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  • Binary XML file <line 20>: Error inflating class <Unknown>

    - by user2750644
    <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:layout_gravity="top|left|right" android:background="@drawable/bg" tools:context=".MainActivity" > <ImageView android:id="@+id/imageView1" android:layout_width="wrap_content" android:layout_height="50dp" android:layout_alignParentTop="true" android:layout_centerHorizontal="true" android:src="@drawable/top_red_bar" android:layout_alignParentLeft="true" android:paddingLeft="0dp" android:scaleType="centerCrop" /> <ImageView android:id="@+id/imageView2" android:layout_width="wrap_content" android:layout_height="45dp" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:layout_alignTop="@+id/imageView1" android:layout_centerHorizontal="true" android:src="@drawable/job_bar" /> <ImageView android:id="@+id/imageView3" android:layout_width="238dp" android:layout_height="50dp" android:layout_below="@+id/imageView1" android:layout_centerHorizontal="true" android:layout_centerVertical="true" android:layout_marginTop="123dp" android:src="@drawable/button" android:alpha="0.85" android:onClick="myhandler"/> <ImageView android:id="@+id/imageView4" android:layout_width="wrap_content" android:layout_height="50dp" android:layout_alignParentLeft="true" android:layout_below="@+id/imageView3" android:layout_marginTop="24dp" android:src="@drawable/button" android:alpha="0.85"/> <ImageView android:id="@+id/imageView5" android:layout_width="35dp" android:layout_height="45dp" android:layout_above="@+id/imageView4" android:layout_alignLeft="@+id/imageView3" android:layout_marginLeft="21dp" android:src="@drawable/employer" /> <ImageView android:id="@+id/imageView6" android:layout_width="50dp" android:layout_height="50dp" android:layout_alignLeft="@+id/imageView5" android:layout_alignTop="@+id/imageView4" android:src="@drawable/jobseekers" /> <TextView android:id="@+id/textView1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignTop="@+id/imageView5" android:layout_centerHorizontal="true" android:layout_marginLeft="18dp" android:layout_toRightOf="@+id/imageView6" android:text="Employer" android:textAppearance="?android:attr/textAppearanceLarge" android:textColor="#ffffff" android:textStyle="bold" /> <TextView android:id="@+id/textView2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignLeft="@+id/textView1" android:layout_alignTop="@+id/imageView4" android:text="Job Seekers" android:textAppearance="?android:attr/textAppearanceLarge" android:textColor="#ffffff" android:textStyle="bold" /> </RelativeLayout> My app gets crashed with error statement Binary XML file <line 20>: Error inflating class <Unknown>. Why does this happen?? Could anyone fix this? And interestingly, when I remove all code except background, it works!!!

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  • Progress Bar design patterns?

    - by shoosh
    The application I'm writing performs a length algorithm which usually takes a few minutes to finish. During this time I'd like to show the user a progress bar which indicates how much of the algorithm is done as precisely as possible. The algorithm is divided into several steps, each with its own typical timing. For instance- initialization (500 milli-sec) reading inputs (5 sec) step 1 (30 sec) step 2 (3 minutes) writing outputs (7 sec) shutting down (10 milli-sec) Each step can report its progress quite easily by setting the range its working on, say [0 to 150] and then reporting the value it completed in its main loop. What I currently have set up is a scheme of nested progress monitors which form a sort of implicit tree of progress reporting. All progress monitors inherit from an interface IProgressMonitor: class IProgressMonitor { public: void setRange(int from, int to) = 0; void setValue(int v) = 0; }; The root of the tree is the ProgressMonitor which is connected to the actual GUI interface: class GUIBarProgressMonitor : public IProgressMonitor { GUIBarProgressMonitor(ProgressBarWidget *); }; Any other node in the tree are monitors which take control of a piece of the parent progress: class SubProgressMonitor : public IProgressMonitor { SubProgressMonitor(IProgressMonitor *parent, int parentFrom, int parentLength) ... }; A SubProgressMonitor takes control of the range [parentFrom, parentFrom+parentLength] of its parent. With this scheme I am able to statically divide the top level progress according to the expected relative portion of each step in the global timing. Each step can then be further subdivided into pieces etc' The main disadvantage of this is that the division is static and it gets painful to make changes according to variables which are discovered at run time. So the question: are there any known design patterns for progress monitoring which solve this issue?

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  • javascript removeChild(this) from input[type="submit"] onclick breaks future use of form.submit() un

    - by maximumduncan
    I have come across some strange behaviour, and I'm assuming a bug in firefox, when removing a input submit element from the DOM from within the click event. The following code reproduces the issue: <form name="test_form"> <input type="submit" value="remove me" onclick="this.parentNode.removeChild(this);" /> <input type="submit" value="submit normally" /> <input type="button" value="submit via js" onclick="document.test_form.submit();" /> </form> To reproduce: Click "remove me" Click "submit via js". Note that the form does not get submitted, this is the problem. Click "submit normally". Note that the form still gets submitted normally. It appears that, under Firefox, if you remove a submit button from within the click event it puts the form in an invalid state so that any future calls to form.submit() are simply ignored. But it is a javascript-specific issue as normal submit buttons within this form still function fine. To be honest, this is such a simple example of this issue that I was expecting the internet to be awash with other people exeriencing it, but so far searching has yealded nothing useful. Has anyone else experienced this and if so, did you get to the bottom of it? Many thanks

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  • How can I debug why this click handler never fires?

    - by tixrus
    I am going to be excrutiatingly detailed here. I am using Firefox 3.6.3 on Max OSX with Firebug 1.5.3. I have two versions of a project, one which works and one with a bug. One I downloaded and one I typed by hand. Take a guess which one doesn't work. They should be the same except that mine uses a newer version of jQuery and the files are named differently. jQuery version is not the issue. I made mine use the older jquery and I made the working one use the newer jquery. Either way, mine still broke and the downloaded one still works. I've busted my eyes trying to see how these projects are different. The only thing I don't want to do is copy the working code to the busted code because I need to be able to figure this stuff out when it is my own unique code causing similar issues. There are no errors that I can see in Firebug in my code, in fact, 2/3 of it works just fine. just the second button does nothing. So I wanted to step through. These are always eyeball errors and I really suck at seeing them. I put it on a public server. http://colleenweb.com/jqtests/ex71.html And I want to debug ex71.js If you firebug the working one and set a break point at line 13 in ex71.js the variable json has the expected values when you click on the second button. But If you firebug this one, it never gets there. I've been over the html and all the names of everything seem to match up. I also wonder why the buttons aren't right justified but that's a css thing. Please tell me what I'm missing, and more importantly, what tool/technique I could use to find these types of bugs.

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  • Problem with JSONResult

    - by vikitor
    Hi, I' still newby to this so I'll try to explain what I'm doing. Basically what I want is to load a dropdownlist depending on the value of a previous one, and I want it to load the data and appear when the other one is changed. This is the code I've written in my controller: public ActionResult GetClassesSearch(bool ajax, string phylumID, string kingdom){ IList<TaxClass> lists = null; int _phylumID = int.Parse(phylumID); int _kingdom = int.Parse(kingdom); lists = _taxon.getClassByPhylumSearch(_phylumID, _kingdom); return Json(lists.count); } and this is how I call the method from the javascript function: function loadClasses(_phylum) { var phylum = _phylum.value; $.getJSON("/Suspension/GetClassesSearch/", { ajax: true, phylumID: phylum, kingdom: kingdom }, function(data) { alert(data); alert('no fallo') document.getElementById("pClass").style.display = "block"; document.getElementById("sClass").options[0] = new Option("-select-", "0", true, true); //for (i = 0; i < data.length; i++) { // $('#sClass').addOption(data[i].classID, data[i].className); //} }); } The thing is that just like this it works, I pass the function the number of classes within a selected phylum, and it displays the pclass element, the problem gets when I try to populate the slist with data (which should contain the objects retrieved from the database), because when there is data returned by the database changing return Json(lists) instead of return Json(lists.count) I keep getting the same error: A circular reference was detected while serializing an object of type 'SubSonic.Schema.DatabaseColumn'. I've been going round and round debugging and making tests but I can't make it work, and it is suppossed to be a simple thing, but I'm missing something. I have commented the for loop because I'm not quite sure if that's the way you access the data, because I've not been able to make it work when it finds records. Can anyone help me? Thanks in advance, Victor

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  • iOS5: Confusion with loadview and init and instance variables

    - by user743550
    I'm new to iOS5 and storyboarding. I noticed that if I declare an instance variables inside my viewcontroller .h file and set the values inside my init of .m file of my viewcontroller, whe the view of the viewcontroller is displayed, my instance variables show null inside viewDidLoad. In order for me to get myvariables, I'd need to do [self init] inside viewDidLoad. My questions are: @interface tableViewController : UITableViewController { NSMutableArray *myvariable; } @end @implementation tableViewController -(id)init { myvariable = [[NSMutableArray alloc]initWithObjects:@"Hi2",@"Yo2",@"whatsup2", nil]; } - (void)viewDidLoad { NSLog(@"%@",myvariable); // DISPLAYS NULL [super viewDidLoad]; } Why isn't my variables available in viewdidLoad when I declared and implemented in my .h and .m files? If that's the case, is viewDidLoad or viewWillAppear the common places to load the data for the viewcontroller? It looks like even if you instantiate a viewcontroller, the init function gets called but the viewDidLoad doesn't necessarily have the variables to be displayed. Where's the right place/methods to load the model(data) for my viewcontroller? Thanks in advance

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  • Computed width with decimal values in Firefox, but without decimals in Webkit

    - by jävi
    Hello one more time! I have a strange problem working with HTML,CSS in different browsers: Firefox 3.6 and Webkit browsers (Chrome & Safari). My HTML looks like this: <div class="ln-letters"> <a href="#" class="all">ALL</a> <a href="#" class="a">A</a> <a href="#" class="b">B</a> <a href="#" class="c">C</a> </div> And my CSS is... .ln-letters a { font-family: 'Lucida Grande'; font-size:14px; display:block; float:left; padding:0px 7px; border-left:1px solid silver; border-right:none; text-decoration:none; } So as you can guess, each anchor gets a different width depending on its inner text. For example the first element with the text 'ALL' will be bigger (more width) than the others. Now the problem is that in Firefox (using Firebug) I can see that the computed width for the first element is 26.5667px, while in Chrome (using Chrome's developer tools) the computed width for the same element is exactly 27px. Therefore the div.ln-letters ends with different widths in each browser and that is causing me some troubles. Question is: there is any workaround to avoid Firefox computing decimal values? Or the opposite: to force Chrome to compute decimal values? Thank you in advance!

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  • Did I find a bug in WriteableBitmap when using string literals

    - by liserdarts
    For performance reasons I'm converting a large list of images into a single image. This code does exactly what I want. Private Function FlattenControl(Control As UIElement) As Image Control.Measure(New Size(1000, 1000)) Control.Arrange(New Rect(0, 0, 1000, 1000)) Dim ImgSource As New Imaging.WriteableBitmap(1000, 1000) ImgSource.Render(Control, New TranslateTransform) ImgSource.Invalidate Dim Img As New Image Img.Source = ImgSource Return Img End Function I can add all the images into a canvas pass the canvas to this function and I get back one image. My code to load all the images looks like this. Public Function BuildTextures(Layer As GLEED2D.Layer) As FrameworkElement Dim Container As New Canvas For Each Item In Layer.Items If TypeOf Item Is GLEED2D.TextureItem Then Dim Texture = CType(Item, GLEED2D.TextureItem) Dim Url As New Uri(Texture.texture_filename, UriKind.Relative) Dim Img As New Image Img.Source = New Imaging.BitmapImage(Url) Container.Children.Add(Img) End If Next Return FlattenControl(Container) End Function The GLEED2D.Layer and GLEED2D.TextureItem classes are from the free level editor GLEED2D (http://www.gleed2d.de/). The texture_filename on every TextureItem is "Images/tree_clipart_pine_tree.png" This works just fine, but it's just a proof of concept. What I really need to do (among other things) is have the path to the image hard coded. If I replace Texture.texture_filename in the code above with the string literal "Images/tree_clipart_pine_tree.png" the images do not appear in the final merged image. I can add a breakpoint and see that the WriteableBitmap has all of it's pixels as 0 after the call to Invalidate. I have no idea how this could cause any sort of difference, but it gets stranger. If I remove the call to FlattenControl and just return the Canvas instead, the images are visible. It's only when I use the string literal with the WriableBitmap that the images do not appear. I promise you that the value in the texture_filename property is exactly "Images/tree_clipart_pine_tree.png". I'm using Silverlight 3 and I've also reproduced this in Silverlight 4. Any ideas?

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  • Double type returns -1.#IND/NaN error when calculating pi iteratively

    - by Draak
    I am working through a problem for my MCTS certification. The program has to calculate pi until the user presses a key, at which point the thread is aborted, the result returned to the main thread and printed in the console. Simple enough, right? This exercise is really meant to be about threading, but I'm running into another problem. The procedure that calculates pi returns -1.#IND. I've read some of the material on the web about this error, but I'm still not sure how to fix it. When I change double to Decimal type, I unsurprisingly get Overflow Exception very quickly. So, the question is how do I store the numbers correctly? Do I have to create a class to somehow store parts of the number when it gets too big to be contained in a Decimal? Class PiCalculator Dim a As Double = 1 Dim b As Double = 1 / Math.Sqrt(2) Dim t As Double = 1 / 4 Dim p As Double = 1 Dim pi As Double Dim callback As DelegateResult Sub New(ByVal _callback As DelegateResult) callback = _callback End Sub Sub Calculate() Try Do While True Dim a1 = (a + b) / 2 Dim b1 = Math.Sqrt(a * b) Dim t1 = t - p * (a - a1) ^ 2 Dim p1 = 2 * p a = a1 b = b1 t = t1 p = p1 pi = ((a + b) ^ 2) / (4 * t) Loop Catch ex As ThreadAbortException Finally callback(pi) End Try End Sub End Class

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  • How to draw an overlay on a SurfaceView used by Camera on Android?

    - by Cristian Castiblanco
    I have a simple program that draws the preview of the Camera into a SurfaceView. What I'm trying to do is using the onPreviewFrame method, which is invoked each time a new frame is drawn into the SurfaceView, in order to execute the invalidate method which is supposed to invoke the onDraw method. In fact, the onDraw method is being invoked, but nothing there is being printed (I guess the camera preview is overwriting the text I'm trying to draw). This is a simplify version of the SurfaceView subclass I have: public class Superficie extends SurfaceView implements SurfaceHolder.Callback { SurfaceHolder mHolder; public Camera camera; Superficie(Context context) { super(context); mHolder = getHolder(); mHolder.addCallback(this); mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceCreated(final SurfaceHolder holder) { camera = Camera.open(); try { camera.setPreviewDisplay(holder); camera.setPreviewCallback(new PreviewCallback() { public void onPreviewFrame(byte[] data, Camera arg1) { invalidar(); } }); } catch (IOException e) {} } public void invalidar(){ invalidate(); } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { Camera.Parameters parameters = camera.getParameters(); parameters.setPreviewSize(w, h); camera.setParameters(parameters); camera.startPreview(); } @Override public void draw(Canvas canvas) { super.draw(canvas); // nothing gets drawn :( Paint p = new Paint(Color.RED); canvas.drawText("PREVIEW", canvas.getWidth() / 2, canvas.getHeight() / 2, p); } }

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  • Simulating aspects of static-typing in a duck-typed language

    - by Mike
    In my current job I'm building a suite of Perl scripts that depend heavily on objects. (using Perl's bless() on a Hash to get as close to OO as possible) Now, for lack of a better way of putting this, most programmers at my company aren't very smart. Worse, they don't like reading documentation and seem to have a problem understanding other people's code. Cowboy coding is the game here. Whenever they encounter a problem and try to fix it, they come up with a horrendous solution that actually solves nothing and usually makes it worse. This results in me, frankly, not trusting them with code written in duck typed language. As an example, I see too many problems with them not getting an explicit error for misusing objects. For instance, if type A has member foo, and they do something like, instance->goo, they aren't going to see the problem immediately. It will return a null/undefined value, and they will probably waste an hour finding the cause. Then end up changing something else because they didn't properly identify the original problem. So I'm brainstorming for a way to keep my scripting language (its rapid development is an advantage) but give an explicit error message when an an object isn't used properly. I realize that since there isn't a compile stage or static typing, the error will have to be at run time. I'm fine with this, so long as the user gets a very explicit notice saying "this object doesn't have X" As part of my solution, I don't want it to be required that they check if a method/variable exists before trying to use it. Even though my work is in Perl, I think this can be language agnostic.

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  • Converting PDF to images using ImageMagick.NET - how to set the DPI

    - by Avi Pinto
    Hi, I'm trying to convert pdf files to images. ImageMagick is a great tool, and using the command line tool gets me desired result. but i need to do this in my code, So added a reference to http://imagemagick.codeplex.com/ And the following code sample renders each page of the pdf as an image: MagickNet.InitializeMagick(); using (ImageList im = new ImageList()) { im.ReadImages(@"E:\Test\" + fileName + ".pdf"); int count = 0; foreach (Image image in im) { image.Quality = 100; image.CompressType = mageMagickNET.CompressionType.LosslessJPEGCompression; image.Write(@"E:\Test\" + fileName + "-" + count.ToString() + ".jpg"); ++count; } } The problem: IT LOOKS LIKE CRAP the rendered image is hardly readable. the problem i realized is it uses the default 72 DPI of ImageMagick. and i can't find a way to set it(96dpi or 120dpi gives good results) via the .Net wrapper. Am I missing something , or there is really no way to set it via this wrapper? Thanks

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  • Load testing multipart form

    - by JacobM
    I'm trying to load-test a Rails application using JMeter. A critical part of the application involves a form that includes both text inputs and file uploads. It works fine in a browser, but when I try to post that page in JMeter, Rails is saving all of the parts of the multipart form as temp files, which causes things to break when it's looking for a string and gets a tempfile instead. It appears that the difference is that, from a browser, the piece of the multipart request that contains a text input looks like this: -----------------------------7d93b4186074c Content-Disposition: form-data; name="field_name" test -----------------------------7d93b4186074c while from JMeter it looks like this: -----------------------------7d159c1302d0y0 Content-Disposition: form-data; name="field_name" Content-Type: text/plain; charset=utf-8 Content-Transfer-Encoding: 8bit test -----------------------------7d159c1302d0y0 So apparently Rails sees the former and interprets it as a plain text value and treats it as a string, but sees the latter and saves it to a temp file. I have not been able to find a setting to convince JMeter not to send the additional headers in the multipart form for non-file fields. Is there a way to convince Rails to ignore those headers and treat the text/plain text as strings instead of text files? Or a quick way to put a filter in front of my controller that will strip the extra headers? Alternately, is there a better tool to load-test a Rails application that includes file upload?

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  • while loop ignore the event listener

    - by Tamer
    so when i run this code to try to change the background the GUI crashes and gets stuck in a infinite while loop ignoring the event listeners. here is the code: `private Panel getPanel1() { if (panel1 == null) { panel1 = new Panel(); panel1.setLayout(new GridBagLayout()); while(frame.isVisible()){ panel1.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent e) { frame.setVisible(false); } }); int r = (int) (Math.random()*255); int g = (int) (Math.random()*255); int b = (int) (Math.random()*255); Color c = new Color(r, g, b); panel1.setBackground(c); try { Thread.sleep(4000); } catch (InterruptedException e1) { e1.printStackTrace(); } panel1.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent e) { /*panel1.setVisible(false); frame.setVisible(false);*/ System.exit(0); } }); } } return panel1; }` instead of exiting the loop of terminating the program or event changing the background it just displays the panel and does nothing else and i have to force it to quit. what should i do?

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  • Problems calling Cufon.Replace from within a function

    - by Kenny Bones
    Hi, I'm doing a content loader and the content that gets loaded needs some Cufon action. And that doesn't work right now since I only apply Cufon when the initial page loads. And not the newly loaded content. Now, shouldn't this be working? function loadContent() { $('#content').load(toLoad,'',showNewContent()) Cufon.replace('h1, h2, h3, h4, .menuwrapper', { fontFamily: 'advent'});} Or am I not getting something? I've also tried calling Cufon.Replace right after the procedure that calls the loadContent function, but that only applies the Cufon the next time I click a link. $('.dynload').live('click', function(){ var toLoad = $(this).attr('href')+' #content'; $('#content').fadeOut('fast',loadContent); $('#ajaxloader').fadeIn('normal'); window.location.hash = $(this).attr('href').substr(0,$(this).attr('href').length); Cufon.replace('h1, h2, h3, h4, .menuwrapper', { fontFamily: 'advent'}); How can I make sure Cufon is applied as soon as possible after loading new content? I was thinking about calling Cufon.replace the moment before the new content is faded in. But this doesn't seem to be working.

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  • How do I keep a CALayer, sublayer of a CATiledLayer, from changing it's scale after a zoom ?

    - by David
    I have a CATiledLayer that is used to display a PDF page (this CATiledLayer is the layer type of my UIView which is a subview of a UIScrollView). I want to add overlay markers on this page. So I add a sublayer to my CATiledLayer. This sublayer again hosts the different marker's layers and acts as a grouping layer. So graphically, I have: (keep in mind that I have multiple markers which are CALayers also, this is ascii art after all) pdf page (CATiledLayer) ---------------------- | CALayer | | +---------+ | | | +----+ | | | | |mker| | | | | +----+ | | | +---------+ | | | ---------------------- I have set up the canonical drawLayer:inContext: in my view for drawing the pdf. When I zoom to have more detail, the pdf gets rendered correctly, but the markers get scaled. No matter what I do to the bounds of the CALayer, my markers always become bigger and appear jagged. I would like to have the markers always the same size, as when they were initialized and first shown when the view was drawn. Is this possible ? or am I using a wrong approach ? Should I do special drawing for my contained CALayer in the drawLAyer:inContext: message ? As you see, there are things that I am missing to resolve my problem. Thank you for any help you provide.

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  • WPF ComboBox IsSynchronised Default Value

    - by LnDCobra
    I am trying to display a default value (or even NO value) when selected index is -1, or selecteditem is null. This normally works perfectly fine but when I enable IsSynchronizedWithCurrentItem and set it to True, the first value in my DataTable gets displayed. How can I have both IsSynchronizedWithCurrentItem ="True" and show no/default value when it is loaded. My Combo Box XAML: <GroupBox Name="ClientGroup" Header="Client" Margin="63,182,0,177" FontSize="14" HorizontalAlignment="Left" Width="298"> <ComboBox Name="Supplier" Grid.IsSharedSizeScope="True" ItemsSource="{Binding}" IsEditable="True" Text="Please Choose..." TextSearch.TextPath="CompanyName" IsSynchronizedWithCurrentItem="True" Height="23" VerticalAlignment="Top" Margin="0,6,6,0" FontSize="11" StaysOpenOnEdit="True"> <ComboBox.ItemTemplate> <DataTemplate> <Grid Margin="0,5,0,5"> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" SharedSizeGroup="CompanyName" /> <ColumnDefinition Width="Auto" SharedSizeGroup="EIC" /> </Grid.ColumnDefinitions> <TextBlock Text="{Binding CompanyName}" Grid.Column="0" /> <TextBlock Text="{Binding EIC, StringFormat=' ({0})'}" Grid.Column="1" FontFamily="Courier New" FontWeight="Bold" FontSize="12" /> </Grid> </DataTemplate> </ComboBox.ItemTemplate> </ComboBox> </GroupBox> My CS code behind: ClientGroup.DataContext = (new CompanyDealsDataSetTableAdapters.CompanyTableAdapter()).GetData(); When I start my application it automatically selects the first row in my data table. It works as expected when I remove IsSynchronizedWithCurrentItem. Any ideas?

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  • Business Logic Layer Pattern on Rails? MVCL

    - by Fabiano PS
    That is a broad question, and I appreciate no short/dumb asnwers like: "Oh that is the model job, this quest is retarded (period)" PROBLEM Where I work at people created a system over 2 years for managing the manufacture process over demand in the most simplified still broad as possible, involving selling, buying, assemble, The system is coded over Ruby On Rails. The app has been changed lots of times and the result is a mess on callbacks (some are called several times), 200+ models, and fat controllers: Total bad. The QUESTION is, if there is a gem, or pattern designed to handle Rails large app logic? The logic whould be able to fully talk to models (whose only concern would be data format handling and validation) What I EXPECT is to reduce complexity from various controllers, and hard to track callbacks into files with the responsibility to handle a business operation logic. In some cases there is the need to wait for a response, in others, only validation of the input is enough and a bg process would take place. ie: -- Sell some products (need to wait the operation to finish) 1. Set a View able to get the products input 2. Controller gets the product list inputed by employee and call the logic Logic::ExecuteWithResponse('sell', 'products', :prods => @product_list_with_qtt, :when => @date, :employee => current_user() ) This Logic would handle buying order, assemble order, machine schedule, warehouse reservation, and others. Have in mind that a callback on SalesOrder is not enough, since it depends on where it is called (no field for that), depends on the class of the user, among other stuff not visible for the model, or in some cases it would take long for the model to process.

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  • M2Crypto doesn't install in venv, or swig doesn't define __x86_64__ which breaks compiling against OpenSSL

    - by Lorin Hochstein
    I'm trying to install the Python M2Crypto package into a virtualenv on an x86_64 RHEL 6.1 machine. This process invokes swig, which fails with the following error: $ virtualenv -q --no-site-packages venv $ pip install -E venv M2Crypto==0.20.2 Downloading/unpacking M2Crypto==0.20.2 Downloading M2Crypto-0.20.2.tar.gz (412Kb): 412Kb downloaded Running setup.py egg_info for package M2Crypto Installing collected packages: M2Crypto Running setup.py install for M2Crypto building 'M2Crypto.__m2crypto' extension swigging SWIG/_m2crypto.i to SWIG/_m2crypto_wrap.c swig -python -I/usr/include/python2.6 -I/usr/include -includeall -o SWIG/_m2crypto_wrap.c SWIG/_m2crypto.i /usr/include/openssl/opensslconf.h:31: Error: CPP #error ""This openssl-devel package does not work your architecture?"". Use the -cpperraswarn option to continue swig processing. error: command 'swig' failed with exit status 1 Complete output from command /home/lorin/venv/bin/python -c "import setuptools;__file__='/home/lorin/venv/build/M2Crypto/setup.py';exec(compile(open(__file__).read().replace('\r\n', '\n'), __file__, 'exec'))" install --single-version-externally-managed --record /tmp/pip-BFiNtU-record/install-record.txt --install-headers /home/lorin/venv/include/site/python2.6: I've got OpenSSL 1.0.0 installed via RPM packages from RedHat. The part of /usr/include/openssl/opensslconf.h that causes the error looks like this: #if defined(__i386__) #include "opensslconf-i386.h" #elif defined(__ia64__) #include "opensslconf-ia64.h" #elif defined(__powerpc64__) #include "opensslconf-ppc64.h" #elif defined(__powerpc__) #include "opensslconf-ppc.h" #elif defined(__s390x__) #include "opensslconf-s390x.h" #elif defined(__s390__) #include "opensslconf-s390.h" #elif defined(__sparc__) && defined(__arch64__) #include "opensslconf-sparc64.h" #elif defined(__sparc__) #include "opensslconf-sparc.h" #elif defined(__x86_64__) #include "opensslconf-x86_64.h" #else #error "This openssl-devel package does not work your architecture?" #endif gcc has the right variable defined: $ echo | gcc -E -dM - | grep x86_64 #define __x86_64 1 #define __x86_64__ 1 But apparenty swig doesn't, since this is the line that's failing: swig -python -I/usr/include/python2.6 -I/usr/include -includeall -o \ SWIG/_m2crypto_wrap.c SWIG/_m2crypto.i Is there a way to fix this by changing something in my system configuration? M2Crypto gets installed in a virtualenv as part of a larger script I don't control, so avoiding mucking around with the M2Crypto files would be a good thing.

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  • HttpModule with ASP.NET MVC not being called

    - by mgroves
    I am trying to implement a session-per-request pattern in an ASP.NET MVC 2 Preview 1 application, and I've implemented an IHttpModule to help me do this: public class SessionModule : IHttpModule { public void Init(HttpApplication context) { context.Response.Write("Init!"); context.EndRequest += context_EndRequest; } // ... etc... } And I've put this into the web.config: <system.web> <httpModules> <add name="SessionModule" type="MyNamespace.SessionModule" /> </httpModules> <system.webServer> <modules runAllManagedModulesForAllRequests="true"> <remove name="SessionModule" /> <add name="SessionModule" type="MyNamespace.SessionModule" /> </modules> However, "Init!" never gets written to the page (I'm using the built-in VS web server, Cassini). Additionally, I've tried putting breakpoints in the SessionModule but they never break. What am I missing?

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  • Django custom managers - how do I return only objects created by the logged-in user?

    - by Tom Tom
    I want to overwrite the custom objects model manager to only return objects a specific user created. Admin users should still return all objects using the objects model manager. Now I have found an approach that could work. They propose to create your own middleware looking like this: #### myproject/middleware/threadlocals.py try: from threading import local except ImportError: # Python 2.3 compatibility from django.utils._threading_local import local _thread_locals = local() def get_current_user(): return getattr(_thread_locals, 'user', None) class ThreadLocals(object): """Middleware that gets various objects from the request object and saves them in thread local storage.""" def process_request(self, request): _thread_locals.user = getattr(request, 'user', None) #### end And in the Custom manager you could call the get_current_user() method to return only objects a specific user created. class UserContactManager(models.Manager): def get_query_set(self): return super(UserContactManager, self).get_query_set().filter(creator=get_current_user()) Is this a good approach to this use-case? Will this work? Or is this like "using a sledgehammer to crack a nut" ? ;-) Just using: Contact.objects.filter(created_by= user) in each view doesn`t look very neat to me. EDIT Do not use this middleware approach !!! use the approach stated by Jack M. below After a while of testing this approach behaved pretty strange and with this approach you mix up a global-state with a current request. Use the approach presented below. It is really easy and no need to hack around with the middleware. create a custom manager in your model with a function that expects the current user or any other user as an input. #in your models.py class HourRecordManager(models.Manager): def for_user(self, user): return self.get_query_set().filter(created_by=user) class HourRecord(models.Model): #Managers objects = HourRecordManager() #in vour view you can call the manager like this and get returned only the objects from the currently logged-in user. hr_set = HourRecord.objects.for_user(request.user)

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  • Multiple touch problem using UITouch/UIView in iphone

    - by John Qualis
    Hi, I am trying to implement a 2-finger "pinch" and "expand" (or enlarge) on a UIView using iPhone 3G and SDK 3.1.2. I haven't done programmed in UITouch/UIEvent before, so I appreciate any guidance to the problem I am facing. When I touch the screen with 2 fingers I see that sometimes "touchesBegan" gives me only 1 event. I need UITouch event count == 2 to measure the distance between 2 fingers. Hence I have to lift up my fingers and repeat this process again till I get both fingers to be detected. Is there a way around? Can I improve it? The actual resize works correctly once both fingers are detected but this issue seen at the start needs to be resolved. I know SDK 3.2 detects gestures such as pinch but I was wondering how it can be done in 3.1.2? The code is given below. The "OnFingerDown" function gets called randomly even when I put 2 fingers down whereas I want "onTwoFingersDown" to be called each time. Moreover the I get only 1 touch event each time I put my fingers down. I mean if "OnFingerDown" was called twice I could somehow get it to work. Thanks in advance. Appreciate any help. John - (void) touchesBegan: (NSSet*) touches withEvent: (UIEvent*) event { UITouch* touch, *touch1; CGPoint location, location1; if([[event allTouches] count] == 1) { touch=[UI[[event allTouches] allObjects] objectAtIndex:0]; location=[touch locationInView:self]; OnFingerDown(location); } else if([[event allTouches] count] == 2) { touch=[[[event allTouches] allObjects] objectAtIndex:0]; location=[touch locationInView:self]; touch1=[[[event allTouches] allObjects] objectAtIndex:1]; location1=[touch1 locationInView:self]; OnTwoFingersDown(location, location1); } }

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  • Jasper Reports and iReport issue

    - by William
    I am having an issue with JasperReports I can not solve. I am using Eclipse, OpenReports 3.2 and IReport 3.7 The issue I am having is that the report does nothing. When I preview the report in IReport I can at least get a "Document has no pages" message but when I try to open it using OpenReports it doesn't do anything. I get the open reports header and the copyright message but nothing between them. I was able to track it down to line 150 in ReportRunAction.java in OpenReports. That line is: jasperPrint = jasperEngine.fillReport(reportInput); At least that is the line the page dies on. I can't swear that the issue isn't that parameter. Through looking around all I have been able to find is something about how the report needs to be compiled with the same version of the jasperreports.jar that OpenReports uses. I have no idea how to tell if/what version of jasper reports is being bundled into the .jasper file though. Is that my problem? If so how do I tell/set the version of the jar that gets bundled? If not; help!

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  • Creating A Single Generic Handler For Agatha?

    - by David
    I'm using the Agatha request/response library (and StructureMap, as utilized by Agatha 1.0.5.0) for a service layer that I'm prototyping, and one thing I've noticed is the large number of handlers that need to be created. It generally makes sense that any request/response type pair would need their own handler. However, as this scales to a large enterprise environment that's going to be A LOT of handlers. What I've started doing is dividing up the enterprise domain into logical processor classes (dozens of processors instead of many hundreds or possibly eventually thousands handlers). The convention is that each request/response type (all of which inherit from a domain base request/response pair, which inherit from Agatha's) gets exactly one function in a processor somewhere. The generic handler (which inherits from Agatha's RequestHandler) then uses reflection in the Handle method to find the method for the given TREQUEST/TRESPONSE and invoke it. If it can't find one or if it finds more than one, it returns a TRESPONSE containing an error message (messages are standardized in the domain's base response class). The goal here is to allow developers across the enterprise to just concern themselves with writing their request/response types and processor functions in the domain and not have to spend additional overhead creating handler classes which would all do exactly the same thing (pass control to a processor function). However, it seems that I still need to have defined a handler class (albeit empty, since the base handler takes care of everything) for each request/response type pair. Otherwise, the following exception is thrown when dispatching a request to the service: StructureMap Exception Code: 202 No Default Instance defined for PluginFamily Agatha.ServiceLayer.IRequestHandler`1[[TSFG.Domain.DTO.Actions.HelloWorldRequest, TSFG.Domain.DTO, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]], Agatha.ServiceLayer, Version=1.0.5.0, Culture=neutral, PublicKeyToken=6f21cf452a4ffa13 Is there a way that I'm not seeing to tell StructureMap and/or Agatha to always use the base handler class for all request/response type pairs? Or maybe to use Reflection.Emit to generate empty handlers in memory at application start just to satisfy the requirement? I'm not 100% familiar with these libraries and am learning as I go along, but so far my attempts at both those possible approaches have been unsuccessful. Can anybody offer some advice on solving this, or perhaps offer another approach entirely?

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  • Designing a fluid Javascript interface to abstract away the asynchronous nature of AJAX

    - by Anurag
    How would I design an API to hide the asynchronous nature of AJAX and HTTP requests, or basically delay it to provide a fluid interface. To show an example from Twitter's new Anywhere API: // get @ded's first 20 statuses, filter only the tweets that // mention photography, and render each into an HTML element T.User.find('ded').timeline().first(20).filter(filterer).each(function(status) { $('div#tweets').append('<p>' + status.text + '</p>'); }); function filterer(status) { return status.text.match(/photography/); } vs this (asynchronous nature of each call is clearly visible) T.User.find('ded', function(user) { user.timeline(function(statuses) { statuses.first(20).filter(filterer).each(function(status) { $('div#tweets').append('<p>' + status.text + '</p>'); }); }); }); It finds the user, gets their tweet timeline, filters only the first 20 tweets, applies a custom filter, and ultimately uses the callback function to process each tweet. I am guessing that a well designed API like this should work like a query builder (think ORMs) where each function call builds the query (HTTP URL in this case), until it hits a looping function such as each/map/etc., the HTTP call is made and the passed in function becomes the callback. An easy development route would be to make each AJAX call synchronous, but that's probably not the best solution. I am interested in figuring out a way to make it asynchronous, and still hide the asynchronous nature of AJAX.

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