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  • When to use new layouts and when to use new activities?

    - by cmdfrg
    I'm making a game in Android and I'm trying to add a set of menu screens. Each screen takes up the whole display and has various transitions available to other screens. As a rough summary, the menu screens are: Start screen Difficult select screen Game screen. Pause screen. Game over screen. And there are several different ways you can transition between screen: 1 - 2 2 - 3 3 - 4 (pause game) 4 - 1 (exit game) 4 - 3 (resume game) 3 - 5 (game ends) Obviously, I need some stored state when moving between screens, such as the difficulty level select when starting a game and what the player's score is when the game over screen is shown. Can anyone give me some advice for the easiest way to implement the above screens and transitions in Android? All the create/destroy/pause/resume methods make me nervous about writing brittle code if I'm not careful. I'm not fond of using an Activity for each screen. It seems too heavy weight, having to pass data around using intents seems like a real pain and each screen isn't a useful module by itself. As the "back" button doesn't always go back to the previous screen either, my menu layout doesn't seem to fit the activity model well. At the moment, I'm representing each screen as an XML layout file and I have one activity. I set the different buttons on each layout to call setContentView to update the screen the main activity is showing (e.g. the pause button changes the layout to the pause screen). The activity holds onto all the state needed (e.g. the current difficulty level and the game high score), which makes it easy to share data between screens. This seems roughly similar to the LunarLander sample, except I'm using multiple screens. Does what I have at the moment sound OK or am I not doing things the typical Android way? Is there a class I can use (e.g. something like ViewFlipper) that could make my life easier? By the way, my game screen is implemented as a SurfaceView that stores the game state. I need the state in this view to persist between calls to setContentView (e.g. to resume from paused). Is the right idea to create the game view when the activity starts, keep a reference to it and then use this reference with setContentView whenever I want the game screen to appear?

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  • How to display a pic selected from phone to a local html in the Webview

    - by Kavin
    Hi all, I am developing a small application in Android. I come across a problem, and not sure whether it is possible in Android platform. I have some local html files. There is an Activity contains a webview, which is used to display these local html files. In some cases, I want to display a picture selected from phone into one of these local html files. Is it possible? Has anyone resolved such problem? I appreciate any of your replies. Best

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  • Is it possible to create a Service that listens for hardware key presses?

    - by VoteBrian
    I'd like to run an Android background service that will act as a keylistener from the home screen or when the phone is asleep. Is this possible? From semi-related examples online, I put together the following service, but get the error, "onKeyDown is undefined for the type Service" public class ServiceName extends Service { @Override public void onCreate() { //Stuff } public IBinder onBind(Intent intent) { //Stuff return null; } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if(event.getAction() == KeyEvent.ACTION_DOWN) { switch(keyCode) { case KeyEvent.KEYCODE_A: //Stuff return true; case KeyEvent.KEYCODE_B: //Stuff return true; //etc. } } return super.onKeyDown(keyCode, event); } } I realize Android defaults to the search bar when you type from the home screen, but this really is just for a very particular use. I don't really expect to distribute this. Also, it'd be nice to use the camera button to wake the phone.

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  • URLEncode Error

    - by user2949519
    I have an Android app. Basically what it does is that user can search a car reference no. in EditText for example:- 270/30 and retrieve all the details of the particular car with the same column value in the database. I'm encoding this editext value in Android using URLEncoder and decoding it back in php webservice code. But the decoded value im getting is 027/13 ....instead of 270/30. To make it clear more im here by pasting my java Encoding part EditText SearchField=(EditText)findViewById(R.id.editText1); String SearchValue= SearchField.getText().toString(); Now the encoding code in Asynctask is data +="&" + URLEncoder.encode("data", "UTF-8") + "="+SearchValue; Now the PHP part where i decoded this code $data = urldecode($_POST['data']); Please help me how to encode/decode this given format ... Thanks in Advance

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  • How to acquire the Context in an Adobe AIR Native Extension?

    - by rotaercz
    In the following line of code... ProgressDialog progressDialog = ProgressDialog.show(getBaseContext(), "LOADING_TITLE", "LOADING_MESSAGE"); In place of getBaseContext() I've tried... getApplicationContext() this NativeActivity.this (NativeActivity)getApplicationContext() Among others. I'm not sure why it's not working. In the NativeExtensionContext which extends FREContext I am passing the activity using getActivity() to NativeActivity. Everything works well but I get a "Nullpointerexception" or “android.view.WindowManager$BadTokenException: Unable to add window — token null is not for an application” when I try I try to get a reference to the Context. Anyone with experience using Adobe AIR Native Extensions and/or Android Java would be great.

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  • App crashing on open on Motorola Backflip only

    - by anakin78z
    I have recently published my second app on the Android Market. I've gotten a few e-mails about the app crashing on open, and all users were using the Motorola Backflip. It seems to work fine on all other devices. The app shows the background image, but crashes right after that. Is there something different I have to do when coding for that device? The strange thing is that it is very similar to my first app, which seems to work just fine for them. The major difference is that my second app is a paid app, and uses Android Licence Verification. My implementation should catch any license errors though, and I've tested this on my device. Users have uninstalled and reinstalled the app without success. I'm stumped. The other thing they're reporting is that the icon doesn't even show properly, but rather is a gear in a box, which makes me think that something goes awry very early in the installation process.

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  • Looking for a mobile platform to view vector data and use it like a simple map

    - by Orchestrator
    I would like to develop or use an existing platform that will allow me to view custom vector data and use it as a map on mobile phones such as Android/IPhone (Maybe even WP7). I'm hoping that there's already a good infrastructure for what I need so I would not need to develop a whole infrastructure by myself. In Conclusion - Is there any existing platform that may answer my needs? If not, how would you guys suggest I should begin? How should I save my vector data? How could I read it? Should I view it with a graphics engine like OpenGL? Is there any chance this solution could be cross-platform? I know that it's possible since it was already done with apps like Waze. And it works the same on iOS and Android. Thanks!

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  • AudioTrack lag: obtainBuffer timed out

    - by BTR
    I'm playing WAVs on my Android phone by loading the file and feeding the bytes into AudioTrack.write() via the FileInputStream BufferedInputStream DataInputStream method. The audio plays fine and when it is, I can easily adjust sample rate, volume, etc on the fly with nice performance. However, it's taking about two full seconds for a track to start playing. I know AudioTrack has an inescapable delay, but this is ridiculous. Every time I play a track, I get this: 03-13 14:55:57.100: WARN/AudioTrack(3454): obtainBuffer timed out (is the CPU pegged?) 0x2e9348 user=00000960, server=00000000 03-13 14:55:57.340: WARN/AudioFlinger(72): write blocked for 233 msecs, 9 delayed writes, thread 0xba28 I've noticed that the delayed write count increases by one every time I play a track -- even across multiple sessions -- from the time the phone has been turned on. The block time is always 230 - 240ms, which makes sense considering a minimum buffer size of 9600 on this device (9600 / 44100). I've seen this message in countless searches on the Internet, but it usually seems to be related to not playing audio at all or skipping audio. In my case, it's just a delayed start. I'm running all my code in a high priority thread. Here's a truncated-yet-functional version of what I'm doing. This is the thread callback in my playback class. Again, this works (only playing 16-bit, 44.1kHz, stereo files right now), it just takes forever to start and has that obtainBuffer/delayed write message every time. public void run() { // Load file FileInputStream mFileInputStream; try { // mFile is instance of custom file class -- this is correct, // so don't sweat this line mFileInputStream = new FileInputStream(mFile.path()); } catch (FileNotFoundException e) {} BufferedInputStream mBufferedInputStream = new BufferedInputStream(mFileInputStream, mBufferLength); DataInputStream mDataInputStream = new DataInputStream(mBufferedInputStream); // Skip header try { if (mDataInputStream.available() > 44) mDataInputStream.skipBytes(44); } catch (IOException e) {} // Initialize device mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, ConfigManager.SAMPLE_RATE, AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT, ConfigManager.AUDIO_BUFFER_LENGTH, AudioTrack.MODE_STREAM); mAudioTrack.play(); // Initialize buffer byte[] mByteArray = new byte[mBufferLength]; int mBytesToWrite = 0; int mBytesWritten = 0; // Loop to keep thread running while (mRun) { // This flag is turned on when the user presses "play" while (mPlaying) { try { // Check if data is available if (mDataInputStream.available() > 0) { // Read data from file and write to audio device mBytesToWrite = mDataInputStream.read(mByteArray, 0, mBufferLength); mBytesWritten += mAudioTrack.write(mByteArray, 0, mBytesToWrite); } } catch (IOException e) { } } } } If I can get past the artificially long lag, I can easily deal with the inherit latency by starting my write at a later, predictable position (ie, skip past the minimum buffer length when I start playing a file).

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  • Building ffmpeg with an executable output

    - by Kevin Galligan
    I generally don't like to ask such "you figure it out for me" questions, but I suspect this one will be really simple for a C++ guru. I want to build ffmpeg for Android, and I'd like it to output an executable rather than a set of libraries. We've been using the guardian project's build: https://github.com/guardianproject/android-ffmpeg It does produce what we want, but I've found tweaking it for different architectures to be, at best, unpleasant. I've gotten this version to build: https://github.com/appunite/AndroidFFmpeg It does a nice job of slicing and dicing different architectures, but produces a jni version. There is a long story as to why I want the exe, but I'll skip it for now. Is there a flag that needs to be flipped? Some path or other setting? I am at this point fully baffled. Thanks in advance.

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  • Accessing TextView from another class

    - by Jenny
    I've got my main startup class loading main.xml but I'm trying to figure out how to access the TextView from another class which is loading information from a database. I would like to publish that information to the TextView. So far I've not found any helpful examples on Google. EDIT: This is my class that is doing the Database work: import android.widget.TextView;import android.view.View; public class DBWork{ private View view; ... TextView tv = (TextView) view.findViewById(R.id.TextView01); tv.setText("TEXT ME") Yet, everytime I do that I get a nullpointerexception

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  • Google Cloud Messaging

    - by atar
    I downloaded the GCM project from git and i was able to start the server (app engine for java) and also compile the client apk on the device. On startup the device successfully registers with the server and I can see the registration id when i go to http://myserverip:8080/_ah/admin/. The problem is when i hit the 'Send Message' button there is a message 'Single message queued for registration id ' and it doesn't do anything. Below is a screenshot of the error i noticed on the terminal. Am i missing something. Any help is appreciated. Thanks. .

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  • How to open a new screen with additional parameters?

    - by Solo
    I've read through the FAQ of Android Dev Guid (http://developer.android.com/guide/appendix/faq/commontasks.html#opennewscreen) but I'm not sure how can I open a new screen with additional parameters passed into it. Let's say I'm going to open screen2, with a variable indicating the current user name so that I could greet the users. Is it possible? Intent i; i = new Intent(this, screen2.class); //How to pass variable to screen2? startActivity(i);

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  • (iphone) how can I tell I need a 3.0 + iOS installed device when looking at apple doc?

    - by Eugene
    Hi, I've seen iphone related open source library which says something like, "You need 4.0+ iOS build environment but the code will run on 3.0+ iOS device." I wonder how those two requirements can differ and how can I tell a minimum 'device' iOS version which a certain api would need. For instance I want to use UIGestureRecognizer but the apple doc says it's 3.2+, but I want my app run on 3.12+. Is there a difference between build os requirement and device os requirement to run an app? Thank you

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  • What is the state of apple device (iPhone, iPod, etc.) support?

    - by BullfrogBlues
    Short story: syncing my iPhone music with banshee didn't work and what's worse is, banshee deleted or corrupted the existing music on the phone. I'm sick I tried to sync music at all. And I must admit, if I were not a developer I probably would have switched back to windows instantly. So my questions are these: What is the state of apple device support in ubuntu? iPhone and iPod in particular. Is there support for any version of iOS? For example is there support for iOS5? If not, will there be? When? What I can do to get support delivered quicker? What does jail breaking mean? You tend to read that quite a lot when troubleshooting, though I imagine most people don't understand what it means. And do you need to jail break the phone in order to sync it with ubuntu?

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  • After upgrading to 2.6.35-24 kernel, why does adb no longer list devices?

    - by nbolton
    When I first installed Ubuntu 10.10 64-bit, I was able to see a physical Android device (connected via USB) in the Android Device Chooser (launched from Eclipse). But, after upgrading my kernel from 2.6.35-22-generic to 2.6.35-24-generic, no devices are listed any more, and I am unable to see any results when running adb devices like so: $ ./adb devices List of devices attached $ I have tried booting in the previous kernel version, but I get some udev error, so I was hoping I could get it working with the newer kernel version. I figured SO was the best place for this question, as it seems more developer related.

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  • Beginner's Language app

    - by Eiseldora
    Hi I'm a techie with no programing experience. I know html and css, but I'd like to someday be able to make an app for my phone (I have an android) and possibly mobile websites. I made learning a programing language and creating a mobile app a goal for my job, and now my boss would like me to pick a programing language to learn. I found a free open course from MIT (http://ocw.mit.edu/courses/electrical-engineering-and-computer-science/6-00-introduction-to-computer-science-and-programming-fall-2008/) called introduction to computer science. In the course they teach python, but more importantly it seems they teach how to think like a programmer. When I told my boss about the free online course she didn't think that Python was an appropriate language for me to learn. She'd like me to learn a language that is more similar to one used to make Phone apps. Does anyone out there know a better language for me to pick up that would be similar to Android or iPhone's App language. Thank you

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  • To get information about the App just installed

    - by Prakhs
    Hi Folks, My Requirement is to manage the applications operations(install, update, remove) happens in any android device in the cloud. I could get the list all installed app in my deice through PackageManager Class. Also i am able to notified whenever any operations takes place in my device through intents filters like 'ACTION_PACKAGE_ADDED' through BroadCastRecievers. But i am unable get the app information (like name and others stuff) whenever any app installed and updates. I could get only notifications like installation.. update..removal.. not the details abut the app has been installed..updated. Please help me out in regarding this. Thanks in advance. Regards Prakhs

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  • Setting up two screens in Xorg

    - by viraptor
    I'be got two Nvidia cards, but Xorg activates only one of them. The following config is based on the nvidia configurator output: Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" LeftOf "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Module" Load "dbe" Load "extmod" Load "type1" Load "freetype" Load "glx" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "keyboard" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "HP LE2201w" HorizSync 24.0 - 83.0 VertRefresh 50.0 - 76.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Unknown" ModelName "Acer AL2017" HorizSync 30.0 - 82.0 VertRefresh 56.0 - 76.0 Option "DPMS" EndSection Section "Device" Identifier "Card0" Driver "nvidia" VendorName "nVidia Corporation" BoardName "GeForce 6100 nForce 405" BusID "PCI:0:13:0" EndSection Section "Device" Identifier "Card1" Driver "nvidia" VendorName "nVidia Corporation" BoardName "GeForce 8400 GS" BusID "PCI:2:0:0" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection What I see in the log file is: (==) Log file: "/var/log/Xorg.0.log", Time: Fri Mar 19 11:08:08 2010 (==) Using config file: "/etc/X11/xorg.conf" (==) ServerLayout "Layout0" (**) |-->Screen "Screen0" (0) (**) | |-->Monitor "Monitor0" (==) No device specified for screen "Screen0". Using the first device section listed. (**) | |-->Device "Card0" (**) |-->Screen "Screen1" (1) (**) | |-->Monitor "Monitor1" (==) No device specified for screen "Screen1". Using the first device section listed. (**) | |-->Device "Card0" (**) |-->Input Device "Keyboard0" (**) |-->Input Device "Mouse0" (**) Option "Xinerama" "0" (==) Automatically adding devices (==) Automatically enabling devices even though later on both cards are detected: (--) PCI:*(0:0:13:0) 10de:03d1:1019:2601 nVidia Corporation C61 [GeForce 6100 nForce 405] rev 162, Mem @ 0xfb000000/16777216, 0xd0000000/268435456, 0xfc000000/16777216, BIOS @ 0x????????/131072 (--) PCI: (0:2:0:0) 10de:0422:0000:0000 nVidia Corporation G86 [GeForce 8400 GS] rev 161, Mem @ 0xf8000000/16777216, 0xe0000000/268435456, 0xf6000000/33554432, I/O @ 0x0000bc00/128, BIOS @ 0x????????/131072 [ --- some more logs --- ] (II) Mar 19 11:08:10 NVIDIA(0): NVIDIA GPU GeForce 6100 nForce 405 (C61) at PCI:0:13:0 (II) Mar 19 11:08:10 NVIDIA(0): (GPU-0) [ --- some more logs --- ] (II) Mar 19 11:08:12 NVIDIA(GPU-1): NVIDIA GPU GeForce 8400 GS (G86) at PCI:2:0:0 (GPU-1) Unfortunately later on only one card is initialised and one screen is active. Xrandr shows only one screen too. Any ideas on how to fix it?

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  • How can I create a short cut to a directory on a Windows Phone device?

    - by Mokilok
    When I plug in my Windows mobile it appears in My Computer as a portable device but the data I need regular access to is many sub directories in. Is it possible to create a shortcut or access a path on a mobile device directly? When I open the properties of the folder I want it says the location starts with "Computer\Name of Phone\Phone\". The problem is using that as a path to navigate straight to the files doesn't work. Thanks for your help.

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  • How to remove iso 9660 from USB?

    - by a_m0d
    I have somehow managed to write an iso 9660 image onto my USB drive, which makes all my computer think that the device is actually a CD. I have tried various methods of removing this partition, but nothing seems to work. I have tried fdisk, which says $ fdisk -l /dev/sdb Cannot open /dev/sdb parted crashes when I try to use it on this device. I have even tried $ dd if=/dev/zero of=/dev/sdb but it just hangs with no output (either on screen or on disk). However, when I plug the USB in, it does mount, and I can view (but not edit) the files on it. edit: now the result is $ dd if=/dev/zero of=/dev/sdb dd: opening `/dev/sdb': Read-only file system I have also tried re-formatting it on Windows, but it gets to the end of the format process and then says "Couldn't format the drive". How can I remove this partition and get my whole USB drive back to normal again? EDIT 1: Trying a simple mkfs doesn't work: $ sudo mkfs -t vfat /dev/sdb mkfs.vfat 3.0.0 (28 Sep 2008) mkfs.vfat: Will not try to make filesystem on full-disk device '/dev/sdb' (use -I if wanted) I can't do mkfs on /dev/sdb1 because there is no such partition, as shown:$ ls /dev | grep sdb sdb EDIT 2: This is the information posted by dmesg when I plug the device in:$ dmesg . . (snip) . usb 2-1: New USB device found, idVendor=058f, idProduct=6387 usb 2-1: New USB device strings: Mfr=1, Product=2, SerialNumber=3 usb 2-1: Product: Mass Storage usb 2-1: Manufacturer: Generic usb 2-1: SerialNumber: G0905000000000010885 usb-storage: device found at 4 usb-storage: waiting for device to settle before scanning usb-storage: device scan complete scsi 6:0:0:0: Direct-Access FLASH Drive AU_USB20 8.07 PQ: 0 ANSI: 2 sd 6:0:0:0: [sdb] 4069376 512-byte hardware sectors (2084 MB) sd 6:0:0:0: [sdb] Write Protect is off sd 6:0:0:0: [sdb] Mode Sense: 03 00 00 00 sd 6:0:0:0: [sdb] Assuming drive cache: write through sd 6:0:0:0: [sdb] 4069376 512-byte hardware sectors (2084 MB) sd 6:0:0:0: [sdb] Write Protect is off sd 6:0:0:0: [sdb] Mode Sense: 03 00 00 00 sd 6:0:0:0: [sdb] Assuming drive cache: write through sdb: unknown partition table sd 6:0:0:0: [sdb] Attached SCSI removable disk sd 6:0:0:0: Attached scsi generic sg2 type 0 ISO 9660 Extensions: Microsoft Joliet Level 3 ISO 9660 Extensions: RRIP_1991A SELinux: initialized (dev sdb, type iso9660), uses genfs_contexts CE: hpet increasing min_delta_ns to 15000 nsec This shows that the device is formatted as ISO 9660 and that it is /dev/sdb. EDIT 3: This is the message that I find at the bottom of dmesg after running cfdisk and writing a new partition table to the disk:SELinux: initialized (dev sdb, type iso9660), uses genfs_contexts sd 17:0:0:0: [sdb] Device not ready: Sense Key : Not Ready [current] sd 17:0:0:0: [sdb] Device not ready: < ASC=0xff ASCQ=0xffASC=0xff < ASCQ=0xff end_request: I/O error, dev sdb, sector 0 Buffer I/O error on device sdb, logical block 0 lost page write due to I/O error on sdb

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