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  • Pylons FormEncode @validate decorator pass parameters into re-render action

    - by joelbw
    I am attempting to use the validate decorator in Pylons with FormEncode and I have encountered an issue. I am attempting to validate a form on a controller action that requires parameters, and if the validation fails, the parameters aren't passed back in when the form is re-rendered. Here's an example. def question_set(self, id): c.question_set = meta.Session.query(QuestionSet).filter_by(id=id).first() c.question_subjects = meta.Session.query(QuestionSubject).order_by(QuestionSubject.name).all() return render('/derived/admin/question_set.mako') This is the controller action that contains my form. The form will add questions to an existing question set, which is identified by id. My add question controller action looks like this: @validate(schema=QuestionForm(), form='question_set', post_only=True) def add_question(self): stuff... Now, if the validation fails FormEncode attempts to redisplay the question_set form, but it does not pass the id parameter back in, so the question set form will not render. Is it possible to pass the id back in with the @validate decorator, or do I need to use a different method to achieve what I am attempting to do?

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  • Undefined reference to 'glib'

    - by dali1985
    I would like to parse a config file using glib in Codeblocks which I use. So I want to do exactly the example which is described here first. I have a file named myconfig.cfg and and a code programming.c. I just copy and paste the code to see if glib works but unfortunately it does not work. I did the installation of glib2.0 using sudo apt-get, I found where are the libs in glibs using pkg-config --cflags --libs glib-2.0 and in this path project->Build Options->Compiler Settings-> Other Options I added -I/usr/include/glib-2.0 -I/usr/lib/arm-linuxgnuebihf/glib-2.0/include When I build and run the programming.c I have these errors -------------- Build: Debug in programming --------------- gcc -Wall -g -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -std=c99 -c /home/pi/Desktop/programming/main.c -o obj/Debug/main.o g++ -o bin/Debug/programming obj/Debug/main.o /usr/lib/libmysqlclient.so.16 obj/Debug/main.o: In function `main': /home/pi/Desktop/programming/main.c:22: undefined reference to `g_key_file_new' /home/pi/Desktop/programming/main.c:26: undefined reference to `g_key_file_load_from_file' /home/pi/Desktop/programming/main.c:28: undefined reference to `g_log' /home/pi/Desktop/programming/main.c:34: undefined reference to `g_slice_alloc' /home/pi/Desktop/programming/main.c:37: undefined reference to `g_key_file_get_string' /home/pi/Desktop/programming/main.c:39: undefined reference to `g_key_file_get_locale_string' /home/pi/Desktop/programming/main.c:41: undefined reference to `g_key_file_get_boolean_list' /home/pi/Desktop/programming/main.c:43: undefined reference to `g_key_file_get_integer_list' /home/pi/Desktop/programming/main.c:45: undefined reference to `g_key_file_get_string_list' /home/pi/Desktop/programming/main.c:47: undefined reference to `g_key_file_get_integer' /home/pi/Desktop/programming/main.c:49: undefined reference to `g_key_file_get_double_list' collect2: ld returned 1 exit status Process terminated with status 1 (0 minutes, 6 seconds) 11 errors, 0 warnings Am I missing something? I tried also to do in the same way with libconfig but again I have undefined reference. Is the problem the path?

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  • Doctrine 2 Cannot find entites

    - by Flyn San
    I'm using Kohana 3 and have a /doctrine/Entites folder with my entities inside. When executing the code $product = Doctrine::em()->find('Entities\Product', 1); in my controller, I get the error class_parents(): Class Entities\Product does not exist and could not be loaded Below is the Controller (classes/controller/welcome.php): <?php class Controller_Welcome extends Controller { public function action_index() { $prod = Doctrine::em()->find('Entities\Product', 1); } } Below is the Entity (/doctrine/Entities/Product.php): <?php /** * @Entity * @Table{name="products"} */ class Product { /** @Id @Column{type="integer"} */ private $id; /** @Column(type="string", length="255") */ private $name; public function getId() { return $this->id; } public function setId($id) { $this->id = intval($id); } public function getName() { return $this->name; } public function setName($name) { $this->name = $name; } } Below is the Doctrine module bootstrap file (/modules/doctrine/init.php): class Doctrine { private static $_instance = null; private $_application_mode = 'development'; private $_em = null; public static function em() { if ( self::$_instance === null ) self::$_instance = new Doctrine(); return self::$_instance->_em; } public function __construct() { require __DIR__.'/classes/doctrine/Doctrine/Common/ClassLoader.php'; $classLoader = new \Doctrine\Common\ClassLoader('Doctrine', __DIR__.'/classes/doctrine'); $classLoader->register(); $classLoader = new \Doctrine\Common\ClassLoader('Symfony', __DIR__.'/classes/doctrine/Doctrine'); $classLoader->register(); $classLoader = new \Doctrine\Common\ClassLoader('Entities', APPPATH.'doctrine'); $classLoader->register(); //Set up caching method $cache = $this->_application_mode == 'development' ? new \Doctrine\Common\Cache\ArrayCache : new \Doctrine\Common\Cache\ApcCache; $config = new Configuration; $config->setMetadataCacheImpl( $cache ); $driver = $config->newDefaultAnnotationDriver( APPPATH.'doctrine/Entities' ); $config->setMetadataDriverImpl( $driver ); $config->setQueryCacheImpl( $cache ); $config->setProxyDir( APPPATH.'doctrine/Proxies' ); $config->setProxyNamespace('Proxies'); $config->setAutoGenerateProxyClasses( $this->_application_mode == 'development' ); $dbconf = Kohana::config('database'); $dbconf = reset($dbconf); //Use the first database specified in the config $this->_em = EntityManager::create(array( 'dbname' => $dbconf['connection']['database'], 'user' => $dbconf['connection']['username'], 'password' => $dbconf['connection']['password'], 'host' => $dbconf['connection']['hostname'], 'driver' => 'pdo_mysql', ), $config); } } Any ideas what I've done wrong?

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  • Center content of UISCrollView when smaller

    - by hgpc
    I have an UIImageView inside a UIScrollView which I use for zooming and scrolling. If the image/content of the scroll view if bigger than the scroll view everything works fine. However, when the image becomes smaller than the scroll view, it sticks to the top left corner of the scroll view. I would like to keep it centered, like the Photos app. Any ideas or examples about keeping the content of the UIScrollView centered when smaller? I am working with iPhone 3.0. The following code almost works. The image returns to the top left corner if I pinch it after reaching the minimum zoom level. - (void)loadView { [super loadView]; // set up main scroll view imageScrollView = [[UIScrollView alloc] initWithFrame:[[self view] bounds]]; [imageScrollView setBackgroundColor:[UIColor blackColor]]; [imageScrollView setDelegate:self]; [imageScrollView setBouncesZoom:YES]; [[self view] addSubview:imageScrollView]; UIImageView *imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"WeCanDoIt.png"]]; [imageView setTag:ZOOM_VIEW_TAG]; [imageScrollView setContentSize:[imageView frame].size]; [imageScrollView addSubview:imageView]; CGSize imageSize = imageView.image.size; [imageView release]; CGSize maxSize = imageScrollView.frame.size; CGFloat widthRatio = maxSize.width / imageSize.width; CGFloat heightRatio = maxSize.height / imageSize.height; CGFloat initialZoom = (widthRatio heightRatio) ? heightRatio : widthRatio; [imageScrollView setMinimumZoomScale:initialZoom]; [imageScrollView setZoomScale:1]; float topInset = (maxSize.height - imageSize.height) / 2.0; float sideInset = (maxSize.width - imageSize.width) / 2.0; if (topInset < 0.0) topInset = 0.0; if (sideInset < 0.0) sideInset = 0.0; [imageScrollView setContentInset:UIEdgeInsetsMake(topInset, sideInset, -topInset, -sideInset)]; } - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { return [imageScrollView viewWithTag:ZOOM_VIEW_TAG]; } /************************************** NOTE **************************************/ /* The following delegate method works around a known bug in zoomToRect:animated: */ /* In the next release after 3.0 this workaround will no longer be necessary */ /**********************************************************************************/ - (void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(float)scale { [scrollView setZoomScale:scale+0.01 animated:NO]; [scrollView setZoomScale:scale animated:NO]; // END Bug workaround CGSize maxSize = imageScrollView.frame.size; CGSize viewSize = view.frame.size; float topInset = (maxSize.height - viewSize.height) / 2.0; float sideInset = (maxSize.width - viewSize.width) / 2.0; if (topInset < 0.0) topInset = 0.0; if (sideInset < 0.0) sideInset = 0.0; [imageScrollView setContentInset:UIEdgeInsetsMake(topInset, sideInset, -topInset, -sideInset)]; }

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  • fmod VS2008 unresolved externals in dependant project

    - by Tom J Nowell
    Im currently trying to use the latest stable fmod ex in my project. I have a main executable in a project called engine4, and a project named DX9Platform in the solution as well which ti depends on. All the fmod code is in this DX9Platform project, which generates a lib file. DX9Platform includes fmodex_vc.lib and builds fine. However buildign Engien4 results in unresolved external symbol messages referencing files that use fmod in the DX9Platform project I have tried adding fmodex_vc.lib to the Engine4 project, with no success, how do I fix this? Heres the linker output: 3>------ Build started: Project: Engine4, Configuration: Release Direct3D9 Win32 ------ 3>Linking... 3>DX9PlatformLib.lib(CFmodSound.obj) : error LNK2001: unresolved external symbol _FMOD_System_Create 3>DX9PlatformLib.lib(CFmodSound.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::System::createSound(char const *,unsigned int,struct FMOD_CREATESOUNDEXINFO *,class FMOD::Sound * *)" (?createSound@System@FMOD@@QAE?AW4FMOD_RESULT@@PBDIPAUFMOD_CREATESOUNDEXINFO@@PAPAVSound@2@@Z) 3>DX9PlatformLib.lib(CFmodSound.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::System::getVersion(unsigned int *)" (?getVersion@System@FMOD@@QAE?AW4FMOD_RESULT@@PAI@Z) 3>DX9PlatformLib.lib(CFmodSound.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::System::init(int,unsigned int,void *)" (?init@System@FMOD@@QAE?AW4FMOD_RESULT@@HIPAX@Z) 3>DX9PlatformLib.lib(CFModAudioObject.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::System::playSound(enum FMOD_CHANNELINDEX,class FMOD::Sound *,bool,class FMOD::Channel * *)" (?playSound@System@FMOD@@QAE?AW4FMOD_RESULT@@W4FMOD_CHANNELINDEX@@PAVSound@2@_NPAPAVChannel@2@@Z) 3>DX9PlatformLib.lib(CFModAudioObject.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::Channel::getPaused(bool *)" (?getPaused@Channel@FMOD@@QAE?AW4FMOD_RESULT@@PA_N@Z) 3>DX9PlatformLib.lib(CFModAudioObject.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::Channel::setPaused(bool)" (?setPaused@Channel@FMOD@@QAE?AW4FMOD_RESULT@@_N@Z) 3>DX9PlatformLib.lib(CFModAudioObject.obj) : error LNK2001: unresolved external symbol "public: virtual class IAudioObject * __thiscall CFModAudioObject::LoadFile(char const *)" (?LoadFile@CFModAudioObject@@UAEPAVIAudioObject@@PBD@Z) 3>D:\media\desktop\engine4\Engine4\Output\Release Direct3D9\Engine4.exe : fatal error LNK1120: 8 unresolved externals 3>Build log was saved at "file://d:\media\desktop\engine4\Engine4\Engine4\intermediate\Release Direct3D9\BuildLog.htm" 3>Engine4 - 9 error(s), 0 warning(s) ========== Build: 1 succeeded, 1 failed, 0 up-to-date, 1 skipped ==========

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  • drawRect not being called in my subclass of UIImageView

    - by Ben Collins
    I have subclassed UIImageView and tried to override drawRect so I could draw on top of the image using Quartz 2D. I know this is a dumb newbie question, but I'm not seeing what I did wrong. Here's the interface: #import <UIKit/UIKit.h> @interface UIImageViewCustom : UIImageView { } - (void)drawRect:(CGRect)rect; And the implementation: #import "UIImageViewCustom.h" @implementation UIImageViewCustom - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { } return self; } - (void)drawRect:(CGRect)rect { // do stuff } I set a breakpoint on drawRect and it never hits, leading me to think it never gets called at all. Isn't it supposed to be called when the view first loads? Have I incorrectly overridden it?

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  • A layout for maven project with a patched dependency

    - by zamza
    Suppose, I have an opensource project that depends on some library, that must be patched in order to fix some issues. How do I do that? My ideas are: Have that library sources set up as a module, keep them in my vcs. Pros: simple. Cons: some third party sources in my repo, might slow down build process, hard to find a patched place (though can be fixed in README) Have a module, like in 1, but keep patched source files only, compile them with orignal library jar in classpath and somehow replace *.class files in library jar on build. Pros: builds faster, easy to find patched places. Cons: hard to configure, that jar hackery is non-obvious (library jar in repository and in my project assembly would be different) Keep patched *.class files in main/resources, and replace on packaging like in 2). Pros: almost none. Cons: binaries in vcs, hard to recompile a patched class as patch compilation is not automated. One nice solution is to create a distinct project with patched library sources, and deploy it on local/enterprise repository with -patched qualifier. But that would not fit for an opensourced project that is meant to be easily buildable by anyone who checks out its sources. Or should I just say "and also, before you build my project, please check out that stuff and run mvn install".

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  • Integrating PartCover.NET with NAnt

    - by davandries
    Hello, I'm trying to integrate PartCover.NET with NAnt and CruiseControl.NET I can run PartCover.NET browser without problems, but it does not work once I try to run it in an NAnt task (in my CCNET build). There must be an issue with my NAnt target but I can't find it. Maybe someone had experienced the same issues in the past?. <target name="CoverageUnitTest" description="Code coverage of unit tests"> <exec program="${PartCover.exe}"> <arg value="--target=${NUnit.console}" /> <arg value="--target-work-dir=${project.dir}\bin\${configuration}"/> <arg value="--target-args=${project}.dll" /> <arg value="--output=C:\partcover.xml" /> <arg value="--include=[*]*" /> </exec> </target> In CruiseControl, I got the following error message: [exec] Invalid option '--target C:\NUnit\bin\nunit-console.exe' Build Error: NAnt.Core.BuildException External Program Failed: C:\PartCover\PartCover.exe (return code was -1) in C:\default.build line: 20 col: 4 at NAnt.Core.Tasks.ExternalProgramBase.ExecuteTask() at NAnt.Core.Tasks.ExecTask.ExecuteTask() at NAnt.Core.Task.Execute() at NAnt.Core.Target.Execute() at NAnt.Core.Project.Execute(String targetName, Boolean forceDependencies) at NAnt.Core.Project.Execute() at NAnt.Core.Project.Run() thanks ! David

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  • "Pretty" Continuous Integration for Python

    - by dbr
    This is a slightly.. vain question, but BuildBot's output isn't particularly nice to look at.. For example, compared to.. phpUnderControl Hudson CruiseControl.rb ..and others, BuildBot looks rather.. archaic I'm currently playing with Hudson, but it is very Java-centric (although with this guide, I found it easier to setup than BuildBot, and produced more info) Basically: is there any Continuous Integration systems aimed at python, that produce lots of shiney graphs and the likes? Update: After trying a few alternatives, I think I'll stick with Hudson. Integrity was nice and simple, but quite limited. I think Buildbot is better suited to having numerous build-slaves, rather than everything running on a single machine like I was using it. Setting Hudson up for a Python project was pretty simple: Download Hudson from https://hudson.dev.java.net/ Run it with java -jar hudson.war Open the web interface on the default address of http://localhost:8080 Go to Manage Hudson, Plugins, click "Update" or similar Install the Git plugin (I had to set the git path in the Hudson global preferences) Create a new project, enter the repository, SCM polling intervals and so on Install nosetests via easy_install if it's not already In the a build step, add nosetests --with-xunit --verbose Check "Publish JUnit test result report" and set "Test report XMLs" to **/nosetests.xml That's all that's required. You can setup email notifications, and the plugins are worth a look. A few I'm currently using for Python projects: SLOCCount plugin to count lines of code (and graph it!) - you need to install sloccount separately Violations to parse the PyLint output (you can setup warning thresholds, graph the number of violations over each build) Cobertura can parse the coverage.py output. Nosetest can gather coverage while running your tests, using nosetests --with-coverage (this writes the output to **/coverage.xml)

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  • Problem adding Contact with new API

    - by Mike
    Hello, I am trying to add a new contact to my contact list using the new ContactContract API via my application. I have the following method based on the Contact Manager example on android dev. private static void addContactCore(Context context, String accountType, String accountName, String name, String phoneNumber, int phoneType) throws RemoteException, OperationApplicationException { ArrayList<ContentProviderOperation> ops = new ArrayList<ContentProviderOperation>(); //Add contact type ops.add(ContentProviderOperation.newInsert(ContactsContract.RawContacts.CONTENT_URI) .withValue(ContactsContract.RawContacts.ACCOUNT_TYPE, accountType) .withValue(ContactsContract.RawContacts.ACCOUNT_NAME, accountName) .build()); //Add contact name ops.add(ContentProviderOperation.newInsert(ContactsContract.Data.CONTENT_URI) .withValueBackReference(ContactsContract.Data.RAW_CONTACT_ID, 0) .withValue(ContactsContract.Data.MIMETYPE, ContactsContract.CommonDataKinds.StructuredName.CONTENT_ITEM_TYPE) .withValue(ContactsContract.CommonDataKinds.StructuredName.DISPLAY_NAME, (!name.toLowerCase().equals("unavailable") && !name.equals("")) ? name : phoneNumber) .build()); //Add phone number ops.add(ContentProviderOperation.newInsert(ContactsContract.Data.CONTENT_URI) .withValueBackReference(ContactsContract.Data.RAW_CONTACT_ID, 0) .withValue(ContactsContract.Data.MIMETYPE, ContactsContract.CommonDataKinds.Phone.CONTENT_ITEM_TYPE) .withValue(ContactsContract.CommonDataKinds.Phone.NUMBER, phoneNumber) .withValue(ContactsContract.CommonDataKinds.Phone.TYPE, phoneType) .build()); //Add contact context.getContentResolver().applyBatch(ContactsContract.AUTHORITY, ops); } In one example I have the flowing values for the parameters. accountType:com.google accountName:(my google account email) name:Mike phoneNumber:5555555555 phoneType:3 The call to the function returns normally without any exception being thrown however the contact is no where to be found in the contact manager on my phone. There is also no contact with that information on my phone already. Does anyone have any insight into what I might be doing wrong?

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  • Empty "Groups" in People Picker Navigation Controller

    - by Meltemi
    I'm using the standard People Picker Navigation Controller to let users associate one of their contacts with one of my objects. It presents itself as a long list of ALL contacts. The back button (top left) says "Groups" but when clicked on it shows an empty screen...even when there are many Groups in the user's address book. I've read through the docs and can't seem to find how to populate the Groups area. Here's how I present the people picker. Fairly standard: - (IBAction)showPicker:(id)sender { ABPeoplePickerNavigationController *picker = [[ABPeoplePickerNavigationController alloc] init]; picker.peoplePickerDelegate = self; [self presentModalViewController:picker animated:YES]; [picker release]; } What am I missing?

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  • Passing touch events on to subviews

    - by Egil Jansson
    I have a view within a UIScrollView that loads an additional subview when the user presses a certain area. When this additional subview is visible, I want all touch events to be handled by this - and not by the scrollview. It seems like the first couple events are being handled by the subview, but then touchesCancelled is called and the scrollview takes over the touch detection. How can I make sure that the subview gets all the events as long as the movement activity is being performed on this view? This is my implementation on touchesMoved - which I thought would do the job... -(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[touches allObjects] objectAtIndex:0]; CGPoint touchPt = [touch locationInView:self]; UIView *hitView = [self hitTest:touchPt withEvent:event]; UIView *mySubView = subviewCtrl.view; if(hitView == mySubView) { [subviewCtrl.view touchesMoved:touches withEvent:event]; } else { NSLog(@"Outside of view..."); } }

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  • django-admin: creating,saving and relating a m2m model

    - by pastylegs
    I have two models: class Production(models.Model): gallery = models.ManyToManyField(Gallery) class Gallery(models.Model): name = models.CharField() I have the m2m relationship in my productions admin, but I want that functionality that when I create a new Production, a default gallery is created and the relationship is registered between the two. So far I can create the default gallery by overwriting the productions save: def save(self, force_insert=False, force_update=False): if not ( Gallery.objects.filter(name__exact="foo").exists() ): g = Gallery(name="foo") g.save() self.gallery.add(g) This creates and saves the model instance (if it doesn't already exist), but I don't know how to register the relationship between the two?

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  • Configuration problems with django and mod_wsgi

    - by Jimbo
    Hi, I've got problems on getting django to work on apache 2.2 with mod_wsgi. Django is installed and mod_wsgi too. I can even see a 404 page when accessing the path and I can login to django admin. But if I want to install the tagging module I get the following error: Traceback (most recent call last): File "setup.py", line 49, in <module> version_tuple = __import__('tagging').VERSION File "/home/jim/django-tagging/tagging/__init__.py", line 3, in <module> from tagging.managers import ModelTaggedItemManager, TagDescriptor File "/home/jim/django-tagging/tagging/managers.py", line 5, in <module> from django.contrib.contenttypes.models import ContentType File "/usr/lib/python2.5/site-packages/django/contrib/contenttypes/models.py", line 1, in <module> from django.db import models File "/usr/lib/python2.5/site-packages/django/db/__init__.py", line 10, in <module> if not settings.DATABASE_ENGINE: File "/usr/lib/python2.5/site-packages/django/utils/functional.py", line 269, in __getattr__ self._setup() File "/usr/lib/python2.5/site-packages/django/conf/__init__.py", line 40, in _setup self._wrapped = Settings(settings_module) File "/usr/lib/python2.5/site-packages/django/conf/__init__.py", line 75, in __init__ raise ImportError, "Could not import settings '%s' (Is it on sys.path? Does it have syntax errors?): %s" % (self.SETTINGS_MODULE, e) ImportError: Could not import settings 'mysite.settings' (Is it on sys.path? Does it have syntax errors?): No module named mysite.settings My httpd.conf: Alias /media/ /home/jim/django/mysite/media/ <Directory /home/jim/django/mysite/media> Order deny,allow Allow from all </Directory> Alias /admin/media/ "/usr/lib/python2.5/site-packages/django/contrib/admin/media/" <Directory "/usr/lib/python2.5/site-packages/django/contrib/admin/media/"> Order allow,deny Allow from all </Directory> WSGIScriptAlias /dj /home/jim/django/mysite/apache/django.wsgi <Directory /home/jim/django/mysite/apache> Order deny,allow Allow from all </Directory> My django.wsgi: import sys, os sys.path.append('/home/jim/django') sys.path.append('/home/jim/django/mysite') os.chdir('/home/jim/django/mysite') os.environ['DJANGO_SETTINGS_MODULE'] = 'mysite.settings' import django.core.handlers.wsgi application = django.core.handlers.wsgi.WSGIHandler() I try to get this to work since a few days and have read several blogs and answers here on so but nothing worked.

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  • MPMoviePlayerContentPreloadDidFinishNotification does not fire [iPhone]

    - by JOKe
    I'm running into a problem with the MPMoviePlayerContentPreloadDidFinishNotification notification. I've regisered to recieve the MPMoviePlayerContentPreloadDidFinishNotification notification and MPMoviePlayerPlaybackDidFinishNotification but the first one never fires. Is this bug in Firmware OS 3.0 ? maybe fixed in 3.1 ? or ? Because my divice and similator is 3.0 maybe this is a bug ? My code : ... [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(MovieDidLoad:) name:MPMoviePlayerContentPreloadDidFinishNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(MovieDidLoad:) name:MPMoviePlayerPlaybackDidFinishNotification object:nil]; ... -(void)MovieDidLoad:(NSNotification*)notification { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Notification Listener" message:@"Notification Listener invoked" cancelButtonTitle:@"Ok dude!" otherButtonTitles:nil]; [alert show]; [alert release]; } The MPMoviePlayerPlaybackDidFinishNotification is always fired but MPMoviePlayerContentPreloadDidFinishNotification is never fired. Any ideas ?

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  • Iphone NSXMLParser NSCFString memory leak

    - by atticusalien
    I am building an app that parses an rss feed. In the app there are two different types of feeds with different names for the elements in the feed, so I have created an NSXMLParser NSObject that takes the name of the elements of each feed before parsing. Here is my code: NewsFeedParser.h #import @interface NewsFeedParser : NSObject { NSInteger NewsSelectedCategory; NSXMLParser *NSXMLNewsParser; NSMutableArray *newsCategories; NSMutableDictionary *NewsItem; NSMutableString *NewsCurrentElement, *NewsCurrentElement1, *NewsCurrentElement2, *NewsCurrentElement3; NSString *NewsItemType, *NewsElement1, *NewsElement2, *NewsElement3; NSInteger NewsNumElements; } - (void) parseXMLFileAtURL:(NSString *)URL; @property(nonatomic, retain) NSString *NewsItemType; @property(nonatomic, retain) NSString *NewsElement1; @property(nonatomic, retain) NSString *NewsElement2; @property(nonatomic, retain) NSString *NewsElement3; @property(nonatomic, retain) NSMutableArray *newsCategories; @property(assign, nonatomic) NSInteger NewsNumElements; @end NewsFeedParser.m #import "NewsFeedParser.h" @implementation NewsFeedParser @synthesize NewsItemType; @synthesize NewsElement1; @synthesize NewsElement2; @synthesize NewsElement3; @synthesize newsCategories; @synthesize NewsNumElements; - (void)parserDidStartDocument:(NSXMLParser *)parser{ } - (void)parseXMLFileAtURL:(NSString *)URL { newsCategories = [[NSMutableArray alloc] init]; URL = [URL stringByReplacingOccurrencesOfString:@" " withString:@""]; URL = [URL stringByReplacingOccurrencesOfString:@"\n" withString:@""]; URL = [URL stringByReplacingOccurrencesOfString:@" " withString:@""]; //you must then convert the path to a proper NSURL or it won't work NSURL *xmlURL = [NSURL URLWithString:URL]; // here, for some reason you have to use NSClassFromString when trying to alloc NSXMLParser, otherwise you will get an object not found error // this may be necessary only for the toolchain [[NSURLCache sharedURLCache] setMemoryCapacity:0]; [[NSURLCache sharedURLCache] setDiskCapacity:0]; NSXMLNewsParser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; // Set self as the delegate of the parser so that it will receive the parser delegate methods callbacks. [NSXMLNewsParser setDelegate:self]; // Depending on the XML document you're parsing, you may want to enable these features of NSXMLParser. [NSXMLNewsParser setShouldProcessNamespaces:NO]; [NSXMLNewsParser setShouldReportNamespacePrefixes:NO]; [NSXMLNewsParser setShouldResolveExternalEntities:NO]; [NSXMLNewsParser parse]; [NSXMLNewsParser release]; } - (void)parser:(NSXMLParser *)parser parseErrorOccurred:(NSError *)parseError { NSString * errorString = [NSString stringWithFormat:@"Unable to download story feed from web site (Error code %i )", [parseError code]]; NSLog(@"error parsing XML: %@", errorString); UIAlertView * errorAlert = [[UIAlertView alloc] initWithTitle:@"Error loading content" message:errorString delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [errorAlert show]; [errorAlert release]; [errorString release]; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict{ NewsCurrentElement = [elementName copy]; if ([elementName isEqualToString:NewsItemType]) { // clear out our story item caches... NewsItem = [[NSMutableDictionary alloc] init]; NewsCurrentElement1 = [[NSMutableString alloc] init]; NewsCurrentElement2 = [[NSMutableString alloc] init]; if(NewsNumElements == 3) { NewsCurrentElement3 = [[NSMutableString alloc] init]; } } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName{ if ([elementName isEqualToString:NewsItemType]) { // save values to an item, then store that item into the array... [NewsItem setObject:NewsCurrentElement1 forKey:NewsElement1]; [NewsItem setObject:NewsCurrentElement2 forKey:NewsElement2]; if(NewsNumElements == 3) { [NewsItem setObject:NewsCurrentElement3 forKey:NewsElement3]; } [newsCategories addObject:[[NewsItem copy] autorelease]]; [NewsCurrentElement release]; [NewsCurrentElement1 release]; [NewsCurrentElement2 release]; if(NewsNumElements == 3) { [NewsCurrentElement3 release]; } [NewsItem release]; } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { //NSLog(@"found characters: %@", string); // save the characters for the current item... if ([NewsCurrentElement isEqualToString:NewsElement1]) { [NewsCurrentElement1 appendString:string]; } else if ([NewsCurrentElement isEqualToString:NewsElement2]) { [NewsCurrentElement2 appendString:string]; } else if (NewsNumElements == 3 && [NewsCurrentElement isEqualToString:NewsElement3]) { [NewsCurrentElement3 appendString:string]; } } - (void)dealloc { [super dealloc]; [newsCategories release]; [NewsItemType release]; [NewsElement1 release]; [NewsElement2 release]; [NewsElement3 release]; } When I create an instance of the class I do like so: NewsFeedParser *categoriesParser = [[NewsFeedParser alloc] init]; if(newsCat == 0) { categoriesParser.NewsItemType = @"article"; categoriesParser.NewsElement1 = @"category"; categoriesParser.NewsElement2 = @"catid"; } else { categoriesParser.NewsItemType = @"article"; categoriesParser.NewsElement1 = @"category"; categoriesParser.NewsElement2 = @"feedUrl"; } [categoriesParser parseXMLFileAtURL:feedUrl]; newsCategories = [[NSMutableArray alloc] initWithArray:categoriesParser.newsCategories copyItems:YES]; [self.tableView reloadData]; [categoriesParser release]; If I run the app with the leaks instrument, the leaks point to the [NSXMLNewsParser parse] call in the NewsFeedParser.m. Here is a screen shot of the Leaks instrument with the NSCFStrings leaking: http://img139.imageshack.us/img139/3997/leaks.png For the life of me I can't figure out where these leaks are coming from. Any help would be greatly appreciated.

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  • iphone how to remove modal uiviewcontroller from memory

    - by Scott Pendleton
    I have a root UIViewController which has a property called webView. WebView is a UIViewController with a XIB that contains a UIWebView. From my root view I modally (is there any other way?) load the webView ViewController and set its URL, always to the same page. I discovered that if, after loading the webView, I used its default Web page to navigate to another Web page, and then closed the webView and returned to the root controller -- AND THEN reopened the webView, that the webView was not showing the default page but rather the page I navigated to, which means the webView ViewController never got destroyed and removed from memory. This strikes me as very bad. So in the root ViewController, I added this code under viewWillAppear:animated -- if (self.webView != nil) { self.webView = nil) } Is that sufficient? Is there a better way?

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  • Is it possible to reset NSURLConnection after providing credentials?

    - by John
    I am calling a REST service that requires basic auth and I respond to the didReceiveAuthenticationChallenge delegate OK NSURLCredential *credential = [[NSURLCredential alloc] initWithUser:self.user password:self.password persistence:NSURLCredentialPersistenceForSession]; [[challenge sender] useCredential:credential forAuthenticationChallenge:challenge]; [credential release]; The Credentials are valid for the Session but I would like for my App to be able to switch between servers and therefore need to "reset" the Session so it asks again for a challenge. I can of course try the option of not storing the credentials for the Session and supply them for each call but this does not seem like a good idea. Any ideas would be appreciated!

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  • Is NUnit broken with Windows7 for C++/CLI?

    - by Andy Dent
    NUnit is failing in C++/CLI with a System.IO.FileNotFoundException. I have tried my own freshly-created project, the C++/CLI sample included with NUnit and the one from CodeProject How to use NUnit to test native C++ code using Visual Studio 2008sp1 with NUnit 2.5.5 as well as 2.4.8. I installed 2.4.8 just on C:\ in case there was something weird about paths with spaces such as Program Files (x86). I have no problems with a C# sample using NUnit. in NUnit GUI, all of these C++/CLI projects encounter the same problem, on attempting to open the projects. I'd really like to use NUnit but for now have had to go back to standard Microsoft tests System.IO.FileNotFoundException... Server stack trace: at System.Reflection.Assembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, Assembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection) at System.Reflection.Assembly.InternalLoad(AssemblyName assemblyRef, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) at System.Reflection.Assembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) at System.Reflection.Assembly.Load(String assemblyString) at NUnit.Core.Builders.TestAssemblyBuilder.Load(String path) at NUnit.Core.Builders.TestAssemblyBuilder.Build(String assemblyName, Boolean autoSuites) at NUnit.Core.Builders.TestAssemblyBuilder.Build(String assemblyName, String testName, Boolean autoSuites) at NUnit.Core.TestSuiteBuilder.BuildSingleAssembly(TestPackage package) at NUnit.Core.TestSuiteBuilder.Build(TestPackage package) at NUnit.Core.SimpleTestRunner.Load(TestPackage package) at NUnit.Core.ProxyTestRunner.Load(TestPackage package) at NUnit.Core.ProxyTestRunner.Load(TestPackage package) at NUnit.Core.RemoteTestRunner.Load(TestPackage package) at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs) at System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg, Int32 methodPtr, Boolean fExecuteInContext) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at NUnit.Core.TestRunner.Load(TestPackage package) at NUnit.Util.TestDomain.Load(TestPackage package) at NUnit.Util.TestLoader.LoadTest(String testName)

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  • MSBuild 2010 - how to publish web app to a specific location (nant)?

    - by Mr. Flibble
    I'm trying to get MSBuild 2010 to publish a web app to a specific location. I can get it to publish the deployment package to a particular path, but the deployment package then adds it's own path that changes. For example: if I tell it to publish to C:\dev\build\Output\Debug then the actual web files end up at C:\dev\build\Output\Debug\Archive\Content\C_C\code\sawadee\frontend\IPP-FrontEnd\Source\ControllersViews\obj\Debug\Package\PackageTmp And the C_C part of the path changes (not sure how it chooses this part of the path). This means I can't just script a copy from the publish location. I'm using this nant/msbuild command at the moment: <target name="compile" description="Compiles"> <msbuild project="${name}.sln"> <property name="Platform" value="Any CPU"/> <property name="Configuration" value="Debug"/> <property name="DeployOnBuild" value="true"/> <property name="DeployTarget" value="Package"/> <property name="PackageLocation" value="C:\dev\build\Output\Debug\"/> <property name="AutoParameterizationWebConfigConnectionStrings" value="false"/> <property name="PackageAsSingleFile" value="false"/> </msbuild> Any ideas on how to get it to send the web files directly to a specific location?

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  • The best way to package iPhone/iPad static libraries?

    - by Derek Clarkson
    Hi everyone, I have a couple of static Phone/iPad libraries I an working on. The problem I am looking for advise on is the best way to package the libraries. My objective is to make it easy to use the libraries in other projects and include the correct one in a build with minimal problems. To make it more interesting I currently build 4 versions of each library as follows armv6/armv7 release (devices) i386 release (simulator) armv6/armv7 debug (devices) i386 debug (simulator) The difference between the release and debug versions is that the debug versions contain a lot of NSLog(...) code which enables people to see whats going on internally as an aid to debugging. Currently when I build the whole projects I arrange the libraries into two directories like this: release lib-device.a lib-simulator.a debug lib-device.a lib-simulator.a This works ok except that when include in projects, both paths are added to the library search path and switching a target from one to the other is a pain. Or alternatively I end up with two targets. The alternative I am thinking of is to change the directories like this: release device lib.a simulator lib.a debug device lib.a simulator lib.a In playing with XCode is appears that all xcode uses the lbrary references of a project for is to get the name of the library file, which it then looks up in the library paths. Thus by parameterising the library path with the current built type and target device, I can effectively auto switch. What do you guys think? Is there a better way to do this? ciao Derek

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  • Sumproduct using Django's aggregation

    - by Matthew Rankin
    Question Is it possible using Django's aggregation capabilities to calculate a sumproduct? Background I am modeling an invoice, which can contain multiple items. The many-to-many relationship between the Invoice and Item models is handled through the InvoiceItem intermediary table. The total amount of the invoice—amount_invoiced—is calculated by summing the product of unit_price and quantity for each item on a given invoice. Below is the code that I'm currently using to accomplish this, but I was wondering if there is a better way to handle this using Django's aggregation capabilities. Current Code class Item(models.Model): item_num = models.SlugField(unique=True) description = models.CharField(blank=True, max_length=100) class InvoiceItem(models.Model): item = models.ForeignKey(Item) invoice = models.ForeignKey('Invoice') unit_price = models.DecimalField(max_digits=10, decimal_places=2) quantity = models.DecimalField(max_digits=10, decimal_places=4) class Invoice(models.Model): invoice_num = models.SlugField(max_length=25) invoice_items = models.ManyToManyField(Item,through='InvoiceItem') def _get_amount_invoiced(self): invoice_items = self.invoiceitem_set.all() amount_invoiced = 0 for invoice_item in invoice_items: amount_invoiced += (invoice_item.unit_price * invoice_item.quantity) return amount_invoiced amount_invoiced = property(_get_amount_invoiced)

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  • Memory leak issue with UIImagePickerController

    - by Mustafa
    I'm getting memory leak with UIImagePickerController class. Here's how I'm using it: UIImagePickerController *picker = [[UIImagePickerController alloc] init]; picker.delegate = self; picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; [self presentModalViewController:picker animated:YES]; [picker release]; To remove the picker i call [picker dismissModalViewControllerAnimated:YES]; in didFinishPickingImage and imagePickerControllerDidCancel. -- Instruments show around 160bytes leaking as a result of this instruction: +[UIImagePickerController _loadPhotoLibraryIfNecessary] Apparently this issue has and is disturbing many people, and solution to avoid this problem is to build a singleton class dedicated for picking images from library or capturing using device's build in camera. Anyone want to add something?

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  • Setting background views depending on user settings

    - by munchine
    I've got an app where the background needs to be set depending on user preference. The user can change this at any time via settings tab. I've got it working by checking NSUserDefaults in viewWillAppear and setting self.view.backgroundColor. This is really clunky. The right approach (I thought) is to set the background in the root view and for every views that gets on the stack inherit the background. So in viewDidLoad, I've got self.view.backgroundColor = [UIColor clearColor]; I would have thought this should work. But all I get is a clear background. Any guidance is greatly appreciated.

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  • iPhone hitTest broken after rotation

    - by Adam
    Hi all, I have a UIView that contains a number of CALayer subclasses. I am using the following code to detect which layer a touch event corresponds to: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint touchPoint = [touch locationInView:self]; NSLog(@"%@,%@",NSStringFromCGPoint(point),[self.layer hitTest:point].name); } This works fine until the device is rotated. When the device is rotated all current layers are removed from the superlayer, and new CALayers are created to fit the new orientation. The new layers are correctly inserted and viewable in the correct orientation. After the rotation the hitTest method consistently returns nil when clearly clicking on the newly created layers and registers for locations of layers which are incorrect. The coordinates of the hit test are correct, but no layers are found. Am I missing a function call or something after handling the rotation? Cheers, Adam

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