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  • What is the possible disadvantage of putting declarations in inner blocks, instead of at beginning of function?

    - by shan23
    At the place where I work, there are explicit guidelines for placement of declarations of variables. According to that, it is required to put them at the global level and / or at the beginning of functions, and not in inner blocks (such as a for loop). Since they've been specified by persons more experienced than I am, I'm sure that there must be a good reason for it, but I cannot figure out what that might be. It would be nice to know if there are any compile time / run time advantages at having them declared at a bigger scope.

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  • Java graphic objects as in flashgames

    - by Ryu Kajiya
    How is it possible (with the standard Java2D engine) to use small sprites like graphic objects? For those who don't know what I mean, in all those Flash-games like on Facebook they put small sprites on the screen which react to mouse-over and clicks. I tried to do the same in Java but can't find a good method. Swing components always spread over the whole bitmap, but I only want to get a reaction from the object when the mouse is over a pixel that's not transparent. So basically checking every time if the object below the mouse contains a non-transparent pixel (which i believe could be pretty intense in a gameloop or repaint loop). I have no idea how to implement such a thing efficiently.

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  • Implementation of recurring fee system

    - by TPSstar
    I'm developing an application which will list members who have not paid their any previous month's fee and a separate list for those who have paid the fee. So, lets say a member who will be paying fee through out the year, each month and if he didn't pay fee for march 2013 then app should highlight him as un-paid member. What would be best practice to achieve it. Adding fee invoices for whole year already in database when member is added then loop through his payments to check if fee is paid or not, or add a validation date for member on his each payment, for example payment made in Feb 2013 then member is valid till 28.02.2013. Check if date today is 28.02.2013 then he has not paid..

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  • How do I repeatedly move an image by 1 pixel?

    - by Will
    I have a method that is moving a UIImageView called shootImg across the screen: -(IBAction)shoot{ if (appDelegate.shootInt > 0) { if (direction == 1) { shootImg.center = CGPointMake(shootImg.center.x+1, shootImg.center.y); appDelegate.shootInt = appDelegate.shootInt - 1; shootLabel.text = [NSString stringWithFormat:@"%d", appDelegate.shootInt]; } This does seem to work. But it only moves shootImage 1 pixel. What I want to do is make it repeatedly move 1 pixel. I tried a while loop but that didn't seem to work. I'm not using cocos2d or anything like that and if you need to see more code just ask. Thanks :)

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  • implementing a high level function in a script to call a low level function in the game engine

    - by eat_a_lemon
    In my 2d game engine I have a function that does pathfinding, find_shortest_path. It executes for each time step in the game loop and calculates the next coordinate pair in the series of coordinates to reach the destination object. Now I want to call this function in a scripting language and have it only return the last coordinate pair result. I want the game engine to go about the business of rendering the incremental steps but I don't want the high level script to care about the rendering. The high level script is only for ai game logic. Now I know how to bind a method from C to python but how can I signal and coordinate the wait time between the incremental steps without the high level function returning until its time for the last step?

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  • Moving multiple objects on a map

    - by Dave
    I have multiple objects on my isometric game, for example, NPC's doing path finding automatically to walk around the map. Now there could be any number of them from 0 to infinity (hypthetical as no PC could handle that). My question is: is simply looping each one individually the smartest way to animate them all? Surely as the number of units increases you will notice a lag occuring on units near the end of loop still "waiting" for their next animation movement. The alternative is a swarm algorithm to move all objects together. Is that a smarter idea or do both situations apply depending on the circumstances of the game?

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  • When trying running Ubuntu 12.10 off a usb drive, I encounter an error while prevent me from doing anything else

    - by Nil
    The details are that I used Universal USB Installer version 1.9.1.8 from pendrivelinux.com to install ubuntu 12.10 onto a 4gb pendrive as per instruction on Ubuntu's website. However, after I boot with drive I am met with the following message: "The system is running in low-graphics mode. Your screen, graphics card, and input device settings could not be detected correctly. You will need to configure these yourself." Pressing Ctrl Alt F1 doesn't allow me access and the options on the dialog box either send me through a loop returning me to the previous dialog or just leave me dead in the water. Pressing Ctrl Alt Del does however restart the computer if I am dead in the water, so ubuntu isn't COMPLETELY unresponsive... I feel I should mention that I'm trying to run this distribution on my netbook. I can't install it directly to the harddrive since I need my current Windows distribution for certain programs that don't quite agree with WINE yet.

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  • Programming languages with extensible syntax

    - by Giorgio
    I have only a limited knowledge of Lisp (trying to learn a bit in my free time) but as far as I understand Lisp macros allow to introduce new language constructs and syntax by describing them in Lisp itself. This means that a new construct can be added as a library, without changing the Lisp compiler / interpreter. This approach is very different from that of other programming languages. E.g., if I wanted to extend Pascal with a new kind of loop or some particular idiom I would have to extend the syntax and semantics of the language and then implement that new feature in the compiler. Are there other programming languages outside the Lisp family (i.e. apart from Common Lisp, Scheme, Clojure (?), Racket (?), etc) that offer a similar possibility to extend the language within the language itself?

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  • Moving two objects proportionally

    - by SSL
    I'm trying to move two objects away from each other at a proportional distance, but on different scales. I'm not quite sure how to do this. Object A can go from position 0.1 to 1. Object B has no limits. If object B is decreasing, then Object A should be decreasing at rate R. Likewise, if Object B is increasing, then Object A increases at rate R. How can I tie these two Object positions together so that in an update loop, they automatically update their positions? I tried using: ObjA.Pos += 0.001f * ObjB.VelocityY; //0.001f is the rate This works but there's an error each time it runs. ObjA starts off at its max position 1 but then the next time it will stop at 0.97, 0.94, 0.91 etc.. This is due to the 0.001f rate I put in. Is there a way to control the rate, yet not end up with the rounding error?

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  • Collisions and Lists

    - by user50635
    I've run into an issue that breaks my collisions. Here's my method: Gather Input Project Rectangle Check for intersection and ispassable Update The update method is built on object_position * seconds_passed * velocity * speed. Input changes velocity and is normalized if 1. This method works well with just one object comparison, however I pass a list or a for loop to the collision detector and velocity gets changed back to a non zero when the list hits an object that passes the test and the object can pass through. Any solutions would be much appreciated. Side note is there a more proper way to simulate movement?

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  • Separate parts of a game engine [on hold]

    - by user272716
    I'm pretty new in developing videogames. By now I only used SDL with C/C++ to create games. I'm currently learning OpenGL and I realized that to be fluid and easy to maintain the code must be logically separated. Since I want to use OpenGLES on iOS and Android I was wondering how the engine must be imagined in a technical way, some questions came up: Do I have to separate input/update functions from draw functions in different threads? Is there only one proper way to think a game engine/loop? What kind of assets should I use to create a 3D game using openGl ES to get better performance?

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  • Unable to Install ubuntu onto a blank hard drive

    - by user287561
    I just built a pc and I am trying to install Ubuntu 14 onto it. I did the process in which you format the flash drive to be able to have Ubuntu 14 and install directly in BIOS. BIOS is set up to boot from the flash drive. Every time I try to do the install process, it will randomly reboot itself onto the motherboard BIOS menu. This loop constantly occurs and the only way I can use Ubuntu is to put the option of trying but not installing. HELP!

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  • Color based collision detection

    - by user1486826
    I am making a game where you fly a ship around some randomly generated planets. Since I am using a for loop to draw over 5000 planets, using the rectangle class or an oval-type class for this is not an option, since creating many objects will severely affect performance. Bitmasking each planet will likely result in performance issues too, so the only candidate is color based collision detection, because I don't need to apply some sort of object to everything I want to check for collisions. Is any way to check the perimeter around the ship for a certain color?

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  • Announcing StorageTek VSM 6

    - by uwes
    On 23rd of October Oracle announced the 6th generation StorageTek Virtual Storage Manager system (StorageTek VSM 6). StorageTek VSM 6 provides customers simple, flexible and mainframe class reliability all while reducing a customer’s total cost of ownership: Simple – Efficiently manages data and storage resources according to customer-defined rules, while streamlining overall tape operations Flexible – Engineered with flexibility in mind, can be deployed to meet each enterprise’s unique business requirements  Reliable – Reduces a customer’s exposure by providing superior data protection, end-to-end high availability architecture and closed loop data integrity checking Low Total Cost of Ownership and Investment Protection – Low asset acquisition cost, high-density data center footprint and physical tape energy efficiency keeps customers storage spending within budget For More Information Go To: Oracle.com Tape PageOracle Technology Network Tape Page

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  • for vs. foreach vs. LINQ

    - by beccoblu
    When I write code in Visual Studio, ReSharper (God bless it!) often suggests me to change my old-school for loop in the more compact foreach form. And often, when I accept this change, ReSharper goes a step forward, and suggests me to change it again, in a shiny LINQ form. So, I wonder: are there some real advantages, in these improvements? In pretty simple code execution, I cannot see any speed boost (obviously), but I can see the code becoming less and less readable... So I wonder: is it worth it?

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  • MMORPG Server architecture: How to handle player input (messages/packets) while the server has to update many other things at the same time?

    - by Renann
    Yes, the question is is very difficult. This is more or less like what I'm thinking up to now: while(true) { if (hasMessage) { handleTheMessage(); } } But while I'm receiving the player's input, I also have objects that need to be updated or, of course, monsters walking (which need to have their locations updated on the game client everytime), among other things. What should I do? Make a thread to handle things that can't be stopped no matter what? Code an "else" in the infinity loop where I update the other things when I don't have player's input to handle? Or even: should I only update the things that at least one player can see? These are just suggestions... I'm really confused about it. If there's a book that covers these things, I'd like to know. It's not that important, but I'm using the Lidgren lib, C# and XNA to code both server and client. Thanks in advance.

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  • Facing Null Pointer Exception while using BIRT

    - by srikanth
    Hi, I am using BIRT APIs in a java program.My code is : package com.tecnotree.mdx.product.utils; import java.util.HashMap; import java.util.logging.Level; import org.eclipse.birt.core.exception.BirtException; import org.eclipse.birt.core.framework.Platform; import org.eclipse.birt.report.engine.api.EngineConfig; import org.eclipse.birt.report.engine.api.EngineConstants; import org.eclipse.birt.report.engine.api.HTMLRenderOption; import org.eclipse.birt.report.engine.api.IReportEngine; import org.eclipse.birt.report.engine.api.IReportEngineFactory; import org.eclipse.birt.report.engine.api.IReportRunnable; import org.eclipse.birt.report.engine.api.IRunAndRenderTask; import org.eclipse.birt.report.engine.api.ReportEngine; public class ExampleReport { public static void main(String[] args) { // Variables used to control BIRT Engine instance ReportEngine eng = null; IReportRunnable design = null; IRunAndRenderTask task = null; HTMLRenderOption renderContext = null; HashMap contextMap = null; HTMLRenderOption options = null; final EngineConfig conf = new EngineConfig(); conf .setEngineHome("C:\\birt-runtime-2_5_2\\birt-runtime-2_5_2\\ReportEngine"); System.out.println("conf " + conf.getBIRTHome()); conf.setLogConfig(null, Level.FINE); try { Platform.startup(conf); } catch (BirtException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } IReportEngineFactory factory = (IReportEngineFactory) Platform .createFactoryObject(IReportEngineFactory.EXTENSION_REPORT_ENGINE_FACTORY); System.out.println("Factory : " + factory.toString()); System.out.println(conf.toString()); IReportEngine engine = factory.createReportEngine(conf); System.out.println("Engine : " + engine); try { design = eng .openReportDesign("C:\\birt-runtime-2_5_2\\birt-runtime-2_5_2\\ReportEngine\\samples\\hello_world.rptdesign"); } catch (Exception e) { System.err .println("An error occured during the opening of the report file!"); e.printStackTrace(); System.exit(-1); } task = eng.createRunAndRenderTask(design); renderContext = new HTMLRenderOption(); renderContext.setImageDirectory("image"); contextMap = new HashMap(); contextMap.put(EngineConstants.APPCONTEXT_HTML_RENDER_CONTEXT, renderContext); task.setAppContext(contextMap); options = new HTMLRenderOption(); options.setOutputFileName("c:/temp/output.html"); options.setOutputFormat("html"); task.setRenderOption(options); try { task.run(); } catch (Exception e) { System.err.println("An error occured while running the report!"); e.printStackTrace(); System.exit(-1); } System.out.println("All went well. Closing program!"); eng.destroy(); } } But i am facing NullPointerException while creating the report. STACKTRACE : Exception in thread "main" java.lang.NullPointerException at org.eclipse.birt.report.engine.api.impl.ReportEngine$EngineExtensionManager.<init>(ReportEngine.java:784) at org.eclipse.birt.report.engine.api.impl.ReportEngine.<init>(ReportEngine.java:109) at org.eclipse.birt.report.engine.api.impl.ReportEngineFactory$1.run(ReportEngineFactory.java:18) at org.eclipse.birt.report.engine.api.impl.ReportEngineFactory$1.run(ReportEngineFactory.java:1) at java.security.AccessController.doPrivileged(Native Method) at org.eclipse.birt.report.engine.api.impl.ReportEngineFactory.createReportEngine(ReportEngineFactory.java:14) at com.tecnotree.mdx.product.utils.ExampleReport.main(ExampleReport.java:47) Please help me regarding this... my project deadline has been reached... Appreciate your Reply Thanks in Advance

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  • qwebview in pyside after packaged with pyinstaller goes wrong

    - by truease.com
    Here's my code import sys from PySide.QtCore import * from PySide.QtGui import * from PySide.QtWebKit import * from encodings import * from codecs import * class BrowserWindow( QWidget ): def __init__( self, parent=None ): QWidget.__init__( self, parent ) self.Setup() self.SetupEvent() def Setup( self ): self.setWindowTitle( u"Truease Speedy Browser" ) self.addr_input = QLineEdit() self.addr_go = QPushButton( "GO" ) self.addr_bar = QHBoxLayout() self.addr_bar.addWidget( self.addr_input ) self.addr_bar.addWidget( self.addr_go ) for attr in [ QWebSettings.AutoLoadImages, QWebSettings.JavascriptEnabled, QWebSettings.JavaEnabled, QWebSettings.PluginsEnabled, QWebSettings.JavascriptCanOpenWindows, QWebSettings.JavascriptCanAccessClipboard, QWebSettings.DeveloperExtrasEnabled, QWebSettings.SpatialNavigationEnabled, QWebSettings.OfflineStorageDatabaseEnabled, QWebSettings.OfflineWebApplicationCacheEnabled, QWebSettings.LocalStorageEnabled, QWebSettings.LocalStorageDatabaseEnabled, QWebSettings.LocalContentCanAccessRemoteUrls, QWebSettings.LocalContentCanAccessFileUrls, ]: QWebSettings.globalSettings().setAttribute( attr, True ) self.web_view = QWebView() self.web_view.load( "http://www.baidu.com" ) layout = QVBoxLayout() layout.addLayout( self.addr_bar ) layout.addWidget( self.web_view ) self.setLayout( layout ) def SetupEvent( self ): self.connect( self.addr_input, SIGNAL("editingFinished()"), self, SLOT("Load()"), ) self.connect( self.addr_go, SIGNAL("pressed()"), self, SLOT("Load()") ) self.connect( self.web_view, SIGNAL("urlChanged(const QUrl&)"), self, SLOT("SetURL()"), ) def Load( self, *args, **kwargs ): url = self.GetCleanedURL() if url != self.CurrentURL(): self.web_view.load( url ) def SetURL( self, *args, **kwargs ): self.addr_input.setText( self.CurrentURL() ) def GetCleanedURL( self ): url = self.addr_input.text().strip() if not url.startswith("http"): url = "http://" + url return url def CurrentURL( self ): url = self.web_view.url().toString() return url def Main(): app = QApplication( sys.argv ) widget = BrowserWindow() widget.show() return app.exec_() if __name__ == '__main__': sys.exit( Main() ) I works well when i using python browser.py. but it goes wrong after packaged with pyinstaller -w browser.py. it doesn't load images can only display correct text in utf-8 And this is the pyinstaller output: E:\true\wuk\app2>pyinstaller -w b.py 16 INFO: wrote E:\true\wuk\app2\b.spec 16 INFO: Testing for ability to set icons, version resources... 32 INFO: ... resource update available 32 INFO: UPX is not available. 46 INFO: Processing hook hook-os 141 INFO: Processing hook hook-time 157 INFO: Processing hook hook-cPickle 218 INFO: Processing hook hook-_sre 312 INFO: Processing hook hook-cStringIO 407 INFO: Processing hook hook-encodings 421 INFO: Processing hook hook-codecs 750 INFO: Processing hook hook-httplib 750 INFO: Processing hook hook-email 843 INFO: Processing hook hook-email.message 1046 WARNING: library python%s%s required via ctypes not found 1171 INFO: Extending PYTHONPATH with E:\true\wuk\app2 1171 INFO: checking Analysis 1171 INFO: building because b.py changed 1171 INFO: running Analysis out00-Analysis.toc 1171 INFO: Adding Microsoft.VC90.CRT to dependent assemblies of final executable 1171 INFO: Searching for assembly x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww ... 1171 INFO: Found manifest C:\WINDOWS\WinSxS\Manifests\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375.manifest 1187 INFO: Searching for file msvcr90.dll 1187 INFO: Found file C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375\msvcr90.dll 1187 INFO: Searching for file msvcp90.dll 1187 INFO: Found file C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375\msvcp90.dll 1187 INFO: Searching for file msvcm90.dll 1187 INFO: Found file C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375\msvcm90.dll 1266 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\_pyi_bootstrap.py 1266 INFO: Processing hook hook-os 1282 INFO: Processing hook hook-site 1296 INFO: Processing hook hook-encodings 1391 INFO: Processing hook hook-time 1407 INFO: Processing hook hook-cPickle 1468 INFO: Processing hook hook-_sre 1578 INFO: Processing hook hook-cStringIO 1671 INFO: Processing hook hook-codecs 2016 INFO: Processing hook hook-httplib 2016 INFO: Processing hook hook-email 2109 INFO: Processing hook hook-email.message 2312 WARNING: library python%s%s required via ctypes not found 2468 INFO: Processing hook hook-pydoc 2516 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\pyi_importers.py 2609 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\pyi_archive.py 2687 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\pyi_carchive.py 2782 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\pyi_os_path.py 2782 INFO: Analyzing b.py 2796 INFO: Processing hook hook-PySide 2875 INFO: Hidden import 'codecs' has been found otherwise 2875 INFO: Hidden import 'encodings' has been found otherwise 2875 INFO: Looking for run-time hooks 7766 INFO: Using Python library C:\WINDOWS\system32\python27.dll 7796 INFO: E:\true\wuk\app2\build\b\out00-Analysis.toc no change! 7796 INFO: checking PYZ 7812 INFO: checking PKG 7812 INFO: building because E:\true\wuk\app2\build\b\b.exe.manifest changed 7812 INFO: building PKG (CArchive) out00-PKG.pkg 7828 INFO: checking EXE 7843 INFO: rebuilding out00-EXE.toc because pkg is more recent 7843 INFO: building EXE from out00-EXE.toc 7843 INFO: Appending archive to EXE E:\true\wuk\app2\build\b\b.exe 7843 INFO: checking COLLECT 7843 INFO: building COLLECT out00-COLLECT.toc Use pyinstaller browser.py, and in the console window i got QFont::setPixelSize: Pixel size <= 0 (0) QSslSocket: cannot call unresolved function SSLv23_client_method QSslSocket: cannot call unresolved function SSL_CTX_new QSslSocket: cannot call unresolved function SSL_library_init QSslSocket: cannot call unresolved function ERR_get_error QSslSocket: cannot call unresolved function SSLv23_client_method QSslSocket: cannot call unresolved function SSL_CTX_new QSslSocket: cannot call unresolved function SSL_library_init QSslSocket: cannot call unresolved function ERR_get_error QSslSocket: cannot call unresolved function SSLv23_client_method QSslSocket: cannot call unresolved function SSL_CTX_new QSslSocket: cannot call unresolved function SSL_library_init QSslSocket: cannot call unresolved function ERR_get_error QSslSocket: cannot call unresolved function SSLv23_client_method QSslSocket: cannot call unresolved function SSL_CTX_new QSslSocket: cannot call unresolved function SSL_library_init QSslSocket: cannot call unresolved function ERR_get_error QFont::setPixelSize: Pixel size <= 0 (0)

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  • android database leak found IllegalStateException

    - by saravanan
    04-20 16:53:39.010: ERROR/Database(419): Leak found 04-20 16:53:39.010: ERROR/Database(419): java.lang.IllegalStateException: mPrograms size 1 04-20 16:53:39.010: ERROR/Database(419): at android.database.sqlite.SQLiteDatabase.finalize(SQLiteDatabase.java:1668) 04-20 16:53:39.010: ERROR/Database(419): at dalvik.system.NativeStart.run(Native Method) 04-20 16:53:39.010: ERROR/Database(419): Caused by: java.lang.IllegalStateException: /data/data/com.example.search/databases/rlite.db SQLiteDatabase created and never closed 04-20 16:53:39.010: ERROR/Database(419): at android.database.sqlite.SQLiteDatabase.(SQLiteDatabase.java:1694) 04-20 16:53:39.010: ERROR/Database(419): at android.database.sqlite.SQLiteDatabase.openDatabase(SQLiteDatabase.java:738) 04-20 16:53:39.010: ERROR/Database(419): at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java:760) 04-20 16:53:39.010: ERROR/Database(419): at android.database.sqlite.SQLiteDatabase.openOrCreateDatabase(SQLiteDatabase.java:753) 04-20 16:53:39.010: ERROR/Database(419): at android.app.ApplicationContext.openOrCreateDatabase(ApplicationContext.java:473) 04-20 16:53:39.010: ERROR/Database(419): at android.content.ContextWrapper.openOrCreateDatabase(ContextWrapper.java:193) 04-20 16:53:39.010: ERROR/Database(419): at android.database.sqlite.SQLiteOpenHelper.getWritableDatabase(SQLiteOpenHelper.java:98) 04-20 16:53:39.010: ERROR/Database(419): at com.example.search.Database.(Database.java:33) 04-20 16:53:39.010: ERROR/Database(419): at com.example.search.JobDetails.applyJob(JobDetails.java:120) 04-20 16:53:39.010: ERROR/Database(419): at com.example.search.JobDetails.jobdetailsAction(JobDetails.java:98) 04-20 16:53:39.010: ERROR/Database(419): at java.lang.reflect.Method.invokeNative(Native Method) 04-20 16:53:39.010: ERROR/Database(419): at java.lang.reflect.Method.invoke(Method.java:521) 04-20 16:53:39.010: ERROR/Database(419): at android.view.View$1.onClick(View.java:2026) 04-20 16:53:39.010: ERROR/Database(419): at android.view.View.performClick(View.java:2364) 04-20 16:53:39.010: ERROR/Database(419): at android.view.View.onTouchEvent(View.java:4179) 04-20 16:53:39.010: ERROR/Database(419): at android.widget.TextView.onTouchEvent(TextView.java:6540) 04-20 16:53:39.010: ERROR/Database(419): at android.view.View.dispatchTouchEvent(View.java:3709) 04-20 16:53:39.010: ERROR/Database(419): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) 04-20 16:53:39.010: ERROR/Database(419): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) 04-20 16:53:39.010: ERROR/Database(419): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) 04-20 16:53:39.010: ERROR/Database(419): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) 04-20 16:53:39.010: ERROR/Database(419): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) 04-20 16:53:39.010: ERROR/Database(419): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1659) 04-20 16:53:39.010: ERROR/Database(419): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1107) 04-20 16:53:39.010: ERROR/Database(419): at android.app.Activity.dispatchTouchEvent(Activity.java:2061) 04-20 16:53:39.010: ERROR/Database(419): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1643) 04-20 16:53:39.010: ERROR/Database(419): at android.view.ViewRoot.handleMessage(ViewRoot.java:1691) 04-20 16:53:39.010: ERROR/Database(419): at android.os.Handler.dispatchMessage(Handler.java:99) 04-20 16:53:39.010: ERROR/Database(419): at android.os.Looper.loop(Looper.java:123) 04-20 16:53:39.010: ERROR/Database(419): at android.app.ActivityThread.main(ActivityThread.java:4363) 04-20 16:53:39.010: ERROR/Database(419): at java.lang.reflect.Method.invokeNative(Native Method) 04-20 16:53:39.010: ERROR/Database(419): at java.lang.reflect.Method.invoke(Method.java:521) 04-20 16:53:39.010: ERROR/Database(419): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 04-20 16:53:39.010: ERROR/Database(419): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 04-20 16:53:39.010: ERROR/Database(419): at dalvik.system.NativeStart.main(Native Method) when i read the database show error like this. please do reply me

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  • adobe flash buider (flex4): Error #2025 or Error: addChild() is not available in this class. Instead

    - by user306584
    Hi, I'm a complete newbie to Flex, so apologies for my dumbness. I've searched for an answer but haven't found anything that seems to be doing the trick. What I'm trying to do: port this example http://www.adobe.com/devnet/air/flex/articles/flex_air_codebase_print.html to Flash Builder 4. All seems to be fine but for one thing. When I use the original code for the Air application <?xml version="1.0" encoding="utf-8"?> <s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" creationComplete="onApplicationComplete()"> <fx:Script> <![CDATA[ private static const neededForCompilation:AirGeneralImplementation = null; private function onApplicationComplete():void { var can:MainCanvas = new MainCanvas(); this.addChild(can); can.labelMessage = "Loaded in an AIR Application "; } ]]> </fx:Script> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> </s:WindowedApplication> I get this run time error Error: addChild() is not available in this class. Instead, use addElement() or modify the skin, if you have one. at spark.components.supportClasses::SkinnableComponent/addChild()[E:\dev\4.0.0\frameworks\projects\spark\src\spark\components\supportClasses\SkinnableComponent.as:1038] If I substitute the code with this.addElement(can); Everything loads well but the first time I try to press any of the buttons on the main canvas I get the following run time error ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/getChildIndex() at mx.managers::SystemManager/getChildIndex()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:1665] at mx.managers.systemClasses::ActiveWindowManager/mouseDownHandler()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\managers\systemClasses\ActiveWindowManager.as:437] here's the super simple code for the main canvas <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600" creationComplete="init();"> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <fx:Script source="main.as" /> <mx:Label id="lblMessage" text="The UI from the shared Flex app BothCode" x="433" y="112"/> <s:Button x="433" y="141" click="saveFile();" label="Save File"/> <s:Button x="601" y="141" click="GeneralFactory.getGeneralInstance().airOnlyFunctionality();" label="Air Only"/> </s:Application> Any help would be immensely appreciated. And any pointers to how to setup a project that can compile in both Air and Flash while sharing the same code, all for Flex 4, would also be immensely appreciated. thank you!

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  • Cucumber can't find installed gems

    - by artemave
    environment/cucumber.rb: ... # gem dependencies config.gem 'cucumber-rails', :lib => false, :version => '>=0.3.0' unless File.directory?(File.join(Rails.root, 'vend config.gem 'database_cleaner', :lib => false, :version => '>=0.5.0' unless File.directory?(File.join(Rails.root, 'vend config.gem 'webrat', :lib => false, :version => '>=0.7.0' unless File.directory?(File.join(Rails.root, 'vend config.gem 'spork', :lib => false, :version => '>=0.7.5' unless File.directory?(File.join(Rails.root, 'vend config.gem 'factory_girl', :source => 'http://gemcutter.org' config.gem 'selenium-client', :lib => false config.gem 'Selenium', :lib => false config.gem 'rspec', :lib => 'spec' config.gem 'rspec-rails', :lib => 'spec/rails' config.gem 'test-unit', :lib => false Running cucumber gives missing gems error: artem:~/projects/food4feed (master)$ cucumber ... no such file to load -- test-unit /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.0/lib/polyglot.rb:65:in `require' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.0/lib/polyglot.rb:65:in `require' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:158:in `require' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/rails-2.3.5/lib/rails/gem_dependency.rb:208:in `load' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/rails-2.3.5/lib/initializer.rb:307:in `block in load_gems' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/rails-2.3.5/lib/initializer.rb:307:in `each' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/rails-2.3.5/lib/initializer.rb:307:in `load_gems' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/rails-2.3.5/lib/initializer.rb:169:in `process' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/rails-2.3.5/lib/initializer.rb:113:in `run' /home/artem/projects/food4feed/config/environment.rb:9:in `<top (required)>' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.0/lib/polyglot.rb:65:in `require' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.0/lib/polyglot.rb:65:in `require' /home/artem/projects/food4feed/features/support/env.rb:12:in `block in <top (required)>' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/spork-0.8.1/lib/spork.rb:23:in `prefork' /home/artem/projects/food4feed/features/support/env.rb:10:in `<top (required)>' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.0/lib/polyglot.rb:65:in `require' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.0/lib/polyglot.rb:65:in `require' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.3/lib/cucumber/rb_support/rb_language.rb:124:in `load_code_file' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.3/lib/cucumber/step_mother.rb:85:in `load_code_file' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.3/lib/cucumber/step_mother.rb:77:in `block in load_code_files' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.3/lib/cucumber/step_mother.rb:76:in `each' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.3/lib/cucumber/step_mother.rb:76:in `load_code_files' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.3/lib/cucumber/cli/main.rb:48:in `execute!' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.3/lib/cucumber/cli/main.rb:20:in `execute' /home/artem/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.3/bin/cucumber:8:in `<top (required)>' /home/artem/.rvm/gems/ruby-1.9.1-p378/bin/cucumber:19:in `load' /home/artem/.rvm/gems/ruby-1.9.1-p378/bin/cucumber:19:in `<main>' Missing these required gems: selenium-client Selenium rspec-rails test-unit You're running: ruby 1.9.1.378 at /home/artem/.rvm/rubies/ruby-1.9.1-p378/bin/ruby rubygems 1.3.5 at /home/artem/.rvm/gems/ruby-1.9.1-p378, /home/artem/.rvm/gems/ruby-1.9.1-p378%global All gems are obviously there: artem:~/projects/food4feed (master)$ gem list | egrep "elenium|rspec|test-unit" rspec (1.3.0) rspec-rails (1.3.2) Selenium (1.1.14) selenium-client (1.2.18) test-unit (2.0.7) The even more confusing part is that it only complains about certain gems. factory_girl and rspec don't cause problems. Any idea what is going on? My environment: Rails 2.3.5 cucumber (0.6.3) cucumber-rails (0.3.0)

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  • 5x5 matrix multiplication in C

    - by Rick
    I am stuck on this problem in my homework. I've made it this far and am sure the problem is in my three for loops. The question directly says to use 3 for loops so I know this is probably just a logic error. #include<stdio.h> void matMult(int A[][5],int B[][5],int C[][5]); int printMat_5x5(int A[5][5]); int main() { int A[5][5] = {{1,2,3,4,6}, {6,1,5,3,8}, {2,6,4,9,9}, {1,3,8,3,4}, {5,7,8,2,5}}; int B[5][5] = {{3,5,0,8,7}, {2,2,4,8,3}, {0,2,5,1,2}, {1,4,0,5,1}, {3,4,8,2,3}}; int C[5][5] = {0}; matMult(A,B,C); printMat_5x5(A); printf("\n"); printMat_5x5(B); printf("\n"); printMat_5x5(C); return 0; } void matMult(int A[][5], int B[][5], int C[][5]) { int i; int j; int k; for(i = 0; i <= 2; i++) { for(j = 0; j <= 4; j++) { for(k = 0; k <= 3; k++) { C[i][j] += A[i][k] * B[k][j]; } } } } int printMat_5x5(int A[5][5]){ int i; int j; for (i = 0;i < 5;i++) { for(j = 0;j < 5;j++) { printf("%2d",A[i][j]); } printf("\n"); } } EDIT: Here is the question, sorry for not posting it the first time. (2) Write a C function to multiply two five by five matrices. The prototype should read void matMult(int a[][5],int b[][5],int c[][5]); The resulting matrix product (a times b) is returned in the two dimensional array c (the third parameter of the function). Program your solution using three nested for loops (each generating the counter values 0, 1, 2, 3, 4) That is, DO NOT code specific formulas for the 5 by 5 case in the problem, but make your code general so it can be easily changed to compute the product of larger square matrices. Write a main program to test your function using the arrays a: 1 2 3 4 6 6 1 5 3 8 2 6 4 9 9 1 3 8 3 4 5 7 8 2 5 b: 3 5 0 8 7 2 2 4 8 3 0 2 5 1 2 1 4 0 5 1 3 4 8 2 3 Print your matrices in a neat format using a C function created for printing five by five matrices. Print all three matrices. Generate your test arrays in your main program using the C array initialization feature. enter code here

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  • RegLoadAppKey working fine on 32-bit OS, failing on 64-bit OS, even if both processes are 32-bit

    - by James Manning
    I'm using .NET 4 and the new RegistryKey.FromHandle call so I can take the hKey I get from opening a registry file with RegLoadAppKey and operate on it with the existing managed API. I thought at first it was just a matter of a busted DllImport and my call had an invalid type in the params or a missing MarshalAs or whatever, but looking at other registry functions and their DllImport declarations (for instance, on pinvoke.net), I don't see what else to try (I've had hKey returned as both int and IntPtr, both worked on 32-bit OS and fail on 64-bit OS) I've got it down to as simple a repro case as I can - it just tries to create a 'random' subkey then write a value to it. It works fine on my Win7 x86 box and fails on Win7 x64 and 2008 R2 x64, even when it's still a 32-bit process, even run from a 32-bit cmd prompt. EDIT: It also fails in the same way if it's a 64-bit process. on Win7 x86: INFO: Running as Admin in 32-bit process on 32-bit OS Was able to create Microsoft\Windows\CurrentVersion\RunOnceEx\a95b1bbf-7a04-4707-bcca-6aee6afbfab7 and write a value under it on Win7 x64, as 32-bit: INFO: Running as Admin in 32-bit process on 64-bit OS Unhandled Exception: System.UnauthorizedAccessException: Access to the registry key '\Microsoft\Windows\CurrentVersion\RunOnceEx\ce6d5ff6-c3af-47f7-b3dc-c5a1b9a3cd22' is denied. at Microsoft.Win32.RegistryKey.Win32Error(Int32 errorCode, String str) at Microsoft.Win32.RegistryKey.CreateSubKeyInternal(String subkey, RegistryKeyPermissionCheck permissionCheck, Object registrySecurityObj, RegistryOptions registryOptions) at Microsoft.Win32.RegistryKey.CreateSubKey(String subkey) at LoadAppKeyAndModify.Program.Main(String[] args) on Win7 x64, as 64-bit: INFO: Running as Admin in 64-bit process on 64-bit OS Unhandled Exception: System.UnauthorizedAccessException: Access to the registry key '\Microsoft\Windows\CurrentVersion\RunOnceEx\43bc857d-7d07-499c-8070-574d6732c130' is denied. at Microsoft.Win32.RegistryKey.Win32Error(Int32 errorCode, String str) at Microsoft.Win32.RegistryKey.CreateSubKeyInternal(String subkey, RegistryKeyPermissionCheck permissionCheck, Object registrySecurityObj, RegistryOptions registryOptions) at Microsoft.Win32.RegistryKey.CreateSubKey(String subkey, RegistryKeyPermissionCheck permissionCheck) at LoadAppKeyAndModify.Program.Main(String[] args) source: class Program { static void Main(string[] args) { Console.WriteLine("INFO: Running as {0} in {1}-bit process on {2}-bit OS", new WindowsPrincipal(WindowsIdentity.GetCurrent()).IsInRole(WindowsBuiltInRole.Administrator) ? "Admin" : "Normal User", Environment.Is64BitProcess ? 64 : 32, Environment.Is64BitOperatingSystem ? 64 : 32); if (args.Length != 1) { throw new ApplicationException("Need 1 argument - path to the software hive file on disk"); } string softwareHiveFile = Path.GetFullPath(args[0]); if (File.Exists(softwareHiveFile) == false) { throw new ApplicationException("Specified file does not exist: " + softwareHiveFile); } // pick a random subkey so it doesn't already exist var keyPathToCreate = "Microsoft\\Windows\\CurrentVersion\\RunOnceEx\\" + Guid.NewGuid(); var hKey = RegistryNativeMethods.RegLoadAppKey(softwareHiveFile); using (var safeRegistryHandle = new SafeRegistryHandle(new IntPtr(hKey), true)) using (var appKey = RegistryKey.FromHandle(safeRegistryHandle)) using (var runOnceExKey = appKey.CreateSubKey(keyPathToCreate)) { runOnceExKey.SetValue("foo", "bar"); Console.WriteLine("Was able to create {0} and write a value under it", keyPathToCreate); } } } internal static class RegistryNativeMethods { [Flags] public enum RegSAM { AllAccess = 0x000f003f } private const int REG_PROCESS_APPKEY = 0x00000001; // approximated from pinvoke.net's RegLoadKey and RegOpenKey // NOTE: changed return from long to int so we could do Win32Exception on it [DllImport("advapi32.dll", SetLastError = true)] private static extern int RegLoadAppKey(String hiveFile, out int hKey, RegSAM samDesired, int options, int reserved); public static int RegLoadAppKey(String hiveFile) { int hKey; int rc = RegLoadAppKey(hiveFile, out hKey, RegSAM.AllAccess, REG_PROCESS_APPKEY, 0); if (rc != 0) { throw new Win32Exception(rc, "Failed during RegLoadAppKey of file " + hiveFile); } return hKey; } }

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  • [Android] Launching activity from widget

    - by Steve H
    Hi, I'm trying to do something which really ought to be quite easy, but it's driving me crazy. I'm trying to launch an activity when a home screen widget is pressed, such as a configuration activity for the widget. I think I've followed word for word the tutorial on the Android Developers website, and even a few unofficial tutorials as well, but I must be missing something important as it doesn't work. Here is the code: public class VolumeChangerWidget extends AppWidgetProvider { public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds){ final int N = appWidgetIds.length; for (int i=0; i < N; i++) { int appWidgetId = appWidgetIds[i]; Log.d("Steve", "Running for appWidgetId " + appWidgetId); Toast.makeText(context, "Hello from onUpdate", Toast.LENGTH_SHORT); Log.d("Steve", "After the toast line"); Intent intent = new Intent(context, WidgetTest.class); PendingIntent pendingIntent = PendingIntent.getActivity(context, 0, intent, 0); RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.widget); views.setOnClickPendingIntent(R.id.button, pendingIntent); appWidgetManager.updateAppWidget(appWidgetId, views); } } } When adding the widget to the homescreen, Logcat shows the two debugging lines, though not the Toast. (Any ideas why not?) However, more vexing is that when I then click on the button with the PendingIntent associated with it, nothing happens at all. I know the "WidgetTest" activity can run because if I set up an Intent from within the main activity, it launches fine. In case it matters, here is the Android Manifest file: <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.steve" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".Volume_Change_Program" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".WidgetTest" android:label="@string/hello"> <intent_filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent_filter> </activity> <receiver android:name=".VolumeChangerWidget" > <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/volume_changer_info" /> </receiver> </application> <uses-sdk android:minSdkVersion="3" /> Is there a way to test where the fault is? I.e. is the fault that the button isn't linked properly to the PendingIntent, or that the PendingIntent or Intent isn't finding WidgetTest.class, etc? Thanks very much for your help! Steve

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  • Architecture for a business objects / database access layer

    - by gregmac
    For various reasons, we are writing a new business objects/data storage library. One of the requirements of this layer is to separate the logic of the business rules, and the actual data storage layer. It is possible to have multiple data storage layers that implement access to the same object - for example, a main "database" data storage source that implements most objects, and another "ldap" source that implements a User object. In this scenario, User can optionally come from an LDAP source, perhaps with slightly different functionality (eg, not possible to save/update the User object), but otherwise it is used by the application the same way. Another data storage type might be a web service, or an external database. There are two main ways we are looking at implementing this, and me and a co-worker disagree on a fundamental level which is correct. I'd like some advice on which one is the best to use. I'll try to keep my descriptions of each as neutral as possible, as I'm looking for some objective view points here. Business objects are base classes, and data storage objects inherit business objects. Client code deals with data storage objects. In this case, common business rules are inherited by each data storage object, and it is the data storage objects that are directly used by the client code. This has the implication that client code determines which data storage method to use for a given object, because it has to explicitly declare an instance to that type of object. Client code needs to explicitly know connection information for each data storage type it is using. If a data storage layer implements different functionality for a given object, client code explicitly knows about it at compile time because the object looks different. If the data storage method is changed, client code has to be updated. Business objects encapsulate data storage objects. In this case, business objects are directly used by client application. Client application passes along base connection information to business layer. Decision about which data storage method a given object uses is made by business object code. Connection information would be a chunk of data taken from a config file (client app does not really know/care about details of it), which may be a single connection string for a database, or several pieces connection strings for various data storage types. Additional data storage connection types could also be read from another spot - eg, a configuration table in a database that specifies URLs to various web services. The benefit here is that if a new data storage method is added to an existing object, a configuration setting can be set at runtime to determine which method to use, and it is completely transparent to the client applications. Client apps do not need to be modified if data storage method for a given object changes. Business objects are base classes, data source objects inherit from business objects. Client code deals primarily with base classes. This is similar to the first method, but client code declares variables of the base business object types, and Load()/Create()/etc static methods on the business objects return the appropriate data source-typed objects. The architecture of this solution is similar to the first method, but the main difference is the decision about which data storage object to use for a given business object is made by the business layer, not the client code. I know there are already existing ORM libraries that provide some of this functionality, but please discount those for now (there is the possibility that a data storage layer is implemented with one of these ORM libraries) - also note I'm deliberately not telling you what language is being used here, other than that it is strongly typed. I'm looking for some general advice here on which method is better to use (or feel free to suggest something else), and why.

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