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  • Acceptable placement of the composition root using dependency injection and inversion of control containers

    - by Lumirris
    I've read in several sources including Mark Seemann's 'Ploeh' blog about how the appropriate placement of the composition root of an IoC container is as close as possible to the entry point of an application. In the .NET world, these applications seem to be commonly thought of as Web projects, WPF projects, console applications, things with a typical UI (read: not library projects). Is it really going against this sage advice to place the composition root at the entry point of a library project, when it represents the logical entry point of a group of library projects, and the client of a project group such as this is someone else's work, whose author can't or won't add the composition root to their project (a UI project or yet another library project, even)? I'm familiar with Ninject as an IoC container implementation, but I imagine many others work the same way in that they can scan for a module containing all the necessary binding configurations. This means I could put a binding module in its own library project to compile with my main library project's output, and if the client wanted to change the configuration (an unlikely scenario in my case), they could drop in a replacement dll to replace the library with the binding module. This seems to avoid the most common clients having to deal with dependency injection and composition roots at all, and would make for the cleanest API for the library project group. Yet this seems to fly in the face of conventional wisdom on the issue. Is it just that most of the advice out there makes the assumption that the developer has some coordination with the development of the UI project(s) as well, rather than my case, in which I'm just developing libraries for others to use?

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  • PHP Battle System for RPG game

    - by Jay
    I posted this a while ago on stackoverflow, they thought it would be better place here, I agree. Essentially I know what I want to accomplish, and I have something to the effect of what I want but I am not satisfied with it. Here's the problem. Each user has some states: STR (how hard they hit), DEF (dodging/blocking attacks), SPD (when they can strike), and STAMINA (basically their endurance in game, if this runs out they can no longer fight and lose) What I need is something like this: UserA Stats: STR: 1,000 DEF: 2500 SPD: 2000 (HP: 1000/1000) UserB Stats: STR: 1,500 DEF: 500 SPD: 4000 (HP: 1000/1000) Because the second user has double the speed, he lands twice the amount of hits on the first user, before he gets hit. Because he has less strength than the first users defence, he will do no, to little damage. This is how the battle would theoretically go: UserB strikes UserA for 0 damage UserB strikes UserA for 0 damage UserA strikes UserB for 500 damage UserB strikes UserA for 0 damage UserB strikes UserA for 0 damage UserA strikes UserB for 500 damage, and sends him to the hospital! I was using this code, which is buggy, and not efficient, I just need a better way to do this: http://pastebin.com/15LiQQuJ Oh, and if anyone has some good ideas on how to improve the concept that would be cool too! It's not that elaborate so I'll be thinking of all sorts of things to make it more dynamic. Thanks.

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  • Which programming language should i choose? (much more info inside) [closed]

    - by Andreas
    I am not completely sure if this is the right place to put this question, but since it's the programming thread I guessed that there's many experienced programmers here. :) Ok, hello! My name is Andreas and I am a 16 years old guy from Norway. For some time now I've wanted to learn a programming language. Six months ago I started learning C++, but quit withing a week due to lack of motivation. The same thing happend only 2 months ago when I tried to learn Lua. I wanted to program mods to the game Garry's mod, and was really motivated. Then I stopped playing the game, and the programming stopped with it. Today though I am ready again. The only difference is that I am not completely sure what I want to do with the language. I only want to create something, and I miss the progress of failing and enduring hard work until I finally solve the problem I've worked on for hours. What I am trying to say is; Is there any program out there that allows me, a complete noob (I didn't learn that much in a week, so I like to call myself a beginner), to create apps, mods or something similar but at the same time being qualified as a first time language? I was thinking of Java, because Android, Minecraft and many other applications and games use it. But I've heard that it is going to be replaced by a program called HTML 5 (whatever that is), is this true? I certainly don't want to spend many hours of my life on something that is useless in a year or two. Hopefully I didn't make this too complicated. I know that it is hard to recommend something when I don't have a goal, but I really don't know what to say. Have a good day kind folks! - Andreas EDIT:* I did not know that this was an off topic question, really sorry!

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  • 48hrs in Cambridge.

    - by Fatherjack
    In just over 2 weeks something pretty big in the SQL Server Community in the UK is taking place. We are going to witness the first SQL Saturday on these shores. The event is running in Cambridge, the home of the SQL Cambs user group and the chapter leader there (Mark Broadbent) is the lead on the SQL Saturday event too. Mark and his team are making final preparations and looking forward to this event getting started with the Pre-Con day on Friday 7th Sept. They have 3 great sessions from Buck Woody, Jen Stirrup and Mark Rasmussen for those lucky enough to be able to attend on the Friday. There are over 30 speakers providing 4 tracks of sessions on the Saturday so there will be plenty to interest and inform anyone working with SQL Server, take a look at all the sessions on the schedule. In addition to all of this you will be able to spend some quality time talking to all the other attendees, sponsors and PASS representatives to make the most of your time there. If you haven’t registered yet then head over to http://sqlcambs.org.uk/ and get your name down to attend this milestone event.

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  • Why can't I install 10.04 on a system that already has 8.04?

    - by Android Eve
    Ubuntu 10.04 is beautiful. I love it. I am dying to install it on my PC, alongside the existing Ubuntu 8.04 (from which I write this message right now). But... it won't let me! When I reach the partitioning stage (manual!) Ubuntu 10.04 sees my two HDDs as one RAID volume. It doesn't see all the partitions I already have in place in /dev/sda and /dev/sdb. Even Windows 7 doesn't behave like this... (yes, I actually managed to install Windows 7 64-bit in dual-boot configuration with Ubuntu 8.04 on this same system). Note: GParted on Ubuntu 10.04 (live CD) sees the partition intended for Ubuntu 10.04 (/dev/sda4) perfectly, but is unable to format it. Note: I also removed that partition trying to reformat it via GParted once 10.04 LiveCD is loaded. It didn't help. I believe that the problem lies in Ubuntu "deciding for me" that the HDDs should be "seen" as a RAID, hence any partition is seen by GParted as "busy" or "locked". Any idea how to solve this problem?

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  • Android: how do I switch between game scenes in a game? Any tutorials?

    - by Flavio
    I am trying to create a simple game using the Android SDK without using AndEngine (or any other game engine). I have plenty of experience designing games from the past, but I'm having lots of trouble trying to use the Android SDK to make my game. By far my biggest hurdle right now is switching between views. That is, for example, going from the menu to the first level, etc. I am using a traditional model I learned (I think it's called a scene stack or something?) in which you push the current scene onto a stack and the game's main loop runs the top item of the stack. This model seems non-trivial to implement in the Android SDK, mostly because Android seems to be picky about which thread instantiates which view. My issue is that I want the first level to show up when you press a button on the main menu, but when I instantiate the first level (the level class extends SurfaceView and implements SurfaceHolder.Callback) I get a runtime error complaining that the thread that runs the main menu can't instantiate this class. Something about calling Looper.prepare(). I figured at this point I was probably doing things wrong. I'm not sure how to specifically phrase my issue into a question, so maybe I should leave it as either 1) Does anybody know a good way (or the 'proper' way) to switch between scenes in an Android game? or 2) Are there any tutorials out there which show how to create a game that doesn't take place entirely in one scene? (I have googled for a while to no avail... maybe someone else knows of one?) Thanks!

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  • Sharing business logic between server-side and client-side of web application?

    - by thoughtpunch
    Quick question concerning shared code/logic in back and front ends of a web application. I have a web application (Rails + heavy JS) that parses metadata from HTML pages fetched via a user supplied URL (think Pinterest or Instapaper). Currently this processing takes place exclusively on the client-side. The code that fetches the URL and parses the DOM is in a fairly large set of JS scripts in our Rails app. Occasionally want to do this processing on the server-side of the app. For example, what if a user supplied a URL but they have JS disabled or have a non-standard compliant browser, etc. Ideally I'd like to be able to process these URLS in Ruby on the back-end (in asynchronous background jobs perhaps) using the same logic that our JS parsers use WITHOUT porting the JS to Ruby. I've looked at systems that allow you to execute JS scripts in the backend like execjs as well as Ruby-to-Javascript compilers like OpalRB that would hopefully allow "write-once, execute many", but I'm not sure that either is the right decision. Whats the best way to avoid business logic duplication for apps that need to do both client-side and server-side processing of similar data?

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  • Partner Training for Oracle Business Intelligence Applications 4-Day Bootcamp

    - by Mike.Hallett(at)Oracle-BI&EPM
    Partners 4-Day training from 15th - 18th October 2012, at Oracle Reading (UK) The Oracle Business Intelligence Applications provide pre-built Operational BI solutions for eBusiness Suite, Peoplesoft, Siebel, JDE and SAP; offering out-of-the-box integration. This FREE for Partners 4-Day training will provide attendees with an in-depth working understanding of the architecture, the technical and the functional content of the Oracle Business Intelligence Applications, whilst also providing an understanding of their installation, configuration and extension. The course will cover the following topics: Overview of Oracle Business Intelligence Applications Oracle BI Applications Fundamentals and Features Configuring BI Applications for Oracle E-Business Suite Understanding BI Applications Architecture Fundamentals of BI Applications Security   REGISTER HERE NOW    (acceptance is subject to availability and your place will be confirmed within two weeks: for help see the Partner Registration Guide) Location: Bray Room, at Oracle Corporation UK Ltd Oracle Parkway Thames Valley Park Reading, Berkshire RG6 1RA 15th - 18th October 2012, 4-Days :  9:30 am – 5:00 pm BST Audience The seminar is aimed at BI Consultants and Implementation Consultants within Oracle's Gold and Platinum Partners. Good understanding of basic data warehousing concepts Hands on experience in Oracle Business Intelligence Enterprise Edition Hands on experience in Informatica Some understanding of  Oracle BI Applications is required (See Sales & Technical Tutorials for OBI, BI-Apps and Hyperion EPM)  Good understanding of any of the following Oracle EBS modules: General Ledger, Accounts Receivables, Accounts Payables Please note that attendees are required to bring a laptop: 4GB RAM Windows 64 bits 80GB free space in Hard drive or External Device CPU Core 2 Duo or Higher Windows 7, Windows XP, Windows 2003 NOT ALLOWED with Windows Vista An Administrator User For more information please contact [email protected].

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  • Are these company terms good for a programmer or should I move?

    - by o_O
    Here are some of the terms and conditions set forward by my employer. Does these make sense for a job like programming? No freelancing in any way even in your free time outside company work hours (may be okay. May be they wanted their employees to be fully concentrating on their full time job. Also they don't want their employees to do similar work for a competing client. Completely rational in that sense). - So sort of agreed. Any thing you develop like ideas, design, code etc while I'm employed there, makes them the owner of that. Seriously? Don't you think that its bad (for me)? If I'm to develop something in my free time (by cutting down sleep and hard working), outside the company time and resource, is that claim rational? I heard that Steve Wozniak had such a contract while he was working at HP. But that sort of hardware design and also those companies pay well, when compared to the peanuts I get. No other kind of works allowed. Means no open source stuffs. Fully dedicated to being a puppet for the employer, though the working environment is sort of okay. According to my assessment this place would score a 10/12 in Joel's test. So are these terms okay especially considering the fact that I'm underpaid with peanuts?

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  • The MsC gray zone: How to deal with the "too unexperienced on engineering/too under-qualified for research" situation?

    - by Hunter2
    Last year I've got a MsC degree on CS. On the beginning of the MsC course, I was keen on moving on with research and go for a PhD. However, as the months passed, I started to feel the urge to write software that people would, well, actually use. The programming bug had bitten me, again. So, I decided that before deciding on getting a PhD degree, I would spend some time on the "real world", working as a software developer. Sadly, most companies here in Brazil are "services" companies that seem to be stuck on the 80s when it comes to software development. I have to fend off pushy managers, less-than-competent coworkers and outrageous software requirements (why does everyone seem to need a 50k Oracle license and a behemoth Websphere AS for their CRUD applications?) on a daily basis, and even though I still love software development, the situation is starting to touch a nerve. And, mind you, I'm already lucky for getting a job at a place that isn't a plain software sweatshop. Sure, there are better places around here or I could always try my luck abroad, but then I hit the proverbial brick wall: Sorry, you're too unexperienced as a developer and too under-qualified as a researcher I've already heard this, and variations of that, multiple times. Research position recruiters look for die-hard, publication-ridden, rockstar PhDs, while development position recruiters look for die-hard, experience-ridden, rockstar programmers. To most, my MsC degree seems like a minor bump on my CV (and an outright waste of time for some). Applying for abroad positions is even harder, since the employer would have to deal of the hassle of a VISA process, which I understand that, sometimes, is too much. Now I'm feeling I've reached a dead-end. I'm certain that development (and not research) is my thing, so should I just dismiss my MsC (or play it as a "trump card") and play the "big fish on a small pond" role while I gather some experience and contribute on some open-source projects as a plus? Is there a better way to handle this?

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  • A Huge Opportunity in Small Things

    - by Tori Wieldt
    Addressing the strong demand for Java in the embedded market, Oracle is hosting a new Java Embedded @ JavaOne event in San Francisco October 3-4. The event allows decision makers to attend the Java Embedded @ JavaOne business-focused program, while their IT/development staff can attend the technically-focused JavaOne conference. [Obligatory comment about suits & ties vs. jeans & T-shirts removed.] The two-day event includes keynotes, sessions and demonstrations. In his keynote this morning, Judson Althoff, Senior Vice President of Worldwide Alliances and Channels and Embedded Sales, Oracle explained  Devices are all around us - on 24x7, connected all the time. The explosion of devices is the next IT revolution. Java is the right solution for this space. Java embedded solutions provide a framework to  provision, manage, and secure devices.  Java embedded solutions also provide the ability to aggregate, process and analyze multitude of data.  Java is one platform to program them all. Terrance Barr, Java Evangelist and Java ME expert is enthusiastic about the huge opportunity, "It's the right time and right place for Java Embedded," he said, "Oracle is looking for partners who want to take advantage of this next wave in IT." The Embedded space continues to heat up. Today, Cinterion launched the EHS5, an ultra compact, high-speed M2M communication module providing secure wireless connectivity for a wide variety of industrial applications. Last week, Oracle announced Oracle Java ME Embedded 3.2, a complete client Java runtime Optimized for resource-constrained, connected, embedded systems, Oracle Java Wireless Client 3.2, Oracle Java ME Software Development Kit (SDK) 3.2, and Oracle Java Embedded Suite 7.0 for larger embedded devices. There is a huge opportunity in small things. 

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  • Is it possible to keep nm-applet running between invocations of WM startup?

    - by serverninja
    I am using nm-applet to interface with NetworkManager, running xmonad as a window manager. My X sessions (including nm-applet) are set up with a /usr/local/bin/xmonad.start script. My question is, how can I keep nm-applet running in the background as long as X is running, but not necessarily xmonad? As mentioned above, it is being started with xmonad (and dying with it when xmonad is restarted, etc). I am using gdm to manage my X sessions, and I'm running 10.10. Where's a good place to start nm-applet to suit my particular needs? I need to remove it from the control of xmonad, but don't know where to start it otherwise. Any help, tips, etc appreciated. Edit: problem seems to be with how I have integrated xmonad. I have the session script as a file in /usr/share/xsessions/xmonad.desktop with the following contents: [Desktop Entry] Encoding=UTF-8 Name=XMonad Comment=Lightweight tiling window manager Exec=/usr/local/bin/xmonad.start Icon=xmonad.png Type=XSession /usr/local/bin/xmonad.start contains the following: #!/bin/bash xrdb -merge ~/.Xresources xcompmgr -c & trayer --edge top --align right --SetDockType true --SetPartialStrut true --expand true --width 8 --heighttype pixel --height 18 --transparent true --alpha 0 --tint 0x000000 & gnome-settings-daemon & gnome-screensaver & if [ -x /usr/bin/nm-applet ] ; then nm-applet --sm-disable & fi /usr/bin/urxvtd -q -o -f & eval `ssh-agent` & if [ -x /usr/bin/gnome-power-manager ] ; then sleep 1 gnome-power-manager & fi /usr/bin/gnome-volume-control-applet & exec xmonad The question is how do I integrate xmonad, gdm, X, etc in such a manner to replicate the behavior I currently have except with nm-applet (and possibly other programs) running whether or not xmonad is?

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  • A Poem Before OpenWorld

    - by Oracle OpenWorld Blog Team
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif";} (with apologies to Clement C. Moore) By Karen Shamban ‘Twas the days before OpenWorld, and all through the city Many people were working, for them not take pity; At Moscone the reg booths were built with true care, Knowing that thousands would soon be right there; The riggers on Howard were raising the tent, The results are all worth it, the money well spent; ORACLE TEAM USA sails into YBG, Knowing that many the team will come see, Backstage the techs and designers do work, Ensuring the keynotes will see not a quirk; Here many things social will come to fruition, Use Twitter or Facebook or your intuition, Exhibits there are many in two great big halls, Moscone West, Moscone South—who needs those malls? There will be great music throughout all the town, See some or see all and you won’t wear a frown, The sessions are thousands, and demos, it’s true, Labs, lounges, and meetups there are more than a few; You can shuttle, and hustle, and pedicab while there, Getting from one place to another can take quite a flair, So let the conference begin and the thousands descend, Throughout San Francisco their ways they will wend; It’s Larry’s big keynotes they all come to hear, Let Oracle OpenWorld begin - it's the best of the year!

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  • How can I making Twitter, Facebook and Reddit share buttons load last?

    - by Daniel Bingham
    I have a website with a number of pages that sport twitter, facebook and reddit share buttons. They take forever to load and until they do the rest of the page doesn't load. So how I can make them load last? Currently, they are loaded something like this: <div class="item"><a href="http://twitter.com/share" class="twitter-share-button" data-count="vertical" data-via="FridgeToFood" data-related="danielBingham:Recipe and update tweets from Fridge to Food.">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div> <div class="item"><script src="http://connect.facebook.net/en_US/all.js#xfbml=1"></script><fb:like layout="box_count" width="40"></fb:like></div> <div class="item"> <script type="text/javascript">reddit_target='recipes';</script> <script type="text/javascript" src="http://reddit.com/static/button/button2.js"></script> </div> They are in a div called "shareWrapper" and are loading to one side of the page. The buttons load where ever the script code is placed. As far as I know, I can't place the script code at the bottom of the page and move the resulting buttons after the fact. I want them to appear near the top, which right now means they are stopping everything below them from loading for several seconds. I tried loading them using javascript, but using JQuery's $(document).ready(), but that failed. It seems to leave the page in some sort of loading loop from which it never emerges. Are there other ways to get these to load last?

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  • Ways to organize interface and implementation in C++

    - by Felix Dombek
    I've seen that there are several different paradigms in C++ concerning what goes into the header file and what to the cpp file. AFAIK, most people, especially those from a C background, do: foo.h class foo { private: int mem; int bar(); public: foo(); foo(const foo&); foo& operator=(foo); ~foo(); } foo.cpp #include foo.h foo::bar() { return mem; } foo::foo() { mem = 42; } foo::foo(const foo& f) { mem = f.mem; } foo::operator=(foo f) { mem = f.mem; } foo::~foo() {} int main(int argc, char *argv[]) { foo f; } However, my lecturers usually teach C++ to beginners like this: foo.h class foo { private: int mem; int bar() { return mem; } public: foo() { mem = 42; } foo(const foo& f) { mem = f.mem; } foo& operator=(foo f) { mem = f.mem; } ~foo() {} } foo.cpp #include foo.h int main(int argc, char* argv[]) { foo f; } // other global helper functions, DLL exports, and whatnot Originally coming from Java, I have also always stuck to this second way for several reasons, such as that I only have to change something in one place if the interface or method names change, that I like the different indentation of things in classes when I look at their implementation, and that I find names more readable as foo compared to foo::foo. I want to collect pro's and con's for either way. Maybe there are even still other ways? One disadvantage of my way is of course the need for occasional forward declarations.

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  • Why isn't there a typeclass for functions?

    - by Steve314
    I already tried this on Reddit, but there's no sign of a response - maybe it's the wrong place, maybe I'm too impatient. Anyway... In a learning problem I've been messing around with, I realised I needed a typeclass for functions with operations for applying, composing etc. Reasons... It can be convenient to treat a representation of a function as if it were the function itself, so that applying the function implicitly uses an interpreter, and composing functions derives a new description. Once you have a typeclass for functions, you can have derived typeclasses for special kinds of functions - in my case, I want invertible functions. For example, functions that apply integer offsets could be represented by an ADT containing an integer. Applying those functions just means adding the integer. Composition is implemented by adding the wrapped integers. The inverse function has the integer negated. The identity function wraps zero. The constant function cannot be provided because there's no suitable representation for it. Of course it doesn't need to spell things as if it the values were genuine Haskell functions, but once I had the idea, I thought a library like that must already exist and maybe even using the standard spellings. But I can't find such a typeclass in the Haskell library. I found the Data.Function module, but there's no typeclass - just some common functions that are also available from the Prelude. So - why isn't there a typeclass for functions? Is it "just because there isn't" or "because it's not so useful as you think"? Or maybe there's a fundamental problem with the idea? The biggest possible problem I've thought of so far is that function application on actual functions would probably have to be special-cased by the compiler to avoid a looping problem - in order to apply this function I need to apply the function application function, and to do that I need to call the function application function, and to do that...

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  • CodePlex learns to talk to other services!

    CodePlex is now able to talk to other services! For example, if you want CodePlex to tell Trello to update cards on your Trello board, it can do it. Or if you want CodePlex to notify your Campfire chat room when updates are pushed, it can do that too. To start off, we are going to be adding support for the following services: Campfire – Notify a Campfire chat room when commits occur HipChat – Notify a HipChat chat room when commits occur Trello – Add commit summaries to Trello cards by referencing those cards in commit messages Twitter – Notify your Twitter followers when updates are pushed to your project In addition, we will continue to support our existing integrations with Windows Azure – Continuously deploy to Windows Azure on pushes (For Git and Hg projects) AppHarbor – Continuously deploy to AppHarbor on pushes To set up these integrations for your project, navigate to the project settings page as a project coordinator, and click on the services section as seen below:   While we are starting with these six services, the infrastructure is now in place to allow us to quickly roll out new integrations. We would love to hear which services and integrations you would like to see most on our suggestions page. We realize that there are some services and URLs that only make sense for your project to send notifications to. To support this scenario, we plan to add generic web hooks in the near future. Have ideas on how to improve CodePlex? Please visit our suggestions page! Vote for existing ideas or submit a new one. As always you can reach out to the CodePlex team on Twitter @codeplex or reach me directly @Rick_Marron.    

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  • A (slight) Change of Focus

    - by StuartBrierley
    When I started this blog in September 2009 I was working as a BizTalk developer for a financial institution based in the South West of England.  At the time I was developing using BizTalk Server 2004 and intended to use my blog to collate and share any useful information and experiences that I had using this version of BizTalk (and occasionally other technologies) in an effort to bring together as many useful details as I could in one place. Since then my circumstances have changed and I am no longer working in the financial industry using BizTalk 2004.  Instead I have recently started a new post in the logistics industry, in the North of England, as "IT Integration Manager".  The company I now work for has identified a need to boost their middleware/integration platform and have chosen BizTalk Server 2009 as their platform of choice; this is where I come in. To start with my role is to provide the expertise with BizTalk that they currently lack, design and direct the initial BizTalk 2009 implementation and act as lead developer on all pending BizTalk projects.  Following this it is my hope that we will be able to build on the initial BizTalk "proof of concept" and eventually implement a fully robust enterprise level BizTalk 2009 environment. As such, this blog is going to see a shift in focus from BizTalk 2004 to BizTalk 2009 and at least initially is likely to include posts on the design and installation of our BizTalk environment - assuming of course that I have the time to write them! The last post I made was the start of a chapter by chapter look at the book SOA Patterns with BizTalk Server 2009.  Due to my change of job I am currently "paused" half way through this book, and my lack of posts on the subject are directly as a result of the job move and the pending relocation of my family.  I am hoping to write about my overall opinion of this book sometime soon; so far it certainly looks like it will be a positive one. Thanks for reading; I'm off to manage some integration.

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  • How can I make myself better at programming working at a shi* job ?

    - by Scrooge
    I recently graduated with an Engineering degree in Computer Science, but my employer (a mid-sized software company) is not using my logical and programming skills. I want to move to a better opportunity but how do I do that since my experience here is not going to count as much? How do I get a better programming job? The worst part is that I am still reading from books (and not writing code myself) even after I have started working. They are paying me a standard entry level Indian IT job rate but I really dont care. It's not worth it. Please advise as to how I can do something worthwhile. (I have studied C++; Core Java; Ruby On Rails ..made a couple of academic projects but no relevant practical real world experience). Just to make things easier .. let me list a few basic queries How I get better at programming without a good project at my company? Please suggest projects where I can learn to write practical code (platform doesn't matter) Best place to take part in open source development? Is it possible that I earn slightly more while I learn? (apart from my sh** job I mean) What kind of practical projects are best suited for me? (ie for an entry level programmer)

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  • CMS for coding blog

    - by OrgnlDave
    I've got a server with a LAMP stack and such. I'd like to host a blog-type site (or if there's a free place good for this, that would be cool!) that covers a variety of tutorials, interesting content, etc. There are tons of CMS's out there but if you search for tips on ones that do programming type things well, you get tons of hits about web development. I'd like to know if anyone here has recommendations from actually using a CMS for this type of thing or, short of that, can recommend one - not based on generalities like "Joomla! is great!" I'm looking for the least setup time possible. I'm proficient with CSS and I can design a color scheme, so that's not a big problem. As you can expect, attaching files, pictures, and syntax highlighting are musts (C/C++ ish is good). Ability to group posts, perhaps use tags, etc. would be cool too, but not necessary. As I'm writing this, it almost sounds like it'd be easier to custom-code a small PHP site myself.

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  • Architecture of an action multiplayer game from scratch

    - by lcf
    Not sure whether it's a good place to ask (do point me to a better one if it's not), but since what we're developing is a game - here it goes. So this is a "real-time" action multiplayer game. I have familiarized myself with concepts like lag compensation, view interpolation, input prediction and pretty much everything that I need for this. I have also prepared a set of prototypes to confirm that I understood everything correctly. My question is about the situation when game engine must be rewind to the past to find out whether there was a "hit" (sometimes it may involve the whole 'recomputation' of the world from that moment in the past up to the present moment. I already have a piece of code that does it, but it's not as neat as I need it to be. The domain logic of the app (the physics of the game) must be separated from the presentation (render) and infrastructure tools (e.g. the remote server interaction specifics). How do I organize all this? :) Is there any worthy implementation with open sources I can take a look at? What I'm thinking is something like this: -> Render / User Input -> Game Engine (this is the so called service layer) -> Processing User Commands & Remote Server -> Domain (Physics) How would you add into this scheme the concept of "ticks" or "interactions" with the possibility to rewind and recalculate "the game"? Remember, I cannot change the Domain/Physics but only the Game Engine. Should I store an array of "World's States"? Should they be just some representations of the world, optimized for this purpose somehow (how?) or should they be actual instances of the world (i.e. including behavior and all that). Has anybody had similar experience? (never worked on a game before if that matters)

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  • Hydraulics in game

    - by Mungoid
    I'm not completely sure if this would be better in the Physics site or not as this question is more about how hydraulics should work in game as opposed to how they really work (although that is taken into account) - So I apologize if this is in the wrong place. A project we are on, we have a machine with hydraulics that are powered (They don't just look like they move something, they are the only thing moving/turning/lifting something) - However, the hydraulic extends the same speed no matter what it is pushing. So, say there is a 10 ton object attached to one end of the hydraulic and the other end is attached to a plate on the ground. In real life it takes a few seconds to build up pressure depending on how heavy the object is, but in our project the hydraulics don't care about that. It will lift a 100 ton object the same speed as a 10 ton object. We have a way to fake the hydraulic pressurizing by reducing the 'drive amount' (how fast or slow the hydraulic extends) when we sense that it is touching the ground and that does a relatively decent job but we would like to be able to take other things into account like engine speed, ratios, loads, etc. but we aren't too sure what we need to think about. I'm kinda wondering if anyone here has any experience with this and could offer some suggestions on what to take into account?

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  • What data should be cached in a multiplayer server, relative to AI and players?

    - by DevilWithin
    In a virtual place, fully network driven, with an arbitrary number of players and an arbitrary number of enemies, what data should be cached in the server memory, in order to optimize smooth AI simulation? Trying to explain, lets say player A sees player B to E, and enemy A to G. Each of those players, see player A, but not necessarily each other. Same applies to enemies. Think of this question from a topdown perspective please. In many cases, for example, when a player shoots his gun, the server handles the sound as a radial "signal" that every other entity within reach "hear" and react upon. Doing these searches all the time for a whole area, containing possibly a lot of unrelated players and enemies, seems to be an issue, when the budget for each AI agent is so small. Should every entity cache whatever enters and exits from its radius of awareness? Is there a great way to trace the entities close by without flooding the memory with such caches? What about other AI related problems that may arise, after assuming the previous one works well? We're talking about environments with possibly hundreds of enemies, a swarm.

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  • Input/Output console window in XNA

    - by Will Bagley
    I am currently making a simple game in XNA but am at a point where testing various aspect gets a bit tricky, especially when you have to wait till you have 1000 score to see if your animation is playing correctly etc. Of course i could just edit the starting variable in the code before I launched but I have recently been interested in trying to implement a console style window which can print out values and take input to alter public variables during run-time. I am aware that VS has the immediate window which achieves a similar thing but i would prefer mine is an actual part of the game with the intention that the user may have limited access to it in the future. Some of the key things i have yet to find an answer to after looking around for a while are: how i would support free text entry how i would access variables during runtime how i would edit these variable I have also read about using a property grid from windows form aps (and partially reflection) which looked like it could simplify a lot of things but i am not sure how I would get that running inside my XNA game window or how i would get it to not look out of place (as the visual aspect of is seems to be aimed just for development time viewing). All in all I'm quite open to any suggestions on how to approach this task as currently I'm not sure where to start. Thanks in advance.

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  • Raspberry Pi Now Shipping with 512MB RAM; Still Only $35

    - by Jason Fitzpatrick
    Fans of the tiny Raspberry Pi will be pleased to hear the new version of their Model B board now ships with 512MB of RAM (up from the previous 256MB). The best part about the upgrade? The price point stays at $35 a board. From the official Raspberry Pi blog: One of the most common suggestions we’ve heard since launch is that we should produce a more expensive “Model C” version of Raspberry Pi with extra RAM. This would be useful for people who want to use the Pi as a general-purpose computer, with multiple large applications running concurrently, and would enable some interesting embedded use cases (particularly using Java) which are slightly too heavyweight to fit comfortably in 256MB. The downside of this suggestion for us is that we’re very attached to $35 as our highest price point. With this in mind, we’re pleased to announce that from today all Model B Raspberry Pis will ship with 512MB of RAM as standard. If you have an outstanding order with either distributor, you will receive the upgraded device in place of the 256MB version you ordered. Units should start arriving in customers’ hands today, and we will be making a firmware upgrade available in the next couple of days to enable access to the additional memory. We’re excited to get our hands on a new board and try out Raspbmc with that extra RAM. HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems

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