["Username"].ToString(), DateTime.Now, DateTime.Now.AddMinutes(10), true, "users", FormsAuthentication.FormsCookiePath); // Encrypt the cookie using the machine key for secure transport string hash = FormsAuthentication.Encrypt(ticket); HttpCookie cookie = new HttpCookie( FormsAuthentication.FormsCookieName, // Name of auth cookie hash); // Hashed ticket // Set the cookie's expiration time to the tickets expiration time if (ticket.IsPersistent) cookie.Expires = ticket.Expiration; Response.Cookies.Add(cookie); Response.Redirect("Default.aspx"); } Global.asax file:- void Application_AuthenticateRequest(object sender, EventArgs e) { if (HttpContext.Current.User != null) { if (HttpContext.Current.User.Identity.IsAuthenticated) { if (HttpContext.Current.User.Identity is FormsIdentity) { FormsIdentity id = (FormsIdentity)HttpContext.Current.User.Identity; FormsAuthenticationTicket ticket = id.Ticket; // Get the stored user-data, in this case, our roles string userData = ticket.UserData; string[] roles = userData.Split(','); HttpContext.Current.User = new System.Security.Principal.GenericPrincipal(id, roles); Response.Write(HttpContext.Current.User.Identity.Name); Response.Redirect("Default.aspx"); } } } } I get the following error after signing in This webpage has a redirect loop. The webpage at http://localhost:1067/Default.aspx has resulted in too many redirects. Clearing your cookies for this site or allowing third-party cookies may fix the problem. If not, it is possibly a server configuration issue and not a problem with your computer.

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  • Android App crashing on Back Button (performResumeActivity)

    - by Rutger
    My App consists of 2 Activities at the moment. . the MAIN activity with a Gallery View . a FriendsListActivity with a ListView When the user moves away from the FriendsListActivity with the back button, and returns to the MAIN activity the following error keeps popping up in debug mode. DalvikVM[localhost:8676] Thread [<1 main] (Suspended (exception RuntimeException)) ActivityThread.performResumeActivity(IBinder, boolean) line: 2095 ActivityThread.handleResumeActivity(IBinder, boolean, boolean) line: 2110 BinderProxy(ActivityThread$H).handleMessage(Message) line: 954 ActivityThread$H(Handler).dispatchMessage(Message) line: 99 Looper.loop() line: 123 ActivityThread.main(String[]) line: 3647 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 839 ZygoteInit.main(String[]) line: 597 NativeStart.main(String[]) line: not available [native method] Thread [<8 Binder Thread #2] (Running) Thread [<7 Binder Thread #1] (Running) With the LogCat 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): FATAL EXCEPTION: main 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): java.lang.RuntimeException: Unable to resume activity {com.package.MAIN/com.package.MAIN.MAIN}: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2095) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2110) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:954) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Handler.dispatchMessage(Handler.java:99) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Looper.loop(Looper.java:123) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.main(ActivityThread.java:3647) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invokeNative(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invoke(Method.java:507) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at dalvik.system.NativeStart.main(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): Caused by: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.package.MAIN.MAIN.onResume(MAIN.java:91) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1149) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Activity.performResume(Activity.java:3833) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2085) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): ... 10 more Further info in the Variables panel states: this: ActivityThread e: NullPointerException cause: NullPointerException detailMessage: null stackTrace: null r: ActivityThread$ActivityClientRecord activity: MAIN detailMessage after one Eclipse Resume: Unable to resume activity (MAIN) The code from the FriendsListActivity looks like this public class FriendsListActivity extends ListActivity { // =========================================================== // Fields // =========================================================== private ArrayList<Friend> friends = new ArrayList<Friend>(); private FriendsArrayAdapter friendsArrayAdapter; private ListView listView; // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.friends_list); registerForContextMenu(getListView()); setButtonNewFriendClickListener(); } public void generateFriendsList() { FriendsService fs = new FriendsService(this); friends = fs.getFriendsList(); listView = (ListView) findViewById(android.R.id.list); friendsArrayAdapter = new FriendsArrayAdapter( this, R.layout.friend_list_item, friends); listView.setAdapter(friendsArrayAdapter); } @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.friends_context_menu, menu); } @Override public boolean onContextItemSelected(MenuItem item) { AdapterContextMenuInfo info = (AdapterContextMenuInfo) item.getMenuInfo(); FriendsService fs = new FriendsService(this); Friend f = new Friend(); f = friends.get(info.position); switch (item.getItemId()) { case R.id.edit: Intent i = new Intent(this, FriendEditActivity.class); i.putExtra("userid", f.userId); startActivity(i); return true; case R.id.delete: fs.deleteFriend(f.userId); generateFriendsList(); return true; default: return super.onContextItemSelected(item); } } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); finish(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateFriendsList(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Activity methods // =========================================================== private void setButtonNewFriendClickListener() { Button clickButton = (Button)findViewById(R.id.button_add_friend); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(v.getContext(), FriendNewActivity.class); startActivity(i); } }); } The AndroidManifest looks like this <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="com.package.mypackage"> <uses-permission android:name="android.permission.CAMERA" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name="com.package.mypackage.mypackage" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".FriendsListActivity"></activity> <activity android:name=".FriendEditActivity"></activity> <activity android:name=".FriendNewActivity"></activity> <activity android:name=".TakePictureActivity"></activity> <activity android:name=".FriendsService"></activity> <activity android:name=".MyService"></activity> </application> <uses-sdk android:minSdkVersion="9" /> The MAIN activity looks like this: package com.package.mypackage; import java.util.ArrayList; import com.package.domain.Domain; import com.package.service.MyService; import com.package.viewadapter.myImageAdapter; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.Window; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.AdapterView.OnItemLongClickListener; import android.widget.Button; import android.widget.Gallery; import android.widget.Toast; public class myActivity extends Activity { // =========================================================== // Fields // =========================================================== private MyImageAdapter myImageAdapter; private ArrayList<Domain> domain = new ArrayList<Domain>(); // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.main); /* Set Buttons to listen for any click event. */ setButtonFriendsClickListener(); setButtonCameraClickListener(); setButtonPreferencesClickListener(); } // =========================================================== // onStart // =========================================================== @Override public void onStart() { super.onStart(); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); /* Show a Toast message when image is clicked */ g.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); if (image_ID.getItemId(position) == 0) { Toast test_toast = Toast.makeText(myActivity.this, "This is the New Image click", Toast.LENGTH_SHORT); test_toast.show(); } else { Toast test_toast = Toast.makeText(myActivity.this, "The clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); } } }); g.setOnItemLongClickListener(new OnItemLongClickListener() { @Override public boolean onItemLongClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); Toast test_toast = Toast.makeText(myActivity.this, "The long clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); return true; } }); } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateMyGallery(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // Is also called when user changes from horizontal // to vertical orientation and back // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Save and Restore UI states // =========================================================== @Override protected void onRestoreInstanceState(Bundle savedInstanceState) { super.onRestoreInstanceState(savedInstanceState); } protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); } // =========================================================== // Main Activity methods // =========================================================== public void generateMyGallery() { MyService cs = new MyService(this); domain = cs.getDomainList(); // Add the new_image drawable to the ArrayList Domain d = new Domain(); d.photoLocation = "drawable"; d.photoName = "new_image"; d.extra1 = "no_text"; d.extra2 = "no_text"; domain.add(0, d); myImageAdapter = new MyImageAdapter(this, R.layout.text_overlay_image_view, domain); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); g.setSpacing(10); /* Apply a new (custom) ImageAdapter to it. */ g.setAdapter(myImageAdapter); g.setSelection(1); } private void setButtonFriendsClickListener() { Button clickButton = (Button)findViewById(R.id.button_friends_list); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.friends_list); Intent myIntent = new Intent(v.getContext(), FriendsListActivity.class); startActivity(myIntent); } }); } private void setButtonCameraClickListener() { Button clickButton = (Button)findViewById(R.id.button_take_picture); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.take_picture); Intent myIntent = new Intent(v.getContext(), TakePictureActivity.class); startActivity(myIntent); } }); } private void setButtonPreferencesClickListener() { Button clickButton = (Button)findViewById(R.id.button_preferences); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent myIntent = new Intent(v.getContext(), MyPreferencesActivity.class); startActivity(myIntent); } }); } }; Anyone has an idea why the App crashes. Any help is much appreciated. I did find out that, when I finish() the MAIN activity when I start the FriendListActivity and restart the MAIN activity when closing the FriendListActivity, that the crash does not occur. However, this basically restarts the App and that is not the intention. Thanks all, I got the problem solved. This is what I did. . When moving all gallery related actions to the onCreate, the creash didn't happen anymore. But then after returning to the MAIN activity, the activity wasn't shown. . I then moved all the onCreate (except the super), the generateGallery, and the onStart() to the onResume. Now it works fine!

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  • Deleting elements from stl set while iterating through it does not invalidate the iterators.

    - by pedromanoel
    I need to go through a set and remove elements that meet a predefined criteria. This is the test code I wrote: #include <set> #include <algorithm> void printElement(int value) { std::cout << value << " "; } int main() { int initNum[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; std::set<int> numbers(initNum, initNum + 10); // print '0 1 2 3 4 5 6 7 8 9' std::for_each(numbers.begin(), numbers.end(), printElement); std::set<int>::iterator it = numbers.begin(); // iterate through the set and erase all even numbers for (; it != numbers.end(); ++it) { int n = *it; if (n % 2 == 0) { // wouldn't invalidate the iterator? numbers.erase(it); } } // print '1 3 5 7 9' std::for_each(numbers.begin(), numbers.end(), printElement); return 0; } At first, I thought that erasing an element from the set while iterating through it would invalidate the iterator, and the increment at the for loop would have undefined behavior. Even though, I executed this test code and all went well, and I can't explain why. My question: Is this the defined behavior for std sets or is this implementation specific? I am using gcc 4.3.3 on ubuntu 10.04 (32-bit version), by the way. Thanks!

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  • Displaying performance metrics in a modern web app?

    - by Charles
    We're updating our ancient internal PHP application at work. Right now, we gather extensive performance measurements on every pageview, and log them to the database. Additionally, users requested that some of the metrics be displayed at the bottom of the page. This worked out pretty well for us, because the last thing that the application does on every request is include the file containing the HTML footer. The updated parts of the application use an MVC framework and a Dispatch/Request/Response loop. The page footer is no longer the last thing done. In fact, it could very well be the first thing done, before the rest of the page is created. Because we can grab the Response before it's returned to the user, we could try to include placeholders for the performance metrics in the footer and simply replace them with the actual numbers, but this strikes me as a bad idea somehow. How do you handle this in your modern web app? While we're using PHP, I'm curious how it's done in a Ruby/Rails app, and in your favorite Python framework.

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