Search Results

Search found 26956 results on 1079 pages for 'javascript arrays'.

Page 34/1079 | < Previous Page | 30 31 32 33 34 35 36 37 38 39 40 41  | Next Page >

  • Issue pushing object into an array JS

    - by Javacadabra
    I'm having an issue placing an object into my array in javascript. This is the code: $('.confirmBtn').click(function(){ //Get reference to the Value in the Text area var comment = $("#comments").val(); //Create Object var orderComment = { 'comment' : comment }; //Add Object to the Array productArray.push(orderComment); //update cookie $.cookie('order_cookie', JSON.stringify(productArray), { expires: 1, path: '/' }); }); However when I print the array this is the output: Array ( [0] => Array ( [stockCode] => CBL202659/A [quantity] => 8 ) [1] => Array ( [stockCode] => CBL201764 [quantity] => 6 ) [2] => TEST TEST ) I would like it to look like this: Array ( [0] => Array ( [stockCode] => CBL202659/A [quantity] => 8 ) [1] => Array ( [stockCode] => CBL201764 [quantity] => 6 ) [2] Array( [comment] => TEST TEST ) I added products to the array in a similar way and it worked fine: var productArray = []; // Will hold order Items $(".orderBtn").click(function(event){ //Check to ensure quantity > 0 if(quantity == 0){ console.log("Quantity must be greater than 0") }else{//It is so continue //Show the order Box $(".order-alert").show(); event.preventDefault(); //Get reference to the product clicked var stockCode = $(this).closest('li').find('.stock_code').html(); //Get reference to the quantity selected var quantity = $(this).closest('li').find('.order_amount').val(); //Order Item (contains stockCode and Quantity) - Can add whatever data I like here var orderItem = { 'stockCode' : stockCode, 'quantity' : quantity }; //Check if cookie exists if($.cookie('order_cookie') === undefined){ console.log("Creating new cookie"); //Add object to the Array productArray.push(orderItem);

    Read the article

  • asp.net mvc: handling no-javascript

    - by Bala R
    Hello, I'm working on a asp.net mvc2 app. I have been using jquery to do various different things in all of my views. They are work from a regular browser quite well. But I'm trying to figure out a good way to get the functionality working with browsers with javascript disabled (like mobile browsers). Is there a way to define a whole different view for non javascript browsers? A specific example of what I'm trying to do is, I have a with it's onClick calling a javascript that does $.post() to a controller. What's a good way to make it, so, it works the way it works right now (doing ajax calls) with regular javascript-enabled browsers and it a also works with javascript-incapable browsers, doing a full postback ? Thanks

    Read the article

  • What's a good Minimal Server-Side Javascript Framework?

    - by Nick Retallack
    So I was writing a web app with web.py that uses plenty of client-side javascript, and my database is on couchdb so the queries are in javascript too, and eventually I just got to thinking, why not skip the python and go all javascript? Besides, some functions need to run once on the client and again on the server to make sure you're not spoofing, so why translate between javascript and python? So I'm looking for a simple lightweight javascript web framework. All I really need is the url routing, request and response stuff (standard wsgi?), and a way to hook into a big http server like nginx. What do you guys recommend?

    Read the article

  • Reverse-engineer a Javascript object?

    - by TruMan1
    I have a Javascript object that I want to pass in more parameters, but the documentation is non-existant. My only option seems to be to reverse engineer the Javascript object to see what parameters and values I can pass in. For example, I want to see if there is a "zoom" parameter for the object and what values I can pass into the "mapType" parameter: <script type="text/javascript" src="http://maps.google.com/maps?oe=utf-8&amp;file=api&amp;v=2&amp;key=your-gmap-key"></script> <script type="text/javascript" src="https://share.findmespot.com/spot-widget/js/SpotMain.js"></script> <script type="text/javascript"> var widget = new Spot.Ui.LiveWidget({ renderTo: "spot-live-widget", feeds: [ "0Wl3diTJcqqvncI6NNsoqJV5ygrFtQfBB" ], height: 400, width: 500, mapType: "physical" }); </script> <div id="spot-live-widget"/> Any ideas on how to do that?

    Read the article

  • Lobo Cobra HtmlPanel does not update GUI after JavaScript action

    - by Markus Lausberg
    HI, I started implementing a HTML Browser in Swing. I want to use the Lobo Cobra toolkit because this toolkit inclused a renderer and parser for CSS and JavaScript. The pages are looking very nice and it is easy to use (one class implementation to show a html page). I want to show HTML pages in swing which can show javascript generated and modified objects, like a flashing circle. As far as i know, the cobra toolkit can show static javascript commands like 'document.write' or closwWindow() implementations, but not updating the GUI from a JavaScript. Did someone works with Lobo Cobra Toolkit before and give me some sample code or tips for showing HTML pages with animated JavaScript objects inside.

    Read the article

  • Javascript Back Button - Stop the initial load of back button from working

    - by Evan
    Hi, I'm using a javascript back button link and forward button link to control the user's history inside a modal/lightbox window. The challenge I have is when the modal window is launched, and the "back" and "forward" buttons are present for the user to click, if the initial javascript back button is clicked when the window opens, it actually closes the modal window, because the javascript history is taking the user back to the page PRIOR to the opening of modal window. So, in essence, I'm trying to disable the "back" button from working on the initial load of the modal/light box. <a href="javascript:history.go(-1)">Back Button</a> <a href="javascript:history.go(1)">Foward Button</a> Is this possible?

    Read the article

  • Firebug not showing Javascript errors for Rails applications

    - by 99miles
    I have a Rails application, and when I have Javascript errors they are not showing in the Firebug console. I have 'Show javascript errors' and 'Show javascript warnings' selected. When I insert javascript errors in a basic html file, the errors show as expected. In the javascript of the Rails app, it only shows errors in rare cases. For example i can insert nonsense like: dfghaefb; and no error is shown in Firebug. But if i insert a space in there Firebug does show the error: dfgh aefb; Any ideas? This is driving me nuts.

    Read the article

  • C# run Javascript from button click

    - by ABB
    I have a button on my .aspx interstitial page. When I click it the onClick event fires off and it does a bunch of validations in the code. I have a javascript function that I need to call/run AFTER these validations are performed. This javascript function closes the interstitial page. How can I call the javascript function from my C# code? I've tried adding a script manager and a client script but neither work. What else besides these two options do I have? I'd be willing to use a hack if it works. Javascript I'm using: javascript:parent.interstitialBox.closeit(); return false

    Read the article

  • Javascript: Pass array as optional method args

    - by Dave Paroulek
    console.log takes a string and replaces tokens with values, for example: console.log("My name is %s, and I like %", 'Dave', 'Javascript') would print: My name is Dave, and I like Javascript I'd like to wrap this inside a method like so: function log(msg, values) { if(config.log == true){ console.log(msg, values); } } The 'values' arg might be a single value or several optional args. How can I accomplish this? If I call it like so: log("My name is %s, and I like %s", "Dave", "Javascript"); I get this (it doesn't recognize "Javascript" as a 3rd argument): My name is Dave, and I like %s If I call this: log("My name is %s, and I like %s", ["Dave", "Javascript"]); then it treats the second arg as an array (it doesn't expand to multiple args). What trick am I missing to get it to expand the optional args?

    Read the article

  • Remove preceeding tag

    - by Hulk
    If there is a tag as <p id="name" onclick="javascript:var ele=context(this);">sumtext here</p><br> <p id="name" onclick="javascript:var ele=context(this);">newtext here</p><br> <script> function context(obj) { var b = document.getelementbyID("area"); b.removeChild(obj); //How to remove the preceeding element i.e,<br> } </script> <textarea id='area' rows="4" cols="70"></textarea> <p> and <br> are not in a div and so if i remove <p> how to remove the preceding tag br from javascript

    Read the article

  • Run JavaScript after a DropDownList is DataBound

    - by Daniel Coffman
    I need to trigger a JavaScript function to be called AFTER a DropDownList on my ASP.NET WebForms page is DataBound, because the SelectedIndex of this DropDownList is the parameter to the JavaScript function. I've tried this various ways, but it seems that if I do it with pure JavaScript onload by using ClientScript.RegisterStartUpScript, the control can be found (because it hasn't been assigned a clientID yet?). If I use jQuery (document).ready { } it says that the DropDownList has no selectedIndex.value. So I need some JavaScript to run AFTER the control has a value set by the DataBind. How can I accomplish this? onChanged won't work because I need the function to fire on the first page load, with no user input. DataBinding the SelectedIndex of the DropDownList doesn't cause the JavaScript onChanged event to fire.

    Read the article

  • Python Scraper for Javascript?

    - by Diego
    Hey all, Can anyone direct me to a good Python screen scraping library for javascript code (hopefully one with good documentation/tutorials)? I'd like to see what options are out there, but most of all the easiest to learn with fastest results... wondering if anyone had experience. I've heard some stuff about spidermonkey, but maybe there are better ones out there? Specifically, I use BeautifulSoup and Mechanize to get to here, but need a way to open the javascript popup, submit data, and download/parse the results in the javascript popup. <a href="javascript:openFindItem(12510109)" onclick="s_objectID=&quot;javascript:openFindItem(12510109)_1&quot;;return this.s_oc?this.s_oc(e):true">Find Item</a> I'd like to implement this with Google App engine and Django. Thanks!

    Read the article

  • Reload external javascript after asynchronous postback via UpdatePanel

    - by Protector one
    I have an external javascript on my page, e.g. something like: <script src="http://foo.com/script.js" type="text/javascript"></script> and an UpdatePanel somewhere. The script writes some content, and does this from within an anonymous javascript function in the js file. I.e., there is something like this in the script: (function(){document.write('content');})(); Whenever the UpdatePanel is updated through asynchronous postback, everything the script did (or any javascript on my page, for that matter) is made undone. For normal javascript, I would just use: Sys.WebForms.PageRequestManager.getInstance().add_endRequest(myFunction) to redo all that, but since the function in the script source file is anonymous and called upon definition, I'm SOL! Any ideas? Note: the external js source is from another domain and its content is out of my control.

    Read the article

  • Integers in JavaScript

    - by muntoo
    I'm a beginner to Javascript so forgive me if I sound dumb because I learned some Javascript from W3Fools (which are really difficult tutorials - they don't explain anything I want to know, but everything I probably can guess from my experience with C++). I may be switching over to MDN, but if you can recommend any other tutorials, that be great. Anyways, so here's my question: I just read a few lines of this, and apparently: Numbers in JavaScript are "double-precision 64-bit format IEEE 754 values", according to the spec. This has some interesting consequences. There's no such thing as an integer in JavaScript, so you have to be a little careful with your arithmetic if you're used to math in C or Java. I've already seen that there are few of the data types (for variables) I'm used to from C++. But I didn't expect all numbers to automatically be floats. Isn't there any way to use integers, not float? Will a future version of JavaScript support ints?

    Read the article

  • Javascript one-liners

    - by peoro
    Often I find some really cool javascript one liners that you can copy and paste into your browser address bar in order to get some fancy effects or even useful ones. This, for example, will let you edit anything on the page. javascript:document.body.contentEditable='true'; document.designMode='on'; void 0 What is your favorite? EDIT: I know that technically all these snippets are just javascript scripts that gets evaluated by the browser as if they were defined in the page. I also know that many browsers have got extensions to let you run javascript code (also letting you store scripts somewhere, providing a good editor etc etc). However that's not so practical; I'm not a javascript developer, haven't got firebug installed, and I can't install it anywhere I go. My idea idea is that of collecting the best "mini-scripts" that whoever can just copy and paste in his browser without the need of installing extensions and stuff.

    Read the article

  • onMouseOver, hyperlink and rel...help me :(

    - by bahamut100
    Hi, Currently, I have a carrousel on javascript which works when we click on hyperlink, like this : <div id="direction1"> <p> <a href="javascript:" class="carousel-control" rel="next"><img class="fleche_suiv" src="/project/images/next.png" alt="Suivant" title="Suivant" /> </a> </p> </div> I would like execute this evenment with a onMouseOver too. So I try this, but it doesn't work : <div id="direction1"> <p onMouseOver="this.getElementsByTagName('a').click()"> <a href="javascript:" class="carousel-control" rel="next"><img class="fleche_suiv" src="/project/images/next.png" alt="Suivant" title="Suivant" /> </a> </p> </div> How to fix it ???

    Read the article

  • clear cached javascript includes in FireFox

    - by user151841
    I'm working on javascript for a site, developing with FireFox, and when I refresh the page, I don't see my changes. The javascript file is in an external file. I reloaded and refreshed the page several times, but the old javascript file was still cached. Finally, I loaded the javascript page in the browser directly, saw the old script, hit 'reload', and saw my changes. How can I clear cached external javascript files? I'll need to know this also when I tell the client that the changes are made, so that they aren't seeing the old cached functionality.

    Read the article

  • Load and performance testing for webapps with JavaScript support

    - by MrG
    Years ago I used OpenSTA to perform load and performance tests. Unfortunately it doesn't support JavaScript, which is a requirement this time. But I remember that it offered great recording possibilities which enabled us to quickly create new test scripts. Please let me which tools you recommend. Free tools are clearly preferred ;)

    Read the article

  • how to assign javascript variable value to the google analytics script? [migrated]

    - by Vinoth Prakash
    I have assigned two values in the two hidden variables at server Side and accessed those values at client side using script. I have written the google analytics code. I have set two custom variable. I need to pass two values which is stored in the javascript variables to the "value" of custom variable. I have assigned the varibales but values not displaying. please telll what error i made in the script. My aspx code <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <div> <br /> Total Pirce&nbsp; &nbsp;: <asp:Label ID="Label1" runat="server" Text="10"></asp:Label><br /> &nbsp;Ship Price&nbsp; &nbsp; : <asp:Label ID="Label2" runat="server" Text="5"></asp:Label> <br /> ------------------<br /> Grand Total : <asp:Label ID="Label3" runat="server" Text="15"></asp:Label><br /> ------------------</div> <asp:HiddenField ID="HiddenField1" runat="server" /> <asp:HiddenField ID="HiddenField2" runat="server" /> </form> <script type="text/javascript"> var serverhid1 = document.getElementById('HiddenField1').value; var serverhid2 = document.getElementById('HiddenField2').value; alert(serverhid1) alert(serverhid2) var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-35156990-1']); //Set Custom Variable _gaq.push(['_setCustomVar', 1, 'TotalPirce', serverhid1 , 3]); _gaq.push(['_setCustomVar', 2, 'Shipping','yes', 3]); _gaq.push(['_setCustomVar', 3, 'GrandTotal',check(), 3]); _gaq.push(['_setDomainName', 'none']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> </body> </html> cs Code protected void Page_Load(object sender, EventArgs e) { HiddenField1.Value = Label1.Text; HiddenField2.Value = Label2.Text; }

    Read the article

  • ASP.NET how to use __doPostBack from Custom JavaScript with Master/Content Pages

    - by harrije
    In a simple aspx page I can have a custom JavaScript function postback as described in http://www.xefteri.com/articles/show.cfm?id=18 The simple page uses a linkbutton: <asp:LinkButton id="CreateFile" runat="server" onclick="CreateFile_Click" /> with code behind that has the VB subroutine: Sub CreateFile_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) and a Javascript custom function that does: __doPostBack('CreateFile',''); When I move the code to a content page with a corresponding master page the simple example no longer works. I'm aware that server control IDs are changed in the generated HTML when a master page is involved, and I'm using the correct IDs in the Javascript. As an example, for the LinkButton ID I use '<%=CreateFile.ClientID%' for the Javascript in the generated HTML. Never the less, I still can't figure out how to get postbacks from the Javascript when master pages are involved. More accurately, with a master page in the mix the code won't even compile but results in: 'CreateFile_Click' is not a member of 'ASP.testmaster_aspx' If I remove onclick="CreateFile_Click" from the LinkButton markup it compiles but does not work. Similary if onclick is removed from the simpler version without a master page it does not work either, as expected. Any input on how to get postback from a custom Javascript function when using master pages would be much appreciated.

    Read the article

  • Confusing Java syntax...

    - by posfan12
    I'm trying to convert the following code (from Wikipedia) from Java to JavaScript: /* * 3 June 2003, [[:en:User:Cyp]]: * Maze, generated by my algorithm * 24 October 2006, [[:en:User:quin]]: * Source edited for clarity * 25 January 2009, [[:en:User:DebateG]]: * Source edited again for clarity and reusability * 1 June 2009, [[:en:User:Nandhp]]: * Source edited to produce SVG file when run from the command-line * * This program was originally written by [[:en:User:Cyp]], who * attached it to the image description page for an image generated by * it on en.wikipedia. The image was licensed under CC-BY-SA-3.0/GFDL. */ import java.awt.*; import java.applet.*; import java.util.Random; /* Define the bit masks */ class Constants { public static final int WALL_ABOVE = 1; public static final int WALL_BELOW = 2; public static final int WALL_LEFT = 4; public static final int WALL_RIGHT = 8; public static final int QUEUED = 16; public static final int IN_MAZE = 32; } public class Maze extends java.applet.Applet { /* The width and height (in cells) of the maze */ private int width; private int height; private int maze[][]; private static final Random rnd = new Random(); /* The width in pixels of each cell */ private int cell_width; /* Construct a Maze with the default width, height, and cell_width */ public Maze() { this(20,20,10); } /* Construct a Maze with specified width, height, and cell_width */ public Maze(int width, int height, int cell_width) { this.width = width; this.height = height; this.cell_width = cell_width; } /* Initialization method that will be called when the program is * run from the command-line. Maze will be written as SVG file. */ public static void main(String[] args) { Maze m = new Maze(); m.createMaze(); m.printSVG(); } /* Initialization method that will be called when the program is * run as an applet. Maze will be displayed on-screen. */ public void init() { createMaze(); } /* The maze generation algorithm. */ private void createMaze(){ int x, y, n, d; int dx[] = { 0, 0, -1, 1 }; int dy[] = { -1, 1, 0, 0 }; int todo[] = new int[height * width], todonum = 0; /* We want to create a maze on a grid. */ maze = new int[width][height]; /* We start with a grid full of walls. */ for (x = 0; x < width; ++x) { for (y = 0; y < height; ++y) { if (x == 0 || x == width - 1 || y == 0 || y == height - 1) { maze[x][y] = Constants.IN_MAZE; } else { maze[x][y] = 63; } } } /* Select any square of the grid, to start with. */ x = 1 + rnd.nextInt (width - 2); y = 1 + rnd.nextInt (height - 2); /* Mark this square as connected to the maze. */ maze[x][y] &= ~48; /* Remember the surrounding squares, as we will */ for (d = 0; d < 4; ++d) { if ((maze[][d][][d] & Constants.QUEUED) != 0) { /* want to connect them to the maze. */ todo[todonum++] = ((x + dx[d]) << Constants.QUEUED) | (y + dy[d]); maze[][d][][d] &= ~Constants.QUEUED; } } /* We won't be finished until all is connected. */ while (todonum > 0) { /* We select one of the squares next to the maze. */ n = rnd.nextInt (todonum); x = todo[n] >> 16; /* the top 2 bytes of the data */ y = todo[n] & 65535; /* the bottom 2 bytes of the data */ /* We will connect it, so remove it from the queue. */ todo[n] = todo[--todonum]; /* Select a direction, which leads to the maze. */ do { d = rnd.nextInt (4); } while ((maze[][d][][d] & Constants.IN_MAZE) != 0); /* Connect this square to the maze. */ maze[x][y] &= ~((1 << d) | Constants.IN_MAZE); maze[][d][][d] &= ~(1 << (d ^ 1)); /* Remember the surrounding squares, which aren't */ for (d = 0; d < 4; ++d) { if ((maze[][d][][d] & Constants.QUEUED) != 0) { /* connected to the maze, and aren't yet queued to be. */ todo[todonum++] = ((x + dx[d]) << Constants.QUEUED) | (y + dy[d]); maze[][d][][d] &= ~Constants.QUEUED; } } /* Repeat until finished. */ } /* Add an entrance and exit. */ maze[1][1] &= ~Constants.WALL_ABOVE; maze[width - 2][height - 2] &= ~Constants.WALL_BELOW; } /* Called by the applet infrastructure to display the maze on-screen. */ public void paint(Graphics g) { drawMaze(g); } /* Called to write the maze to an SVG file. */ public void printSVG() { System.out.format("<svg width=\"%d\" height=\"%d\" version=\"1.1\"" + " xmlns=\"http://www.w3.org/2000/svg\">\n", width*cell_width, height*cell_width); System.out.println(" <g stroke=\"black\" stroke-width=\"1\"" + " stroke-linecap=\"round\">"); drawMaze(null); System.out.println(" </g>\n</svg>"); } /* Main maze-drawing loop. */ public void drawMaze(Graphics g) { int x, y; for (x = 1; x < width - 1; ++x) { for (y = 1; y < height - 1; ++y) { if ((maze[x][y] & Constants.WALL_ABOVE) != 0) drawLine( x * cell_width, y * cell_width, (x + 1) * cell_width, y * cell_width, g); if ((maze[x][y] & Constants.WALL_BELOW) != 0) drawLine( x * cell_width, (y + 1) * cell_width, (x + 1) * cell_width, (y + 1) * cell_width, g); if ((maze[x][y] & Constants.WALL_LEFT) != 0) drawLine( x * cell_width, y * cell_width, x * cell_width, (y + 1) * cell_width, g); if ((maze[x][y] & Constants.WALL_RIGHT) != 0) drawLine((x + 1) * cell_width, y * cell_width, (x + 1) * cell_width, (y + 1) * cell_width, g); } } } /* Draw a line, either in the SVG file or on the screen. */ public void drawLine(int x1, int y1, int x2, int y2, Graphics g) { if ( g != null ) g.drawLine(x1, y1, x2, y2); else System.out.format(" <line x1=\"%d\" y1=\"%d\"" + " x2=\"%d\" y2=\"%d\" />\n", x1, y1, x2, y2); } } Anyway, I was chugging along fairly quickly when I came to a bit that I just don't understand: /* Remember the surrounding squares, as we will */ for (var d = 0; d < 4; ++d) { if ((maze[][d][][d] & Constants.QUEUED) != 0) { /* want to connect them to the maze. */ todo[todonum++] = ((x + dx[d]) << Constants.QUEUED) | (y + dy[d]); maze[][d][][d] &= ~Constants.QUEUED; } } What I don't get is why there are four sets of brackets following the "maze" parameter instead of just two, since "maze" is a two dimensional array, not a four dimensional array. I'm sure there's a good reason for this. Problem is, I just don't get it. Thanks!

    Read the article

  • Loading a javascript library in javax.script?

    - by Shane
    I want to run Protovis javascript from Java and get the evaluated SVG code. I am using javax.script.* to run the Javascript: public static void EvalScript() throws Exception { ScriptEngineManager factory = new ScriptEngineManager(); ScriptEngine engine = factory.getEngineByName("JavaScript"); Object result = engine.eval("var vis = new pv.Panel().width(300).height(300) .add (pv.Line).data ([1,0.5, 0.1, 0.01, 0.001, 0.3, 0.2,0.1,1]) .left (function () { return this.index * 30; }) .bottom (function (d) { return d * 250; }); vis.root.render(); vis.scene[0].canvas.innerHTML;"); System.out.println(result); } This would complain because I never loaded Protovis itself, as would ordinarily be done with <script type="text/javascript" src="../protovis-r3.1.0.js"></script> Is there a good way, short of sourcing in the full Javascript into the eval() command, of loading a library when running Javascript through javax.script? (Incidentally, I know of examples that use Rhino to do this from the Google discussion group.)

    Read the article

  • rails best practices where to place unobtrusive javascript

    - by nathanvda
    Hi there, my rails applications (all 2.3.5) use a total mix of inline javascript, rjs, prototype and jquery. Let's call it learning or growing pains. Lately i have been more and more infatuated with unobtrusive javascript. It makes your html clean, in the same way css cleaned it up. But most examples i have seen are small examples, and they put all javascript(jquery) inside application.js Now i have a pretty big application, and i am thinking up ways to structure my js. I like somehow that my script is still close to the view, so i am thinking something like orders.html.erb orders.js where orders.js contains the unobtrusive javascript specific to that view. But maybe that's just me being too conservative :) I have read some posts by Yehuda Katz about this very problem here and here, where he tackles this problem. It will go through your js-files and only load those relevant to your view. But alas i can't find a current implementation. So my questions: how do you best structure your unobtrusive javascript; manage your code, how do you make sure that it is obvious from the html what something is supposed to do. I guess good class names go a long way :) how do you arrange your files, load them all in? just a few? do you use content_for :script or javascript_include_tag in your view to load the relevant scripts. Or ... ? do you write very generic functions (like a delete), with parameters (add extra attributes?), or do you write very specific functions (DRY?). I know in Rails 3 there is a standard set, and everything is unobtrusive there. But how to start in Rails 2.3.5? In short: what are the best practices for doing unobtrusive javascript in rails? :)

    Read the article

< Previous Page | 30 31 32 33 34 35 36 37 38 39 40 41  | Next Page >