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  • Image size guidelines

    - by user502014
    Hi all, This may well be a little of an open-ended question The site I am working on requires to be optimised for performance. One of the key areas is to optimise the file sizes of the images used upon the site. Unfortunatley these images are being created by employees who do not have the required knowledge for creating images for the web, and it is my job to produce a set of guidelines for them to use. I was wondering whether there was any resource/guidlines/literature regarding typical images file sizes for images of different dimensions - as I would like to include something like this to aid them to ensure their images are being created properly. Any info would be greatly appreciated. Thanks in advance

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  • Very different IO performance in C/C++

    - by Roberto Tirabassi
    Hi all, I'm a new user and my english is not so good so I hope to be clear. We're facing a performance problem using large files (1GB or more) expecially (as it seems) when you try to grow them in size. Anyway... to verify our sensations we tryed the following (on Win 7 64Bit, 4core, 8GB Ram, 32 bit code compiled with VC2008) a) Open an unexisting file. Write it from the beginning up to 1Gb in 1Mb slots. Now you have a 1Gb file. Now randomize 10000 positions within that file, seek to that position and write 50 bytes in each position, no matter what you write. Close the file and look at the results. Time to create the file is quite fast (about 0.3"), time to write 10000 times is fast all the same (about 0.03"). Very good, this is the beginnig. Now try something else... b) Open an unexisting file, seek to 1Gb-1byte and write just 1 byte. Now you have another 1Gb file. Follow the next steps exactly same way of case 'a', close the file and look at the results. Time to create the file is the faster you can imagine (about 0.00009") but write time is something you can't believe.... about 90"!!!!! b.1) Open an unexisting file, don't write any byte. Act as before, ramdomizing, seeking and writing, close the file and look at the result. Time to write is long all the same: about 90"!!!!! Ok... this is quite amazing. But there's more! c) Open again the file you crated in case 'a', don't truncate it... randomize again 10000 positions and act as before. You're fast as before, about 0,03" to write 10000 times. This sounds Ok... try another step. d) Now open the file you created in case 'b', don't truncate it... randomize again 10000 positions and act as before. You're slow again and again, but the time is reduced to... 45"!! Maybe, trying again, the time will reduce. I actually wonder why... Any Idea? The following is part of the code I used to test what I told in previuos cases (you'll have to change someting in order to have a clean compilation, I just cut & paste from some source code, sorry). The sample can read and write, in random, ordered or reverse ordered mode, but write only in random order is the clearest test. We tryed using std::fstream but also using directly CreateFile(), WriteFile() and so on the results are the same (even if std::fstream is actually a little slower). Parameters for case 'a' = -f_tempdir_\casea.dat -n10000 -t -p -w Parameters for case 'b' = -f_tempdir_\caseb.dat -n10000 -t -v -w Parameters for case 'b.1' = -f_tempdir_\caseb.dat -n10000 -t -w Parameters for case 'c' = -f_tempdir_\casea.dat -n10000 -w Parameters for case 'd' = -f_tempdir_\caseb.dat -n10000 -w Run the test (and even others) and see... // iotest.cpp : Defines the entry point for the console application. // #include <windows.h> #include <iostream> #include <set> #include <vector> #include "stdafx.h" double RealTime_Microsecs() { LARGE_INTEGER fr = {0, 0}; LARGE_INTEGER ti = {0, 0}; double time = 0.0; QueryPerformanceCounter(&ti); QueryPerformanceFrequency(&fr); time = (double) ti.QuadPart / (double) fr.QuadPart; return time; } int main(int argc, char* argv[]) { std::string sFileName ; size_t stSize, stTimes, stBytes ; int retval = 0 ; char *p = NULL ; char *pPattern = NULL ; char *pReadBuf = NULL ; try { // Default stSize = 1<<30 ; // 1Gb stTimes = 1000 ; stBytes = 50 ; bool bTruncate = false ; bool bPre = false ; bool bPreFast = false ; bool bOrdered = false ; bool bReverse = false ; bool bWriteOnly = false ; // Comsumo i parametri for(int index=1; index < argc; ++index) { if ( '-' != argv[index][0] ) throw ; switch(argv[index][1]) { case 'f': sFileName = argv[index]+2 ; break ; case 's': stSize = xw::str::strtol(argv[index]+2) ; break ; case 'n': stTimes = xw::str::strtol(argv[index]+2) ; break ; case 'b':stBytes = xw::str::strtol(argv[index]+2) ; break ; case 't': bTruncate = true ; break ; case 'p' : bPre = true, bPreFast = false ; break ; case 'v' : bPreFast = true, bPre = false ; break ; case 'o' : bOrdered = true, bReverse = false ; break ; case 'r' : bReverse = true, bOrdered = false ; break ; case 'w' : bWriteOnly = true ; break ; default: throw ; break ; } } if ( sFileName.empty() ) { std::cout << "Usage: -f<File Name> -s<File Size> -n<Number of Reads and Writes> -b<Bytes per Read and Write> -t -p -v -o -r -w" << std::endl ; std::cout << "-t truncates the file, -p pre load the file, -v pre load 'veloce', -o writes in order mode, -r write in reverse order mode, -w Write Only" << std::endl ; std::cout << "Default: 1Gb, 1000 times, 50 bytes" << std::endl ; throw ; } if ( !stSize || !stTimes || !stBytes ) { std::cout << "Invalid Parameters" << std::endl ; return -1 ; } size_t stBestSize = 0x00100000 ; std::fstream fFile ; fFile.open(sFileName.c_str(), std::ios_base::binary|std::ios_base::out|std::ios_base::in|(bTruncate?std::ios_base::trunc:0)) ; p = new char[stBestSize] ; pPattern = new char[stBytes] ; pReadBuf = new char[stBytes] ; memset(p, 0, stBestSize) ; memset(pPattern, (int)(stBytes&0x000000ff), stBytes) ; double dTime = RealTime_Microsecs() ; size_t stCopySize, stSizeToCopy = stSize ; if ( bPre ) { do { stCopySize = std::min(stSizeToCopy, stBestSize) ; fFile.write(p, stCopySize) ; stSizeToCopy -= stCopySize ; } while (stSizeToCopy) ; std::cout << "Creating time is: " << xw::str::itoa(RealTime_Microsecs()-dTime, 5, 'f') << std::endl ; } else if ( bPreFast ) { fFile.seekp(stSize-1) ; fFile.write(p, 1) ; std::cout << "Creating Fast time is: " << xw::str::itoa(RealTime_Microsecs()-dTime, 5, 'f') << std::endl ; } size_t stPos ; ::srand((unsigned int)dTime) ; double dReadTime, dWriteTime ; stCopySize = stTimes ; std::vector<size_t> inVect ; std::vector<size_t> outVect ; std::set<size_t> outSet ; std::set<size_t> inSet ; // Prepare vector and set do { stPos = (size_t)(::rand()<<16) % stSize ; outVect.push_back(stPos) ; outSet.insert(stPos) ; stPos = (size_t)(::rand()<<16) % stSize ; inVect.push_back(stPos) ; inSet.insert(stPos) ; } while (--stCopySize) ; // Write & read using vectors if ( !bReverse && !bOrdered ) { std::vector<size_t>::iterator outI, inI ; outI = outVect.begin() ; inI = inVect.begin() ; stCopySize = stTimes ; dReadTime = 0.0 ; dWriteTime = 0.0 ; do { dTime = RealTime_Microsecs() ; fFile.seekp(*outI) ; fFile.write(pPattern, stBytes) ; dWriteTime += RealTime_Microsecs() - dTime ; ++outI ; if ( !bWriteOnly ) { dTime = RealTime_Microsecs() ; fFile.seekg(*inI) ; fFile.read(pReadBuf, stBytes) ; dReadTime += RealTime_Microsecs() - dTime ; ++inI ; } } while (--stCopySize) ; std::cout << "Write time is " << xw::str::itoa(dWriteTime, 5, 'f') << " (Ave: " << xw::str::itoa(dWriteTime/stTimes, 10, 'f') << ")" << std::endl ; if ( !bWriteOnly ) { std::cout << "Read time is " << xw::str::itoa(dReadTime, 5, 'f') << " (Ave: " << xw::str::itoa(dReadTime/stTimes, 10, 'f') << ")" << std::endl ; } } // End // Write in order if ( bOrdered ) { std::set<size_t>::iterator i = outSet.begin() ; dWriteTime = 0.0 ; stCopySize = 0 ; for(; i != outSet.end(); ++i) { stPos = *i ; dTime = RealTime_Microsecs() ; fFile.seekp(stPos) ; fFile.write(pPattern, stBytes) ; dWriteTime += RealTime_Microsecs() - dTime ; ++stCopySize ; } std::cout << "Ordered Write time is " << xw::str::itoa(dWriteTime, 5, 'f') << " in " << xw::str::itoa(stCopySize) << " (Ave: " << xw::str::itoa(dWriteTime/stCopySize, 10, 'f') << ")" << std::endl ; if ( !bWriteOnly ) { i = inSet.begin() ; dReadTime = 0.0 ; stCopySize = 0 ; for(; i != inSet.end(); ++i) { stPos = *i ; dTime = RealTime_Microsecs() ; fFile.seekg(stPos) ; fFile.read(pReadBuf, stBytes) ; dReadTime += RealTime_Microsecs() - dTime ; ++stCopySize ; } std::cout << "Ordered Read time is " << xw::str::itoa(dReadTime, 5, 'f') << " in " << xw::str::itoa(stCopySize) << " (Ave: " << xw::str::itoa(dReadTime/stCopySize, 10, 'f') << ")" << std::endl ; } }// End // Write in reverse order if ( bReverse ) { std::set<size_t>::reverse_iterator i = outSet.rbegin() ; dWriteTime = 0.0 ; stCopySize = 0 ; for(; i != outSet.rend(); ++i) { stPos = *i ; dTime = RealTime_Microsecs() ; fFile.seekp(stPos) ; fFile.write(pPattern, stBytes) ; dWriteTime += RealTime_Microsecs() - dTime ; ++stCopySize ; } std::cout << "Reverse ordered Write time is " << xw::str::itoa(dWriteTime, 5, 'f') << " in " << xw::str::itoa(stCopySize) << " (Ave: " << xw::str::itoa(dWriteTime/stCopySize, 10, 'f') << ")" << std::endl ; if ( !bWriteOnly ) { i = inSet.rbegin() ; dReadTime = 0.0 ; stCopySize = 0 ; for(; i != inSet.rend(); ++i) { stPos = *i ; dTime = RealTime_Microsecs() ; fFile.seekg(stPos) ; fFile.read(pReadBuf, stBytes) ; dReadTime += RealTime_Microsecs() - dTime ; ++stCopySize ; } std::cout << "Reverse ordered Read time is " << xw::str::itoa(dReadTime, 5, 'f') << " in " << xw::str::itoa(stCopySize) << " (Ave: " << xw::str::itoa(dReadTime/stCopySize, 10, 'f') << ")" << std::endl ; } }// End dTime = RealTime_Microsecs() ; fFile.close() ; std::cout << "Flush/Close Time is " << xw::str::itoa(RealTime_Microsecs()-dTime, 5, 'f') << std::endl ; std::cout << "Program Terminated" << std::endl ; } catch(...) { std::cout << "Something wrong or wrong parameters" << std::endl ; retval = -1 ; } if ( p ) delete []p ; if ( pPattern ) delete []pPattern ; if ( pReadBuf ) delete []pReadBuf ; return retval ; }

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  • Oracle OpenWorld Series: Amit Zavery’s General Session

    - by Michelle Kimihira
    Join Amit Zavery, Vice President of Fusion Middleware Product Management in this strategy and roadmap session for Fusion Middleware, Innovation Platform for Oracle Apps, including Oracle Fusion Applications (GEN9504) on Monday, October 1st at 10:45 AM – 11:45 AM in Moscone West, 3002/3003. Learn the value of Oracle Fusion Applications’ architecture and the role of Oracle Application Development Framework, Oracle SOA Suite, Oracle Business Intelligence, Oracle WebCenter, and Oracle Identity Management. Hear how customers like Boeing and Electronic Art have implemented Oracle Fusion Middleware to improve productivity and lower IT costs today with Oracle Applications and lay a foundation for business innovation. Boeing, world’s largest aerospace company will talk about their need to automate, streamline, and standardize a common process for Order Capture through Orchestration and Financial/ Contract Closeout activities, while dramatically reducing costs. Electronic Art, leading global interactive entertainment software company will talk about their challenge with overwhelming amount of data arriving in different formats and their need to rationalize their architecture to handle this transformation. Additional Information ·         Relevant Blogs: Oracle OpenWorld Countdown Begins ,  Best of Oracle Fusion Middleware, Fusion Middleware for Enterprise Applications, Oracle OpenWorld Blog ·         Focus On Docs: Best of Oracle Fusion Middleware, Fusion Middleware for Enterprise Applications ·         Product Information on Oracle.com: Oracle Fusion Middleware ·         Subscribe to our regular Fusion Middleware Newsletter ·         Follow us on Twitter and Facebook

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  • General Overview of Design Pattern Types

    Typically most software engineering design patterns fall into one of three categories in regards to types. Three types of software design patterns include: Creational Type Patterns Structural Type Patterns Behavioral Type Patterns The Creational Pattern type is geared toward defining the preferred methods for creating new instances of objects. An example of this type is the Singleton Pattern. The Singleton Pattern can be used if an application only needs one instance of a class. In addition, this singular instance also needs to be accessible across an application. The benefit of the Singleton Pattern is that you control both instantiation and access using this pattern. The Structural Pattern type is a way to describe the hierarchy of objects and classes so that they can be consolidated into a larger structure. An example of this type is the Façade Pattern.  The Façade Pattern is used to define a base interface so that all other interfaces inherit from the parent interface. This can be used to simplify a number of similar object interactions into one single standard interface. The Behavioral Pattern Type deals with communication between objects. An example of this type is the State Design Pattern. The State Design Pattern enables objects to alter functionality and processing based on the internal state of the object at a given time.

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  • General directions on developing a server side control system for JS/Canvas Action RPG

    - by Billy Ninja
    Well, yesterday I asked on anti-cheat JS, and confirmed what I kind of already knew that it's just not possible. Now I wanna measure roughly how hard it is to implement a server side checking that is agnostic to client input, that does not mess with the game experience so much. I don't wanna waste to much resource on this matter, since it's going to be initially a single player game, that I may or would like to introduce some kind of ranking, trading system later on. I'd rather deliver better more cool game features instead. I don't wanna have to guarantee super fast server response to keep the game going lag free. I'd rather go with more loose discrete control of key variables and instances. Like store user's action on a fifo buffer on the client, and push that actions to the server gradually. I'd love to see a elegant, generic solution that I could plug into my client game logic root (not having to scatter treatments everywhere in my client js) - and have few classes on Node.js server that could handle that - without having to mirror/describe all of my game entities a second time on the server.

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  • Free eBook: 45 Database Performance Tips for Developers

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2014/05/25/free-ebook-45-database-performance-tips-for-developers.aspxAt http://www.red-gate.com/products/sql-development/sql-prompt/entrypage/sql-performance-tips-ebook, RedGate are offering a free E-Book, “45 Database Performance Tips for Developers” They also offer on the same page, a 14-day trial of SQL Prompt, an intellisence-style add-on for SSMS (SQL Server Management Studio).

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  • PHP Browser Game Question - Pretty General Language Suitability and Approach Question

    - by JimBadger
    I'm developing a browser game, using PHP, but I'm unsure if the way I'm going about doing it is to be encouraged anymore. It's basically one of those MMOs where you level up various buildings and what have you, but, you then commit some abstract fighting entity that the game gives you, to an automated battle with another player (producing a textual, but hopefully amusing and varied combat report). Basically, as soon as two players agree to fight, PHP functions on the "fight.php" page run queries against a huge MySQL database, looking up all sorts of complicated fight moves and outcomes. There are about three hundred thousand combinations of combat stance, attack, move and defensive stances, so obviously this is quite a resource hungry process, and, on the super cheapo hosted server I'm using for development, it rapidly runs out of memory. The PHP script for the fight logic currently has about a thousand lines of code in it, and I'd say it's about half-finished as I try to add a bit of AI into the fight script. Is there a better way to do something this massive than simply having some functions in a PHP file calling the MySQL Database? I taught myself a modicum of PHP a while ago, and most of the stuff I read online (ages ago) about similar games was all PHP-based. but a) am I right to be using PHP at all, and b) am I missing some clever way of doing things that will somehow reduce server resource requirements? I'd consider non PHP alternatives but, if PHP is suitable, I'd rather stick to that, so there's no overhead of learning something new. I think I'd bite that bullet if it's the best option for a better game, though.

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  • Optimizing MySQL Database Operations for Better Performance

    - by Antoinette O'Sullivan
    If you are responsible for a MySQL Database, you make choices based on your priorities; cost, security and performance. To learn more about improving performance, take the MySQL Performance Tuning course.  In this 4-day instructor-led course you will learn practical, safe and highly efficient ways to optimize performance for the MySQL Server. It will help you develop the skills needed to use tools for monitoring, evaluating and tuning MySQL. You can take this course via the following delivery methods:Training-on-Demand: Take this course at your own pace, starting training within 24 hours of registration. Live-Virtual Event: Follow a live-event from your own desk; no travel required. You can choose from a selection of events to suit your timezone. In-Class Event: Travel to an education center to take this course. Below is a selection of events already on the schedule.  Location  Date  Delivery Language  London, England  26 November 2013  English  Toulouse, France  18 November 2013 French   Rome, Italy  2 December 2013  Italian  Riga, Latvia  3 March 2014  Latvian  Jakarta Barat, Indonesia 10 December 2013  English   Tokyo, Japan  17 April 2014  Japanese  Pasig City, Philippines 9 December 2013   English  Bangkok, Thailand  4 November 2013  English To register for this course or to learn more about the authentic MySQL curriculum, go to http://education.oracle.com/mysql. To see what an expert has to say about MySQL Performance, read Dimitri's blog.

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  • Welcome Oracle Data Integration 12c: Simplified, Future-Ready Solutions with Extreme Performance

    - by Irem Radzik
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 The big day for the Oracle Data Integration team has finally arrived! It is my honor to introduce you to Oracle Data Integration 12c. Today we announced the general availability of 12c release for Oracle’s key data integration products: Oracle Data Integrator 12c and Oracle GoldenGate 12c. The new release delivers extreme performance, increase IT productivity, and simplify deployment, while helping IT organizations to keep pace with new data-oriented technology trends including cloud computing, big data analytics, real-time business intelligence. With the 12c release Oracle becomes the new leader in the data integration and replication technologies as no other vendor offers such a complete set of data integration capabilities for pervasive, continuous access to trusted data across Oracle platforms as well as third-party systems and applications. Oracle Data Integration 12c release addresses data-driven organizations’ critical and evolving data integration requirements under 3 key themes: Future-Ready Solutions Extreme Performance Fast Time-to-Value       There are many new features that support these key differentiators for Oracle Data Integrator 12c and for Oracle GoldenGate 12c. In this first 12c blog post, I will highlight only a few:·Future-Ready Solutions to Support Current and Emerging Initiatives: Oracle Data Integration offer robust and reliable solutions for key technology trends including cloud computing, big data analytics, real-time business intelligence and continuous data availability. Via the tight integration with Oracle’s database, middleware, and application offerings Oracle Data Integration will continue to support the new features and capabilities right away as these products evolve and provide advance features. E    Extreme Performance: Both GoldenGate and Data Integrator are known for their high performance. The new release widens the gap even further against competition. Oracle GoldenGate 12c’s Integrated Delivery feature enables higher throughput via a special application programming interface into Oracle Database. As mentioned in the press release, customers already report up to 5X higher performance compared to earlier versions of GoldenGate. Oracle Data Integrator 12c introduces parallelism that significantly increases its performance as well. Fast Time-to-Value via Higher IT Productivity and Simplified Solutions:  Oracle Data Integrator 12c’s new flow-based declarative UI brings superior developer productivity, ease of use, and ultimately fast time to market for end users.  It also gives the ability to seamlessly reuse mapping logic speeds development.Oracle GoldenGate 12c ‘s Integrated Delivery feature automatically optimally tunes the process, saving time while improving performance. This is just a quick glimpse into Oracle Data Integrator 12c and Oracle GoldenGate 12c. On November 12th we will reveal much more about the new release in our video webcast "Introducing 12c for Oracle Data Integration". Our customer and partner speakers, including SolarWorld, BT, Rittman Mead will join us in launching the new release. Please join us at this free event to learn more from our executives about the 12c release, hear our customers’ perspectives on the new features, and ask your questions to our experts in the live Q&A. Also, please continue to follow our blogs, tweets, and Facebook updates as we unveil more about the new features of the latest release. /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • General website publishing questions involving domain forwarding issue

    - by Gorgeousyousuf
    Even though I have been having a certain level of knowledge and experience about web development I have never interested in obtaining a domain and publishing a website from my own server. Since today I have been struggling with getting my own domain and configuring it utilizing web sources. I started with learning the outline of web publishing process including web server installation, deploying a website for testing purpose,router port forwarding, getting a domain and forwarding domain to my router which will also forward http requests to my web server I am confused about some parts and so far could not get the web site accessed from outside of the network. All I try to do is just for learning purpose so I do not pay much attention to security issues for now. I have Server 2008 and IIS 7.5 installed. I use a laptop and have access to the modem over wireless and my modem is Zoom x6 5590. Well I will continue explaining what I have done so far and what I think will be after each action I did, I have successfully had access to my website on any local computer entering the internal ip address and port pair of the host machine in a browser. Next, I forwarded port 80 of my host machine creating a virtual server like 10.0.0.x(internal ip(static) of the host) - tcp - start port : 80 - end port : 80 in router options. Now I suppose every request that will come to the public Ip on port 80 will be forwarded to my host machine(10.0.0.x) over port 80. So If everyhing went as desired, the website listening on port 80 will accept the request and process the issue and finally respond bla bla bla... I suppose to access my website from outside of the network by entering http://MyPublicIp:80 in a browser but I couldn't accomplish this task by now despite using godady's domain forwarding tool,I see a small view of my website when I click the "preview" button that checks whether the address(http://publicip/Index.aspx) I entered where my domain will be forwarded is available or not. I am sure that configuring domain does not play a role in solving such a problem since using public ip and port matching does not help. So here is the first question, What is the fact that I face this problem? After that, I have couple of question regarding domain forwarding using godaddy tool. Can I forward my domain to a any port for example port 8080 other than default http port 80? Additionally, can I use a sub-domain to forward to a different port of the host? What I want to design is if the client enters www.mydomain.com, website1 will respond over a specified port and after when a client enters info.mydomain.com, another website which listens on different port will respond. I tried to add a sub-domain and forward it to a address like http://www.mydomain.com:8080/Index.aspx with no success. Can I really do that? Finally, what if I have a ftp site listening on the default port 21 and I create a domain like ftp.mydomain.com that will forward to that ftp site address. Is it possible to use sub-domains for ftp site access? I know I am more than confused but no matter whatever and however you reply to me, you will help me have a more clear view on this subject. Thank you very much from now.

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  • Newbie seeking advice on programming in general

    - by user974685
    need some of you to remember back to a time when you might have been bad at programming... Been at my new job (as a software developer) for a couple of months now, passed probation period. Have very little programming experience (C++ only) and am currently working with asp.net MVC and silverlight. So there's a website the company has been working on and I am joining the effort to make it better, iron out bugs etc. The problem is - learning about a system/website which has already been made, via visual studio. I ALWAYS feel HUGELY overwhelmed, never knowing which part of this line should I look up, and generally having lots of trouble getting the big picture. Visual studio itself is something I'm finding it difficult to get to grips with, let alone the asp.net framework. I get the impression that because my coworkers have more experience than me, they are getting all the good jobs, and I am left with crap to do - stuff which is not even vaguely programming. Meaning they are learning/creating more, and I am learning/creating near nothing. I'm getting demoralised, and too scared to say anything. I'm not stupid, I've read and practiced plenty of the fundamental programming concepts...I'm just bloody scared of this damn framework. I look at it and just feel paralyzed. The result is that I keep asking the older veteran guy of questions, and he is getting irritated, and would rather give me easy/mindless/non programming jobs to avoid wasting time with helping me out. Then when I don't understand something, I'm hesitating about whether or not I should ask him yet, and trying to decide if it would be a waste of time. I'm the kind of person who picks things up slowly, but with a lot of attention to detail. The former I think is making me look incompetent though. Anyone get where I'm coming from please say something helpful....I'm scared of losing my job in a few months or something...

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  • URL Rewrite 2.0 Performance

    - by The Official Microsoft IIS Site
    Do performance work it is easy when you have the right tools for measuring gains or lost. I will share some thoughts about how to improve performance during rewriting, but please keep in mind that any change you do must be well thought and with performance Read More......( read more ) Read More......(read more)

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  • General visual effects to meshes/entities

    - by Pacha
    I am trying to add some visual effects to some entities, meshes, or whatever you want to call them as they are looking pretty dull in my game right now. What I want to achieve is this: http://youtu.be/zox8935PLw0?t=36s (the "texture" gets disintegrated and then goes back to normal, covering the whole mesh.) Also I would like to know what is the best way to add effects like the one in the video to my game (for example, thunder effects, shattering, etc.) I know that I can do some things with shaders, but I haven't learned them too well and I am still in a beginner level. I am using Ogre3D, and GLSL for shaders. Thanks! Note: this is a screen-shot of my game, I want to apply the effect in the video to my main character):

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  • A good substitute for ASMX web service methods, but not a general handler

    - by Saeed Neamati
    The best thing I like about ASP.NET MVC, is that you can directly call a server method (called action), from the client. This is so convenient, and so straightforward, that I really like to implement such a model in ASP.NET WebForms too. However, in ASP.NET WebForms, to call a server method from the client, you should either use Page Methods, or Web Services, both of which use SOAP as their communication protocol (though JSON can also be used). There is also another substitution, which is using Generic Handlers. The problem with them however is that, a separate Generic Handler should be written for each server method. In other words, each Generic Handler works like a simple method. Is there anyway else to imitate MVC model in ASP.NET WebForms? Please note that I can't change to MVC platform right now, cause the project at our hand is a big project and we don't have required resources and time to change our platform. What we seek, is a simple MVC model implementation for our AJAX calls. A problem that we have with Web Services, is the known problem of SoapException, and we're not interested in creating custom SoapExctensions.

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  • general questions about link spam

    - by hen3ry
    Hello, A CMS-based site I manage is suffering from a small but ominously growing number of almost certainly bot-emplaced, invisible spam links placed in registered-user-only shoutboxes and user forums. "Link Spam", yes? Until recently, I've kept my eyes on narrow tech issues, and I'm having trouble understanding what's going on. I understand that we need to tighten up our registration procedures, but more generally... Do I understand correctly that our primary interest in combatting link spam on our site is that major search engines reduce or zero the search visibility of sites that contain link spam? Although we're non-commercial, we don't want to be at the bottom of the rankings, or eliminated altogether. Are the linked-to sites the direct beneficiaries of the spam links, or is there some kind of indirection? What is the likely relationship between the link-spammers and the owners of the (directly or indirectly) linked-to sites? Are the owners of the linked-to sites paying the link-spammers for higher visibility? Are the owners aware that this method is being used? It is my impression that major search engines are capable these days of detecting that given sites are being promoted by link spam, and that these sites may consequently be reduced in search rank or dropped altogether. Do these sanctions occur frequently? Is there any potential value in sending notifications to the owners of the linked-to sites that their visibility is at risk? TIA, hen3ry

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  • General questions regarding open-source licensing

    - by ndg
    I'm looking to release an open-source iOS software project but I'm very new to the licensing side of the things. While I'm aware that the majority of answers here will not lawyers, I'd appreciate it if anyone could steer me in the right direction. With the exception of the following requirements I'm happy for developers to largely do whatever they want with the projects source code. I'm not interested in any copyleft licensing schemes, and while I'd like to encourage attribution in derivative works it is not required. As such, my requirements are as follows: Original source can be distributed and re-distributed (verbatim) both commercially and non-commercially as long as the original copyright information, website link and license is maintained. I wish to retain rights to any of the multi-media distributed as part of the project (sound effects, graphics, logo marks, etc). Such assets will be included to allow other developers to easily execute the project, but cannot be re-distributed in any manner. I wish to retain rights to the applications name and branding. Futher to selecting an applicable license, I have the following questions: The project makes use of a number of third-party libraries (all licensed under variants of the MIT license). I've included individual licenses within the source (and application) and believe I've met all requirements expressed in these licenses, but is there anything else that needs to be done before distributing them as part of my open-source project? Also included in my project is a single proprietary, close-sourced library that's used to power a small part of the application. I'm obviously unable to include this in the source release, but what's the best way of handling this? Should I simply weak-link the project and exclude it entirely from the Git project?

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  • Off-Page SEO Tactics - General

    Off-page or off the page means just that - things that we can do to help our website rank more highly in the search engines that are not carried out on the site itself. There is really only one way we can use off-page techniques to rank our site higher and that is to encourage backlinks. How do we do that though?

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  • what is need for a handler in general

    - by nish
    I have been searching for a definition for handler. basics i've understood that "A handler is a piece of code that is called when something happens, and usually takes some action, like generating a response." - (from http://stackoverflow.com/questions/3246200/what-is-an-handler ). But that can be a trigger or a callback. Also in specific an event handler on a low-level , often works by polling a device and waiting for a hardware response. So, what is the specific role of a handler ( that makes it unique from a trigger or a callback or any other such function ). Do all handlers have similar role ( event handler, file handler , exception handler, error handler )...

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  • Getting baseline and performance stats - the easy way.

    - by fatherjack
    OK, pretty much any DBA worth their salt has read Brent Ozar's (Blog | Twitter) blog about getting a baseline of your server's performance counters and then getting the same counters at regular intervals afterwards so that you can track performance trends and evidence how you are making your servers faster or cope with extra load without costing your boss any money for hardware upgrades. No? well, go read it now. I can wait a while as there is a great video there too...http://www.brentozar.com/archive/2006/12/dba-101-using-perfmon-for-sql-performance-tuning/,...(read more)

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  • General Purpose ASP.NET Data Source Control

    - by Ricardo Peres
    OK, you already know about the ObjectDataSource control, so what’s wrong with it? Well, for once, it doesn’t pass any context to the SelectMethod, you only get the parameters supplied on the SelectParameters plus the desired ordering, starting page and maximum number of rows to display. Also, you must have two separate methods, one for actually retrieving the data, and the other for getting the total number of records (SelectCountMethod). Finally, you don’t get a chance to alter the supplied data before you bind it to the target control. I wanted something simple to use, and more similar to ASP.NET 4.5, where you can have the select method on the page itself, so I came up with CustomDataSource. Here’s how to use it (I chose a GridView, but it works equally well with any regular data-bound control): 1: <web:CustomDataSourceControl runat="server" ID="datasource" PageSize="10" OnData="OnData" /> 2: <asp:GridView runat="server" ID="grid" DataSourceID="datasource" DataKeyNames="Id" PageSize="10" AllowPaging="true" AllowSorting="true" /> The OnData event handler receives a DataEventArgs instance, which contains some properties that describe the desired paging location and size, and it’s where you return the data plus the total record count. Here’s a quick example: 1: protected void OnData(object sender, DataEventArgs e) 2: { 3: //just return some data 4: var data = Enumerable.Range(e.StartRowIndex, e.PageSize).Select(x => new { Id = x, Value = x.ToString(), IsPair = ((x % 2) == 0) }); 5: e.Data = data; 6: //the total number of records 7: e.TotalRowCount = 100; 8: } Here’s the code for the DataEventArgs: 1: [Serializable] 2: public class DataEventArgs : EventArgs 3: { 4: public DataEventArgs(Int32 pageSize, Int32 startRowIndex, String sortExpression, IOrderedDictionary parameters) 5: { 6: this.PageSize = pageSize; 7: this.StartRowIndex = startRowIndex; 8: this.SortExpression = sortExpression; 9: this.Parameters = parameters; 10: } 11:  12: public IEnumerable Data 13: { 14: get; 15: set; 16: } 17:  18: public IOrderedDictionary Parameters 19: { 20: get; 21: private set; 22: } 23:  24: public String SortExpression 25: { 26: get; 27: private set; 28: } 29:  30: public Int32 StartRowIndex 31: { 32: get; 33: private set; 34: } 35:  36: public Int32 PageSize 37: { 38: get; 39: private set; 40: } 41:  42: public Int32 TotalRowCount 43: { 44: get; 45: set; 46: } 47: } As you can guess, the StartRowIndex and PageSize receive the starting row and the desired page size, where the page size comes from the PageSize property on the markup. There’s also a SortExpression, which gets passed the sorted-by column and direction (if descending) and a dictionary containing all the values coming from the SelectParameters collection, if any. All of these are read only, and it is your responsibility to fill in the Data and TotalRowCount. The code for the CustomDataSource is very simple: 1: [NonVisualControl] 2: public class CustomDataSourceControl : DataSourceControl 3: { 4: public CustomDataSourceControl() 5: { 6: this.SelectParameters = new ParameterCollection(); 7: } 8:  9: protected override DataSourceView GetView(String viewName) 10: { 11: return (new CustomDataSourceView(this, viewName)); 12: } 13:  14: internal void GetData(DataEventArgs args) 15: { 16: this.OnData(args); 17: } 18:  19: protected virtual void OnData(DataEventArgs args) 20: { 21: EventHandler<DataEventArgs> data = this.Data; 22:  23: if (data != null) 24: { 25: data(this, args); 26: } 27: } 28:  29: [Browsable(false)] 30: [DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)] 31: [PersistenceMode(PersistenceMode.InnerProperty)] 32: public ParameterCollection SelectParameters 33: { 34: get; 35: private set; 36: } 37:  38: public event EventHandler<DataEventArgs> Data; 39:  40: public Int32 PageSize 41: { 42: get; 43: set; 44: } 45: } Also, the code for the accompanying internal – as there is no need to use it from outside of its declaring assembly - data source view: 1: sealed class CustomDataSourceView : DataSourceView 2: { 3: private readonly CustomDataSourceControl dataSourceControl = null; 4:  5: public CustomDataSourceView(CustomDataSourceControl dataSourceControl, String viewName) : base(dataSourceControl, viewName) 6: { 7: this.dataSourceControl = dataSourceControl; 8: } 9:  10: public override Boolean CanPage 11: { 12: get 13: { 14: return (true); 15: } 16: } 17:  18: public override Boolean CanRetrieveTotalRowCount 19: { 20: get 21: { 22: return (true); 23: } 24: } 25:  26: public override Boolean CanSort 27: { 28: get 29: { 30: return (true); 31: } 32: } 33:  34: protected override IEnumerable ExecuteSelect(DataSourceSelectArguments arguments) 35: { 36: IOrderedDictionary parameters = this.dataSourceControl.SelectParameters.GetValues(HttpContext.Current, this.dataSourceControl); 37: DataEventArgs args = new DataEventArgs(this.dataSourceControl.PageSize, arguments.StartRowIndex, arguments.SortExpression, parameters); 38:  39: this.dataSourceControl.GetData(args); 40:  41: arguments.TotalRowCount = args.TotalRowCount; 42: arguments.MaximumRows = this.dataSourceControl.PageSize; 43: arguments.AddSupportedCapabilities(DataSourceCapabilities.Page | DataSourceCapabilities.Sort | DataSourceCapabilities.RetrieveTotalRowCount); 44: arguments.RetrieveTotalRowCount = true; 45:  46: if (!(args.Data is ICollection)) 47: { 48: return (args.Data.OfType<Object>().ToList()); 49: } 50: else 51: { 52: return (args.Data); 53: } 54: } 55: } As always, looking forward to hearing from you!

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  • Interviewing someone for general unix skills

    - by Christophe Vanfleteren
    How would you test a developer that claims to have *nix shell experience (just to be clear, we don't want to test if someone can develop on *nix, only that they know their way around the command line). I was thinking about making them solve a problem of getting information out of log files, which would involve some basics like cat, grep, cut, ... combined with piping. What other basic knowledge would you ask for? Once again, this isn't for interviewing someone who will develop for *nix systems, and also not for *nix system admins, but just for regular developers that sometimes need to do some work on a *nix system.

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  • Performance Improvements: Caching

    Caching can greatly improve performance but it can also lull you into a false sense of security. In some cases it can even make the performance worse. If you haven't already, then now is the time to learn the issues and limitations of caching so that you can truly improve performance.

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  • Performance Improvements: Caching

    Caching can greatly improve performance but it can also lull you into a false sense of security. In some cases it can even make the performance worse. If you haven't already, then now is the time to learn the issues and limitations of caching so that you can truly improve performance.

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  • How to erase a SSD to restore factory performance in Linux?

    - by Andy B
    Due to big performance issues with an mdraid-1 array I'd like to pull down from the array one of the devices (Samsung 840 Pro), erase it to restore factory performance and re-add it to the array. The reason I want to do this to one of the SSDs is because the poor performance seems to be related to one specific SSD out of the two (although they are the same brand, model and firmware ver). But how do I erase a SSD from Linux? I mention that hdparm indicates that both drives are frozen at this time. Maybe because they are part of an md array? Thanks in advance!

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