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  • Compressing 2D level data

    - by Lucius
    So, I'm developing a 2D, tile based game and a map maker thingy - all in Java. The problem is that recently I've been having some memory issues when about 4 maps are loaded. Each one of these maps are composed of 128x128 tiles and have 4 layers (for details and stuff). I already spent a good amount of time searching for solutions and the best thing I found was run-length enconding (RLE). It seems easy enough to use with static data, but is there a way to use it with data that is constantly changing, without a big drop in performance? In my maps, supposing I'm compressing the columns, I would have 128 rows, each with some amount of data (hopefully less than it would be without RLE). Whenever I change a tile, that whole row would have to be checked and I'm affraid that would slow down too much the production (and I'm in a somewhat tight schedule). Well, worst case scenario I work on each map individually, and save them using RLE, but it would be really nice if I could avoind that. EDIT: What I'm currently using to store the data for the tiles is a 2D array of HashMaps that use the layer as key and store the id of the tile in that position - like this: private HashMap< Integer, Integer [][]

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  • Rails time stamps on images in CSS

    - by brad
    Just posted this on Stack but realized it may be more appropriate here: So Rails time stamping is great. I'm using it to add expires headers to all files that end in the 10 digit timestamp. Most of my images however are referenced in my CSS. Has anyone come across any method that allows for timestamps to be added to CSS referenced images, or some funky re-write rule that achieves this? I'd love for ALL images in my site, both inline and in css to have this timestamp so I can tell the browser to cache them, but refresh any time the file itself changes. I couldn't find anything on the net regarding this and I can't believe this isn't a more frequently discussed topic. I don't think my setup will matter because the actual expiring will hopefully happen the same way, based on the 10 digit timestamp, but I'm using apache to serve all static content if that matters

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  • Inside the DLR – Invoking methods

    - by Simon Cooper
    So, we’ve looked at how a dynamic call is represented in a compiled assembly, and how the dynamic lookup is performed at runtime. The last piece of the puzzle is how the resolved method gets invoked, and that is the subject of this post. Invoking methods As discussed in my previous posts, doing a full lookup and bind at runtime each and every single time the callsite gets invoked would be far too slow to be usable. The results obtained from the callsite binder must to be cached, along with a series of conditions to determine whether the cached result can be reused. So, firstly, how are the conditions represented? These conditions can be anything; they are determined entirely by the semantics of the language the binder is representing. The binder has to be able to return arbitary code that is then executed to determine whether the conditions apply or not. Fortunately, .NET 4 has a neat way of representing arbitary code that can be easily combined with other code – expression trees. All the callsite binder has to return is an expression (called a ‘restriction’) that evaluates to a boolean, returning true when the restriction passes (indicating the corresponding method invocation can be used) and false when it does’t. If the bind result is also represented in an expression tree, these can be combined easily like so: if ([restriction is true]) { [invoke cached method] } Take my example from my previous post: public class ClassA { public static void TestDynamic() { CallDynamic(new ClassA(), 10); CallDynamic(new ClassA(), "foo"); } public static void CallDynamic(dynamic d, object o) { d.Method(o); } public void Method(int i) {} public void Method(string s) {} } When the Method(int) method is first bound, along with an expression representing the result of the bind lookup, the C# binder will return the restrictions under which that bind can be reused. In this case, it can be reused if the types of the parameters are the same: if (thisArg.GetType() == typeof(ClassA) && arg1.GetType() == typeof(int)) { thisClassA.Method(i); } Caching callsite results So, now, it’s up to the callsite to link these expressions returned from the binder together in such a way that it can determine which one from the many it has cached it should use. This caching logic is all located in the System.Dynamic.UpdateDelegates class. It’ll help if you’ve got this type open in a decompiler to have a look yourself. For each callsite, there are 3 layers of caching involved: The last method invoked on the callsite. All methods that have ever been invoked on the callsite. All methods that have ever been invoked on any callsite of the same type. We’ll cover each of these layers in order Level 1 cache: the last method called on the callsite When a CallSite<T> object is first instantiated, the Target delegate field (containing the delegate that is called when the callsite is invoked) is set to one of the UpdateAndExecute generic methods in UpdateDelegates, corresponding to the number of parameters to the callsite, and the existance of any return value. These methods contain most of the caching, invoke, and binding logic for the callsite. The first time this method is invoked, the UpdateAndExecute method finds there aren’t any entries in the caches to reuse, and invokes the binder to resolve a new method. Once the callsite has the result from the binder, along with any restrictions, it stitches some extra expressions in, and replaces the Target field in the callsite with a compiled expression tree similar to this (in this example I’m assuming there’s no return value): if ([restriction is true]) { [invoke cached method] return; } if (callSite._match) { _match = false; return; } else { UpdateAndExecute(callSite, arg0, arg1, ...); } Woah. What’s going on here? Well, this resulting expression tree is actually the first level of caching. The Target field in the callsite, which contains the delegate to call when the callsite is invoked, is set to the above code compiled from the expression tree into IL, and then into native code by the JIT. This code checks whether the restrictions of the last method that was invoked on the callsite (the ‘primary’ method) match, and if so, executes that method straight away. This means that, the next time the callsite is invoked, the first code that executes is the restriction check, executing as native code! This makes this restriction check on the primary cached delegate very fast. But what if the restrictions don’t match? In that case, the second part of the stitched expression tree is executed. What this section should be doing is calling back into the UpdateAndExecute method again to resolve a new method. But it’s slightly more complicated than that. To understand why, we need to understand the second and third level caches. Level 2 cache: all methods that have ever been invoked on the callsite When a binder has returned the result of a lookup, as well as updating the Target field with a compiled expression tree, stitched together as above, the callsite puts the same compiled expression tree in an internal list of delegates, called the rules list. This list acts as the level 2 cache. Why use the same delegate? Stitching together expression trees is an expensive operation. You don’t want to do it every time the callsite is invoked. Ideally, you would create one expression tree from the binder’s result, compile it, and then use the resulting delegate everywhere in the callsite. But, if the same delegate is used to invoke the callsite in the first place, and in the caches, that means each delegate needs two modes of operation. An ‘invoke’ mode, for when the delegate is set as the value of the Target field, and a ‘match’ mode, used when UpdateAndExecute is searching for a method in the callsite’s cache. Only in the invoke mode would the delegate call back into UpdateAndExecute. In match mode, it would simply return without doing anything. This mode is controlled by the _match field in CallSite<T>. The first time the callsite is invoked, _match is false, and so the Target delegate is called in invoke mode. Then, if the initial restriction check fails, the Target delegate calls back into UpdateAndExecute. This method sets _match to true, then calls all the cached delegates in the rules list in match mode to try and find one that passes its restrictions, and invokes it. However, there needs to be some way for each cached delegate to inform UpdateAndExecute whether it passed its restrictions or not. To do this, as you can see above, it simply re-uses _match, and sets it to false if it did not pass the restrictions. This allows the code within each UpdateAndExecute method to check for cache matches like so: foreach (T cachedDelegate in Rules) { callSite._match = true; cachedDelegate(); // sets _match to false if restrictions do not pass if (callSite._match) { // passed restrictions, and the cached method was invoked // set this delegate as the primary target to invoke next time callSite.Target = cachedDelegate; return; } // no luck, try the next one... } Level 3 cache: all methods that have ever been invoked on any callsite with the same signature The reason for this cache should be clear – if a method has been invoked through a callsite in one place, then it is likely to be invoked on other callsites in the codebase with the same signature. Rather than living in the callsite, the ‘global’ cache for callsite delegates lives in the CallSiteBinder class, in the Cache field. This is a dictionary, typed on the callsite delegate signature, providing a RuleCache<T> instance for each delegate signature. This is accessed in the same way as the level 2 callsite cache, by the UpdateAndExecute methods. When a method is matched in the global cache, it is copied into the callsite and Target cache before being executed. Putting it all together So, how does this all fit together? Like so (I’ve omitted some implementation & performance details): That, in essence, is how the DLR performs its dynamic calls nearly as fast as statically compiled IL code. Extensive use of expression trees, compiled to IL and then into native code. Multiple levels of caching, the first of which executes immediately when the dynamic callsite is invoked. And a clever re-use of compiled expression trees that can be used in completely different contexts without being recompiled. All in all, a very fast and very clever reflection caching mechanism.

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  • How to invalidate nginx reverse proxy cache in front of other nginx servers?

    - by Olivier Lance
    I'm running a Proxmox server on a single IP address, that will dispatch HTTP requests to containers depending on the requested host. I am using nginx on the Proxmox side to listen to HTTP requests and I am using the proxy_pass directive in my different server blocks to dispatch requests according to the server_name. My containers run on Ubuntu and are also running a nginx instance. I'm having troubles with caching on a particular website that is fully static: nginx keeps on serving me stale content after files updates, until I: Clear /var/cache/nginx/ and restart nginx or set proxy_cache off for this server and reload the config Here's the detail of my configuration: On the server (proxmox): /etc/nginx/nginx.conf: user www-data; worker_processes 8; pid /var/run/nginx.pid; events { worker_connections 768; # multi_accept on; use epoll; } http { ## # Basic Settings ## sendfile on; #tcp_nopush on; tcp_nodelay on; #keepalive_timeout 65; types_hash_max_size 2048; server_tokens off; # server_names_hash_bucket_size 64; # server_name_in_redirect off; include /etc/nginx/mime.types; default_type application/octet-stream; client_body_buffer_size 1k; client_max_body_size 8m; large_client_header_buffers 1 1K; ignore_invalid_headers on; client_body_timeout 5; client_header_timeout 5; keepalive_timeout 5 5; send_timeout 5; server_name_in_redirect off; ## # Logging Settings ## access_log /var/log/nginx/access.log; error_log /var/log/nginx/error.log; ## # Gzip Settings ## gzip on; gzip_disable "MSIE [1-6]\.(?!.*SV1)"; gzip_vary on; gzip_proxied any; gzip_comp_level 6; # gzip_buffers 16 8k; gzip_http_version 1.1; gzip_types text/plain text/css application/json application/x-javascript text/xml application/xml application/xml+rss text/javascript; limit_conn_zone $binary_remote_addr zone=gulag:1m; limit_conn gulag 50; ## # Virtual Host Configs ## include /etc/nginx/conf.d/*.conf; include /etc/nginx/sites-enabled/*; } /etc/nginx/conf.d/proxy.conf: proxy_redirect off; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_hide_header X-Powered-By; proxy_intercept_errors on; proxy_buffering on; proxy_cache_key "$scheme://$host$request_uri"; proxy_cache_path /var/cache/nginx levels=1:2 keys_zone=cache:10m inactive=7d max_size=700m; /etc/nginx/sites-available/my-domain.conf: server { listen 80; server_name .my-domain.com; access_log off; location / { proxy_pass http://my-domain.local:80/; proxy_cache cache; proxy_cache_valid 12h; expires 30d; proxy_cache_use_stale error timeout invalid_header updating; } } On the container (my-domain.local): nginx.conf: (everything is inside the main config file -- it's been done quickly...) user www-data; worker_processes 1; error_log logs/error.log; events { worker_connections 1024; } http { include mime.types; default_type application/octet-stream; sendfile on; #tcp_nopush on; keepalive_timeout 65; gzip off; server { listen 80; server_name .my-domain.com; root /var/www; access_log logs/host.access.log; } } I've read many blog posts and answers before resolving to posting my own questions... most answers I can see suggest setting sendfile off; but that didn't work for me. I have tried many other things, double checked my settings and all seems fine. So I'm wondering whether I am not expecting nginx's cache to do something it's not meant to...? Basically, I thought that if one of my static files in my container was updated, the cache in my reverse proxy would be invalidated and my browser would get the new version of the file when it requests it... But I now have the sentiment I misunderstood many things. Of all things, I now wonder how nginx on the server can know about a file in the container has changed? I have seen a directive proxy_header_pass (or something alike), should I use this to let the nginx instance from the container somehow inform the one in Proxmox about updated files? Is this expectation just a dream, or can I do it with nginx on my current architecture?

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  • How to stop ethernet interface in bridge configuration from obtaining IP address via DHCP

    - by user71061
    Hi! I'm trying to configure openvpn in bridging configuration. First step of doing this requires creating bridge interface (br0), bridging together physical ethernet interface (eth0) and logical tap0 interface. This can be done with simple script but I want to use less popular approach, configuring bridge interface entirely via /etc/network/interfaces file (on Debian linux). So I have removed all eth0 definitions form /etc/network/interfaces and replaced if with following br0 definition: auto br0 iface br0 inet static pre-up openvpn --mktun --dev tap0 address 10.0.0.1 netmask 255.255.255.0 bridge_ports eth0 tap0 post-down openvpn --rmtun --dev tap0 This works as I expected, but there is only one problem: interface eth0 is part of bridge interface br0 AND it also receive it's own IP address from my DHCP server (located on same LAN where eth0 is connected). My questions is: how to stop eth0 interface from obtaining it's own IP address? (It should only be part of br0 bridge).

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  • Having troubles with LibNoise.XNA and generating tileable maps

    - by Jon
    Following up on my previous post, I found a wonderful port of LibNoise for XNA. I've been working with it for about 8 hours straight and I'm tearing my hair out - I just can not get maps to tile, I can't figure out how to do this. Here's my attempt: Perlin perlin = new Perlin(1.2, 1.95, 0.56, 12, 2353, QualityMode.Medium); RiggedMultifractal rigged = new RiggedMultifractal(); Add add = new Add(perlin, rigged); // Initialize the noise map int mapSize = 64; this.m_noiseMap = new Noise2D(mapSize, perlin); //this.m_noiseMap.GeneratePlanar(0, 1, -1, 1); // Generate the textures this.m_noiseMap.GeneratePlanar(-1,1,-1,1); this.m_textures[0] = this.m_noiseMap.GetTexture(this.graphics.GraphicsDevice, Gradient.Grayscale); this.m_noiseMap.GeneratePlanar(mapSize, mapSize * 2, mapSize, mapSize * 2); this.m_textures[1] = this.m_noiseMap.GetTexture(this.graphics.GraphicsDevice, Gradient.Grayscale); this.m_noiseMap.GeneratePlanar(-1, 1, -1, 1); this.m_textures[2] = this.m_noiseMap.GetTexture(this.graphics.GraphicsDevice, Gradient.Grayscale); The first and third ones generate fine, they create a perlin noise map - however the middle one, which I wanted to be a continuation of the first (As per my original post), is just a bunch of static. How exactly do I get this to generate maps that connect to each other, by entering in the mapsize * tile, using the same seed, settings, etc.?

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  • How to retain secondary hard drive mounts at reboot and keep shares?

    - by Tom
    I'm running Ubuntu 12.04. A second hard drive connected to this computer does not mount when the computer boots. Additionally, I have set up the drive to be shared but the share is not retained, the share is lost after each boot. My main system drive and a removable drive mount OK and shares remain between boots. Additional information follows: D2Linux sda1 is the secondary hard drive L-Freeagent sdc1 is the removeable drive Here is the contents of fstab immediately after booting (D2Linux /dev/sda1 not yet mounted): '# /etc/fstab: static file system information. ' '# ' '# Use 'blkid' to print the universally unique identifier for a ' '# device; this may be used with UUID= as a more robust way to name devices ' '# that works even if disks are added and removed. See fstab(5). ' '# ' '# ' proc /proc proc nodev,noexec,nosuid 0 0 '# / was on /dev/sdb1 during installation ' UUID=43d29a82-66b3-40f3-91ed-735a27a60004 / ext4 errors=remount-ro 0 1 '# swap was on /dev/sdb5 during installation UUID=cf8e3351-11d0-487a-8a6e-e499c2e88a10 none swap sw ' 0 0 Here is the output of mount with all drives mounted (I did not restore the share): /dev/sdb1 on / type ext4 (rw,errors=remount-ro) proc on /proc type proc (rw,noexec,nosuid,nodev) sysfs on /sys type sysfs (rw,noexec,nosuid,nodev) none on /sys/fs/fuse/connections type fusectl (rw) none on /sys/kernel/debug type debugfs (rw) none on /sys/kernel/security type securityfs (rw) udev on /dev type devtmpfs (rw,mode=0755) devpts on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=0620) tmpfs on /run type tmpfs (rw,noexec,nosuid,size=10%,mode=0755) none on /run/lock type tmpfs (rw,noexec,nosuid,nodev,size=5242880) none on /run/shm type tmpfs (rw,nosuid,nodev) gvfs-fuse-daemon on /home/tom/.gvfs type fuse.gvfs-fuse-daemon (rw,nosuid,nodev,user=tom) /dev/sdc1 on /media/L-Freeagent type ext4 (rw,nosuid,nodev,uhelper=udisks) /dev/sda1 on /media/D2Linux type ext4 (rw,nosuid,nodev,uhelper=udisks) Thank you!

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  • Nginx + PHP-FPM, php scripts not running

    - by Gee
    I installed a LEMP stack on Linode using one of the stack scripts they offer. I actually didn't run it on boot but instead entered the commands manually since it seemed to not install everything correctly. Anyway, after installing everything and starting both the server and php-fpm without error, I created a phpinfo(); page on the default nginx location (/var/www/index.php). Problem is that it's not executing the script and instead displays as a static file. Anyone know how I could approach this?

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  • Compiling GCC or Clang for thumb drive on OSX

    - by user105524
    I have a mac book that I don't have admin rights to which I would like to be able to use either GCC or clang. Since I lack admin right I can't install binutils or a compiler to /usr directory. My plan is to install both of these (using an old macbook that I do have admin rights for) to a flash drive and then run the compiler off of there. How would one go building gcc or clang so that it could run just off of a thumb drive? I've tried both but haven't had any success. I've tried doing it defining as many of the directories as possible through configure, but haven't been able to successfully build. My current configure script for gcc-4.8.1 is (where USB20D is the thumb drive): ../gcc-4.8.1/configure --prefix=/Volumes/USB20FD/usr \ --with-local-prefix=/Volumes/USB20FD/usr/local \ --with-native-system-header-dir=/Volumes/USB20FD/usr/include \ --with-as=/Volumes/USB20FD/usr/bin/as \ --enable-languages=c,c++,fortran\ --with-ld=/Volumes/USB20FD/usr/bin/ld \ --with-build-time-tools=/Volumes/USB20FD/usr/bin \ AR=/Volumes/USB20FD/usr/bin/ar \ AS=/Volumes/USB20FD/usr/bin/as \ RANLIB=/Volumes/USB20FD/usr/bin/ranlib \ LD=/Volumes/USB20FD/usr/bin/ld \ NM=/Volumes/USB20FD/usr/bin/nm \ LIPO=/Volumes/USB20FD/usr/bin/lipo \ AR_FOR_TARGET=/Volumes/USB20FD/usr/bin/ar \ AS_FOR_TARGET=/Volumes/USB20FD/usr/bin/as \ RANLIB_FOR_TARGET=/Volumes/USB20FD/usr/bin/ranlib \ LD_FOR_TARGET=/Volumes/USB20FD/usr/bin/ld \ NM_FOR_TARGET=/Volumes/USB20FD/usr/bin/nm \ LIPO_FOR_TARGET=/Volumes/USB20FD/usr/bin/lipo CFLAGS=" -nodefaultlibs -nostdlib -B/Volumes/USB20FD/bin -isystem/Volumes/USB20FD/usr/include -static-libgcc -v -L/Volumes/USB20FD/usr/lib " \ LDFLAGS=" -Z -lc -nodefaultlibs -nostdlib -L/Volumes/USB20FD/usr/lib -lgcc -syslibroot /Volumes/USB20FD/usr/lib/crt1.10.6.o " Any obvious ideas of which of these options need to be turned on to install the appropriate files on the thumb drive during installation? What other magic occurs during xcode installation which isn't occurring here? Thanks for any suggestions

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  • iPhone always assigned wrong ip

    - by Ashley Ray
    for some reason most of the time my iPhone connects to the home network the ip address seems wrongly assigned as it 'loses connection' even even with strong reception. If I change the ip address to a static from 168.2.10 to 168.2.15 works fine until it appears to renew back to the prior. I am using a power-plug extender from the modem to router. Then have a laptop Printer playstation tv and another iPhone that always connect fine. The modem also has a crappy wireless which I haven't connected any devices to. I'm sure the forum will have a simple answer!

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  • Setting up Tornado with Nginx on Ubuntu 10.04 for production use

    - by DjangoRocks
    Hi all, I understand that there's an nginx configuration file at http://www.friendfeed.com But i don't really know how to set up Tornada for production use on Ubuntu 10.04 with Nginx. Here's my situation and assumptions: 1) Assuming my Tornado project is set up as such: project/ src/ static/ templates/ project.py And I have installed Tornado by downloading the repositary from Github and than sudo python setup.py install 2) I've installed Nginx and started it based on the instructions here : http://library.linode.com/web-servers/nginx/installation/ubuntu-10.04-lucid My questions are: Where does my nginx configuration file go ? Within the src/ folder? After configuring Nginx, how do I start my Tornado project?

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  • Mac | Port Forwarding for Remote Desktop

    - by Vaibhav Bajpai
    I have two Mac notebooks at home, I have assigned them static private IPs. I have also set my router to a DynDNS address, which updates everytime my router gets a new public IP. I have enabled Screen Sharing on both notebooks. I can successfully goto my router webpage using the DynDNS address. I understand I need to port-forward to get Screen Sharing to work from outside. Lets assume, notebooks have private IP 192.168.1.2 and 192.168.1.3 I am kind of lost here, would appreciate some help (I need to be able remote desktop to both notebooks)

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  • Best solution for getting referral information in PHP

    - by absentx
    I am currently redoing some link structuring on a website. In the past we have used specific php files on the last step to direct the user to the proper place. Example: www.mysite.com/action/go-to-blue.php or www.mysite.com/action/short/go-to-red.php www.mysite.com/action/tall/go-to-red.php We are now restructuring to eliminate the /short/ or /tall/ directory. What this means is now "go-to-blue.php" will be doing some extra processing to make sure it sends the visitor to the proper place. The static method of the past was quite effective, because, well, if they left from that page we knew we had it right. Now since we are 301 redirecting action/short/go-to-red.php to just action/go-to-red.php it is quite important on "go-to-red.php" that we realize a user may have been redirected from /short/ or /tall/. So right now I am using HTTP_REFERRER and of course in my testing that works fine, but after a lot of reading it is clear that this is not a solid solution, so I was starting to brainstorm on other ways to check and make sure we get the proper referral information. If we could check HTTP_REFERRER plus some other test, I would feel confident we have a pretty good system in place to send the visitor to the right place. Some questions/comments: Could I use a session variable or a cookie to accomplish this goal? If so, would that be maintained through the 301 redirect? I don't see why it wouldn't be.. Passing the url in the url is not an option in this case.

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  • How to choose a web server for a Python application?

    - by Phil
    Information and prerequisites: I have a project which is, at its core, a basic CRUD application. It doesn't have long running background processes which it forks at the beginning and talks to later on, nor does it have long running queries or kept alive connection requirements. It receives a request, makes some queries to the database and then responds. In order to serve static files and cachable files fast, I am going to use Varnish in all cases. Here is my question: After reading about various Python web application servers, I have seen that they all have their "fans" for certain, usually "personal" reasons, which got me confused since each usecase differs from the next. How can I learn about the core differentiating factors of Python web servers (in order) to decide how suitable they are for my project and if one would be better than the other? What are your (technically provable) thoughts on the matter? How should I choose a Python web server? Thank you.

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  • Connect to wired and wireless networks at same time, Ubuntu

    - by Gary Chambers
    Currently, I have a media PC running Ubuntu 10.04 that I am trying to connect via a wired network cable directly to a NAS box, and wirelessly to the router. This works no problem after I run sudo /etc/init.d/networking restart but I can't get both interfaces to come up on system startup. My /etc/network/interfaces file reads as follows: auto eth0 iface eth0 inet static address 10.0.1.2 netmask 255.255.254.0 broadcast 10.0.1.255 network 10.0.1.0 auto wlan2 iface wlan2 inet dhcp As I say, I know this works, because I can get it to work by restarting the network interfaces, but I can't bring them both up on system startup. Does anyone know why this might be?

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  • Basic networking: Centos Server Router + Ubuntu Client setup.. unable to access outside world from client

    - by ale
    I am trying to set up my Centos Server with two NICs as a router. eth0 is connected to the outside world and eth1 is connected to an Ubuntu client. Here's eth0 on the server: DEVICE=eth0 BOOTPROTO=dhcp ONBOOT=yes TYPE=Ethernet eth1 on the server: DEVICE=eth1 BOOTPROTO=static IPADDR=192.168.0.10 # a free address on my network ONBOOT=yes TYPE=Ethernet My server has IPv4 packet forwarding turned on and my iptables only contains: # iptables --table nat --append POSTROUTING --out-interface eth0 -j MASQUERADE # iptables --append FORWARD --in-interface eth1 -j ACCEPT My Ubuntu client has this in its /etc/network/interfaces auto lo iface lo inet loopback iface eth0 inet dhcp gateway 192.168.0.10 but I can't get an Internet connection from the server for my client. I can't even ping my server from the client: $ ping 192.168.0.10 Destination Host Unreachable

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  • Tell browsers to cache until last modified date changes?

    - by Chad Johnson
    My web site consists of static HTML files which are usually republished once per day, and sometimes more. I'm using Apache. In the vhost settings for my site, I'd like to tell browsers to cache HTML files indefinitely, until Apache sees that they are modified. So as soon as an HTML file is changed, Apache should immediately begin telling browsers it's changed and send the updated file. As soon as a new file is published, browsers should immediately begin receiving that...they should never receive old versions of files. Maybe ExpiresByType text/html modification and no "plus x days." Is something like this possible?

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  • Port Forwarding on Actiontec GT704-WG Router Issues

    - by adamweeks
    I am trying to setup a server at customer's location that has the Actiontec GT704-WG DSL router. The port forwarding it not working at all. Here's the details: Server: OpenSuse Linux box with a static IP address of 192.168.1.200 Application running accepting connections on port 8060 Firewall disabled Local connections (within the network) working properly Router: Updated to latest firmware available DHCP range set to 192.168.1.69-192.168.1.199 to not have any conflicts with the server Firewall set to "off" Rule set in the "Applications" setting to forward 8060 TCP and UDP to 192.168.1.200 machine (I've tried using the "TCP,UDP" option as well as both individual options) I've also tried just simply putting the server in the DMZ to see if I could connect to anything, but still nothing. Looking for any clues before I call and waste hours explaining the issue to tech support.

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  • Design for object with optional and modifiable attributtes?

    - by Ikuzen
    I've been using the Builder pattern to create objects with a large number of attributes, where most of them are optional. But up until now, I've defined them as final, as recommended by Joshua Block and other authors, and haven't needed to change their values. I am wondering what should I do though if I need a class with a substantial number of optional but non-final (mutable) attributes? My Builder pattern code looks like this: public class Example { //All possible parameters (optional or not) private final int param1; private final int param2; //Builder class public static class Builder { private final int param1; //Required parameters private int param2 = 0; //Optional parameters - initialized to default //Builder constructor public Builder (int param1) { this.param1 = param1; } //Setter-like methods for optional parameters public Builder param2(int value) { param2 = value; return this; } //build() method public Example build() { return new Example(this); } } //Private constructor private Example(Builder builder) { param1 = builder.param1; param2 = builder.param2; } } Can I just remove the final keyword from the declaration to be able to access the attributes externally (through normal setters, for example)? Or is there a creational pattern that allows optional but non-final attributes that would be better suited in this case?

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  • LinkSys WRT54GL + AM200 in half-bridge mode - UK setup guide recommendations?

    - by Peter Mounce
    I am basically looking for a good guide on how to set up my home network with this set of hardware. I need: Dynamic DNS Firewall + port-forwarding VPN Wake-on-LAN from outside firewall VOIP would be nice QoS would be nice (make torrents take lower priority to other services when those other services are happening) DHCP Wireless + WPA2 security Ability to play multiplayer computer games I am not a networking or computing neophyte, but the last time I messed with network gear was a few years ago, so am needing to dust off knowledge I kinda half have. I have read that I should be wanting to set up the AM200 in half-bridge mode, so that the WRT54GL gets the WAN IP - this sounds like a good idea, but I'd still like to be advised. I have read that the dd-wrt firmware will meet my needs (though I gather I'll need the vpn-specific build, which appears to preclude supporting VOIP), but I'm not wedded to using it. I live in the UK and my ISP supplies me with: a block of 8 static IPs, of which 5 are usable to me a PPPoA ADSL2+ connection

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  • LinkSys WRT54GL + AM200 in half-bridge mode - UK setup guide recommendations?

    - by Peter Mounce
    Crossposted from here I am basically looking for a good guide on how to set up my home network with this set of hardware. I need: Dynamic DNS Firewall + port-forwarding VPN Wake-on-LAN from outside firewall VOIP would be nice QoS would be nice (make torrents take lower priority to other services when those other services are happening) DHCP Wireless + WPA2 security Ability to play multiplayer computer games I am not a networking or computing neophyte, but the last time I messed with network gear was a few years ago, so am needing to dust off knowledge I kinda half have. I have read that I should be wanting to set up the AM200 in half-bridge mode, so that the WRT54GL gets the WAN IP - this sounds like a good idea, but I'd still like to be advised. I have read that the dd-wrt firmware will meet my needs (though I gather I'll need the vpn-specific build, which appears to preclude supporting VOIP), but I'm not wedded to using it. I live in the UK and my ISP supplies me with: a block of 8 static IPs, of which 5 are usable to me a PPPoA ADSL2+ connection

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  • What Should I Do? [closed]

    - by Laxmidi
    What is a reasonable goal in terms of traffic for my Flex 3 site: www.brainpinata.com Since I began a couple of months ago, I've gotten roughly 5500 ad views and 280 ad clicks. And the ad revenue is a whopping $4.80. (I don't use Google Adsense). I advertise my site using Google Adwords to try to build traffic. My budget is $10/day. What should I do? a) Push the marketing. Add a blog. Try to get backlinks, contact blogs, start a Facebook page, tweet, etc. b) Google is only indexing the static content in the SWF. The questions/answers are pulled from a mySQL database. So, Google doesn't index 99% of the content. Should I re-do the site in HTML/Javascript and hard-code the questions for each puzzle? (This would be a challenge as I don't know javascript worth squat.) Or should I hard-code the questions in XML and put them in the Flex app? If I put the questions in an XML file it's roughly 500 KB. Other ideas? c) Should I switch ad networks? (I currently get about 100 visitors a day). My ad network pays so little that if I were to make even $500/month, I would need 550,000 ad views/month, which seems impossible. If I go ahead and switch ad networks, I need to find one that allows iFrames as I've got a Flex website. Which ad networks permit their ads to be shown in iFrames? d) Should I cut and run? I put a lot of work into this project and it would really stink to get nothing out of it. I'm looking for some good advice. Looking forward to your suggestions. Thank you. -Laxmidi

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  • How can I making Twitter, Facebook and Reddit share buttons load last?

    - by Daniel Bingham
    I have a website with a number of pages that sport twitter, facebook and reddit share buttons. They take forever to load and until they do the rest of the page doesn't load. So how I can make them load last? Currently, they are loaded something like this: <div class="item"><a href="http://twitter.com/share" class="twitter-share-button" data-count="vertical" data-via="FridgeToFood" data-related="danielBingham:Recipe and update tweets from Fridge to Food.">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></div> <div class="item"><script src="http://connect.facebook.net/en_US/all.js#xfbml=1"></script><fb:like layout="box_count" width="40"></fb:like></div> <div class="item"> <script type="text/javascript">reddit_target='recipes';</script> <script type="text/javascript" src="http://reddit.com/static/button/button2.js"></script> </div> They are in a div called "shareWrapper" and are loading to one side of the page. The buttons load where ever the script code is placed. As far as I know, I can't place the script code at the bottom of the page and move the resulting buttons after the fact. I want them to appear near the top, which right now means they are stopping everything below them from loading for several seconds. I tried loading them using javascript, but using JQuery's $(document).ready(), but that failed. It seems to leave the page in some sort of loading loop from which it never emerges. Are there other ways to get these to load last?

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  • Vmware Workstation Development Server on Laptop

    - by Koobz
    I'm running an Ubuntu guest OS on my Windows 7 laptop. Currently, I have it set up for bridged networking. The guest is os is configured for a static ip of 192.168.1.115, which depending on the network I'm connected to, may not be available. When I want to view my development work I hit that up in my web browser. I'm really looking for the following scenario: 1) My guest OS ip address stays constant. 2) I can access my guest os even if I don't have an internet connection, or a lan/router. 3) I can share files with my guest/host. How does one accomplish this using VMware Workstation?

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  • All files on automounted NTFS partition are marked as executable

    - by MHC
    I have set up an NTFS partition to automount via fstab: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda7 during installation UUID=e63fa8a2-432f-4749-b9db-dab328807d04 / ext4 errors=remount-ro 0 1 # /boot was on /dev/sda4 during installation UUID=e9ad1bb4-7c1f-4ea9-a6a5-799dfad71c0a /boot ext4 defaults 0 2 # /home was on /dev/sda8 during installation UUID=eda8c755-5448-4de8-b58c-9cb75823c22d /home ext4 defaults 0 2 # swap was on /dev/sda9 during installation UUID=804ff3a7-e5dd-406a-b63c-e8f3c635fbc5 none swap sw 0 0 #Windows-Partition UUID=368CEBC57807FDCD /media/Share ntfs defaults,uid=1000,gid=1000,noexec 0 0 As you can see I have added the noexec bit to the configuration. Why? Because any file I create on or move to the partition is automatically marked as executable. The problem is that there is no way of changing that through nautilus. I cannot uncheck the "Allow executing file as program" option. The noexec option doesn't help, unfortunately. It only prevents nautilus from displaying the "run" or "read" dialog but doesn't change the executable flag. Is there any way I can fix this?

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