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  • Help regarding composite pattern with hibernate

    - by molleman
    Hello, So i am stuck, i am creating a gwt web application, i will be using a tree(gwt Tree and TreeItems) structure to show a list of folders(class Folder) and files(class FileLocation), the folder and filelocation class will all implement a Hierarchy interface basing the classes on the composite pattern. but i am using hibernate to store my data , and i am using annotations for the mapping of the data to the database. my trouble is i do not know how to annotate my interface. have any of you guys used the composite pattern while persisting the data with hibernate public interface Hierarchy(){ // a few abstract methods that will be implemented by the sub classes } @Entity @Table() public class Folder extends Hierarchy implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name = "folder_id", updatable = false, nullable = false) private int id; @OneToMany(cascade = CascadeType.ALL,fetch = FetchType.EAGER) @JoinTable(name = "FOLDER_FILELOCATION", joinColumns = { @JoinColumn(name = "folder_id") }, inverseJoinColumns = { @JoinColumn(name = "file_information_id") }) private List<Hierarchy> children = new ArrayList<Hierarchy>() ; @Column(name = "folder_name") private String folderName; @Column(name = "tree_item") private TreeItem item; @Column (name = "parent") private Hierarchy parent; @Entity @Table(name = "FILE_INFORMATION_TABLE") public class FileInformation extends Hierarchy implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name = "file_information_id", updatable = false, nullable = false) private int fiId; @Column (name = "location") private String location; @Column(name = "tree_item") private TreeItem item; @Column (name = "parent") private Hierarchy parent;

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  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • How to properly logout of facebook

    - by Gublooo
    hey guys This is a repeated question and I have followed both the suggestions provided in these links: http://stackoverflow.com/questions/1386557/how-to-log-out-users-using-facebook-connect-in-php-and-zend/1386749#1386749 http://stackoverflow.com/questions/1546277/trouble-logging-out-of-a-facebook-connect-site-and-destroying-sessions The issue is - the code works 90% of the time. Thats the weird part. Out of the 100 times I've logged in and out - I've experienced this problem 5-6 times and 2 of my beta test users have reported the same issue. So when it works- if u click the logout link - u get the facebook popup saying - you being logged out - when it does'nt work - absolutely nothing happens - the page does not refresh - it just sits on that page doing nothing. This is the javascript code that gets called on clicking logout function logout() { FB.Connect.get_status().waitUntilReady(function(status) { switch(status) { case FB.ConnectState.connected: FB.Connect.logoutAndRedirect("http://www.example.com/login/logout"); break; case FB.ConnectState.userNotLoggedIn: window.location = "http://www.example.com/login/logout"; break; } }); return false; } This is the php code: $this-_auth-clearIdentity(); $face = Zend_Registry::get('facebook'); $fb = new Facebook($face['appapikey'], $face['appsecret']); //$fb-clear_cookie_state(); $fb-expire_session(); Anyone experienced such sporadic issues. Thanks

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  • Web Workers - Transferable Objects for JSON

    - by kclem06
    HTML 5 Web workers are very slow when using worker.postMessage on a large JSON object. I'm trying to figure out how to transfer a JSON Object to a web worker - using the 'Transferable Objects' types in Chrome, in order to increase the speed of this. Here is what I'm referring to and appears it should speed this up quite a bit: http://updates.html5rocks.com/2011/12/Transferable-Objects-Lightning-Fast I'm having trouble finding a good example of this (and I don't believe I want to use an ArrayBuffer). Any help would be appreciated. I'm imagining something like this: worker = new Worker('workers.js'); var large_json = {}; for(var i = 0; i < 20000; ++i){ large_json[i] = i; large_json["test" + i] = "string"; }; //How to make this call to use Transfer Objects? Takes approx 2 seconds to serialize this for me currently. worker.webkitPostMessage(large_json);

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  • CakePHP passing parameters to action

    - by iancocco
    Hi im kinda new in cakephp and having a lot of trouble adjusting.. Here's my biggest problem .. Im trying to pass a parameter to an action, it does load, but when my script goes from the controller to the view, and goes back to the controller again, its gone. CONTROLLER CODE function add($mac = 0) { if(isset($this->params['form']['medico'])) { $temp= $this->Person->find('first', array('conditions' => array('smartphones_MAC' => $mac))); $id= $temp['Person']['id']; $this->Union->set('events_id', $id+1); $this->Union->set('people_id', $id); $this->Union->save(); } VIEW CODE (This is a menu, i only have one button right now) <fieldset> <legend>SELECCIONE SU ALERTA</legend> <?php echo $form->create('Event'); echo $form->submit('EMERGENCIA MEDICA',array('name'=>'medico')); echo $form->end(); ?> </fieldset>

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  • Documentation and Build system for Mono/C#

    - by dcolish
    I'm starting out on a new project and a team member has decided to use C# as the implementation language. I don't have a lot of experience in C#, but a brief reading shows that it's very capable of being a complete cross-platform vm. Beyond the language, I've been having trouble selecting tools and workflows for managing the code as the project grows. It should be fairly small (<10K lines) but I would like to have the ability to generate documentation as the project grows, manage any external dependencies that we decide to use, and automate builds and testing. I am wondering what tools are commonly used or considered best practices for this language. I am mainly concerned with how would a build system potentially work on *nix as well as windows? Are there C# specific tools or is Make more common? In addition, I'd like to use a dvcs, but it doesn't look like Visual Studio and MonoDevelop support the same ones. What's the common vcs of choice for C#? For testing sort of Unit testing is available for C#/Mono? Finally, I know that there are good doc generators, but with the question of the build system, I would really like to have that just be a single step in the build similar to how testing is a step. Normally I'd automate with Hudson, but I am wondering if there is something more specific to the platform. Overall, I'd love to see a solution that provides a decent workflow on both windows and *nix without a heavy admin burden. I am pretty sure this is the holy grail of project management, so anything that puts me on that path is awesome.

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  • NTLM Authentication fails when behind Proxy server

    - by Jan Petersen
    Hi All, I've seen a number of post about consuming Web Services from behind a proxy server, but none that seams to address this problem. I'm building a desktop application, using Java, JAX-WS in NetBeans. I have a working prototype, that can query the server for authentication mode, successfully authenticate and retrieve a list of web site. However, if I run the same app from a network that is behind a proxy server (the proxy does not require authentication), then I'm running into trouble. I have sniffed the traffic, and noticed the following: Behind Proxy # Result Protocol Host URL 1 200 HTTP host.domain.com /_vti_bin/Authentication.asmx 2 401 HTTP host.domain.com /_vti_bin/Webs.asmx 3 401 HTTP host.domain.com /_vti_bin/Webs.asmx 4 401 HTTP host.domain.com /_vti_bin/Webs.asmx 5 401 HTTP host.domain.com /_vti_bin/Webs.asmx Without Proxy # Result Protocol Host URL 1 200 HTTP host.domain.com /_vti_bin/Authentication.asmx 2 401 HTTP host.domain.com /_vti_bin/Webs.asmx 3 401 HTTP host.domain.com /_vti_bin/Webs.asmx 4 401 HTTP host.domain.com /_vti_bin/Webs.asmx 5 401 HTTP host.domain.com /_vti_bin/Webs.asmx 6 200 HTTP host.domain.com /_vti_bin/Webs.asmx When running the code from a network without a proxy server, I successfully Authentication with the server, but when I'm behind the proxy server, the traffic is cut-off at the 5th message, and thus don't succeed. I know from the Java docs that On Microsoft Windows platforms, NTLM authentication attempts to acquire the user credentials from the system without prompting the user's authenticator object. If these credentials are not accepted by the server then the user's authenticator will be called. Given that my Authentication code is called only ones, and only as the 5th attempt, it appears as if the connection is dropped when behind the proxy server before my Authentication object is used. Is there any way I can control the behavior of Authentication module, to not have it use the system credentials? I have put the source text java class files of a demo app up, showing the issue at the following urls (it's a bit to long even in the short demo form to post here). link text Br Jan

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  • How do I use a modalViewController Identically in Two Controllers?

    - by Theory
    I'm using the Three20 TTMessageController in my app. I've figured out how to use it, adding on a bunch of other stuff (including TTMessageControllerDelegate methods and ABPeoplePickerNavigationControllerDelegate methods). It works great for me, after a bit of a struggle to figure it out. The trouble I'm having now is a design issue: I want to use it identically in two different places, including with the same delegate methods. My current approach is that I've put all the code into a single class inheriting from NSObject, called ComposerProxy, and I'm just having the two controllers that use it use the proxy, like so: ComposerProxy *proxy = [[ComposerProxy alloc] initWithController:this]; [proxy go]; The go method constructs the TTMessageController, configures it, adds it to a UINavigationController, and presents it: [self.controller presentModalViewController: navController animated: YES]; This works great, as I have all my code nicely encapsulated in ComposerProxy and I need only the above two lines anywhere I want to use it. The downside, though, is that I can't dealloc the proxy variable without getting crashes. I can't autorelease it, either: same problem. So I'm wondering if my proxy approach is a poor one. How does one normally encapsulate a bunch of behaviors like this without requiring a lot of duplicate code in the classes that use it? Do I need to add a delegate class to my ComposerProxy and make the controller responsible for dismissing the modal view controller in a hypothetical composerDidFinish method or some such? Many TIA!

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  • Pong: How does the paddle know where the ball will hit?

    - by Roflcoptr
    After implementing Pacman and Snake I'm implementing the next very very classic game: Pong. The implementation is really simple, but I just have one little problem remaining. When one of the paddle (I'm not sure if it is called paddle) is controlled by the computer, I have trouble to position it at the correct position. The ball has a current position, a speed (which for now is constant) and a direction angle. So I could calculate the position where it will hit the side of the computer controlled paddle. And so Icould position the paddle right there. But however in the real game, there is a probability that the computer's paddle will miss the ball. How can I implement this probability? If I only use a probability of lets say 0.5 that the computer's paddle will hit the ball, the problem is solved, but I think it isn't that simple. From the original game I think the probability depends on the distance between the current paddle position and the position the ball will hit the border. Does anybody have any hints how exactly this is calculated?

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  • Binding event handlers to specific elements, using bubbling (JavaScript/jQuery)

    - by Bungle
    I'm working on a project that approximates the functionality of Firebug's inspector tool. That is, when mousing over elements on the page, I'd like to highlight them (by changing their background color), and when they're clicked, I'd like to execute a function that builds a CSS selector that can be used to identify them. However, I've been running into problems related to event bubbling, and have thoroughly confused myself. Rather than walk you down that path, it might make sense just to explain what I'm trying to do and ask for some help getting started. Here are some specs: I'm only interested in elements that contain a text node (or any descendant elements with text nodes). When the mouse enters such an element, change its background color. When the mouse leaves that element, change its background color back to what it was originally. When an element is clicked, execute a function that builds a CSS selector for that element. I don't want a mouseover on an element's margin area to count as a mouseover for that element, but for the element beneath (I think that's default browser behavior anyway?). I can handle the code that highlights/unhighlights, and builds the CSS selector. What I'm primarily having trouble with is efficiently binding event handlers to the elements that I want to be highlightable/clickable, and avoiding/stopping bubbling so that mousing over a (<p>) element doesn't also execute the handler function on the <body>, for example. I think the right way to do this is to bind event handlers to the document element, then somehow use bubbling to only execute the bound function on the topmost element, but I don't have any idea what that code looks like, and that's really where I could use help. I'm using jQuery, and would like to rely on that as much as possible. Thanks in advance for any guidance!

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  • CSS Hover on parent list Item only

    - by Daniel O'Connor
    Hey Everyone, So I have some nested lists (only one level deep) and I'm running into trouble with the CSS :hover feature. I only want the hover to apply to the parent class, but I can't figure that one out. Here's my CSS <style type="text/css" media="screen"> .listblock li img { visibility: hidden; } .listblock li:hover img { visibility: visible; } </style> And here is a sample of one of the lists. <ul> <li>One <a href="#"><img src="img/basket.png" height="16" width="16" alt="Buy" class="buy" onClick="pageTracker._trackEvent('Outbound Links', 'Amazon');"/></a></li> <li>Two <a href="#"><img src="img/basket.png" height="16" width="16" class="buy" /></a> <ul> <li>Uno<a href="#"><img src="img/basket.png" height="16" width="16" class="buy" /></a></li> <li>Dos <a href="#"><img src="img/basket.png" height="16" width="16" class="buy" /></a></li> </ul> </li> <li>Three <a href="#"><img src="img/basket.png" height="16" width="16" alt="Buy" class="buy" onClick="pageTracker._trackEvent('Outbound Links', 'Amazon');"/></a></li> </ul> The problem is that the image in the Uno and Dos list items also hovers. :( Help please! Thanks a lot

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  • Strcpy and malloc issues

    - by mrblippy
    Hi, i am having trouble getting a method relating to a linked list working, i get the errors: assignment makes pointer from integer without a cast and passing argument 1 of âstrcpyâ makes pointer from integer without a cast. i have tried to include all the relevant code, but let me know if you need more info. thanks. struct unit { char code[5]; char *name; node_ptr students; }; typedef struct node *node_ptr; struct node { int student_id; char *studentname; node_ptr next; }; void enrol_student(struct unit u[], int n) { int i, p; int student_id = 0; char code_to_enrol[7]; char buffer[100]; node_ptr studentslist; scanf("%s\n", code_to_enrol); for(i=0; i <= n; i++) { studentslist = u[i].students; if(strcmp(u[i].code ,code_to_enrol)<=0) { scanf("enter student details %d %s\n", &studentID, buffer); p = (char *) malloc (strlen(buffer)+1); strcpy(p, buffer); insert_in_order(student_id, buffer, studentslist); } } } void insert_in_order(int n, char *i, node_ptr list) { node_ptr before = list; node_ptr students = (node_ptr) malloc(sizeof(struct node)); students->ID = n; students->name = *i; while(before->next && (before->next->ID < n)) { before = before->next; } students->next = before->next; before->next = students; }

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  • NHibernate: Mapping multiple classes from a single table row

    - by Michael Kurtz
    I couldn't find an answer to this specific question. I am trying to keep my domain model object-oriented and re-use objects where possible. I am having an issue determining how to provide a mapping to multiple classes from a single row. Let me explain with an example: I have a single table, call it Customer. A customer has several attributes; but, for brevity, assume it has Id, Name, Address, City, State, ZipCode. I would like to create a Customer and Address class that look like this: public class Customer { public virtual long Id {get;set;} public virtual string Name {get;set;} public virtual Address Address {get;set;} } public class Address { public virtual string Address {get;set;} public virtual string City {get;set;} public virtual string State {get;set;} public virtual string ZipCode {get;set;} } What I am having trouble with is determining what the mapping would be for the Address class within the Customer class. There is no Address table and there isn't a "set" of addresses associated with a Customer. I just want a more object-oriented view of the Customer table in code. There are several other tables that have address information in them and it would be nice to have a reusable Address class to deal with them. Addresses are not shared so breaking all addresses into a separate table with foreign keys seems to be overkill and, actually, more painful since I would need foreign keys to multiple tables. Can someone enlighten me on this type of mapping? Please provide an example if you can. Thanks for any insights! -Mike

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  • How to create a Binary Tree from a General Tree?

    - by mno4k
    I have to solve the following constructor for a BinaryTree class in java: BinaryTree(GeneralTree<T> aTree) This method should create a BinaryTree (bt) from a General Tree (gt) as follows: Every Vertex from gt will be represented as a leaf in bt. If gt is a leaf, then bt will be a leaf with the same value as gt If gt is not a leaf, then bt will be constructed as an empty root, a left subTree (lt) and a right subTree (lr). Lt is a stric binary tree created from the oldest subtree of gt (the left-most subtree) and lr is a stric binary tree created from gt without its left-most subtree. The frist part is trivial enough, but the second one is giving me some trouble. I've gotten this far: public BinaryTree(GeneralTree<T> aTree){ if (aTree.isLeaf()){ root= new BinaryNode<T>(aTree.getRootData()); }else{ root= new BinaryNode<T>(null); // empty root LinkedList<GeneralTree<T>> childs = aTree.getChilds(); // Childs of the GT are implemented as a LinkedList of SubTrees child.begin(); //start iteration trough list BinaryTree<T> lt = new BinaryTree<T>(childs.element(0)); // first element = left-most child this.addLeftChild(lt); aTree.DeleteChild(hijos.elemento(0)); BinaryTree<T> lr = new BinaryTree<T>(aTree); this.addRightChild(lr); } } Is this the right way? If not, can you think of a better way to solve this? Thank you!

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  • org.hibernate.NonUniqueObjectException Within GWT application using hibernate through gilead

    - by molleman
    Hello Guys, i am working on a project for college that uses GWT,Hibernate and Gilead. Basically for the moment users should be able to add friends and remove them. also a user can see if his or her friends are online or not. my trouble is that when i add a friend that is already related to another friend i get this error org.hibernate.NonUniqueObjectException: a different object with the same identifier value was already associated with the session: [com.example.client.YFUser#4] i have a service class public class TestServiceImpl extends PersistentRemoteService implements TestService { this is my service class for my gwt application. my toruble is here with my implmentation class of my serivce in this method that is called when a user presses add friend button on the client-side public void addYFUserFriend(String userName){ //this retrieves the current user YFUser user = (YFUser)getSession().getAttribute(SESSION_USER); Session session = com.example.server.HibernateUtil.getSessionFactory().getCurrentSession(); session.beginTransaction(); YFUser friend = (YFUser) session.createQuery("select u FROM YFUser u where u.username = :username").setParameter("username", userName).uniqueResult(); System.out.println("user " + friend.getUsername() + " Found"); user.getFriends().add(friend); friend.getBefriended().add(user); session.update(user); session.update(friend); session.getTransaction().commit(); } a scenerio : user1 adds user2 as a friend. this works fine. then user3 adds user2 and the exeception is thrown. any ideas why and where my logic is going wrong Ok so i have changed my code, and i have removed all the getCurrentASession() calls and replaced with openSession() call which are closed at the appropiate point, now the error i am getting is com.google.gwt.user.server.rpc.UnexpectedException: Service method 'public abstract void com.example.client.TestService.addYFUserFriend(java.lang.String)' threw an unexpected exception: org.hibernate.NonUniqueResultException: query did not return a unique result: 3

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  • How to scan convert right edges and slopes less than one?

    - by Zachary
    I'm writing a program which will use scan conversion on triangles to fill in the pixels contained within the triangle. One thing that has me confused is how to determine the x increment for the right edge of the triangle, or for slopes less than or equal to one. Here is the code I have to handle left edges with a slope greater than one (obtained from Computer Graphics: Principles and Practice second edition): for(y=ymin;y<=ymax;y++) { edge.increment+=edge.numerator; if(edge.increment>edge.denominator) { edge.x++; edge.increment -= edge.denominator; } } The numerator is set from (xMax-xMin), and the denominator is set from (yMax-yMin)...which makes sense as it represents the slope of the line. As you move up the scan lines (represented by the y values). X is incremented by 1/(denomniator/numerator) ...which results in x having a whole part and a fractional part. If the fractional part is greater than one, then the x value has to be incremented by 1 (as shown in edge.incrementedge.denominator). This works fine for any left handed lines with a slope greater than one, but I'm having trouble generalizing it for any edge, and google-ing has proved fruitless. Does anyone know the algorithm for that?

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  • Beyond the @Produces annotation, how does Jersey (JAX-RS) know to treat a POJO as a specific mime ty

    - by hal10001
    I see a lot of examples for Jersey that look something like this: public class ItemResource { @GET @Path("/items") @Produces({"text/xml", "application/json"}) public List<Item> getItems() { List<Item> items = new ArrayList<Item>(); Item item = new Item(); item.setItemName("My Item Name!"); items.add(item); return items; } } But then I have trouble dissecting Item, and how Jersey knows how to translate an Item to either XML or JSON. I've seen very basic examples that just return a String of constructed HTML or XML, which makes more sense to me, but I'm missing the next step. I looked at the samples, and one of them stood out (the json-from-jaxb sample), since the object was marked with these types of annotations: @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "", propOrder = { "flight" }) @XmlRootElement(name = "flights") I'm looking for tutorials that cover this "translation" step-by-step, or an explanation here of how to translate a POJO to output as a specific mime type. Thanks!

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  • Malloc inside another function (ANSI C)

    - by Casper
    Hi I'll go straight to it. I'm working on an assignment, where I suddenly ran into trouble. I have to allocate a struct from within another function, obviously using pointers. I've been staring at this problem for hours and tried in a million different ways to solve it. This is some sample code (very simplified): ... some_struct s; printf("Before: %d\n", &s"); allocate(&s); printf("After: %d\n", &s"); ... /* The allocation function */ int allocate(some_struct *arg) { arg = malloc(sizeof(some_struct)); printf("In function: %d\n", &arg"); return 0; } This does give me the same address before and after the allocate-call: Before: -1079752900 In function: -1079752928 After: -1079752900 I know it's probably because it makes a copy in the function, but I don't know how to actually work on the pointer I gave as argument. I tried defining some_struct *s instead of some_struct s, but no luck. I tried with: int allocate(some_struct **arg) which works just fine (the allocate-function needs to be changed as well), BUT according to the assignment I may NOT change the declaration, and it HAS to be *arg.. And it would be most correct if I just have to declare some_struct s.. Not some_struct *s. I hope I make sense and some of you out there can help me :P Thanks in advice

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  • Placement/Positioning/Alignment of UIScrollView w.r.t. length of Title NSString

    - by Shoaibi
    I have a scenario where i show stuff like: ----------------------------------- titleview (UITextView) ______________ tArea (UIScrollView) ttextview (UITextView) ----------------------------------- Now here is the condition: Length of titleview's text is dynamic, varies based on user input. Because of the condition I have trouble placing tArea e.g. UIScrollView on the screen, it either appears way too below than the titleview, or overlaps it. Previously what i did: Count the number of characters in titleview.text.length and divide them by 27 (e.g. characters in one line when using boldSystemFontOfSize:20) and multiply by 10 to get the starting X of tArea e.g. UIScrollView. But that sucked. Because i had to duplicate code for rotation to landscape. What do i have now? : CGSize titlesize = [title sizeWithFont:[UIFont systemFontOfSize:20] constrainedToSize:CGSizeMake(5, 90) lineBreakMode:UILineBreakModeWordWrap]; ttitleview = [[UITextView alloc] initWithFrame:CGRectMake(5, 5, 310,titlesize.height)]; ttitleview.text = title; ttitleview.font = [UIFont boldSystemFontOfSize:20]; ttitleview.backgroundColor = [UIColor clearColor]; ttitleview.editable = NO; [self.view addSubview:ttitleview]; CGSize textsize = [ttext sizeWithFont:[UIFont systemFontOfSize:20] constrainedToSize:CGSizeMake(5, 350) lineBreakMode:UILineBreakModeWordWrap]; tArea = [[UIScrollView alloc] initWithFrame:CGRectMake(5, titlesize.height, 310, 230)]; tArea.contentSize = CGSizeMake(310, textsize.height+20); tArea.pagingEnabled = FALSE; tArea.scrollEnabled = TRUE; tArea.backgroundColor = [UIColor clearColor]; [self.view addSubview:tArea]; ttextview = [[UITextView alloc] initWithFrame:CGRectMake(0, 0, 310, textsize.height + 20)]; ttextview.text = ttext; ttextview.font = [UIFont systemFontOfSize:20]; ttextview.backgroundColor = [UIColor clearColor]; ttextview.editable = NO; [tArea addSubview:ttextview]; But its no use. Looking for an elegant solution than this.

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  • Purge complete Python installation on OS X

    - by Konrad Rudolph
    I’m working on a recently-upgraded OS X Snow Leopard and MacPorts and I’m running into problems at every corner. The first problem is the sheer number of installed Python versions: altogether, there are four: 2.5, 2.6 and 3.0 in /Library/Frameworks/Python.framework 2.6 in /opt/local/Library/Frameworks/Python.framework/ (MacPorts installation) So there are at least two useless/redundant versions: 2.5 and the redundant 2.6. Additionally, the pre-installed Python is giving me severe problems because some of the pre-installed libraries (in particular, scipy, numpy and matplotlib) don’t work properly. I am sorely tempted to purge the complete /Library/Frameworks/Python.framework path, as well as the MacPorts Python installation. After that, I’ll start from a clean slate by installing a properly configured Python, e.g. that from Enthought. Am I running headlong into trouble? Or is this a sane undertaking? (In particular, I need a working Python in the next few days and if I end up with a non-working Python this would be a catastrophe of medium proportions. On the other hand, some features I need from matplotlib aren’t working now.)

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  • malloc works, cudaHostAlloc segfaults?

    - by Mikhail
    I am new to CUDA and I want to use cudaHostAlloc. I was able to isolate my problem to this following code. Using malloc for host allocation works, using cudaHostAlloc results in a segfault, possibly because the area allocated is invalid? When I dump the pointer in both cases it is not null, so cudaHostAlloc returns something... works in_h = (int*) malloc(length*sizeof(int)); //works for (int i = 0;i<length;i++) in_h[i]=2; doesn't work cudaHostAlloc((void**)&in_h,length*sizeof(int),cudaHostAllocDefault); for (int i = 0;i<length;i++) in_h[i]=2; //segfaults Standalone Code #include <stdio.h> void checkDevice() { cudaDeviceProp info; int deviceName; cudaGetDevice(&deviceName); cudaGetDeviceProperties(&info,deviceName); if (!info.deviceOverlap) { printf("Compute device can't use streams and should be discared."); exit(EXIT_FAILURE); } } int main() { checkDevice(); int *in_h; const int length = 10000; cudaHostAlloc((void**)&in_h,length*sizeof(int),cudaHostAllocDefault); printf("segfault comming %d\n",in_h); for (int i = 0;i<length;i++) { in_h[i]=2; } free(in_h); return EXIT_SUCCESS; } ~ Invocation [id129]$ nvcc fun.cu [id129]$ ./a.out segfault comming 327641824 Segmentation fault (core dumped) Details Program is run in interactive mode on a cluster. I was told that an invocation of the program from the compute node pushes it to the cluster. Have not had any trouble with other home made toy cuda codes.

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  • Creating a single CRM plugin DLL to store in the CRM database

    - by Shaamaan
    Since the suggested way of storing plugins in MS CRM is via the CRM database, I figured it's about time to do something about the method I'm currently using, which is storing the DLLs on the disk. The trouble however is that I don't know how to embed all the other various bits that are needed by the DLL: the localization resource files (which are kept in another folder) and some referenced DLLs from the latest SDK (which had to be manually placed in the bin\assembly folder). At this point, I'm not even entirely sure this is possible. So far I've tried to solve the localization problem by changing the build action on the resource files to "Content" or "Resource" and tested this solution (still keeping the location on-disk, but without the added localization folder). This didn't work: when I purposely generated a validation error in one of the plugins, I got the default language message (English) despite having a different language selected in the CRM. I've faced a similar problem when trying to add some of the referenced DLL files (namely the new SDK DLLs: xrm.portal, xrm.portal.files and xrm.client). When I tried to store the plugin in the database (skipping for a moment the localization issue), I got a CRM error saying it cannot find the XRM.Client assembly or one of it's dependencies. I know I could use ILMerge to put the whole thing together, but I've got a gut feeling telling me this isn't really a good idea. Any hints or suggestions on this issue would be great.

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  • How can I use a class with the same name from another namespace in my class?

    - by Beau Simensen
    I have two classes with the same name in different namespaces. I want one of these classes to reference the other class. The reason is that I am migrating to some newer code and I want to update the old code to simply pass through to the newer code. Here is a super basic example: namespace project { namespace legacy { class Content { public: Content(const string& url) : url_(url) { } string url() { return url_; } private: string url_; }; }} // namespace project::legacy; namespace project { namespace current { class Content { public: Content(const string& url) : url_(url) {} string url() { return url_; } private: string url_; }} // namespace project::current; I expected to be able to do the following to project::legacy::Content, but I am having trouble with some linker issues. Is this an issue with how I'm trying to do this, or do I need to look more closely at my project files to see if I have some sort of weird dependency issues? #include "project/current/Content.h" namespace project { namespace legacy { class Content { public: Content(const string& url) : actualContent_(url) { } string url() { return actualContent_.url(); } private: project::current::Content actualContent_; }; }} // namespace project::legacy; The test application compiles fine if I try to reference an instance of project::current::Content but if I try to reference project::current::Content from project::legacy::Content I get an: undefined reference to `project::current::Content::Content(...)` UPDATE As it turns out, this was a GNU Autotoolset issue and was unrelated to the actual topic. Thanks to everyone for their help and suggestions!

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  • ASP.NET NamingContainer naming convention

    - by EOLeary
    The Background Hello! I'm working on a project in which the client has required a lot of things to happen on a single page, and this has resulted in a rather large blob of HTML being rendered out to the client browser. The main issue is with input tags (where runat="server" attribute is set), these tend to cause a drastic increase in markup size due to validation, updatepanel triggers, viewstate, and the control markup itself. I've done what I can to reduce the amount of triggers I'm using, I'm compressing the viewstate (to something like 8% of the original viewstate size), I've gotten rid of a lot of ASP.NET Validators and rolled my own, and and I've been using ClientIdMode to reduce the length of the ID attributes of many asp.net elements. All of these combined significantly reduces the amount of HTML being sent to the client, (for example going from 2 megabytes for a request down to 500-600 kb - these are HUGE pages, mind you). The Issue One area which I've been having trouble reducing is simply the auto-generated 'name' attribute of input elements. <input name="ctl00$ctl00$ctl00$_main$_main$_bodyMatterPhase$_phaseTree$ctl00$_taskTree$ctl00$_taskDetails$_detailList$ctrl0$_row$_descriptionText" type="text" value="Investigation Week 1" maxlength="100" id="_taskTree_0__taskDetails_0__detailList_0__row_0__descriptionText_0" style="width:170px;"> As you can see above, the name attribute is 139 out of 297 characters, that's almost 50% of the tag markup taken up by that HUGE name. Does anyone have any ideas on how to stick a hook in somewhere in ASP.NET where I can somehow translate these or generate them differently; say instead of ctl00$ctl00$ctl00$_main$_main$_bodyMatterPhase$_phaseTree$ctl00$_taskTree$ctl00$_taskDetails$_detailList$ctrl0$_row$_descriptionText, it could be a GUID like 0x0AEED4B6445A11E08F873606E0D72085, which is 105 characters shorter. Any help would be greatly appreciated!

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  • global variables in php not working as expected

    - by Josh Smeaton
    I'm having trouble with global variables in php. I have a $screen var set in one file, which requires another file that calls an initSession() defined in yet another file. The initSession() declares "global $screen" and then processes $screen further down using the value set in the very first script. How is this possible? To make things more confusing, if you try to set $screen again then call the initSession(), it uses the value first used once again. The following code will describe the process. Could someone have a go at explaining this? $screen = "list1.inc"; // From model.php require "controller.php"; // From model.php initSession(); // From controller.php global $screen; // From Include.Session.inc echo $screen; // prints "list1.inc" // From anywhere $screen = "delete1.inc"; // From model2.php require "controller2.php" initSession(); global $screen; echo $screen; // prints "list1.inc" Update: If I declare $screen global again just before requiring the second model, $screen is updated properly for the initSession() method. Strange.

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