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  • Object initializers not working in List<T>.

    - by Jebli
    List<Car> oUpdateCar = new List<Car>(); oUpdateCar.Add(new Car()); oUpdateCar[0].name = "Color"; oUpdateCar[0].value = "red"; oUpdateCar.Add(new Car()); oUpdateCar[1].name = "Speed"; oUpdateCar[1].value = "200"; The above code is working but i want to initialize it when i create the list as below, List<Car> oUpdateCar = new List<Car> { new Car{ name = "Color"; value = "red";} new Car{ name = "Speed"; value = "200";} } The above code is not working. What am i missing. I am using c# .NET 2.0. Please help.

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  • Manage DirectX as a starting point

    - by numerical25
    I know the difference between manage and unmanaged DirectX. My question is if I decided to do managed directX as a starting point, would it help me to better understand unmanaged DirectX. Honestly, the only thing I see different about the 2 is how you initiate and access resources. Matrix Math is Matrix no matter what so If I learn it in managed, then I should be fine in unmanaged

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  • How to programatically get the list of installed programs

    - by rajivpradeep
    Hi, I am creating a program which first checks whether a particular program has been installed or not, if it's installed it continues to execute other code, if it's not installed then it installs the application and then proceeds to execute the other code. How do i check programatically in VC++ that the application has been installed or not

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  • Control button Post Back when click it in ASP.NET with VB.NET

    - by Lefteris Gkinis
    In my Default.aspx web page i use the following code in order to save some Attributes to an xml file <asp:Button ID="Button1" Text="Save Attributes" CssClass="Button01" runat="server" OnClientClick="SaveAttributesButton_Click(); return, false;" > </asp:Button> when i Click on the button that starts to make postback all the code right from the page load I have already use the HTML Button but this need a java script which is run when the page load And sub without my command Please is there anybody which can assist me on this issue?

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  • Problem with OOP Class Definitions

    - by oben
    Hi, this is Oben from Turkey. I work for my homework in C++ and i have some problems with multiply definitions. My graph class ; class Graph{ private: string name; //Graph name fstream* graphFile; //Graph's file protected: string opBuf; //Operations buffer int containsNode(string); //Query if a node is present Node* nodes; //Nodes in the graph int nofNodes; //Number of nodes in the graph public: static int nOfGraphs; //Number of graphs produced Graph(); //Constructors and destructor Graph(int); Graph(string); Graph(const Graph &); ~Graph(); string getGraphName(); //Get graph name bool addNode(string); //add a node to the graph bool deleteNode(string); //delete a node from the graph bool addEdge(string,string); //add an edge to the graph bool deleteEdge(string,string); //delete an edge from the graph void intersect(const Graph&); //intersect the graph with the <par> void unite(const Graph&); //intersect the graph with the <par> string toString(); //get string representation of the graph void acceptTraverse(BreadthFirst*); void acceptTraverse(DepthFirst *); }; and my traversal class; class Traversal { public: string *visitedNodes; virtual string traverse (const Graph & ); }; class BreadthFirst : public Traversal { public : BreadthFirst(); string traverse(); }; class DepthFirst : public Traversal { public : DepthFirst(); string traverse(); }; My problem is in traversal class , i need to declare Graph class at the same time , in graph class i need traversal class to declare. I have big problems with declerations :) Could you please help me ?

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  • Do you know of a good F# and C# interop example available?

    - by Ivan
    I am going to write a C# WinForms application which will run a long data-crunching task in a BackgroundWorker, show progress in a ProgressBar and have buttons to start, pause, resume and cancel the operation. I'd like to write the calculation in F#. Do you know of any good examples or readings available in the Web which can help me?

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  • VS2010 is removing code from designer without warning - causing issues

    - by schmoopy
    I have a WinForm with a pretty complex layout (has lots of controls, panels, etc.) Whenever i open the form the file is automatically checked out from source control and it removes anything in the designer file that refereces my menustrip or statusstrip ie: the following get removed (w/o warning) Me.MyMenuStip.SuspendLayout() Me.MyStatusStrip.SuspendLayout() Me.MyMenuStrip.ResumeLayout(False) Me.MyMenuStrip.PerformLayout() Me.MyStatusStrip.ResumeLayout(False) Me.MyStatusStrip.PerformLayout() The code still builds, but there are no Menu or Status items rendered. Any ideas on what i can do? I do not want to just remove/add the menustrip for instance cause i would loose all of my menu items (and there are a lot) Thanks in advance!

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  • Saving results to a file in C++

    - by user1680877
    I have a problem with this code. What I am looking for in the code is to get the result of "first" and "second" randomly and put the result in a file. It works great if I run it without using the file and I get all the correct results, but when I try to save the result in the file, I get only the first node which contains (first, secnd). Here is the code: #include<iostream> #include <fstream> #include<cmath> using namespace std; void main() { int first[100],secnd[100]; for (int i=0; i<100 ;i++) { first[i]=rand()%500; //random number from to 499 secnd[i]=rand()%500; //random number from to 499 ofstream myfile; myfile.open ("example.txt"); myfile << "Writing this to a file.\n"; myfile <<first[i]<<" "<<secnd[i]; myfile.close(); } }

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  • Unusual heap size limitations in VS2003 C++

    - by Shane MacLaughlin
    I have a C++ app that uses large arrays of data, and have noticed while testing that it is running out of memory, while there is still plenty of memory available. I have reduced the code to a sample test case as follows; void MemTest() { size_t Size = 500*1024*1024; // 512mb if (Size > _HEAP_MAXREQ) TRACE("Invalid Size"); void * mem = malloc(Size); if (mem == NULL) TRACE("allocation failed"); } If I create a new MFC project, include this function, and run it from InitInstance, it works fine in debug mode (memory allocated as expected), yet fails in release mode (malloc returns NULL). Single stepping through release into the C run times, my function gets inlined I get the following // malloc.c void * __cdecl _malloc_base (size_t size) { void *res = _nh_malloc_base(size, _newmode); RTCCALLBACK(_RTC_Allocate_hook, (res, size, 0)); return res; } Calling _nh_malloc_base void * __cdecl _nh_malloc_base (size_t size, int nhFlag) { void * pvReturn; // validate size if (size > _HEAP_MAXREQ) return NULL; ' ' And (size _HEAP_MAXREQ) returns true and hence my memory doesn't get allocated. Putting a watch on size comes back with the exptected 512MB, which suggests the program is linking into a different run-time library with a much smaller _HEAP_MAXREQ. Grepping the VC++ folders for _HEAP_MAXREQ shows the expected 0xFFFFFFE0, so I can't figure out what is happening here. Anyone know of any CRT changes or versions that would cause this problem, or am I missing something way more obvious?

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  • Most Frequent Number

    - by VBeginner
    Hello, I've used an array of strings to populate a DataGridView. How do I go about finding the most frequently occurring number? Or, even better, order them by most frequently occuring? Thank You.

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  • Saving Bitmap from Clipboard to File Error

    - by Vanwaril
    I'm using OLEDropTarget to get dropped content. It works fine with text. However, I'm not able to figure out how to get bitmaps from CF_BITMAP type data objects and save them to file. My code: HGLOBAL hg = pDataObject->GetGlobalData(CF_BITMAP); if (NULL == hg) { return FALSE; } HBITMAP pData = (HBITMAP)GlobalLock(hg); if(pData == NULL) return false; HBITMAP bmp; ::GetObject(pData,sizeof(HBITMAP),&bmp); CImage cnn; cnn.Attach(bmp); cnn.Save(L"here.bmp",Gdiplus::ImageFormatBMP); I get an error on the Attach, but when debugging I noticed that the GetObject doesn't make a copy into the second HBITMAP.

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  • Unable to build any C++ projects on VS 2010?

    - by Nick Brooks
    When I try to "Build" a project it says: The operation could not be completed. Unspecified error When I try to debug the debugger says: The debugger cannot continue the process I really don't understand what is wrong with that? The project is fine and it compiles perfectly on VS 2008.

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  • Which compiler option I should choose?

    - by Surjya Narayana Padhi
    Hi Geeks, I have to use the third party static library for my qt application to run on windows. The third party provides me a .lib and .h file for use. These libraries are compiled with MSVC compiler. My qt Creator is using MinGW compiler to compile my application. I copied the .h and .lib file to my qt project directory and then added those in .pro file as follows QT += core gui TARGET = MyTest TEMPLATE = app LIBS += C:\Qt\2010.05\qt\MyTest\newApi.lib SOURCES += main.cpp\ mainwindow.cpp HEADERS += mainwindow.h \ newApi.h FORMS += mainwindow.ui Now I am getting some runtime error like this - Starting C:\Qt\2010.05\qt\MyTest-build-desktop\debug\MyTest.exe... C:\Qt\2010.05\qt\MyTest-build-desktop\debug\MyTest.exe exited with code -1073741515 Can any body suggest is this runtime error is due to mismatch of compiler? (because of my .lib file I added is comipled in MSVC compiler and my qt app is compiled using MinGW compiler) If not what may be the reason? Am I missing anything in adding the .h and .lib file to my qt project? If my MinGW compiler will not support the .lib file generated in MSVC compiler what may be the work-arround? Can I create the .lib files in MinGW compiler? or this format is supported only by MSVC compiler only? Please suggest...

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  • tricky interview question for C++

    - by Alexander
    Given the code below. How would you create/implement SR.h so that it produces the correct output WITHOUT any asterix in your solution? I got bummed by this question #include <cstdio> #include "SR.h" int main() { int j = 5; int a[] = {10, 15}; { SR x(j), y(a[0]), z(a[1]); j = a[0]; a[0] = a[1]; a[1] = j; printf("j = %d, a = {%d, %d}\n", j, a[0], a[1]); } printf("j = %d, a = {%d, %d}\n", j, a[0], a[1]); } //output j = 10, a = {15, 10} j = 5, a = {10, 15} #include <cstdio> #include "SR.h" int main() { int sum = 0; for (int i = 1; i < 100; i++) { SR ii(i); while (i--) sum += i; } printf("sum = %d\n", sum); } //The output is "sum = 161700".

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  • How to program three editions Light, Pro, Ultimate in one solution

    - by Henry99
    I'd like to know how best to program three different editions of my C# ASP.NET 3.5 application in VS2008 Professional (which includes a web deployment project). I have a Light, Pro and Ultimate edition (or version) of my application. At the moment I've put all in one solution with three build versions in configuration manager and I use preprocessor directives all over the code (there are around 20 such constructs in some ten thousand lines of code, so it's overseeable): #if light //light code #endif #if pro //pro code #endif //etc... I've read in stackoverflow for hours and thought to encounter how e.g. Microsoft does this with its different Windows editions, but did not find what I expected. Somewhere there is a heavy discussion about if preprocessor directives are evil. What I like with those #if-directives is: the side-by-side code of differences, so I will understand the code for the different editions after six months and the special benefit to NOT give out compiled code of other versions to the customer. OK, long explication, repeated question: What's the best way to go?

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