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  • Is my method for avoiding dynamic_cast<> faster than dynamic_cast<> itself ?

    - by ereOn
    Hi, I was answering a question a few minutes ago and it raised to me another one: In one of my projects, I do some network message parsing. The messages are in the form of: [1 byte message type][2 bytes payload length][x bytes payload] The format and content of the payload are determined by the message type. I have a class hierarchy, based on a common class Message. To instanciate my messages, i have a static parsing method which gives back a Message* depending on the message type byte. Something like: Message* parse(const char* frame) { // This is sample code, in real life I obviously check that the buffer // is not NULL, and the size, and so on. switch(frame[0]) { case 0x01: return new FooMessage(); case 0x02: return new BarMessage(); } // Throw an exception here because the mesage type is unknown. } I sometimes need to access the methods of the subclasses. Since my network message handling must be fast, I decived to avoid dynamic_cast<> and I added a method to the base Message class that gives back the message type. Depending on this return value, I use a static_cast<> to the right child type instead. I did this mainly because I was told once that dynamic_cast<> was slow. However, I don't know exactly what it really does and how slow it is, thus, my method might be as just as slow (or slower) but far more complicated. What do you guys think of this design ? Is it common ? Is it really faster than using dynamic_cast<> ? Any detailed explanation of what happen under the hood when one use dynamic_cast<> is welcome !

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  • Distributing a bundle of files across an extranet

    - by John Zwinck
    I want to be able to distribute bundles of files, about 500 MB per bundle, to all machines on a corporate "extranet" (which is basically a few LANs connected using various private mechanisms, including leased lines and VPN). The total number of hosts is roughly 100, and the goal is to get a copy of the bundle from one host onto all the other hosts reliably, quickly, and efficiently. One important issue is that some hosts are grouped together on single fast LANs in which case the network I/O should be done once from one group to the next and then within each group between all the peers. This is as opposed to a strict central server system where multiple hosts might each fetch the same bundle over a slow link, rather than once via the slow link and then between each other quickly. A new bundle will be produced every few days, and occasionally old bundles will be deleted (but that problem can be solved separately). The machines in question happen to run recent Linuxes, but bonus points will go to solutions which are at least somewhat cross-platform (in which case the bundle might differ per platform but maybe the same mechanism can be used). That's pretty much it. I'm not opposed to writing some code to handle this, but it would be preferable if it were one of bash, Python, Ruby, Lua, C, or C++.

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  • Java swing app can't find image

    - by KáGé
    Hello, I'm making a torpedo game for school in java with swing gui, please see the zipped source HERE. I use custom button icons and mouse cursors of images stored in the /bin/resource/graphics/default folder's subfolders, where the root folder is the program's root folder (it will be the root in the final .jar as well I suppose) which apart from "bin" contains a "main" folder with all the classes. The relative path of the resources is stored in MapStruct.java's shipPath and mapPath variables. Now Battlefield.java's PutPanel class finds them all right and sets up its buttons' icons fine, but every other class fail to get their icons, e.g. Table.java's setCursor, which should set the mouse cursor for all its elements for the selected ship's image or Field.java's this.button.setIcon(icon); in the constructor, which should set the icon for the buttons of the "water". I watched with debug what happens, and the images stay null after loading, though the paths seem to be correct. I've also tried to write a test file in the image folder but the method returns a filenotfound exception. I've tried to get the path of the class to see if it runs from the supposed place and it seems it does, so I really can't find the problem now. Could anyone please help me? Thank you.

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  • Using ember-resource with couchdb - how can i save my documents?

    - by Thomas Herrmann
    I am implementing an application using ember.js and couchdb. I choose ember-resource as database access layer because it nicely supports nested JSON documents. Since couchdb uses the attribute _rev for optimistic locking in every document, this attribute has to be updated in my application after saving the data to the couchdb. My idea to implement this is to reload the data right after saving to the database and get the new _rev back with the rest of the document. Here is my code for this: // Since we use CouchDB, we have to make sure that we invalidate and re-fetch // every document right after saving it. CouchDB uses an optimistic locking // scheme based on the attribute "_rev" in the documents, so we reload it in // order to have the correct _rev value. didSave: function() { this._super.apply(this, arguments); this.forceReload(); }, // reload resource after save is done, expire to make reload really do something forceReload: function() { this.expire(); // Everything OK up to this location Ember.run.next(this, function() { this.fetch() // Sub-Document is reset here, and *not* refetched! .fail(function(error) { App.displayError(error); }) .done(function() { App.log("App.Resource.forceReload fetch done, got revision " + self.get('_rev')); }); }); } This works for most cases, but if i have a nested model, the sub-model is replaced with the old version of the data just before the fetch is executed! Interestingly enough, the correct (updated) data is stored in the database and the wrong (old) data is in the memory model after the fetch, although the _rev attribut is correct (as well as all attributes of the main object). Here is a part of my object definition: App.TaskDefinition = App.Resource.define({ url: App.dbPrefix + 'courseware', schema: { id: String, _rev: String, type: String, name: String, comment: String, task: { type: 'App.Task', nested: true } } }); App.Task = App.Resource.define({ schema: { id: String, title: String, description: String, startImmediate: Boolean, holdOnComment: Boolean, ..... // other attributes and sub-objects } }); Any ideas where the problem might be? Thank's a lot for any suggestion! Kind regards, Thomas

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  • Sequential animations in Jquery

    - by Pickels
    I see a lot people struggling with this(me included). I guess it's mostly due to not perfectly knowing how Javascript scopes work. An image slideshow is a good example of this. So lets say you have series of images, the first one fades in = waits = fades out = next image. When I first created this I was already a little lost. I think the biggest problem for creating the basics is to keep it clean. I noticed working with callbacks can get uggly pretty fast. So to make it even more complicated most slideshows have control buttons. Next, previous, go to img, pause, ... I've been trying this for a while now and this is where I got: $(InitSlideshow); function InitSlideshow() { var img = $("img").hide(); var animate = { wait: undefined, start: function() { img.fadeIn(function() { animate.middle(); }); }, middle: function() { animate.wait = setTimeout(function() { animate.end(); }, 1000); }, end: function() { img.fadeOut(function() { animate.start(); }); }, stop: function() { img.stop(); clearTimeout(animate.wait); } }; $("#btStart").click(animate.start); $("#btStop").click(animate.stop); }; This code works(I think) but I wonder how other people deal with sequentials animations in Jquery? Tips and tricks are most welcome. So are links to good resources dealing with this issue. If this has been asked before I will delete this question. I didn't find a lot of info about this right away. I hope making this community wiki is correct as there is not one correct answer to my question. Kind regards, Pickels

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  • The fastest way to iterate through a collection of objects

    - by Trev
    Hello all, First to give you some background: I have some research code which performs a Monte Carlo simulation, essential what happens is I iterate through a collection of objects, compute a number of vectors from their surface then for each vector I iterate through the collection of objects again to see if the vector hits another object (similar to ray tracing). The pseudo code would look something like this for each object { for a number of vectors { do some computations for each object { check if vector intersects } } } As the number of objects can be quite large and the amount of rays is even larger I thought it would be wise to optimise how I iterate through the collection of objects. I created some test code which tests arrays, lists and vectors and for my first test cases found that vectors iterators were around twice as fast as arrays however when I implemented a vector in my code in was somewhat slower than the array I was using before. So I went back to the test code and increased the complexity of the object function each loop was calling (a dummy function equivalent to 'check if vector intersects') and I found that when the complexity of the function increases the execution time gap between arrays and vectors reduces until eventually the array was quicker. Does anyone know why this occurs? It seems strange that execution time inside the loop should effect the outer loop run time.

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  • Bidirectional/Loopback UDP in .net

    - by Jason Williams
    I've got an app that needs to transmit and receive on the same port. This can happen in two cases: Where the PC is talking to a piece of remote hardware. It "replies to sender", so the datagrams come back in to my PC via the sending port. Where the PC is talking to itself (loopback mode) for testing and demoing (a test app feeds fake data into our main app via UDP). This only seems to fail when trying to achieve loopback. The only way I can get it working is to ensure that the receiver is set up first - something I cannot guarantee. Can anyone help narrow down my search by suggesting a "correct" way to implement the UdpClient(s) to handle the above situations reliably? (The only solution that I've found to work reliably with the remote hardware is to use a single UdpClient in a bidirectional manner, although I'm working with legacy code that may be influencing that finding. I've tried using two UdpClients, but they step on each others toes - In some cases, once one client is started up, the other client cannot connect. With ExclusiveAddressUse/ReuseAddress set up to allow port sharing, I can almost get it to work, apart from the receiver having to start first)

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  • Why does Tex/Latex not speed up in subsequent runs?

    - by Debilski
    I really wonder, why even recent systems of Tex/Latex do not use any caching to speed up later runs. Every time that I fix a single comma*, calling Latex costs me about the same amount of time, because it needs to load and convert every single picture file. (* I know that even changing a tiny comma could affect the whole structure but of course, a well-written cache format could see the impact of that. Also, there might be situations where 100% correctness is not needed as long as it’s fast.) Is there something in the language of Tex which makes this complicated or impossible to accomplish or is it just that in the original implementation of Tex, there was no need for this (because it would have been slow anyway on those large computers)? But then on the other hand, why doesn’t this annoy other people so much that they’ve started a fork which has some sort of caching (or transparent conversion of Tex files to a format which is faster to parse)? Is there anything I can do to speed up subsequent runs of Latex? Except from putting all the stuff into chapterXX.tex files and then commenting them out?

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  • Protected and Private methods

    - by cabaret
    I'm reading through Beginning Ruby and I'm stuck at the part about private and protected methods. This is a newbie question, I know. I searched through SO for a bit but I couldn't manage to find a clear and newbie-friendly explanation of the difference between private and protected methods. The book gives two examples, the first one for private methods: class Person def initialize(name) set_name(name) end def name @first_name + ' ' + @last_name end private def set_name(name) first_name, last_name = name.split(/\s+/) set_first_name(first_name) set_last_name(last_name) end def set_first_name(name) @first_name = name end def set_last_name(name) @last_name = name end end In this case, if I try p = Person.new("Fred Bloggs") p.set_last_name("Smith") It will tell me that I can't use the set_last_name method, because it's private. All good till there. However, in the other example, they define an age method as protected and when I do fred = Person.new(34) chris = Person.new(25) puts chris.age_difference_with(fred) puts chris.age It gives an error: :20: protected method 'age' called for #<Person:0x1e5f28 @age=25> (NoMethodError) I honestly fail to see the difference between the private and protected methods, it sounds the same to me. Could someone provide me with a clear explanation so I'll never get confused about this again? I'll provide the code for the second example if necessary.

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  • How to manipulate *huge* amounts of data

    - by Alejandro
    Hi there! I'm having the following problem. I need to store huge amounts of information (~32 GB) and be able to manipulate it as fast as possible. I'm wondering what's the best way to do it (combinations of programming language + OS + whatever you think its important). The structure of the information I'm using is a 4D array (NxNxNxN) of double-precission floats (8 bytes). Right now my solution is to slice the 4D array into 2D arrays and store them in separate files in the HDD of my computer. This is really slow and the manipulation of the data is unbearable, so this is no solution at all! I'm thinking on moving into a Supercomputing facility in my country and store all the information in the RAM, but I'm not sure how to implement an application to take advantage of it (I'm not a professional programmer, so any book/reference will help me a lot). An alternative solution I'm thinking on is to buy a dedicated server with lots of RAM, but I don't know for sure if that will solve the problem. So right now my ignorance doesn't let me choose the best way to proceed. What would you do if you were in this situation? I'm open to any idea. Thanks in advance!

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  • Creating Emulated iSCSI Target in a Lab/Testing Environment using Windows Server 2008 R2

    - by Brian McCleary
    We have a single server running Windows Server 2008 with Hyper-V installed running 5 virtual machines. I have purchased a second DELL R805 Server so that we can create a fail-over cluster to our current R805 that is currently in production. Right now, our R805 connects via iSCSI to a MD3000i iSCSI SAN. Before we try to roll out the second server and clustering to our production environment, I want to be able to test and "play with" the clustering features in our lab before rolling it out. The problem is that I don't want to spend a couple thousand dollars on another iSCSI SAN server just for testing. I already have two servers in my lab that are installed with Windows Server 2008 R2 64bit (one is the R805 and another spare desktop that was laying around) and with the Hyper-V roll enabled that should be ready to test with, but I don't have an iSCSI target to use as the Cluster Shared Volume. Is there anyway to install, either on a Hyper-V image or on a external spare computer that we have some sort of emulated iSCSI target? In our lab, we obviously don't need a real SAN, just something that we can test out how to setup the clustering properly outside of our production environment. Any advise is appreciated. FYI - I have read Jose Barret's blog on WUDSS at http://blogs.technet.com/josebda/archive/2008/01/07/installing-the-evaluation-version-of-wudss-2003-refresh-and-the-microsoft-iscsi-software-target-version-3-1-on-a-vm.aspx, but it seems awfully complex. I'm hoping for an easier solution.

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  • Testing a Gui-heavy WPF application.

    - by Hamish Grubijan
    We (my colleagues) have a messy 12 y.o. mature app that is GUI-based, and the current plan is to add new dialogs & other GUI in WPF, as well as replace some of the older dialogs in WPF as well. At the same time we wish to be able to test that Monster - GUI automation in a maintainable way. Some challenges: The application is massive. It constantly gains new features. It is being changed around (bug fixes, patches). It has a back end, and a layer in-between. The state of it can get out of whack if you beat it to death. What we want is: Some tool that can automate testing of WPF. auto-discovery of what the inputs and the outputs of the dialog are. An old test should still work if you add a label that does nothing. It should fail, however, if you remove a necessary text field. It would be very nice if the test suite was easy to maintain, if it ran and did not break most of the time. Every new dialog should be created with testability in mind. At this point I do not know exactly what I want, so I am marking this as a community wiki. If having to test a huge GUI-based app rings the bell (even if not in WPF), then please share your good, bad and ugly experiences here.

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  • Why am I having this InstantiationException in Java when accessing final local variables?

    - by Oscar Reyes
    I was playing with some code to make a "closure like" construct ( not working btw ) Everything looked fine but when I tried to access a final local variable in the code, the exception InstantiationException is thrown. If I remove the access to the local variable either by removing it altogether or by making it class attribute instead, no exception happens. The doc says: InstantiationException Thrown when an application tries to create an instance of a class using the newInstance method in class Class, but the specified class object cannot be instantiated. The instantiation can fail for a variety of reasons including but not limited to: - the class object represents an abstract class, an interface, an array class, a primitive type, or void - the class has no nullary constructor What other reason could have caused this problem? Here's the code. comment/uncomment the class attribute / local variable to see the effect (lines:5 and 10 ). import javax.swing.*; import java.awt.event.*; import java.awt.*; class InstantiationExceptionDemo { //static JTextField field = new JTextField();// works if uncommented public static void main( String [] args ) { JFrame frame = new JFrame(); JButton button = new JButton("Click"); final JTextField field = new JTextField();// fails if uncommented button.addActionListener( new _(){{ System.out.println("click " + field.getText()); }}); frame.add( field ); frame.add( button, BorderLayout.SOUTH ); frame.pack();frame.setVisible( true ); } } class _ implements ActionListener { public void actionPerformed( ActionEvent e ){ try { this.getClass().newInstance(); } catch( InstantiationException ie ){ throw new RuntimeException( ie ); } catch( IllegalAccessException ie ){ throw new RuntimeException( ie ); } } } Is this a bug in Java? edit Oh, I forgot, the stacktrace ( when thrown ) is: Caused by: java.lang.InstantiationException: InstantiationExceptionDemo$1 at java.lang.Class.newInstance0(Class.java:340) at java.lang.Class.newInstance(Class.java:308) at _.actionPerformed(InstantiationExceptionDemo.java:25)

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  • Hierarchical/Nested Database Structure for Comments

    - by Stephen Melrose
    Hi, I'm trying to figure out the best approach for a database schema for comments. The problem I'm having is that the comments system will need to allow nested/hierarchical comments, and I'm not sure how to design this out properly. My requirements are, Comments can be made on comments, so I need to store the tree hierarchy I need to be able to query the comments in the tree hierarchy order, but efficiently, preferably in a fast single query, but I don't know if this is possible I'd need to make some wierd queries, e.g. pull out the latest 5 root comments, and a maximum of 3 children for each one of those I read an article on the MySQL website on this very subject, http://dev.mysql.com/tech-resources/articles/hierarchical-data.html The "Nested Set Model" in theory sounds like it will do what I need, except I'm worried about querying the thing, and also inserting. If this is the right approach, How would I do my 3rd requirement above? If I have 2000 comments, and I add a new sub-comment on the first comment, that will be a LOT of updating to do. This doesn't seem right to me? Or is there a better approach for the type of data I'm wanting to store and query? Thank you

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  • AJAX Partial Rendering issues for the default page in IIS 7 when using custom http module

    - by WiseGuyEh
    The problem When I try to make a AJAX partial update request (using the UpdatePanel control) from the default page of an IIS7 web site, it fails- instead of returning the html to be updated, it returns the entire page, which then causes the MS AJAX Javascript to throw a parsing shit-fit. The suspected cause I have narrowed the cause down to two issues- making an AJAX request to the default page when I have a certain custom http module registered. A partial rendering request to http://localhost will fail, but a partial rendering request to http://localhost/default.aspx will work fine. Also, If i remove the following line in my custom HttpModule: _application.PreRequestHandlerExecute += OnPreRequestHandlerExecute; The AJAX partial render will work correctly. Wierd huh? Another wierd thing... If I look at trace.axd, I can see that when a partial rendering request fails, two POST requests are logged for the one partial rendering request- one where the default.aspx page executes successfully (trace information such as page_load is logged) but no content is produced and a second that doesn't seem to actually execute (no trace information is logged) but produces content (HTTP_CONTENT_LENGTH is greater than 0). Please help! If anyone with a good knowledge of HTTP modules or the MS AJAX Http module could explain why this is occuring I would be very grateful. As it is, the obvious work arround is to just redirect to default.aspx if the request url is "/" but I would really like to understand why this is occurring.

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  • how to implement a really efficient bitvector sorting in python

    - by xiao
    Hello guys! Actually this is an interesting topic from programming pearls, sorting 10 digits telephone numbers in a limited memory with an efficient algorithm. You can find the whole story here What I am interested in is just how fast the implementation could be in python. I have done a naive implementation with the module bitvector. The code is as following: from BitVector import BitVector import timeit import random import time import sys def sort(input_li): return sorted(input_li) def vec_sort(input_li): bv = BitVector( size = len(input_li) ) for i in input_li: bv[i] = 1 res_li = [] for i in range(len(bv)): if bv[i]: res_li.append(i) return res_li if __name__ == "__main__": test_data = range(int(sys.argv[1])) print 'test_data size is:', sys.argv[1] random.shuffle(test_data) start = time.time() sort(test_data) elapsed = (time.time() - start) print "sort function takes " + str(elapsed) start = time.time() vec_sort(test_data) elapsed = (time.time() - start) print "sort function takes " + str(elapsed) start = time.time() vec_sort(test_data) elapsed = (time.time() - start) print "vec_sort function takes " + str(elapsed) I have tested from array size 100 to 10,000,000 in my macbook(2GHz Intel Core 2 Duo 2GB SDRAM), the result is as following: test_data size is: 1000 sort function takes 0.000274896621704 vec_sort function takes 0.00383687019348 test_data size is: 10000 sort function takes 0.00380706787109 vec_sort function takes 0.0371489524841 test_data size is: 100000 sort function takes 0.0520560741425 vec_sort function takes 0.374383926392 test_data size is: 1000000 sort function takes 0.867373943329 vec_sort function takes 3.80475401878 test_data size is: 10000000 sort function takes 12.9204008579 vec_sort function takes 38.8053860664 What disappoints me is that even when the test_data size is 100,000,000, the sort function is still faster than vec_sort. Is there any way to accelerate the vec_sort function?

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  • Blackberry application works in simulator but not device

    - by Kai
    I read some of the similar posts on this site that deal with what seems to be the same issue and the responses didn't really seem to clarify things for me. My application works fine in the simulator. I believe I'm on Bold 9000 with OS 4.6. The app is signed. My app makes an HTTP call via 3G to fetch an XML result. type is application/xhtml+xml. In the device, it gives no error. it makes no visual sign of error. I tell the try catch to print the results to the screen and I get nothing. HttpConnection was taken right out of the demos and works fine in sim. Since it gives no error, I begin to reflect back on things I recall reading back when the project began. deviceside=true? Something like that? My request is simply HttpConnection connection = (HttpConnection)Connector.open(url); where url is just a standard url, no get vars. Based on the amount of time I see the connection arrows in the corner of the screen, I assume the app is launching the initial communication to my server, then either getting a bad result, or it gets results and the persistent store is not functioning as expected. I have no idea where to begin with this. Posting code would be ridiculous since it would be basically my whole app. I guess my question is if anyone knows of any major differences with device versus simulator that could cause something like http connection or persistent store to fail? A build setting? An OS restriction? Any standard procedure I may have just not known about that everyone should do before beginning device testing? Thanks

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  • How can I tackle 'profoundly found elsewhere' syndrome (inverse of NIH)?

    - by Alistair Knock
    How can I encourage colleagues to embrace small-scale innovation within our team(s), in order to get things done quicker and to encourage skills development? (the term 'profoundly found elsewhere' comes from Wikipedia, although it is scarcely used anywhere else apart from a reference to Proctor & Gamble) I've worked in both environments where there is a strong opposition to software which hasn't been developed in-house (usually because there's a large community of developers), and more recently (with far fewer central developers) where off-the-shelf products are far more favoured for the usual reasons: maintenance, total cost over product lifecycle, risk management and so on. I think the off the shelf argument works in the majority of cases for the majority of users, even though as a developer the product never quite does what I'd like it to do. However, in some cases there are clear gaps where the market isn't able to provide specifically what we would need, or at least it isn't able to without charging astronomical consultancy rates for a bespoke solution. These can be small web applications which provide a short-term solution to a particular need in one specific department, or could be larger developments that have the potential to serve a wider audience, both across the organisation and into external markets. The problem is that while development of these applications would be incredibly cheap in terms of developer hours, and delivered very quickly without the need for glacial consultation, the proposal usually falls flat because of risk: 'Who'll maintain the project tracker that hasn't had any maintenance for the past 7 years while you're on holiday for 2 weeks?' 'What if one of our systems changes and the connector breaks?' 'How can you guarantee it's secure/better/faster/cheaper/holier than Company X's?' With one developer behind these little projects, the answers are invariably: 'Nobody, but...' 'It will break, just like any other application would...' 'I, uh...' How can I better answer these questions and encourage people to take a little risk in order to stimulate creativity and fast-paced, short-lifecycle development instead of using that 6 months to consult about what tender process we might use?

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  • Should i enforce realloc check if the new block size is smaller than the initial ?

    - by nomemory
    Can realloc fail in this case ? int *a = NULL; a = calloc(100, sizeof(*a)); printf("1.ptr: %d \n", a); a = realloc(a, 50 * sizeof(*a)); printf("2.ptr: %d \n", a); if(a == NULL){ printf("Is it possible?"); } return (0); } The output in my case is: 1.ptr: 4072560 2.ptr: 4072560 So 'a' points to the same adress. So should i enforce realloc check ? Later edit: Using MinGW compiler under Windows XP. Is the behaviour similar with gcc on Linux ? Later edit 2: Is it OK to check this way ? int *a = NULL, *b = NULL; a = calloc(100, sizeof(*a)); b = realloc(a, 50 * sizeof(*a)); if(b == NULL){ return a; } a = b; return a;

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  • Paypal Error - IPN Validation Failed.

    - by user504178
    Hello , I am getting below error. [12/26/2010 5:48 AM] - FAIL: IPN Validation Failed. IPN POST Vars from Paypal: auth=A76zglTH7sCSLAVjZISTEp38SYXWAoNlO1uurxDvnlFy40uy-mlrvqkp_S5q3bFhVBbO2GwpJRvdYDvfQuM0581EYkEITS1SnDzfWV-ju60OZm_VzHsc8o2Q8K7mmZuDs9ANFwW9iIP2Ig8fGPSwZN8APK2PtCMIda28rBnNMJ2FWaeNKgmzTCuG5HnpzLD7ZtTCElp4MC05kyx9Ro-9ggqzVx7OU1zleJ_c1W, form_charset=UTF-8, IPN Response from Paypal Server: HTTP/1.1 200 OK Date: Sun, 26 Dec 2010 10:48:50 GMT Server: Apache Set-Cookie: c9MWDuvPtT9GIMyPc3jwol1VSlO=Ejohjh-kFgFpKAeNiYlgG8LwsLOi5Sir4Ut7tXINWaRmWM2eNXfFkJRQmO09WqBbXWIpXd0ydzrS7JMWO0sHZMg0Wfdd4gt6UcpSswiiUl2EfiP_ykxKJOFOzcjMrn_6xzc8GG%7c5mvwkJOzeFg-vpKR1fovKAVDyvmzI5sFbPatUC6gbf9Wk4Llel4btOJa7uQbYSLhuprHVG%7c537g5xvn4Hns8l-HE1pnyQ2GUAxcSINm-oVJENMuU6yS_bYa4IAw4QlGP-0zq80pjZa5j0%7c1293360531; domain=.paypal.com; path=/ Set-Cookie: cookie_check=yes; expires=Wed, 23-Dec-2020 10:48:51 GMT; domain=.paypal.com; path=/ Set-Cookie: navcmd=_notify-validate; domain=.paypal.com; path=/ Set-Cookie: navlns=0.0; expires=Sat, 21-Dec-2030 10:48:51 GMT; domain=.paypal.com; path=/ Set-Cookie: Apache=10.191.196.11.222161293360530699; path=/; expires=Sat, 12-Nov-04 04:20:34 GMT Connection: close Transfer-Encoding: chunked Content-Type: text/html; charset=UTF-8 7 INVALID 0 Can anyone please let me know whats wrong over here. Regards, Atul

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  • Problem when copying array of different types using Arrays.copyOf

    - by Shervin
    I am trying to create a method that pretty much takes anything as a parameter, and returns a concatenated string representation of the value with some delimiter. public static String getConcatenated(char delim, Object ...names) { String[] stringArray = Arrays.copyOf(names, names.length, String[].class); //Exception here return getConcatenated(delim, stringArray); } And the actual method public static String getConcatenated(char delim, String ... names) { if(names == null || names.length == 0) return ""; StringBuilder sb = new StringBuilder(); for(int i = 0; i < names.length; i++) { String n = names[i]; if(n != null) { sb.append(n.trim()); sb.append(delim); } } //Remove the last delim return sb.substring(0, sb.length()-1).toString(); } And I have the following JUnit test: final String two = RedpillLinproUtils.getConcatenated(' ', "Shervin", "Asgari"); Assert.assertEquals("Result", "Shervin Asgari", two); //OK final String three = RedpillLinproUtils.getConcatenated(';', "Shervin", "Asgari"); Assert.assertEquals("Result", "Shervin;Asgari", three); //OK final String four = RedpillLinproUtils.getConcatenated(';', "Shervin", null, "Asgari", null); Assert.assertEquals("Result", "Shervin;Asgari", four); //OK final String five = RedpillLinproUtils.getConcatenated('/', 1, 2, null, 3, 4); Assert.assertEquals("Result", "1/2/3/4", five); //FAIL However, the test fails on the last part with the exception: java.lang.ArrayStoreException at java.lang.System.arraycopy(Native Method) at java.util.Arrays.copyOf(Arrays.java:2763) Can someone spot the error?

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  • Return if remote stored procedure fails

    - by njk
    I am in the process of creating a stored procedure. This stored procedure runs local as well as external stored procedures. For simplicity, I'll call the local server [LOCAL] and the remote server [REMOTE]. USE [LOCAL] GO SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[monthlyRollUp] AS SET NOCOUNT, XACT_ABORT ON BEGIN TRY EXEC [REOMTE].[DB].[table].[sp] --This transaction should only begin if the remote procedure does not fail BEGIN TRAN EXEC [LOCAL].[DB].[table].[sp1] COMMIT BEGIN TRAN EXEC [LOCAL].[DB].[table].[sp2] COMMIT BEGIN TRAN EXEC [LOCAL].[DB].[table].[sp3] COMMIT BEGIN TRAN EXEC [LOCAL].[DB].[table].[sp4] COMMIT END TRY BEGIN CATCH -- Insert error into log table INSERT INTO [dbo].[log_table] (stamp, errorNumber, errorSeverity, errorState, errorProcedure, errorLine, errorMessage) SELECT GETDATE(), ERROR_NUMBER(), ERROR_SEVERITY(), ERROR_STATE(), ERROR_PROCEDURE(), ERROR_LINE(), ERROR_MESSAGE() END CATCH GO When using a transaction on the remote procedure, it throws this error: OLE DB provider ... returned message "The partner transaction manager has disabled its support for remote/network transactions.". I get that I'm unable to run a transaction locally for a remote procedure. How can I ensure that the this procedure will exit and rollback if any part of the procedure fails?

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  • Parallel version of loop not faster than serial version

    - by Il-Bhima
    I'm writing a program in C++ to perform a simulation of particular system. For each timestep, the biggest part of the execution is taking up by a single loop. Fortunately this is embarassingly parallel, so I decided to use Boost Threads to parallelize it (I'm running on a 2 core machine). I would expect at speedup close to 2 times the serial version, since there is no locking. However I am finding that there is no speedup at all. I implemented the parallel version of the loop as follows: Wake up the two threads (they are blocked on a barrier). Each thread then performs the following: Atomically fetch and increment a global counter. Retrieve the particle with that index. Perform the computation on that particle, storing the result in a separate array Wait on a job finished barrier The main thread waits on the job finished barrier. I used this approach since it should provide good load balancing (since each computation may take differing amounts of time). I am really curious as to what could possibly cause this slowdown. I always read that atomic variables are fast, but now I'm starting to wonder whether they have their performance costs. If anybody has some ideas what to look for or any hints I would really appreciate it. I've been bashing my head on it for a week, and profiling has not revealed much.

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  • wxGraphicsContext dreadfully slow on Windows

    - by Jonatan
    I've implemented a plotter using wxGraphicsContext. The development was done using wxGTK, and the graphics was very fast. Then I switched to Windows (XP) using wxWidgets 2.9.0. And the same code is extremely slow. It takes about 350 ms to render a frame. Since the user is able to drag the plotter with the mouse to navigate it feels very sluggish with such a slow update rate. I've tried to implement some parts using wxDC and benchmarked the difference. With wxDC the code runs just about 100 times faster. As far as I know both Cairo and GDI+ are implemented in software at this point, so there's no real reason Cairo should be so much faster than GDI+. Am I doing something wrong? Or is the GDI+ implementation just not up on par with Cairo? One small note: I'm rendering to a wxBitmap now, with the wxGraphicsContext created from a wxMemoryDC. This is to avoid flicker on XP, since double buffering doesn't work there.

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  • Enumerate all paths in a weighted graph from A to B where path length is between C1 and C2

    - by awmross
    Given two points A and B in a weighted graph, find all paths from A to B where the length of the path is between C1 and C2. Ideally, each vertex should only be visited once, although this is not a hard requirement. I supose I could use a heuristic to sort the results of the algorithm to weed out "silly" paths (e.g. a path that just visits the same two nodes over and over again) I can think of simple brute force algorithms, but are there any more sophisticed algorithms that will make this more efficient? I can imagine as the graph grows this could become expensive. In the application I am developing, A & B are actually the same point (i.e. the path must return to the start), if that makes any difference. Note that this is an engineering problem, not a computer science problem, so I can use an algorithm that is fast but not necessarily 100% accurate. i.e. it is ok if it returns most of the possible paths, or if most of the paths returned are within the given length range.

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