Search Results

Search found 17870 results on 715 pages for 'screen resolution'.

Page 334/715 | < Previous Page | 330 331 332 333 334 335 336 337 338 339 340 341  | Next Page >

  • Image "moves" when varying heightForRowAtIndexPath in UITableViewCell.

    - by Kalle
    I have a table view with varying height, as defined in the heightForRowAtIndexPath. For some very odd reason, the image is "indented" to the right based on the height; if the height is low enough, the image is stuck to the left side of the cell, but as the height increases, the image for said cell is shifted rightward compared to other rows. The result of this is a very poor looking list, with images floppily laid out in a zig-zag pattern depending on the height of each individual row. The problem is revealed by this simple example: - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return (indexPath.row+1) * 50; } Each cell is set up (simplified) as a "Subtitle" style cell with: // ... cell.textLabel.text = @"foo"; cell.detailTextLabel.text = @"bar"; cell.imageView.backgroundColor = [UIColor redColor]; // for debugging; i have images with transparent bg cell.imageView.image = anImageThatIs55x50pixelsBig; return cell; Any ideas? My head bleeds from the wall-love-affair. Edit: uploaded a screen which displays this. The "image" is just a screenshot of a tiny area of the screen which makes it look a little weird, but you get the picture I'm sure: http://img28.imageshack.us/img28/549/screenshot20100311at172.png

    Read the article

  • Texture2D problem

    - by Anders Karlsson
    I have a problem that is driving me crazy, I want to write a number of texts on the screen using Texture2D however I only seem to be able to write the first one. If I individually write one of the labels it works but not if I write all of them, only the first label is displayed. Let me show some code: -(void)drawText:(NSString*)theString AtX:(float)X Y:(float)Y withFont:(UIFont*)aFont { // set color glColor4f(1, 0, 0, 1.0); // Enable modes needed for drawing glEnableClientState(GL_TEXTURE_COORD_ARRAY); Texture2D* textTexture = [[Texture2D alloc] initWithString:theString dimensions:viewSize // 320x480 alignment:UITextAlignmentLeft font:aFont]; glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); [textTexture drawInRect:CGRectMake(X,Y,1,1)]; glDisableClientState(GL_TEXTURE_COORD_ARRAY); [textTexture release]; } When I call this drawText once it seems to display the text properly, but if I call it a second time nothing seems to be displayed. Somebody has an idea what it could be? The states like GL_BLEND and GL_TEXTURE_2D have been enabled in the view setup function. In the Texture2D the dimensions are 512x512 as I pass the whole screen to function. If I don't pass that the text gets enlarged and fuzzy. I am a bit uncertain about that parameter. TIA for any help.

    Read the article

  • Git: can't undo local changes (error: path ... is unmerged)

    - by mklhmnn
    I have following working tree state $ git status foo/bar.txt # On branch master # Unmerged paths: # (use "git reset HEAD <file>..." to unstage) # (use "git add/rm <file>..." as appropriate to mark resolution) # # deleted by us: foo/bar.txt # no changes added to commit (use "git add" and/or "git commit -a") File foo/bar.txt is there and I want to get it to the "unchanged state" again (similar to 'svn revert'): $ git checkout HEAD foo/bar.txt error: path 'foo/bar.txt' is unmerged $ git reset HEAD foo/bar.txt Unstaged changes after reset: M foo/bar.txt Now it is getting confusing: $ git status foo/bar.txt # On branch master # Changes to be committed: # (use "git reset HEAD <file>..." to unstage) # # new file: foo/bar.txt # # Changed but not updated: # (use "git add <file>..." to update what will be committed) # (use "git checkout -- <file>..." to discard changes in working directory) # # modified: foo/bar.txt # The same file in both sections, new and modified? What should I do? Thanks in advance.

    Read the article

  • Nav Controller, UITableViewController, UITextField to become firstResponder?

    - by Daniel Granger
    I have a core data application which uses a navigation controller to drill down to a detail view and then if you edit one of the rows of data in the detail view you get taken to an Edit View for the that single line, like in Apples CoreDataBooks example! The edit view is a UITableviewController which creates its table with a single section single row and a UITextfield in the cell, programatically. What I want to happen is when you select a row to edit and the edit view is pushed onto the nav stack and the edit view is animated moving across the screen, I want the textfield to be selected as firstResponder so that the keyboard is already showing as the view moves across the screen to take position. Like in the Contacts app or in the CoreDataBooks App. I currently have the following code in my app which causes the view to load and then you see the keyboard appear (which isn't what I want, I want the keyboard to already be there) - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; [theTextField becomeFirstResponder]; } You can't put this in -viewWillAppear as the textfield hasn't been created yet so theTextField is nil. In the CoreDataBooks App where they achieve what i want they load there tableview from a nib so they use the same code but in -viewWillAppear as the textfield has already been created! Is there anyway of getting around this without creating a nib, I want to keep the implementation programatic to enable greater flexibility. Many Thanks

    Read the article

  • My website just got hacked - what do I tell my boss and client?

    - by Christopher Altman
    http://www.computerworld.com/s/article/9175783/Network_Solutions_sites_hacked_again One of our clients had a WordPress website on Network Solutions shared hosting. It got hacked. The resolution is to migrate the site over to one of our dedicated, private servers. This process will take 24-36 hours to complete. What do I say to my boss and client? Do I blame Network Solutions? Do I blame WordPress (we recommended it)? Do I just tell each person it is being fixed and everything is just fine?

    Read the article

  • Why doesn't my cursor change to an Hourglass in my FindDialog in Delphi?

    - by lkessler
    I am simply opening my FindDialog with: FindDialog.Execute; In my FindDialog.OnFind event, I want to change the cursor to an hourglass for searches through large files, which may take a few seconds. So in the OnFind event I do this: Screen.Cursor := crHourglass; (code that searches for the text and displays it) ... Screen.Cursor := crDefault; What happens is while searching for the text, the cursor properly changes to the hourglass (or rotating circle in Vista) and then back to the pointer when the search is completed. However, this only happens on the main form. It does not happen on the FindDialog itself. The default cursor remains on the FindDialog during the search. While the search is happening if I move the cursor over the FindDialog it changes to the default, and if I move it off and over the main form it becomes the hourglass. This does not seem like what is supposed to happen. Am I doing something wrong or does something special need to be done to get the cursor to be the hourglass on all forms? For reference, I'm using Delphi 2009.

    Read the article

  • Problem with UIScrollView

    - by leon
    Hi, Sorry for long winded post. I am trying to understand UIScrollView and running into very simple problem. I am creating a scroll view I am making this view 1.5 size larger then normal size Using UIScrollView I expect to see some edge elements of view out of bounds, but should be able to pan the view therefore bringing missing elements back to the visible area. However I am seeing that I can't just pan/scroll view anyway I want, instead view always wants to scroll up, as soon as move away my finger from the screen (touch end event). I am not handling any touches, etc - I just want to understand why does not scaled view stay put where I scroll it? CGRect viewFrame = self.view.frame ; viewFrame.size.width *= 1.5; viewFrame.size.height *= 1.5; CGSize mySize = viewFrame.size; [ ((UIScrollView *) self.view) setContentSize: mySize]; self.view.transform = CGAffineTransformMakeScale(1.5, 1.5); What I really trying to accomplish is something similar to Number on iPad (the same code will work on iPhone): There is a view with lots of controls on it (order entry form) User can zoom into the entire form so all elements look bigger user can pan the form therefore bringing various elements into the visible area of the screen. It seems that UIScrollView can should be able to handle zoom and pan actions (for now I am using Affine Transform to zoom in to the order entry form and iPad) Thanks

    Read the article

  • Flash video slooow in AIR 2 HTMLLoader component

    - by shane
    I am working on a full screen kiosk application in Flex 4/Air 2 using Flash Builder 4. We have a company training website which staff can access via the kiosk, and the main content is interactive flash training videos. Our target machines are by no means 'beefy', they are Atom n270s @ 1.6Ghz with 1Gb RAM. As it stands the videos are all but unusable when used from within the Air application, the application becomes completely unresponsive (100% cpu usage, click events take approx 5-10 seconds to register). So far I have tried: increasing the default frame rate from 24fps to 60. No improvement. nativeWindow.stage.frameRate = 60; running the videos in a stripped down version of my app, just a full screen HTMLLoader component pointed at the training website. No better than before. disabled hyper threading. The Atom CPU is split into two virtual cores, and the AIR app was only able to use one thread so maxed out at 50% CPU usage. Since the kiosk will only run the AIR app I am happy to loose hyper threading to increase the performance of the Air app. Marginal Improvement. The same website with the same videos is responsive if viewed in ie7 on the same machine, although Internet Explorer takes advantage of the CPU’s hyper threading. The flash videos are built with Adobe Captivate and from what I understand employee JavaScript to relay results back to the server. I will add more information about the video content asap as the training guru is back in the office later this week.

    Read the article

  • JPA + Hibernate + Named Query + how to JOIN a subquery result

    - by Srihari
    Hi, Can anybody help me in converting the following native query into a Named Query? Native Query: SELECT usr1.user_id, urr1.role_id, usr2.user_id, urr2.role_id, usr1.school_id, term.term_name, count(material.material_id) as "Total Book Count", fpc.FOLLETT_PENDING_COUNT as "Follett Pending Count", rrc.RESOLUTION_REQUIRED_COUNT as "Resolution Required Count" FROM va_school sch JOIN va_user_school_rel usr1 on sch.school_id=usr1.school_id JOIN va_user_role_rel urr1 on usr1.user_id=urr1.user_id and urr1.role_id=1001 JOIN va_user_school_rel usr2 on sch.school_id=usr2.school_id JOIN va_user_role_rel urr2 on usr2.user_id=urr2.user_id and urr2.role_id=1002 JOIN va_term term on term.school_id = usr1.school_id JOIN va_class course on course.term_id = term.term_id JOIN va_material material on material.class_id = course.class_id LEFT JOIN (SELECT VA_CLASS.TERM_ID as "TERM_ID", COUNT(*) as "FOLLETT_PENDING_COUNT" FROM VA_CLASS JOIN VA_MATERIAL ON VA_MATERIAL.CLASS_ID = VA_CLASS.CLASS_ID WHERE VA_CLASS.reference_flag = 'A' AND trunc(VA_MATERIAL.FOLLETT_STATUS) = 0 GROUP BY VA_CLASS.TERM_ID) fpc on term.term_id = fpc.term_id LEFT JOIN (SELECT VA_CLASS.TERM_ID as "TERM_ID", COUNT(*) as "RESOLUTION_REQUIRED_COUNT" FROM VA_CLASS JOIN VA_MATERIAL ON VA_MATERIAL.CLASS_ID = VA_CLASS.CLASS_ID WHERE VA_CLASS.reference_flag = 'A' AND trunc(VA_MATERIAL.FOLLETT_STATUS) = 1 GROUP BY VA_CLASS.TERM_ID) rrc on term.term_id = rrc.term_id WHERE course.reference_flag = 'A' GROUP BY usr1.user_id, urr1.role_id, usr2.user_id, urr2.role_id, usr1.school_id, term.term_name, fpc.FOLLETT_PENDING_COUNT, rrc.RESOLUTION_REQUIRED_COUNT ORDER BY usr1.school_id, term.term_name; Thanks in advance. Srihari

    Read the article

  • iPhone: TableView inside UIScrollview, show vaccillating scrollbars around

    - by karim
    Hi, I have added some table and other vies in a scrollview. scrolling in tables are working fine. But in the parent scrollview, when scrolling, a vacillating vertical scrollbars are shown, sometimes it even come to the middle of the screen. sometime show at the left side of the screen. and not limited to the vertical scrollbar region. When I set tje showsVerticalScrollIndicator = NO, it is not shown. But do you know why the scrollbar is moving around. DashboardView is a subclass of UIScrollView. dashboard=[[DashboardView alloc] initWithFrame:fullScreenRect]; dashboard.contentSize = CGSizeMake(320,700); // must do! dashboard.showsVerticalScrollIndicator = YES; dashboard.bounces = YES; self.view = dashboard; @implementation DashboardView (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } (void)drawRect:(CGRect)rect { // Drawing code } (void) layoutSubviews{ NSArray *views = self.subviews; [UIView beginAnimations:@"CollapseExpand" context:nil]; [UIView setAnimationDuration:0.5]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; UIView *view = [views objectAtIndex: 0]; CGRect rect = view.frame; for (int i = 1; i < [views count]; i++ ) { view = [views objectAtIndex:i]; view.frame = CGRectMake(rect.origin.x, rect.origin.y + rect.size.height, view.frame.size.width, view.frame.size.height); rect = view.frame; } [UIView commitAnimations]; }

    Read the article

  • Troubles Iterating Over A HashMap with JSF, MyFaces & Facelets

    - by Lee Theobald
    Hi all, I'm having some trouble looping over a HashMap to print out it's values to the screen. Could someone double check my code to see what I'm doing wrong. I can't seem to find anything wrong but there must be something. In a servlet, I am adding the following to the request: Map<String, String> facetValues = new HashMap<String, String>(); // Filling the map req.setAttribute(facetField.getName(), facetValues); In one case "facetField.getName()" evaluates to "discipline". So in my page I have the following: <ui:repeat value="${requestScope.discipline}" var="item"> <li>Item: <c:out value="${item}"/>, Key: <c:out value="${item.key}"/>, Value: <c:out value="${item.item}"/></li> </ui:repeat> The loop is ran once but all the outputs are blank?!? I would have at least expected something in item if it's gone over the loop once. Checking the debug popup for Facelets, discipline is there and on the loop. Printing it to the screen results in something that looks like a map to me (I've shortened the output) : {300=0, 1600=0, 200=0, ... , 2200=0} I've also tried with a c:forEach but I'm getting the same results. So does anyone have any ideas where I'm going wrong? Thanks for any input, Lee

    Read the article

  • Safari Back button not honouring PHP logout session

    - by Steve Kemp
    I've got a logout.php page which ends a user's session and works well and does the following: session_start(); session_unset(); session_destroy(); I've just noticed when testing with Safari that when you logout you can click the back button to return to the previous page which requires authentication but are not prompted. You cannot navigate away from this page without entering the navigation but it should not be displaying the previous page in the first place. So far in my testing this is only an issue with Safari on Mac OS X and there are a number of other reports about this but with no resolution that I could find: http://www.experts-exchange.com/Web_Development/Web_Languages-Standards/PHP/Q_23702691.html I would love to be able to disable this behaviour with Safari's back button - surprised that this is happening in the first place. Thanks, Steve

    Read the article

  • Touch coordinates in iPhone landscape mode app

    - by gok
    I am trying to make this landscape only iphone app. I only use this code for this purpose: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationLandscapeRight); } However when I click clip subviews checkbox from interface builder, the view is clipped from the middle. I also don't receive any touch events from outside of view bounds obviously. - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint fingerPos = [[touches anyObject] locationInView:self.view]; NSLog(@"%f %f",fingerPos.x,fingerPos.y); } only prints for coordinates between 20 and 320 for X. But Y works fine. When i try to modify bounds by hand, everything works fine; View is positioned and shown correctly, printed coordinates are correct, I receive touch from all of the screen except between 0 and 20 for X. So Left side of the screen is unresponsive to touch events for only 20 pixels. Code I use to modify bounds: self.view.bounds = CGRectMake(-180.0f, 0.0f, 680.0f, 480.0f); What might be causing this? Weird!

    Read the article

  • How to get image's coordinate on JPanel

    - by Jessy
    This question is related to my previous question http://stackoverflow.com/questions/2376027/how-to-generate-cartesian-coordinate-x-y-from-gridbaglayout I have successfully get the coordinate of each pictures, however when I checked the coordinate through (System.out.println) and the placement of the images on the screen, it seems to be wrong. e.g. if on the screen it was obvious that the x point of the first picture is on cell 2 which is on coordinate of 20, but the program shows x=1. Here is part of the code: public Grid (){ setPreferredSize(new Dimension(600,600)); .... setLayout(new GridBagLayout()); GridBagConstraints gc = new GridBagConstraints(); gc.weightx = 1d; gc.weighty = 1d; gc.insets = new Insets(0, 0, 0, 0);//top, left, bottom, and right gc.fill = GridBagConstraints.BOTH; JLabel[][] label = new JLabel[ROWS][COLS]; Random rand = new Random(); // fill the panel with labels for (int i=0;i<IMAGES;i++){ ImageIcon icon = createImageIcon("myPics.jpg"); int r, c; do{ //pick random cell which is empty r = (int)Math.floor(Math.random() * ROWS); c = (int)Math.floor(Math.random() * COLS); } while (label[r][c]!=null); //randomly scale the images int x = rand.nextInt(50)+30; int y = rand.nextInt(50)+30; Image image = icon.getImage().getScaledInstance(x,y, Image.SCALE_SMOOTH); icon.setImage(image); JLabel lbl = new JLabel(icon); // Instantiate GUI components gc.gridx = r; gc.gridy = c; add(lbl, gc); //add(component, constraintObj); label[r][c] = lbl; } I checked the coordinate through this code: Component[] components = getComponents(); for (Component component : components) { System.out.println(component.getBounds()); }

    Read the article

  • Broken flash movie player! allowFullScreen does not work with anything other than a wmode value of "

    - by lhnz
    I have a flash player on a page which plays videos. I also have modal popups which need to be able to display over the top of the flash player when they are opened, etc... I can't change either of these requirements since they are part of the spec I have been given. Flash seems to ignore z-indexes I set on it with css, and the modal popups will therefore only appear above the video player if I set the video player's wmode to opaque or transparent. However, if I do this then the full screen functionality stops working correctly: when I un-fullscreen the video it stays zoomed in. In short If you open a popup on an item page or another page containing flash the popup should be displayed above this. Flash ignores z-index values. You can stop flash ignoring z-index values by setting wmode to opaque or transparent rather than the default: window. This stops full screen from working correctly. Has anybody else faced this issue before? What can I do to fix it? I was thinking of recreating the video player with wmode=opaque whenever I opened a modal popup and then switching it back to wmode=window when the modal popup is closed, since this would mean that the popup should display above it (as wmode=opaque) and the fullscreen should work correct (as wmode=window). However, this is not ideal at all: as well as being a hack it would also mean that the video would stop playing if somebody clicked a button which opened a popup. Cheers!

    Read the article

  • Why does xdebug crash apache on every XAMPP install I've tried?

    - by Ian Cook
    I've installed the Windows XAMPP package on three separate computers, 2 running Windows Vista 32 bit ( 1 Ultimate / 1 Home Premium ) and 1 running Windows Vista 64 Home Premium. After enabling xdebug in php.ini and restarting apache, viewing the default XAMPP localhost index causes apache to crash in the same way every time, reporting 'php_xdebug.dll' as the Fault Module Name. Here's the full report from the Windows Crash Reporter thing: Problem signature: Problem Event Name: APPCRASH Application Name: apache.exe Application Version: 2.2.9.0 Application Timestamp: 4853f994 Fault Module Name: php_xdebug.dll Fault Module Version: 2.0.3.0 Fault Module Timestamp: 47fcd9b9 Exception Code: c0000005 Exception Offset: 00008493 OS Version: 6.0.6001.2.1.0.768.3 Locale ID: 1033 Additional Information 1: a34a Additional Information 2: c9c5f4fd744690d388ab9d5b3eb051a7 Additional Information 3: cb2e Additional Information 4: 650bb5690556a17e911375b94d3e16f0 I've tried Googling this issue but haven't found any resolution, only reports of similar errors. EDIT: I enabled the extension line for php_xdebug.dll and that seems to have stopped the crashing so far.

    Read the article

  • Opencv application crashes at runtime with error code 0x0000142

    - by Tuan Anh
    I have openCV and minGW installed with codeblock IDE following the instructions found here http://kevinhughes.ca/tutorials/opencv-install-on-windows-with-codeblocks-and-mingw/ i tried the simple image loading program in the article and the build process went fine. but when i tried running the output program, it crashes with the error message "the application was unable to start correctly (0xc0000142). Click OK to close the application." I used Dependency Walker to see if the program failed to load dll module and here's the output screen of Dependency Walker https://www.dropbox.com/s/f9iaftdt8atjwpl/Screenshot%202013-11-05%2022.21.45.png i am not used to DW but as i can see in its output screen, some openCV dll failed to load and the loaded Windows DLL were 64 bit instead of 32 bit (as minGW is 32 bit). I can't figure out why as i already configure the Path environment variable for the bin directory of openCV and the app still can not load the dll modules. And i think that Windows will automatically load the proper 32 bit DLLs when a 32 bit app is run but this situation the app still failed to load. Anyone has ideas?

    Read the article

  • Converting Microsoft Word Smart Quotes to Straight Quotes

    - by curiousR
    We have a program where the user needs to do a Copy-Paste some content from Microsoft Word into a HTML editor (Visual Studio 2008). That content in the HTML is then used in our confirmation emails. Some of the characters like curly quotes turn into ? on the browser & in our confirmation email. For the browser... I was able to find how to resolve this issue by using jQuery. But for the confirmation email I cannot use JavaScript. I tried this ASP.net / C# code but it hasn't worked for me. if (s.IndexOf('\u201b') -1) s = s.Replace('\u201b', '\''); if (s.IndexOf('\u201c') -1) s = s.Replace('\u201c', '\"'); if (s.IndexOf('\u201d') -1) s = s.Replace('\u201d', '\"'); if (s.IndexOf('\u201e') -1) s = s.Replace('\u201e', '\"'); I would appreciate any help in resolution. Thanks.

    Read the article

  • How does Windows decide which icon format to display when showing an exe's icon in Windows Explorer?

    - by Malcolm
    How does Windows decide which icon format to display when showing an exe's icon in Windows Explorer? Problem: When we look at our icon file and exe with embedded icon file in various Windows Explorer file views, the icon file is displayed in a higher quality mode than the icon displayed for our executable even though the icon in our executable contains the exact same icon. Our exe's icon has jaggier edges which leads me to believe that Windows Explorer may be trying to upsize a lower resolution icon rather than picking an icon appropriate for the actual display size. In a multi-format icon file, is there a specific order we should use for positioning each icon format? For example, we have an icon file with icons in the following formats: - 16x16 - 32x32 - 48x48 - 64x64 - 128x128 - 256x256 We are testing the appearance of our exe's icon using Windows Explorer under Windows XP, Vista and Windows 7. Any suggestions appreciated.

    Read the article

  • iPhone Landscape FAQ and Solutions

    - by Johannes Rudolph
    There has been a lot of confusion and a set of corresponding set of questions here on SO how iPhone applications with proper handling for Landscape/Portrait mode autorotation can be implemented. It is especially difficult to implement such an application when starting in landscape mode is desired. The most common observed effect are scrambled layouts and areas of the screen where touches are no longer recognized. A simple search for questions tagged iphone and landscape reveals these issues, which occur under certain scenarios: Landscape only iPhone app with multiple nibs: App started in Landscape mode, view from first nib is rendered fine, everything view loaded from a different nib is not displayed correctly. Iphone Landscape mode switching to Portraite mode on loading new controller: Self explanatory iPhone: In landscape-only, after first addSubview, UITableViewController doesn’t rotate properly: Same issue as above. iPhone Landscape-Only Utility-Template Application: Layout errors, controller does not seem to recognize the view should be rotated but displays a clipped portrait view in landscape mode, causing half of the screen to stay blank. presentModalViewController in landscape after portrait viewController: Modal views are not correctly rendered either. A set of different solutions have been presented, some of them including completely custom animation via CoreGraphics, while others build on the observation that the first view controller loaded from the main nib is always displayed correct. I have spent a significant amount of time investigating this issue and finally found a solution that is not only a partial solution but should work under all these circumstances. It is my intend with this CW post to provide sort of a FAQ for others having issues with UIViewControllers in Landscape mode. Please provide feedback and help improve the quality of this Post by incorporating any related observations. Feel free to edit and post other/better answers if you know of any.

    Read the article

  • WebView inside Tab hiding the tabWidgets

    - by brockoli
    I'm having trouble with a WebView always filling the full screen and thus covering my tabs. Here is my code for the tabhost.. public class tabNZBMobile extends TabActivity { public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); Resources res = getResources(); // Resource object to get Drawables TabHost tabHost = getTabHost(); // The activity TabHost TabHost.TabSpec spec; // Reusable TabSpec for each tab Intent intent; // Reusable Intent for each tab // Create an Intent to launch an Activity for the tab (to be reused) intent = new Intent().setClass(this, NewzbinMobile.class); // Initialize a TabSpec for each tab and add it to the TabHost spec = tabHost.newTabSpec("search").setIndicator("Search", res.getDrawable(R.drawable.ic_tab_search)) .setContent(intent); tabHost.addTab(spec); // Do the same for the other tabs intent = new Intent().setClass(this, sabnzbWeb.class); spec = tabHost.newTabSpec("sabnzbweb").setIndicator("SabNZBd", res.getDrawable(R.drawable.ic_tab_sabnzbweb)) .setContent(intent); tabHost.addTab(spec); tabHost.setCurrentTabByTag("search"); }} My first tab (NewzbinMobile.class) displays correctly, it's just a relativelayout. But my second tab is an activity showing a webview and it is showing, but using the whole screen, covering my tabs. Here is the code for my second tab. public class sabnzbWeb extends Activity { WebView mWebView; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); String sabNZBurl = new String("http://test.server.org:8080/m"); mWebView = new WebView(this); mWebView.getSettings().setJavaScriptEnabled(true); setContentView(mWebView); mWebView.loadUrl(sabNZBurl); }}

    Read the article

  • can't properly shutdown ubuntu and sound problem on HP mini 311 netbook

    - by Viele
    hi, I recently bought a HP mini 311 netbook. I replaced its harddrive and installed ubuntu 10.04. Since then, I have encountered some very strange problem with its sound and shutdown/reboot. At times, when I start the computer, it will have no sound, on the GUI the sound is at max, but no sound is available. This sometimes also happen after after upgrades, hibernate, and toggling the wireless radio button. Strangely, when the sound is out the device will also refuse to be shutdown. If I shutdown the computer using the GUI, it will simply go back to the log in screen without actually shutting down. If I use "sudo shutdown 0", the computer will hang on the loading screen of the shut down process. I had to force the pc to shutdown by holding the power button down. usually (probably always) after I force a turn-off then start off again. the sound and shutdown become normal. I wonder if anyone have clues regarding to the cause of this problem. This the info about the computer: 1) installed ubuntu 10.04LTS RC, later upgraded to formal released version. 2) cat /proc/asound/version == "Advanced Linux Sound Architecture Driver Version 1.0.21." however, when doing 'alsaconf' the version displayed is 1.0.23 any help is appreciated. Thanks

    Read the article

  • How do I render the scrollable regions of a canvas with IViewObject::Draw?

    - by nirvdrum
    Hi, I've been trying to render the entire canvas in an IWebBrowser2 control to a bitmap. IViewObject::Draw seems to be the most promising approach, but I can't get it to render anything that would requires a scroll to show. While I could automate the scrolling and stitch the images together, this would look weird with any fixed position elements. Is this even doable? Additionally, I've tried to set the controller's size to one that would allow the entire contents to display without needing to scroll, but Windows caps the max size to the current screen resolution, so that only gets me partially there. Any help would be much appreciated. I'm currently doing this in the context of Win7 and IE8, but I don't think that should matter much.

    Read the article

  • Does Safari have a timeout issue?

    - by woodysapsucker
    I have a website that works fine in Firefox and IE but never finishes loading in Safari 4.0.4. The live website loads a menu then loads a Google map. Using Safari, the Google map never loads. I have a test website on the same server that uses the exact same code for loading a Google map and Safari can load the map (this is the one that won't load on my live web). This test website does not have the menu - only the Google map. In both cases (live and test) the main web page calls a loadmap.js file. I've been pulling everything apart to try to identify why Safari won't finish loading. Has anyone run across any problems/solutions with Safari that may help me find a resolution to this problem?

    Read the article

  • using ontouch to zoom in

    - by user357032
    i have used some sample code and am trying to tweak it to let me allow the user to touch the screen and zoom in the code runs fine with no errors but when i touch the screen nothing happens package com.thomas.zoom; import android.content.Context; import android.graphics.Canvas; import android.graphics.drawable.Drawable; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; public class Zoom extends View { private Drawable image; private int zoomControler=20; public Zoom(Context context) { super(context); image=context.getResources().getDrawable(R.drawable.icon); setFocusable(true); } @Override protected void onDraw(Canvas canvas) { // TODO Auto-generated method stub super.onDraw(canvas); //here u can control the width and height of the images........ this line is very important image.setBounds((getWidth()/2)-zoomControler, (getHeight()/2)-zoomControler, (getWidth()/2)+zoomControler, (getHeight()/2)+zoomControler); image.draw(canvas); } public boolean onTouch(int action, MotionEvent event) { action= event.getAction(); if(action == MotionEvent.ACTION_DOWN){ zoomControler+=10; } invalidate(); return true; } }

    Read the article

< Previous Page | 330 331 332 333 334 335 336 337 338 339 340 341  | Next Page >