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  • Oracle Solaris Remote Lab (OSRL) Fact Sheet

    - by user13333379
    The Oracle Solaris Remote Lab allows independent software vendors (ISVs) to test and qualify their applications in a self service Solaris cloud. ISVs who are Oracle Partner Network Gold members with a specialization in the Solaris knowledge zone can apply for free access in OPN. The lab offers the following features to it's users: Lifetime of project: 45 days (extensions granted on demand)  Up to 5 virtual machines in a private network  Virtual Machine technology: Solaris zones  Resources per VM processor support: SPARC or x86  OS version: OracleSolaris 11.0 4GB physical memory  4GB swap space  10GB local filesystem storage  10GB network filesystem (NFS) mounted on all virtual machines Networking configuration The only external network routes are to Partner's other Virtual Machines  No network routing to the Internet  The SMB (CIFS) sharing protocol is not available between Virtual Machines  Device Access  Applications that assume the existence of /devices will not run in a Virtual Machine  Applications that use eeprom to modify SPARC eeprom setting will not run in a Virtual Machine The following utilities do not work properly in Virtual Machines:  add_drv, disks, prtconf, prtdiag, rem_dev Access technology: Secure Global Desktop, file up and download root access within VM Available VM templates (both processor architectures) Oracle Database 11g Release 2 (11.2.0.3) for Solaris with Oracle Enterprise Manager 11g Weblogic 12c  SAMP: Apache http server, PHP, MySQL, phpadmin on all templates and images: Oracle Solaris Studio 12.3 for application development  More resources: Online application for Oracle Solaris remote Lab Developer Webinar about the Oracle Solaris Remote Lab Everything an Oracle Solaris Developer needs...

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  • No internet access when I'm connect to my company's VPN

    - by Iago
    I googled my problem and I've read some questions in Ask Ubuntu, but I didn't solve my problem. I connect to a PPTP VPN server and it works well, but when I'm connected to that VPN I don't have Internet access but private network access. If I check "Use this connection only for resources on its network", I have Internet access, but this way I haven't access to my company's private network. What's the problem? Help, please.

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  • hudson/jenkins: help needed to get started with customization work

    - by user64204
    I'm would to customize jenkins by adding links to the left hand side panel and use the pages associated with these links to serve some custom content in place of the jobs/views table displayed by default. I managed to add links to the side-bar using the sidebar-links plugin. Now I'm trying to see how to replace the content of the <td id="main-panel"> element with some custom content. The custom content is generated by some PHP scripts which ideally should be called by hudson every time the custom pages are requested, though if too complicated I can either create static content to be served by jenkins by calling my PHP scripts in a crontab or see if calls to the PHP scripts can be done by apache itself before the page requests are sent to jenkins. I'm not sure writing a plugin is the best way to proceed and I would like to have your thoughts as to how you think I should implement this.

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  • How to make a DHCP server on virtual machine serves other virtual machines(on different physical machines)?

    - by Tony
    I'm building a virtual cluster with VirtualBox and Opensuse. I have 10 physical machines and need several vms on each. The virtual machines are supposed to be in a "private" network, but still have internet access. I was asked to set up a virtual head node working as DHCP server. I installed DHCP server on the virtual head node and it seems works. On VirtualBox I set 2 network adapters to the head node, one bridged adapter and one internal network. One vm on the same physical machine has been set nic as internal network adapter. The vm can get IP address (so DHCP works) but can't access internet. What should I do? Specifically, what network adapter should I choose for head-node and work-nodes in VirtualBox? What in the virtual machines should I do?

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  • 3D Graphics with XNA Game Studio 4.0 bug in light map?

    - by Eibis
    i'm following the tutorials on 3D Graphics with XNA Game Studio 4.0 and I came up with an horrible effect when I tried to implement the Light Map http://i.stack.imgur.com/BUWvU.jpg this effect shows up when I look towards the center of the house (and it moves with me). it has this shape because I'm using a sphere to represent light; using other light shapes gives different results. I'm using a class PreLightingRenderer: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Dhpoware; using Microsoft.Xna.Framework.Content; namespace XNAFirstPersonCamera { public class PrelightingRenderer { // Normal, depth, and light map render targets RenderTarget2D depthTarg; RenderTarget2D normalTarg; RenderTarget2D lightTarg; // Depth/normal effect and light mapping effect Effect depthNormalEffect; Effect lightingEffect; // Point light (sphere) mesh Model lightMesh; // List of models, lights, and the camera public List<CModel> Models { get; set; } public List<PPPointLight> Lights { get; set; } public FirstPersonCamera Camera { get; set; } GraphicsDevice graphicsDevice; int viewWidth = 0, viewHeight = 0; public PrelightingRenderer(GraphicsDevice GraphicsDevice, ContentManager Content) { viewWidth = GraphicsDevice.Viewport.Width; viewHeight = GraphicsDevice.Viewport.Height; // Create the three render targets depthTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Single, DepthFormat.Depth24); normalTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Color, DepthFormat.Depth24); lightTarg = new RenderTarget2D(GraphicsDevice, viewWidth, viewHeight, false, SurfaceFormat.Color, DepthFormat.Depth24); // Load effects depthNormalEffect = Content.Load<Effect>(@"Effects\PPDepthNormal"); lightingEffect = Content.Load<Effect>(@"Effects\PPLight"); // Set effect parameters to light mapping effect lightingEffect.Parameters["viewportWidth"].SetValue(viewWidth); lightingEffect.Parameters["viewportHeight"].SetValue(viewHeight); // Load point light mesh and set light mapping effect to it lightMesh = Content.Load<Model>(@"Models\PPLightMesh"); lightMesh.Meshes[0].MeshParts[0].Effect = lightingEffect; this.graphicsDevice = GraphicsDevice; } public void Draw() { drawDepthNormalMap(); drawLightMap(); prepareMainPass(); } void drawDepthNormalMap() { // Set the render targets to 'slots' 1 and 2 graphicsDevice.SetRenderTargets(normalTarg, depthTarg); // Clear the render target to 1 (infinite depth) graphicsDevice.Clear(Color.White); // Draw each model with the PPDepthNormal effect foreach (CModel model in Models) { model.CacheEffects(); model.SetModelEffect(depthNormalEffect, false); model.Draw(Camera.ViewMatrix, Camera.ProjectionMatrix, Camera.Position); model.RestoreEffects(); } // Un-set the render targets graphicsDevice.SetRenderTargets(null); } void drawLightMap() { // Set the depth and normal map info to the effect lightingEffect.Parameters["DepthTexture"].SetValue(depthTarg); lightingEffect.Parameters["NormalTexture"].SetValue(normalTarg); // Calculate the view * projection matrix Matrix viewProjection = Camera.ViewMatrix * Camera.ProjectionMatrix; // Set the inverse of the view * projection matrix to the effect Matrix invViewProjection = Matrix.Invert(viewProjection); lightingEffect.Parameters["InvViewProjection"].SetValue(invViewProjection); // Set the render target to the graphics device graphicsDevice.SetRenderTarget(lightTarg); // Clear the render target to black (no light) graphicsDevice.Clear(Color.Black); // Set render states to additive (lights will add their influences) graphicsDevice.BlendState = BlendState.Additive; graphicsDevice.DepthStencilState = DepthStencilState.None; foreach (PPPointLight light in Lights) { // Set the light's parameters to the effect light.SetEffectParameters(lightingEffect); // Calculate the world * view * projection matrix and set it to // the effect Matrix wvp = (Matrix.CreateScale(light.Attenuation) * Matrix.CreateTranslation(light.Position)) * viewProjection; lightingEffect.Parameters["WorldViewProjection"].SetValue(wvp); // Determine the distance between the light and camera float dist = Vector3.Distance(Camera.Position, light.Position); // If the camera is inside the light-sphere, invert the cull mode // to draw the inside of the sphere instead of the outside if (dist < light.Attenuation) graphicsDevice.RasterizerState = RasterizerState.CullClockwise; // Draw the point-light-sphere lightMesh.Meshes[0].Draw(); // Revert the cull mode graphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; } // Revert the blending and depth render states graphicsDevice.BlendState = BlendState.Opaque; graphicsDevice.DepthStencilState = DepthStencilState.Default; // Un-set the render target graphicsDevice.SetRenderTarget(null); } void prepareMainPass() { foreach (CModel model in Models) foreach (ModelMesh mesh in model.Model.Meshes) foreach (ModelMeshPart part in mesh.MeshParts) { // Set the light map and viewport parameters to each model's effect if (part.Effect.Parameters["LightTexture"] != null) part.Effect.Parameters["LightTexture"].SetValue(lightTarg); if (part.Effect.Parameters["viewportWidth"] != null) part.Effect.Parameters["viewportWidth"].SetValue(viewWidth); if (part.Effect.Parameters["viewportHeight"] != null) part.Effect.Parameters["viewportHeight"].SetValue(viewHeight); } } } } that uses three effect: PPDepthNormal.fx float4x4 World; float4x4 View; float4x4 Projection; struct VertexShaderInput { float4 Position : POSITION0; float3 Normal : NORMAL0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 Depth : TEXCOORD0; float3 Normal : TEXCOORD1; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; float4x4 viewProjection = mul(View, Projection); float4x4 worldViewProjection = mul(World, viewProjection); output.Position = mul(input.Position, worldViewProjection); output.Normal = mul(input.Normal, World); // Position's z and w components correspond to the distance // from camera and distance of the far plane respectively output.Depth.xy = output.Position.zw; return output; } // We render to two targets simultaneously, so we can't // simply return a float4 from the pixel shader struct PixelShaderOutput { float4 Normal : COLOR0; float4 Depth : COLOR1; }; PixelShaderOutput PixelShaderFunction(VertexShaderOutput input) { PixelShaderOutput output; // Depth is stored as distance from camera / far plane distance // to get value between 0 and 1 output.Depth = input.Depth.x / input.Depth.y; // Normal map simply stores X, Y and Z components of normal // shifted from (-1 to 1) range to (0 to 1) range output.Normal.xyz = (normalize(input.Normal).xyz / 2) + .5; // Other components must be initialized to compile output.Depth.a = 1; output.Normal.a = 1; return output; } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } PPLight.fx float4x4 WorldViewProjection; float4x4 InvViewProjection; texture2D DepthTexture; texture2D NormalTexture; sampler2D depthSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; sampler2D normalSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; float3 LightColor; float3 LightPosition; float LightAttenuation; // Include shared functions #include "PPShared.vsi" struct VertexShaderInput { float4 Position : POSITION0; }; struct VertexShaderOutput { float4 Position : POSITION0; float4 LightPosition : TEXCOORD0; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; output.Position = mul(input.Position, WorldViewProjection); output.LightPosition = output.Position; return output; } float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { // Find the pixel coordinates of the input position in the depth // and normal textures float2 texCoord = postProjToScreen(input.LightPosition) + halfPixel(); // Extract the depth for this pixel from the depth map float4 depth = tex2D(depthSampler, texCoord); // Recreate the position with the UV coordinates and depth value float4 position; position.x = texCoord.x * 2 - 1; position.y = (1 - texCoord.y) * 2 - 1; position.z = depth.r; position.w = 1.0f; // Transform position from screen space to world space position = mul(position, InvViewProjection); position.xyz /= position.w; // Extract the normal from the normal map and move from // 0 to 1 range to -1 to 1 range float4 normal = (tex2D(normalSampler, texCoord) - .5) * 2; // Perform the lighting calculations for a point light float3 lightDirection = normalize(LightPosition - position); float lighting = clamp(dot(normal, lightDirection), 0, 1); // Attenuate the light to simulate a point light float d = distance(LightPosition, position); float att = 1 - pow(d / LightAttenuation, 6); return float4(LightColor * lighting * att, 1); } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } PPShared.vsi has some common functions: float viewportWidth; float viewportHeight; // Calculate the 2D screen position of a 3D position float2 postProjToScreen(float4 position) { float2 screenPos = position.xy / position.w; return 0.5f * (float2(screenPos.x, -screenPos.y) + 1); } // Calculate the size of one half of a pixel, to convert // between texels and pixels float2 halfPixel() { return 0.5f / float2(viewportWidth, viewportHeight); } and finally from the Game class I set up in LoadContent with: effect = Content.Load(@"Effects\PPModel"); models[0] = new CModel(Content.Load(@"Models\teapot"), new Vector3(-50, 80, 0), new Vector3(0, 0, 0), 1f, Content.Load(@"Textures\prova_texture_autocad"), GraphicsDevice); house = new CModel(Content.Load(@"Models\house"), new Vector3(0, 0, 0), new Vector3((float)-Math.PI / 2, 0, 0), 35.0f, Content.Load(@"Textures\prova_texture_autocad"), GraphicsDevice); models[0].SetModelEffect(effect, true); house.SetModelEffect(effect, true); renderer = new PrelightingRenderer(GraphicsDevice, Content); renderer.Models = new List(); renderer.Models.Add(house); renderer.Models.Add(models[0]); renderer.Lights = new List() { new PPPointLight(new Vector3(0, 120, 0), Color.White * .85f, 2000) }; where PPModel.fx is: float4x4 World; float4x4 View; float4x4 Projection; texture2D BasicTexture; sampler2D basicTextureSampler = sampler_state { texture = ; addressU = wrap; addressV = wrap; minfilter = anisotropic; magfilter = anisotropic; mipfilter = linear; }; bool TextureEnabled = true; texture2D LightTexture; sampler2D lightSampler = sampler_state { texture = ; minfilter = point; magfilter = point; mipfilter = point; }; float3 AmbientColor = float3(0.15, 0.15, 0.15); float3 DiffuseColor; #include "PPShared.vsi" struct VertexShaderInput { float4 Position : POSITION0; float2 UV : TEXCOORD0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 UV : TEXCOORD0; float4 PositionCopy : TEXCOORD1; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; float4x4 worldViewProjection = mul(World, mul(View, Projection)); output.Position = mul(input.Position, worldViewProjection); output.PositionCopy = output.Position; output.UV = input.UV; return output; } float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { // Sample model's texture float3 basicTexture = tex2D(basicTextureSampler, input.UV); if (!TextureEnabled) basicTexture = float4(1, 1, 1, 1); // Extract lighting value from light map float2 texCoord = postProjToScreen(input.PositionCopy) + halfPixel(); float3 light = tex2D(lightSampler, texCoord); light += AmbientColor; return float4(basicTexture * DiffuseColor * light, 1); } technique Technique1 { pass Pass1 { VertexShader = compile vs_1_1 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } I don't have any idea on what's wrong... googling the web I found that this tutorial may have some bug but I don't know if it's the LightModel fault (the sphere) or in a shader or in the class PrelightingRenderer. Any help is very appreciated, thank you for reading!

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  • Dell Dimension running Fedora12 does a "Sleeping Beauty" and I am not a "handsome prince"!

    - by Jim Dobbs
    Dell Dimension 2350 with a Pentium IV processor and integrated video and network chips running Fedora12 does a "Sleeping Beauty" and I, apparently, am not am not a "handsome prince"! The system puts video and network to sleep and it will not wakeup. I have heard of this problem on laptops, but this is a tower. Any ideas or help is appreciated. I tried to ping the network card from another system and ping fails. The logs indicate that the system continues to be active. Pressing keyboard short-cut keys makes the disk light blink but neither the video or network card comes alive. Failing all else, are there any Linux commands that I could schedule in cron to pulse video and network adapters hourly that will keep them awake? Or, should I wait on Fedora13? Before this machine, I built a Dimension 2400 with Pentium IV and it had the same problem. Fedora9 on the same hardware is fine.

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  • Can't connect to or see my wifi ssid

    - by ant
    Today I installed ubuntu 12.04 on my laptop. I am unable to see my home SSID or even connect to it. I've tried to connect as a hidden SSID but I always get prompted for authorization although my key is correct. I'm in in Europe but my laptop is from US. I'm not sure if that is relevant. I've read around this site and saw something that has to do with setting the channel above 11. I'm not sure I did that correctly I did this : How to use Wi-Fi channels above 11? Did't help. I'm able to connect with cable but not via wifi either windows or linux. Other devices in my home can connect without any issues, even the kindle. Here is the screenshot from my router : Here is some additional info : lspci | grep -i network 08:00.0 Network controller: Qualcomm Atheros AR9285 Wireless Network Adapter (PCI-Express) (rev 01) lspci -nnk | grep -A2 0280 08:00.0 Network controller [0280]: Qualcomm Atheros AR9285 Wireless Network Adapter (PCI-Express) [168c:002b] (rev 01) Subsystem: Hewlett-Packard Company U98Z062.10 802.11bgn Wireless Half-size Mini PCIe Card [103c:303f] Kernel driver in use: ath9k m-tool NetworkManager Tool State: connected (global) Device: wlan0 ---------------------------------------------------------------- Type: 802.11 WiFi Driver: ath9k State: disconnected Default: no HW Address: 90:4C:E5:38:79:0D Capabilities: Wireless Properties WEP Encryption: yes WPA Encryption: yes WPA2 Encryption: yes I'm not sure what to do next. Any suggestions?

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  • Slow gvfs Samba Performance

    - by Wolfgang
    if I use/acces a Samba Share using Nautilus or manually using "gvfs-mount smb://SERVER-IP/Share" I get a poor Performance, only about 7 mb/s on my 100 Mbit Network. If I access the same Share on Windows I get Fullspeed 100 Mbit (About 11 mb/s), also if I mount using sudo mount -t cifs //SERVER-IP/Share /mountpount which uses cifs instead of gvfs I get fullspeed too, so can anyone tell me if there is a Performance Problem/Bug in gvfs or how gvfs is using SMB Shares differerently ? I tested read Perfomance (From my Network Samba Share) with multiples files and always, the cifs-Version is fullspeed and the GVFS-Version has some mb/s less. After some research I found some tips to optimize the Samba Settings of my Ubuntu Installation and some network tuning tips, but as the CIFS mounted share gets the full Network Speed I don't believe its that kind of problem.

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  • Today in the OTN Lounge (Sunday September 30, 2012)

    - by Bob Rhubart
    Here's a quick rundown of today's activities in the OTN Lounge: (OTN Lounge hours today: 7:00 pm - 8:30 pm) 7:00 pm - 8:30 pm Oracle Social Network Developer Challenge Kick-off Want to learn more about Oracle Social Network? Love working with APIs? Enter the Oracle Social Network Developer Challenge and build your dream integration with Oracle's secure, purposeful social network for business. Demonstrate your skills, work with the latest and greatest and compete for $500 in Amazon gift cards. Click here for more information. The OTN Lounge is located in the Howard St. Tent, between 3rd and 4th, directly between Moscone North and Moscone South. Access to the OTN Lounge requires an Oracle OpenWorld or JavaOne conference badge.

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  • AJAX driven "page complete" function? Am I doing it right?

    - by Julian H. Lam
    This one might get me slaughtered, since I'm pretty sure it's bad coding practice, so here goes: I have an AJAX driven site which loads both content and javascript in one go using Mootools' Request.HTML. Since I have initialization scripts that need to be run to finish "setting up" the template, I include those in a function called pageComplete(), on every page Visiting one page to another causes the previous pageComplete() function to no longer apply, since a new one is defined. The javascript function that loads pages dynamically calls pageComplete() blindly when the AJAX call is completed and is loaded onto the page: function loadPage(page, params) { // page is a string, params is a javascript object if (pageRequest && pageRequest.isRunning) pageRequest.cancel(); pageRequest = new Request.HTML({ url: '<?=APPLICATION_LINK?>' + page, evalScripts: true, onSuccess: function(tree, elements, html) { // Empty previous content and insert new content $('content').empty(); $('content').innerHTML = html; pageComplete(); pageRequest = null; } }).send('params='+JSON.encode(params)); } So yes, if pageComplete() is not defined in one the pages, the old pageComplete() is called, which could potentially be disastrous, but as of now, every single page has pageComplete() defined, even if it is empty. Good idea, bad idea?

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  • Securing Mobile Apps in a Bring Your Own Device World

    - by Naresh Persaud
    As more and more business users begin using their personal devices to access corporate information and resources, the number of network access requests has risen dramatically.  Access Management products and strategies that were based on an employee accessing network resources from a single desktop PC were never designed to monitor and manage an employee that is using a desktop and a laptop, a tablet, and a smartphone all from outside the corporate network, and possibly from an unsecured wireless public network. A new approach is needed to manage the types and frequency of mobile app access requests - an integrated Platform Approach to Identity and Access Management that is location and device aware, that can warn you of unusual or high risk access.  A platform that provides standard APIs so you can manage your mobile apps the same way that you manage your enterprise apps. View the slideshow below to see how the Oracle Identity Management platform can help you secure your mobile applications and data in a Bring Your Own Device World. Securing access inabyod-world-final-ext View more PowerPoint from OracleIDM

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  • What algorithms can I use to detect if articles or posts are duplicates?

    - by michael
    I'm trying to detect if an article or forum post is a duplicate entry within the database. I've given this some thought, coming to the conclusion that someone who duplicate content will do so using one of the three (in descending difficult to detect): simple copy paste the whole text copy and paste parts of text merging it with their own copy an article from an external site and masquerade as their own Prepping Text For Analysis Basically any anomalies; the goal is to make the text as "pure" as possible. For more accurate results, the text is "standardized" by: Stripping duplicate white spaces and trimming leading and trailing. Newlines are standardized to \n. HTML tags are removed. Using a RegEx called Daring Fireball URLs are stripped. I use BB code in my application so that goes to. (ä)ccented and foreign (besides Enlgish) are converted to their non foreign form. I store information about each article in (1) statistics table and in (2) keywords table. (1) Statistics Table The following statistics are stored about the textual content (much like this post) text length letter count word count sentence count average words per sentence automated readability index gunning fog score For European languages Coleman-Liau and Automated Readability Index should be used as they do not use syllable counting, so should produce a reasonably accurate score. (2) Keywords Table The keywords are generated by excluding a huge list of stop words (common words), e.g., 'the', 'a', 'of', 'to', etc, etc. Sample Data text_length, 3963 letter_count, 3052 word_count, 684 sentence_count, 33 word_per_sentence, 21 gunning_fog, 11.5 auto_read_index, 9.9 keyword 1, killed keyword 2, officers keyword 3, police It should be noted that once an article gets updated all of the above statistics are regenerated and could be completely different values. How could I use the above information to detect if an article that's being published for the first time, is already existing within the database? I'm aware anything I'll design will not be perfect, the biggest risk being (1) Content that is not a duplicate will be flagged as duplicate (2) The system allows the duplicate content through. So the algorithm should generate a risk assessment number from 0 being no duplicate risk 5 being possible duplicate and 10 being duplicate. Anything above 5 then there's a good possibility that the content is duplicate. In this case the content could be flagged and linked to the article's that are possible duplicates and a human could decide whether to delete or allow. As I said before I'm storing keywords for the whole article, however I wonder if I could do the same on paragraph basis; this would also mean further separating my data in the DB but it would also make it easier for detecting (2) in my initial post. I'm thinking weighted average between the statistics, but in what order and what would be the consequences...

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  • WiFi stops working after a while in Lenovo ThinkPad W520 (Ubuntu 12.04)

    - by el10780
    After several minutes(I do not know how many) there is no internet connection on my laptop via Wi-Fi.Ubuntu doesn't show any kind of message that my WiFi was disconnected neither there is a signal drop,but suddenly Firefox stops connecting to web pages.I checked my modem/router and it seems that it is working fine.I tried also to reboot the WiFi device and nothing happens.The only thing that it makes it work again is a reboot of the system and if I do not want to do a reboot then I am enforced to connect to the Internet using Ethernet cable.Does anybody know what is happening? ## Some Hardware info that might be helpful ## el10780@ThinkPad-W520:~$ sudo lshw -class network *-network description: Ethernet interface product: 82579LM Gigabit Network Connection vendor: Intel Corporation physical id: 19 bus info: pci@0000:00:19.0 logical name: eth0 version: 04 serial: f0:de:f1:f1:be:10 size: 100Mbit/s capacity: 1Gbit/s width: 32 bits clock: 33MHz capabilities: pm msi bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=e1000e driverversion=1.5.1-k duplex=full firmware=0.13-3 ip=192.168.0.10 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:50 memory:f3a00000-f3a1ffff memory:f3a2b000-f3a2bfff ioport:6080(size=32) *-network description: Wireless interface product: Centrino Advanced-N + WiMAX 6250 vendor: Intel Corporation physical id: 0 bus info: pci@0000:03:00.0 logical name: wlan0 version: 5e serial: 64:80:99:63:14:74 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=iwlwifi driverversion=3.2.0-26-generic firmware=41.28.5.1 build 33926 ip=192.168.0.6 latency=0 link=yes multicast=yes wireless=IEEE 802.11abgn resources: irq:52 memory:f3900000-f3901fff *-network description: Ethernet interface physical id: 1 bus info: usb@2:1.3 logical name: wmx0 serial: 00:1d:e1:53:b2:e8 capabilities: ethernet physical configuration: driver=i2400m firmware=i6050-fw-usb-1.5.sbcf link=no el10780@ThinkPad-W520:~$ lspci 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:01.0 PCI bridge: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port (rev 09) 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 00:16.0 Communication controller: Intel Corporation 6 Series/C200 Series Chipset Family MEI Controller #1 (rev 04) 00:16.3 Serial controller: Intel Corporation 6 Series/C200 Series Chipset Family KT Controller (rev 04) 00:19.0 Ethernet controller: Intel Corporation 82579LM Gigabit Network Connection (rev 04) 00:1a.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 (rev 04) 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 04) 00:1c.0 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 1 (rev b4) 00:1c.1 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 2 (rev b4) 00:1c.3 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 4 (rev b4) 00:1c.4 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 5 (rev b4) 00:1c.6 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 7 (rev b4) 00:1d.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 (rev 04) 00:1f.0 ISA bridge: Intel Corporation QM67 Express Chipset Family LPC Controller (rev 04) 00:1f.2 SATA controller: Intel Corporation 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller (rev 04) 00:1f.3 SMBus: Intel Corporation 6 Series/C200 Series Chipset Family SMBus Controller (rev 04) 01:00.0 VGA compatible controller: NVIDIA Corporation GF108 [Quadro 1000M] (rev a1) 03:00.0 Network controller: Intel Corporation Centrino Advanced-N + WiMAX 6250 (rev 5e) 0d:00.0 System peripheral: Ricoh Co Ltd Device e823 (rev 08) 0d:00.3 FireWire (IEEE 1394): Ricoh Co Ltd R5C832 PCIe IEEE 1394 Controller (rev 04) 0e:00.0 USB controller: NEC Corporation uPD720200 USB 3.0 Host Controller (rev 04) el10780@ThinkPad-W520:~$ rfkill list all 0: hci0: Bluetooth Soft blocked: no Hard blocked: no 1: tpacpi_bluetooth_sw: Bluetooth Soft blocked: no Hard blocked: no 2: phy0: Wireless LAN Soft blocked: no Hard blocked: no 3: i2400m-usb:2-1.3:1.0: WiMAX Soft blocked: yes Hard blocked: no The weirdest thing is this screenshot which I took after running the **Additional Drivers** program.I mean I have a NVidia Quadro 1000M and my Intel Centrino WiFi Card and this shows that there are not proprietay drivers for my system. http://imageshack.us/photo/my-images/268/screenshotfrom201207062.png/

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  • Beginner C# image loading woes - NullReferenceException

    - by Seth Taddiken
    I keep getting a "NullReferenceExeption was unhandled" with "Object reference not set to an instance of an object." written under it. I have all of the images (png) correct with names and added to references. protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); backGround = Content.Load<Texture2D>("Cracked"); player1.playerBlock = Content.Load<Texture2D>("square"); player2.playerBlock = Content.Load<Texture2D>("square2"); }

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  • How to Control Screen Layouts in LightSwitch

    - by ChrisD
    Visual Studio LightSwitch has a bunch of screen templates that you can use to quickly generate screens. They give you good starting points that you can customize further. When you add a new screen to your project you see a set of screen templates that you can choose from. These templates lay out all the related data you choose to put on a screen automatically for you. And don’t under estimate them; they do a great job of laying out controls in a smart way. For instance, a tab control will be used when you select more than one related set of data to display on a screen. However, you’re not limited to taking the layout as is. In fact, the screen designer is pretty flexible and allows you to create stacks of controls in a variety of configurations. You just need to visualize your screen as a series of containers that you can lay out in rows and columns. You then place controls or stacks of controls into these areas to align the screen exactly how you want. If you’re new in Visual Studio LightSwitch, you can see this tutorial. OK, Let’s start with a simple example. I have already designed my data entities for a simple order tracking system similar to the Northwind database. I also have added a Search Data  Screen to search my Products already. Now I will add a new Details Screen for my Products and make it the default screen via the “Add New Screen” dialog: The screen designer picks a simple layout for me based on the single entity I chose, in this case Product. Hit F5 to run the application, select a Product on the search screen to open the Product Details Screen. Notice that it’s pretty simple because my entity is simple. Click the “Customize” button in the top right of the screen so we can start tweaking it. The left side of the screen shows the containership of controls and data bindings (called the content tree) and the right side shows the live preview with data. Notice that we have a simple layout of two rows but only one row is populated (with a vertical stack of controls in this case). The bottom row is empty. You can envision the screen like this: Each container will display a group of data that you select. For instance in the above screen, the top row is set to a vertical stack control and the group of data to display is coming from Product. So when laying out screens you need to think in terms of containers of controls bound to groups of data. To change the data to which a container is bound, select the data item next to the container: You can select the “New Group” item in order to create more containers (or controls) within the current container. For instance to totally control the layout, select the Product in the top row and hit the delete key. This will delete the vertical stack and therefore all the controls on the screen. The content tree will still have two rows, but the rows are now both empty. If you want a layout of four containers (two rows and two columns) then select “New Group” for the data item and then change the vertical stack control to “Two Columns” for both of the rows as shown here: You can keep going on and on by selecting new groups and choosing between rows or columns. Here’s a layout with 8 containers, 4 rows and 2 columns: And here is a layout with 7 content areas; one row across the top of the screen and three rows with two columns below that: When you select Choose Content and select a data item like Product it will populate all the controls within the container (row or column in a vertical stack) however you have complete control on what to display within each group. You can delete fields you don’t want to display and/or change their controls. You can also change the size of controls and how they display by changing the settings in the properties window. If you are in the Screen Designer (and not the customization mode like we are here) you can also drag-drop data items from the left-hand side of the screen to the content tree. Note, however, that not all areas of the tree will allow you to drop a data item if there is a binding already set to a different set of data. For instance you can’t drop a Customer ID into the same group as a Product if they originate from different entities. To get around this, all you need to do is create a new group and content area as shown above. Let’s take a more complex example that deals with more than just product. I want to design a complex screen that displays Products and their Category, as well as all the OrderDetails for which that product is selected. This time I will create a new screen and select List and Details, select the Products screen data, and include the related OrderDetails. However I’m going to totally change the layout so that a Product grid is at the top left and below that is the selected Product detail. Below that will be the Category text fields and image in two columns below. On the right side I want the OrderDetails grid to take up the whole right side of the screen. All this can be done in customization mode while you’re debugging the application. To do this, I first deleted all the content items in the tree and then re-created the content tree as shown in the image below. I also set the image to be larger and the description textbox to be 5 rows using the property window below the live preview. I added the green lines to indicate the containers and show how it maps to the content tree (click to enlarge): I hope this demystifies the screen designer a little bit. Remember that screen templates are excellent starting points – you can take them as-is or customize them further. It takes a little fooling around with customizing screens to get them to do exactly what you want but there are a ton of possibilities once you get the hang of it. Stay tuned for more information on how to create your own screen templates that show up in the “Add New Screen” dialog. Enjoy! The tutorial that might be interested: Adding Custom Control In LightSwitch

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  • How do I find out which process is eating up my bandwidth?

    - by Bruce Connor
    I think I'm being the victim of a bug here. Sometimes while I'm working (I still don't know why), my network traffic goes up to 200 KB/s and stays that way, even tough I'm not doing anything internet-related. This sometimes happens to me with the CPU usage. When it does, I just run a top command to find out which process is responsible and then kill it. Problem is: I have no way of knowing which process is responsible for my high network usage. Both the resource monitor and the top command only tell me my total network usage, neither of them tells me process specific network info. Is there another command I can use to find out which process is getting out of hand? I've already tried killing all the obvious ones (firefox, update-manager, pidgin, etc) with no luck. So far, restarting the machine is the only way I found of getting rid of the issue. EDIT: (just to be clear) I've found questions here about monitoring total bandwidth usage, but, as I mentioned, that's not what I need. UPDATE: The command iftop gives results that disagree entirely with the information reported by System Monitor. While the latter claims there's high network traffic, the former claims there's barely 1 KB/s. Thanks

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  • Enabling EUS support in OUD 11gR2 using command line interface

    - by Sylvain Duloutre
    Enterprise User Security (EUS) allows Oracle Database to use users & roles stored in LDAP for authentication and authorization.Since the 11gR2 release, OUD natively supports EUS. EUS can be easily configured during OUD setup. ODSM (the graphical admin console) can also be used to enable EUS for a new suffix. However, enabling EUS for a new suffix using command line interface is currently not documented, so here is the procedure: Let's assume that EUS support was enabled during initial setup.Let's o=example be the new suffix I want to use to store Enterprise users. The following sequence of command must be applied for each new suffix: // Create a local database holding EUS context infodsconfig create-workflow-element --set base-dn:cn=OracleContext,o=example --set enabled:true --type db-local-backend --element-name exampleContext -n // Add a workflow element in the call path to generate on the fly attributes required by EUSdsconfig create-workflow-element --set enabled:true --type eus-context --element-name eusContext --set next-workflow-element:exampleContext -n // Add the context to a workflow for routingdsconfig create-workflow --set base-dn:cn=OracleContext,o=example --set enabled:true --set workflow-element:eusContext --workflow-name exampleContext_workflow -n //Add the new workflow to the appropriate network groupdsconfig set-network-group-prop --group-name network-group --add workflow:exampleContext_workflow -n // Create the local database for o=exampledsconfig create-workflow-element --set base-dn:o=example --set enabled:true --type db-local-backend --element-name example -n // Create a workflow element in the call path to the user data to generate on the fly attributes expected by EUS dsconfig create-workflow-element --set enabled:true --set eus-realm:o=example --set next-workflow-element:example --type eus --element-name eusWfe// Add the db to a workflow for routingdsconfig create-workflow --set base-dn:o=example --set enabled:true --set workflow-element:eusWfe --workflow-name example_workflow -n //Add the new workflow to the appropriate network groupdsconfig set-network-group-prop --group-name network-group --add workflow:example_workflow -n  // Add the appropriate acis for EUSdsconfig set-access-control-handler-prop \           --add global-aci:'(target="ldap:///o=example")(targetattr="authpassword")(version 3.0; acl "EUS reads authpassword"; allow (read,search,compare) userdn="ldap:///??sub?(&(objectclass=orclservice)(objectclass=orcldbserver))";)' dsconfig set-access-control-handler-prop \       --add global-aci:'(target="ldap:///o=example")(targetattr="orclaccountstatusevent")(version 3.0; acl "EUS writes orclaccountstatusenabled"; allow (write) userdn="ldap:///??sub?(&(objectclass=orclservice)(objectclass=orcldbserver))";)' Last but not least you must adapt the content of the ${OUD}/config/EUS/eusData.ldif  file with your suffix value then inport it into OUD.

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  • How come I can not install plugins on my local Wordpress install?

    - by classer
    Hello, I got WordPress up and running fine on Ubuntu 10.04 by using this source except that when I try to update and install themes/plugins I get this following error message in wp-admin page: Installing Plugin: WordPress.com Stats 1.8.1 Downloading install package from http://downloads.wordpress.org/plugin/stats.1.8.1.zip… Unpacking the package… Could not create directory. /var/www/wordpress/wp-content/upgrade/stats.tmp/stats Actions: Return to Plugin Installer At first I thought I had to setup an FTP account but searched more and I found some information that says that I need to change the permissions of the wp-content folder which is located in the directory: /var/www/wordpress/wp-content I tried changing it by doing: sudo chmod -R 777 wp-content/ but when I tried installing a plugin I got the same error message. I also tried passing it 755 as a permission but still got the same thing. I settled on 755 because it is more secure I have read. How can I solve this problem safely and securely?

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  • Use hotplug and turn on/off PCI device for replacing NIC

    - by Ryota Hashimoto
    How can I turn off the PCI slots and change the device (especially NIC) without shutting the server down? I found a similar question (How do I turn off PCI devices?) but there are no /sys/bus/pci/slot and no files in /sys/bus/pci/slots. I'm using 12.04 LTS. $ uname -a Linux d1-c1-r1-p1 3.2.0-38-generic #61-Ubuntu SMP Tue Feb 19 12:18:21 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux $ lspci | grep Eth 04:00.0 Ethernet controller: Intel Corporation I350 Gigabit Network Connection (rev 01) 04:00.1 Ethernet controller: Intel Corporation I350 Gigabit Network Connection (rev 01) 09:00.0 Ethernet controller: Intel Corporation 82599EB 10-Gigabit SFI/SFP+ Network Connection (rev 01) 09:00.1 Ethernet controller: Intel Corporation 82599EB 10-Gigabit SFI/SFP+ Network Connection (rev 01) $ ls /sys/bus/pci/ devices/ drivers_probe slots/ drivers/ rescan uevent drivers_autoprobe resource_alignment $ ls /sys/bus/pci/devices/0000\:04\:00.0/ broken_parity_status driver modalias rescan subsystem class enable msi_bus reset subsystem_device config firmware_node net resource subsystem_vendor consistent_dma_mask_bits irq numa_node resource0 uevent device local_cpulist power resource2 vendor dma_mask_bits local_cpus remove resource3

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  • WebCenter Customer Spotlight: Azul Brazilian Airlines

    - by me
    Author: Peter Reiser - Social Business Evangelist, Oracle WebCenter  Solution SummaryAzul Linhas Aéreas Brasileiras (Azul Brazilian Airlines) is the third-largest airline in Brazil serving  42 destinations with a fleet of 49 aircraft and employs 4,500 crew members. The company wanted to offer an innovative site with a simple purchasing process for customers to search for and buy tickets and for the company’s marketing team to more effectively conduct its campaigns. To this end, Azul implemented Oracle WebCenter Sites, succeeding in gathering all of the site’s key information onto a single platform. Azul can now complete the Web site content updating process—which used to take approximately 48 hours—in less than five minutes. Company OverviewAzul Linhas Aéreas Brasileiras (Azul Brazilian Airlines) has established itself as the third-largest airline in Brazil, based on a business model that combines low prices with a high level of service. Azul serves 42 destinations with a fleet of 49 aircraft. It operates 350 daily flights with a team of 4,500 crew members. Last year, the company transported 15 million passengers, achieving a 10% share of the Brazilian market, according to the Agência Nacional de Aviação Civil (ANAC, or the National Civil Aviation Agency). Business ChallengesThe company wanted to offer an innovative site with a simple purchasing process for customers to search for and buy tickets and for the company’s marketing team to more effectively conduct its campaigns. Provide customers with an  innovative Web site with a simple process for purchasing flight tickets Bring dynamism to the Web site’s content updating process to provide autonomy to the airline’s strategic departments, such as marketing and product development Facilitate integration among the site’s different application providers, such as ticket availability and payment process, on which ticket sales depend Solution DeployedAzul worked with the  Oracle partner TQI to implement Oracle WebCenter Sites, succeeding in gathering all of the site’s key information onto a single platform. Previously, at least three servers and corporate information environments had directed data to the portal. The single Oracle-based platform now facilitates site updates, which are daily and constant. Business Results Gained development freedom in all processes—from implementation to content editing Gathered all of the Web site’s key information onto a single platform, facilitating its daily and constant updating, whereas the information was previously spread among at least three IT environments and had to go through a complex process to be made available online to customers Reduced time needed to update banners and other Web site content from an average of 48 hours to less than five minutes Simplified the flight ticket sales process thanks to tool flexibility that enabled the company to improve Website usability “Oracle WebCenter Sites provides an easy-to-use platform that enables our marketing department to spend less time updating content and more time on innovative activities. Previously, it would take 48 hours to update content on our Web site; now it takes less than five minutes. We have shown the market that we are innovators, enabling customer convenience through an improved flight ticket purchase process.” Kleber Linhares, Information Technology and E-Commerce Director, Azul Linhas Aéreas Brasileiras Additional Information Azul Brazilian Airlines Case Study Oracle WebCenter Sites Oracle WebCenter Sites Satellite Server

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  • Emails intended as HTML are received as plain text

    - by Jeremy
    I'm regularly receiving emails from a well-known public website that read as plain text without carriage breaks or effective hyperlinks. My email client is Thunderbird. Thunderbird helpsite doesn't display an answer. And I'm reluctant to complain to the website if the problem is at my end. Message source for headers includes this: Content-Type: multipart/alternative; boundary=--boundary_9338_03b8c925-816e-4b55-95c4-b2593da7e5f6 The content in message source that follows the header is preceded by this: ----boundary_9338_03b8c925-816e-4b55-95c4-b2593da7e5f6 Content-Type: text/html; charset=utf-8 Content-Transfer-Encoding: base64 The content itself in message source reads typically like this: PCFkb2N0eXBlIGh0bWwgcHVibGljICItLy9XM0MvL0RURCBIVE1MIDQuMCBUcmFuc2l0aW9u YWwvL0VOIj4NCg0KDQo8aHRtbD4NCjxoZWFkPg0KPG1ldGEgaHR0cC1lcXVpdj0iQ29udGVu, etc.,etc. And, as I've said, the message in the viewing pane is unadulterated plain text. Can you tell me - where is it all going wrong? Thanks.

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  • How to point one sub-domain to another sub-domain and they can be used interchangeably

    - by Talon
    I'm trying to do this secure.domain2.com -loads content from- secure.domain1.com So if somebody goes to secure.domain2.com it will load the content of secure.domain1.com Note that I don't want a redirect, so if someone goes to secure.domain2.com in the address bar it will still say secure.domain2.com even though it's loading content from secure.domain1.com I've read that it's possible with a CName or something like that, what is the best way to do that?

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  • Is Winpcap able to capture all packets going through a Gigabit NIC without missing any packets?

    - by Patrick L
    I want to use Winpcap to capture all network packets going through a Gigabit NIC of a server. Assuming that I am able to utilize the network link up to 100%, the maximum network speed is 1000Mbps. If we exclude the TCP/IP headers, the maximum TCP data rate should be roughly 940Mbps. Let's say I send a 1GB file through the NIC at 940Mbps using TCP destination port 6000. I use Winpcap to capture all network packets going through the NIC and then dump it to a pcap file. If I use Wireshark to analyze the pcap file and then check the sum of packet size for all network packets sent to TCP port 6000, am I able to get exactly 1GB from the pcap file? Thanks.

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  • XNA - Am I screwing up the LoadContent for Texture2D?

    - by Bombcode
    I've read forum threads and questions and I done just about everything. I need to know what am I screwing up here. Here's the code in the constructor. Content.RootDirectory = "GameStateContent"; //Content.RootDirectory = "Content"; And this is in the LoadContent method menu = this.Content.Load<Texture2D>("mainmenu"); And here's the image screen shot of the folder structure. http://i.imgur.com/HnndE.png Any helps on this? Thanks.

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