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  • Create Rails model with argument of associated model?

    - by Kyle Carlson
    I have two models, User and PushupReminder, and a method create_a_reminder in my PushupReminder controller (is that the best place to put it?) that I want to have create a new instance of a PushupReminder for a given user when I pass it a user ID. I have the association via the user_id column working correctly in my PushupReminder table and I've tested that I can both create reminders & send the reminder email correctly via the Rails console. Here is a snippet of the model code: class User < ActiveRecord::Base has_many :pushup_reminders end class PushupReminder < ActiveRecord::Base belongs_to :user end And the create_a_reminder method: def create_a_reminder(user) @user = User.find(user) @reminder = PushupReminder.create(:user_id => @user.id, :completed => false, :num_pushups => @user.pushups_per_reminder, :when_sent => Time.now) PushupReminderMailer.reminder_email(@user).deliver end I'm at a loss for how to run that create_a_reminder method in my code for a given user (eventually will be in a cron job for all my users). If someone could help me get my thinking on the right track, I'd really appreciate it. Thanks!

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  • C++ methods which take templated classes as argument.

    - by Nils
    I have a templated class Vector<class T, int N> Where T is the type of the components (double for example) and n the number of components (so N=3 for a 3D vector) Now I want to write a method like double findStepsize(Vector<double,2> v) {..} I want to do this also for three and higher dimensional vectors. Of course I could just introduce further methods for higher dimensions, but the methods would have a lot of redundant code, so I want a more generic solution. Is there a way to create a method which takes a templated class without further specializing it (in this case without specifying T or N)? Like double findStepsize(Vector<T,N> v) ?

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  • Renaming the argument name in JAX-WS

    - by user182944
    I created a web service using JAX-WS in RSA 7.5 and Websphere 7 using bottom-up approach. When I open the WSDL in SOAP UI, then the arguments section is appearing like this: <!--Optional--> <arg0> <empID>?</empId> </arg0> <!--Optional--> <arg1> <empName>?</empName> </arg1> <!--Optional--> <arg2> <empAddress>?</empAddress> </arg2> <!--Optional--> <arg3> <empCountry>?</empCountry> </arg3> The service method takes the above 4 elements as the parameters to return the employee details. 1) I want to rename this arg0, arg1, and so on with some valid names. 2) I want to remove the <!--optional--> present above the arg tags. (For removing the <!--optional--> from elements name, I used @XMLElement(required=true)). But I am not sure where exactly to use this annotation in this case :( Please help. Regards,

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  • can I get .class from generic type argument?

    - by Mike S
    I have the following class: public abstract class MyClass<T extends Object> { protected T createNewFromData(Reader reader){ GSON.fromJSON(reader,T.class); // T.class isn't allowed :( } } How do I pass a Class<T instance into there? Is there some wierd and wacky work around? Is there a way to get a Class<T reference other than from a pre-instantiated Object of type T? It won't let me do this either: T t = new T(); Class<T> klass = t.class; ANSWER BELOW Thanks to the accepted answer, here is the solution: Type type = new TypeToken<T>(){}.getType(); return gson.fromJson(reader, type);

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  • lua function as argument in C

    - by Nil
    I'm going to pass a function to another function which should operate with the passed function. For example: handler(fun1("foo",2)) handler(fun2(1e-10)) The handler is something like calling the passed function many times. I'm going to bind handler, fun1, fun2 to C-functions. fun1 and fun2 are going to return some user data with a pointer to some cpp-class so that I can further recover which function was it. The problem now is that fun1 and fun2 are going to be called before passed to handler. But I don't need this, what I need is the kind of function and its parameters. However, I should be able to call fun1 and fun2 alone without handler: fun1("bar",3) fun2(1e-5) Is it possible to get the context the function is called from? While typing the question, I realized I could do following handler(fun1, "foo",2); handler(fun2, 1e-10);

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  • Invalid Active Record Statement Rails 2.3.16

    - by Ranzit
    I am using rails 2.3.16 ruby 1.8.7 For the following line of code I ma getting error as follows: Code: ForeignScheduledItem.find(:all, :conditions => { :foreign_scheduled_item => { :scheduled_items => { :subscription_id => params[:subscription_id] } } }, :joins => :scheduled_item).each { |i| @subscriptions.push(Subscription.find_by_id(i.subscription_id)) } Error: ActiveRecord::StatementInvalid (ActiveRecord::StatementInvalid): Can u please help in this regard.

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  • Invalid attempt to access a field before calling Read() INSERT

    - by Raphael Fernandes
    I'm trying to use this code to check if the system already exists a field with this value Dim adap As New MySqlDataAdapter Dim sqlquery = "SELECT * FROM client WHERE code ='"+ TxtCode.Text +"'" Dim comand As New MySqlCommand() comand.Connection = con comand.CommandText = sqlquery adap.SelectCommand = comand Dim data As MySqlDataReader data = comando2.ExecuteReader() leitor.Read() If (data(3).ToString) = code Then MsgBox("already exists", MsgBoxStyle.Information) TxtCode.ResetText() TxtCode.Focus() Else Console.WriteLine(insert("INSERT INTO client (name, tel, code) VALUES ('" & name & "', '" & tel & "')")) con.Close() End If

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  • Roll back changes to object if invalid

    - by hhravn
    How do i roll back changes to an attached object in nhibernate? We have a validation before update/save (example simplified).. var setting = Get("key") setting.Value = "helo" //for whatever reason, this particular //setting cannot have its value saved to the database ... Verify(setting); //throws base.Update(setting); but since the object is attached, any changes already happened in the session, even if the validation throws, and never reaches Update. What is the proper way to handle this?

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  • C++ "delayed" template argument

    - by aaa
    hello. Is there direct way to do the following: template < class > struct f {}; template < class F > void function() { F<int>(); //for example // ? F template <int>(); } function < f >(); I have workaround by using extra class around template struct. I am wondering if it's possible to do so directly. Thanks

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  • Why is python decode replacing more than the invalid bytes from an encoded string?

    - by dangra
    Trying to decode an invalid encoded utf-8 html page gives different results in python, firefox and chrome. The invalid encoded fragment from test page looks like 'PREFIX\xe3\xabSUFFIX' >>> fragment = 'PREFIX\xe3\xabSUFFIX' >>> fragment.decode('utf-8', 'strict') ... UnicodeDecodeError: 'utf8' codec can't decode bytes in position 6-8: invalid data What follows is the summary of replacement policies used to handle decoding errors by python, firefox and chrome. Note how the three differs, and specially how python builtin removes the valid S (plus the invalid sequence of bytes). by Python The builtin replace error handler replaces the invalid \xe3\xab plus the S from SUFFIX by U+FFFD >>> fragment.decode('utf-8', 'replace') u'PREFIX\ufffdUFFIX' >>> print _ PREFIX?UFFIX The python implementation builtin replace error handler looks like: >>> python_replace = lambda exc: (u'\ufffd', exc.end) As expected, trying this gives same result than builtin: >>> codecs.register_error('python_replace', python_replace) >>> fragment.decode('utf-8', 'python_replace') u'PREFIX\ufffdUFFIX' >>> print _ PREFIX?UFFIX by Firefox Firefox replaces each invalid byte by U+FFFD >>> firefox_replace = lambda exc: (u'\ufffd', exc.start+1) >>> codecs.register_error('firefox_replace', firefox_replace) >>> test_string.decode('utf-8', 'firefox_replace') u'PREFIX\ufffd\ufffdSUFFIX' >>> print _ PREFIX??SUFFIX by Chrome Chrome replaces each invalid sequence of bytes by U+FFFD >>> chrome_replace = lambda exc: (u'\ufffd', exc.end-1) >>> codecs.register_error('chrome_replace', chrome_replace) >>> fragment.decode('utf-8', 'chrome_replace') u'PREFIX\ufffdSUFFIX' >>> print _ PREFIX?SUFFIX The main question is why builtin replace error handler for str.decode is removing the S from SUFFIX. Also, is there any unicode's official recommended way for handling decoding replacements?

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  • NSInvalidArgumentException: *** -[NSPlaceholderString initWithFormat:locale:arguments:]: nil argumen

    - by BU
    I have no idea where in my code is causing this problem. Can someone please take a look and let me know what I am missing? The code is relatively straightforward. +(void)processGetGameOffersByGameWithReply:(NSDictionary *)responseDictionary { GameOffer *gameOffer; @try { SharedResources *s = [SharedResources instance]; GameOffersByGameTableViewController *gameOffersByGameTableViewController = [s gameOffersByGameTableViewController]; NSMutableArray *gameOffersArray = [gameOffersByGameTableViewController gameOffersAsArray]; NSString *dealsCountString = [[responseDictionary valueForKey:@"number_of_deals"] retain]; NSNumber *dealsCount = [[SharedResources convertToNumberFromString:dealsCountString] retain]; int i=0; NSString *keyStringForTitle; NSString *title, *description, *keyStringForDescription; for(int i=0; i < dealsCount; i++) { /*NSString *keyStringForDealID = [NSString stringWithFormat:@"DealID%d", i]; NSString *DealIDString = [responseDictionary valueForKey:keyStringForDealID]; NSNumber *DealID = [[SharedResources convertToNumberFromString:DealIDString] retain];*/ keyStringForTitle = [[NSString alloc] initWithFormat:@"Title%d",i] ; title = [[NSString alloc] initWithFormat:[responseDictionary valueForKey:keyStringForTitle]]; //[[responseDictionary valueForKey:keyStringForTitle] retain]; keyStringForDescription = [[NSString alloc] initWithFormat:@"Description%d", i]; description = [[NSString alloc] initWithFormat:[responseDictionary valueForKey:keyStringForDescription]]; /*NSString *keyStringForGameID = [NSString stringWithFormat:@"GameID%d", i]; NSString *GameIDString = [responseDictionary valueForKey:keyStringForGameID]; NSNumber *GameID = [[SharedResources convertToNumberFromString:GameIDString] retain];*/ gameOffer = [[GameOffer alloc] initWithTitle:title Description:description Image:nil]; //int i =0; SharedResources *s = [SharedResources instance]; [gameOffersArray addObject:[gameOffer retain]]; int j=0; } NSString *temp = nil; int k = 0; //find the navigation controller UINavigationController *myNavigationController = [[s gamesTableViewController] navigationController]; //push the table view controller to the navigation controller; [myNavigationController pushViewController:gameOffersByGameTableViewController animated:YES]; } @catch (NSException *ex) { NSLog(@"Count is %d", [[[[SharedResources instance] gameOffersByGameTableViewController] gameOffersAsArray] count]); NSLog(@"\n%@\n%@", [gameOffer Title], [gameOffer Description] ); [SharedResources LogException:ex]; } } The problem is whenever the program gets done with the for loop, it doesn't execute the "NSString *temp=nil" anymore, it jumps to the catch statement. I tried removing the for loop setting i = 0. The problem doesn't occur anymore. It reaches teh end of the method by adding only one object in the array. The problem only occurs if there's a for loop. In the catch statement, even with the error, I can see that the array is filled properly and the [gameOffer Title] and [gameOffer Description] have the correct values. Thanks so much for your help.

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  • R: Pass by reference

    - by Pierre
    Can you pass by reference with "R" ? for example, in the following code: setClass("MyClass", representation( name="character" )) instance1 <-new("MyClass",name="Hello1") instance2 <-new("MyClass",name="Hello2") array = c(instance1,instance2) instance1 array instance1@name="World!" instance1 array the output is > instance1 An object of class “MyClass” Slot "name": [1] "World!" > array [[1]] An object of class “MyClass” Slot "name": [1] "Hello1" [[2]] An object of class “MyClass” Slot "name": [1] "Hello2" but I wish it was > instance1 An object of class “MyClass” Slot "name": [1] "World!" > array [[1]] An object of class “MyClass” Slot "name": [1] "World!" [[2]] An object of class “MyClass” Slot "name": [1] "Hello2" is it possible ? Thanks Pierre

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  • trying to pass file name from aspx page to console.exe

    - by ryder1211212
    i want to pass the value of a lable or textbox in an aspx page to a console.exe application such that the if the value is sample.doc it changes to that. i am calling from the aspx page with string f = TextBox1.Text; System.Diagnostics.Process.Start("C:/DocUpload/ConsoleApplication1.exe", f); i have tried converting to string then using the string vatiable inplace of sample.doc but no luck object FileName = System.IO.Path.Combine(ExecutableFileInfo.DirectoryName, "sample.doc"); any help or ideas will be welcomed. thank u

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  • How to Use an Environment Variable as an Environment Variable Name

    - by Synetech inc.
    Hi, In my pursuit of a solution to another environment-variable/batch-file related problem, I have once again come across a problem I have visited before (but cannot for the life of me remember how, or even if I solved it). Say you have two BAT files (or one batch file and the command line). How can one pass an environment variable name to the other so that it can read the variable? The following example does not work: A.BAT: @call b.bat path B.BAT: @echo %%1% > A.BAT > %1 > B.BAT path > %1 It is easy enough to pass the environment variable name, but the callee cannot seem to use it. (I don’t remember if or how I dealt with this the last time it came up, but I suspect it required the less-than-ideal use of redirecting temporary BAT files and calling them and such.) Any ideas? Thanks.

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  • Passing big multi-dimensional array to function in C

    - by kirbuchi
    Hi, I'm having trouble passing a big array to a function in C. I declare: int image[height][width][3]={}; where height and width can be as big as 1500. And when I call: foo((void *)image,height,width); which is declared as follows: int *foo(const int *inputImage, int h, int w); I get segmentation fault error. What's strange is that if my values are: height=1200; width=290; theres no problem, but when they're: height=1200; width=291; i get the mentioned error. At 4 bytes per integer with both height and width of 1500 (absolute worst case) the array size would be of 27MB which imo isn't that big and shouldn't really matter because I'm only passing a pointer to the first element of the array. Any advice?

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  • Passing Variable Length Arrays to a function

    - by David Bella
    I have a variable length array that I am trying to pass into a function. The function will shift the first value off and return it, and move the remaining values over to fill in the missing spot, putting, let's say, a -1 in the newly opened spot. I have no problem passing an array declared like so: int framelist[128]; shift(framelist); However, I would like to be able to use a VLA declared in this manner: int *framelist; framelist = malloc(size * sizeof(int)); shift(framelist); I can populate the arrays the same way outside the function call without issue, but as soon as I pass them into the shift function, the one declared in the first case works fine, but the one in the second case immediately gives a segmentation fault. Here is the code for the queue function, which doesn't do anything except try to grab the value from the first part of the array... int shift(int array[]) { int value = array[0]; return value; } Any ideas why it won't accept the VLA? I'm still new to C, so if I am doing something fundamentally wrong, let me know.

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  • What is the difference between array parameters in C

    - by STeN
    Hi, what is the difference between following function declarations, which create and return the array in C/C++? Both methods create the array and fill it with proper values and returns true if everything passed. bool getArray(int* array); bool getArray(int* array[]); Thanks Best Regards, STeN

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  • c++ how to ? function_x ( new object1 )

    - by ismail marmoush
    Hi i want to do the next instead of MyClass object; function_x (object); i want to function_x ( new object ); so what will be the structure of the MyClass to be able to do that .. if i just compiled it , it gives me a compile time error answer function_x (MyClass() ) New Edit thanks for the quick answers.. i did ask the wrong Question i should have asked how temporary variables created in C++ and the answer

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  • python - sys.argv and flag identification

    - by tekknolagi
    when I accept arguments how do I check if two show up at the same time without having a compound conditional i.e. #!/usr/bin/python import random, string import mymodule import sys z = ' '.join(sys.argv[2:]) q = ''.join(sys.argv[3:]) a = ''.join(sys.argv[2:]) s = ' '.join(sys.argv[1:]) flags = sys.argv[1:5] commands = [["-r", "reverse string passed next with no quotes needed."], ["-j", "joins arguments passed into string. no quotes needed."], ["--palindrome", "tests whether arguments passed are palindrome or not. collective."],["--rand","passes random string of 10 digits/letters"]] try: if "-r" in flags: if "-j" in flags: print mymodule.reverse(q) if not "-j" in flags: print mymodule.reverse(z) if "-j" in flags: if not "-r" in flags: print a if "--palindrome" in flags: mymodule.ispalindrome(z) if (not "-r" or not "-j" or not "--palindrome") in flags: mymodule.say(s) if "--rand" in flags: print(''.join([random.choice(string.ascii_letters+"123456789") for f in range(10)])) if not sys.argv[1]: print mymodule.no_arg_error if "--help" in flags: print commands except: print mymodule.no_arg_error i just want to be able to say if "-r" and "-j" in flags in no particular order: do whatever

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  • Calling cdecl Functions That Have Different Number of Arguments

    - by KlaxSmashing
    I have functions that I wish to call based on some input. Each function has different number of arguments. In other words, if (strcmp(str, "funcA") == 0) funcA(a, b, c); else if (strcmp(str, "funcB") == 0) funcB(d); else if (strcmp(str, "funcC") == 0) funcC(f, g); This is a bit bulky and hard to maintain. Ideally, these are variadic functions (e.g., printf-style) and can use varargs. But they are not. So exploiting the cdecl calling convention, I am stuffing the stack via a struct full of parameters. I'm wondering if there's a better way to do it. Note that this is strictly for in-house (e.g., simple tools, unit tests, etc.) and will not be used for any production code that might be subjected to malicious attacks. Example: #include <stdio.h> typedef struct __params { unsigned char* a; unsigned char* b; unsigned char* c; } params; int funcA(int a, int b) { printf("a = %d, b = %d\n", a, b); return a; } int funcB(int a, int b, const char* c) { printf("a = %d, b = %d, c = %s\n", a, b, c); return b; } int funcC(int* a) { printf("a = %d\n", *a); *a *= 2; return 0; } typedef int (*f)(params); int main(int argc, char**argv) { int val; int tmp; params myParams; f myFuncA = (f)funcA; f myFuncB = (f)funcB; f myFuncC = (f)funcC; myParams.a = (unsigned char*)100; myParams.b = (unsigned char*)200; val = myFuncA(myParams); printf("val = %d\n", val); myParams.c = (unsigned char*)"This is a test"; val = myFuncB(myParams); printf("val = %d\n", val); tmp = 300; myParams.a = (unsigned char*)&tmp; val = myFuncC(myParams); printf("a = %d, val = %d\n", tmp, val); return 0; } Output: gcc -o func func.c ./func a = 100, b = 200 val = 100 a = 100, b = 200, c = This is a test val = 200 a = 300 a = 600, val = 0

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  • C++ operator lookup rules / Koenig lookup

    - by John Bartholomew
    While writing a test suite, I needed to provide an implementation of operator<<(std::ostream&... for Boost unit test to use. This worked: namespace theseus { namespace core { std::ostream& operator<<(std::ostream& ss, const PixelRGB& p) { return (ss << "PixelRGB(" << (int)p.r << "," << (int)p.g << "," << (int)p.b << ")"); } }} This didn't: std::ostream& operator<<(std::ostream& ss, const theseus::core::PixelRGB& p) { return (ss << "PixelRGB(" << (int)p.r << "," << (int)p.g << "," << (int)p.b << ")"); } Apparently, the second wasn't included in the candidate matches when g++ tried to resolve the use of the operator. Why (what rule causes this)? The code calling operator<< is deep within the Boost unit test framework, but here's the test code: BOOST_AUTO_TEST_SUITE(core_image) BOOST_AUTO_TEST_CASE(test_output) { using namespace theseus::core; BOOST_TEST_MESSAGE(PixelRGB(5,5,5)); // only compiles with operator<< definition inside theseus::core std::cout << PixelRGB(5,5,5) << "\n"; // works with either definition BOOST_CHECK(true); // prevent no-assertion error } BOOST_AUTO_TEST_SUITE_END() For reference, I'm using g++ 4.4 (though for the moment I'm assuming this behaviour is standards-conformant).

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  • Forced naming of parameters in python

    - by Mark Mayo
    In python you may have a function definition: def info(object, spacing=10, collapse=1) which could be called in any of the following ways: info(odbchelper) info(odbchelper, 12) info(odbchelper, collapse=0) info(spacing=15, object=odbchelper) thanks to python's allowing of any-order arguments, so long as they're named. The problem we're having is as some of our larger functions grow, people might be adding parameters between spacing and collapse, meaning that the wrong values may be going to parameters that aren't named. In addition sometimes it's not always clear as to what needs to go in. We're after a way to force people to name certain parameters - not just a coding standard, but ideally a flag or pydev plugin? so that in the above 4 examples, only the last would pass the check as all the parameters are named. Odds are we'll only turn it on for certain functions, but any suggestions as to how to implement this - or if it's even possible would be appreciated.

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