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  • NSString , EXC_BAD_ACCESS and stringByAppendingString

    - by amnon
    Hi, i wrote the following code : NSString *table = [[NSString alloc]initWithString:@"<table>"] ; for (NSDictionary *row in rows) { table = [table stringByAppendingString:@"<tr>"]; NSArray *cells = [row objectForKey:@"cells"]; for (NSString *cell in cells){ table = [table stringByAppendingString:@"<td>"]; table = [table stringByAppendingString:cell]; table = [table stringByAppendingString:@"</td>"]; } table = [table stringByAppendingString:@"</tr>"]; index++; } table = [table stringByAppendingString:@"</table>"]; return [table autorelease]; the rows are json response parsed by jsonlib this string is returned to a viewcontroller that loads it into a webview ,but i keep getting exc_bad_access for this code on completion of the method that calls it , i don't even have to load it to the webview just calling this method and not using the nsstring causes the error on completion of the calling method... any help will be apperciated thanks .

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  • Design pattern for loading multiple message types

    - by lukem00
    As I was looking through SO I came across a question about handling multiple message types. My concern is - how do I load such a message in a neat way? I decided to have a separate class with a method which loads one message each time it's invoked. This method should create a new instance of a concrete message type (say AlphaMessage, BetaMessage, GammaMessage, etc.) and return it as a Message. class MessageLoader { public Message Load() { // ... } } The code inside the method is something which looks really awful to me and I would very much like to refactor it/get rid of it: Message msg = Message.Load(...); // load yourself from whatever source if (msg.Type == MessageType.Alpha) return new AlphaMessage(msg); if (msg.Type == MessageType.Beta) return new BetaMessage(msg); // ... In fact, if the whole design looks just too messy and you guys have a better solution, I'm ready to restructure the whole thing. If my description is too chaotic, please let me know what it's missing and I shall edit the question. Thank you all.

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  • Spring Controller redirect to another page

    - by user1386375
    Hey I got the following problem. This is the content of the jspx file: function postSMTH() { $.ajax({ type: "POST", url: document.getElementById("urltxt").value, data: parameters, }); } <input type="hidden" value="${pageContext.request.contextPath}/foo/foo2/foodat" name="urltxt" id="urltxt"/> <div class="foodat"><a href="javascript:postSMTH();"><spring:message code="foo_foo2_foodat_text" text="FOODAT"/></a></div> So if I push the submit button, the postSMTH function is called and the ajax object is paste to the Controller which look like this: @Controller @RequestMapping(value="/foo") public class FooController { .............. @RequestMapping(value="/foo2", method=RequestMethod.POST) public String homePOST(HttpServletRequest request) { ........ } @RequestMapping(value="/foo2", method=RequestMethod.GET) public String homeGET(HttpServletRequest request) { ........ } @RequestMapping(value="/foo2/foodat", method=RequestMethod.POST) public String doTHAT(HttpServletRequest request) { // check authorization Map fooMap = request.getParameterMap(); // do something in the Database, depending on the paramMap return "redirect:/foo/foo1"; } } Everything is working fine regarding the Database, but the Problem is, that the redirect at the end DOESN'T work. It just stays at the page foo2. I'm new to Spring, maybe its a little mistake somewhere. I just cant make it out by myself. Would be nice if someone would have some hint. Thanks

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  • Extensions methods and forward compatibilty of source code.

    - by TcKs
    Hi, I would like solve the problem (now hypothetical but propably real in future) of using extension methods and maginification of class interface in future development. Example: /* the code written in 17. March 2010 */ public class MySpecialList : IList<MySpecialClass> { // ... implementation } // ... somewhere elsewhere ... MySpecialList list = GetMySpecialList(); // returns list of special classes var reversedList = list.Reverse().ToList(); // .Reverse() is extension method /* now the "list" is unchanged and "reveresedList" has same items in reversed order */ /* --- in future the interface of MySpecialList will be changed because of reason XYZ*/ /* the code written in some future */ public class MySpecialList : IList<MySpecialClass> { // ... implementation public MySpecialList Reverse() { // reverse order of items in this collection return this; } } // ... somewhere elsewhere ... MySpecialList list = GetMySpecialList(); // returns list of special classes var reversedList = list.Reverse().ToList(); // .Reverse() was extension method but now is instance method and do something else ! /* now the "list" is reversed order of items and "reveresedList" has same items lake in "list" */ My question is: Is there some way how to prevent this case (I didn't find them)? If is now way how to prevent it, is there some way how to find possible issues like this? If is now way how to find possible issues, should I forbid usage of extension methods? Thanks.

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  • Visual studio 2008 unit test keeps failing

    - by Gerbrand
    I've create a method that calculates the harmonic mean based on a list of doubles. But when I'm running the test it keeps failing even thou the output result are the same. My harmonic mean method: public static double GetHarmonicMean(List<double> parameters) { var cumReciprocal = 0.0d; var countN = parameters.Count; foreach( var param in parameters) { cumReciprocal += 1.0d/param; } return 1.0d/(cumReciprocal/countN); } My test method: [TestMethod()] public void GetHarmonicMeanTest() { var parameters = new List<double> { 1.5d, 2.3d, 2.9d, 1.9d, 5.6d }; const double expected = 2.32432293165495; var actual = OwnFunctions.GetHarmonicMean(parameters); Assert.AreEqual(expected, actual); } After running the test the following message is showing: Assert.AreEqual failed. Expected:<2.32432293165495. Actual:<2.32432293165495. For me that are both the same values. Can somebody explain this? Or am I doing something wrong?

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  • I'm confused about Polymorphism

    - by Vtanathip
    I'm know polymorphism rule that we can send it via parameter like this code interface Animal { void whoAmI(); } class A implements Animal{ @Override public void whoAmI() { // TODO Auto-generated method stub System.out.println("A"); } } class B implements Animal{ @Override public void whoAmI() { // TODO Auto-generated method stub System.out.println("B"); } } class RuntimePolymorphismDemo { public void WhoRU(List t){ System.out.println(t.getClass()); } public static void main(String[] args) { A a = new A(); B b = new B(); RuntimePolymorphismDemo rp = new RuntimePolymorphismDemo(); rp.WhoRU(a); rp.WhoRU(b); } } but List<Example> examples = new ArrayList<Example>(); This code,I'm don't understand why we must use List. why we can't use like this? ArrayList<Example> examples = new ArrayList<Example>(); Because when we use List we can't use method that only have in ArrayList class like trimToSize() and How I know when to use or not use?

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  • Turn based synchronization between threads

    - by Amarus
    I'm trying to find a way to synchronize multiple threads having the following conditions: * There are two types of threads: 1. A single "cyclic" thread executing an infinite loop to do cyclic calculations 2. Multiple short-lived threads not started by the main thread * The cyclic thread has a sleep duration between each cycle/loop iteration * The other threads are allowed execute during the inter-cycle sleep of the cyclic thread: - Any other thread that attempts to execute during an active cycle should be blocked - The cyclic thread will wait until all other threads that are already executing to be finished Here's a basic example of what I was thinking of doing: // Somewhere in the code: ManualResetEvent manualResetEvent = new ManualResetEvent(true); // Allow Externally call CountdownEvent countdownEvent = new CountdownEvent(1); // Can't AddCount a CountdownEvent with CurrentCount = 0 void ExternallyCalled() { manualResetEvent.WaitOne(); // Wait until CyclicCalculations is having its beauty sleep countdownEvent.AddCount(); // Notify CyclicCalculations that it should wait for this method call to finish before starting the next cycle Thread.Sleep(1000); // TODO: Replace with actual method logic countdownEvent.Signal(); // Notify CyclicCalculations that this call is finished } void CyclicCalculations() { while (!stopCyclicCalculations) { manualResetEvent.Reset(); // Block all incoming calls to ExternallyCalled from this point forward countdownEvent.Signal(); // Dirty workaround for the issue with AddCount and CurrentCount = 0 countdownEvent.Wait(); // Wait until all of the already executing calls to ExternallyCalled are finished countdownEvent.Reset(); // Reset the CountdownEvent for next cycle. Thread.Sleep(2000); // TODO: Replace with actual method logic manualResetEvent.Set(); // Unblock all threads executing ExternallyCalled Thread.Sleep(1000); // Inter-cycles delay } } Obviously, this doesn't work. There's no guarantee that there won't be any threads executing ExternallyCalled that are in between manualResetEvent.WaitOne(); and countdownEvent.AddCount(); at the time the main thread gets released by the CountdownEvent. I can't figure out a simple way of doing what I'm after, and almost everything that I've found after a lengthy search is related to producer/consumer synchronization which I can't apply here.

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  • C++: Vector of objects vs. vector of pointers to new objects?

    - by metamemetics
    Hello, I am seeking to improve my C++ skills by writing a sample software renderer. It takes objects consisting of points in a 3d space and maps them to a 2d viewport and draws circles of varying size for each point in view. Which is better: class World{ vector<ObjectBaseClass> object_list; public: void generate(){ object_list.clear(); object_list.push_back(DerivedClass1()); object_list.push_back(DerivedClass2()); or... class World{ vector<ObjectBaseClass*> object_list; public: void generate(){ object_list.clear(); object_list.push_back(new DerivedClass1()); object_list.push_back(new DerivedClass2()); ?? Would be using pointers in the 2nd example to create new objects defeat the point of using vectors, because vectors automatically call the DerivedClass destructors in the first example but not in the 2nd? Are pointers to new objects necessary when using vectors because they handle memory management themselves as long as you use their access methods? Now let's say I have another method in world: void drawfrom(Viewport& view){ for (unsigned int i=0;i<object_list.size();++i){ object_list.at(i).draw(view); } } When called this will run the draw method for every object in the world list. Let's say I want derived classes to be able to have their own versions of draw(). Would the list need to be of pointers then in order to use the method selector (-) ?

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  • Java Matrix Transpose strangeness going on

    - by user1459976
    ok so im making my own Matrix class. and i have a transpose method that transposes a matrix. this is the block in the main method Matrix m1 = new Matrix(4,2); m1.fillMatrix(1,2,3,4,5,6,7,8); System.out.println("before " + m1.toString()); m1.transpose(); System.out.println("after " + m1.toString()); this is where it gets messed up, at m1.transpose(); in the transpose() method public Matrix transpose() { if(isMatrix2) { Matrix tempMatrix = new Matrix(row, col); // matrix2 contents are emptied once this line is executed for(int i=0; i < row; i++) { for(int j=0; j < col; j++) tempMatrix.matrix2[i][j] = matrix2[i][j]; } so for some reason, the tempMatrix.matrix2 has the same id as this.matrix2. so when the codes executes Matrix tempMatrix = new Matrix(row,col); then the contents of this.matrix2 is emptied. anyone know what might be going on here?

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  • What are your suggestions for best practises for regular data updates in a website database?

    - by bboyle1234
    My shared-hosting asp.net website must automatically run data update routines at regular times of day. Once it has finished running certain update routines, it can run update routines that are dependent on the previous updates. I have done this type of work before, using quite complicated setups. Some features of the framework I created are: A cron job from another server makes a request which starts a data update routine on the main server Each updater is loaded from web.config Each updater overrides a "canRunUpdate" method that determines whether its dependencies have finished updating Each updater overrides a "hasFinishedUpdate" method Each updater overrides a "runUpdate" method Updaters start and run in parallel threads The initial request from the cron job server started each updater in its own thread and then ended. As a result, the threads containing the updaters would be terminated before the updaters were finished. Therefore I had to give the updaters the ability to save partial results and continue the update job next time they are started up. As a result, the cron server had to call the updater many times to ensure the job is done. Sometimes the cron server would continue making update requests long after all the updates were completed. Sometimes the cron server would finish calling the update requests and leave some updates uncompleted. It's not the best system. I'm looking for inspiration. Any ideas please? Thank you :)

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  • How to access individual items in Android GridView?

    - by source.rar
    Hi, I'm trying to create a game with a 9x9 grid with GridView. Each item in the grid is a TextView. I am able to set the initial values of each item in the grid within the getView() method to "0", however I want to change the value of each grid individually after this but have been unable to do so. I tried adding an update() function in my extended GridAdapter class that takes a position and a number to update at that position but this doesnt seem to be working. public void update(int position, int number) { TextView cell; cell = (TextView) getItem(position); if (cell != null) { cell.setText(Integer.toString(number)); } } Doe anyone know how this can be achieved? Here's the whole GridAdapter class in case require, public class SudokuGridAdapter extends BaseAdapter { private Context myContext; private TextView[] myCells; public SudokuGridAdapter(Context c) { myContext = c; myCells = new TextView[9*9]; } @Override public int getCount() { // TODO Auto-generated method stub return 9*9; } @Override public Object getItem(int position) { return myCells[position]; } @Override public long getItemId(int position) { // TODO Auto-generated method stub return 0; } @Override public View getView(int position, View convertView, ViewGroup parent) { TextView cell; if (myCells[position] == null) { cell = myCells[position] = new TextView(myContext); cell.setText("0"); } else { cell = myCells[position]; } return cell; } public void update(int position, int number) { TextView cell; cell = (TextView) getItem(position); if (cell != null) { cell.setText(Integer.toString(number)); } } }

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  • Why doesn't Win Forms application update label immediately?

    - by rosscj2533
    I am doing some experimenting with threads, and made a 'control' method to compare against where all the processing happens in the UI thread. It should run a method, which will update a label at the end. This method runs four times, but the labels are not updated until all 4 have completed. I expected one label to get updated about every 2 seconds. Here's the code: private void button1_Click(object sender, EventArgs e) { Stopwatch watch = new Stopwatch(); watch.Start(); UIThreadMethod(lblOne); UIThreadMethod(lblTwo); UIThreadMethod(lblThree); UIThreadMethod(lblFour); watch.Stop(); lblTotal.Text = "Total Time (ms): " + watch.ElapsedMilliseconds.ToString(); } private void UIThreadMethod(Label label) { Stopwatch watch = new Stopwatch(); watch.Start(); for (int i = 0; i < 10; i++) { Thread.Sleep(200); } watch.Stop(); // this doesn't set text right away label.Text = "Done, Time taken (ms): " + watch.ElapsedMilliseconds; } Maybe I'm just missing something basic, but I'm stuck. Any ideas? Thanks.

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  • How do disable Rails submit buttons alongside Prototype helpers & RJS?

    - by Jesse
    I'm trying to follow this post http://stackoverflow.com/questions/576240/how-can-i-unobtrusively-disable-submit-buttons-with-javascript-and-prototype but I can't get it to work. The form triggers an RJS function, so I need to keep the helpers' onclick events intact. The RJS returns/reloads the same forms along with two new texts. I'm really confused. Here is my rails code for the forms: .span-20#comparison / new comparison . . . / voting forms (also reloaded) .span-4.prepend-3.append-6 - form_remote_tag :action => url_for(:controller => :comparisons), :method => :post do = hidden_field_tag :poem1_id, poems[:a].id = hidden_field_tag :poem2_id, poems[:b].id = hidden_field_tag :response, 1 = submit_tag "Vote for me", :disabled => false, :disable_with => 'Vote for me', :class => "compare" .span-4.append-3.last - form_remote_tag :action => url_for(:controller => :comparisons), :method => :post do = hidden_field_tag :poem1_id, poems[:a].id = hidden_field_tag :poem2_id, poems[:b].id = hidden_field_tag :response, 2 = submit_tag "Vote for me", :disable_with => 'Vote for me', :class => "compare" .span-4.prepend-8.append-8.prepend-top.last - form_remote_tag :action => url_for(:controller => :comparisons), :method => :post do = hidden_field_tag :poem1_id, poems[:a].id = hidden_field_tag :poem2_id, poems[:b].id = hidden_field_tag :response, 'draw' = submit_tag "Declare Draw", :disable_with => 'Declare Draw', :class => "compare" RJS page.replace_html :comparison, :partial => 'poems', :object => @poems page.insert_html :top, :previous, :partial => 'comparison', :object => @comparison page << "Effect.ScrollTo($('top'));"

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  • How to disable Rails submit buttons alongside Prototype helpers & RJS?

    - by Jesse
    I'm trying to follow this post http://stackoverflow.com/questions/576240/how-can-i-unobtrusively-disable-submit-buttons-with-javascript-and-prototype but I can't get it to work. The form triggers an RJS function, so I need to keep the helpers' onclick events intact. The RJS returns/reloads the same forms along with two new texts. I'm really confused. Here is my rails code for the forms: .span-20#comparison / new comparison . . . / voting forms (also reloaded) .span-4.prepend-3.append-6 - form_remote_tag :action => url_for(:controller => :comparisons), :method => :post do = hidden_field_tag :poem1_id, poems[:a].id = hidden_field_tag :poem2_id, poems[:b].id = hidden_field_tag :response, 1 = submit_tag "Vote for me", :disabled => false, :disable_with => 'Vote for me', :class => "compare" .span-4.append-3.last - form_remote_tag :action => url_for(:controller => :comparisons), :method => :post do = hidden_field_tag :poem1_id, poems[:a].id = hidden_field_tag :poem2_id, poems[:b].id = hidden_field_tag :response, 2 = submit_tag "Vote for me", :disable_with => 'Vote for me', :class => "compare" .span-4.prepend-8.append-8.prepend-top.last - form_remote_tag :action => url_for(:controller => :comparisons), :method => :post do = hidden_field_tag :poem1_id, poems[:a].id = hidden_field_tag :poem2_id, poems[:b].id = hidden_field_tag :response, 'draw' = submit_tag "Declare Draw", :disable_with => 'Declare Draw', :class => "compare" RJS page.replace_html :comparison, :partial => 'poems', :object => @poems page.insert_html :top, :previous, :partial => 'comparison', :object => @comparison page << "Effect.ScrollTo($('top'));"

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  • Why aren't Java's generics implicitly polymorphic?

    - by froadie
    I'm a bit confused about how Java generics handle inheritance / polymorphism. Assume the following hierarchy - Animal (Parent) Dog - Cat (Children) So suppose I have a method doSomething(List<Animal> animals). By all the rules of inheritance and polymorphism, I would assume that a List<Dog> is a List<Animal> and a List<Cat> is a List<Animal> - and so either one could be passed to this method. Not so. If I want to achieve this behavior, I have to explicitly tell the method to accept a list of any subset of Animal by saying doSomething(List<? extends Animal> animals). I understand that this is Java's behavior. My question is why? Why is polymorphism generally implicit, but when it comes to generics it must be specified?

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  • Should the program logic reside inside the gui object class or be external to the class?

    - by hd112
    I have a question about how to structure code in relation to GUI objects. Suppose I have a dialog that has a list control that has a bunch of names obtained from a database. The user can edit the names. Does the logic reside inside that dialog class or should it be from the outside. To illustrate what I mean, here’s some pseudo code showing the structure of the code when the logic is handled outside the dialog class: NamesDialog : wxDialog { Private: ..stuff.. Public: ... SetNames(wxStringArray names); wxStringArray GetNames(); ..stuff.. } So the user of the class would do something like: wxStringArray names = DatabaseManager::Get()->GetNames(); names.Sort(); NamesDialogObject.SetNames(names); NamesDialogObject.ShowModal(); wxStringArray modified_names = NamesDialogObject.GetNames(); AddToDatabase(modified_names); //or something like this. On the other hand, the database logic can reside inside the NamesDialog class itself. In the show method I can query the database for the names and as the user interacts with the controls (list control in this case), the database can be updated from the event handlers. As a result the NamesDialog class only has the Show() method as there is no need to use SetNames or GetNames() etc. Which method is generally preferred? I don’t have much work experience so I’m not sure which is the proper way to handle it. Sometimes it's easier to handle everything in the class but getting access to objects it interacts with can be challenging. Generally can do it by having the relevant objects be singletons like the database manager in the above example.

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  • Strange behavior when overloading methods in Java

    - by Sep
    I came across this weird (in my opinion) behavior today. Take this simple Test class: public class Test { public static void main(String[] args) { Test t = new Test(); t.run(); } private void run() { List<Object> list = new ArrayList<Object>(); list.add(new Object()); list.add(new Object()); method(list); } public void method(Object o) { System.out.println("Object"); } public void method(List<Object> o) { System.out.println("List of Objects"); } } It behaves the way you expect, printing "List of Objects". But if you change the following three lines: List<String> list = new ArrayList<String>(); list.add(""); list.add(""); you will get "Object" instead. I tried this a few other ways and got the same result. Is this a bug or is it a normal behavior? And if it is normal, can someone explain why? Thanks.

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  • AJAX Uploading - Not waiting for response before continuing

    - by waxical
    I'm using Blueimp's jQuery Uploader (very good it is too btw) and an S3 handler to upload files and then transfer them to S3 via the S3 API (from the PHP SDK). It works. The problem is, on large files (1GB) it can take anything up to a a few minutes to transfer (via create-object) onto S3. The PHP file that does this is hung-up until this process is complete. The problem is, the uploader (which utilises the jQuery Ajax method) seems to give up waiting and start again everytime. I have thought this was related to PHP INI 'max_input_time' or such, as it seemed to wait around 60 seconds, though this now appears to vary. I have upped the max_input_time in PHP INI and others related - but no further. I've also considered (the more likely) that JS, either in the script or the jQuery method has a timeout. The developer (blueimp) has said there's no such timeout in the front-end script, nor have I seen any and though 'timeout' is referenced in the jQuery Ajax method options, it seems to affect the entire time it uploads rather than the wait for a response - so that's not much use. Any help or guidance gratefully received.

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  • Java How to find a value in a linked list iteratively and recursively

    - by Roxy
    Hi I have a method that has a reference to a linked list and a int value. So, this method would count and return how often the value happens in the linked list. So, I decided to make a class, public class ListNode{ public ListNode (int v, ListNode n) {value = v; next = n;) public int value; public ListNode next; } Then, the method would start with a public static int findValue(ListNode x, int valueToCount){ // so would I do it like this?? I don't know how to find the value, // like do I check it? for (int i =0; i< x.length ;i++){ valueToCount += valueToCount; } So, I CHANGED this part, If I did this recursively, then I would have public static int findValue(ListNode x, int valueToCount) { if (x.next != null && x.value == valueToCount { return 1 + findValue(x, valueToCount);} else return new findvalue(x, valueToCount); SO, is the recursive part correct now?

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  • SQL Server Connection Timeout C#

    - by Termin8tor
    First off I'd like to let everyone know I have searched my particular problem and can't seem to find what's causing my problem. I have an SQL Server 2008 instance running on a network machine and a client I have written connecting to it. To connect I have a small segment of code that establishes a connection to an sql server 2008 instance and returns a DataTable populated with the results of whatever query I run against the server, all pretty standard stuff really. Anyway the issue is, whenever I open my program and call this method, upon the first call to my method, regardless as to what I've set my Connection Timeout value as in the connection string, it takes about 15 seconds and then times out. Bizarrely though the second or third call I make to the method will work without a problem. I have opened up the ports for SQL Server on the server machine as outlined in this article: How to Open firewall ports for SQL Server and verified that it is correctly configured. Can anyone see a particular problem in my code? string _connectionString = "Server=" + @Properties.Settings.Default.sqlServer + "; Initial Catalog=" + @Properties.Settings.Default.sqlInitialCatalog + ";User Id=" + @Properties.Settings.Default.sqlUsername + ";Password=" + @Properties.Settings.Default.sqlPassword + "; Connection Timeout=1"; private DataTable ExecuteSqlStatement(string command) { using (SqlConnection conn = new SqlConnection(_connectionString)) { try { conn.Open(); using (SqlDataAdapter adaptor = new SqlDataAdapter(command, conn)) { DataTable table = new DataTable(); adaptor.Fill(table); return table; } } catch (SqlException e) { throw e; } } } The SqlException that is caught at my catch is : "Timeout expired. The timeout period elapsed prior to completion of the operation or the server is not responding." This occurs at the conn.Open(); line in the code snippet I have included. If anyone has any ideas that'd be great!

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  • JavaScript: Is there a better way to retain your array but efficiently concat or replace items?

    - by Michael Mikowski
    I am looking for the best way to replace or add to elements of an array without deleting the original reference. Here is the set up: var a = [], b = [], c, i, obj; for ( i = 0; i < 100000; i++ ) { a[ i ] = i; b[ i ] = 10000 - i; } obj.data_list = a; Now we want to concatenate b INTO a without changing the reference to a, since it is used in obj.data_list. Here is one method: for ( i = 0; i < b.length; i++ ) { a.push( b[ i ] ); } This seems to be a somewhat terser and 8x (on V8) faster method: a.splice.apply( a, [ a.length, 0 ].concat( b ) ); I have found this useful when iterating over an "in-place" array and don't want to touch the elements as I go (a good practice). I start a new array (let's call it keep_list) with the initial arguments and then add the elements I wish to retain. Finally I use this apply method to quickly replace the truncated array: var keep_list = [ 0, 0 ]; for ( i = 0; i < a.length; i++ ){ if ( some_condition ){ keep_list.push( a[ i ] ); } // truncate array a.length = 0; // And replace contents a.splice.apply( a, keep_list ); There are a few problems with this solution: there is a max call stack size limit of around 50k on V8 I have not tested on other JS engines yet. This solution is a bit cryptic Has anyone found a better way?

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  • Pull To Refresh on iphone not working as expected

    - by Kleemann
    I have been using this: http://blog.leahculver.com/2010/12/iphone-pull-to-refresh.html to make the pull to refresh function in my app. But I cant see the text "Pull down to refresh...", "Release to refresh..." and "Loading...". All I've done is copy the files into my project, link against QuartzCore framework, and changed the .h file of my view controller so it is a subclass of PullRefreshTableViewController. Then I added the refresh method. Is seems that the initWithStyle method in PullRefreshTableViewController never is executed. But i should be, in my tableViewcellForRowAtIndexPath. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CellIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = @"Text"; return cell; } The initWithStyle method from the PullRefreshTableViewController.m: - (id)initWithStyle:(UITableViewStyle)style { self = [super initWithStyle:style]; if (self != nil) { textPull = [[NSString alloc] initWithString:@"Pull down to refresh..."]; textRelease = [[NSString alloc] initWithString:@"Release to refresh..."]; textLoading = [[NSString alloc] initWithString:@"Loading..."]; NSLog(@"in"); } NSLog(@"out"); return self; } The logs are never printed in the console I really cant see where the problem is ?

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  • singledispatch in class, how to dispatch self type

    - by yanxinyou
    Using python3.4. Here I want use singledispatch to dispatch different type in __mul__ method . The code like this : class Vector(object): ## some code not paste @functools.singledispatch def __mul__(self, other): raise NotImplementedError("can't mul these type") @__mul__.register(int) @__mul__.register(object) # Becasue can't use Vector , I have to use object def _(self, other): result = Vector(len(self)) # start with vector of zeros for j in range(len(self)): result[j] = self[j]*other return result @__mul__.register(Vector) # how can I use the self't type @__mul__.register(object) # def _(self, other): pass # need impl As you can see the code , I want support Vector*Vertor , This has Name error Traceback (most recent call last): File "p_algorithms\vector.py", line 6, in <module> class Vector(object): File "p_algorithms\vector.py", line 84, in Vector @__mul__.register(Vector) # how can I use the self't type NameError: name 'Vector' is not defined The question may be How Can I use class Name a Type in the class's method ? I know c++ have font class statement . How python solve my problem ? And it is strange to see result = Vector(len(self)) where the Vector can be used in method body .

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  • form element not showing up after adding in through jquery

    - by ooo
    inside a jquery method (on a click event of a button) i have the following code: $(selector).html("<form action='/Tracker/CopyFood' method='post'><input type='hidden' name='Id' value=" + id + "><input class='very-small-input' type='text' name='Quantity' value='1' /> for <select name='Date'><option value='Today'>Today</option><option value='Yesterday'>Yesterday</option></select><select name='Meal'><option value='Breakfast'>Breakfast</option><option value='Lunch'>Lunch</option><option value='Dinner'>Dinner</option><option value='Evening Snack'>Evening Snack</option></select><input type='button' class='submitCopyFood' value='Add'> or <div style='display:inline' class='CancelCopy'>Cancel</div></form> "); it seems to work on the screen, but the button click "submitCopyFood" wasn't firing. When i click "View Selection Source" in firefox, i see the issue. All i see is this: <input name="Id" value="128" type="hidden"><input class="very-small-input" name="Quantity" value="1" type="text"> for <select name="Date"><option value="Today">Today</option><option value="Yesterday">Yesterday</option></select><select name="Meal"><option value="Breakfast">Breakfast</option><option value="Lunch">Lunch</option><option value="Dinner">Dinner</option><option value="Evening Snack">Evening Snack</option></select><input class="submitCopyFood" value="Add" type="button"> or <div style="display: inline;" class="CancelCopy">Cancel</div> Its like i never added the form anywhere. Is there any reason why i dont see the: <form action='/Tracker/CopyFood' method='post'> or the </form> in the source code inside the selected source. Is there something special that i need to do here?

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  • Understanding Basic Prototyping & Updating Key/Value pairs

    - by JordanD
    First time poster, long time lurker. I'm trying to learn some more advanced features of .js, and have two ojectives based on the pasted code below: I would like to add methods to a parent class in a specific way (by invoking prototype). I intend to update the declared key/value pairs each time I make an associated method call. execMTAction as seen in TheSuper will execute each function call, regardless. This is by design. Here is the code: function TheSuper(){ this.options = {componentType: "UITabBar", componentName: "Visual Browser", componentMethod: "select", componentValue: null}; execMTAction(this.options.componentType, this.options.componentName, this.options.componentMethod, this.options.componentValue); }; TheSuper.prototype.tapUITextView = function(val1, val2){ this.options = {componentType: "UITextView", componentName: val1, componentMethod: "entertext", componentValue: val2}; }; I would like to execute something like this (very simple): theSuper.executeMTAction(); theSuper.tapUITextView("a", "b"); Unfortunately I am unable to overwrite the "this.options" in the parent, and the .tapUITextView method throws an error saying it cannot find executeMTAction. All I want to do, like I said, is to update the parameters in the parent, then have executeMTAction run each time I make any method call. That's it. Any thoughts? I understand this is basic but I'm coming from a long-time procedural career and .js seems to have this weird confluence of oo/procedural that I'm having a bit of difficulty with. Thanks for any input!

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