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  • Random MKAnnotationView is tapped when there are overlapping annotations

    - by Alexandre Gellibert
    I cannot believe this bug/problem doesn't have any solution! In my iphone application, I'm using MapKit with MKMapView and custom MKAnnotationView. The problem is when annotations overlap (in my app, annotations are photos and those photos may overlap) and when you tap on the annotation that appears on front, other annotation (on back) receives the event (seems to be random). I didn't find any way to send the event to the front annotation. Z ordering and Order of overlapping annotations questions on stackoverflow did not help me that much. Please any idea is welcome (even ugly ones)! Here's some of my code (nothing fancy, very common): CustomAnnotation.h @interface CustomAnnotation : NSObject <MKAnnotation> { @private CustomAnnotationView* view; } @property (nonatomic, retain) CustomAnnotationView* view; @end CustomAnnotation.m @implementation CustomAnnotation @synthetize view; CustomAnnotationView.h @interface CustomAnnotationView : MKAnnotationView { } @end CustomAnnotationView.m @implementation CustomAnnotationView - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ // Do something related to the annotation tapped } @end Main class ... // Annotations are added and some of them overlaps with others. - (void)addAnnotation:(CustomAnnotation*)annotation { [map addAnnotation:annotation]; } ... - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation { NSString* identifier = getIdentifierFromAnnotation(annotation); CustomAnnotationView* view; if(!(view = (CustomAnnotationView*)[map dequeueReusableAnnotationViewWithIdentifier:identifier])) { view = [[CustomAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier: identifier]; [(CustomAnnotation*)annotation setView:view]; [view release]; } return view; }

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  • UIAlertView -show causing a memory leak

    - by Erik
    I'm relatively new to iPhone Development, so this may be my fault, but it goes against what I've seen. :) I think that I'm creating a UIAlertView that lives just in this vaccuum of the 'if' statement. NSData *data = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]; if(!data) { // Add an alert UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Error" message:@"Unable to contact server" delegate:nil cancelButtonTitle:@"Ok" otherButtonTitles:nil]; NSLog(@"retain count before show: %i", alert.retainCount); [alert show]; NSLog(@"retain count before release: %i", alert.retainCount); [alert release]; NSLog(@"retain count after release: %i", alert.retainCount); return nil; } However, the console logs baffle me. retain count before show: 1 retain count before release: 6 retain count after release: 5 I've tried also adding: alert = nil; after the release. That makes the retain count 0, but I still show a leak. And if it helps, the leak's Responsible Frame is UIKeyboardInputManagerClassForInputMode. I'm also using OS 4 Beta 3. So anyone have any ideas how a local UIAlertView's retain count would increment itself by 5 when calling -show? Thanks for your help!

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  • Interface Builder is unable to open documents of type iPad XIB.

    - by sagar
    After installing SDK 3.2 Beta 5 on your MAC. Please follow this steps to understand my problem. Start XCode. Click on Help Menu - Select Developer Documentation from the toolbar of window - Click on Home - & select iPhone OS 3.2 Library On the left side of screen - you can see Cocoa Touch Layer Category under Frameworks Select UIKit from it. On right side you will have - ToolbarSeach - as an first one link on it. Click on it. After clicking on it - You will see an option of "Open Project in xCode" on the title. Click on it & save the project to open it. Now, Click on run to execute this sample code. After compilation - it will give you two errors. something like this - "Interface Builder is unable to open documents of type iPad XIB." I don't know why this error is disturbing me? What should be solution to resolve it? Sagar.

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  • NSURLConnection sendSynchronousRequest: fails when using POST

    - by Combat
    I'm using a custom NSURLCache to intercept calls for certain web pages in order to modify them dynamically. Inside cachedResponseForRequest: I modify the request, then send it out using sendSynchronousRequest. This works very well until you attempt to submit a form. If there is post data it fails. If i remove the HTTPBody and set the request to GET, it succeeds. But i need it to work with POST. If i send the request asynchronously it also works which is why i can't figure out why the synchronous request fails. Here's my stack trace: Date/Time: 2010-01-17 12:37:55.416 -0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x0000001c Crashed Thread: 2 Thread 2 Crashed: 0 CFNetwork 0x0000b4e4 HTTPMessage::copyHeaderFieldValue(__CFString const*) + 18 1 CFNetwork 0x0000b4c8 CFHTTPMessageCopyHeaderFieldValue + 16 2 CFNetwork 0x0000e022 HTTPProtocol::createStream() + 328 3 CFNetwork 0x0000de8a HTTPProtocol::createAndOpenStream() + 458 4 CFNetwork 0x0000cba2 HTTPProtocol::startLoad() + 278 5 CFNetwork 0x0000c8da URLConnectionLoader::loaderScheduleOriginLoad(_CFURLRequest const*) + 216 6 CFNetwork 0x0000c77c URLConnectionLoader::loaderScheduleLoad(_CFURLRequest const*) + 280 7 CFNetwork 0x0000c5e6 URLConnectionLoader::LoaderConnectionEventQueue::processAllEventsAndConsumePayload(XConnectionEventInfo, long) + 134 8 CFNetwork 0x0000c53a URLConnectionLoader::processEvents() + 60 9 CFNetwork 0x0000a892 URLConnection::multiplexerClientPerform(RunLoopMultiplexer) + 30 10 CFNetwork 0x0000a812 MultiplexerSource::perform() + 86 11 CFNetwork 0x0000a7b2 MultiplexerSource::_perform(void*) + 2 12 CoreFoundation 0x000573a0 CFRunLoopRunSpecific + 1908 13 CoreFoundation 0x00056c18 CFRunLoopRunInMode + 44 14 Foundation 0x0005a998 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 172 15 Foundation 0x00053ac6 -[NSThread main] + 42 16 Foundation 0x00001d0e __NSThread_main_ + 852 17 libSystem.B.dylib 0x0002b7b0 _pthread_body + 20 As you can see, copyHeaderFieldValue is causing the crash. What I don't understand is why.

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  • Objective C - displaying data in NSTextView

    - by Leo
    Hi, I'm having difficulties displaying data in a TextView in iPhone programming. I'm analyzing incoming audio data (from the microphone). In order to do that, I create an object "analyzer" from my SignalAnalyzer class which performs analysis of the incoming data. What I would like to do is to display each new incoming data in a TextView in realtime. So when I push a button, I create the object "analyzer" whiwh analyze the incoming data. Each time there is new data, I need to display it on the screen in a TextView. My problem is that I'm getting an error because (I think) I'm trying to send a message to the parent class (the one taking care of displaying stuff in my TextView : it has a TexView instance variable linked in Interface Builder). What should I do in order to tell my parent class what it needs to display ? Or how sohould I design my classes to display automaticlally something ? Thank you for your help. PS : Here is my error : 2010-04-19 14:59:39.360 MyApp[1421:5003] void WebThreadLockFromAnyThread(), 0x14a890: Obtaining the web lock from a thread other than the main thread or the web thread. UIKit should not be called from a secondary thread. 2010-04-19 14:59:39.369 MyApp[1421:5003] bool _WebTryThreadLock(bool), 0x14a890: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... Program received signal: “EXC_BAD_ACCESS”.

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  • Encoding issue: Cocoa Error 261?

    - by Attacus
    So I'm fetching a JSON string from a php script in my iPhone app using: NSURL *baseURL = [NSURL URLWithString:@"test.php"]; NSError *encodeError = [[NSError alloc] init]; NSString *jsonString = [NSString stringWithContentsOfURL:baseURL encoding:NSUTF8StringEncoding error:&encodeError]; NSLog(@"Error: %@", [encodeError localizedDescription]); NSLog(@"STRING: %@", jsonString); The JSON string validates when I test the output. Now I'm having an encoding issue. When I fetch a single echo'd line such as: { "testKey":"é" } (I'm aware I could\should be using NSUrlConnection for asynchronous fetching of data, but at this point in the app development, I don't really need it.) The JSON parser works fine and I am able to create a valid JSON object. However, when I fetch my 2MB JSON string, I get presented with: Error: Operation could not be completed. (Cocoa error 261.) and a Null string. My PHP file is UTF8 itself and I am not using utf8_encode() because that seems to double encode the data since I'm already pulling the data as NSUTF8StringEncoding. Either way, in my single-echo test, it's the approach that allowed me to successfully log \ASDAS style UTF8 escapes when building the JSON object. What could be causing the error in the case of the larger string? Also, I'm not sure if it makes a difference, but I'm using the php function addslashes() on my parsed php data to account for quotes and such when building the JSON string.

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  • Core Audio - CARIngBuffer

    - by tech74
    Hi, Im looking at using the CARingBuffer in iPhone SDK 3.1 Developer\Extras\CoreAudio\PublicUtility, however was a little puzzled about some of its methods. Firstly this will only make sense really to anyone who's used this class For example the GetTimebounds,SetTimeBounds, ClipTimeBounds functions what are these actually doing? Also when using it, i get crashes caused by example this method in the main Fetch method - ZeroABL(abl, 0, destStartOffset * mBytesPerFrame); CARingBufferError CARingBuffer::Fetch(AudioBufferList *abl, UInt32 nFrames, SampleTime startRead) { SampleTime endRead = startRead + nFrames; SampleTime startRead0 = startRead; SampleTime endRead0 = endRead; SampleTime size; CARingBufferError err = ClipTimeBounds(startRead, endRead); if (err) return err; size = endRead - startRead; SInt32 destStartOffset = startRead - startRead0; if (destStartOffset 0) { ZeroABL(abl, 0, destStartOffset * mBytesPerFrame); } Here the destStartOffset has become larger than the size of the abl Bufferlist so when a memset is done it exceeds the boundaries of the abl Bufferlist causing the crash. Why hasn't this class got checks in to prevent this.

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  • UIImageJPEGRepresentation - memory release issue

    - by FredM
    On a iPhone app, I need to send a jpg by mail with a maximum size of 300Ko (I don't no the maximum size mail.app can have, but it's another problem). To do that, I'm trying to decrease quality until obtain an image under 300Ko. In order to obtain the good value of the quality (compressionLevel) who give me a jpg under 300Ko, I have made the following loop. It's working, but each time time the loop is executed, the memory increase of the size of the original size of my jpg (700Ko) despite the "[tmpImage release];". float compressionLevel = 1.0f; int size = 300001; while (size 300000) { UIImage *tmpImage =[[UIImage alloc] initWithContentsOfFile:[self fullDocumentsPathForTheFile:@"countOpix_imageToAnalyse.jpg"]]; size = [UIImageJPEGRepresentation(tmpImage, compressionLevel) length]; [tmpImage release]; //In the following line, the 0.001f decrement is choose just in order test the increase of the memory //compressionLevel = compressionLevel - 0.001f; NSLog(@"Compression: %f",compressionLevel); } Any ideas about how can i get it off, or why it happens? thanks

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  • UIImageWriteToSavedPhotosAlbum with malloc_error

    - by lbalves
    I have an NIB file with a button. When I click this button, the setWallpaper: selector is called. Everything works as expected (the image is saved), excepte by the error thrown by malloc. malloc: *** error for object 0x184d000: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug I've set a breakpoint at malloc_error_break, but I don't understand anything from the debugger. I couldn't even find the object 0x184d000. Does anyone know why is this happening? I had also tried to retain the UIImage before sending it to UIImageWriteToSavedPhotosAlbum, but without success. My code is below: - (IBAction)setWallpaper:(id)sender { UIImage *image = [UIImage imageNamed:@"wallpaper_01.png"]; UIImageWriteToSavedPhotosAlbum(image, self, @selector(image:didFinishSavingWithError:contextInfo:), nil); } - (void)image:(UIImage *)image didFinishSavingWithError:(NSError *)error contextInfo:(void *)contextInfo { UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Galo!!!",@"Saved image message: title") message:NSLocalizedString(@"Now, check your \"saved photos\" group at \"photos\" app in your iPhone and select the actions menu > set as wallpaper.",@"Saved image message") delegate:nil cancelButtonTitle:NSLocalizedString(@"OK",@"OK Button") otherButtonTitles:nil]; [alertView show]; [alertView release]; }

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  • UIViewerTableViewController.m:15: error: expected identifier before '*' token

    - by Aaron Levin
    I am new to objective-c programming. I come from a C# background. I am having problems with the following code I am writing for a proof of concept for an iPhone App: I am getting a number of compile errors but I think they are all due to the first error (could be wrong) - error: expected identifier before '*' token (@synthesize *lists; in the .m file) I'm not sure why my code is showing up the way it is in the view below the editor..hmm any way, any help would be appreciated. .m file // // Created by Aaron Levin on 4/19/10. // Copyright 2010 RonStan. All rights reserved. // import "UIViewerTableViewController.h" @implementation UIViewerTableViewController @synthesize *lists; @synthesize *icon; (void)dealloc { [Lists release]; [super dealloc]; } pragma mark Table View Methods //Customize number of rows in table view (NSInteger)tableView:(UITableView *) tableView numberOfRowsInSection: (NSInteger) section{ return self.Lists.Count; } //Customize the appearence of table view cells (UITableViewCell *) tableView(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *) indexPath{ static NSString *CellIdentifier = @"Cell"; UITableView *Cell = [tablevView dequeueReusableCellWithIdentifier:CellIdentifier]; if(cell == nil){ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = [[self.Lists objectAtIndex:indexPath.row] retain]; cell.imageView = self.Icon; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } @end .h file // // UIMyCardsTableViewController.h // MCS ProtoType v0.1 // // Created by Aaron Levin on 4/19/10. // Copyright 2010 RonStan. All rights reserved. // import @interface UIViewerTableViewController : UITableViewController { NSArray *lists; UIImage *icon; } @property (nonatomic,retain) NSArray *lists; @property (nonatomic,retain) UIImage *icon; @end

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  • File Translator to Export Animated 3D Character from Autodesk Maya as Quake MD2

    - by Andy R
    I'm wondering if anyone knows of a way to export geometry/textures for a rigged, animated character as Quake MD2? I’m developing an app for mobile devices, and I’ve found that MD2 works great for lightweight OpenGL rendering. I have several animated characters, and I’d like to export them as MD2 from Maya. Here are some of the things I have tried: Exporting FBX to 3D Studio Max and using the QTip plugin -- this works, but only if I convert my animation to point cache (pc2) and bring that into Max. When I do that, QTip plugin doesn’t honor the point cache node, and all I get is the model, no animation Exporting OBJ Sequence to Blender, exporting MD2 from there -- I can’t seem to get blender to compile the imported obj sequence into a single animated object Exporting FBX to Milkshape -- the maya rig gets corrupted in the process Bake point cache for animation, export to FBX, import to Milkshape -- again, Milkshape doesn’t honor the geometry cache, so all that appears is a static character. I’m currently writing a plugin for Maya using the blender MD2 export script as reference (but re-writing using the C++ Maya API), but I’m just wondering if anyone has done this before or has any suggestions of how to do this. Also, if anyone has other suggestions for the best format to render a single animated character on an OpenGL ES (Android or iPhone) device, I would be very grateful! I’m open to trying anything to get these animations rendering on device Thanks!

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  • Using Audio Queue Services to play PCM data over a socket connection

    - by Rohan
    I'm writing a remote desktop client for the iPhone and I'm trying to implement audio redirection. The client is connected to the server over a socket connection, and the server sends 32K chunks of PCM data at a time. I'm trying to use AQS to play the data and it plays the first two seconds (1 buffer worth). However, since the next chunk of data hasn't come in over the socket yet, the next AudioQueueBuffer is empty. When the data comes in, I fill the next available buffer with the data and enqueue it with AudioQueueEnqueueBuffer. However, it never plays these buffers. Does the queue stop playing if there are no buffers in the queue, even if you later add a buffer? Here's the relevant part of the code: void wave_out_write(STREAM s, uint16 tick, uint8 index) { if(items_in_queue == NUM_BUFFERS){ return; } if(!playState.busy){ OSStatus status; status = AudioQueueNewOutput(&playState.dataFormat, AudioOutputCallback, &playState, CFRunLoopGetCurrent(), NULL, 0, &playState.queue); if(status == 0){ for(int i=0; i<NUM_BUFFERS; i++){ AudioQueueAllocateBuffer(playState.queue, 40000, &playState.buffers[i]); } AudioQueueAddPropertyListener(playState.queue, kAudioQueueProperty_IsRunning, MyAudioQueuePropertyListenerProc, &playState); status = AudioQueueStart(playState.queue, NULL); if(status ==0){ playState.busy = True; } else{ return; } } else{ return; } } playState.buffers[queue_hi]->mAudioDataByteSize = s->size; memcpy(playState.buffers[queue_hi]->mAudioData, s->data, s->size); AudioQueueEnqueueBuffer(playState.queue, playState.buffers[queue_hi], 0, 0); queue_hi++; queue_hi = queue_hi % NUM_BUFFERS; items_in_queue++; } void AudioOutputCallback(void* inUserData, AudioQueueRef outAQ, AudioQueueBufferRef outBuffer) { PlayState *playState = (PlayState *)inUserData; items_in_queue--; } Thanks!

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  • CALayer won't display

    - by Paul from Boston
    I'm trying to learn how to use CALayers for a project and am having trouble getting sublayers to display. I created a vanilla View-based iPhone app in XCode for these tests. The only real code is in the ViewController which sets up the layers and their delegates. There is a delegate, DelegateMainView, for the viewController's view layer and a second different one, DelegateStripeLayer, for an additional layer. The ViewController code is all in awakeFromNib, - (void)awakeFromNib { DelegateMainView *oknDelegate = [[DelegateMainView alloc] init]; self.view.layer.delegate = oknDelegate; CALayer *newLayer = [CALayer layer]; DelegateStripeLayer *sldDelegate = [[DelegateStripeLayer alloc] init]; newLayer.delegate = sldDelegate; [self.view.layer addSublayer:newLayer]; [newLayer setNeedsDisplay]; [self.view.layer setNeedsDisplay]; } The two different delegates are simply wrappers for the CALayer delegate method, drawLayer:inContext:, i.e., - (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)context { CGRect bounds = CGContextGetClipBoundingBox(context); ... do some stuff here ... CGContextStrokePath(context); } each a bit different. The layer, view.layer, is drawn properly but newLayer is never drawn. If I put breakpoints in the two delegates, the program stops in DelegateMainView but never reaches DelegateStripeLayer. What am I missing here? Thanks.

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  • Measuring text with sizeWithFont returns height one line too short

    - by Mac
    In an iPhone app I'm working on, I'm trying to get a UILabel to dynamically adjust its size based on its content. To do so, I'm using NSString's sizeWithFont:constrainedToSize method to measure the height of the text when constrained to a given width, and then set the UILabel to that width and the returned height. The problem however, is that roughly half the time sizeWithFont is returning a height for the text that is one line too short. This happens mostly with long strings (a couple of hundred characters), but also very occasionally with shorter strings (less than one hundred). For reference, my code looks like the following (textLabel is the UILabel in question and is a member variable, TEXT_WIDTH is the desired label width): - (void) setLabelText:(NSString*) text { CGSize bounds = CGSizeMake(TEXT_WIDTH, CGFLOAT_MAX); int textHeight = [text sizeWithFont:textLabel constrainedToSize:bounds lineBreakMode:UILineBreakModeWordWrap].height; CGRect newFrame = CGRectMake(0, 0, TEXT_WIDTH, textHeight); [textLabel setFrame:newFrame]; } Just to be clear, I don't believe the issue is with the UILabel, as I've manually inspected the value being returned by sizeWithFont and can confirm that the number being returned for the height is too small on the occasions when the label is also too small.

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  • iOS 5.0 AVAudioPlayer Error loading audio clip: The operation couldn’t be completed. (OSStatus error -50.)

    - by Jason Catudal
    So I'm trying to test out the audio player on the iPhone, and I went off Troy Brant's iOS book. I have the Core Audio, Core Foundation, AudioToolbox, and AVFoundation frameworks added to my project. The error message I get is in the subject field. I read like 20 pages of Google search results before resorting to asking here! /sigh. Thanks if you can help. Here's my code, pretty much verbatim out of his book: NSString *soundFilePath = [[NSBundle mainBundle] pathForResource:@"Yonah" ofType:@"caf"]; NSLog(@"%@", soundFilePath); NSURL *fileURL = [NSURL URLWithString:soundFilePath]; NSError *error; audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:fileURL error:&error]; if (!error) { audioPlayer.delegate = self; //audioPlayer.numberOfLoops = -1; [audioPlayer play]; } else { NSLog(@"Error loading audio clip: %@", [error localizedDescription]); } EDIT: Holy Shinto. I figured out what it was. I changed NSURL *fileURL = [NSURL URLWithString:soundFilePath]; to NSURL *fileURL = [NSURL fileURLWithPath:soundFilePath]; to the latter and I was getting a weird error, weirder than the one in the subject BUT I googled that and I changed my OS input device from my webcam to my internal microphone and guess what, it worked under the fileURLWithPath method. I'll be. Damned.

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  • UITableView scrolling to specific position

    - by Dave
    I am using iPhone SDK 3.1.3. I have a UITableViewController which gets data from another controller. The tableview is added as a subview to the mainview but the frame is set so that it is not visible. The tableview frame is updated and made to slide over the main view by tapping on a button. The table view appears and i scroll to the last row. if i select the last row, i reload the table with more data. The table gets updated with more data. everything works fine except the scroll position is always the top. I need the scroll position to be the last row that I clicked on to load more data. I save the scroll position and call the following code after it loads more data. It executes without issues but the scroll position is always the top. [theTableView scrollTRowAtIndexPath:[NSIndexPath indexPathForRow:savedScrollPosition inSection:0] atScrollPosition:savedScrollPosition animated:NO]; The above seems to have no effect. ViewWillAppear: ViewDidAppear: does not fire and I am told that if the view controller is instantiated in code, which is the case, these don't fire.

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  • pointer being freed was not allocated. Complex malloc history help

    - by Martin KS
    I've followed the guides helpfully linked here: http://stackoverflow.com/questions/295778/iphone-debugging-pointer-being-freed-was-not-allocated-errors but the malloc_history is really throwing me for a loop, can anyone shed any light on the following: ALLOC 0x185c600-0x18605ff [size=16384]: thread_a068a4e0 |start | main | UIApplicationMain | -[UIApplication _run] | CFRunLoopRunInMode | CFRunLoopRunSpecific | PurpleEventCallback | _UIApplicationHandleEvent | -[UIApplication sendEvent:] | -[UIApplication handleEvent:withNewEvent:] | -[UIApplication _reportAppLaunchFinished] | CA::Transaction::commit() | CA::Context::commit_transaction(CA::Transaction*) | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CA::Context::commit_layer(_CALayer*, unsigned int, unsigned int, void*) | CA::Render::encode_set_object(CA::Render::Encoder*, unsigned long, unsigned int, CA::Render::Object*, unsigned int) | CA::Render::Layer::encode(CA::Render::Encoder*) const | CA::Render::Image::encode(CA::Render::Encoder*) const | CA::Render::Encoder::encode_data_async(void const*, unsigned long, void (*)(void const*, void*), void*) | CA::Render::Encoder::encode_bytes(void const*, unsigned long) | CA::Render::Encoder::grow(unsigned long) | realloc | malloc_zone_realloc ---- FREE 0x185c600-0x18605ff [size=16384]: thread_a068a4e0 |start | main | UIApplicationMain | -[UIApplication _run] | CFRunLoopRunInMode | CFRunLoopRunSpecific | PurpleEventCallback | _UIApplicationHandleEvent | -[UIApplication sendEvent:] | -[UIApplication handleEvent:withNewEvent:] | -[UIApplication _reportAppLaunchFinished] | CA::Transaction::commit() | CA::Context::commit_transaction(CA::Transaction*) | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CALayerCommitIfNeeded | CA::Context::commit_layer(_CALayer*, unsigned int, unsigned int, void*) | CA::Render::encode_set_object(CA::Render::Encoder*, unsigned long, unsigned int, CA::Render::Object*, unsigned int) | CA::Render::Layer::encode(CA::Render::Encoder*) const | CA::Render::Image::encode(CA::Render::Encoder*) const | CA::Render::Encoder::encode_data_async(void const*, unsigned long, void (*)(void const*, void*), void*) | CA::Render::Encoder::encode_bytes(void const*, unsigned long) | CA::Render::Encoder::grow(unsigned long) | realloc | malloc_zone_realloc ALLOC 0x185e000-0x185e62f [size=1584]: thread_a068a4e0 |start | main | UIApplicationMain | GSEventRun | GSEventRunModal | CFRunLoopRunInMode | CFRunLoopRunSpecific | __NSFireDelayedPerform | -[UITableView _userSelectRowAtIndexPath:] | -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] | -[PLAlbumView tableView:didSelectRowAtIndexPath:] | -[PLUIAlbumViewController albumView:selectedPhoto:] | PLNotifyImagePickerOfImageAvailability | -[UIImagePickerController _imagePickerDidCompleteWithInfo:] | -[GalleryViewController imagePickerController:didFinishPickingMediaWithInfo:] | UIImageJPEGRepresentation | CGImageDestinationFinalize | _CGImagePluginWriteJPEG | writeOne | _cg_jpeg_start_compress | _cg_jinit_compress_master | _cg_jinit_c_prep_controller | alloc_sarray | alloc_large | malloc | malloc_zone_malloc ---- FREE 0x185e000-0x185e62f [size=1584]: thread_a068a4e0 |start | main | UIApplicationMain | GSEventRun | GSEventRunModal | CFRunLoopRunInMode | CFRunLoopRunSpecific | __NSFireDelayedPerform | -[UITableView _userSelectRowAtIndexPath:] | -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] | -[PL AlbumView tableView:didSelectRowAtIndexPath:] | -[PLUIAlbumViewController albumView:selectedPhoto:] | PLNotifyImagePickerOfImageAvailability | -[UIImagePickerController _imagePickerDidCompleteWithInfo:] | -[GalleryViewController imagePickerController:didFinishPickingMediaWithInfo:] | UIImageJPEGRepresentation | CGImageDestinationFinalize | _CGImagePluginWriteJPEG | writeOne | _cg_jpeg_abort | free_pool | free ALLOC 0x185c800-0x185ea1f [size=8736]: thread_a068a4e0 |start | main | UIApplicationMain | GSEventRun | GSEventRunModal | CFRunLoopRunInMode | CFRunLoopRunSpecific | __NSFireDelayedPerform | -[UITableView _userSelectRowAtIndexPath:] | -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] | -[PLAlbumView tableView:didSelectRowAtIndexPath:] | -[PLUIAlbumViewController albumView:selectedPhoto:] | PLNotifyImagePickerOfImageAvailability | -[UIImagePickerController _imagePickerDidCompleteWithInfo:] | -[GalleryViewController imagePickerController:didFinishPickingMediaWithInfo:] | -[UIImage initWithData:] | _UIImageRefFromData | CGImageSourceCreateImageAtIndex | makeImagePlus | _CGImagePluginInitJPEG | initImageJPEG | calloc | malloc_zone_calloc

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  • NSURLErrorBadURL error

    - by Victor jiang
    My iphone app called Google Local Search(non javascript version) to behave some search business. Below is my code to form a url: NSString *url = [NSString stringWithFormat:@"http://ajax.googleapis.com/ajax/services/search/local?v=1.0&q=%@", keyword]; NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:url]]; [request setHTTPMethod:@"GET"]; //get response NSHTTPURLResponse* urlResponse = nil; NSError *error = [[[NSError alloc] init] autorelease]; NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&urlResponse error:&error]; NSString *result = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; When the keyword refers to english characters, it works fine, but when refers to chinese characters(encoded in UTF8, such as '???' whose UTF8 code is 'e5a4a9 e5ae89 e997a8'), it will report NSURLErrorBadURL error(-1000, Returned when a URL is sufficiently malformed that a URL request cannot be initiated). Why? Then I carry out further investigation, I use Safari and type in the url below: http://ajax.googleapis.com/ajax/services/search/local?v=1.0&q=??? It also works, and the output I got from Macsniffer is: /ajax/services/search/local?v=1.0&q=%E5%A4%A9%E5%AE%89%E9%97%A8 So I write a testing url directly in my app NSString *url = [NSString stringWithFormat:@"http://ajax.googleapis.com/ajax/services/search/local?v=1.0&q=%E5%A4%A9%E5%AE%89%E9%97%A8"]; And what I got from the Macsniffer is some other thing: /ajax/services/search/local?v=1.0&q=1.687891E-28750X1.417C0001416CP-102640X1.4CC2D04648FBP-9999-1.989891E+0050X1.20DC00184CC67P-953E8E99A8 It seems my keyword "%E5%A4%A9%E5%AE%89%E9%97%A8" was translated into something else. So how can I form a valid url? I do need help!

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  • Why is my app delegate's didFinishLaunchingWithOptions method all of sudden being called AFTER my Ro

    - by BeachRunnerJoe
    Hi. I've been playing with the iPad's SplitView template in Xcode. Here are two of the many important methods that are auto-generated for you by the Split View-based Application template... AppNameAppDelegate.m #pragma mark - #pragma mark Application lifecycle - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after app launch rootViewController.managedObjectContext = self.managedObjectContext; // Add the split view controller's view to the window and display. [window addSubview:splitViewController.view]; [window makeKeyAndVisible]; return YES; } RootViewController.m #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { [super viewDidLoad]; self.clearsSelectionOnViewWillAppear = NO; self.contentSizeForViewInPopover = CGSizeMake(320.0, 600.0); NSError *error = nil; if (![[self fetchedResultsController] performFetch:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } } When you build and run the project before making any changes at all, the application:didFinishLaunchingWithOptions method is called before the RootViewController:viewDidLoad method is called. I'm new to iPhone development, but I'm assuming this is the correct and typical sequence. However, as soon as I changed the RootViewController code and set it as a subclass of UIViewController (instead of UITableViewController by default), and made the respective adjustments in Interface Builder, suddenly the RootViewController:viewDidLoad is being called before the application:didFinishLaunchingWithOptions method. I need to get it back to the way it was working before because, as you can see in the code, the viewDidLoad method depends on didFinishLauchingWithOptions method to execute so it can set the rootViewController's managedObjectContext that it uses to perform the fetch request. Any ideas what caused this? Any ideas how I can fix this? Thanks so much in advance for your help! I'm gonna keep researching and playing with the code.

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  • -[CFString length]: message sent to deallocated instance 0x3881940 when i scroll to near the bottom

    - by James
    Hey guys, i've got a problem debugging an iphone app that i'm attempting to write and it's got me stumped, bear with me, i'm a n00b to programming and might get some of the terminology wrong but i'll try to explain it as best as i can. The app gets an XML doc from the a web site, parses it into an array, and then displays it in a table view, i have the parser in a separate file. The ViewDidLoad in RootViewController sends it a url, the parser goes to work and then returns an NSMutableArray. When i run the app it works fine with small XML files (5 entries or so, and 1-3 sections), but when i use a larger one(20+ rows, over 12 sections) i get the error "-[CFString length]: message sent to deallocated instance 0x3881940" when i scroll near the bottom of the tableview, just as the last section title is about to come onto the viewable area on the screen to be precise. if i return a static string instead of the object in my array in this method it doesn't crash, but i can use NSLog to call the array and it returns the title no problems. - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)indexPath { return [[returnedEvents objectAtIndex:indexPath ] objectAtIndex:0]; } The returnedEvents array isn't released until -(void) dealloc {} I have read a few other posts on here, and a few guides on debugging and as of yet am unable to find anything that was able to help me, i'd be more than happy to post some code up here and any more information, i'm just not sure where to start... Thanks in advance for anyone willing to have a go at helping me out.

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  • UIImageView size becomes equal to the size of image it holds after autoresizing

    - by abura
    Hello, I faced a strange problem. My task is to provide scaling an image to fill the UIImageView frame. The UIImageView is a subview of another view. The code is following: CGRect frame=CGRectMake(0,0,viewSize.width,viewSize.height); UIView* backView=[[UIView alloc] initWithFrame:frame]; backView.autoresizesSubviews=YES; backView.autoresizingMask=UIViewAutoresizingFlexibleWidth; UIImageView* imgView=[[UIImageView alloc]initWithFrame:viewFrame]; imgView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; imgView.contentMode=UIViewContentModeScaleToFill; [subcellBackView addSubview:imgView]; [imgView release]; When the image arrives, it is assigned the the imgView: imgView.image=img; The image is scaled according to the imgView's size. Everything is all right until the iPhone (simulator) rotation. After first autoresizing the imgView size becomes equal to the image size (which is much greater) and overlaps its superview frame. The superview frame reacts properly to the orientation change. Could you please help?

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  • MKMapView loading all annotation views at once (including those that are outside the current rect)

    - by jmans
    Has anyone else run into this problem? Here's the code: - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(WWMapAnnotation *)annotation { // Only return an Annotation view for the placemarks. Ignore for the current location--the iPhone SDK will place a blue ball there. NSLog(@"Request for annotation view"); if ([annotation isKindOfClass:[WWMapAnnotation class]]){ MKPinAnnotationView *browse_map_annot_view = (MKPinAnnotationView *)[mapView dequeueReusableAnnotationViewWithIdentifier:@"BrowseMapAnnot"]; if (!browse_map_annot_view) { browse_map_annot_view = [[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@"BrowseMapAnnot"] autorelease]; NSLog(@"Creating new annotation view"); } else { NSLog(@"Recycling annotation view"); browse_map_annot_view.annotation = annotation; } ... As soon as the view is displayed, I get 2009-08-05 13:12:03.332 xxx[24308:20b] Request for annotation view 2009-08-05 13:12:03.333 xxx[24308:20b] Creating new annotation view 2009-08-05 13:12:03.333 xxx[24308:20b] Request for annotation view 2009-08-05 13:12:03.333 xxx[24308:20b] Creating new annotation view and on and on, for every annotation (~60) I've added. The map (correctly) only displays the two annotations in the current rect. I am setting the region in viewDidLoad: if (center_point.latitude == 0) { center_point.latitude = 35.785098; center_point.longitude = -78.669899; } if (map_span.latitudeDelta == 0) { map_span.latitudeDelta = .001; map_span.longitudeDelta = .001; } map_region.center = center_point; map_region.span = map_span; NSLog(@"Setting initial map center and region"); [browse_map_view setRegion:map_region animated:NO]; The log entry for the region being set is printed to the console before any annotation views are requested. The problem here is that since all of the annotations are being requested at once, [mapView dequeueReusableAnnotationViewWithIdentifier] does nothing, since there are unique MKAnnotationViews for every annotation on the map. This is leading to memory problems for me. One possible issue is that these annotations are clustered in a pretty small space (~1 mile radius). Although the map is zoomed in pretty tight in viewDidLoad (latitude and longitude delta .001), it still loads all of the annotation views at once. Thanks...

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  • How to encrypt an NSString in Objective C with DES in ECB-Mode?

    - by blauesocke
    Hi, I am trying to encrypt an NSString in Objective C on the iPhone. At least I wan't to get a string like "TmsbDaNG64lI8wC6NLhXOGvfu2IjLGuEwc0CzoSHnrs=" when I encode "us=foo;pw=bar;pwAlg=false;" by using this key: "testtest". My problem for now is, that CCCrypt always returns "4300 - Parameter error" and I have no more idea why. This is my code (the result of 5 hours google and try'n'error): NSString *token = @"us=foo;pw=bar;pwAlg=false;"; NSString *key = @"testtest"; const void *vplainText; size_t plainTextBufferSize; plainTextBufferSize = [token length]; vplainText = (const void *) [token UTF8String]; CCCryptorStatus ccStatus; uint8_t *bufferPtr = NULL; size_t bufferPtrSize = 0; size_t *movedBytes; bufferPtrSize = (plainTextBufferSize + kCCBlockSize3DES) & ~(kCCBlockSize3DES - 1); bufferPtr = malloc( bufferPtrSize * sizeof(uint8_t)); memset((void *)bufferPtr, 0x0, bufferPtrSize); // memset((void *) iv, 0x0, (size_t) sizeof(iv)); NSString *initVec = @"init Vec"; const void *vkey = (const void *) [key UTF8String]; const void *vinitVec = (const void *) [initVec UTF8String]; ccStatus = CCCrypt(kCCEncrypt, kCCAlgorithmDES, kCCOptionECBMode, vkey, //"123456789012345678901234", //key kCCKeySizeDES, NULL,// vinitVec, //"init Vec", //iv, vplainText, //"Your Name", //plainText, plainTextBufferSize, (void *)bufferPtr, bufferPtrSize, movedBytes); NSString *result; NSData *myData = [NSData dataWithBytes:(const void *)bufferPtr length:(NSUInteger)movedBytes]; result = [myData base64Encoding];

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  • UITableViewCell background size

    - by quano
    I'm trying to set the size of my background to be a little shorter than the default, creating some space between the cells. This has proven to be difficult. Setting the frame of the background view seems to do nothing: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSString *reuseIdentifier = @"cell"; UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:reuseIdentifier]; if (!cell) cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:reuseIdentifier] autorelease]; // Set up the cell... cell.contentView.backgroundColor = [UIColor clearColor]; cell.backgroundView = [[[UIView alloc] initWithFrame:CGRectMake(0, 4, 320, 42)] autorelease]; cell.backgroundView.backgroundColor = [UIColor blackColor]; cell.backgroundView.alpha = .2; cell.selectedBackgroundView = [[[UIView alloc] initWithFrame:CGRectMake(0, 4, 320, 42)] autorelease]; cell.selectedBackgroundView.backgroundColor = [UIColor whiteColor]; cell.selectedBackgroundView.alpha = .2; cell.font = [UIFont fontWithName:@"MarkerFelt-Thin" size:22.0f]; cell.selectedTextColor = [UIColor blackColor]; cell.textColor = [UIColor whiteColor]; NSDictionary *dict = [files objectAtIndex:indexPath.row]; cell.text = [dict objectForKey:@"name"]; return cell; } Any help? Also, setting the selected background view doesn't do anything. When a cell is selected, the background is completely blank. Why is this? I'm using iPhone OS 2.2.1. I also do this: - (void)viewDidLoad { [super viewDidLoad]; self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone; self.tableView.backgroundColor = [UIColor clearColor]; self.tableView.rowHeight = 50.0f; } You can download the code here (made a small project for this issue only): http://dl.dropbox.com/u/608462/tabletest2.zip

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  • Command /Developer/usr/bin/dsymutil failed with exit code 10

    - by Evan Robinson
    I am getting the above error message randomly (so far as I can tell) on iPhone projects. Occasionally it will go away upon either: Clean Restart XCode Reboot Reinstall XCode But sometimes it won't. When it won't the only solution I have found is to take all the source material, import it into a new project, and then redo all the connections in IB. Then I'm good until it strikes again. Anybody have any suggestions? [update 20091030] I have tried building both debug and release versions, both full and lite versions. I've also tried switching the debug symbols from DWARF with external dSYM file to DWARF and to stabs. Clean builds in all formats make no differences. Permission repairs change nothing. Setting up a new user has no effect. Same error on the builds. Thanks for the suggestions! [Update 20091031] Here's an easier and (apparently) reliable workaround. It hinges upon the discovery that the problem is linked to a target not a project In the same project file, create a new target Option-Drag (copy) all the files from the BAD target 'Copy Bundle Resources' folder to the NEW target 'Copy Bundle Resources' folder Repeat (2) with 'Compile Sources' and 'Link Binary With Libraries' Duplicate the Info.plist file for the BAD target and name it correctly for the NEW target. Build the NEW target! [Update 20100222] Apparently an IDE bug, now apparently fixed, although Apple does not allow direct access to the original bug of a duplicate. I can no longer reproduce this behaviour, so hopefully it is dead, dead, dead.

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