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  • Download YouTube Videos the Easy Way

    - by Trevor Bekolay
    You can’t be online all the time, and despite the majority of YouTube videos being nut-shots and Lady Gaga parodies, there is a lot of great content that you might want to download and watch offline. There are some programs and browser extensions to do this, but we’ve found that the easiest and quickest method is a bookmarklet that was originally posted on the Google Operating System blog (it’s since been removed). It will let you download standard quality and high-definition movies as MP4 files. Also, because it’s a bookmarklet, it will work on any modern web browser, and on any operating system! Installing the bookmarket is easy – just drag and drop the Get YouTube video link below to the bookmarks bar of your browser of choice. If you’ve hidden the bookmark bar, in most browsers you can right-click on the link and save it to your bookmarks. Get YouTube video   With the bookmarklet available in your browser, go to the YouTube video that you’d like to download. Click on the Get YouTube video link in your bookmarks bar, or in the bookmarks menu, wherever you saved it earlier. You will notice some new links appear below the description of the video. If you download the standard definition file, it will save as “video.mp4” by default. However, if you download the high definition file, it will save with the same name as the title of the video. There are many methods of downloading YouTube videos…but we think this is the easiest and quickest method. You don’t have to install anything or use up resources, but you can still get a link to download an MP4 with one click. Do you use a different method to download Youtube videos? Let us know about it in the comments! javascript:(function(){if(document.getElementById(’download-youtube-video’))return;var args=null,video_title=null,video_id=null,video_hash=null;var download_code=new Array();var fmt_labels={‘18′:’standard%20MP4′,’22′:’HD%20720p’,'37′:’HD%201080p’};try{args=yt.getConfig(’SWF_ARGS’);video_title=yt.getConfig(’VIDEO_TITLE’)}catch(e){}if(args){var fmt_url_map=unescape(args['fmt_url_map']);if(fmt_url_map==”)return;video_id=args['video_id'];video_hash=args['t'];video_title=video_title.replace(/[%22\'\?\\\/\:\*%3C%3E]/g,”);var fmt=new Array();var formats=fmt_url_map.split(’,');var format;for(var i=0;i%3Cformats.length;i++){var format_elems=formats[i].split(’|');fmt[format_elems[0]]=unescape(format_elems[1])}for(format in fmt_labels){if(fmt[format]!=null){download_code.push(’%3Ca%20href=\”+(fmt[format]+’&title=’+video_title)+’\'%3E’+fmt_labels[format]+’%3C/a%3E’)}elseif(format==’18′){download_code.push(’%3Ca%20href=\’http://www.youtube.com/get_video?fmt=18&video_id=’+video_id+’&t=’+video_hash+’\'%3E’+fmt_labels[format]+’%3C/a%3E’)}}}if(video_id==null||video_hash==null)return;var div_embed=document.getElementById(’watch-embed-div’);if(div_embed){var div_download=document.createElement(’div’);div_download.innerHTML=’%3Cbr%20/%3E%3Cspan%20id=\’download-youtube-video\’%3EDownload:%20′+download_code.join(’%20|%20′)+’%3C/span%3E’;div_embed.appendChild(div_download)}})() Similar Articles Productive Geek Tips Watch YouTube Videos in Cinema Style in FirefoxDownload YouTube Videos with Cheetah YouTube DownloaderStop YouTube Videos from Automatically Playing in FirefoxImprove YouTube Video Viewing in Google ChromeConvert YouTube Videos to MP3 with YouTube Downloader TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional 15 Great Illustrations by Chow Hon Lam Easily Sync Files & Folders with Friends & Family Amazon Free Kindle for PC Download Stretch popurls.com with a Stylish Script (Firefox) OldTvShows.org – Find episodes of Hitchcock, Soaps, Game Shows and more Download Microsoft Office Help tab

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  • Sun Fire X4800 M2 Posts World Record x86 SPECjEnterprise2010 Result

    - by Brian
    Oracle's Sun Fire X4800 M2 using the Intel Xeon E7-8870 processor and Sun Fire X4470 M2 using the Intel Xeon E7-4870 processor, produced a world record single application server SPECjEnterprise2010 benchmark result of 27,150.05 SPECjEnterprise2010 EjOPS. The Sun Fire X4800 M2 server ran the application tier and the Sun Fire X4470 M2 server was used for the database tier. The Sun Fire X4800 M2 server demonstrated 63% better performance compared to IBM P780 server result of 16,646.34 SPECjEnterprise2010 EjOPS. The Sun Fire X4800 M2 server demonstrated 4% better performance than the Cisco UCS B440 M2 result, both results used the same number of processors. This result used Oracle WebLogic Server 12c, Java HotSpot(TM) 64-Bit Server 1.7.0_02, and Oracle Database 11g. This result was produced using Oracle Linux. Performance Landscape Complete benchmark results are at the SPEC website, SPECjEnterprise2010 Results. The table below compares against the best results from IBM and Cisco. SPECjEnterprise2010 Performance Chart as of 3/12/2012 Submitter EjOPS* Application Server Database Server Oracle 27,150.05 1x Sun Fire X4800 M2 8x 2.4 GHz Intel Xeon E7-8870 Oracle WebLogic 12c 1x Sun Fire X4470 M2 4x 2.4 GHz Intel Xeon E7-4870 Oracle Database 11g (11.2.0.2) Cisco 26,118.67 2x UCS B440 M2 Blade Server 4x 2.4 GHz Intel Xeon E7-4870 Oracle WebLogic 11g (10.3.5) 1x UCS C460 M2 Blade Server 4x 2.4 GHz Intel Xeon E7-4870 Oracle Database 11g (11.2.0.2) IBM 16,646.34 1x IBM Power 780 8x 3.86 GHz POWER 7 WebSphere Application Server V7 1x IBM Power 750 Express 4x 3.55 GHz POWER 7 IBM DB2 9.7 Workgroup Server Edition FP3a * SPECjEnterprise2010 EjOPS, bigger is better. Configuration Summary Application Server: 1 x Sun Fire X4800 M2 8 x 2.4 GHz Intel Xeon processor E7-8870 256 GB memory 4 x 10 GbE NIC 2 x FC HBA Oracle Linux 5 Update 6 Oracle WebLogic Server 11g Release 1 (10.3.5) Java HotSpot(TM) 64-Bit Server VM on Linux, version 1.7.0_02 (Java SE 7 Update 2) Database Server: 1 x Sun Fire X4470 M2 4 x 2.4 GHz Intel Xeon E7-4870 512 GB memory 4 x 10 GbE NIC 2 x FC HBA 2 x Sun StorageTek 2540 M2 4 x Sun Fire X4270 M2 4 x Sun Storage F5100 Flash Array Oracle Linux 5 Update 6 Oracle Database 11g Enterprise Edition Release 11.2.0.2 Benchmark Description SPECjEnterprise2010 is the third generation of the SPEC organization's J2EE end-to-end industry standard benchmark application. The SPECjEnterprise2010 benchmark has been designed and developed to cover the Java EE 5 specification's significantly expanded and simplified programming model, highlighting the major features used by developers in the industry today. This provides a real world workload driving the Application Server's implementation of the Java EE specification to its maximum potential and allowing maximum stressing of the underlying hardware and software systems. The workload consists of an end to end web based order processing domain, an RMI and Web Services driven manufacturing domain and a supply chain model utilizing document based Web Services. The application is a collection of Java classes, Java Servlets, Java Server Pages, Enterprise Java Beans, Java Persistence Entities (pojo's) and Message Driven Beans. The SPECjEnterprise2010 benchmark heavily exercises all parts of the underlying infrastructure that make up the application environment, including hardware, JVM software, database software, JDBC drivers, and the system network. The primary metric of the SPECjEnterprise2010 benchmark is jEnterprise Operations Per Second ("SPECjEnterprise2010 EjOPS"). This metric is calculated by adding the metrics of the Dealership Management Application in the Dealer Domain and the Manufacturing Application in the Manufacturing Domain. There is no price/performance metric in this benchmark. Key Points and Best Practices Sixteen Oracle WebLogic server instances were started using numactl, binding 2 instances per chip. Eight Oracle database listener processes were started, binding 2 instances per chip using taskset. Additional tuning information is in the report at http://spec.org. See Also Oracle Press Release -- SPECjEnterprise2010 Results Page Sun Fire X4800 M2 Server oracle.com OTN Sun Fire X4270 M2 Server oracle.com OTN Sun Storage 2540-M2 Array oracle.com OTN Oracle Linux oracle.com OTN Oracle Database 11g Release 2 Enterprise Edition oracle.com OTN WebLogic Suite oracle.com OTN Disclosure Statement SPEC and the benchmark name SPECjEnterprise are registered trademarks of the Standard Performance Evaluation Corporation. Sun Fire X4800 M2, 27,150.05 SPECjEnterprise2010 EjOPS; IBM Power 780, 16,646.34 SPECjEnterprise2010 EjOPS; Cisco UCS B440 M2, 26,118.67 SPECjEnterprise2010 EjOPS. Results from www.spec.org as of 3/27/2012.

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  • Oracle TimesTen In-Memory Database Performance on SPARC T4-2

    - by Brian
    The Oracle TimesTen In-Memory Database is optimized to run on Oracle's SPARC T4 processor platforms running Oracle Solaris 11 providing unsurpassed scalability, performance, upgradability, protection of investment and return on investment. The following demonstrate the value of combining Oracle TimesTen In-Memory Database with SPARC T4 servers and Oracle Solaris 11: On a Mobile Call Processing test, the 2-socket SPARC T4-2 server outperforms: Oracle's SPARC Enterprise M4000 server (4 x 2.66 GHz SPARC64 VII+) by 34%. Oracle's SPARC T3-4 (4 x 1.65 GHz SPARC T3) by 2.7x, or 5.4x per processor. Utilizing the TimesTen Performance Throughput Benchmark (TPTBM), the SPARC T4-2 server protects investments with: 2.1x the overall performance of a 4-socket SPARC Enterprise M4000 server in read-only mode and 1.5x the performance in update-only testing. This is 4.2x more performance per processor than the SPARC64 VII+ 2.66 GHz based system. 10x more performance per processor than the SPARC T2+ 1.4 GHz server. 1.6x better performance per processor than the SPARC T3 1.65 GHz based server. In replication testing, the two socket SPARC T4-2 server is over 3x faster than the performance of a four socket SPARC Enterprise T5440 server in both asynchronous replication environment and the highly available 2-Safe replication. This testing emphasizes parallel replication between systems. Performance Landscape Mobile Call Processing Test Performance System Processor Sockets/Cores/Threads Tps SPARC T4-2 SPARC T4, 2.85 GHz 2 16 128 218,400 M4000 SPARC64 VII+, 2.66 GHz 4 16 32 162,900 SPARC T3-4 SPARC T3, 1.65 GHz 4 64 512 80,400 TimesTen Performance Throughput Benchmark (TPTBM) Read-Only System Processor Sockets/Cores/Threads Tps SPARC T3-4 SPARC T3, 1.65 GHz 4 64 512 7.9M SPARC T4-2 SPARC T4, 2.85 GHz 2 16 128 6.5M M4000 SPARC64 VII+, 2.66 GHz 4 16 32 3.1M T5440 SPARC T2+, 1.4 GHz 4 32 256 3.1M TimesTen Performance Throughput Benchmark (TPTBM) Update-Only System Processor Sockets/Cores/Threads Tps SPARC T4-2 SPARC T4, 2.85 GHz 2 16 128 547,800 M4000 SPARC64 VII+, 2.66 GHz 4 16 32 363,800 SPARC T3-4 SPARC T3, 1.65 GHz 4 64 512 240,500 TimesTen Replication Tests System Processor Sockets/Cores/Threads Asynchronous 2-Safe SPARC T4-2 SPARC T4, 2.85 GHz 2 16 128 38,024 13,701 SPARC T5440 SPARC T2+, 1.4 GHz 4 32 256 11,621 4,615 Configuration Summary Hardware Configurations: SPARC T4-2 server 2 x SPARC T4 processors, 2.85 GHz 256 GB memory 1 x 8 Gbs FC Qlogic HBA 1 x 6 Gbs SAS HBA 4 x 300 GB internal disks Sun Storage F5100 Flash Array (40 x 24 GB flash modules) 1 x Sun Fire X4275 server configured as COMSTAR head SPARC T3-4 server 4 x SPARC T3 processors, 1.6 GHz 512 GB memory 1 x 8 Gbs FC Qlogic HBA 8 x 146 GB internal disks 1 x Sun Fire X4275 server configured as COMSTAR head SPARC Enterprise M4000 server 4 x SPARC64 VII+ processors, 2.66 GHz 128 GB memory 1 x 8 Gbs FC Qlogic HBA 1 x 6 Gbs SAS HBA 2 x 146 GB internal disks Sun Storage F5100 Flash Array (40 x 24 GB flash modules) 1 x Sun Fire X4275 server configured as COMSTAR head Software Configuration: Oracle Solaris 11 11/11 Oracle TimesTen 11.2.2.4 Benchmark Descriptions TimesTen Performance Throughput BenchMark (TPTBM) is shipped with TimesTen and measures the total throughput of the system. The workload can test read-only, update-only, delete and insert operations as required. Mobile Call Processing is a customer-based workload for processing calls made by mobile phone subscribers. The workload has a mixture of read-only, update, and insert-only transactions. The peak throughput performance is measured from multiple concurrent processes executing the transactions until a peak performance is reached via saturation of the available resources. Parallel Replication tests using both asynchronous and 2-Safe replication methods. For asynchronous replication, transactions are processed in batches to maximize the throughput capabilities of the replication server and network. In 2-Safe replication, also known as no data-loss or high availability, transactions are replicated between servers immediately emphasizing low latency. For both environments, performance is measured in the number of parallel replication servers and the maximum transactions-per-second for all concurrent processes. See Also SPARC T4-2 Server oracle.com OTN Oracle TimesTen In-Memory Database oracle.com OTN Oracle Solaris oracle.com OTN Oracle Database 11g Release 2 Enterprise Edition oracle.com OTN Disclosure Statement Copyright 2012, Oracle and/or its affiliates. All rights reserved. Oracle and Java are registered trademarks of Oracle and/or its affiliates. Other names may be trademarks of their respective owners. Results as of 1 October 2012.

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  • concurrency::accelerator_view

    - by Daniel Moth
    Overview We saw previously that accelerator represents a target for our C++ AMP computation or memory allocation and that there is a notion of a default accelerator. We ended that post by introducing how one can obtain accelerator_view objects from an accelerator object through the accelerator class's default_view property and the create_view method. The accelerator_view objects can be thought of as handles to an accelerator. You can also construct an accelerator_view given another accelerator_view (through the copy constructor or the assignment operator overload). Speaking of operator overloading, you can also compare (for equality and inequality) two accelerator_view objects between them to determine if they refer to the same underlying accelerator. We'll see later that when we use concurrency::array objects, the allocation of data takes place on an accelerator at array construction time, so there is a constructor overload that accepts an accelerator_view object. We'll also see later that a new concurrency::parallel_for_each function overload can take an accelerator_view object, so it knows on what target to execute the computation (represented by a lambda that the parallel_for_each also accepts). Beyond normal usage, accelerator_view is a quality of service concept that offers isolation to multiple "consumers" of an accelerator. If in your code you are accessing the accelerator from multiple threads (or, in general, from different parts of your app), then you'll want to create separate accelerator_view objects for each thread. flush, wait, and queuing_mode When you create an accelerator_view via the create_view method of the accelerator, you pass in an option of immediate or deferred, which are the two members of the queuing_mode enum. At any point you can access this value from the queuing_mode property of the accelerator_view. When the queuing_mode value is immediate (which is the default), any commands sent to the device such as kernel invocations and data transfers (e.g. parallel_for_each and copy, as we'll see in future posts), will get submitted as soon as the runtime sees fit (that is the definition of immediate). When the value of queuing_mode is deferred, the commands will be batched up. To send all buffered commands to the device for execution, there is a non-blocking flush method that you can call. If you wish to block until all the commands have been sent, there is a wait method you can call. Deferring is a more advanced scenario aimed at performance gains when you are submitting many device commands and you want to avoid the tiny overhead of flushing/submitting each command separately. Querying information Just like accelerator, accelerator_view exposes the is_debug and version properties. In fact, you can always access the accelerator object from the accelerator property on the accelerator_view class to access the accelerator interface we looked at previously. Interop with D3D (aka DX) In a later post I'll show an example of an app that uses C++ AMP to compute data that is used in pixel shaders. In those scenarios, you can benefit by integrating C++ AMP into your graphics pipeline and one of the building blocks for that is being able to use the same device context from both the compute kernel and the other shaders. You can do that by going from accelerator_view to device context (and vice versa), through part of our interop API in amp.h: *get_device, create_accelerator_view. More on those in a later post. Comments about this post by Daniel Moth welcome at the original blog.

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  • glsl shader to allow color change of skydome ogre3d

    - by Tim
    I'm still very new to all this but learning a lot. I'm putting together an application using Ogre3d as the rendering engine. So far I've got it running, with a simple scene, a day/night cycle system which is working okay. I'm now moving on to looking at changing the color of the skydome material based on the time of day. What I've done so far is to create a struct to hold the ColourValues for the different aspects of the scene. struct todColors { Ogre::ColourValue sky; Ogre::ColourValue ambient; Ogre::ColourValue sun; }; I created an array to store all the colours todColors sceneColours [4]; I populated the array with the colours I want to use for the various times of the day. For instance DayTime (when the sun is high in the sky) sceneColours[2].sky = Ogre::ColourValue(135/255, 206/255, 235/255, 255); sceneColours[2].ambient = Ogre::ColourValue(135/255, 206/255, 235/255, 255); sceneColours[2].sun = Ogre::ColourValue(135/255, 206/255, 235/255, 255); I've got code to work out the time of the day using a float currentHours to store the current hour of the day 10.5 = 10:30 am. This updates constantly and updates the sun as required. I am then calculating the appropriate colours for the time of day when relevant using else if( currentHour >= 4 && currentHour < 7) { // Lerp from night to morning Ogre::ColourValue lerp = Ogre::Math::lerp<Ogre::ColourValue, float>(sceneColours[GT_TOD_NIGHT].sky , sceneColours[GT_TOD_MORNING].sky, (currentHour - 4) / (7 - 4)); } My original attempt to get this to work was to dynamically generate a material with the new colour and apply that material to the skydome. This, as you can probably guess... didn't go well. I know it's possible to use shaders where you can pass information such as colour to the shader from the code but I am unsure if there is an existing simple shader to change a colour like this or if I need to create one. What is involved in creating a shader and material definition that would allow me to change the colour of a material without the overheads of dynamically generating materials all the time? EDIT : I've created a glsl vertex and fragment shaders as follows. Vertex uniform vec4 newColor; void main() { gl_FrontColor = newColor; gl_Position = ftransform(); } Fragment void main() { gl_FragColor = gl_Color; } I can pass a colour to it using ShaderDesigner and it seems to work. I now need to investigate how to use it within Ogre as a material. EDIT : I created a material file like this : vertex_program colour_vs_test glsl { source test.vert default_params { param_named newColor float4 0.0 0.0 0.0 1 } } fragment_program colour_fs_glsl glsl { source test.frag } material Test/SkyColor { technique { pass { lighting off fragment_program_ref colour_fs_glsl { } vertex_program_ref colour_vs_test { } } } } In the code I have tried : Ogre::MaterialPtr material = Ogre::MaterialManager::getSingleton().getByName("Test/SkyColor"); Ogre::GpuProgramParametersSharedPtr params = material->getTechnique(0)->getPass(0)->getVertexProgramParameters(); params->setNamedConstant("newcolor", Ogre::Vector4(0.7, 0.5, 0.3, 1)); I've set that as the Skydome material which seems to work initially. I am doing the same with the code that is attempting to lerp between colours, but when I include it there, it all goes black. Seems like there is now a problem with my colour lerping.

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  • Filtering data in LINQ with the help of where clause

    - by vik20000in
     LINQ has bought with itself a super power of querying Objects, Database, XML, SharePoint and nearly any other data structure. The power of LINQ lies in the fact that it is managed code that lets you write SQL type code to fetch data.  Whenever working with data we always need a way to filter out the data based on different condition. In this post we will look at some of the different ways in which we can filter data in LINQ with the help of where clause. Simple Filter for an array. Let’s say we have an array of number and we want to filter out data based on some condition. Below is an example int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 }; var lowNums =                 from num in numbers                 where num < 5                 select num;   Filter based on one of the property in the class. With the help of LINQ we can also filer out data from a list based on value of some property. var soldOutProducts =                 from prod in products                 where prod.UnitsInStock == 0                 select prod; Filter based on Multiple of the property in the class. var expensiveInStockProducts =         from prod in products         where prod.UnitsInStock > 0 && prod.UnitPrice > 3.00M         select prod; Filter based on the index of the Item in the list.In the below example we can see that we are able to filter data based on the index of the item in the list. string[] digits = { "zero", "one", "two", "three", "four", "five", "six"}; var shortDigits = digits.Where((digit, index) => digit.Length < index); There are many other way in which we can filter out data in LINQ. In the above post I have tried and shown few ways using the LINQ. Vikram

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  • Using the RSSBus Salesforce Excel Add-In From Excel Macros (VBA)

    - by dataintegration
    The RSSBus Salesforce Excel Add-In makes it easy to retrieve and update data from Salesforce from within Microsoft Excel. In addition to the built-in wizards that make data manipulation possible without code, the full functionality of the RSSBus Excel Add-Ins is available programmatically with Excel Macros (VBA) and Excel Functions. This article shows how to write an Excel macro that can be used to perform bulk inserts into Salesforce. Although this article uses the Salesforce Excel Add-In as an example, the same process can be applied to any of the Excel Add-Ins available on our website. Step 1: Download and install the RSSBus Excel Add-In available on our website. Step 2: Open Excel and create place holder cells for the connection details that are needed from the macro. In this article, a spreadsheet will be created for batch inserts, and these cells will store the connection details, and will be used to report the job Id, the batch Id, and the batch status. Step 3: Switch to the Developer tab in Excel. Add a new button on the spreadsheet, and create a new macro associated with it. This macro will contain the code needed to insert a batch of rows into Salesforce. Step 4: Add a reference to the Excel Add-In by selecting Tools --> References --> RSSBus Excel Add-In. The macro functions of the Excel Add-In will be available once the reference has been added. The following code shows how to call a Stored Procedure. In this example, a job is created to insert Leads by calling the CreateJob stored procedure. CreateJob returns a jobId that can be used to upload a large number of Leads in one transaction. Note the use of cells B1, B2, B3, and B4 that were created in Step 2 to read the connection settings from the Excel SpreadSheet and to write out the status of the procedure. methodName = "CreateJob" module.SetProviderName ("Salesforce") nameArray = Array("ObjectName", "Action", "ConcurrencyMode") valueArray = Array("Lead", "insert", "Serial") user = Range("B1").value pass = Range("B2").value atoken = Range("B3").value If (Not user = "" And Not pass = "" And Not atoken = "") Then module.SetConnectionString ("User=" + user + ";Password=" + pass + ";Access Token=" + atoken + ";") If module.CallSP(methodName, nameArray, valueArray) Then Dim ColumnCount As Integer ColumnCount = module.GetColumnCount Dim idIndex As Integer For Count = 0 To ColumnCount - 1 Dim colName As String colName = module.GetColumnName(Count) If module.GetColumnName(Count) = "id" Then idIndex = Count End If Next While (Not module.EOF) Range("B4").value = module.GetValue(idIndex) module.MoveNext Wend Else MsgBox "The CreateJob query failed." End If Exit Sub Else MsgBox "Please specify the connection details." Exit Sub End If Error: MsgBox "ERROR: " & Err.Description Step 5: Add the code to your macro. If you use the code above, you can check the results at Salesforce.com. They can be seen at Administration Setup -> Monitoring -> Bulk Data Load Jobs. Download the attached sample file for a more complete demo. Distributing an Excel File With Macros An Excel file with macros is saved using the .xlms extension. The code for the macro remains in the Excel file, and you can distribute your Excel file to any machine where the RSSBus Salesforce Excel Add-In is already installed. Macro Sample File Please download the fully functional sample excel file that includes the code referenced here. You will also need the RSSBus Excel Add-In to make the connection. You can download a free trial here. Note: You may get an error message stating: "Can't find project or library." in Excel 2007, since this example is made using Excel 2010. To resolve this, navigate to Tools -> References and uncheck the "MISSING: RSSBus Excel Add-In", then scroll down and check the "RSSBus Excel Add-In" listed below it.

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  • 30 Steps to Master ASP.NET MVC Application development

    - by Rajesh Pillai
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 st1\:*{behavior:url(#ieooui) } /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} Welcome Readers!,   I am starting out a new series on ASP.NET  MVC skill building which will be posted over the next couple of weeks.  Let me know your thoughts on the content, which I have planned and a couple of them has been taken from ASP.NET MVC2 Cookbook. (NOTE: Only the heading has been taken, the content will be not :)).   Do let me know what you would like to see, or any additional inputs or ideas to cover in this topics.  The 30 steps are oultined below for quick reference.  Will start filling this out quickly.   Outlined is the ‘30’ step to master ASP.NET MVC.   A Peek Into Model What is a model? Different types of model Presentation/ViewModel Model Mapping (AutoMapper)   A Peak into View How view works in ASP.NET MVC? View Engine Design Custom View Engine View Best Practices Templated Helpers Partial Views   A Peak into Controller Introduction Controller Design Controller Best Practices Asynchronous Controller Custom Action Result Action Filters Controller Factory to use with IOC   Routes Explanation Routes from the database Routes from XML More complex routing   Master Pages Basics Setting Master Page Dynamically   Working with data in the view Repeating Views Array of check boxes Array of radio buttons Paged data CRUD Client side action Confirmation Dialog (modal window) jqGrid   Working with Forms   Validation Model Validation with DataAnnotations Using the xVal validation framework Client side validation with jQuery Validation Fluent Validation Model Binders   Templating Create strongly typed helper using T4 Custom View Templates with T4 Create custom MVC project template using T4   IOC AutoFac Ninject Unity Application   Areas   jQuery, Ajax and jQuery Plugins   State Maintenance Application State User state Cookies Webfarm   Error Handling View error handling Controller error handling ELMAH (Error Logging Modules and Handlers)   Authentication and Authorization User Registration form SignOn Process Password Reminder Membership and Roles Windows authentication Restricting access to all pages Restricting access to selected pages Restricting access to pages by role Restricting access to a controller Restricting access to selected area   Profiles and Themes Using Profiles Inheriting a Profile Migrating an anonymous profile Creating custom themes Using themes User personalized themes   Configuration Adding custom application settings in web.config Displaying custom error messages Accessing other web.config configuration elements Adding custom configuration elements to web.config Encrypting web.config sections   Tracing, Debugging and Logging   Caching Caching a whole page Caching pages based on route details Caching pages based on browser type and version Caching pages based custom strings Caching partial pages Caching application data Object Caching Using Microsoft Velocity Using MemCache Using AppFabric cache   Localization   HTTP Handlers and Modules   Security XSS/CSRF AnitForgery Encoding   HtmlHelpers Strongly typed helpers Writing custom helpers   Repository Pattern (Data access)   WF/WCF   Unit Testing   Mocking Framework   Integration Testing   Load / Performance Testing   Deployment    Once again let me know your thoughts on this.   Till then, Enjoy MVC'ing!!!

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  • Give a session on C++ AMP – here is how

    - by Daniel Moth
    Ever since presenting on C++ AMP at the AMD Fusion conference in June, then the Gamefest conference in August, and the BUILD conference in September, I've had numerous requests about my material from folks that want to re-deliver the same session. The C++ AMP session I put together has evolved over the 3 presentations to its final form that I used at BUILD, so that is the one I recommend you base yours on. Please get the slides and the recording from channel9 (I'll refer to slide numbers below). This is how I've been presenting the C++ AMP session: Context (slide 3, 04:18-08:18) Start with a demo, on my dual-GPU machine. I've been using the N-Body sample (for VS 11 Developer Preview). (slide 4) Use an nvidia slide that has additional examples of performance improvements that customers enjoy with heterogeneous computing. (slide 5) Talk a bit about the differences today between CPU and GPU hardware, leading to the fact that these will continue to co-exist and that GPUs are great for data parallel algorithms, but not much else today. One is a jack of all trades and the other is a number cruncher. (slide 6) Use the APU example from amd, as one indication that the hardware space is still in motion, emphasizing that the C++ AMP solution is a data parallel API, not a GPU API. It has a future proof design for hardware we have yet to see. (slide 7) Provide more meta-data, as blogged about when I first introduced C++ AMP. Code (slide 9-11) Introduce C++ AMP coding with a simplistic array-addition algorithm – the slides speak for themselves. (slide 12-13) index<N>, extent<N>, and grid<N>. (Slide 14-16) array<T,N>, array_view<T,N> and comparison between them. (Slide 17) parallel_for_each. (slide 18, 21) restrict. (slide 19-20) actual restrictions of restrict(direct3d) – the slides speak for themselves. (slide 22) bring it altogether with a matrix multiplication example. (slide 23-24) accelerator, and accelerator_view. (slide 26-29) Introduce tiling incl. tiled matrix multiplication [tiling probably deserves a whole session instead of 6 minutes!]. IDE (slide 34,37) Briefly touch on the concurrency visualizer. It supports GPU profiling, but enhancements specific to C++ AMP we hope will come at the Beta timeframe, which is when I'll be spending more time talking about it. (slide 35-36, 51:54-59:16) Demonstrate the GPU debugging experience in VS 11. Summary (slide 39) Re-iterate some of the points of slide 7, and add the point that the C++ AMP spec will be open for other compiler vendors to implement, even on other platforms (in fact, Microsoft is actively working on that). (slide 40) Links to content – see slide – including where all your questions should go: http://social.msdn.microsoft.com/Forums/en/parallelcppnative/threads.   "But I don't have time for a full blown session, I only need 2 (or just 1, or 3) C++ AMP slides to use in my session on related topic X" If all you want is a small number of slides, you can take some from the session above and customize them. But because I am so nice, I have created some slides for you, including talking points in the notes section. Download them here. Comments about this post by Daniel Moth welcome at the original blog.

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  • Ruby 1.9.3 segmentation fault on rackspace

    - by user531065
    I'm having a similar problem as "ruby 1.9 segmentation fault on exit." I followed the solution and updated libselinux with yum and have the following version installed: Package libselinux-2.0.96-6.fc14.1.x86_64 already installed and latest version I am running a RackSpace machine, kernel version: 2.6.35.4-rscloud. My C backtrace is: -- C level backtrace information ------------------------------------------- /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x18910a) [0x7f3cdb6c010a] vm_dump.c:796 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x5eb04) [0x7f3cdb595b04] error.c:258 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(rb_bug+0xb8) [0x7f3cdb5969d8] error.c:277 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x119865) [0x7f3cdb650865] signal.c:609 /lib64/libpthread.so.0() [0x328540eeb0] /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x179272) [0x7f3cdb6b0272] ./include/ruby/ruby.h:1306 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x17f31b) [0x7f3cdb6b631b] vm.c:1220 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x1800d5) [0x7f3cdb6b70d5] vm.c:624 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(rb_yield+0x44) [0x7f3cdb6bb274] vm.c:654 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0xab821) [0x7f3cdb5e2821] numeric.c:3204 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x183601) [0x7f3cdb6ba601] vm_insnhelper.c:404 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x1792b4) [0x7f3cdb6b02b4] insns.def:1015 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x17f31b) [0x7f3cdb6b631b] vm.c:1220 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x1800d5) [0x7f3cdb6b70d5] vm.c:624 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(rb_yield+0x44) [0x7f3cdb6bb274] vm.c:654 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(rb_ary_each+0x54) [0x7f3cdb5622e4] array.c:1478 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x183601) [0x7f3cdb6ba601] vm_insnhelper.c:404 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x1792b4) [0x7f3cdb6b02b4] insns.def:1015 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x17f31b) [0x7f3cdb6b631b] vm.c:1220 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(rb_iseq_eval+0x1f0) [0x7f3cdb6bbae0] vm.c:1447 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x67bfd) [0x7f3cdb59ebfd] load.c:310 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(rb_require_safe+0x6ef) [0x7f3cdb5a02df] load.c:619 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x183601) [0x7f3cdb6ba601] vm_insnhelper.c:404 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x1792b4) [0x7f3cdb6b02b4] insns.def:1015 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x17f31b) [0x7f3cdb6b631b] vm.c:1220 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x1800d5) [0x7f3cdb6b70d5] vm.c:624 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(rb_yield+0x44) [0x7f3cdb6bb274] vm.c:654 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(rb_ary_each+0x54) [0x7f3cdb5622e4] array.c:1478 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x183601) [0x7f3cdb6ba601] vm_insnhelper.c:404 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x1792b4) [0x7f3cdb6b02b4] insns.def:1015 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x17f31b) [0x7f3cdb6b631b] vm.c:1220 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(rb_iseq_eval_main+0xaf) [0x7f3cdb6bbbdf] vm.c:1461 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(+0x6471a) [0x7f3cdb59b71a] eval.c:204 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(ruby_exec_node+0x1d) [0x7f3cdb59c56d] eval.c:251 /usr/local/rvm/rubies/ruby-1.9.3-p0/lib/libruby.so.1.9(ruby_run_node+0x1e) [0x7f3cdb59e60e] eval.c:244 ruby() [0x4008eb] /lib64/libc.so.6(__libc_start_main+0xfd) [0x3284c1ee5d] ruby() [0x4007d9]

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  • WebCenter Customer Spotlight: Ancestry.com

    - by me
    Author: Peter Reiser - Social Business Evangelist, Oracle WebCenter  Solution SummaryAncestry.com Inc is the largest for-profit genealogy company in the world and it operates a network of genealogical and historical record websites focused on the U.S. and nine foreign countries, develops and markets genealogical software, and offers a wide array of genealogical related services. As of June 2012, the company provided access to more than 10 billion records, 38 million family trees, and 2 million paying subscribers. Their main business challenges were to improve time to market and agility to respond quickly to fast changing Internet waves while integrating with their existing content (4 PetaByte) and legacy systems. Ancestry.com implemented Oracle WebCenter Sites as their Web Experience Management System for their landing pages and marketing micro sites, added dynamic sections to their existing websites and integrated the existing content and legacy systems through web services. The Ancestry.com landing pages and marketing sites are now managed by the business team without any involvement of engineering resources. Managed content can quickly be added to existing pages without having to refactor the whole page and existing content (4 PetaBytes)  is now served trough Oracle WebCenter Sites without having to migrate from existing systems. Company OverviewAncestry.com Inc is a publicly traded Internet company (NASDAQ: ACOM) based in Provo, Utah, USA. The largest for-profit genealogy company in the world, it operates a network of genealogical and historical record websites focused on the U.S. and nine foreign countries, develops and markets genealogical software, and offers a wide array of genealogical related services. As of June 2012, the company provided access to more than 10 billion records, 38 million family trees, and 2 million paying subscribers. Business ChallengesAncestry main business challenge was to respond quickly to fast changing Internet waves.  Product marketing could not change Web site content without going through development. They needed dedicated developers just to support their marketing efforts. Technical Requirements Support current systems and environments - ASP.NET, MVC.NET, Java, JSP, PHP Scalable and manageable for a world wide network Marketing Requirements Easy to enter content – Without having a degree in HTML Scheduling of content – When is content visible to users Product Requirements Easy to manage content – See when content is out-of-date Rotation of content – Producing new content as old content expires Solution DeployedAncestry implemented  Oracle WebCenter Sites as their Web Experience Management System to manage their landing pages and marketing micro sites. This sites are fully managed by their business team without involvement of any engineering resources. The integration with their existing Web sites is done through Spot Management which allows the ability to add dynamic content to certain sections of a web page. The dynamic content is managed by  Oracle WebCenter Sites. The integration with the existing content (4 PetaBytes!) is done trough  a custom content provider interface which allows to mix existing content with content from  Oracle WebCenter Sites. Business ResultsAncestry.com has achieved following impressive business results: Landing pages and marketing sites are now managed by the business team without any involvement of engineering resources Managed content can quickly be added to existing pages without having to refactor the whole page Provide access to existing content (4 PetaBytes)  without having to migrate from existing systems Additional Information Ancestry Webcast Oracle WebCenter Sites

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  • Give a session on C++ AMP – here is how

    - by Daniel Moth
    Ever since presenting on C++ AMP at the AMD Fusion conference in June, then the Gamefest conference in August, and the BUILD conference in September, I've had numerous requests about my material from folks that want to re-deliver the same session. The C++ AMP session I put together has evolved over the 3 presentations to its final form that I used at BUILD, so that is the one I recommend you base yours on. Please get the slides and the recording from channel9 (I'll refer to slide numbers below). This is how I've been presenting the C++ AMP session: Context (slide 3, 04:18-08:18) Start with a demo, on my dual-GPU machine. I've been using the N-Body sample (for VS 11 Developer Preview). (slide 4) Use an nvidia slide that has additional examples of performance improvements that customers enjoy with heterogeneous computing. (slide 5) Talk a bit about the differences today between CPU and GPU hardware, leading to the fact that these will continue to co-exist and that GPUs are great for data parallel algorithms, but not much else today. One is a jack of all trades and the other is a number cruncher. (slide 6) Use the APU example from amd, as one indication that the hardware space is still in motion, emphasizing that the C++ AMP solution is a data parallel API, not a GPU API. It has a future proof design for hardware we have yet to see. (slide 7) Provide more meta-data, as blogged about when I first introduced C++ AMP. Code (slide 9-11) Introduce C++ AMP coding with a simplistic array-addition algorithm – the slides speak for themselves. (slide 12-13) index<N>, extent<N>, and grid<N>. (Slide 14-16) array<T,N>, array_view<T,N> and comparison between them. (Slide 17) parallel_for_each. (slide 18, 21) restrict. (slide 19-20) actual restrictions of restrict(direct3d) – the slides speak for themselves. (slide 22) bring it altogether with a matrix multiplication example. (slide 23-24) accelerator, and accelerator_view. (slide 26-29) Introduce tiling incl. tiled matrix multiplication [tiling probably deserves a whole session instead of 6 minutes!]. IDE (slide 34,37) Briefly touch on the concurrency visualizer. It supports GPU profiling, but enhancements specific to C++ AMP we hope will come at the Beta timeframe, which is when I'll be spending more time talking about it. (slide 35-36, 51:54-59:16) Demonstrate the GPU debugging experience in VS 11. Summary (slide 39) Re-iterate some of the points of slide 7, and add the point that the C++ AMP spec will be open for other compiler vendors to implement, even on other platforms (in fact, Microsoft is actively working on that). (slide 40) Links to content – see slide – including where all your questions should go: http://social.msdn.microsoft.com/Forums/en/parallelcppnative/threads.   "But I don't have time for a full blown session, I only need 2 (or just 1, or 3) C++ AMP slides to use in my session on related topic X" If all you want is a small number of slides, you can take some from the session above and customize them. But because I am so nice, I have created some slides for you, including talking points in the notes section. Download them here. Comments about this post by Daniel Moth welcome at the original blog.

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  • FBX Importer - Texture Name

    - by CmasterG
    I have a problem with the FBX SDK. I read in the data for the vertex position and the uv coordinates. It works fine, but now I want to read for each polygon to which texture it belongs, so that I can have models with multiple textures. Can anyone tell me how I can get the texture name (file name) for my polygon. My code to read in vertex position and uv coordinates is the following: int i, j, lPolygonCount = pMesh->GetPolygonCount(); FbxVector4* lControlPoints = pMesh->GetControlPoints(); int vertexId = 0; for (i = 0; i < lPolygonCount; i++) { int lPolygonSize = pMesh->GetPolygonSize(i); for (j = 0; j < lPolygonSize; j++) { int lControlPointIndex = pMesh->GetPolygonVertex(i, j); FbxVector4 pos = lControlPoints[lControlPointIndex]; current_model[vertex_index].x = pos.mData[0] - pivot_offset[0]; current_model[vertex_index].y = pos.mData[1] - pivot_offset[1]; current_model[vertex_index].z = pos.mData[2]- pivot_offset[2]; FbxVector4 vertex_normal; pMesh->GetPolygonVertexNormal(i,j, vertex_normal); current_model[vertex_index].nx = vertex_normal.mData[0]; current_model[vertex_index].ny = vertex_normal.mData[1]; current_model[vertex_index].nz = vertex_normal.mData[2]; //read in UV data FbxStringList lUVSetNameList; pMesh->GetUVSetNames(lUVSetNameList); //get lUVSetIndex-th uv set const char* lUVSetName = lUVSetNameList.GetStringAt(0); const FbxGeometryElementUV* lUVElement = pMesh->GetElementUV(lUVSetName); if(!lUVElement) continue; // only support mapping mode eByPolygonVertex and eByControlPoint if( lUVElement->GetMappingMode() != FbxGeometryElement::eByPolygonVertex && lUVElement->GetMappingMode() != FbxGeometryElement::eByControlPoint ) return; //index array, where holds the index referenced to the uv data const bool lUseIndex = lUVElement->GetReferenceMode() != FbxGeometryElement::eDirect; const int lIndexCount= (lUseIndex) ? lUVElement->GetIndexArray().GetCount() : 0; FbxVector2 lUVValue; //get the index of the current vertex in control points array int lPolyVertIndex = pMesh->GetPolygonVertex(i,j); //the UV index depends on the reference mode //int lUVIndex = lUseIndex ? lUVElement->GetIndexArray().GetAt(lPolyVertIndex) : lPolyVertIndex; int lUVIndex = pMesh->GetTextureUVIndex(i, j); lUVValue = lUVElement->GetDirectArray().GetAt(lUVIndex); current_model[vertex_index].tu = (float)lUVValue.mData[0]; current_model[vertex_index].tv = (float)lUVValue.mData[1]; vertex_index ++; } } float v1[3], v2[3], v3[3]; v1[0] = current_model[vertex_index - 3].x; v1[1] = current_model[vertex_index - 3].y; v1[2] = current_model[vertex_index - 3].z; v2[0] = current_model[vertex_index - 2].x; v2[1] = current_model[vertex_index - 2].y; v2[2] = current_model[vertex_index - 2].z; v3[0] = current_model[vertex_index - 1].x; v3[1] = current_model[vertex_index - 1].y; v3[2] = current_model[vertex_index - 1].z; collision_model->addTriangle(v1,v2,v3);

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  • Issues glVertexAttribPointer last 2 parameters?

    - by NoobScratcher
    Introduction Hello I will start out by explaining my setup, showing samples as I go along explaining the situation. I'm using these tools: OpenGL 3.3 GLSL 330 C++ Problem The problem is when I render the wavefront obj 3d model it gives a very weird visual glitch the model was supposed to be a square but instead its a triangluated mess with parts of the vertexes pointing in a stretched direction in massive amounts towards the bottom left side of the frustum.... Explanation: I'm using std::vectors to store my wavefront .obj model data using sscanf to get the floating point values into the structure members x,y,z and store them into the Points structure variable p; int index = IndexAssigner(1, 1); ifstream file (list[index].c_str() ); points.push_back(Point()); Point p; int face[4]; while (!file.eof() ) { char modelbuffer[10000]; file.getline(modelbuffer, 10000); switch(modelbuffer[0]) { case 'v' : sscanf(modelbuffer, "v %f %f %f", &p.x, &p.y, &p.z); points.push_back(p); break; case 'f': sscanf(modelbuffer, "f %d %d %d %d", face, face+1, face+2, face+3 ); faces.push_back(face[0]); faces.push_back(face[1]); faces.push_back(face[2]); faces.push_back(face[3]); } //Turn on FileReader aka "RENDER CODE" FileReader = true; } then I render the Points vector using the .data() member of std::vectors to the frustum. Other declarations: int numfloats = 4; float* point=reinterpret_cast<float*>(&points[0]); int num_bytes=numfloats*sizeof(float); Vector declarations: struct Point {float x, y , z; }; std::vector<int>faces; std::vector<Point>points; Render code: glGenBuffers(1, &vertexbuffer); glGenTextures(1, &ModelTexture); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glBindTexture(GL_TEXTURE_3D, ModelTexture); glTexImage2D(GL_TEXTURE_2D, 0,GL_RGBA, ModelSurface->w, ModelSurface->h, 0, GL_BGR, GL_UNSIGNED_BYTE, ModelSurface->pixels); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glBufferData(GL_ARRAY_BUFFER, sizeof(points), points.data(), GL_STATIC_DRAW); glVertexAttribPointer(3, 3, GL_FLOAT, GL_FALSE,num_bytes ,points.data()); glEnableVertexAttribArray(3); //Translation Process GLfloat TranslationMatrix[] = { 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 0.0, 0.0, 0.0, 1.0 }; //Send Translation Matrix up to the vertex shader glUniformMatrix4fv(translation, 1, TRUE, TranslationMatrix); glDrawElements( GL_QUADS, faces.size(), GL_UNSIGNED_INT, faces.data()); I tried looking at what was causing this and went through every function every parameter ,etc looked at the man pages. Then found out that it could be my glVertexAttribPointer. Here are the man pages for glVertexAttribPointer http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribPointer.xml The last 2 parameters is my problem How do I write those 2 last parameters do I try putting the data from Points into it?. glVertexAttribPointer(3, 3, GL_FLOAT, GL_FALSE,num_bytes ,points.data()); How does it work with vectors? Is it fast?* if you can not be bothered too look at the man pages here is the scripts coming from the man pages directly. Stride Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. Pointer Specifies a pointer to the first component of the first generic vertex attribute in the array. The initial value is 0. If you want my full source - http://ideone.com/fPfkg Thanks Again if you do read this.

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  • Texture displays on Android emulator but not on device

    - by Rob
    I have written a simple UI which takes an image (256x256) and maps it to a rectangle. This works perfectly on the emulator however on the phone the texture does not show, I see only a white rectangle. This is my code: public void onSurfaceCreated(GL10 gl, EGLConfig config) { byteBuffer = ByteBuffer.allocateDirect(shape.length * 4); byteBuffer.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuffer.asFloatBuffer(); vertexBuffer.put(cardshape); vertexBuffer.position(0); byteBuffer = ByteBuffer.allocateDirect(shape.length * 4); byteBuffer.order(ByteOrder.nativeOrder()); textureBuffer = byteBuffer.asFloatBuffer(); textureBuffer.put(textureshape); textureBuffer.position(0); // Set the background color to black ( rgba ). gl.glClearColor(0.0f, 0.0f, 0.0f, 0.5f); // Enable Smooth Shading, default not really needed. gl.glShadeModel(GL10.GL_SMOOTH); // Depth buffer setup. gl.glClearDepthf(1.0f); // Enables depth testing. gl.glEnable(GL10.GL_DEPTH_TEST); // The type of depth testing to do. gl.glDepthFunc(GL10.GL_LEQUAL); // Really nice perspective calculations. gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); gl.glEnable(GL10.GL_TEXTURE_2D); loadGLTexture(gl); } public void onDrawFrame(GL10 gl) { gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glDisable(GL10.GL_DEPTH_TEST); gl.glMatrixMode(GL10.GL_PROJECTION); // Select Projection gl.glPushMatrix(); // Push The Matrix gl.glLoadIdentity(); // Reset The Matrix gl.glOrthof(0f, 480f, 0f, 800f, -1f, 1f); gl.glMatrixMode(GL10.GL_MODELVIEW); // Select Modelview Matrix gl.glPushMatrix(); // Push The Matrix gl.glLoadIdentity(); // Reset The Matrix gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glLoadIdentity(); gl.glTranslatef(card.x, card.y, 0.0f); gl.glBindTexture(GL10.GL_TEXTURE_2D, texture[0]); //activates texture to be used now gl.glVertexPointer(2, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 4); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); } public void onSurfaceChanged(GL10 gl, int width, int height) { // Sets the current view port to the new size. gl.glViewport(0, 0, width, height); // Select the projection matrix gl.glMatrixMode(GL10.GL_PROJECTION); // Reset the projection matrix gl.glLoadIdentity(); // Calculate the aspect ratio of the window GLU.gluPerspective(gl, 45.0f, (float) width / (float) height, 0.1f, 100.0f); // Select the modelview matrix gl.glMatrixMode(GL10.GL_MODELVIEW); // Reset the modelview matrix gl.glLoadIdentity(); } public int[] texture = new int[1]; public void loadGLTexture(GL10 gl) { // loading texture Bitmap bitmap; bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.image); // generate one texture pointer gl.glGenTextures(0, texture, 0); //adds texture id to texture array // ...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, texture[0]); //activates texture to be used now // create nearest filtered texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); // Use Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); // Clean up bitmap.recycle(); } As per many other similar issues and resolutions on the web i have tried setting the minsdkversion is 3, loading the bitmap via an input stream bitmap = BitmapFactory.decodeStream(is), setting BitmapFactory.Options.inScaled to false, putting the images in the nodpi folder and putting them in the raw folder.. all of which didn't help. I'm not really sure what else to try..

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  • lvm disappeared after disc replacement on raid10

    - by user142295
    here my problem: I am running ubuntu 12.04 on a raid10 (4 disks), on top of which I installed an lvm with two volume groups (one for /, one for /home). The layout of the disks are as follows: Disk /dev/sda: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders, total 2930277168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0003f3b6 Device Boot Start End Blocks Id System /dev/sda1 * 63 481949 240943+ 83 Linux /dev/sda2 481950 2910640634 1455079342+ fd Linux raid autodetect /dev/sda3 2910640635 2930272064 9815715 82 Linux swap / Solaris Disk /dev/sdb: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders, total 2930277168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00069785 Device Boot Start End Blocks Id System /dev/sdb1 63 2910158684 1455079311 fd Linux raid autodetect /dev/sdb2 2910158685 2930272064 10056690 82 Linux swap / Solaris Disk /dev/sdc: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders, total 2930277168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System /dev/sdc1 63 2910158684 1455079311 fd Linux raid autodetect /dev/sdc2 2910158685 2930272064 10056690 82 Linux swap / Solaris Disk /dev/sdd: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders, total 2930277168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000f14de Device Boot Start End Blocks Id System /dev/sdd1 63 2910158684 1455079311 fd Linux raid autodetect /dev/sdd2 2910158685 2930272064 10056690 82 Linux swap / Solaris The first disk (/dev/sda) contains the /boot partition on /dev/sda1. I use grub2 to boot the system off this partition. On top of this raid10 I installed two volume groups, one for /, one for /home. This system worked well, I even exchanged two disks during the last two years. It always worked. But not this time. For the first time, /dev/sda broke. I do not know if this is an issue – I know I would have struggled anyways to overcome the problem with /boot installed on that disk and grub2 installed on the mbr of /dev/sda. Anyways, I did what I always did: start knoppix fire up the raid sudo mdadm --examine -scan which returns ARRAY /dev/md127 UUID=0dbf4558:1a943464:132783e8:19cdff95 start it up sudo mdadm --assemble /dev/md127 fail the failing disk (smart event) sudo mdadm /dev/md127 --fail /dev/sda2 remove the failing disk sudo mdadm /dev/md127 --remove /dev/sda2 stop the raid sudo mdadm -S /dev/md127 take out the disk replace it with a new one create the same partitions as on the failling one add it to the raid sudo mdadm --assemble /dev/md127 sudo mdadm /dev/md127 --add /dev/sda2 wait 4 hours All looks fine: cat /proc/mdstat returns: Personalities : [raid10] md127 : active raid10 sda2[0] sdd1[3] sdc1[2] sdb1[1] 2910158464 blocks 64K chunks 2 near-copies [4/4] [UUUU] unused devices: <none> and sudo mdadm --detail /dev/md127 returns /dev/md127: Version : 0.90 Creation Time : Wed Jun 10 13:08:46 2009 Raid Level : raid10 Array Size : 2910158464 (2775.34 GiB 2980.00 GB) Used Dev Size : 1455079232 (1387.67 GiB 1490.00 GB) Raid Devices : 4 Total Devices : 4 Preferred Minor : 127 Persistence : Superblock is persistent Update Time : Thu Mar 21 16:27:40 2013 State : clean Active Devices : 4 Working Devices : 4 Failed Devices : 0 Spare Devices : 0 Layout : near=2 Chunk Size : 64K UUID : 0dbf4558:1a943464:132783e8:19cdff95 (local to host Microknoppix) Events : 0.4824680 Number Major Minor RaidDevice State 0 8 2 0 active sync /dev/sda2 1 8 17 1 active sync /dev/sdb1 2 8 33 2 active sync /dev/sdc1 3 8 49 3 active sync /dev/sdd1 However, there is no trace of the volume groups. Rebooting into knoppix does not help Restarting the old system (I actually replugged and re-added the failing disk for that – the system begins to start, but then fails to see the / partition – no wonder if the volume group is gone) does not help. sudo vgscan, sudo vgdisplay, sudo lvs, sudo lvdisplay, sudo vgscan –mknodes all returned No volume groups found. I am completely at a loss. Can anyone tell me if and how I can recover my data? Thanks in advance!

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  • If the model is validating the data, shouldn't it throw exceptions on bad input?

    - by Carlos Campderrós
    Reading this SO question it seems that throwing exceptions for validating user input is frowned upon. But who should validate this data? In my applications, all validations are done in the business layer, because only the class itself really knows which values are valid for each one of its properties. If I were to copy the rules for validating a property to the controller, it is possible that the validation rules change and now there are two places where the modification should be made. Is my premise that validation should be done on the business layer wrong? What I do So my code usually ends up like this: <?php class Person { private $name; private $age; public function setName($n) { $n = trim($n); if (mb_strlen($n) == 0) { throw new ValidationException("Name cannot be empty"); } $this->name = $n; } public function setAge($a) { if (!is_int($a)) { if (!ctype_digit(trim($a))) { throw new ValidationException("Age $a is not valid"); } $a = (int)$a; } if ($a < 0 || $a > 150) { throw new ValidationException("Age $a is out of bounds"); } $this->age = $a; } // other getters, setters and methods } In the controller, I just pass the input data to the model, and catch thrown exceptions to show the error(s) to the user: <?php $person = new Person(); $errors = array(); // global try for all exceptions other than ValidationException try { // validation and process (if everything ok) try { $person->setAge($_POST['age']); } catch (ValidationException $e) { $errors['age'] = $e->getMessage(); } try { $person->setName($_POST['name']); } catch (ValidationException $e) { $errors['name'] = $e->getMessage(); } ... } catch (Exception $e) { // log the error, send 500 internal server error to the client // and finish the request } if (count($errors) == 0) { // process } else { showErrorsToUser($errors); } Is this a bad methodology? Alternate method Should maybe I create methods for isValidAge($a) that return true/false and then call them from the controller? <?php class Person { private $name; private $age; public function setName($n) { $n = trim($n); if ($this->isValidName($n)) { $this->name = $n; } else { throw new Exception("Invalid name"); } } public function setAge($a) { if ($this->isValidAge($a)) { $this->age = $a; } else { throw new Exception("Invalid age"); } } public function isValidName($n) { $n = trim($n); if (mb_strlen($n) == 0) { return false; } return true; } public function isValidAge($a) { if (!is_int($a)) { if (!ctype_digit(trim($a))) { return false; } $a = (int)$a; } if ($a < 0 || $a > 150) { return false; } return true; } // other getters, setters and methods } And the controller will be basically the same, just instead of try/catch there are now if/else: <?php $person = new Person(); $errors = array(); if ($person->isValidAge($age)) { $person->setAge($age); } catch (Exception $e) { $errors['age'] = "Invalid age"; } if ($person->isValidName($name)) { $person->setName($name); } catch (Exception $e) { $errors['name'] = "Invalid name"; } ... if (count($errors) == 0) { // process } else { showErrorsToUser($errors); } So, what should I do? I'm pretty happy with my original method, and my colleagues to whom I have showed it in general have liked it. Despite this, should I change to the alternate method? Or am I doing this terribly wrong and I should look for another way?

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  • Pro/con of using Angular directives for complex form validation/ GUI manipulation

    - by tengen
    I am building a new SPA front end to replace an existing enterprise's legacy hodgepodge of systems that are outdated and in need of updating. I am new to angular, and wanted to see if the community could give me some perspective. I'll state my problem, and then ask my question. I have to generate several series of check boxes based on data from a .js include, with data like this: $scope.fieldMappings.investmentObjectiveMap = [ {'id':"CAPITAL PRESERVATION", 'name':"Capital Preservation"}, {'id':"STABLE", 'name':"Moderate"}, {'id':"BALANCED", 'name':"Moderate Growth"}, // etc {'id':"NONE", 'name':"None"} ]; The checkboxes are created using an ng-repeat, like this: <div ng-repeat="investmentObjective in fieldMappings.investmentObjectiveMap"> ... </div> However, I needed the values represented by the checkboxes to map to a different model (not just 2-way-bound to the fieldmappings object). To accomplish this, I created a directive, which accepts a destination array destarray which is eventually mapped to the model. I also know I need to handle some very specific gui controls, such as unchecking "None" if anything else gets checked, or checking "None" if everything else gets unchecked. Also, "None" won't be an option in every group of checkboxes, so the directive needs to be generic enough to accept a validation function that can fiddle with the checked state of the checkbox group's inputs based on what's already clicked, but smart enough not to break if there is no option called "NONE". I started to do that by adding an ng-click which invoked a function in the controller, but in looking around Stack Overflow, I read people saying that its bad to put DOM manipulation code inside your controller - it should go in directives. So do I need another directive? So far: (html): <input my-checkbox-group type="checkbox" fieldobj="investmentObjective" ng-click="validationfunc()" validationfunc="clearOnNone()" destarray="investor.investmentObjective" /> Directive code: .directive("myCheckboxGroup", function () { return { restrict: "A", scope: { destarray: "=", // the source of all the checkbox values fieldobj: "=", // the array the values came from validationfunc: "&" // the function to be called for validation (optional) }, link: function (scope, elem, attrs) { if (scope.destarray.indexOf(scope.fieldobj.id) !== -1) { elem[0].checked = true; } elem.bind('click', function () { var index = scope.destarray.indexOf(scope.fieldobj.id); if (elem[0].checked) { if (index === -1) { scope.destarray.push(scope.fieldobj.id); } } else { if (index !== -1) { scope.destarray.splice(index, 1); } } }); } }; }) .js controller snippet: .controller( 'SuitabilityCtrl', ['$scope', function ( $scope ) { $scope.clearOnNone = function() { // naughty jQuery DOM manipulation code that // looks at checkboxes and checks/unchecks as needed }; The above code is done and works fine, except the naughty jquery code in clearOnNone(), which is why I wrote this question. And here is my question: after ALL this, I think to myself - I could be done already if I just manually handled all this GUI logic and validation junk with jQuery written in my controller. At what point does it become foolish to write these complicated directives that future developers will have to puzzle over more than if I had just written jQuery code that 99% of us would understand with a glance? How do other developers draw the line? I see this all over Stack Overflow. For example, this question seems like it could be answered with a dozen lines of straightforward jQuery, yet he has opted to do it the angular way, with a directive and a partial... it seems like a lot of work for a simple problem. Specifically, I suppose I would like to know: how SHOULD I be writing the code that checks whether "None" has been selected (if it exists as an option in this group of checkboxes), and then check/uncheck the other boxes accordingly? A more complex directive? I can't believe I'm the only developer that is having to implement code that is more complex than needed just to satisfy an opinionated framework.

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  • How to place rooms proceduraly (rule based) on in a game word

    - by gardian06
    I am trying to design the algorithm for my level generation which is a rule driven system. I have created all the rules for the system. I have taken care to insure that all rooms make sense in a grid type setup. for example: these rooms could make this configuration The logic flow code that I have so far Door{ Vector3 position; POD orient; // 5 possible values (up is not an option) bool Open; } Room{ String roomRule; Vector3 roomPos; Vector3 dimensions; POD roomOrient; // 4 possible values List doors<Door>; } LevelManager{ float scale = 18f; List usedRooms<Room>; List openDoors<Door> bool Grid[][][]; Room CreateRoom(String rule, Vector3 position, POD Orient){ place recieved values based on rule fill in other data } Vector3 getDimenstions(String rule){ return dimensions of the room } RotateRoom(POD rotateAmount){ rotate all items in the room } MoveRoom(Room toBeMoved, POD orientataion, float distance){ move the position of the room based on inputs } GenerateMap(Vector3 size, Vector3 start, Vector3 end){ Grid = array[size.y][size.x][size.z]; Room floatingRoom; floatingRoom = Room.CreateRoom(S01, start, rand(4)); usedRooms.Add(floatingRoom); for each Door in floatingRoom.doors{ openDoors.Add(door); } // fill used grid spaces floatingRoom = Room.CreateRoom(S02, end, rand(4); usedRooms.Add(floatingRoom); for each Door in floatingRoom.doors{ openDoors.Add(door); } Vector3 nRoomLocation; Door workingDoor; string workingRoom; // fill used grid spaces // pick random door on the openDoors list workingDoor = /*randomDoor*/ // get a random rule nRoomLocation = workingDoor.position; // then I'm lost } } I know that I have to make sure for convergence (namely the end is reachable), and to do this until there are no more doors on the openDoors list. right now I am simply trying to get this to work in 2D (there are rules that introduce 3D), but I am working on a presumption that a rigorous algorithm can be trivially extended to 3D. EDIT: my thought pattern so far is to take an existing open door and then pick a random room (restrictions can be put in later) place that room's center at the doors location move the room in the direction of the doors orientation half the rooms dimension w/respect to that axis then test against the 3D array to see if all the grid points are open, or have been used, or if there is even space to put the room (caseEdge) if caseEdge (which can also occur in between rooms) then put the door on a toBeClosed list, and remove it from the open list (placing a wall or something there). then to do some kind of test that both the start, and the goal are connected, and reachable from each other (each room has nodes for AI, but I don't want to "have" to pull those out to accomplish this). but this logic has the problem for say the U, or L shaped rooms in my example, and then I also have a problem conceptually if the room needs to be rotated.

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  • Changing User/Group to allow PHP to chmod/rename and move_upload_file()

    - by moe
    It seems like I cannot do anything with my PHP script on my VPS. It returns 'Permission denied' when I try to upload something to a directory. Yes, I have changed the permission to 777, and it works, but I do not like the insecurity When running the command: ps axu|grep apache|grep -v grep It returns nobody 7689 0.1 3.8 50604 20036 ? S 21:38 0:00 /usr/local/apache/bin/httpd -k start -DSSL root 13600 0.0 3.8 50304 20348 ? Ss Jun06 0:46 /usr/local/apache/bin/httpd -k start -DSSL nobody 15733 0.1 3.8 50700 20156 ? S 21:39 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 15818 0.1 3.8 51492 20180 ? S 21:39 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 23843 0.1 3.7 51336 19592 ? S 21:40 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 30335 0.0 3.5 50436 18496 ? S 21:41 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 30406 0.0 3.5 50444 18544 ? S 21:41 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 30407 0.0 3.5 50556 18696 ? S 21:41 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 30472 0.0 3.6 50828 19348 ? S 21:41 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 30474 0.0 3.5 50668 18868 ? S 21:41 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 30476 0.0 3.6 50532 19064 ? S 21:41 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 30501 0.0 3.8 50556 20080 ? S 21:36 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 32341 0.0 3.5 50444 18492 ? S 21:41 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 32370 0.0 3.5 50444 18476 ? S 21:42 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 32414 0.1 3.7 51336 19524 ? S 21:42 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 32416 0.1 3.5 50668 18816 ? S 21:42 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 32457 0.1 3.6 50828 19320 ? S 21:42 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 32458 0.1 3.6 50772 19276 ? S 21:42 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 32459 0.0 3.5 50444 18504 ? S 21:42 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 32460 0.2 3.6 50828 19320 ? S 21:42 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 32463 0.0 3.5 50444 18472 ? S 21:42 0:00 /usr/local/apache/bin/httpd -k start -DSSL nobody 32466 0.0 3.4 50436 17960 ? S 21:42 0:00 /usr/local/apache/bin/httpd -k start -DSSL The owner of the directory is 'user [505]' and the group is 'user[508]' (as seen in WinSCP) What can I do to change the Apache Handler to the right owner and group to allow my PHP scripts to work? P.S My PHP is not set to safe mode, and the open_basedir is set to no value EDIT: This is what my httpd.conf looks like (for the associative domain) <VirtualHost *:80> ServerName domain.com ServerAlias www.domain.com DocumentRoot /home/domain/public_html ServerAdmin info@domain ## User <theUsername> # Needed for Cpanel::ApacheConf <IfModule mod_userdir.c> Userdir disabled Userdir enabled <userName> </IfModule> <IfModule mod_suphp.c> suPHP_UserGroup <userName> <userName> </IfModule> <IfModule !mod_disable_suexec.c> SuexecUserGroup <userName> <userName> </IfModule> CustomLog /usr/local/apache/domlogs/domain.com-bytes_log "%{%s}t %I .\n%{%s}t %O ." CustomLog /usr/local/apache/domlogs/domain.com combined ScriptAlias /cgi-bin/ /home/domain/public_html/cgi-bin/ #Options -ExecCGI -Includes #RemoveHandler cgi-script .cgi .pl .plx .ppl .perl

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  • Mysterious dbboon folder with proxy.php file on my godaddy account

    - by Paul
    When doing some web maintenance today, I noticed a strange new folder on my GoDaddy hosting account at the root level named "dbboon", with a single file inside, called proxy.php. It's code is listed below, and seems to be some sort of proxy function. I was kind of troubled because I didn't put it there. I googled all this to learn more, but didn't find anything, except for the proxy file happened to be also stored at pastebin.com: http://pastebin.com/PQsSPbCr I called GoDaddy and they confirmed that it belonged to them, said it was put there by their advanced hosting group for testing purposes but didn't have any more information. I thought this was all really weird: why would they put something in my folder without giving me a heads-up, and why would they need to do something like this? anybody know anything about this? <?php $version = '1.2'; if(isset($_GET['dbboon_version'])) { echo '{"version":"' . $version . '"}'; exit; } function dbboon_parseHeaders($subject) { global $version; $subject = trim($subject); $parsed = Array(); $len = strlen($subject); $position = $field = 0; $position = strpos($subject, "\r\n") + 2; while(isset($subject[$position])) { $nextC = strpos($subject, ':', $position); $fieldName = substr($subject, $position, ($nextC-$position)); $position += strlen($fieldName) + 1; $fieldValue = NULL; while(1) { $nextCrlf = strpos($subject, "\r\n", $position - 1); if(FALSE === $nextCrlf) { $t = substr($subject, $position); $position = $len; } else { $t = substr($subject, $position, $nextCrlf-$position); $position += strlen($t) + 2; } $fieldValue .= $t; if(!isset($subject[$position]) || (' ' != $subject[$position] && "\t" != $subject[$position])) { break; } } $parsed[strtolower($fieldName)] = trim($fieldValue); if($position > $len) { echo '{"result":false,"error":{"code":4,"message":"Communication error, unable to contact proxy service.","version":"' . $version . '"}}'; exit; } } return $parsed; } if(!function_exists('http_build_query')) { function http_build_query($data, $prefix = '', $sep = '', $key = '') { $ret = Array(); foreach((array) $data as $k => $v) { if(is_int($k) && NULL != $prefix) { $k = urlencode($prefix . $k); } if(!empty($key) || $key === 0) { $k = $key . '[' . urlencode($k) . ']'; } if(is_array($v) || is_object($v)) { array_push($ret, http_build_query($v, '', $sep, $k)); } else { array_push($ret, $k . '=' . urlencode($v)); } } if(empty($sep)) { $sep = '&'; } return implode($sep, $ret); } } $host = 'dbexternalsubscriber.secureserver.net'; $get = http_build_query($_GET); $post = http_build_query($_POST); $url = $get ? "?$get" : ''; $fp = fsockopen($host, 80, $errno, $errstr); if($fp) { $payload = "POST /embed/$url HTTP/1.1\r\n"; $payload .= "Host: $host\r\n"; $payload .= "Content-Length: " . strlen($post) . "\r\n"; $payload .= "Content-Type: application/x-www-form-urlencoded\r\n"; $payload .= "Connection: Close\r\n\r\n"; $payload .= $post; fwrite($fp, $payload); $httpCode = NULL; $response = NULL; $timeout = time() + 15; do { while($line = fgets($fp)) { $response .= $line; if(!trim($line)) { break; } } } while($timeout > time() && NULL === $response); $headers = dbboon_parseHeaders($response); if(isset($headers['transfer-encoding']) && 'chunked' === $headers['transfer-encoding']) { do { $cSize = $read = hexdec(trim(fgets($fp))); while($read > 0) { $buff = fread($fp, $read); $read -= strlen($buff); $response .= $buff; } $response .= fgets($fp); } while($cSize > 0); } else { preg_match('/Content-Length:\s([0-9]+)\r\n/msi', $response, $match); if(!isset($match[1])) { echo '{"result":false,"error":{"code":3,"message":"Communication error, unable to contact proxy service.","version":"' . $version . '"}}'; exit; } else { while($match[1] > 0) { $buff = fread($fp, $match[1]); $match[1] -= strlen($buff); $response .= $buff; } } } fclose($fp); if(!$pos = strpos($response, "\r\n\r\n")) { echo '{"result":false,"error":{"code":2,"message":"Communication error, unable to contact proxy service.","version":"' . $version . '"}}'; exit; } echo substr($response, $pos + 4); } else { echo '{"result":false,"error":{"code":1,"message":"Communication error, unable to contact proxy service.","version":"' . $version . '"}}'; exit; }

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  • [OpenGL ES - Android] Better way to generate tiles

    - by Inoe
    Hi ! I'll start by saying that i'm REALLY new to OpenGL ES (I started yesterday =), but I do have some Java and other languages experience. I've looked a lot of tutorials, of course Nehe's ones and my work is mainly based on that. As a test, I started creating a "tile generator" in order to create a small Zelda-like game (just moving a dude in a textured square would be awsome :p). So far, I have achieved a working tile generator, I define a char map[][] array to store wich tile is on : private char[][] map = { {0, 0, 20, 11, 11, 11, 11, 4, 0, 0}, {0, 20, 16, 12, 12, 12, 12, 7, 4, 0}, {20, 16, 17, 13, 13, 13, 13, 9, 7, 4}, {21, 24, 18, 14, 14, 14, 14, 8, 5, 1}, {21, 22, 25, 15, 15, 15, 15, 6, 2, 1}, {21, 22, 23, 0, 0, 0, 0, 3, 2, 1}, {21, 22, 23, 0, 0, 0, 0, 3, 2, 1}, {26, 0, 0, 0, 0, 0, 0, 3, 2, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 1} }; It's working but I'm no happy with it, I'm sure there is a beter way to do those things : 1) Loading Textures : I create an ugly looking array containing the tiles I want to use on that map : private int[] textures = { R.drawable.herbe, //0 R.drawable.murdroite_haut, //1 R.drawable.murdroite_milieu, //2 R.drawable.murdroite_bas, //3 R.drawable.angledroitehaut_haut, //4 R.drawable.angledroitehaut_milieu, //5 }; (I cutted this on purpose, I currently load 27 tiles) All of theses are stored in the drawable folder, each one is a 16*16 tile. I then use this array to generate the textures and store them in a HashMap for a later use : int[] tmp_tex = new int[textures.length]; gl.glGenTextures(textures.length, tmp_tex, 0); texturesgen = tmp_tex; //Store the generated names in texturesgen for(int i=0; i < textures.length; i++) { //Bitmap bmp = BitmapFactory.decodeResource(context.getResources(), textures[i]); InputStream is = context.getResources().openRawResource(textures[i]); Bitmap bitmap = null; try { //BitmapFactory is an Android graphics utility for images bitmap = BitmapFactory.decodeStream(is); } finally { //Always clear and close try { is.close(); is = null; } catch (IOException e) { } } // Get a new texture name // Load it up this.textureMap.put(new Integer(textures[i]),new Integer(i)); int tex = tmp_tex[i]; gl.glBindTexture(GL10.GL_TEXTURE_2D, tex); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); bitmap.recycle(); } I'm quite sure there is a better way to handle that... I just was unable to figure it. If someone has an idea, i'm all ears. 2) Drawing the tiles What I did was create a single square and a single texture map : /** The initial vertex definition */ private float vertices[] = { -1.0f, -1.0f, 0.0f, //Bottom Left 1.0f, -1.0f, 0.0f, //Bottom Right -1.0f, 1.0f, 0.0f, //Top Left 1.0f, 1.0f, 0.0f //Top Right }; private float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; Then, in my draw function, I loop through the map to define the texture to use (after pointing to and enabling the buffers) : for(int y = 0; y < Y; y++){ for(int x = 0; x < X; x++){ tile = map[y][x]; try { //Get the texture from the HashMap int textureid = ((Integer) this.textureMap.get(new Integer(textures[tile]))).intValue(); gl.glBindTexture(GL10.GL_TEXTURE_2D, this.texturesgen[textureid]); } catch(Exception e) { return; } //Draw the vertices as triangle strip gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, vertices.length / 3); gl.glTranslatef(2.0f, 0.0f, 0.0f); //A square takes 2x so I move +2x before drawing the next tile } gl.glTranslatef(-(float)(2*X), -2.0f, 0.0f); //Go back to the begining of the map X-wise and move 2y down before drawing the next line } This works great by I really think that on a 1000*1000 or more map, it will be lagging as hell (as a reminder, this is a typical Zelda world map : http://vgmaps.com/Atlas/SuperNES/LegendOfZelda-ALinkToThePast-LightWorld.png ). I've read things about Vertex Buffer Object and DisplayList but I couldn't find a good tutorial and nodoby seems to be OK on wich one is the best / has the better support (T1 and Nexus One are ages away). I think that's it, I've putted a lot of code but I think it helps. Thanks in advance !

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  • jQuery and Windows Azure

    - by Stephen Walther
    The goal of this blog entry is to describe how you can host a simple Ajax application created with jQuery in the Windows Azure cloud. In this blog entry, I make no assumptions. I assume that you have never used Windows Azure and I am going to walk through the steps required to host the application in the cloud in agonizing detail. Our application will consist of a single HTML page and a single service. The HTML page will contain jQuery code that invokes the service to retrieve and display set of records. There are five steps that you must complete to host the jQuery application: Sign up for Windows Azure Create a Hosted Service Install the Windows Azure Tools for Visual Studio Create a Windows Azure Cloud Service Deploy the Cloud Service Sign Up for Windows Azure Go to http://www.microsoft.com/windowsazure/ and click the Sign up Now button. Select one of the offers. I selected the Introductory Special offer because it is free and I just wanted to experiment with Windows Azure for the purposes of this blog entry.     To sign up, you will need a Windows Live ID and you will need to enter a credit card number. After you finish the sign up process, you will receive an email that explains how to activate your account. Accessing the Developer Portal After you create your account and your account is activated, you can access the Windows Azure developer portal by visiting the following URL: http://windows.azure.com/ When you first visit the developer portal, you will see the one project that you created when you set up your Windows Azure account (In a fit of creativity, I named my project StephenWalther).     Creating a New Windows Azure Hosted Service Before you can host an application in the cloud, you must first add a hosted service to your project. Click your project on the summary page and click the New Service link. You are presented with the option of creating either a new Storage Account or a new Hosted Services.     Because we have code that we want to run in the cloud – the WCF Service -- we want to select the Hosted Services option. After you select this option, you must provide a name and description for your service. This information is used on the developer portal so you can distinguish your services.     When you create a new hosted service, you must enter a unique name for your service (I selected jQueryApp) and you must select a region for this service (I selected Anywhere US). Click the Create button to create the new hosted service.   Install the Windows Azure Tools for Visual Studio We’ll use Visual Studio to create our jQuery project. Before you can use Visual Studio with Windows Azure, you must first install the Windows Azure Tools for Visual Studio. Go to http://www.microsoft.com/windowsazure/ and click the Get Tools and SDK button. The Windows Azure Tools for Visual Studio works with both Visual Studio 2008 and Visual Studio 2010.   Installation of the Windows Azure Tools for Visual Studio is painless. You just need to check some agreement checkboxes and click the Next button a few times and installation will begin:   Creating a Windows Azure Application After you install the Windows Azure Tools for Visual Studio, you can choose to create a Windows Azure Cloud Service by selecting the menu option File, New Project and selecting the Windows Azure Cloud Service project template. I named my new Cloud Service with the name jQueryApp.     Next, you need to select the type of Cloud Service project that you want to create from the New Cloud Service Project dialog.   I selected the C# ASP.NET Web Role option. Alternatively, I could have picked the ASP.NET MVC 2 Web Role option if I wanted to use jQuery with ASP.NET MVC or even the CGI Web Role option if I wanted to use jQuery with PHP. After you complete these steps, you end up with two projects in your Visual Studio solution. The project named WebRole1 represents your ASP.NET application and we will use this project to create our jQuery application. Creating the jQuery Application in the Cloud We are now ready to create the jQuery application. We’ll create a super simple application that displays a list of records retrieved from a WCF service (hosted in the cloud). Create a new page in the WebRole1 project named Default.htm and add the following code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Products</title> <style type="text/css"> #productContainer div { border:solid 1px black; padding:5px; margin:5px; } </style> </head> <body> <h1>Product Catalog</h1> <div id="productContainer"></div> <script id="productTemplate" type="text/html"> <div> Name: {{= name }} <br /> Price: {{= price }} </div> </script> <script src="Scripts/jquery-1.4.2.js" type="text/javascript"></script> <script src="Scripts/jquery.tmpl.js" type="text/javascript"></script> <script type="text/javascript"> var products = [ {name:"Milk", price:4.55}, {name:"Yogurt", price:2.99}, {name:"Steak", price:23.44} ]; $("#productTemplate").render(products).appendTo("#productContainer"); </script> </body> </html> The jQuery code in this page simply displays a list of products by using a template. I am using a jQuery template to format each product. You can learn more about using jQuery templates by reading the following blog entry by Scott Guthrie: http://weblogs.asp.net/scottgu/archive/2010/05/07/jquery-templates-and-data-linking-and-microsoft-contributing-to-jquery.aspx You can test whether the Default.htm page is working correctly by running your application (hit the F5 key). The first time that you run your application, a database is set up on your local machine to simulate cloud storage. You will see the following dialog: If the Default.htm page works as expected, you should see the list of three products: Adding an Ajax-Enabled WCF Service In the previous section, we created a simple jQuery application that displays an array by using a template. The application is a little too simple because the data is static. In this section, we’ll modify the page so that the data is retrieved from a WCF service instead of an array. First, we need to add a new Ajax-enabled WCF Service to the WebRole1 project. Select the menu option Project, Add New Item and select the Ajax-enabled WCF Service project item. Name the new service ProductService.svc. Modify the service so that it returns a static collection of products. The final code for the ProductService.svc should look like this: using System.Collections.Generic; using System.ServiceModel; using System.ServiceModel.Activation; namespace WebRole1 { public class Product { public string name { get; set; } public decimal price { get; set; } } [ServiceContract(Namespace = "")] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class ProductService { [OperationContract] public IList<Product> SelectProducts() { var products = new List<Product>(); products.Add(new Product {name="Milk", price=4.55m} ); products.Add(new Product { name = "Yogurt", price = 2.99m }); products.Add(new Product { name = "Steak", price = 23.44m }); return products; } } }   In real life, you would want to retrieve the list of products from storage instead of a static array. We are being lazy here. Next you need to modify the Default.htm page to use the ProductService.svc. The jQuery script in the following updated Default.htm page makes an Ajax call to the WCF service. The data retrieved from the ProductService.svc is displayed in the client template. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Products</title> <style type="text/css"> #productContainer div { border:solid 1px black; padding:5px; margin:5px; } </style> </head> <body> <h1>Product Catalog</h1> <div id="productContainer"></div> <script id="productTemplate" type="text/html"> <div> Name: {{= name }} <br /> Price: {{= price }} </div> </script> <script src="Scripts/jquery-1.4.2.js" type="text/javascript"></script> <script src="Scripts/jquery.tmpl.js" type="text/javascript"></script> <script type="text/javascript"> $.post("ProductService.svc/SelectProducts", function (results) { var products = results["d"]; $("#productTemplate").render(products).appendTo("#productContainer"); }); </script> </body> </html>   Deploying the jQuery Application to the Cloud Now that we have created our jQuery application, we are ready to deploy our application to the cloud so that the whole world can use it. Right-click your jQueryApp project in the Solution Explorer window and select the Publish menu option. When you select publish, your application and your application configuration information is packaged up into two files named jQueryApp.cspkg and ServiceConfiguration.cscfg. Visual Studio opens the directory that contains the two files. In order to deploy these files to the Windows Azure cloud, you must upload these files yourself. Return to the Windows Azure Developers Portal at the following address: http://windows.azure.com/ Select your project and select the jQueryApp service. You will see a mysterious cube. Click the Deploy button to upload your application.   Next, you need to browse to the location on your hard drive where the jQueryApp project was published and select both the packaged application and the packaged application configuration file. Supply the deployment with a name and click the Deploy button.     While your application is in the process of being deployed, you can view a progress bar.     Running the jQuery Application in the Cloud Finally, you can run your jQuery application in the cloud by clicking the Run button.   It might take several minutes for your application to initialize (go grab a coffee). After WebRole1 finishes initializing, you can navigate to the following URL to view your live jQuery application in the cloud: http://jqueryapp.cloudapp.net/default.htm The page is hosted on the Windows Azure cloud and the WCF service executes every time that you request the page to retrieve the list of products. Summary Because we started from scratch, we needed to complete several steps to create and deploy our jQuery application to the Windows Azure cloud. We needed to create a Windows Azure account, create a hosted service, install the Windows Azure Tools for Visual Studio, create the jQuery application, and deploy it to the cloud. Now that we have finished this process once, modifying our existing cloud application or creating a new cloud application is easy. jQuery and Windows Azure work nicely together. We can take advantage of jQuery to build applications that run in the browser and we can take advantage of Windows Azure to host the backend services required by our jQuery application. The big benefit of Windows Azure is that it enables us to scale. If, all of the sudden, our jQuery application explodes in popularity, Windows Azure enables us to easily scale up to meet the demand. We can handle anything that the Internet might throw at us.

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  • Windows Phone 7: Building a simple dictionary web client

    - by TechTwaddle
    Like I mentioned in this post a while back, I came across a dictionary web service called Aonaware that serves up word definitions from various dictionaries and is really easy to use. The services page on their website, http://services.aonaware.com/DictService/DictService.asmx, lists all the operations that are supported by the dictionary service. Here they are, Word Dictionary Web Service The following operations are supported. For a formal definition, please review the Service Description. Define Define given word, returning definitions from all dictionaries DefineInDict Define given word, returning definitions from specified dictionary DictionaryInfo Show information about the specified dictionary DictionaryList Returns a list of available dictionaries DictionaryListExtended Returns a list of advanced dictionaries (e.g. translating dictionaries) Match Look for matching words in all dictionaries using the given strategy MatchInDict Look for matching words in the specified dictionary using the given strategy ServerInfo Show remote server information StrategyList Return list of all available strategies on the server Follow the links above to get more information on each API. In this post we will be building a simple windows phone 7 client which uses this service to get word definitions for words entered by the user. The application will also allow the user to select a dictionary from all the available ones and look up the word definition in that dictionary. So of all the apis above we will be using only two, DictionaryList() to get a list of all supported dictionaries and DefineInDict() to get the word definition from a particular dictionary. Before we get started, a note to you all; I would have liked to implement this application using concepts from data binding, item templates, data templates etc. I have a basic understanding of what they are but, being a beginner, I am not very comfortable with those topics yet so I didn’t use them. I thought I’ll get this version out of the way and maybe in the next version I could give those a try. A somewhat scary mock-up of the what the final application will look like, Select Dictionary is a list picker control from the silverlight toolkit (you need to download and install the toolkit if you haven’t already). Below it is a textbox where the user can enter words to look up and a button beside it to fetch the word definition when clicked. Finally we have a textblock which occupies the remaining area and displays the word definition from the selected dictionary. Create a silverlight application for windows phone 7, AonawareDictionaryClient, and add references to the silverlight toolkit and the web service. From the solution explorer right on References and select Microsoft.Phone.Controls.Toolkit from under the .NET tab, Next, add a reference to the web service. Again right click on References and this time select Add Service Reference In the resulting dialog paste the service url in the Address field and press go, (url –> http://services.aonaware.com/DictService/DictService.asmx) once the service is discovered, provide a name for the NameSpace, in this case I’ve called it AonawareDictionaryService. Press OK. You can now use the classes and functions that are generated in the AonawareDictionaryClient.AonawareDictionaryService namespace. Let’s get the UI done now. In MainPage.xaml add a namespace declaration to use the toolkit controls, xmlns:toolkit="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone.Controls.Toolkit" the content of LayoutRoot is changed as follows, (sorry, no syntax highlighting in this post) <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,5,0,5">     <TextBlock x:Name="ApplicationTitle" Text="AONAWARE DICTIONARY CLIENT" Style="{StaticResource PhoneTextNormalStyle}"/>     <!--<TextBlock x:Name="PageTitle" Text="page name" Margin="9,-7,0,0" Style="{StaticResource PhoneTextTitle1Style}"/>--> </StackPanel> <!--ContentPanel - place additional content here--> <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">     <Grid.RowDefinitions>         <RowDefinition Height="Auto"/>         <RowDefinition Height="Auto"/>         <RowDefinition Height="*"/>     </Grid.RowDefinitions>     <toolkit:ListPicker Grid.Column="1" x:Name="listPickerDictionaryList"                         Header="Select Dictionary :">     </toolkit:ListPicker>     <Grid Grid.Row="1" Margin="0,5,0,0">         <Grid.ColumnDefinitions>             <ColumnDefinition Width="*"/>             <ColumnDefinition Width="Auto" />         </Grid.ColumnDefinitions>         <TextBox x:Name="txtboxInputWord" Grid.Column="0" GotFocus="OnTextboxInputWordGotFocus" />         <Button x:Name="btnGo" Grid.Column="1" Click="OnButtonGoClick" >             <Button.Content>                 <Image Source="/images/button-go.png"/>             </Button.Content>         </Button>     </Grid>     <ScrollViewer Grid.Row="2" x:Name="scrollViewer">         <TextBlock  Margin="12,5,12,5"  x:Name="txtBlockWordMeaning" HorizontalAlignment="Stretch"                    VerticalAlignment="Stretch" TextWrapping="Wrap"                    FontSize="26" />     </ScrollViewer> </Grid> I have commented out the PageTitle as it occupies too much valuable space, and the ContentPanel is changed to contain three rows. First row contains the list picker control, second row contains the textbox and the button, and the third row contains a textblock within a scroll viewer. The designer will now be showing the final ui, Now go to MainPage.xaml.cs, and add the following namespace declarations, using Microsoft.Phone.Controls; using AonawareDictionaryClient.AonawareDictionaryService; using System.IO.IsolatedStorage; A class called DictServiceSoapClient would have been created for you in the background when you added a reference to the web service. This class functions as a wrapper to the services exported by the web service. All the web service functions that we saw at the start can be access through this class, or more precisely through an object of this class. Create a data member of type DictServiceSoapClient in the Mainpage class, and a function which initializes it, DictServiceSoapClient DictSvcClient = null; private DictServiceSoapClient GetDictServiceSoapClient() {     if (null == DictSvcClient)     {         DictSvcClient = new DictServiceSoapClient();     }     return DictSvcClient; } We have two major tasks remaining. First, when the application loads we need to populate the list picker with all the supported dictionaries and second, when the user enters a word and clicks on the arrow button we need to fetch the word’s meaning. Populating the List Picker In the OnNavigatingTo event of the MainPage, we call the DictionaryList() api. This can also be done in the OnLoading event handler of the MainPage; not sure if one has an advantage over the other. Here’s the code for OnNavigatedTo, protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e) {     DictServiceSoapClient client = GetDictServiceSoapClient();     client.DictionaryListCompleted += new EventHandler<DictionaryListCompletedEventArgs>(OnGetDictionaryListCompleted);     client.DictionaryListAsync();     base.OnNavigatedTo(e); } Windows Phone 7 supports only async calls to web services. When we added a reference to the dictionary service, asynchronous versions of all the functions were generated automatically. So in the above function we register a handler to the DictionaryListCompleted event which will occur when the call to DictionaryList() gets a response from the server. Then we call the DictionaryListAsynch() function which is the async version of the DictionaryList() api. The result of this api will be sent to the handler OnGetDictionaryListCompleted(), void OnGetDictionaryListCompleted(object sender, DictionaryListCompletedEventArgs e) {     IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;     Dictionary[] listOfDictionaries;     if (e.Error == null)     {         listOfDictionaries = e.Result;         PopulateListPicker(listOfDictionaries, settings);     }     else if (settings.Contains("SavedDictionaryList"))     {         listOfDictionaries = settings["SavedDictionaryList"] as Dictionary[];         PopulateListPicker(listOfDictionaries, settings);     }     else     {         MessageBoxResult res = MessageBox.Show("An error occured while retrieving dictionary list, do you want to try again?", "Error", MessageBoxButton.OKCancel);         if (MessageBoxResult.OK == res)         {             GetDictServiceSoapClient().DictionaryListAsync();         }     }     settings.Save(); } I have used IsolatedStorageSettings to store a few things; the entire dictionary list and the dictionary that is selected when the user exits the application, so that the next time when the user starts the application the current dictionary is set to the last selected value. First we check if the api returned any error, if the error object is null e.Result will contain the list (actually array) of Dictionary type objects. If there was an error, we check the isolated storage settings to see if there is a dictionary list stored from a previous instance of the application and if so, we populate the list picker based on this saved list. Note that in this case there are chances that the dictionary list might be out of date if there have been changes on the server. Finally, if none of these cases are true, we display an error message to the user and try to fetch the list again. PopulateListPicker() is passed the array of Dictionary objects and the settings object as well, void PopulateListPicker(Dictionary[] listOfDictionaries, IsolatedStorageSettings settings) {     listPickerDictionaryList.Items.Clear();     foreach (Dictionary dictionary in listOfDictionaries)     {         listPickerDictionaryList.Items.Add(dictionary.Name);     }     settings["SavedDictionaryList"] = listOfDictionaries;     string savedDictionaryName;     if (settings.Contains("SavedDictionary"))     {         savedDictionaryName = settings["SavedDictionary"] as string;     }     else     {         savedDictionaryName = "WordNet (r) 2.0"; //default dictionary, wordnet     }     foreach (string dictName in listPickerDictionaryList.Items)     {         if (dictName == savedDictionaryName)         {             listPickerDictionaryList.SelectedItem = dictName;             break;         }     }     settings["SavedDictionary"] = listPickerDictionaryList.SelectedItem as string; } We first clear all the items from the list picker, add the dictionary names from the array and then create a key in the settings called SavedDictionaryList and store the dictionary list in it. We then check if there is saved dictionary available from a previous instance, if there is, we set it as the selected item in the list picker. And if not, we set “WordNet ® 2.0” as the default dictionary. Before returning, we save the selected dictionary in the “SavedDictionary” key of the isolated storage settings. Fetching word definitions Getting this part done is very similar to the above code. We get the input word from the textbox, call into DefineInDictAsync() to fetch the definition and when DefineInDictAsync completes, we get the result and display it in the textblock. Here is the handler for the button click, private void OnButtonGoClick(object sender, RoutedEventArgs e) {     txtBlockWordMeaning.Text = "Please wait..";     IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;     if (txtboxInputWord.Text.Trim().Length <= 0)     {         MessageBox.Show("Please enter a word in the textbox and press 'Go'");     }     else     {         Dictionary[] listOfDictionaries = settings["SavedDictionaryList"] as Dictionary[];         string selectedDictionary = listPickerDictionaryList.SelectedItem.ToString();         string dictId = "wn"; //default dictionary is wordnet (wn is the dict id)         foreach (Dictionary dict in listOfDictionaries)         {             if (dict.Name == selectedDictionary)             {                 dictId = dict.Id;                 break;             }         }         DictServiceSoapClient client = GetDictServiceSoapClient();         client.DefineInDictCompleted += new EventHandler<DefineInDictCompletedEventArgs>(OnDefineInDictCompleted);         client.DefineInDictAsync(dictId, txtboxInputWord.Text.Trim());     } } We validate the input and then select the dictionary id based on the currently selected dictionary. We need the dictionary id because the api DefineInDict() expects the dictionary identifier and not the dictionary name. We could very well have stored the dictionary id in isolated storage settings too. Again, same as before, we register a event handler for the DefineInDictCompleted event and call the DefineInDictAsync() method passing in the dictionary id and the input word. void OnDefineInDictCompleted(object sender, DefineInDictCompletedEventArgs e) {     WordDefinition wd = e.Result;     scrollViewer.ScrollToVerticalOffset(0.0f);     if (wd.Definitions.Length == 0)     {         txtBlockWordMeaning.Text = String.Format("No definitions were found for '{0}' in '{1}'", txtboxInputWord.Text.Trim(), listPickerDictionaryList.SelectedItem.ToString().Trim());     }     else     {         foreach (Definition def in wd.Definitions)         {             string str = def.WordDefinition;             str = str.Replace("  ", " "); //some formatting             txtBlockWordMeaning.Text = str;         }     } } When the api completes, e.Result will contain a WordDefnition object. This class is also generated in the background while adding the service reference. We check the word definitions within this class to see if any results were returned, if not, we display a message to the user in the textblock. If a definition was found the text on the textblock is set to display the definition of the word. Adding final touches, we now need to save the current dictionary when the application exits. A small but useful thing is selecting the entire word in the input textbox when the user selects it. This makes sure that if the user has looked up a definition for a really long word, he doesn’t have to press ‘clear’ too many times to enter the next word, protected override void OnNavigatingFrom(System.Windows.Navigation.NavigatingCancelEventArgs e) {     IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;     settings["SavedDictionary"] = listPickerDictionaryList.SelectedItem as string;     settings.Save();     base.OnNavigatingFrom(e); } private void OnTextboxInputWordGotFocus(object sender, RoutedEventArgs e) {     TextBox txtbox = sender as TextBox;     if (txtbox.Text.Trim().Length > 0)     {         txtbox.SelectionStart = 0;         txtbox.SelectionLength = txtbox.Text.Length;     } } OnNavigatingFrom() is called whenever you navigate away from the MainPage, since our application contains only one page that would mean that it is exiting. I leave you with a short video of the application in action, but before that if you have any suggestions on how to make the code better and improve it please do leave a comment. Until next time…

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  • CodePlex Daily Summary for Sunday, June 03, 2012

    CodePlex Daily Summary for Sunday, June 03, 2012Popular ReleasesLiveChat Starter Kit: LCSK v1.5.2: New features: Visitor location (City - Country) from geo-location Pass configuration via javascript for the chat box New visitor identification (no more using the IP address as visitor identification) To update from 1.5.1 Run the /src/1.5.2-sql-updates.txt SQL script to update your database tables. If you have it installed via NuGet, simply update your package and the file will be included so you can run the update script. New installation The easiest way to add LCSK to your app is by...Prime Factorization: Prime Factorization V2: Download the installation package and run it, to install prime factorization on your computer.DNN Content Localization Tools: CLTools v0.4 (Beta4): 3th Beta release for DNN 6.1 and obove Bug corrections : - Copy module work againNTemplates: NTemplates full source code and examples: This release includes the following changes: - NTemplates code. More enhacements and bug fixing. Nested scans seems to be working ok now. New event: ScanStart. Very usuful for calculating totals (see the example) - Examples. 2 new examples on nested scans. One of them very simple I did just for debugging. The other one is a report of invoices grouped by vendor, including totals calculations. Planned Roadmap: - Work on fixing performance bottlenecek: Try to compile the expression...ZXMAK2: Version 2.6.2.3: - add support for ZIP files created on UNIX system; - improve WAV support (fixed PCM24, FLOAT32; added PCM32, FLOAT64); - fix drag-n-drop on modal dialogs; - tape AutoPlay feature (thanks to Woody for algorithm).Net Code Samples: Full WCF Duplex Service Example: Full WCF Duplex Service ExampleKendo UI ASP.NET Sample Applications: Sample Applications (2012-06-01): Sample application(s) demonstrating the use of Kendo UI in ASP.NET applications.Better Explorer: Better Explorer Beta 1: Finally, the first Beta is here! There were a lot of changes, including: Translations into 10 different languages (the translations are not complete and will be updated soon) Conditional Select new tools for managing archives Folder Tools tab new search bar and Search Tab new image editing tools update function many bug fixes, stability fixes, and memory leak fixes other new features as well! Please check it out and if there are any problems, let us know. :) Also, do not forge...myManga: myManga v1.0.0.3: Will include MangaPanda as a default option. ChangeLog Updating from Previous Version: Extract contents of Release - myManga v1.0.0.3.zip to previous version's folder. Replaces: myManga.exe BakaBox.dll CoreMangaClasses.dll Manga.dll Plugins/MangaReader.manga.dll Plugins/MangaFox.manga.dll Plugins/MangaHere.manga.dll Plugins/MangaPanda.manga.dllPlayer Framework by Microsoft: Player Framework for Windows 8 Metro (Preview 3): Player Framework for HTML/JavaScript and XAML/C# Metro Style Applications. Additional DownloadsIIS Smooth Streaming Client SDK for Windows 8 Microsoft PlayReady Client SDK for Metro Style Apps Release notes:Support for Windows 8 Release Preview (released 5/31/12) Advertising support (VAST, MAST, VPAID, & clips) Miscellaneous improvements and bug fixesMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.54: Fix for issue #18161: pretty-printing CSS @media rule throws an exception due to mismatched Indent/Unindent pair.Silverlight Toolkit: Silverlight 5 Toolkit Source - May 2012: Source code for December 2011 Silverlight 5 Toolkit release.Windows 8 Metro RSS Reader: RSS Reader release 6: Changed background and foreground colors Used VariableSizeGrid layout to wrap blog posts with images Sort items with Images first, text-only last Enabled Caching to improve navigation between framesJson.NET: Json.NET 4.5 Release 6: New feature - Added IgnoreDataMemberAttribute support New feature - Added GetResolvedPropertyName to DefaultContractResolver New feature - Added CheckAdditionalContent to JsonSerializer Change - Metro build now always uses late bound reflection Change - JsonTextReader no longer returns no content after consecutive underlying content read failures Fix - Fixed bad JSON in an array with error handling creating an infinite loop Fix - Fixed deserializing objects with a non-default cons...DotNetNuke® Community Edition CMS: 06.02.00: Major Highlights Fixed issue in the Site Settings when single quotes were being treated as escape characters Fixed issue loading the Mobile Premium Data after upgrading from CE to PE Fixed errors logged when updating folder provider settings Fixed the order of the mobile device capabilities in the Site Redirection Management UI The User Profile page was completely rebuilt. We needed User Profiles to have multiple child pages. This would allow for the most flexibility by still f...????: ????2.0.1: 1、?????。WiX Toolset: WiX v3.6 RC: WiX v3.6 RC (3.6.2928.0) provides feature complete Burn with VS11 support. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/5/28/WiX-v3.6-Release-Candidate-availableJavascript .NET: Javascript .NET v0.7: SetParameter() reverts to its old behaviour of allowing JavaScript code to add new properties to wrapped C# objects. The behavior added briefly in 0.6 (throws an exception) can be had via the new SetParameterOptions.RejectUnknownProperties. TerminateExecution now uses its isolate to terminate the correct context automatically. Added support for converting all C# integral types, decimal and enums to JavaScript numbers. (Previously only the common types were handled properly.) Bug fixe...Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (May 2012): Fixes: unserialize() of negative float numbers fix pcre possesive quantifiers and character class containing ()[] array deserilization when the array contains a reference to ISerializable parsing lambda function fix round() reimplemented as it is in PHP to avoid .NET rounding errors filesize bypass for FileInfo.Length bug in Mono New features: Time zones reimplemented, uses Windows/Linux databaseSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.1): New fetures:Admin enable / disable match Hide/Show Euro 2012 SharePoint lists (3 lists) Installing SharePoint Euro 2012 PredictorSharePoint Euro 2012 Predictor has been developed as a SharePoint Sandbox solution to support SharePoint Online (Office 365) Download the solution havivi.euro2012.wsp from the download page: Downloads Upload this solution to your Site Collection via the solutions area. Click on Activate to make the web parts in the solution available for use in the Site C...New ProjectsAFS.PhonePusherConnectorVX: pusher for phone vxApache: this is the Apache project.Apple: this is the Apple project.CUARTOAZZJL: HURRA!!Designing Windows 8 Applications with C# and XAML: This project hosts the source code used in the example projects for the book, Designing Windows 8 Metro Applications with C# and XAML.Easy Internet: CyberWeb ist ein einfacher Webbrowser für PC Neulinge. Ideal für Leute, die noch keine PC-Erfahrung haben.Easy Outlook Backup: Beschreibung: Easy Outlook Backup ist ein Programm das alle Daten von Outlook sichert. Ideal für Leute, die noch keine PC-Erfahrung haben. Easy Realtime Start: Beschreibung: Easy Realtime Start ist ein Programm das einen Prozess in höchster Priorität startet. Und das ganz bequem Per drag & drop. Ideal für Leute, die aufwendige Programme starten müssen. (zB.: “Blender” Free 3D Designer)eStock: eStock ist ein Verwaltungstool für Elektroniker um Bauteile im "Lager" sowie Projekte zu verwalten. Es bietet eine Möglichkeit festzulegen, um welche Art von Bauteil es sich handelt und wo sich dieses im Lager bzw. Regal befindet. Die Projektverwaltung ermöglicht es, Bauteile einem Projekt hinzuzufügen und eine Bestellliste / Einkaufsliste von Bauteilen, die nicht mehr im Lager vorhanden sind, zu erstellen. FuTTY: FireEgl's PuTTY -- FuTTY! FuTTY is a fork of PuTTY and PuTTYTray.GeometryWorld: To Do...Google: this is the Google project.Google Advance Search: An easy way to create documents search at Google and read your emails and Much moregoogle maps viewer for dynamics crm 2011: Easy google maps viewer for dynamics CRM 2011GPS Status - (GPS tool für GPS-Dongles und Mäuse) - GPS-Empfänger: Mein Programm verbindet sich mit dem externen GPS über einen Com-Port und bietet verschiedene Tools.Harmony Text Editor: Harmony is a ridiculously simple text editor for code and poetry.Hi! Football: .Goal / Objective -> To help friends gather for enjoying watching football together. .How it works -> To basically choose your favorite team, choose one of the matches fetched for his team, our app will generate a list of popular restraunts, cafes where he can watch the chosen match, the user can select one of the generated locations around his area, and create an event inviting his friends to join him and he can also join other friends' events.Java: this is the Java project.LevelUp Serializer: LevelUp Serializer is a small and simple serialize library.It can help developer to serialize and deserialize data more convenient. Feature: - Ease of use - Supports almost all serializer, like Binary、Xml、Soap、Json、DataContract. - Support serialize to file、serialize to stream、deserialize from file、deserialize from stream. - Support Xml encryption. - Support accelerated through the XML the serialization assemble.LFormatConvert: ????Linux???????????????????????,??ffmpeg????Machine QA Manager: Machine QA Manager is intended to save and help trend results from radiation therapy equipment testing. The program will be made as generic as possible from a initial setup to enable it's use for other types of routine testing activities (for example factory equipment) but preconfigured templates for radiation therapy will be supplied for the convenience of people working in that domain.maven-asbuild-plugin: maven-asbuild-plugin incorporates the adobe flash/flex based artifacts like swc or swf into the maven methology.Midnight Peach - C# framework generator for LINQ: C# framework generator for LINQMiku???????: ????????,????????!?????????????,??????????。?????????????????!MIKU????????????,??!????????????、????。 This program used to detect music beat.You can listen to music while press button,and it can display the BPM of the song.Miku will wave to you.MyTestingStudy: my personal testing studyNameless Sprite Editor: Nameless Sprite Editor is a tool used to thoroughly edit the graphics in ALL Game Boy Advance games. [ UNDER CONSTRUCTION ]NeoModulus Business Rules Builder: A windows form application that allows non-programmers to build strict definitions of a business domain. Once the definition is complete the program will build out object oriented C# files and a .net DLL. My test business domain is the open SRD, basically Dungeons and Dragons 3.5 edition.NodeJs: this is the NodeJs projectNoSQL: this is the Nosql project.OmniKassa for NopCommerce: OmniKassa payment module plugin for nopCommerceOn-Line Therapy: testOpen School: This project is about to create an open platform for all the academic institutions, so that they can manage all of their work. Our efforts will be for every kind of institution who are currently struggling with different kind of systems in place which are not collaborating with each other. This project will provide a common platform to all these kind of systems and provide them a better solution which actually works. Oracle: this is the Oracle project.Orchard Web Services: RESTful web services to expose interaction with Orchard content management.Personal Social Network using asp.net mvc and mongodb: FirstRooster is a network platform that let user create their own social network of interest to connect and share with like minded people anywhere.peshop: E-Commerce application , separated by DAl,BLL and Presentation layersPHP: this is the PHP project.Prime Factorization: Factoring trinomials using the ac method can be made easier through the use of Prime Factorization. Prime Factorization is a program that can assist you in the factoring of numbers in Algebra, namely trinomials using the AC Method. It can also find all the factors of any number.PromedioNotas: El programa trata de promediar 3 nostas y mostrar y si pasaba de año o no por medio de un mensajeProyecto Tarea: Este proyecto esta hecho con el objetivo de aprender sobre TFSProyectotarea1: Sotfware de terminal aéreo de Guayaquil, donde se encuentran el nombre de las aerolíneas y las rutas de vuelo a nivel nacional.Python: this is the Python project.Ruby: this is the Ruby project.tedplay: tedplay is your media player of choice for playing Commodore 264 music format files similar to SIDplay. It is basically a stripped down Commodore plus/4 emulator without video output and peripherals based on the SDL build of the Commodore 264 family emulator YAPE. tedplay is released under version 2 of the GNU Generic Public License and can be built for both Windows and Unix or actually any platform that has a C++ compiler and SDL support.test1: This is a test projectwin-x264: A port of the x264-codebase into a VisualStudio-project. Compilation requires Intel-compiler and Yasm.XDA ROM Hub: Xperia 2011 line toolkit.znvicente_cuartoc: Poyecto Vicente Eduardo Zambrano Navarrete??Win7?????: ??????? *.theme ???????(??,??,??,???)。????VSB???*.msstyles??,????????,????????????????????????!????????????,?????????????。???,????????! ?????????,?????????,????????,??????!?????????????,?????????????????,?????????,???Aero??,??????~?????????????!??,?????????theme??,?????????,??????,????,??????。 This program used to create .theme file and the relevant documents (wallpaper, pointer, ICONS, sounds, etc.). As long as you use VSB ready . msstyles files, chosen the icon wallpaper, etc, an...

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