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  • Is there a way to cause a new C++ class instance to fail, if certain conditions in the contructor ar

    - by Jim Fell
    As I understand it, when a new class is instantiated in C++, a pointer to the new class is returned, or NULL, if there is insufficient memory. I am writing a class that initializes a linked list in the constructor. If there is an error while initializing the list, I would like the class instantiator to return NULL. For example: MyClass * pRags = new MyClass; If the linked list in the MyClass constructor fails to initialize properly, I would like pRags to equal NULL. I know that I can use flags and additional checks to do this, but I would like to avoid that, if possible. Does anyone know of a way to do this? Thanks.

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  • What would be a good starting point for development of a 3D application for representation of struct

    - by Lela Dax
    I was thinking QT on OpenGL. Multiplatform ability and being able to be closed (at no cost) at a later point would be important points. But I'm very interested in finding a way that is not only viable but also has the least amount of reinvention of the wheel. e.g. "Why not Ogre? A ready powerful 3D engine without reinventing that part". But I'm very uncertain in what is the optimal collection of tools for that job.

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  • Should I put actors in the Domain-Model/Class-Diagram?

    - by devoured elysium
    When designing both the domain-model and class-diagrams I am having some trouble understanding what to put in them. I'll give an example of what I mean: I am doing a vacations scheduler program, that has an Administrator and End-Users. The Administrator does a couple of things like registering End-Users in the program, changing their previleges, etc. The End-User can choose his vacations days, etc. I initially defined an Administrator and End-User as concepts in the domain-model, and later as classes in the class-diagram. In the class-diagram, both classes ended up having a couple of methods like Administrator.RegisterNewUser(); Administrator.UnregisterUser(int id); etc. Only after some time I realised that actually both Administrator and End-User are actors, and maybe I got this design totally wrong. Instead of filling Administrator and End-User classes with methods to do what my Use-Cases request, I could define other classes from the domain to do them, and have controllers handle the Use-Cases(actually, I decided to do one for each Use-Case). I could have a UserDatabase.RegisterNewUser() and UserDatabase.UnregisterUser(int id);, for example, instead of having those methods on the Administrator class. The idea would be to try to think of the whole vacation-scheduler as a "closed-program" that has a set of features and doesn't bother with things such as authentication, that should be internal/protected, being that the only public things I'd let the outside world see would be its controllers. Is this the right approach? Or am I getting this totally wrong? Is it generally bad idea to put Actors in the domain-model/class-diagrams? What are good rules of thumb for this? My lecturer is following Applying UML and Patterns, which I find awful, so I'd like to know where I could look up more info on this described actor-models situation. I'm still a bit confused about all of this, as this new approach is radically different from anything I've done before.

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  • How do I pull `static final` constants from a Java class into a Clojure namespace?

    - by Joe Holloway
    I am trying to wrap a Java library with a Clojure binding. One particular class in the Java library defines a bunch of static final constants, for example: class Foo { public static final int BAR = 0; public static final int SOME_CONSTANT = 1; ... } I had a thought that I might be able to inspect the class and pull these constants into my Clojure namespace without explicitly def-ing each one. For example, instead of explicitly wiring it up like this: (def *foo-bar* Foo/BAR) (def *foo-some-constant* Foo/SOME_CONSTANT) I'd be able to inspect the Foo class and dynamically wire up *foo-bar* and *foo-some-constant* in my Clojure namespace when the module is loaded. I see two reasons for doing this: A) Automatically pull in new constants as they are added to the Foo class. In other words, I wouldn't have to modify my Clojure wrapper in the case that the Java interface added a new constant. B) I can guarantee the constants follow a more Clojure-esque naming convention I'm not really sold on doing this, but it seems like a good question to ask to expand my knowledge of Clojure/Java interop. Thanks

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  • What's the benefit of declaring class functions separately from their actual functionality?

    - by vette982
    In C++, what's the benefit of having a class with functions... say class someClass{ public: void someFunc(int arg1); }; then having the function's actual functionality declared after int main int main() { return 0; } void someClass::someFunc(int arg1) { cout<<arg1; } Furthermore, what's the benefit of declaring the class in a .h header file, then putting the functionality in a .cpp file that #includes the .h file?

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  • How to create multiple Repository object inside a Repository class using Unit Of Work?

    - by Santosh
    I am newbie to MVC3 application development, currently, we need following Application technologies as requirement MVC3 framework IOC framework – Autofac to manage object creation dynamically Moq – Unit testing Entity Framework Repository and Unit Of Work Pattern of Model class I have gone through many article to explore an basic idea about the above points but still I am little bit confused on the “Repository and Unit Of Work Pattern “. Basically what I understand Unit Of Work is a pattern which will be followed along with Repository Pattern in order to share the single DB Context among all Repository object, So here is my design : IUnitOfWork.cs public interface IUnitOfWork : IDisposable { IPermitRepository Permit_Repository{ get; } IRebateRepository Rebate_Repository { get; } IBuildingTypeRepository BuildingType_Repository { get; } IEEProjectRepository EEProject_Repository { get; } IRebateLookupRepository RebateLookup_Repository { get; } IEEProjectTypeRepository EEProjectType_Repository { get; } void Save(); } UnitOfWork.cs public class UnitOfWork : IUnitOfWork { #region Private Members private readonly CEEPMSEntities context = new CEEPMSEntities(); private IPermitRepository permit_Repository; private IRebateRepository rebate_Repository; private IBuildingTypeRepository buildingType_Repository; private IEEProjectRepository eeProject_Repository; private IRebateLookupRepository rebateLookup_Repository; private IEEProjectTypeRepository eeProjectType_Repository; #endregion #region IUnitOfWork Implemenation public IPermitRepository Permit_Repository { get { if (this.permit_Repository == null) { this.permit_Repository = new PermitRepository(context); } return permit_Repository; } } public IRebateRepository Rebate_Repository { get { if (this.rebate_Repository == null) { this.rebate_Repository = new RebateRepository(context); } return rebate_Repository; } } } PermitRepository .cs public class PermitRepository : IPermitRepository { #region Private Members private CEEPMSEntities objectContext = null; private IObjectSet<Permit> objectSet = null; #endregion #region Constructors public PermitRepository() { } public PermitRepository(CEEPMSEntities _objectContext) { this.objectContext = _objectContext; this.objectSet = objectContext.CreateObjectSet<Permit>(); } #endregion public IEnumerable<RebateViewModel> GetRebatesByPermitId(int _permitId) { // need to implment } } PermitController .cs public class PermitController : Controller { #region Private Members IUnitOfWork CEEPMSContext = null; #endregion #region Constructors public PermitController(IUnitOfWork _CEEPMSContext) { if (_CEEPMSContext == null) { throw new ArgumentNullException("Object can not be null"); } CEEPMSContext = _CEEPMSContext; } #endregion } So here I am wondering how to generate a new Repository for example “TestRepository.cs” using same pattern where I can create more then one Repository object like RebateRepository rebateRepo = new RebateRepository () AddressRepository addressRepo = new AddressRepository() because , what ever Repository object I want to create I need an object of UnitOfWork first as implmented in the PermitController class. So if I would follow the same in each individual Repository class that would again break the priciple of Unit Of Work and create multiple instance of object context. So any idea or suggestion will be highly appreciated. Thank you

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  • Is there a name for a pure-data Objective-C class?

    - by BrianEnigma
    This is less of a code-specific question and more of an Objective-C nomenclature question. In C you have struct for pure data. In Enterprise Java, you have "bean" classes that are purely member variables with getters and setters, but no business logic. In Adobe FLEX, you have "Value Objects". In Objective-C, is there a proper name for an object (descended from NSObject, of course) that simply has ivars and getters/setters (or @property/@synthesize, if you want to get fancy) and no real business logic? A more concrete example might be a simple class with getters and setters for filename, file size, description, and assorted other metadata. You could then take a bunch of these and easily throw them into a container (NSDictionary, NSArray) without the need for messy NSValue wrapping of a C struct. It is also a little more structure than putting, say, a bunch of loosely-typed child NSDictionaries into a parent container object.

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  • Refactoring. Your way to reduce code complexity of big class with big methods

    - by Andrew Florko
    I have a legacy class that is rahter complex to maintain: class OldClass { method1(arg1, arg2) { ... 200 lines of code ... } method2(arg1) { ... 200 lines of code ... } ... method20(arg1, arg2, arg3) { ... 200 lines of code ... } } methods are huge, unstructured and repetitive (developer loved copy/paste aprroach). I want to split each method into 3-5 small functions, whith one pulic method and several helpers. What will you suggest? Several ideas come to my mind: Add several private helper methods to each method and join them in #region (straight-forward refactoring) Use Command pattern (one command class per OldClass method in a separate file). Create helper static class per method with one public method & several private helper methods. OldClass methods delegate implementation to appropriate static class (very similiar to commands). ? Thank you in advance!

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  • Wouldn't it be nice to have a type variable referring to the class's instance.

    - by user93197
    I often have a pattern like this: class VectorBase<SubClass, Element> where SubClass : VectorBase<SubClass, Element>, new() where Element : Addable<Element> { Element[] data; public VectorBase(Element[] data) { this.data = data; } public SubClass add(SubClass second) { Element[] newData = new Element[data.Length]; for (int i = 0; i < newData.Length; i++) { newData[i] = data[i].add(second.data[i]); } SubClass result = new SubClass(); result.data = newData; return result; } } class VectorInt : VectorBase<VectorInt, Int32> { } class MyInt : Addable<MyInt> { int data; public MyInt(int data) { this.data = data; } public MyInt add(MyInt t) { return new MyInt(data + t.data); } } interface Addable<T> { T add(T t); } But I would rather just have: class VectorBase2<Element> where Element : Addable<Element> { Element[] data; public VectorBase(Element[] data) { this.data = data; } public SubClass add(SubClass second) { Element[] newData = new Element[data.Length]; for (int i = 0; i < newData.Length; i++) { newData[i] = data[i].add(second.data[i]); } SubClass result = new SubClass(data); return result; } } class VectorInt2 : VectorBase2<Int32> { } Why not make the subclass type available to all classes? Is this technically impossible?

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  • Specializing a template member function of a template class?

    - by uj2
    I have a template class that has a template member function that needs to be specialized, as in: template <typename T> class X { public: template <typename U> void Y() {} template <> void Y<int>() {} }; Altough VC handles this correctly, apperantly this isn't standard and GCC complains: explicit specialization in non-namespace scope 'class X<T>' I tried: template <typename T> class X { public: template <typename U> void Y() {} }; template <typename T> // Also tried `template<>` here void X<T>::Y<int>() {} But this causes both VC and GCC to complain. What's the right way to do this?

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  • Is it possible to use RedirectToAction() inside a custom AuthorizeAttribute class?

    - by Lance McNearney
    Using ASP.Net MVC 2, is there any way to use the RedirectToAction() method of the Controller class inside a class that is based on the AuthorizeAttribute class? public class CustomAttribute : AuthorizeAttribute { protected override bool AuthorizeCore(HttpContextBase context) { // Custom authentication goes here return false; } public override void OnAuthorization(AuthorizationContext context) { base.OnAuthorization(context); // This would be my ideal result context.Result = RedirectToAction("Action", "Controller"); } } I'm looking for a way to re-direct the user to a specific controller / action when they fail the authentication instead of returning them to the login page. Is it possible to have the re-direct URL generated for that controller / action and then use RedirectResult()? I'm trying to avoid the temptation to just hard-code the URL.

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  • Is it better for class data to be passed internally or accessed directly?

    - by AaronSzy
    Example: // access fields directly private void doThis() { return doSomeWork(this.data); } // receive data as an argument private void doThis(data) { return doSomeWork(data); } The first option is coupled to the value in this.data while the second option avoids this coupling. I feel like the second option is always better. It promotes loose coupling WITHIN the class. Accessing global class data willy-nilly throughout just seems like a bad idea. Obviously this class data needs to be accessed directly at some point. However, if accesses, to this global class data can be eliminated by parameter passing, it seems that this is always preferable. The second example has the advantage of working with any data of the proper type, whereas the first is bound to working with the just class data. Even if you don't NEED the additional flexibility, it seems nice to leave it as an option. I just don't see any advantage in accessing member data directly from private methods as in the first example. Whats the best practice here? I've referenced code complete, but was not able to find anything on this particular issue.

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  • What did I do wrong here when trying to unit test a class that references a web service

    - by zachary
    So I had a class that referenced a class that referenced another class that called a web service. So I learn how to create an interface using partial classes. I inject the web service through the constructor. Then my unit test fails because I am newing up the actual web service in the second level of the class. So I end up modifying all three classes to pass the web service down through the constructor... was not happy :-( gave up.... what should I be doing in this case?

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  • What is "Disable class based route addition" good for?

    - by JRoppert
    In the advanced TCP/IP settings of a VPN connection, i found a checkbox labeled with "Disable class based route addition". The checkbox is only enabled as long as "Use default gateway on remote network" is switched off. What is "Disable class based route addition" good for? Detailed instructions to find the settings: Open Properties of VPN connection Go to Networking tab Open Properties of "Internet Protocol Version 4 (TCP/IPv4)" (and/or TCP/IPv6) Click "Advanced..." Button Change to "IP Settings" tab Here you can find the checkboxes mentioned above

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  • HTML, CSS: how can I merge these divs in order to use float:left property on their children ?

    - by Patrick
    hi, I've 2 sets of thumbnails and in each set I'm displaying them one nearby each other in 4 columns using float:left. I would like to "merge" the 2 sets (but I cannot change the html code) because I want the thumbnails of the second set floating right after the last thumbnail of the first set. In other terms, if in the last row there are only 2 thumbnails and the last 2 columns are empty, the thumbnails of the second set should fill the empty columns of the last row of the first set. This is the code... <div class="field field-type-filefield field-field-image"> <div class="field-items"> <div class="field-item odd"> <a rel="lightbox[field_image][First image&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;/lancelmaat/content/stalkshow&quot; id=&quot;node_link_text&quot; class=&quot;active&quot;&gt;View Image Details&lt;/a&gt;]" href="http://localhost/lancelmaat/sites/default/files/files/projects/Stalkshow/images/LPrisPetjong.jpeg" class="lightbox-processed"><img width="89" height="89" title="" alt="First image" src="http://localhost/lancelmaat/sites/default/files/imagecache/galleryImage/files/projects/Stalkshow/images/LPrisPetjong.jpeg"></a> </div> <div class="field-item even"> <a rel="lightbox[field_image][Second image&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;/lancelmaat/content/stalkshow&quot; id=&quot;node_link_text&quot; class=&quot;active&quot;&gt;View Image Details&lt;/a&gt;]" href="http://localhost/lancelmaat/sites/default/files/files/projects/Stalkshow/images/SeoulLEDScreen2a.jpeg" class="lightbox-processed"><img width="89" height="89" title="" alt="Second image" src="http://localhost/lancelmaat/sites/default/files/imagecache/galleryImage/files/projects/Stalkshow/images/SeoulLEDScreen2a.jpeg"></a> </div> <div class="field-item odd"> <a rel="lightbox[field_image][Third image&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;/lancelmaat/content/stalkshow&quot; id=&quot;node_link_text&quot; class=&quot;active&quot;&gt;View Image Details&lt;/a&gt;]" href="http://localhost/lancelmaat/sites/default/files/files/projects/Stalkshow/images/SeoulSKT6.jpeg" class="lightbox-processed"><img width="89" height="89" title="" alt="Third image" src="http://localhost/lancelmaat/sites/default/files/imagecache/galleryImage/files/projects/Stalkshow/images/SeoulSKT6.jpeg"></a> </div> </div> <!-- second set --> <div class="field field-type-filefield field-field-video"> <div class="field-items"> <div class="field-item odd"> <a rel="lightbox[field_video][Video Number 1&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;/lancelmaat/content/stalkshow&quot; id=&quot;node_link_text&quot; class=&quot;active&quot;&gt;View Image Details&lt;/a&gt;]" href="http://localhost/lancelmaat/sites/default/files/files/projects/Stalkshow/videos/StalkSeoul8d1Mbps.flv" class="lightbox-processed"><img title="" alt="Video Number 1" src="http://localhost/lancelmaat/sites/default/files/imagecache/galleryVideo/files/projects/Stalkshow/videos/StalkSeoul8d1Mbps.flv"></a> </div> <div class="field-item even"> <a rel="lightbox[field_video][Video Number 2&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;/lancelmaat/content/stalkshow&quot; id=&quot;node_link_text&quot; class=&quot;active&quot;&gt;View Image Details&lt;/a&gt;]" href="http://localhost/lancelmaat/sites/default/files/files/projects/Stalkshow/videos/stalkshowdvd21Mbps.flv" class="lightbox-processed"><img title="" alt="Video Number 2" src="http://localhost/lancelmaat/sites/default/files/imagecache/galleryVideo/files/projects/Stalkshow/videos/stalkshowdvd21Mbps.flv"></a> </div> <div class="field-item odd"> <a rel="lightbox[field_video][Video Number 3&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;/lancelmaat/content/stalkshow&quot; id=&quot;node_link_text&quot; class=&quot;active&quot;&gt;View Image Details&lt;/a&gt;]" href="http://localhost/lancelmaat/sites/default/files/files/projects/Stalkshow/videos/StalkShowMoscow1Mbps.flv" class="lightbox-processed"><img title="" alt="Video Number 3" src="http://localhost/lancelmaat/sites/default/files/imagecache/galleryVideo/files/projects/Stalkshow/videos/StalkShowMoscow1Mbps.flv"></a> </div> </div> </div> How can I merge these divs in order to use float:left property on their children ? thanks

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  • Can a CSS class inherit one or more other classes?

    - by Joel Martinez
    I feel dumb for having been a web programmer for so long and not knowing the answer to this question, I actually hope it's possible and I just didn't know about rather than what I think is the answer (which is that it's not possible). My question is whether it is possible to make a CSS class that "inherits" from another CSS class (or more than one). For example, say we had: .something { display:inline } .else { background:red } What I'd like to do is something like this: .composite { .something; .else } where the ".composite" class would both display inline and have a red background

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  • Is there an equivalent to C++'s "friend class" in Java?

    - by Ricket
    In C++ there is a concept of a "friend", which has access to a class's private variables and functions. So if you have: class Foo { friend class Bar; private: int x; } then any instance of the class Bar can modify any Foo instance's x member, despite it being private, because Bar is a friend of Foo. Now I have a situation in Java where this functionality would come in handy. There are three classes: Database, Modifier, Viewer. The Database is just a collection of variables (like a struct). Modifier should be "friends" with Database; that is, it should be able to read and write its variables directly. But Viewer should only be able to read Database's variables. How is this best implemented? Is there a good way to enforce Viewer's read-only access of Database?

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  • How do I populate an NSMutableArray in one class with another object?

    - by AngeloS
    Hello, I know this is a simple answer, but I can't seem to find the solution. I created an object in its own class and I am trying to populate it with data from another class. For simple data types like NSString, I have no problem, but when trying make an NSMutableArray equal to another NSMutableArray or when I try to populate a NSMutableArray with another objects (like strings), I keep getting exception errors... Here is the object I am trying to populate: #import <Foundation/Foundation.h> @interface RSSFeedList : NSObject { NSString *subject; NSMutableArray *rssfeedDetail; } @property (nonatomic, retain) NSString *subject; @property (nonatomic, retain) NSMutableArray *rssfeedDetail; @end This is how I was able to populate the NSString 'subject' in another class: rssFeedList.subject = @"test"; However, if I follow similar convention within that same class with respect to an Array, it throws an exception: rssFeedList.rssfeedDetail = rssItemDetailArray; Where rssItemDetailArray is a NSMutableArray that I have built in the same class. I have also tried to add items (i tried strings for testing) to the NSMutableArray directly like so to no avail: [rssFeedList.rssfeedDetail addObject:@"test"]; Any ideas?? Thanks in advance!!

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  • Does template class/function specialization improves compilation/linker speed?

    - by Stormenet
    Suppose the following template class is heavily used in a project with mostly int as typename and linker speed is noticeably slower since the introduction of this class. template <typename T> class MyClass { void Print() { std::cout << m_tValue << std::endl;; } T m_tValue; } Will defining a class specialization benefit compilation speed? eg. void MyClass<int>::Print() { std::cout << m_tValue << std::endl; }

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  • Should enumerators be placed in a separate file or within another class?

    - by Icono123
    I currently have a class file with the following enumerator: using System; namespace Helper { public enum ProcessType { Word = 0, Adobe = 1, } } Or should I include the enumerator in the class where it's being used? I noticed Microsoft creates a new class file for DockStyle: using System; using System.ComponentModel; using System.Drawing.Design; namespace System.Windows.Forms { public enum DockStyle { None = 0, Top = 1, Bottom = 2, Left = 3, Right = 4,. Fill = 5, } }

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  • What can be inside a class that derive from OmniAuth?

    - by Richard77
    I have the following class class Identity < OmniAuth:: Identity:: Models:: ActiveRecord attr_accessible :email, :name, :password_digest, :password, :password_confirmation end I wonder if the above properties are the only ones allowed for a class that derive from a OmniAuth. I wish I could add some more like FirstName, LastName, age, gender, and so on. Do I need to create an other model for those properties or can I just add them to the Identity model? Thanks for helping.

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  • Binding the selected value from a combobox to a member of a class.

    - by CM
    I have a combobox that is bound to a an instance of a class. I need to get the user's selection ID of the combobox and set a class property equal to it. For example, here is the class: public class robot { private string _ID; private string _name; private string _configFile; [XmlElement("hardware")] public hardware[] hardware; public string ID { get { return _ID; } set { _ID = value; } } public string name { get { return _name; } set { _name = value; } } public string configFile { get { return _configFile; } set { _configFile = value; } } } Now here is the code to bind the combobox to an instance of that class. This display's the name of each robot in the array in the combobox. private void SetupDevicesComboBox() { robot[] robot = CommConfig.robot; cmbDevices.DataSource = robot; cmbDevices.DisplayMember = "name"; cmbDevices.ValueMember = "ID"; } But now I can't seem to take what the user selects and use it. How do I use the "ID" of what the user select's from the combobox? Settings.selectedRobotID = cmbDevices.ValueMember; //This just generates "ID" regardless of what is selected. I also tried Settings.selectedRobotID = cmbDevices.SelectedItem.ToString(); //This just generates "CommConfig.robot" Thanks

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  • Method overloading in groovy

    - by slojo
    I am trying to take advantage of the convenience of groovy's scripting syntax to assign properties, but having trouble with a specific case. I must be missing something simple here. I define class A, B, C as so: class A { A() { println "Constructed class A!" } } class B { B() { println "Constructed class B!" } } class C { private member C() { println "Constructed class C!" } def setMember(A a) { println "Called setMember(A)!" member = a } def setMember(B b) { println "Called setMember(B)!" member = b } } And then try the following calls in a script: c = new C() c.setMember(new A()) // works c.member = new A() // works c.setMember(new B()) // works c.member = new B() // doesn't work! The last assignment results in an error: 'Cannot cast object of class B to class A". Why doesn't it call the proper setMember method for class B like it does for class A?

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