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  • Visual Studio PC benchmark

    - by user319353
    Hi: Is there a good way to benchmark a Visual Studio developer PC, instead of looking at the technical specs? Objective is to set a level and see every developer passes, if not upgrade them to new PC. Any thoughts and suggestions?

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  • Xcode: Internal error occurred while creating dependency graph

    - by Randy Simon
    I just started getting this error today, seemingly out of nowhere. Any one see this before and know what causes it. Internal error occurred while creating dependency graph: *** -[NSCFArray initWithObjects:count:]: attempt to insert nil object at objects[10] This happens when I try to build with "iPhone Device 3.x" selected. However, if I select "iPhone Simulator 3.x", everything is fine.

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  • Simple Program Question (TI-84 calculator)

    - by John
    I wrote a program (on my TI-84 calculator) to satisfy the following exercise: Write a program that will print all solutions of the inequality ax + b < c, where a, b, and c are entered by the user. In this program the domain of x will be a set of consecutive integers, where the smallest and largest members of the set will also be entered by the user. (Hint: Use a FOR . . . NEXT loop to test each integer from smallest to largest.) This is the code I have: :Input "A=",A :Input "B=",B :Input "C=",C :Disp "DOMAIN FOR X" :Input "MIN=",D :Input "MAX=",E :For(X,D,E,1) :If AX+B<C :Disp X :End I sort of figured it out by chance; I don't really know how 'If' works inside 'For.' I wanted to have it tell me if there is no solution, though, so I tried: :Input "A=",A :Input "B=",B :Input "C=",C :Disp "DOMAIN FOR X" :Input "MIN=",D :Input "MAX=",E :For(X,D,E,1) :If AX+B<C :Then :Disp X :Else :Disp "NO SOLUTION" :End But this returns the value for "MIN=" Why is this? Can anyone help me understand these work?

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  • OpenGLES Add User Interactions

    - by mac
    http://www.switchonthecode.com/tutorials/getting-started-with-opengl-es-for-the-iphone From the above link they created tutorial by No Nib File. But i need to add User interactions like , adding Progress View. Please help me. i am new to iphone OpenGLES. Thanks In Advance.

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  • My Access KeyChain certificate [Xcode]

    - by Momeks
    Hi , i create a provision and developer identity.certificate with apple provision assistant and i have huge problem , everything done , but when i add my certificate into KeyChain , the certificate add , but doesn't show on the Keys and my Certificate :( and xcode Organizer says a valid signing identity matching this profile could not be found in your keychain and compiler : Code Sign error: The identity 'iPhone Developer' doesn't match any valid certificate/private key pair in the default keychain i didn't have this problem on the leopard with sdk 3.1 my current os is 10.6.2 SDK 3.1.3 what's the problem ?

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  • Graphviz or Dynagraph for Graph-manipulation Program?

    - by noahlavine
    I'm looking into writing a program that will show a graph to the user. The graph will change over time (the user should be able to right-click on a graph item and ask for more detail, which will pop out new bits of the graph), and the user might be able to drag parts of the graph around. I would ideally also like to be able to specify the relative layout of certain parts of the graph myself while leaving the overall layout up to a library, but that's not essential. I'm trying to decide on a graph layout library to use. As far as I can tell, the two leading candidates are Graphviz and Dynagraph. The Dynagraph website suggests that Graphviz is for drawing static graphs, and that Dynagraph was forked from Graphviz and contains algorithms for graphs that will be updated. It has a sample program called Dynasty that does exactly what I want. However, the Graphviz site contains an example program called Lefty which seems to do exactly what I want. Graphviz also seems to be much more widely used, judging by Google (and SO) results. Finally, I'd like to code the GUI part in a language like Python or Scheme, which makes me a bit hesitant to use C++ because I understand it's harder to interface that to interpreters. So my question is, which library is better for what I'm trying to do? Do they both have strong and weak points? Has one of them actually ceased development and is just leaving its website up to confuse me? (I've seen http://stackoverflow.com/questions/464000/simple-dynamic-graph-display-for-c and http://stackoverflow.com/questions/2376987/open-source-libraries-to-design-directed-graphs, but I can't tell whether they're right about the Graphviz or Dynagraph choice because of Lefty and also the language issue.)

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  • Getting a job in the games industry as a developer, just knowing a game engine

    - by numerical25
    I recently enrolled in a community college for games developement. But I am skeptical about the curriculum. I have no experience in the gaming industry so I wouldn't be able to tell whether it's a good investment or not. So I am asking you. I don't want to get too much into the details of all the classes I am taking so I will try to be brief. By the time I graduate, I should have a understanding of how a game engine works. I will be working with the Unreal Engine to develop a Multiplayer game from scratch. So in the process of my final project, I will learn how to work within the Unreal Engine, learn Python and learn how to use its API to connect to a remote server and build game mechanics. Overall I will also recieve an associates degree in game development. I learn C++ but not C. The director said he was trying to implement C in the program as well. What I notice is I will not learn how to build a 3D game engine from scratch. They do not teach any artificial intelligence (AI). I will not learn how to work with the graphics card using a graphics API such as DirectX or OpenGL. I know building a game engine from scratch is a little complex, but at the same time the track is requiring me to take some advanced mathematics courses such as calculus and geometry 1 and 2. I also got to take a physics class. I just think that's a little much for just learning how to use the Unreal Engine but not actually build one or try to learn the anatomy of a games engine. Is this good enough to possibly land my a job in the industry? If I left anything out or was not detail, please feel free to ask more questions. Edit: I do learn data structures and algorithms.

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  • Private api's list

    - by Mohammed Sadiq
    Hi, Is there any link available that gives the list of private api's used in iPhone. My objective is to access the SMS, calendar, audi, video's from non jailbroken iPhone. I searched in the following link , but could not find any related informations. link text Best Regards, Mohamed Sadiq

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  • A Linker Resolution Problem in a C++ Program

    - by Vlad
    We have two source files, a.cpp and b.cpp and a header file named constructions.h. We define a simple C++ class with the same name (class M, for instance) in each source file, respectively. The file a.cpp looks like this: #include "iostream" #include "constructions.h" class M { int i; public: M(): i( -1 ) { cout << "M() from a.cpp" << endl; } M( int a ) : i( a ) { cout << "M(int) from a.cpp, i: " << i << endl; } M( const M& b ) { i = b.i; cout << "M(M&) from a.cpp, i: " << i << endl; } M& operator = ( M& b ) { i = b.i; cout << "M::operator =(), i: " << i << endl; return *this; } virtual ~M(){ cout << "M::~M() from a.cpp" << endl; } operator int() { cout << "M::operator int() from a.cpp" << endl; return i; } }; void test1() { cout << endl << "Example 1" << endl; M b1; cout << "b1: " << b1 << endl; cout << endl << "Example 2" << endl; M b2 = 5; cout << "b2: " << b2 << endl; cout << endl << "Example 3" << endl; M b3(6); cout << "b3: " << b3 << endl; cout << endl << "Example 4" << endl; M b4 = b1; cout << "b4: " << b4 << endl; cout << endl << "Example 5" << endl; M b5; b5 = b2; cout << "b5: " << b5 << endl; } int main(int argc, char* argv[]) { test1(); test2(); cin.get(); return 0; } The file b.cpp looks like this: #include "iostream" #include "constructions.h" class M { public: M() { cout << "M() from b.cpp" << endl; } ~M() { cout << "M::~M() from b.cpp" << endl; } }; void test2() { M m; } Finally, the file constructions.h contains only the declaration of the function "test2()" (which is defined in "b.cpp"), so that it can be used in "a.cpp": using namespace std; void test2(); We compiled and linked these three files using either VS2005 or the GNU 4.1.0 compiler and the 2.16.91 ld linker under Suse. The results are surprising and different between the two build environments. But in both cases it looks like the linker gets confused about which definition of the class M it should use. If we comment out the definition of test2() from b.cpp and its invocation from a.cpp, then all the C++ objects created in test1() are of the type M defined in a.cpp and the program executes normally under Windows and Suse. Here is the run output under Windows: Example 1 M() from a.cpp M::operator int() from a.cpp b1: -1 Example 2 M(int) from a.cpp, i: 5 M::operator int() from a.cpp b2: 5 Example 3 M(int) from a.cpp, i: 6 M::operator int() from a.cpp b3: 6 Example 4 M(M&) from a.cpp, i: -1 M::operator int() from a.cpp b4: -1 Example 5 M() from a.cpp M::operator =(), i: 5 M::operator int() from a.cpp b5: 5 M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp If we enable the definition of test2() in "b.cpp" but comment out its invocation from main(), then the results are different. Under Suse, the C++ objects created in test1() are still of the type M defined in a.cpp and the program still seems to execute normally. The VS2005 versions behave differently in Debug or Release mode: in Debug mode, the program still seems to execute normally, but in Release mode, b1 and b5 are of the type M defined in b.cpp (as the constructor invocation proves), although the other member functions called (including the destructor), belong to M defined in a.cpp. Here is the run output for the executable built in Release mode: Example 1 M() from b.cpp M::operator int() from a.cpp b1: 4206872 Example 2 M(int) from a.cpp, i: 5 M::operator int() from a.cpp b2: 5 Example 3 M(int) from a.cpp, i: 6 M::operator int() from a.cpp b3: 6 Example 4 M(M&) from a.cpp, i: 4206872 M::operator int() from a.cpp b4: 4206872 Example 5 M() from b.cpp M::operator =(), i: 5 M::operator int() from a.cpp b5: 5 M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp Finally, if we allow the call to test2() from main, the program misbehaves in all circumstances (that is under Suse and under Windows in both Debug and Release modes). The Windows-Debug version finds a memory corruption around the variable m, defined in test2(). Here is the Windows output in Release mode (test2() seems to have created an instance of M defined in b.cpp): Example 1 M() from b.cpp M::operator int() from a.cpp b1: 4206872 Example 2 M(int) from a.cpp, i: 5 M::operator int() from a.cpp b2: 5 Example 3 M(int) from a.cpp, i: 6 M::operator int() from a.cpp b3: 6 Example 4 M(M&) from a.cpp, i: 4206872 M::operator int() from a.cpp b4: 4206872 Example 5 M() from b.cpp M::operator =(), i: 5 M::operator int() from a.cpp b5: 5 M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M() from b.cpp M::~M() from b.cpp And here is the Suse output. The objects created in test1() are of the type M defined in a.cpp but the object created in test2() is also of the type M defined in a.cpp, unlike the object created under Windows which is of the type M defined in b.cpp. The program crashed in the end: Example 1 M() from a.cpp M::operator int() from a.cpp b1: -1 Example 2 M(int) from a.cpp, i: 5 M::operator int() from a.cpp b2: 5 Example 3 M(int) from a.cpp, i: 6 M::operator int() from a.cpp b3: 6 Example 4 M(M&) from a.cpp, i: -1 M::operator int() from a.cpp b4: -1 Example 5 M() from a.cpp M::operator =(), i: 5 M::operator int() from a.cpp b5: 5 M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M() from a.cpp M::~M() from a.cpp Segmentation fault (core dumped) I couldn't make the angle brackets appear using Markdown, so I used quotes around the header file name iostream. Otherwise, the code could be copied verbatim and tried. It is purely scholastic. The statement cin.get() at the end of main() was included just to facilitate running the program directly from VS2005 (cause it to display the output window until we could analyze the output). We are looking for a software engineer in Sunnyvale, CA and may offer that position to the programmer capable of providing an intelligent and comprehensive explanation of these anomalies. I can be contacted at [email protected].

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  • How to optimize Core Data query for full text search

    - by dk
    Can I optimize a Core Data query when searching for matching words in a text? (This question also pertains to the wisdom of custom SQL versus Core Data on an iPhone.) I'm working on a new (iPhone) app that is a handheld reference tool for a scientific database. The main interface is a standard searchable table view and I want as-you-type response as the user types new words. Words matches must be prefixes of words in the text. The text is composed of 100,000s of words. In my prototype I coded SQL directly. I created a separate "words" table containing every word in the text fields of the main entity. I indexed words and performed searches along the lines of SELECT id, * FROM textTable JOIN (SELECT DISTINCT textTableId FROM words WHERE word BETWEEN 'foo' AND 'fooz' ) ON id=textTableId LIMIT 50 This runs very fast. Using an IN would probably work just as well, i.e. SELECT * FROM textTable WHERE id IN (SELECT textTableId FROM words WHERE word BETWEEN 'foo' AND 'fooz' ) LIMIT 50 The LIMIT is crucial and allows me to display results quickly. I notify the user that there are too many to display if the limit is reached. This is kludgy. I've spent the last several days pondering the advantages of moving to Core Data, but I worry about the lack of control in the schema, indexing, and querying for an important query. Theoretically an NSPredicate of textField MATCHES '.*\bfoo.*' would just work, but I'm sure it will be slow. This sort of text search seems so common that I wonder what is the usual attack? Would you create a words entity as I did above and use a predicate of "word BEGINSWITH 'foo'"? Will that work as fast as my prototype? Will Core Data automatically create the right indexes? I can't find any explicit means of advising the persistent store about indexes. I see some nice advantages of Core Data in my iPhone app. The faulting and other memory considerations allow for efficient database retrievals for tableview queries without setting arbitrary limits. The object graph management allows me to easily traverse entities without writing lots of SQL. Migration features will be nice in the future. On the other hand, in a limited resource environment (iPhone) I worry that an automatically generated database will be bloated with metadata, unnecessary inverse relationships, inefficient attribute datatypes, etc. Should I dive in or proceed with caution?

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  • program "is not up to date" execution error in wedit lcc-win32

    - by Rowhawn
    I'm attempting to compile a simple hello world program in c with lcc-win32/wedit, and i'm a little unfamiliar with windows c programming. #include int main(void){ printf("hellow\n"); return 0; } When I compile the program the console output is Wedit output window build: Tue Jun 15 09:13:17 2010 c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_RtlUnwind@16' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_signal' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_raise' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_exit' asctoq.obj .text: undefined reference to '_strnicmp' defaulttrap.obj .text: undefined reference to 'imp_iob' defaulttrap.obj .text: undefined reference to '_fwrite' defaulttrap.obj .text: undefined reference to '_itoa' defaulttrap.obj .text: undefined reference to '_strcat' defaulttrap.obj .text: undefined reference to '_MessageBoxA@16' defaulttrap.obj .text: undefined reference to '_abort' powlasm.obj .text: undefined reference to '_pow' qfloat.obj .text: undefined reference to '_memset' qfloat.obj .text: undefined reference to '_strchr' qfloat.obj .text: undefined reference to '_memmove' strlcpy.obj .text: undefined reference to '_memcpy' xprintf.obj .text: undefined reference to '_localeconv' xprintf.obj .text: undefined reference to '_strtol' xprintf.obj .text: undefined reference to '_wcslen' xprintf.obj .text: undefined reference to '_wctomb' xprintf.obj .text: undefined reference to '_fputc' search Compilation + link time:0.1 sec, Return code: 60 when I attempt to execute the program within wedit i get a dialog box that says "hello.exe is not up-to-date. Rebuild?" If I click yes, nothing happens. If I click no, a dos window pops up saying "C:\lcc\projects\lcc2\hello.exe" Return code -1 Execution time 0.001 seconds Press any key to continue... This continues to happen no matter how many times i compile/rebuild. Any ideas?

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  • Objective-C and its relation to C

    - by Daziplqa
    Hi folks, Actually, I am very new to Mobile programming, and need to take your opinions. I am a Java Developer with a C background, and I need to start Learning Objective-C with a target to do mobile app for iPhone and to refresh my knowledge in C (as I know, Objective-C is a pure superset for C, ain't it?). So, the question is, With objective C, can I achieve my two objectives which are again: Do mobile dev for iPhone refresh my refresh my knowledge with C

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  • Sync no privileges.

    - by william-hu
    Hi, I gave my client the app for test. He installed on iTunes,but when sync to his iphone, an error is : Application ** install on **'s iphone need privileges. His system is Windows Vista. What the problem is ? Thank you so much.

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  • Open source Mac video streaming server solutions?

    - by John Wright
    In my application, I want to stream videos shot on an iPhone, *.movie files, from a server running on a Mac desktop to an iPhone or iPad client. What are some possible open source servers that do this that are small enough to be shipped or embedded with a downloadable Mac app? There is a product StreamToMe by Matt Gallagher that does this. I noticed a lot of open source alternatives like ffmpeg, VideoLan, and the like but I not sure which one would be good for the Mac.

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  • Howto start writing iPad applications?

    - by Lothar
    I know Objective-C from Desktop Apple Programming. But i want to jump on the iPad bandwagon and start developing some small edutainment applets. Is the iPad API the same as iPhone just with more power? Do i need to join the iPhone developer program and does it still start with $100. Is there any iPad emulator yet?

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  • Apple PNS (push notification services) sample code

    - by froh42
    Is there a sample project showing how to use PNS on the IPhone and how to set up things? I'm currently looking at the documentation but it would be nice to have some working code to pick apart and see how it all works together? I can't seem to find anything using google or in the iphone dev center.

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  • UITextField keyboard difference between simulator and real device

    - by Raphael Pinto
    Hi, I am trying get float value with UITextField. On the simulator V3.1.3 in English, I have to use '.' to separate my float values. But on my Iphone 3GS V3.1.3 in French, I have to use ',' to separate them. If I use '.' on my Iphone 3GS, my float is troncated : 3.22222 = 3.0000000 Is there a solution to detect the language version and use the good separator automaticaly?

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  • Simple string pattern matching

    - by Joonas Trussmann
    What's the easiest way of doing simple pattern matching a la .something.com something.com/ something.com/somefolder/*.jpg in the iPhone SDK? At this point it looks like I'm going to have to use a regular expression library of some sort, which is really overkill when all I need is simple wildcard matching. None of the standard NSString methods seem to be available on the iPhone.

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  • PhoneGap iPad lauch screen does not fit

    - by powtac
    Hi, I created an App which is compatible to iPhone and iPad. Because it is based on HTML (PhoneGap) the App itself is the same for both devices (HTML scales well!). But the launch screen image does not fill out the display on the iPad upon launch. In my Ressorces folder there is only the iPhone launch image which is to small for the iPad, how can I add an other one for the iPad?

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  • Tool to monitor HTTP traffic

    - by Samuh
    I have an application on my iPhone which sends out Http requests; is it possible to look into the HTTP stream using some tool?? I use standalone version of (IEInspector's) HttpAnalyzer tool on my windows PC to monitor HTTP traffic from all processes including the apps on Android phone (thanks to android debug bridge interface). Is there a similar tool for OS X that I can use for iPhone apps? Is this even allowed? Thanks in advance.

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  • JConsole does not connect when a program (running in eclipse) is waiting for a console input

    - by Calm Storm
    Hi, I have a problem similar to the one mentioned here. I have a program which launches a selenium browser and refreshes it every 2 seconds. My idea here was to monitor the memory usage of my application as the page is being hit. This console program does a "System.in.read" and when a user presses enter key, this stops the browser refresh thread. I run the program and it runs as I would expect it to. But when I fire jconsole and attach it to the process, it looks like jconsole waits forever to attach. This is because of the "System.in.read", apparently as shown in the JConsole source. In my code it makes perfect sense for me to terminte the browser when user presses something so is there any alternative available at all ? (Posted code sample below) package com.ekanathk; import java.util.ArrayList; import java.util.List; import org.junit.Test; public class MultiThread { @Test public void testSimple() throws Exception { List<Integer> x = new ArrayList<Integer>(); for(int i = 0; i < 1000; i++) { x.add(i); } System.out.print("Press Enter to stop (try attach a jconsole now...."); System.in.read(); } } The problem here seems to be that any System.in.read (either in Main thread or any threads) seems to completely block jconsole. I guess the problem essentially boils down to multiple threads requesting system inputs at the same time? Is there a solution ? UPDATE 1: It seems this works fine when launching the class from a command line, however when I run from eclipse, jconsole cant connect. Any reasons ?

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  • My simple program runs on Android emulator, but not on my Nexus One

    - by noisesolo
    To clarify, I have no trouble getting the Nexus One connected in developer's mode. I can actually get Eclipse to "run" my program on my Nexus One. However, my Nexus One simply gets stuck in a reboot loop. I've also created an .apk file and put it onto my Nexus One, installing it with apkInstaller. However, it crashed while installing. I see my app on my phone, but I'm kind of afraid to run it. I am not doing anything fancy in my program; all it does is generate text by shuffling a couple arrays of strings together. It uses a bunch of text views, two buttons, and a spinner. I have only edited the main source file, the strings XML file, and the layout XML file, nothing else. It's a 2.1-update1 program and it runs fine on the emulator. Does anyone have any idea what's going on? I'm using Windows 7 (32 bit) and my Nexus One is running Cyanogen 5.0.7.1. I'm pretty sure it's my code that's causing the problem. Now I'm just wondering if there are any common mistakes that would lead my app to run on the emulator but not on my device. Thanks in advance.

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