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  • CCSprite with actions crossing the screen boundaries (copy sprite problem)

    - by iostriz
    Let's say we have a CCSprite object that has an actions tied to it: -(void) moveJack { CCSpriteSheet *sheet = (CCSpriteSheet*)[self getChildByTag:kSheet]; CCSprite *jack = (CCSprite*)[sheet getChildByTag:kJack]; ... CCSequence *seq = [CCSequence actions: jump1, [jump1 reverse], jump2, nil]; [jack runAction:seq]; } If the sprite crosses over the screen boundary, I would like to display it at opposite side. So, original sprite is half displayed on the right side (for example), and half on the left side, because it has not fully crossed yet. Obviously (or is it), I need 2 sprites to achieve this. One on the right side (original), and one on the left side (a copy). The problem is - I don't know how to create exact copy of the original sprite, because tied actions have scaling and blending transformations (sprite is a bit distorted). I would like to have something like: CCSprite *copy = [[jack copy] autorelease]; so that I can add a copy to display it on the correct side (and kill it after transition is over). It should have all the actions tied to it... Any ideas?

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  • How to add a scrollable NSTableView programmatically

    - by Jakob Dam Jensen
    I'm trying to add a tableview to a view in code instead of using Interface Builder and unfortunately it's causing some problems =( Here's an example of how I'm doing it now. NSScrollView *scrollView = [[NSScrollView alloc] initWithFrame:someRect]; NSTableView *tableView = [[NSTableView alloc] initWithFrame: scrollView.bounds]; resultsTableView.dataSource = self; resultsScrollView.documentView = resultsTableView; [someView addSubview: scrollView]; So basically I'm just putting the tableView inside the scrollView (because that's what IB is doing) and then adding the latter as a subview of the someView. The result is that a tableView appears - but the no data is shown within the tableView. Debugging shows that the dataSource is being asked for how many rows are in the tableView but the method: tableView:objectValueForTableColumn:row: is never being called. I suspect that this is because of my way of creating the tableView. I've tried google but no luck and the "Introduction to Table Views Programming Guide" on macdevcenter wasn't helpful either. What am I missing? Thanks in advance...

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  • How to display a subview loaded from a separate NIB file

    - by Marcus Netter
    I'm developing a Cocoa desktop application that uses a source list in the style of iTunes: different elements in the source list cause the main content area to display different views. The content area is entirely filled with a (vertical) NSSplitView; on the left is an NSOutlineView source list. When the user selects an item on the left, the relevant view appears on the right side of the splitter. I can make it work well enough by putting everything in one NIB file and putting a borderless NSTabView to the right of the splitter; to switch views, I just have to change the selected tab. But putting all the views in one NIB is bad practice, so I'm trying to move each of the subviews into their own NIB files. I have a pretty good idea of most of this process — I've created an NSViewController subclass for each of these views (EntityDetailViewController, GroupDetailViewController, and so on), set the File's Owner of each new NIB to the relevant controller class, set the view connection in each NIB, and reworked the bindings. What I don't know is how to actually change which subview is being shown on screen. I've tried using the default generic NSView on the right side and sending it addSubview: messages; I've tried connecting to it as the first subview and calling NSView *newSubview = /* get subview from the new subview controller */ [[subview superview] replaceSubview:subview with:newSubview]; [self setSubview:newSubview]; But everything just leaves the space blank. How do I display a subview loaded from a separate NIB?

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  • MS-Excel Negative times

    - by oxinabox.ucc.asn.au
    I'm writing a spreadsheet for a shop manager. What it does is keep track of the number of hours a worker has worked. So you enter times for Monday-Sunday, and then an adjustment - e.g. if they work 40/40/40/32 hours for the month, then you would have an adjustment of -2/-2/-2/+6 to bring the worker to the 38 hour week that he's being paid for. Some (most) weeks may be adjusted for overtime. The spreadsheet then totals the hours. This spreadsheet is supposed to just be a self-calculating version of a paper form. It needs to match the paper form as it has to be substituted for the old form which is given to some other member of the company (pay clerk, I don't know; I'm not rebuilding their whole system, just replacing a form) I'm having trouble entering a negative time in the adj field - the field has a [h]:mm formatting. and when i enter a negative time (e.g. -2:00) it displays an error, saying "incorrectly formatted equation", with the suggestion that if I was entering a string then I should prefix with a apostrophe. How do I overcome this?

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  • Getting SSL to work with Apache/Passenger on OSX

    - by jonnii
    I use apache/passenger on my development machine, but need to add SSL support (something which isn't exposed through the control panel). I've done this before in production, but for some reason I can't seem to get it work on OSX. The steps I've followed so far are from a default apache osx install: Install passenger and passenger preference pane. Add my rails app (this works) Create my ca.key, server.crt and server.key as detailed on the apple website. At this point I need to start editing the apache configs, so I added: # Apache knows to listen on port 443 for ssl requests. Listen 443 Listen 80 I thought I'd try editing the passenger pref pane generated config first to get everything working, when I add: It starts off looking like this <VirtualHost *:80> ServerName myapp.local DocumentRoot "/Users/jonnii/programming/ruby/myapp/public" RailsEnv development <Directory "/Users/jonnii/programming/ruby/myapp/public"> Order allow,deny Allow from all </Directory> </VirtualHost> I then append this: <VirtualHost *:443> ServerName myapp.local DocumentRoot "/Users/jonnii/programming/ruby/myapp/public" RailsEnv development <directory "/Users/jonnii/programming/ruby/myapp/public"> Order allow,deny Allow from all </directory> # SSL Configuration SSLEngine on SSLCipherSuite ALL:!ADH:!EXPORT56:RC4+RSA:+HIGH:+MEDIUM:+LOW:+SSLv2:+EXP SSLOptions +FakeBasicAuth +ExportCertData +StdEnvVars +StrictRequire #Self Signed certificates SSLCertificateFile /private/etc/apache2/ssl.key/server.crt SSLCertificateKeyFile /private/etc/apache2/ssl.key/server.key SSLCertificateChainFile /private/etc/apache2/ssl.key/ca.crt SetEnvIf User-Agent ".*MSIE.*" nokeepalive ssl-unclean-shutdown downgrade-1.0 force-response-1.0 </VirtualHost> The files referenced all exist (I doubled checked that), but now when I restart my apache I can't even get to myapp.local. However apache can still server the default page when I click on it in the sharing preference panel. Any help would be greatly appreciated.

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  • Push different views from a table.

    - by Tanner
    Hello All, Ive been following a tutorial to implement a search bar ( http://www.iphonesdkarticles.com/2009/01/uitableview-searching-table-view.html ) However I cant seem to push different views. Here is what my didsSelectRowAtIndexPath looks like. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *selectedCountry = nil; if(searching) selectedCountry = [copyListOfItems objectAtIndex:indexPath.row]; else { NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"Countries"]; selectedCountry = [array objectAtIndex:indexPath.row]; } //Initialize the detail view controller and display it. if ([[listOfItems objectAtIndex:indexPath.row] isEqual:@"neon"]){ Neon *abo = [[Neon alloc] initWithNibName:@"Neon" bundle:nil]; //dvController.selectedCountry = selectedCountry; [self.navigationController pushViewController:abo animated:YES]; [abo release]; } } And here is the debuger message when I click on neon: 2010-05-09 08:47:27.516 iTeachU[3821:307] * Terminating app due to uncaught exception 'NSRangeException', reason: ' -[NSMutableArray objectAtIndex:]: index 60 beyond bounds [0 .. 0]' ** Call stack at first throw: terminate called after throwing an instance of 'NSException' Program received signal: “SIGABRT”. If anyone has a way to push views based on the cells text it would be greatly appreciated. Thanks

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  • Possible mem leak?

    - by LCD Fire
    I'm new to the concept so don't be hard on me. why doesn't this code produce a destructor call ? The names of the classes are self-explanatory. The SString will print a message in ~SString(). It only prints one destructor message. int main(int argc, TCHAR* argv[]) { smart_ptr<SString> smt(new SString("not lost")); new smart_ptr<SString>(new SString("but lost")); return 0; } Is this a memory leak? The impl. for smart_ptr is from here edited: //copy ctor smart_ptr(const smart_ptr<T>& ptrCopy) { m_AutoPtr = new T(ptrCopy.get()); } //overloading = operator smart_ptr<T>& operator=(smart_ptr<T>& ptrCopy) { if(m_AutoPtr) delete m_AutoPtr; m_AutoPtr = new T(*ptrCopy.get()); return *this; }

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  • iPhone accelerometer:didAccelerate: seems to not get called while I am running a loop

    - by AJ
    An accelerometer related question. (Sorry the formatting may not look right, its the first time I am using this site). I got the accelerometer working as expected using the standard code UIAccelerometer *accel = [UIAccelerometer sharedAccelerometer]; accel.delegate = self; accel.updateInterval = 0.1; //I also tried other update values I use NSLog to log every time the accelerometer:didAccelerate: method in my class is called. The function gets called as expected and everything works fine till here. However, when I run a loop, the above method doesn't seem to get called. Something like this float firstAccelValue = globalAccel; //this is the x-accel value (stored in a global by the above method) float nextAccelValue = firstAccelValue; while (nextAccelValue == firstAccelValue){ //do something nextAccelValue = globalAccel; // note globalAccel is updated by the accelerometer method } The above loop never exits, expectedly since the accelerometer:didAccelerate: method is not getting called, and hence globalAccel never changes value. If I use a fixed condition to break the while loop, I can see that after the loop ends, the method calls work fine again. Am I missing something obvious here? Or does the accelerometer method not fire when certain processing is being done? Any help would be greatly appreciated! Thanks!

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  • The "first past the post election" query problem

    - by MPelletier
    This problem may seem like school work, but it isn't. At best it is self-imposed school work. I encourage any teachers to take is as an example if they wish. "First past the post" elections are single-round, meaning that whoever gets the most votes win, no second rounds. Suppose a table for an election. CREATE TABLE ElectionResults ( DistrictHnd INTEGER NOT NULL, PartyHnd INTEGER NOT NULL, CandidateName VARCHAR2(100) NOT NULL, TotalVotes INTEGER NOT NULL, PRIMARY KEY DistrictHnd, PartyHnd); The table has two foreign keys: DistrictHnd points to a District table (lists all the different electoral districts) and PartyHnd points to a Party table (lists all the different political parties). I won't bother with other tables here, joining them is trivial. This is just a wee bit of context. The question: What SQL query will return a table listing the DistrictHnd, PartyHnd, CandidateName and TotalVotes of the winners (max votes) in each District? This does not suppose any particular database system. If you wish to stick to a particular implementation of SQL, go the way of SQLite and MySQL. If you can devise a better schema (or an easier one), that is acceptable too. Criteria: simplicity, portability to other databases.

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  • What's the fastest way to get CRUD over CGI on a database handle in Perl?

    - by mithaldu
    TL;DR: Want to write CGI::CRUD::Simple (a minimalist interface module for CGI::CRUD), but I want to check first if i overlooked a module that already does that. I usually work with applications that don't have the niceties of having frameworks and such already in place. However, a while ago i found myself in a situation where i was asking myself: "Self, i have a DBI database handle and a CGI query object, isn't there a module somewhere that can use this to give me some CRUD so i can move on and work on other things instead of spending hours writing an interface?" A quick survey on CPAN gave me: CGI::Crud Catalyst::Plugin::CRUD Gantry::Plugins::CRUD Jifty::View::Declare::CRUD CatalystX::CRUD Catalyst::Controller::CRUD CatalystX::CRUD::REST Catalyst::Enzyme Now, I didn't go particularly in-depth when looking at these modules, but, safe the first one, they all seem to require the presence of some sort of framework. Please tell me if i was wrong and i can just plug any of those into a barebones CGI script. CGI::CRUD seemed to do exactly what i wanted, although it did insist on being used through a rather old and C-like script that must be acquired on a different site and then prodded in various ways and manners to produce something useful. I went with that and found that it works pretty neat and that it should be rather easy to write a simple and easy-to-use module that provides a very basic [dbh, cgi IN]-[html OUT] interface to it. However, as my previous survey was rather short and i may have been hasty in dismissing modules or missed others, i find myself wondering whether that would only be duplication of work already done. As such i ponder the question in the title. PS: I tend to be too short in some of my explanations and make too many assumptions that others think about things similarly as me, resulting in leaving out critical details. If you find yourself wondering just what exactly I am thinking about when i say CRUD, please poke me in comments and I'll amend the question.

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  • Memory leak at Autorelease pool in Iphone sdk

    - by monish
    Hi guys, I am getting leak at [pool release]; My code here is: #pragma mark UISearchBarDelegate delegate methods - (void)performSearch:(UISearchBar *)aSearchBar { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; artistName= [aSearchBar.text stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; if ([artistName length] > 0) { [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; LyricsAppDelegate* appDelegate = (LyricsAppDelegate*) [ [UIApplication sharedApplication] delegate]; artistsList=[appDelegate doSearch:artistName ]; [theTableView reloadData]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; [aSearchBar resignFirstResponder]; } else { [aSearchBar resignFirstResponder]; } [NSThread exit]; [pool release]; } - (void)searchBarSearchButtonClicked:(UISearchBar *)aSearchBar { @try { [NSThread detachNewThreadSelector:@selector(performSearch:) toTarget:self withObject:aSearchBar]; [aSearchBar resignFirstResponder]; } @catch (NSException * e) { NSLog(@"\n caught an exception"); } @finally { } } Here I am getting leak at [pool release]; in performSearch method. How can I solve this. Anyone's help will be much appreciated. Thank you, Monish.

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  • iphone webview dynamic font support

    - by Kiran
    Friends, I am trying to build a simple iphone application to view a local webpage that uses dynamic fonts. The url is www.eenadu.net. I have just a single view based application and inserted a webview into the view and implementing the webviewdelegate in viewcontroller. The site uses ttf/eot fonts that are dynamically downloadable by browser from http://www.eenadu.net/eenadu.ttf or http://www.eenadu.net/EENADU0.eot. Here is what I am doing in the code by doing some research: Code: ( void ) loadFont { NSString *fontPath = [[NSBundle mainBundle] pathForResource:@"eenadu" ofType:@"ttf"]; CGDataProviderRef fontDataProvider = CGDataProviderCreateWithFilename([fontPath UTF8String]); // Create the font with the data provider, then release the data provider. customFont = CGFontCreateWithDataProvider(fontDataProvider); CGDataProviderRelease(fontDataProvider); fontPath = [[NSBundle mainBundle] pathForResource:@"eenadu" ofType:@"eot"]; fontDataProvider = CGDataProviderCreateWithFilename([fontPath UTF8String]); // Create the font with the data provider, then release the data provider. customFont = CGFontCreateWithDataProvider(fontDataProvider); CGDataProviderRelease(fontDataProvider); } (void) viewDidLoad { [super viewDidLoad]; [self loadFont]; [webView setBackgroundColor:[UIColor whiteColor]]; NSString *urlAddress = @"http://www.eenadu.net/"; NSURL *url = [NSURL URLWithString:urlAddress]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [webView loadRequest:requestObj]; } I see that the page loads however doesn't display the font. Please help. Also, For loadFont, I have included the fonts in the build with right names and took care of the case as well.

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  • Play multiple audio files using AVAudioPlayer

    - by inScript09
    Hi all, I am planning on releasing 10 of my song recordings for free but bundled in an iphone app. They are not available on web or itunes or anywhere as of now. I am new to iphone sdk (latest) as you can imagine, so I have been going through the developer documentation, various forums and stackoverflow to learn. Apple's avTouch sample application was a great start. But I want my app to play all the 10 tracks one by one. All the songs are added to resources folder and are named as track1, track2...track10. In the avTouch app code I can see the following 2 parts which is where I think I need to make changes to achieve what I am looking for. But I am lost. // Load the array with the sample file NSURL *fileURL = [[NSURL alloc] initFileURLWithPath: [[NSBundle mainBundle] pathForResource:@"sample" ofType:@"m4a"]]; - (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag { if (flag == NO) NSLog(@"Playback finished unsuccessfully"); [player setCurrentTime:0.]; [self updateViewForPlayerState]; } can anyone please help me on 1. how to load the array with all the 10 tracks which are added to resources folder 2. and when I hit play, player should start the first track. when the 1st track ends 2nd track should start and so on for the remaining tracks. Thank You

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  • CURL & web.py: transfer closed with outstanding read data remaining

    - by Richard J
    Hi Folks, I have written a web.py POST handler, thus: import web urls = ('/my', 'Test') class Test: def POST(self): return "Here is your content" app = web.application(urls, globals()) if __name__ == "__main__": app.run() When I interact with it using Curl from the command line I get different responses depending on whether I post it any data or not: curl -i -X POST http://localhost:8080/my HTTP/1.1 200 OK Transfer-Encoding: chunked Date: Thu, 06 Jan 2011 16:42:41 GMT Server: CherryPy/3.1.2 WSGI Server Here is your content (Posting of no data to the server gives me back the "Here is your content" string) curl -i -X POST --data-binary "@example.zip" http://localhost:8080/my HTTP/1.1 100 Content-Length: 0 Content-Type: text/plain HTTP/1.1 200 OK Transfer-Encoding: chunked Date: Thu, 06 Jan 2011 16:43:47 GMT Server: CherryPy/3.1.2 WSGI Server curl: (18) transfer closed with outstanding read data remaining (Posting example.zip to the server results in this error) I've scoured the web.py documentation (what there is of it), and can't find any hints as to what might be going on here. Possibly something to do with 100 continue? I tried writing a python client which might help clarify: h1 = httplib.HTTPConnection('localhost:8080') h1.request("POST", "http://localhost:8080/my", body, headers) print h1.getresponse() body = the contents of the example.zip, and headers = empty dictionary. This request eventually timed out without printing anything, which I think exonerates curl from being the issue, so I believe something is going on in web.py which isn't quite right (or at least not sufficiently clear) Any web.py experts got some tips? Cheers, Richard

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  • Preparing a MySQL INSERT/UPDATE statement with DEFAULT values

    - by Raveren
    Quoting MySQL INSERT manual - same goes for UPDATE: Use the keyword DEFAULT to set a column explicitly to its default value. This makes it easier to write INSERT statements that assign values to all but a few columns, because it enables you to avoid writing an incomplete VALUES list that does not include a value for each column in the table. Otherwise, you would have to write out the list of column names corresponding to each value in the VALUES list. So in short if I write INSERT INTO table1 (column1,column2) values ('value1',DEFAULT); A new row with column2 set as its default value - whatever it may be - is inserted. However if I prepare and execute a statement in PHP: $statement = $pdoObject-> prepare("INSERT INTO table1 (column1,column2) values (?,?)"); $statement->execute(array('value1','DEFAULT')); The new row will contain 'DEFAULT' as its text value - if the column is able to store text values. Now I have written an abstraction layer to PDO (I needed it) and to get around this issue am considering to introduce a const DEFAULT_VALUE = "randomstring"; So I could execute statements like this: $statement->execute(array('value1',mysql::DEFAULT_VALUE)); And then in method that does the binding I'd go through values that are sent to be bound and if some are equal to self::DEFAULT_VALUE, act accordingly. I'm pretty sure there's a better way to do this. Has someone else encountered similar situations?

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  • C - Complicated pointer declarations - help understanding

    - by Emmel
    In my burgeoning new self-education in the C language, I've come across a set of declarations that I do not understand how to read. I'd love for someone to break these down. I'll explain at the bottom where I got these examples from. 1. char (*(*x())[])() "x: function returning pointer to array[] of pointer to function returning char" - huh? 2. char (*(*x[3])())[5] "x: array[3] of pointer to function returning pointer to array[5] of char" - come again? 3. char **argv This I understand. "Pointer to pointer to char." But what I don't understand is -- what's the use case for a pointer to a pointer? Follow-up question: does anyone every use declarations this complex or is this just academic fun on the part of the authors of the examples I got this from? These examples are from section 5.12 of the K&R book. This is the first time I'm genuinely stumped by an explanation, in an otherwise well-written classic. Thanks.

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  • How to create an Universal Binary for iTunes Connect Distribution?

    - by balexandre
    I created an app that was rejected because Apple say that my App was not showing the correct iPad window and it was showing the same iPhone screen but top left aligned. Running on simulator, I get my App to show exactly what it should, a big iPad View. my app as Apple referees that is showing on device: my app running the simulator (50% zoom only): my code in the Application Delegate is the one I published before - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // The default have the line below, let us comment it //MainViewController *aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; // Our main controller MainViewController *aController = nil; // Is this OS 3.2.0+ ? #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 30200 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) // It's an iPad, let's set the MainView to our MainView-iPad aController = [[MainViewController alloc] initWithNibName:@"MainView-iPad" bundle:nil]; else // This is a 3.2.0+ but not an iPad (for future, when iPhone/iPod Touch runs with same OS than iPad) aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; #else // It's an iPhone/iPod Touch (OS < 3.2.0) aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; #endif // Let's continue our default code self.mainViewController = aController; [aController release]; mainViewController.view.frame = [UIScreen mainScreen].applicationFrame; [window addSubview:[mainViewController view]]; [window makeKeyAndVisible]; return YES; } on my target info I have iPhone/iPad My question is, how should I build the app? Use Base SDK iPhone Simulator 3.1.3 iPhone Simulator 3.2 my Active Configuration is Distribution and Active Architecture is arm6 Can anyone that already published app into iTunes Connect explain me the settings? P.S. I followed the Developer Guideline on Building and Installing your Development Application that is found on Creating and Downloading Development Provisioning Profiles but does not say anything regarding this, as I did exactly and the app was rejected.

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  • How can UISearchDisplayController autorelease cause crash in a different view controller?

    - by Tofrizer
    Hi, I have two view controllers A and B. From A, I navigate to view controller B as follows: // in View Controller A // navigateToB method -(void) navigateToB { BViewController *bViewController = [[BViewController alloc] initWithNibName: @"BView" bundle:nil]; bViewController.bProperty1 = SOME_STRING_CONSTANT; bViewController.title = @"A TITLE OF A VC's CHOOSING"; [self.navigationController pushViewController: bViewController animated:YES]; [bViewController release]; //<----- releasing 0x406c1e0 } In BViewController, the property bPropery1 is defined with copy as below (note, B also contains UITableView and other properties): @property (nonatomic, copy) NSString *bProperty1; Everything appeared to work fine when navigating back and forth between A and B. That is until I added a UISearchDisplayController to the table view contained in BViewController. Now when I navigate out of B, back to A, the app crashes. Stack trace shows what looks the search display controller being autoreleased at time of crash: #0 0x009663a7 in ___forwarding___ #1 0x009426c2 in __forwarding_prep_0___ #2 0x018c8539 in -[UISearchDisplayController _destroyManagedTableView] #3 0x018c8ea4 in -[UISearchDisplayController dealloc] #4 0x00285ce5 in NSPopAutoreleasePool NSZombies shows: -[BViewController respondsToSelector:]: message sent to deallocated instance 0x406c1e0 And malloc history on this points to the bViewController already released in A's navigateToB method above: Call [2] [arg=132]: thread_a065e720 |start ... <snip> ..._sendActionsForEvents:withEvent:] | -[UIControl sendAction:to:forEvent:] | - [UIApplication sendAction:to:from:forEvent:] | -[**AViewController navigateToB**] | +[NSObject alloc] | +[NSObject allocWithZone:] | _internal_class_createInstance | _internal_class_createInstanceFromZone | calloc | malloc_zone_calloc Can someone please give me any ideas on what is happening here? In navigateToB method, once the bViewController is released (after pushViewController), that's should be it for bViewController. Nothing else even knows about it as it is local to the navigateToB method block and it has been released. When navigating from B back to A, nothing is invoked in viewDidLoad, viewWillAppear etc that will re-enter navigateToB. It looks like somehow search display controller has a reference to something in my AViewController and so as it is autoreleased it is taking this "something" down with it but I cannot understand how this is possible, especially as I'm using copy to pass data between A and B. I'm going potty over this. I'm sure this is my mistake somewhere and so I turn to you, Stack Overflow legends for any words of wisdom or advice on how to resolve this. Many Thanks.

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  • Tracking iPhone on Yahoo Web Analytics using ASIHTTPRequest

    - by Mads Mobæk
    I'm trying to track an event in my app using Yahoo Web Analytics. The code I am using looks like ASIHTTPRequest *yahooTrack = [ASIHTTPRequest requestWithURL: [NSURL URLWithString:@"http://s.analytics.yahoo.com/p.pl?a=xxxxxxxxxxxxx&js=no&b=yyyyyyyyyyyy&cf6=zzzzzzzzzzz"]]; yahooTrack.didFinishSelector = @selector(statisticsFinished:); yahooTrack.delegate = self; [yahooTrack startAsynchronous]; Then the statisticsFinished looks like: NSLog(@"Cookies: %@", request.requestCookies); NSLog(@"Redircount: %d", [request redirectCount]); NSLog(@"Responsecode %d %@\nMsg: %@", request.responseStatusCode, request.responseStatusMessage, [request responseString]); And all the information I get back looks correct. Cookies are set, redirectcount is 1 the first time (as it redirects to s.analytics.yahoo.com/itr.pl?.... a normal browser does). Then the redirectcount is 0 for subsequent request until the app is restarted and session cleared. The responseString returns GIF89a. Even if the data looks correct, Yahoo still won't track. As soon as I call the tracking url directly in my browser it works as expected. I realize Flurry is a better option, but I'm forced to use Yahoo in this case. Also, using a UIWebView probably would work, but I'm against putting in a webview just for tracking purposes. Is there any difference in how ASIHTTPRequest and Safari would handle a call to a simple URL as this? Or do you see anything else that could explain why the tracking isn't working?

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  • ActiveRecord table inheritence using set_table_names

    - by Jinyoung Kim
    Hi, I'm using ActiveRecord in Ruby on Rails. I have a table named documents(Document class) and I want to have another table data_documents(DataDocument) class which is effectively the same except for having different table name. In other words, I want two tables with the same behavior except for table name. class DataDocument < Document #set_table_name "data_documents" self.table_name = "data_documents" end My solution was to use class inheritance as above, yet this resulted in inconsistent SQL statement for create operation where there are both 'documents' table and 'data_documents' table. Can you figure out why and how I can make it work? >> DataDocument.create(:did=>"dd") ActiveRecord::StatementInvalid: Mysql::Error: Unknown column 'data_documents.did' in 'where clause': SELECT `documents`.id FROM `documents` WHERE (`data_documents`.`did` = BINARY 'dd') LIMIT 1 from /Users/lifidea/.gem/ruby/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract_adapter.rb:212:in `log' from /Users/lifidea/.gem/ruby/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/mysql_adapter.rb:320:in `execute' from /Users/lifidea/.gem/ruby/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/mysql_adapter.rb:595:in `select' from /Users/lifidea/.gem/ruby/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract/database_statements.rb:7:in `select_all_without_query_cache' from /Users/lifidea/.gem/ruby/1.8/gems/activerecord-2.3.2/lib/active_record/connection_adapters/abstract/query_cache.rb:62:in `select_all'

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  • Looking for streaming xml pretty printer in C/C++ using expat or libxml2

    - by Mark Zeren
    I'm looking for a streaming xml pretty printer for C/C++ that's either self contained or that uses libxml2 or expat. I've searched a bit and not found one. It seems like something that would be generally useful. Am I missing an obvious tool that does this? Background: I have a library that outputs xml without whitespace all on one line. In some cases I'd like to pretty print that output. I'm looking for a BSD-ish licensed C/C++ library or sample code that will take a raw xml byte stream and pretty print it. Here's some pseudo code showing one way that I might use this functionality: void my_write(const char* buf, int len); PrettyPrinter pp(bind(&my_write)); while (...) { // ... get some more xml ... const char* buf = xmlSource.get_buf(); int len = xmlSource.get_buf_len(); int written = pp.write(buf, len); // calls my_write with pretty printed xml // ... error handling, maybe call write again, etc. ... } I'd like to avoid instantiating a DOM representation. I already have dependencies on the expat and libxml2 shared libraries, and I'd rather not add any more shared library dependencies.

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  • Adding a dynamic image to UITable View Cell

    - by Graeme
    Hi, I have a table in which I want a dynamic image to load in at the left-hand side. The table needs to use an IF statement to select the appropriate image from the "Resources" folder, and needs to be based upon [dog types]. The [dog types] is extracted from an RSS feed, and so the image in the table cell needs to match the each cell's [dog types] tag. Update: See code below for what I'm looking to do (only below it's for earthquakes, for me its pictures of dogs). I suspect I need to use - (UIImage *)imageForTypes:(NSString *)types { to do such a thing. Thanks. Updated code: This is for Apple's Earthquake sample but does exactly what I need to do. It matches images to the severity (2.0, 3.0, 4.0, 5.0 etc.) of every earthquake to the magnitude. - (UIImage *)imageForMagnitude:(CGFloat)magnitude { if (magnitude >= 5.0) { return [UIImage imageNamed:@"5.0.png"]; } if (magnitude >= 4.0) { return [UIImage imageNamed:@"4.0.png"]; } if (magnitude >= 3.0) { return [UIImage imageNamed:@"3.0.png"]; } if (magnitude >= 2.0) { return [UIImage imageNamed:@"2.0.png"]; } return nil; } and under - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath magnitudeImage.image = [self imageForMagnitude:earthquake.magnitude];

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  • Cannot show scene with Cocos2D when using UITabBarController

    - by gw1921
    Hi I'm new to Cocos2D but am having serious issues when trying to load a cocos scene in one of the UIViewControllers mixed with other normal UIKit UIViewControllers. My project uses a UITabBarController to manage four view controllers. Three are normal UIKit view controllers while one of them I want to use cocos2D for (to draw some sprites and animate them). The following is what I've done so far. In the applicationDidFinishLaunching method, I initialize cocos2D to use the window and take the first tabbarcontroller view: - (void)applicationDidFinishLaunching:(UIApplication *)application { if( ! [CCDirector setDirectorType:CCDirectorTypeDisplayLink] ) { [CCDirector setDirectorType:CCDirectorTypeDefault]; } [[CCDirector sharedDirector] setPixelFormat:kPixelFormatRGBA8888]; [CCTexture2D setDefaultAlphaPixelFormat:kTexture2DPixelFormat_RGBA8888]; [[CCDirector sharedDirector] setDisplayFPS:YES]; [[CCDirector sharedDirector] attachInView: window]; [[[CCDirector sharedDirector] openGLView] addSubview: tabBarController.view]; [window makeKeyAndVisible]; } Then in the third UIViewController code (where I want to use cocos2D) I do this (note: the view is being loaded from a NIB file which has a blank UIView and nothing else):\ - (void)viewDidLoad { [super viewDidLoad]; // 'scene' is an autorelease object. CCScene *myScene = [CCScene node]; // 'layer' is an autorelease object. MyLayer *myLayer = [MyLayer node]; // add layer as a child to scene [myScene addChild: myLayer]; [[CCDirector sharedDirector] runWithScene: myScene]; } However all I see is a blank white view and nothing else. If I call the following in viewdidLoad: [[CCDirector sharedDirector] attachInView: self.view]; The app crashes complaining that CCDirector is already attached. Please help!

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  • Confused over behavior of List.mapi in F#

    - by James Black
    I am building some equations in F#, and when working on my polynomial class I found some odd behavior using List.mapi Basically, each polynomial has an array, so 3*x^2 + 5*x + 6 would be [|6, 5, 3|] in the array, so, when adding polynomials, if one array is longer than the other, then I just need to append the extra elements to the result, and that is where I ran into a problem. Later I want to generalize it to not always use a float, but that will be after I get more working. So, the problem is that I expected List.mapi to return a List not individual elements, but, in order to put the lists together I had to put [] around my use of mapi, and I am curious why that is the case. This is more complicated than I expected, I thought I should be able to just tell it to make a new List starting at a certain index, but I can't find any function for that. type Polynomial() = let mutable coefficients:float [] = Array.empty member self.Coefficients with get() = coefficients static member (+) (v1:Polynomial, v2:Polynomial) = let ret = List.map2(fun c p -> c + p) (List.ofArray v1.Coefficients) (List.ofArray v2.Coefficients) let a = List.mapi(fun i x -> x) match v1.Coefficients.Length - v2.Coefficients.Length with | x when x < 0 -> ret :: [((List.ofArray v1.Coefficients) |> a)] | x when x > 0 -> ret :: [((List.ofArray v2.Coefficients) |> a)] | _ -> [ret]

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  • AVAudioPlayer working in Simulator, but not on device

    - by cannyboy
    My mp3 playing code is: NSError *error; soundObject = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:audioPathString] error:&error]; if (soundObject == nil) NSLog(@"%@", [error description]); soundObject.delegate = self; soundObject.numberOfLoops = 0; soundObject.volume = 1.0; NSLog(@"about to play"); [soundObject prepareToPlay]; [soundObject play]; NSLog(@"[soundObject play];"); The mp3 used to play fine, and it still does on the simulator. But not on the device. I've recently added some sound recording code (not mine) to the software. It uses AudioQueue stuff which is slightly beyond me. Does that conflict with AVAudioPlayer? Or what could be the problem? I've noticed that as soon as the audiorecording code starts working, I can't adjust the volume on the device anymore, so maybe it blocks the audio playback?. EDIT The solution seems to be to put this in my code. I put it in applicationDidFinishLaunching: [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayAndRecord error: nil]; UInt32 audioRouteOverride = kAudioSessionOverrideAudioRoute_Speaker; AudioSessionSetProperty (kAudioSessionProperty_OverrideAudioRoute,sizeof (audioRouteOverride),&audioRouteOverride); The first line allows both play and record, whilst the other lines apparently reroute things to make the volume louder. All audio code is voodoo to me.

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