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  • Updating resources in SharpDX - why can I not map a dynamic texture?

    - by sebf
    I am trying to map a Texture2D resource in DirectX11 via SharpDX. The resource is declared as a ShaderResource, with Default usage and the 'Write' CPU flag specified. My call however fails with a generic exception from SharpDX: _Parent.Context.MapSubresource(_Resource, 0, SharpDX.Direct3D11.MapMode.Write, SharpDX.Direct3D11.MapFlags.None, out stream); I see from this question that it is supported. The MSDN docs and this other question hint that instead of using Context.MapSubresource() I should be using Texture2D.Map(), however, the DirectX11 Texture2D class does not define Map() (though it does for the DX10 equivalent). If I call the above with MapMode.WriteDiscard, the call succeeds but in this case the previous content of the texture is lost, which is no good when I only want to update a section of it. Has the Map() method been removed in DirectX11 or am I looking in the wrong place? Is the MapSubresource() method unsuitable or am I using it wrong?

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  • Stop map from scrolling but let player still move?

    - by ChocoMan
    I have a basic method of scrolling around on a map (moving the map instead of the player), but at when the player gets to a certain proximity to the edge, how do you stop the map from scrolling, but still allow the player to move around until it is away from that proximity? I'm not looking for any code. Just a suggestion so that I can implement it myself. I can see it visually (creating 4 boxed intersecting boundaries for the player to enter), but not sure how to come about stopping and resuming the scrolling of the map.

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  • Google Maps API: Premier License or excess map loads?

    - by j0nes
    I am currently looking for a way on how to deal with the Google Maps API usage limits. I am planning a redesign of our page that will probably get around 2 million map loads per month. This will surely break the usage limit of 750000 map loads per month available in the free version. If we pay for excess map loads, this means we would have to pay 5000$ per month. The other option would be to use a Premier license, however there is very few information available on the usage limits for this and the price. I have filled the request form to get a custom offer from Google, but I did not get any response yet. Can anyone of the Premier license holders tell me which option will be cheaper for my usage pattern, paying for Premier license or paying for excess map loads?

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  • Is there a size limit when using UICollectionView as tiled map for iOS game?

    - by Alexander Winn
    I'm working on a turn-based strategy game for iOS, (picture Civilization 2 as an example), and I'm considering using a UICollectionView as my game map. Each cell would be a tile, and I could use the "didSelectCell" method to handle player interaction with each tile. Here's my question: I know that UICollectionViewCells are dequeued and reused by the OS, so does that mean that the map could support an effectively infinitely-large map, so long as only a few cells are onscreen at a time? However many cells were onscreen would be held in memory, and obviously the data source would take up some memory, but would my offscreen map be limited to a certain size or could it be enormous so long as the number of cells visible at any one time wasn't too much for the device to handle? Basically, is there any memory weight to offscreen cells, or do only visible cells have any impact?

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  • How can I create a flexible system for tiling a 2D RPG map?

    - by CptSupermrkt
    Using libgdx here. I've just finished learning some of the basics of creating a 2D environment and using an OrthographicCamera to view it. The tutorials I went through, however, hardcoded their tiled map in, and none made mention of how to do it any other way. By tiled map, I mean like Final Fantasy 1, where the world map is a grid of squares, each with a different texture. So for example, I've got a 6 tile x 6 tile map, using the following code: Array<Tile> tiles = new Array<Tile>(); tiles.add(new Tile(new Vector2(0,5), TileType.FOREST)); tiles.add(new Tile(new Vector2(1,5), TileType.FOREST)); tiles.add(new Tile(new Vector2(2,5), TileType.FOREST)); tiles.add(new Tile(new Vector2(3,5), TileType.GRASS)); tiles.add(new Tile(new Vector2(4,5), TileType.STONE)); tiles.add(new Tile(new Vector2(5,5), TileType.STONE)); //... x5 more times. Given the random nature of the environment, for loops don't really help as I have to start and finish a loop before I was able to do enough to make it worth setting up the loop. I can see how a loop might be helpful for like tiling an ocean or something, but not in the above case. The above code DOES get me my final desired output, however, if I were to decide I wanted to move a piece or swap two pieces out, oh boy, what a nightmare, even with just a 6x6 test piece, much less a 1000x1000 world map. There must be a better way of doing this. Someone on some post somewhere (can't find it now, of course) said to check out MapEditor. Looks legit. The question is, if that is the answer, how can I make something in MapEditor and have the output map plug in to a variable in my code? I need the tiles as objects in my code, because for example, I determine whether or not a tile is can be passed through or collided with based on my TileTyle enum variable. Are there alternative/language "native" (i.e. not using an outside tool) methods to doing this?

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  • what would be a good way to implement/render a 2d tiled map for a browser game?

    - by jj_
    I've made this little rpg ruby game I did while learning and now I'd like to make it into a browser game. I've already set up Sinatra framework to serve it, so what I am looking for, before everything else, is a way to represent the game map in browser (location attributes are stored in db). A new map is randomly generated by code for each new game at each game start. For now forget db, and let's say a map (say 100x100 "squares") is stored as a tridimensional array. (x,y, ...) Last "dimension" of array stores who & what is at that map cell: a player, a building, whatever. So all I have to do is render those "squares" or array cells to a 2d tiled map in the browser. The map does not need to refresh or be dynamically fetched as you scroll it, (at least at this stage of development) but, a technology which would allow me to do so in future would be a good reason for choosing it. Things that I thought of: html tables, html5 canvas, some js framework which is designed exactly with this purpose (which I do not know of = please advice). Yes I know about gamequery-js framework, but I've never used it, and I don't know if it's going to slow down everything down to inusability as I'm adding new features (scrolling, ajax). I really don't know of any other alternatives.. maybe there are lighter approaches? Easier or more minimalistic ways ? More targeted js framework which is the right tool for the job? Maybe just some html canvas code, or even simple image maps, or images with absolute positioning will be enough? The thing is I'd like to start simple, and then gradually make it better, so, as I said before, I'd prefer something that will give me room for improvement or is headed toward new web tendencies but which will also give me a bit of gratification in the beginning :) So.. advices are needed! And appreciated! :) Thanks p.s. Flash is excluded because I don't like it.

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  • How to load chunks of 2d map segments when player reaches a certain point?

    - by 2kan
    In my 2d platformer (made with Java and Slick2d), random maps are made by combining different segments together and displaying them one after the other. My problem is that I can't load too many segments or the game will run out of memory, so I want to load n number of segments at a time in chunks, then load the next chunk when the player comes near the end of one. I've attempted to do this for a couple of hours now, but I just can't get it to work at all. This is my chunk generation function where chunkLoad is the number of segments to load and BLOCK_WIDTH is the number of blocks/tiles each segment is across. Chunk1 and map are arrays of segments. Random r = new Random(); for(int i=0; i<chunkLoad; i++) { int id = r.nextInt(4)+2; chunk1[i] = new BlockMap("res/window/map"+id+".tmx", i*BLOCK_WIDTH); } map = chunk1; chunksLoaded++; The map is then drawn on the screen like this. tmap is a TiledMap object and each block/tile is 16 pixels wide for(int i=0; i<chunkLoad; i++) { map[i].tmap.render((i * BLOCK_WIDTH * 16) + (cameraX), 0); } I can successfully load new chunks, but I can't display them in the correct position, nor the hitboxes. Any suggestions? Thanks.

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  • 100% height with fixed footer and embedded Google Map

    - by Carl
    I have a problem with a layout - it's not online anywhere, just local, but if you copy and paste the code below into an html page and run it locally you will see the same page I do. It's very nearly there. What I'm trying to achieve is a page with no scrollbars using up all available vertical space. Yes, I can set "overflow:hidden" on the container declaration and that helps, but it's not quite right. I want to actually have the google map surrounded with a 1em border. I have this on 3 sides but the 100% height declaration on the content div crashes the bottom border. If you don't realise the implications of a percentage-sized google map div, then the parent HAS to have a height declared for it to work. As the footer is absolute and outside of the flow, there is no "bottom" border to work to and the layout just doesn't work. The content div 100% height basically seems to take its size from the viewport and not the containing div. It's driving me mad... just can't seem to work out how to do this and I'd really appreciate some input. Start here: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head><title>Google map test</title> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script> <style type="text/css"> html,body { margin:0; padding:0; height:100%; /* needed for container min-height */ background:fff; font-family:arial,sans-serif; font-size:small; color:#666; } h1 { font:1.5em georgia,serif; margin:0.5em 0; } h2 { font:1.25em georgia,serif; margin:0 0 0.5em; } div#container { position:relative; /* needed for footer positioning*/ margin:0 auto; /* center, not in IE5 */ width:960px; background:#fff; border-left:1px solid #ccc; border-right:1px solid #ccc; /*height:auto !important; real browsers */ height:100%; /* IE6: treaded as min-height*/ min-height:100%; /* real browsers */ } div#header { border-bottom:1px solid #ccc; border-left:1em solid #ccc; height:108px; position:relative; } div#header h1 { position:absolute; bottom: 0; left:0.5em; } div#header2 { border-bottom:1px solid #ccc; border-left:1em solid #999; height: 40px; position: relative; } div#header2 p { position:absolute; bottom: 0; left:0.5em; } div#headerInternal { border-bottom:1px solid #ccc; border-left:1em solid #cc3300; height: 40px; position: relative; } div#headerInternal p { position:absolute; bottom: 0; left:0.5em; } div#headerInternal2 { height: 40px; position: relative; } div#headerInternal2 p { position:absolute; bottom: 0; left:0.5em; } div#rightCol { float:right; width:29%; padding-bottom:5em; /* bottom padding for footer */ } div#content { float:left; width:70%; height:100%; /* fill that hole! */ border-right:1px solid #ccc; } div#content p { } div#footer { position:absolute; clear:both; width:100%; height:40px; bottom:0; /* stick to bottom */ background:#fff; border-top:1px solid #ccc; } div#footer p { padding:1em; margin:0; } .paddedContent { height:100%; margin: 1em; } </style> <script type="text/javascript"> function initialize() { var latlng = new google.maps.LatLng(52.397, 1.644); var myOptions = { zoom: 8, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); } </script> </head> <body onload="initialize()"> <div id="container"> <div id="header"> <h1>Title here...</h1> </div> <div id="header2"> <p>Secondary menu...</p> </div> <div id="rightCol"> <div id="headerInternal2"> <p>Right Header</p> </div> <p class="paddedContent">This is the right column</p> </div> <div id="content"> <div id="headerInternal"> <p>Page Context Menu</p> </div> <div class="paddedContent"> <div id="map_canvas" style="width: 100%; height: 100%;"></div> </div> <div id="footer"> <p>This footer is absolutely positioned</p> </div> </div> </div> </body> </html>

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  • WSAECONNRESET (10054) error using WebDrive to map to a Subversion/Apache WebDAV share

    - by Dylan Beattie
    Hello, I'm using WebDrive to map a drive letter to a WebDAV share running on Subversion with the SVNAutoversioning flag enabled. The Subversion server is running CollabNet Subversion Edge with LDAP authentication. When trying to connect using WebDrive, I get: Connecting to site myserver Connecting to http://myserver/webdrive/ Resolving url myserver to an IP address Url resolved to IP address 192.168.0.12 Connecting to 192.168.0.12 on port 80 Connected successfully to the server on port 80 Testing directory listing ... Connecting to 192.168.0.12 on port 80 Connected successfully to the server on port 80 Unable to connect to server, error information below Error: Socket receive failure (4507) Operation: Connecting to server Winsock Error: WSAECONNRESET (10054) The httpd.conf file running on the server contains the following section: <Location /webdrive/> DAV svn SVNParentPath "C:\Program Files\Subversion\data\repositories" SVNReposName "My Subversion WebDrive" AuthzSVNAccessFile "C:\Program Files\Subversion\data/conf/svn_access_file" SVNListParentPath On Allow from all AuthType Basic AuthName "My Subversion Repository" AuthBasicProvider csvn-file-users ldap-users Require valid-user ModMimeUsePathInfo on SVNAutoversioning on </Location> and in the Apache error_yyyy_mm_dd.log file on the server, I'm seeing this when I try to connect via WebDAV: [Mon Jan 10 14:53:22 2011] [debug] mod_authnz_ldap.c(379): [client 192.168.0.50] [5572] auth_ldap authenticate: using URL ldap://mydc/dc=mydomain,dc=com?sAMAccountName?sub [Mon Jan 10 14:53:22 2011] [debug] mod_authnz_ldap.c(484): [client 192.168.0.50] [5572] auth_ldap authenticate: accepting dylan.beattie [Mon Jan 10 14:53:22 2011] [info] [client 192.168.0.50] Access granted: 'dylan.beattie' OPTIONS webdrive:/ [Mon Jan 10 14:53:22 2011] [debug] mod_authnz_ldap.c(379): [client 192.168.0.50] [5572] auth_ldap authenticate: using URL ldap://mydc/dc=mydomain,dc=com?sAMAccountName?sub [Mon Jan 10 14:53:22 2011] [debug] mod_authnz_ldap.c(484): [client 192.168.0.50] [5572] auth_ldap authenticate: accepting dylan.beattie [Mon Jan 10 14:53:22 2011] [info] [client 192.168.0.50] Access granted: 'dylan.beattie' PROPFIND webdrive:/ [Mon Jan 10 14:53:25 2011] [notice] Parent: child process exited with status 3221225477 -- Restarting. [Mon Jan 10 14:53:25 2011] [debug] util_ldap.c(1990): LDAP merging Shared Cache conf: shm=0xcd0f18 rmm=0xcd0f48 for VHOST: myserver.mydomain.com [Mon Jan 10 14:53:25 2011] [debug] util_ldap.c(1990): LDAP merging Shared Cache conf: shm=0xcd0f18 rmm=0xcd0f48 for VHOST: myserver.mydomain.com [Mon Jan 10 14:53:25 2011] [info] APR LDAP: Built with Microsoft Corporation. LDAP SDK [Mon Jan 10 14:53:25 2011] [info] LDAP: SSL support unavailable: LDAP: CA certificates cannot be set using this method, as they are stored in the registry instead. [Mon Jan 10 14:53:25 2011] [notice] Apache/2.2.16 (Win32) DAV/2 SVN/1.6.13 configured -- resuming normal operations [Mon Jan 10 14:53:25 2011] [notice] Server built: Oct 4 2010 19:55:36 [Mon Jan 10 14:53:25 2011] [notice] Parent: Created child process 4368 [Mon Jan 10 14:53:25 2011] [debug] mpm_winnt.c(487): Parent: Sent the scoreboard to the child [Mon Jan 10 14:53:25 2011] [debug] util_ldap.c(1990): LDAP merging Shared Cache conf: shm=0xca2bb0 rmm=0xca2be0 for VHOST: myserver.mydomain.com [Mon Jan 10 14:53:25 2011] [debug] util_ldap.c(1990): LDAP merging Shared Cache conf: shm=0xca2bb0 rmm=0xca2be0 for VHOST: myserver.mydomain.com [Mon Jan 10 14:53:25 2011] [info] APR LDAP: Built with Microsoft Corporation. LDAP SDK [Mon Jan 10 14:53:25 2011] [info] LDAP: SSL support unavailable: LDAP: CA certificates cannot be set using this method, as they are stored in the registry instead. [Mon Jan 10 14:53:25 2011] [error] python_init: Python version mismatch, expected '2.5', found '2.5.4'. [Mon Jan 10 14:53:25 2011] [error] python_init: Python executable found 'C:\\Program Files\\Subversion\\bin\\httpd.exe'. [Mon Jan 10 14:53:25 2011] [error] python_init: Python path being used 'C:\\Program Files\\Subversion\\Python25\\python25.zip;C:\\Program Files\\Subversion\\Python25\\\\DLLs;C:\\Program Files\\Subversion\\Python25\\\\lib;C:\\Program Files\\Subversion\\Python25\\\\lib\\plat-win;C:\\Program Files\\Subversion\\Python25\\\\lib\\lib-tk;C:\\Program Files\\Subversion\\bin'. [Mon Jan 10 14:53:25 2011] [notice] mod_python: Creating 8 session mutexes based on 0 max processes and 64 max threads. [Mon Jan 10 14:53:25 2011] [notice] Child 4368: Child process is running [Mon Jan 10 14:53:25 2011] [debug] mpm_winnt.c(408): Child 4368: Retrieved our scoreboard from the parent. [Mon Jan 10 14:53:25 2011] [info] Parent: Duplicating socket 288 and sending it to child process 4368 [Mon Jan 10 14:53:25 2011] [info] Parent: Duplicating socket 276 and sending it to child process 4368 [Mon Jan 10 14:53:25 2011] [debug] mpm_winnt.c(564): Child 4368: retrieved 2 listeners from parent [Mon Jan 10 14:53:25 2011] [notice] Child 4368: Acquired the start mutex. [Mon Jan 10 14:53:25 2011] [notice] Child 4368: Starting 64 worker threads. [Mon Jan 10 14:53:25 2011] [debug] mpm_winnt.c(605): Parent: Sent 2 listeners to child 4368 [Mon Jan 10 14:53:25 2011] [notice] Child 4368: Starting thread to listen on port 49159. [Mon Jan 10 14:53:25 2011] [notice] Child 4368: Starting thread to listen on port 80. [Mon Jan 10 14:53:25 2011] [debug] mod_authnz_ldap.c(379): [client 192.168.0.50] [4368] auth_ldap authenticate: using URL ldap://mydc/dc=mydomain,dc=com?sAMAccountName?sub [Mon Jan 10 14:53:25 2011] [debug] mod_authnz_ldap.c(484): [client 192.168.0.50] [4368] auth_ldap authenticate: accepting dylan.beattie [Mon Jan 10 14:53:25 2011] [info] [client 192.168.0.50] Access granted: 'dylan.beattie' PROPFIND webdrive:/ [Mon Jan 10 14:53:28 2011] [notice] Parent: child process exited with status 3221225477 -- Restarting. [Mon Jan 10 14:53:28 2011] [debug] util_ldap.c(1990): LDAP merging Shared Cache conf: shm=0xcd4f90 rmm=0xcd4fc0 for VHOST: myserver.mydomain.com [Mon Jan 10 14:53:28 2011] [debug] util_ldap.c(1990): LDAP merging Shared Cache conf: shm=0xcd4f90 rmm=0xcd4fc0 for VHOST: myserver.mydomain.com [Mon Jan 10 14:53:28 2011] [info] APR LDAP: Built with Microsoft Corporation. LDAP SDK [Mon Jan 10 14:53:28 2011] [info] LDAP: SSL support unavailable: LDAP: CA certificates cannot be set using this method, as they are stored in the registry instead. [Mon Jan 10 14:53:28 2011] [notice] Apache/2.2.16 (Win32) DAV/2 SVN/1.6.13 configured -- resuming normal operations [Mon Jan 10 14:53:28 2011] [notice] Server built: Oct 4 2010 19:55:36 [Mon Jan 10 14:53:28 2011] [notice] Parent: Created child process 5440 [Mon Jan 10 14:53:28 2011] [debug] mpm_winnt.c(487): Parent: Sent the scoreboard to the child [Mon Jan 10 14:53:28 2011] [debug] util_ldap.c(1990): LDAP merging Shared Cache conf: shm=0xda2bb0 rmm=0xda2be0 for VHOST: myserver.mydomain.com [Mon Jan 10 14:53:28 2011] [debug] util_ldap.c(1990): LDAP merging Shared Cache conf: shm=0xda2bb0 rmm=0xda2be0 for VHOST: myserver.mydomain.com [Mon Jan 10 14:53:28 2011] [info] APR LDAP: Built with Microsoft Corporation. LDAP SDK [Mon Jan 10 14:53:28 2011] [info] LDAP: SSL support unavailable: LDAP: CA certificates cannot be set using this method, as they are stored in the registry instead. [Mon Jan 10 14:53:28 2011] [error] python_init: Python version mismatch, expected '2.5', found '2.5.4'. [Mon Jan 10 14:53:28 2011] [error] python_init: Python executable found 'C:\\Program Files\\Subversion\\bin\\httpd.exe'. [Mon Jan 10 14:53:28 2011] [error] python_init: Python path being used 'C:\\Program Files\\Subversion\\Python25\\python25.zip;C:\\Program Files\\Subversion\\Python25\\\\DLLs;C:\\Program Files\\Subversion\\Python25\\\\lib;C:\\Program Files\\Subversion\\Python25\\\\lib\\plat-win;C:\\Program Files\\Subversion\\Python25\\\\lib\\lib-tk;C:\\Program Files\\Subversion\\bin'. [Mon Jan 10 14:53:28 2011] [notice] mod_python: Creating 8 session mutexes based on 0 max processes and 64 max threads. [Mon Jan 10 14:53:28 2011] [notice] Child 5440: Child process is running [Mon Jan 10 14:53:28 2011] [debug] mpm_winnt.c(408): Child 5440: Retrieved our scoreboard from the parent. [Mon Jan 10 14:53:28 2011] [info] Parent: Duplicating socket 288 and sending it to child process 5440 [Mon Jan 10 14:53:28 2011] [info] Parent: Duplicating socket 276 and sending it to child process 5440 [Mon Jan 10 14:53:28 2011] [debug] mpm_winnt.c(564): Child 5440: retrieved 2 listeners from parent [Mon Jan 10 14:53:28 2011] [notice] Child 5440: Acquired the start mutex. [Mon Jan 10 14:53:28 2011] [notice] Child 5440: Starting 64 worker threads. [Mon Jan 10 14:53:28 2011] [debug] mpm_winnt.c(605): Parent: Sent 2 listeners to child 5440 [Mon Jan 10 14:53:28 2011] [notice] Child 5440: Starting thread to listen on port 49159. [Mon Jan 10 14:53:28 2011] [notice] Child 5440: Starting thread to listen on port 80. Browsing http://myserver/webdrive/ from a web browser is working fine, and I have a similar set-up working perfectly on a different SVN server that isn't running Collabnet but has had Subversion and Apache installed and configured separately. Any ideas? The python version error might be red herring - I've seen it in a couple of places in the log files and in other scenarios it doesn't appear to be breaking anything...

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  • Android Google map balloon over overlayitem

    - by Faisal khan
    I am using google map, displaying overlayitems on the google map. To create balloon effect, i am using customize view and using geopoints with MapView.LayoutParams to display it at particular location. overlayitem's icon and baloon both having same geopoint thats why they both are overriding eatch other. I want to display baloon over the overlayitem icon look like it should point to the icon. Follwing is my code MapView.LayoutParams mapParams = new MapView.LayoutParams(MapView.LayoutParams.WRAP_CONTENT, MapView.LayoutParams.WRAP_CONTENT, mapEvent.getGeoPoint(), MapView.LayoutParams.BOTTOM_CENTER); I want to display baloon like following please tell me should i decrease lat long to make it top ? or should i change the layout param.Bottom or what i tried different variation not working like following

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  • Image map popup on rollover, with popup text drawn from database

    - by lbholland
    I have a custom map of the USA with about 20 polygonal hot spots. I would like a box to pop up next to each hot spot on hover, with text and links drawn from my DB specific to the location. I would have thought this is a common situation, but I can't find a solution that works. I tried using an asp:imagemap and an ajax popup extender but you can't assign IDs to hotspots and it doesn't support mouseover events. I tried css with an html image map but I can't figure out how to use css solutions with polygonal hot spots, and I also don't know how to link it to get the data from the db without asp targets (I'm not very familiar with jquery, which would work, I am guessing). Anyone know of any simple-ish solutions out there?

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  • using BOOST_FOREACH with std::map

    - by kmote
    I'd like to iterate over a std::map using BOOST_FOREACH and edit the values. I can't quite get it. typedef std::pair<int, int> IdSizePair_t; std::map<int,int> mmap; mmap[1] = 1; mmap[2] = 2; mmap[3] = 3; BOOST_FOREACH( IdSizePair_t i, mmap ) i.second++; // mmap should contain {2,3,4} here Of course this doesn't change anything because I'm not iterating by reference. So I substitute this line instead (as per the example in the Boost docs): BOOST_FOREACH( IdSizePair_t &i, mmap ) and I get the compiler error: error C2440: 'initializing' : cannot convert from 'std::pair<_Ty1,_Ty2>' to 'IdSizePair_t &' with [ _Ty1=const int, _Ty2=int ] Any suggestions?

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  • android maps: How to Long Click a Map?

    - by vamsibm
    Hi. How do I long click on a mapview so that a place marker appears at that point on the map? I tried a couple ways without success: 1) Using setOnLongClickListener on the MapvView which never detected the longclicks. 2) My other idea was to extend MapView to override dispatchTouchEvent .. Create a GestureDetector to respond to longpress callback. But I was stuck midway here as I could not get a handle to my subclassed Mapview. i.e. MyMapview mymapview; //MyMapView extends MapView mymapView = (MyMapView) findViewById(R.id.map); //results in a classcast exception 3) The only other way I know how to try this is: Detect a MotionEvent.ACTION_DOWN and post a delayed runnable to a handler and detect longpress if the two other events: acton_move or an action_up, have not happened. Can someone provide thoughts on any of these methods to detect long presses? Thanks in advance. Bd

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  • How to map old paths to Drupal paths

    - by kidrobot
    I'm converting a Wordpress blog to Drupal and need to map the WP paths to the new Drupal ones. What's the best practice for doing this? There are only around a hundred pages to map. I've been experimenting with the URL Alter module, which provides an alternative to messing with custom_url_rewrite functions settings.php but keep getting 404. Waiting to hear back from the module maintainer if this is what the module is intended for. In the meantime I am wondering how others do this? Should I be using .htaccess?

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  • Hybrid static/dynamic Google Map

    - by jonathanconway
    Ever noticed that when you go to maps.google.com and do a search (say, car wash), it renders a lot of results (represented by small circles) and a few prominent ones (seen as regular-size pins)? Notice how quickly it does this? From what I can tell from analyzing this in Firebug, much of this is generated on the server and sent to the client as a static image. However, it's still dynamic. You can still zoom in and out, or click on a result and see a dynamic InfoWindow rendered. Google have made the map quick and smooth using static images, while still making it flexible. Is there a way to do this kind of 'pre-loading' with my own Google Map (implemented with the Google Maps API)?

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  • Efficient Map Overlays in and drawing Lines on Android Google Map...

    - by Ahsan
    Hi Friends, I want to do the following and am kind of stuck on these for a few days.... 1) I have used helloItemizedOverlay to add about 150 markers and it gets very very slow.....any idea what to do ? I was thinking about threads....(handler) ... 2) I was trying to draw poly lines ( I have encoded polylines, but have managed to decoded those) that move when I move the map..... 3) I was looking for some sort of a timer class that executes, say, every 1 minute or so.... 4) I was also looking for ways to clear the Google map from all the markers/lines etc.... Thanks a lot... :) - ahsan

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  • Why does 6.times.map work in ruby 1.8.7 but not 1.8.6

    - by Lee
    The following code snippet works fine in 1.8.7 on Mac OS X, but not in 1.8.6 on Ubuntu. Why? Is there a workaround? Works in 1.8.7: $ ruby --version ruby 1.8.7 (2009-06-08 patchlevel 173) [universal-darwin10.0] ltredgate15:eegl leem$ irb >> 6.times.map {'foo'} => ["foo", "foo", "foo", "foo", "foo", "foo"] >> But not in 1.8.6: # ruby --version ruby 1.8.6 (2008-08-11 patchlevel 287) [i686-linux] Ruby Enterprise Edition 20090610 # irb irb(main):001:0> 6.times.map {'foo'} LocalJumpError: no block given from (irb):1:in `times' from (irb):1 irb(main):002:0> Why is there a difference? What's the workaround for 1.8.6?

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  • Google Charts POLY problem with VS 2010 image map

    - by Davy
    Hi I am using http://code.google.com/apis/chart/docs/gallery/googleometer_chart.html I have: <img src="http://chart.apis.google.com/chart?cht=bvg&chs=250x150&chd=s:egbdf&chxt=x,y&chxs=0,ff0000,12,0,lt|1,0000ff,10,1,lt&chm=o,000000,0,-1,10|V,000000,0,-1,1:15,,:4:10|H,000000,0,-1,3:9,,:8:17&chxl=0:|E|G|B|D|F" usemap ="#chart" /> <map name='chart'> <area name='bar0_0' shape='POLY' coords= '124,440,124,499,143,440,143,498' href='#'> <area name='bar0_1' shape='RECT' coords='55,129,78,63' href='#'> </map> When I use 'rect' for shape I can attach a click event etc but when I use 'poly' It doesn't work. I've use a jQuery mouse position plug in to check the coords and they seem ok. Can anyone help please? Thanks

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  • How to map IEnumerable<SelectListItem> to IList<> for ListBox

    - by Superhuman
    I have two classes. Class1 and Class2. public class Class1{ ... public virtual IList<Class2> Class2s{get;set;} ... } public class Class2{ ... public virtual IList<Class1> Class1s{get;set;} ... } The view contains <%=Html.ListBox("Class2s", ViewData.Model.Class2s.Select( x => new SelectListItem { Text = x.Name, Value = x.Id.ToString(), Selected = ViewData.Model.Class1.Class2s.Any(y => y.Id == x.Id) }) They have many to many mapping. I have a ListBox in Class1 view which displays Class2. How to map the output of the ListBox back to IList Class2s property of Class1? I am able to display the values in the ListBox but unable to map back the SelectListItem to IList.

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  • CLR Stored Procedures

    - by Paul Hatcherian
    In an ASP.NET application, I have a small number of fairly complex, frequently used operations to execute against a database. In these operations, one or more of several tables needs updates or inserts based a logical evaluation of both input parameters and values of certain tables. I've maintained a separation of logic and data access, so the operation currently looks like this: Request received from client Business layer invokes data layer to retrieve data from database Business layer processes result and determines which operation to execute Business layer invokes appropriate data operation Response sent to client As you can see, the client is kept waiting while two separate requests are made to the database. In searching for a solution to this, I've found CLR Stored Procedures, but I'm not sure if I have the right idea about what they are useful for. I have written a replacement for the code above which especially places steps 2-4 in a CLR SP. My understanding is that the SP will be executed locally by SQL Server and result in only one call being made to the server. My initial benchmark tests show this is actually orders of magnitude slower than my original code, but I attribute that recompilation of the code I have not worked out yet and/or some flaw in my environment. My question is basically, is this the intended use of CLR SPs or am I missing something? I realize this is a bit of a compromise structurally, so if there's a better way to do it I'd love to hear it.

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  • How to zoom in google map (J2ME)

    - by Nivek
    Hi all, I am trying to develop a J2ME application that could retrieve the google map by passing in the GPS coordinates. From http://wiki.forum.nokia.com/index.php/Google_Maps_API_in_Java_ME, it provides the Utility method for map scrolling. Basically it states that i need to include MicroFloat library in my project. Here's what i did (Not sure if i am doing it right) Create a project, build the code. Add the jar file into my current project lib. but i am still getting error from codes. Example double LToY(double y) { return Math.round( offset - radius * Double.longBitsToDouble(MicroDouble.log( Double.doubleToLongBits( (1 + Math.sin(Math.toRadians(y))) / (1 - Math.sin(Math.toRadians(y))) ) )) / 2); } Am i missing any import statment??? Btw i am using netbeans 6.5. Thanks for any guidance... Kevin

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  • Map refresh problem mapview.invalidate() method is not working

    - by RockOn
    Hi friends! In my application I tried to search diff map location using diff lat and long. First time the application show the map but wen i change the lat long and try to invalidate the mapview using diff lat long, map is not refreshed. Below is my code please have a look and suggest accordingly: //Source code protected void onCreate(Bundle icicle) { // TODO Auto-generated method stub super.onCreate(icicle); setContentView(R.layout.main); infoTextView = (TextView) findViewById(R.id.infoTextView); // Finding Current Location locationManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE); locationManager.requestLocationUpdates(LocationManager.GPS_PROVIDER, 1l, 1l, this); Location location = locationManager.getLastKnownLocation("gps"); // mock location by hard-code if DDMS has not sent a fake loc to the emulator. if (location == null) { lat = 13.6972 * 1E6; lng = 100.5150 * 1E6; } else { // get real location if can retrieve the location sent by DDMS or GPS lat = location.getLatitude() * 1E6; lng = location.getLongitude() * 1E6; } setGPSLocation(lat, lng); } //This is the function which I am calling with different lat and long public void setGPSLocation(Double lati, Double longi) { lat = lati; lng = longi; System.out.println("Latitude :"+ lat +" Longitude :"+lng); // Prepare text being shown String tmpLoc = LOC_INFO_TEMPLATE; tmpLoc = tmpLoc.replace("lg", String.valueOf(lng)); tmpLoc = tmpLoc.replace("lt", String.valueOf(lat)); infoTextView.setText(tmpLoc); // Setup Zoom/Hide Buttons linearLayout = (LinearLayout) findViewById(R.id.zoomview); mapView = (MapView) findViewById(R.id.mapview); mapView.invalidate(); mapView.setBuiltInZoomControls(true); //new by me mapView.setSatellite(true); // Set satellite view mZoom = (ZoomControls) mapView.getZoomControls(); linearLayout.addView(mZoom); // Setup Marker mapOverlays = mapView.getOverlays(); drawable = this.getResources().getDrawable(R.drawable.marker); itemizedOverlay = new MyItemizedOverlay(drawable); GeoPoint point = new GeoPoint(lat.intValue(), lng.intValue()); OverlayItem overlayitem = new OverlayItem(point, "", ""); itemizedOverlay.addOverlay(overlayitem); mapOverlays.add(itemizedOverlay); // Centralize Current Location myMapController = mapView.getController(); myMapController.setZoom(DEFAULT_ZOOM_NUM); centerlizeCurrentLocation(point); } Any suggest is truly appreciable.

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