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  • extract payload from tcpflow output

    - by Felipe Alvarez
    Tcpflow outputs a bunch of files, many of which are HTTP responses from a web server. Inside, they contain HTTP headers, including Content-type: , and other important ones. I'm trying to write a script that can extract just the payload data (i.e. image/jpeg; text/html; et al.) and save it to a file [optional: with an appropriate name and file extension]. The EOL chars are \r\n (CRLF) and so this makes it difficult to use in GNU distros (in my experiences). I've been trying something along the lines of: sed /HTTP/,/^$/d To delete all text from the the beginning of HTTP (incl) to the end of \r\n\r\n (incl) but I have found no luck. I'm looking for help from anyone with good experience in sed and/or awk. I have zero experience with Perl, please I'd prefer to use common GNU command line utilities for this Find a sample tcpflow output file here. Thanks, Felipe

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  • Entity Framework - Optimistic Concurrency Issue

    - by Cranialsurge
    I have a windows service that runs every 10 seconds ... each time it runs, it takes some test data, modifies it and persists it to the database using the EntityFramework. However, on every second run, when I try to persist the change I get the following Optimistic Concurrency Exception:- Store update, insert, or delete statement affected an unexpected number of rows (0). Entities may have been modified or deleted since entities were loaded. Refresh ObjectStateManager entries I know for a fact that there is nothing else writing to that DB but my service which updates records every 10 seconds. What could be causing the concurrency exception here ?

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  • Ruby on Rails protect_from_forgery best practice

    - by randombits
    I'm currently working on building a RESTful web api with ruby on rails. I haven't bothered putting a proper authentication scheme into the API yet as I'm ensuring that tests and the basic behavior of the API is working all locally first. Upon testing non-HTTP GET type requests such as HTTP POST/DELETE/PUT, stuff chokes because protect_from_forgery is on by default. How does this work when I'm working in practice since essentially the idea is in a RESTful API that there is no state. The client does not have a session or a cookie associated with the server. Each request is an atomic, self-executed request. The user will supply some credentials to ensure they are who they say they are, but other than that, does protect_from_forgery make sense at this point? Should it remain enabled?

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  • Do I need the bin\debug\appName.vshost.exe and appName.vshost.manifest in my SVN code repository?

    - by Bruce Lee
    I am building an application which is based on a sample application, written in C# on .NET 2, and is built on VS2008. This application is mostly a wrapper for a COM application. However I compile it in .NET 3.5. The sample application came with the following files in it's bin\debug: appName.vshost.exe appName.vshost.exe.manifest I noticed that I can delete the files and VS re-builds vshost.exe, and the vshost.manifest file appears with modification date the same as the deleted file as if VS has copied in from somewhere. My question is, should I put this files in my SVN code repository?

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  • SQL Server 2008 database mirroring madness

    - by Dmitri Nesteruk
    I'm trying to get database mirroring to work on SQL Server 2008 between two computers. I checked connectivity, but here's what I end up with: on the principal machine, the server can connect to the mirror but refuses to set up a mirroring partnership due to it being 'unable to connect' (I checked connectivity, everything works). The weird thing has happened on the mirror. First, the mirror now thinks it's being mirrored. Second, after I delete and recover the mirrored database, it goes into Restoring... mode and just gets stuck there. Any ideas you might have on this are appreciated. Thanks!

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  • Validate a belongs to association in a build situation.

    - by Victor Martins
    I have a Mission model that has_many Task, and the Task belongs_to Mission For security I've made this validation on the Task Model: validates_presence_of :mission_id validates_numericality_of :mission_id But the problem is that when create a Mission and add tasks like this: @mission.tasks.build The validation returns error, because the mission id on the task is null ( the mission wasn't yet created ) If I delete the validation, the Mission and Task is created successfuly, but how can I keep the validation and still have this work? I could do a callback after the save, but I don't think that's right, because I don't want to save Tasks without a mission_id. P.S. I'm hidding my mission field on the form. If I have it visible, it will show the currect mission and everything is ok. But if I hidde it the error happens. <%= f.hidden_field :mission, :label => "Missão" %> Is the form reseting the attributes given by the controller on the new action?

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  • Ivy deletion of unwanted (older) artifacts from Ivy cache

    - by John M
    I have a local Artifactory repository in which I have two jars for commons-logging: one for version 1.0.4 and one for version 1.1.1. I'm experimenting with using Ivy to download the older one with an ant task (with the proper dependency tag in ivy.xml), and then I change the "rev" attribute of this dependency tag to 1.1.1. When using ivy:resolve in ant, this newer jar gets successfully downloaded to my cache, but the older one is not deleted automatically, and I'd like to make this happen. I can't figure out how to do so after looking at the Ivy documentation; does anyone know how to get Ivy to delete old versions of artifacts when newer ones are downloaded, either with the resolve task or something else?

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  • How To: Eclipse compile error with Android ADT

    - by Sahat
    This error happens when you try to build & run .xml files (i.e. main.xml or strings.xml) files instead of .java Problem: [2010-05-28 06:42:42] Error in an XML file: aborting build. [2010-05-28 06:42:42] res/layout/main.xml:0: error: Resource entry main is already defined. [2010-05-28 06:42:42] res/layout/main.out.xml:0: Originally defined here. [2010-05-28 06:42:42] /Users/sakhat/Code/Sudoku/res/layout/main.out.xml:1: error: Error parsing XML: no element found Solution: Delete the main.out.xml, if you still can't run, then follow this: Eclipse - Project - Clean... - Choose your project - OK

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  • Merge and match oracle

    - by Dante
    I really need some help with my query. I am trying to merge two tables together, but I only want the data were Cast_Date and Sched_Cast_Date are the same. I try to run the query but I get the error missing keyword in the line 21 column 13. I am sure that this is not the only potential error that I have. Could someone help me to get this query up and running? Below is the query that I am running. merge into Dante5 d5 using (SELECT bbp.subcar treadwell, bbp.BATCH_ID batch_id, bcs.SILICON silicon, bcs.SULPHUR sulphur, bcs.MANGANESE manganese, bcs.PHOSPHORUS phosphorus, bofcs.temperature temperature, to_char(bbp.START_POUR, 'dd-MON-yy hh24:MI') start_pour, to_char(bbp.END_POUR, 'dd-MON-yy hh24:MI') end_pour, to_char(bbp.sched_cast_date, 'dd-mon-yy hh24:mi') Sched_cast_date FROM bof_chem_sample bcs, bof_batch_pour bbp, bof_celox_sample bofcs WHERE bcs.SAMPLE_CODE= to_char('D1') and bofcs.sample_code=bcs.sample_code and bofcs.batch_id=bcs.batch_id and bcs.batch_id = bbp.batch_id and bofcs.temperature0 AND bbp.START_POUR=to_DATE('01012011000000','ddMmyyyyHH24MISS') and bbp.sched_cast_date<=sysdate)d3 ON (d3.sched_cast_date=d5.sched_cast_date) when matched then delete where (d5 sched_cast_date=to_date('18012011','ddmmyyyy')) when not matched then update set d5=batch_id='99999'

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  • Can I convert a Stream object to a FileInfo object?

    - by Michael
    For the ExcelPackage constructor you need a FileInfo object. I rather use some kind of stream object(f.i. MemoryStream), because I don't need to save the file to the server itself, but expose it as a FileStream anyway to the user. I don't want to make files which I have to delete lateron from servers which are only there for generating purposes and never used again. Apart from that, otherwise I need also the necessary rights for the application/user on the directory/file on the server. So my question is then: How can I convert a stream object to a FileInfo object.

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  • archiving table records to another table by trigger(move daialy table records to weekly table, evry

    - by sirvan
    I have written this trigger in mysql 5: create trigger changeToWeeklly after insert on tbl_daily for each row begin insert into tbl_weeklly SELECT * FROM vehicleslocation v where v.recivedate < curdate(); delete FROM tbl_daily where recivedate < curdate(); end; i want to archive records by date, move yesterday inserted record from dailly to weekly table and last weekly table to mounthly table and deletes this records from previous table this trigger has following error when insert in daily tabled occurred : "Can't update table 'tbl_daily' in stored function/trigger because it is already used by statement which invoked this stored function/trigger." please help me to solve th problem of archive old data in related tables: move yesterday inserted records to weekly table, if there is a reliable solution tell me please.

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  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { this->timer->stop(); // Stops the timer. delete this->timer; // Deletes timer. } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } void GridWindow::timerFired() { // I'm not sure how to write this code. // I want to take the original vector-vector, and also make a new, empty vector-vector of the same size. // I would then go through the code below with the original vector, and apply the rules to the new vector-vector. // Finally, I would make the new vector-vecotr the original vector-vector. (That would be one step in the simulation.) cout << cells[1][2]; /* for (unsigned int m = 0; m < original.size(); m++) { for (unsigned int n = 0; n < original.at(m).size(); n++) { unsigned int neighbors = 0; //Begin counting number of neighbors. if (original[m-1][n-1].getType() == LIVE) // If a cell next to [i][j] is LIVE, add one to the neighbor count. neighbors += 1; if (original[m-1][n].getType() == LIVE) neighbors += 1; if (original[m-1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n-1].getType() == LIVE) neighbors += 1; if (original[m][n+1].getType() == LIVE) neighbors += 1; if (original[m+1][n-1].getType() == LIVE) neighbors += 1; if (original[m+1][n].getType() == LIVE) neighbors += 1; if (original[m+1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n].getType() == LIVE && neighbors < 2) // Apply game rules to cells: Create new, updated grid with the roundtwo vector. roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == LIVE && neighbors > 3) roundtwo[m][n].setType(DEAD); else if (original[m][n].getType() == LIVE && (neighbors == 2 || neighbors == 3)) roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == DEAD && neighbors == 3) roundtwo[m][n].setType(LIVE); } }*/ }

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  • How can I get this code involving unique_ptr and emplace_back to compile?

    - by Neil G
    #include <vector> #include <memory> using namespace std; class A { public: A(): i(new int) {} A(A const& a) = delete; A(A &&a): i(move(a.i)) {} unique_ptr<int> i; }; class AGroup { public: void AddA(A &&a) { a_.emplace_back(move(a)); } vector<A> a_; }; int main() { AGroup ag; ag.AddA(A()); return 0; } does not compile... (says that unique_ptr's copy constructor is deleted) I tried replacing move with forward. Not sure if I did it right, but it didn't work for me.

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  • Linux shared library that uses a shared library undefined symbol

    - by johnnycrash
    two shared libraries liba.so and libb.so. liba.so uses libb.so. All c files are compiled with -fPIC. Linking uses -shared. When we call dlopen on liba.so it cannot find symbols in libb.so...we get the "undefined symbol" error. We can dlopen libb.so with no errors. We know that liba is finding libb because we don't get a file not found error. We get a file not found error when we delete libb.so. We tried -lutil and no luck. Any ideas???? oh yeah. gcc 4.1.2

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  • JPA behaviour...

    - by Marcel
    Hi I have some trouble understanding a JPA behaviour. Mabye someone could give me a hint. Situation: Product entity: @Entity public class Product implements Serializable { ... @OneToMany(mappedBy="product", fetch=FetchType.EAGER) private List<ProductResource> productResources = new ArrayList<ProductResource>(); .... public List<ProductResource> getProductResources() { return productResources; } public boolean equals(Object obj) { if (obj == this) return true; if (obj == null) return false; if (!(obj instanceof Product)) return false; Product p = (Product) obj; return p.productId == productId; } } Resource entity: @Entity public class Resource implements Serializable { ... @OneToMany(mappedBy="resource", fetch=FetchType.EAGER) private List<ProductResource> productResources = new ArrayList<ProductResource>(); ... public void setProductResource(List<ProductResource> productResource) { this.productResources = productResource; } public List<ProductResource> getProductResources() { return productResources; } public boolean equals(Object obj) { if (obj == this) return true; if (obj == null) return false; if (!(obj instanceof Resource)) return false; Resource r = (Resource) obj; return (long)resourceId==(long)r.resourceId; } } ProductResource Entity: This is a JoinTable (association class) with additional properties (amount). It maps Product and Resources. @Entity public class ProductResource implements Serializable { ... @JoinColumn(nullable=false, updatable=false) @ManyToOne(fetch=FetchType.EAGER, cascade=CascadeType.PERSIST) private Product product; @JoinColumn(nullable=false, updatable=false) @ManyToOne(fetch=FetchType.EAGER, cascade=CascadeType.PERSIST) private Resource resource; private int amount; public void setProduct(Product product) { this.product = product; if(!product.getProductResources().contains((this))){ product.getProductResources().add(this); } } public Product getProduct() { return product; } public void setResource(Resource resource) { this.resource = resource; if(!resource.getProductResources().contains((this))){ resource.getProductResources().add(this); } } public Resource getResource() { return resource; } ... public boolean equals(Object obj) { if (obj == this) return true; if (obj == null) return false; if (!(obj instanceof ProductResource)) return false; ProductResource pr = (ProductResource) obj; return (long)pr.productResourceId == (long)productResourceId; } } This is the Session Bean (running on glassfish). @Stateless(mappedName="PersistenceManager") public class PersistenceManagerBean implements PersistenceManager { @PersistenceContext(unitName = "local_mysql") private EntityManager em; public Object create(Object entity) { em.persist(entity); return entity; } public void delete(Object entity) { em.remove(em.merge(entity)); } public Object retrieve(Class entityClass, Long id) { Object entity = em.find(entityClass, id); return entity; } public void update(Object entity) { em.merge(entity); } } I call the session Bean from a java client: public class Start { public static void main(String[] args) throws NamingException { PersistenceManager pm = (PersistenceManager) new InitialContext().lookup("java:global/BackITServer/PersistenceManagerBean"); ProductResource pr = new ProductResource(); Product p = new Product(); Resource r = new Resource(); pr.setProduct(p); pr.setResource(r); ProductResource pr_stored = (ProductResource) pm.create(pr); pm.delete(pr_stored); Product p_ret = (Product) pm.retrieve(Product.class, pr_stored.getProduct().getProductId()); // prints out true ???????????????????????????????????? System.out.println(p_ret.getProductResources().contains(pr_stored)); } } So here comes my problem. Why is the ProductResource entity still in the List productResources(see code above). The productResource tuple in the db is gone after the deletion and I do newly retrieve the Product entity. If I understood right every method call of the client happens in a new persistence context, but here i obviously get back the non-refreshed product object!? Any help is appreciated Thanks Marcel

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  • tomcat axis2 shared libs and spring destroy-method problem

    - by EugeneP
    in tomcat\lib there are axis*, axis2* jars. I cannot delete them [sysadmin won't allow to do that]. My web-app invokes web-services. I put Jax-ws jars directly to myapp/web-inf/lib. so inner calls frow a web app servlets use jax-ws libraries. but since "destroy-method" of the bean invokes a web-service, and session is destroyed, then spring makes a service call through tomcat/lib/* = axis2 libraries, and not by using web-inf/lib/jax-ws* How to: a) while not deleting axis2 libs from shared tomcat folder b) make spring use jax-ws libraries to make a web-service call ?

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  • PHP and ajax no update taking place

    - by sea_1987
    Hi There, I have an an ajax request that looks like this, $('input.fakecheck').click(function(){ alert("deleteing...."); $.ajax({ url:"/search", type:"POST", data: $(this).attr('name')+"="+$(this).attr('value')+"&remove=Remove", success:function() { alert(data); } }) }) This calls a php function which looks like this, private function _remove_from_short_list($cv_array) { if (is_array($cv_array)) { $short_list = $this->session->userdata('short_list'); $new_list = array_diff_key($short_list, $cv_array); $this->session->set_userdata('short_list', $new_list); } } Essentiallty what happens is that on my page I have a list which is essentially a list of id's taken out of the session, the user can then by click and input(this will change) delete the id from their session. However once the deletion has taken place I want to be able to refresh the list to show that it has taken place, currently nothing happens, until I manually refresh.

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  • jqueryui themeroller

    - by cf_PhillipSenn
    I'm learning about the Framework Icons in jQuery UI. <span class="ui-icon ui-icon-circle-minus"></span> produces an icon of a minus sign inside a circle. Using the ThemeRoller Firefox Bookmarklet, I was able to change the color of the icon to red (to make it look like a delete button). Q: How can I make one jQueryUI icon be red and another one another color? <span class="ui-icon ui-icon-circle-plus"></span> I'd like to make this one green.

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  • Serializing classes in C#. nested XML

    - by Jebli
    Hi All, I have to generate XML in the below format <objects> <items> <item ="delete"> <searchfields> <searchfield name="itemname" value="itemValue" /> </searchfields> </item> </items> </objects> So I have generated the CS file using xsd.exe by converting the above XML to XSD. xsd.exe -c -l:c# -n:XmlSerializationDeleteObject DeleteObject.xsd The CS file that is generated contains 4 classes. My question is i have to build the XML in the above mentioned format using the class that is generated. I am able to serialize the class files one by one which retirns one tag at a time, but i am unable to build it in the way that i mentioned above. Please help Regardas, jebli

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  • compare a string and trim in vb.net

    - by referr
    I have this string that shall come in from another file. The string has maximum length of 102 digits. I need to compare the string with numbers in a pair and delete those form that string. e.g - 6125223659587412563265... till 102 numbers that compare with this string- first set - 61 new string = 25223659587412563265 second set - 36 new string = 252259587412563265 and so on. the set of numbers shall go to maximum of 51 pairs = 102, which shall give an end result of string = "" How can i achieve this in a loop?

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  • JQuery - Ajax saving sortables in connected lists when sortable item is moved

    - by Ben Sinclair
    I have multiple JQuery sortable lists that connect with each other... They allow you to assign users to certain roles. Basically what I want to do is when a user is dragged from one list to another, I want JQuery to pick up the first list that the user was moved from so that I can send an AJAX request to delete it from that list in my database. I tried the following but every time you move the user over a list and haven't even dropped it within a list, it sends this request which means I'll be sending multiple AJAX requests... Does that make sense? $( ".selector" ).sortable({ out: function(event, ui) { ... } }); From my testing, I can use the following code to just update the list that user has been moved to so I've got the second half covered: $( ".selector" ).sortable({ receive: function(event, ui) { ... } }); Hopefully I am making sense :)

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  • htaccess rewriterule question

    - by Viktor Onozo
    RewriteRule ^([a-z]{2}/){0,1}showCategory/([0-9]*)/[a-z\-_0-9\+]*/mp/(.*)(/{0,1})$ /main.php?id=$2&il[lang]=$1&$3 [L] RewriteRule ^([a-z]{2}/){0,1}showCategory/([0-9]*)/[a-z\-_0-9\+]*/(.*)/mp/(.*)(/{0,1})$ /main.php?id=$2&il[lang]=$1&page=$3&$4 [L] RewriteRule ^([a-z]{2}/){0,1}showCategory/([0-9]*)(/{0,1})/[a-z\-_0-9\+]*$ /main.php?id=$2&il[lang]=$1 [L] RewriteRule ^([a-z]{2}/){0,1}showCategory/([0-9]*)/[a-z\-_0-9\+]*/([0-9]*)(/{0,1})$ /main.php?id=$2&il[lang]=$1&page=$3 [L] RewriteRule ^([a-z]{2}/){0,1}showCategory$ /main.php?id=0&il[lang]=$1 [L] I use these lines and localhost/showCategory/ is OK, localhost/showCategory/0/1 is OK, localhost/showCategory/0/2 stays on the first page...(same 0/1) not good What is the problem? When I delete this /[a-z\-_0-9\+]* from the 3. and 4. line then it's OK, but then is a problem with this URL: http://localhost/showCategory/627/prodaja-automobila

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  • What event do I need to supress to stop IE from "Dinging" when I press enter in a text box?

    - by scunliffe
    On simple forms with one text box pressing enter submits the form (and this is great for easy search forms) However on a form with multiple fields, pressing Enter in an input="text" box won't do anything (e.g. submit) but in IE it "Dings" as if you have tried to delete an undeletable object. The question is... what event do I need to suppress in IE to stop this sound? e.g. if I have a username/password form, I DO want the enter key to submit the form, but I certainly don't want the "error" sound. Example site with the sound: http://www.sears.com/shc/s/StoreLocatorView?storeId=10153&catalogId=12605 Just press Enter in any of the text fields. Ding!, Ding!, Ding! Non-IE users, the sound is the: Program Events Windows Default Beep ("Windows XP Ding.wav")

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  • Comments in Activity Stream

    - by fesja
    Hi, I'm starting to develop an activity stream. I've read both How to implement the activity stream in a social network and What’s the best manner of implementing a social activity stream?. What I haven't found is the best way to add comments to the activities. As in facebook, each comment can be commented by another person. If each activity comment is saved as another activity, then I would not be able to get the activity of that comment without doing a query. So the solution I'm thinking is to save the comments inside the serialize data field of each activity. If the user wants to delete his comment, I would have to update that activity. Is this the correct solution? Is there a better approach? Thanks!

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  • Delphi: Autoscale TEdit based on text length does not work when removing chars

    - by pr0wl
    Hello. I have an input edit field where the user can enter data. I want the box width to be at least 191px (min) and maximum 450px (max). procedure THauptform.edtEingabeChange(Sender: TObject); begin // Scale if Length(edtEingabe.Text) > 8 then begin if Hauptform.Width <= 450 then begin verschiebung := verschiebung + 9; // The initial values like 'oldedtEingabeWidth' are global vars. edtEingabe.Width := oldedtEingabeWidth + verschiebung; buDo.Left := oldbuDoLeft + verschiebung; Hauptform.Width := oldHauptformWidth + verschiebung; end; end; end; This works for ENTERING text. But when I delete one char, it does not scale back accordingly.

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