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  • Testing for undefined and null child objects in ActionsScript/Flex

    - by dbasch
    Hi Everyone, I use this pattern to test for undefined and null values in ActionScript/Flex : if(obj) { execute() } Unfortunately, a ReferenceError is always thrown when I use the pattern to test for child objects : if(obj.child) { execute() } ReferenceError: Error #1069: Property child not found on obj and there is no default value. Why does testing for child objects with if statements throw a ReferenceError? Thanks!

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  • removing objects from arrays

    - by Sam Jarman
    Hey All I have an array(NSMutableArray) with 8 objects. I then remove number 5 (removeObjectAtIndex:4) does the array now count only 7 objects? or 8 with a space? I need to know. I plan to 'drain the array' after doing a thing with each object. Cheers Guys Sam

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  • Member initialization while using delegated constructor

    - by Anton
    I've started trying out the C++11 standard and i found this question which describes how to call your ctor from another ctor in the same class to avoid having a init method or the like. Now i'm trying the same thing with code that looks like this: hpp: class Tokenizer { public: Tokenizer(); Tokenizer(std::stringstream *lines); virtual ~Tokenizer() {}; private: std::stringstream *lines; }; cpp: Tokenizer::Tokenizer() : expected('=') { } Tokenizer::Tokenizer(std::stringstream *lines) : Tokenizer(), lines(lines) { } But this is giving me the error: In constructor ‘config::Tokenizer::Tokenizer(std::stringstream*)’: /path/Tokenizer.cpp:14:20: error: mem-initializer for ‘config::Tokenizer::lines’ follows constructor delegation I've tried moving the Tokenizer() part first and last in the list but that didn't help. What's the reason behind this and how should i fix it? I've tried moving the lines(lines) to the body with this->lines = lines; instead and it works fine. But i would really like to be able to use the initializer list. Thanks in advance!

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  • Microsoft Entourage/Exchange Server problem: all objects disappeared from server - still in some for

    - by splattne
    One of our employees works with Entourage on his MacBook Pro (OSX 10.6) accessing Exchange Server 2007. Last Friday morning, I think while working over a VPN, Entourage (I think it was Entourage) deleted all his objects (mail, calendar, contacts) on the server and while creating a lot of strange folders (starting with underscores) on the client. The local data seems to be there, but not in a consistent form. Since the user's mailbox is rather big, I suspect, that there was some kind of "move" operation which did not complete. I tried to export the data, but the export stops because of a corrupted object. Is there a tool or another way to export or retrieve the local data? Edit - FYI: we solved the problem getting his data from the previous night's backup.

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  • using sfDoctrineGuardPlugin for regular member login?

    - by fayer
    i want to create users for my webapplication. im using symfony. i wonder if i should do that with sfDoctrineGuardPlugin or symfony's provided methods for this? // Add one or more credentials $user->addCredential('foo'); $user->addCredentials('foo', 'bar'); // Check if the user has a credential echo $user->hasCredential('foo'); => true // Check if the user has both credentials echo $user->hasCredential(array('foo', 'bar')); => true // Check if the user has one of the credentials echo $user->hasCredential(array('foo', 'bar'), false); => true // Remove a credential $user->removeCredential('foo'); echo $user->hasCredential('foo'); => false // Remove all credentials (useful in the logout process) $user->clearCredentials(); echo $user->hasCredential('bar'); => false or is the purpose of sfDoctrineGuardPlugin just securing the admin page and not the frontend logging system? thanks.

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  • Using Java Reflections to retrieve member classes

    - by darkie15
    Hi All, I am using .getDeclaredClasses() method to retrieve all the classes that have been defined in object. However, I am not able to retrieve anonymous classes defined in the class. Here is the code sample that I am testing: public class TempCodes { public static void main(String[] args) { Ball b = new Ball() { public void hit() { System.out.println("You hit it!"); } }; b.hit(); } interface Ball { void hit(); } } and this is what my code does: memClass = className.getDeclaredClasses(); if (memClass .length > 0) { for (int index = 0 ; index < memClass .length ; index++) { System.out.println("\t\t\t" + memClass [index]); } } Can anyone help me understand how to retrieve the anonymous class? Regards, darkie

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  • Allow member to be const while still supporting operator= on the class

    - by LeopardSkinPillBoxHat
    I have several members in my class which are const and can therefore only be initialised via the initialiser list like so: class MyItemT { public: MyItemT(const MyPacketT& aMyPacket, const MyInfoT& aMyInfo) : mMyPacket(aMyPacket), mMyInfo(aMyInfo) { } private: const MyPacketT mMyPacket; const MyInfoT mMyInfo; }; My class can be used in some of our internally defined container classes (e.g. vectors), and these containers require that operator= is defined in the class. Of course, my operator= needs to do something like this: MyItemT& MyItemT::operator=(const MyItemT& other) { mMyPacket = other.mPacket; mMyInfo = other.mMyInfo; return *this; } which of course doesn't work because mMyPacket and mMyInfo are const members. Other than making these members non-const (which I don't want to do), any ideas about how I could fix this?

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  • c++ vector.push_back error: request for member 'push_back'..., which is of non-class type 'vector(ch

    - by Ziplin
    I'm using Cygwin with GCC, and ultimately I want to read in a file of characters into a vector of characters, and using this code #include <fstream> #include <vector> #include <stdlib.h> using namespace std; int main (int argc, char *argv[] ) { vector<char> string1(); string1.push_back('a'); return 0; } generates this compile time error: main.cpp: In function int main(int, char**)': main.cpp:46: error: request for memberpush_back' in string1', which is of non -class typestd::vector ()()' I tried this with a vector of ints and strings as well and they had the same problem.

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  • pthread_create from non-static member function

    - by Stanislav Palatnik
    This is somewhat similiar to this : http://stackoverflow.com/questions/1151582/pthread-function-from-a-class But the function that's getting called in the end is referencing the this pointer, so it cannot be made static. void * Server::processRequest() { std::string tmp_request, outRequest; tmp_request = this->readData(); outRequest = this->parse(tmp_request); this->writeReply(outRequest); } void * LaunchMemberFunction(void * obj) { return ((Server *)obj)->processRequest(); } and then the pthread_create pthread_create(&handler[tcount], &attr, (void*)LaunchMemberFunction,(void*)&SServer); errors: SS_Twitter.cpp:819: error: invalid conversion from void* to void* ()(void) SS_Twitter.cpp:819: error: initializing argument 3 of int pthread_create(pthread_t*, const pthread_attr_t*, void* ()(void), void*)

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  • copying a struct with a struct member to another struct

    - by user1839295
    is the following code correct? typedef struct { int x; int y; } OTHERSTRUCT; struct DATATYPE { char a; OTHERSTRUCT b; } // ... // now we reserve two structs struct DATATYPE structA; struct DATATYPE structB; // ... probably fill insome values // now we copy structA to structB structA = structB; Are both structs now completely identical? Even the "struct in the struct"? Thanks!

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  • error 2016: Condition cannot be specified for Column member

    - by IP
    I am having some issues with Entity Framework in VS2010 The problem I'm getting is described very well here... http://social.msdn.microsoft.com/Forums/en/adonetefx/thread/cacf6a76-09a8-4c90-9502-d8b87c2f6bea It's basically happening when a Foreign key is pointed at the primary key of another table...but if I take off the StoreGeneratedPattern as "Identity", then it tries to insert a value into the identity field ** EDIT So, what it seems to be is that EF4 can't handle a null relationship when the primary key is set to StoreGeneratedPattern="Identity". If I create a FK pointing to this primary key, and make it nullable (effectively creating a 0...M relationship), then it throws this compilation error. Removing StoreGeneratedPattern="Identity" fixes the issue, but causes issues elseware It works if the foreign key is set to not nullable

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  • Ambiguous access to base class template member function

    - by Johann Gerell
    In Visual Studio 2008, the compiler cannot resolve the call to SetCustomer in _tmain below and make it unambiguous: template <typename TConsumer> struct Producer { void SetConsumer(TConsumer* consumer) { consumer_ = consumer; } TConsumer* consumer_; }; struct AppleConsumer { }; struct MeatConsumer { }; struct ShillyShallyProducer : public Producer<AppleConsumer>, public Producer<MeatConsumer> { }; int _tmain(int argc, _TCHAR* argv[]) { ShillyShallyProducer producer; AppleConsumer consumer; producer.SetConsumer(&consumer); // <--- Ambiguous call!! return 0; } This is the compilation error: // error C2385: ambiguous access of 'SetConsumer' // could be the 'SetConsumer' in base 'Producer<AppleConsumer>' // or could be the 'SetConsumer' in base 'Producer<MeatConsumer>' I thought the template argument lookup mechanism would be smart enough to deduce the correct base Producer. Why isn't it? I could get around this by changing Producer to template <typename TConsumer> struct Producer { template <typename TConsumer2> void SetConsumer(TConsumer2* consumer) { consumer_ = consumer; } TConsumer* consumer_; }; and call SetConsumer as producer.SetConsumer<AppleConsumer>(&consumer); // Unambiguous call!! but it would be nicer if I didn't have to...

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  • Eager/Lazy loaded member always empty with JPA one-to-many relationship

    - by Kaleb Pederson
    I have two entities, a User and Role with a one-to-many relationship from user to role. Here's what the tables look like: mysql> select * from User; +----+-------+----------+ | id | name | password | +----+-------+----------+ | 1 | admin | admin | +----+-------+----------+ 1 row in set (0.00 sec) mysql> select * from Role; +----+----------------------+---------------+----------------+ | id | description | name | summary | +----+----------------------+---------------+----------------+ | 1 | administrator's role | administrator | Administration | | 2 | editor's role | editor | Editing | +----+----------------------+---------------+----------------+ 2 rows in set (0.00 sec) And here's the join table that was created: mysql> select * from User_Role; +---------+----------+ | User_id | roles_id | +---------+----------+ | 1 | 1 | | 1 | 2 | +---------+----------+ 2 rows in set (0.00 sec) And here's the subset of orm.xml that defines the tables and relationships: <entity class="User" name="User"> <table name="User" /> <attributes> <id name="id"> <generated-value strategy="AUTO" /> </id> <basic name="name"> <column name="name" length="100" unique="true" nullable="false"/> </basic> <basic name="password"> <column length="255" nullable="false" /> </basic> <one-to-many name="roles" fetch="EAGER" target-entity="Role" /> </attributes> </entity> <entity class="Role" name="Role"> <table name="Role" /> <attributes> <id name="id"> <generated-value strategy="AUTO"/> </id> <basic name="name"> <column name="name" length="40" unique="true" nullable="false"/> </basic> <basic name="summary"> <column name="summary" length="100" nullable="false"/> </basic> <basic name="description"> <column name="description" length="255"/> </basic> </attributes> </entity> Yet, despite that, when I retrieve the admin user, I get back an empty collection. I'm using Hibernate as my JPA provider and it shows the following debug SQL: select user0_.id as id8_, user0_.name as name8_, user0_.password as password8_ from User user0_ where user0_.name=? limit ? When the one-to-many mapping is lazy loaded, that's the only query that's made. This correctly retrieves the one admin user. I changed the relationship to use eager loading and then the following query is made in addition to the above: select roles0_.User_id as User1_1_, roles0_.roles_id as roles2_1_, role1_.id as id9_0_, role1_.description as descript2_9_0_, role1_.name as name9_0_, role1_.summary as summary9_0_ from User_Role roles0_ left outer join Role role1_ on roles0_.roles_id=role1_.id where roles0_.User_id=? Which results in the following results: +----------+-----------+--------+----------------------+---------------+----------------+ | User1_1_ | roles2_1_ | id9_0_ | descript2_9_0_ | name9_0_ | summary9_0_ | +----------+-----------+--------+----------------------+---------------+----------------+ | 1 | 1 | 1 | administrator's role | administrator | Administration | | 1 | 2 | 2 | editor's role | editor | Editing | +----------+-----------+--------+----------------------+---------------+----------------+ 2 rows in set (0.00 sec) Hibernate obviously knows about the roles, yet getRoles() still returns an empty collection. Hibernate also recognized the relationship sufficiently to put the data in the first place. What problems can cause these symptoms?

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  • Storing member function pointers of derived classes in map

    - by Kiran Mohan
    Hello, I am trying to implement a factory for two classes Circle, Square both of which inherits from Shape. class Shape { public: virtual static Shape * getInstance() = 0; }; class Circle : public Shape { public: static const std::string type; Shape * getInstance() { return new Circle; } }; const std::string Circle::type = "Circle"; class Square : public Shape { public: static const std::string type; Shape * getInstance() { return new Square; } }; const std::string Square::type = "Square"; I want to now create a map with key as shape type (string) and value as a function pointer to getInstance() of the corresponding derived class. Is it possible? Thanks, Kiran

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  • Set Covering : Runtime hang\error at function call in c

    - by EnthuCrazy
    I am implementing a set covering application which uses cover function int cover(set *skill_list,set *player_list,set *covering) Suppose skill_set={a,b,c,d,e}, player_list={s1,s2,s3} then output coverin ={s1,s3} where say s1={a,b,c}, s3={d,e} and s2={b,d}. Now when I am calling this function it's hanging at run (set_cover.exe stopped working). Here is my cover function: typedef struct Spst_{ void *key; set *st; }Spst; int cover(set *skill_list,set *player_list,set *covering) { Liste *member,*max_member; Spst *subset; set *intersection; void **data; int max_size; set_init(covering); //to initialize set covering initially while(skill_list->size>0&&player_list->size>0) { max_size=0; for(member=player_list->head;member!=NULL;member=member->next) { if(set_intersection(intersection,((Spst *)(member->data))->st,skill_list)!=0) return -1; if(intersection->size>max_size) { max_member=member; max_size=intersection->size; } set_destroy(intersection); //at the end of iteration } if(max_size==0) //to check for no covering return -1; subset=(Spst *)max_member->data; //to insert max subset from play list to covering set set_inselem(covering,subset); for(member=(((Spst *)max_member->data)->st->head);member!=NULL;member=member->next) //to rem elem from skill list { data=(void **)member->data; set_remelem(skill_list,data); } set_remelem(player_list,(void **)subset); //to rem subset from set of subsets play list } if(skill_list->size>0) return -1; return 0; } Now assuming I have defined three set type sets(as stated above) and calling from main as cover(skills,subsets,covering);=> runtime hang Here Please give inputs on the missing link in this or the prerequisites for a proper call to this function type required. EDIT: Assume other functions used in cover are tested and working fine.

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  • Using typedefs from a template class in a template (non-member) function

    - by atomicpirate
    The following fails to compile (with gcc 4.2.1 on Linux, anyway): template< typename T > class Foo { public: typedef int FooType; }; void ordinary() { Foo< int >::FooType bar = 0; } template< typename T > void templated() { Foo< T >::FooType bar = T( 0 ); } int main( int argc, char **argv ) { return 0; } The problem is with this line: Foo< T >::FooType bar = 0; ...and the compiler makes this complaint: foo.c: In function ‘void templated()’: foo.c:22: error: expected `;' before ‘bar’ Normally one sees this when a type hasn't been declared, but as far as I can tell, Foo< T ::FooType should be perfectly valid inside templated().

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  • Explicitly instantiating a generic member function of a generic structure

    - by Dennis Zickefoose
    I have a structure with a template parameter, Stream. Within that structure, there is a function with its own template parameter, Type. If I try to force a specific instance of the function to be generated and called, it works fine, if I am in a context where the exact type of the structure is known. If not, I get a compile error. This feels like a situation where I'm missing a typename, but there are no nested types. I suspect I'm missing something fundamental, but I've been staring at this code for so long all I see are redheads, and frankly writing code that uses templates has never been my forte. The following is the simplest example I could come up with that illustrates the issue. #include <iostream> template<typename Stream> struct Printer { Stream& str; Printer(Stream& str_) : str(str_) { } template<typename Type> Stream& Exec(const Type& t) { return str << t << std::endl; } }; template<typename Stream, typename Type> void Test1(Stream& str, const Type& t) { Printer<Stream> out = Printer<Stream>(str); /****** vvv This is the line the compiler doesn't like vvv ******/ out.Exec<bool>(t); /****** ^^^ That is the line the compiler doesn't like ^^^ ******/ } template<typename Type> void Test2(const Type& t) { Printer<std::ostream> out = Printer<std::ostream>(std::cout); out.Exec<bool>(t); } template<typename Stream, typename Type> void Test3(Stream& str, const Type& t) { Printer<Stream> out = Printer<Stream>(str); out.Exec(t); } int main() { Test2(5); Test3(std::cout, 5); return 0; } As it is written, gcc-4.4 gives the following: test.cpp: In function 'void Test1(Stream&, const Type&)': test.cpp:22: error: expected primary-expression before 'bool' test.cpp:22: error: expected ';' before 'bool' Test2 and Test3 both compile cleanly, and if I comment out Test1 the program executes, and I get "1 5" as I expect. So it looks like there's nothing wrong with the idea of what I want to do, but I've botched something in the implementation. If anybody could shed some light on what I'm overlooking, it would be greatly appreciated.

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  • set static member pointer variables

    - by Chris
    I'm trying to set a static pointer variable in a class but I'm getting these errors for each variable I try to set. error C4430: missing type specifier - int assumed. Note: C++ does not support default-int error C2040: 'xscroll' : 'int' differs in levels of indirection from 'float *' error C2440: 'initializing' : cannot convert from 'float **' to 'int' Here is the code Enemy.h #include <windows.h> #include "Player.h" class Enemy { public: Enemy(float xPos, float yPos); Enemy(void); ~Enemy(void); //update the position of the user controlled object. void updatePosition(float timeFactor); //loads all the enemy textures void static loadTextures(); //creates a set number of enemies void static createEnemies(int numEnemies, Enemy * enemyArray); GLuint static enemyTex; static float * xscroll; static float * yscroll; static Player * player; private: bool checkCollison(float x, float y, int radius); float XPos; float YPos; }; trying to set variables Enemy::xscroll = &xscroll; Enemy::yscroll = &yscroll; Enemy::player = &player;

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  • C# thread functions not properly sharing a static data member

    - by Umer
    I have a class as following public class ScheduledUpdater { private static Queue<int> PendingIDs = new Queue<int>(); private static bool UpdateThreadRunning = false; private static bool IsGetAndSaveScheduledUpdateRunning = false; private static DataTable ScheduleConfiguration; private static Thread updateRefTableThread; private static Thread threadToGetAndSaveScheduledUpdate; public static void ProcessScheduledUpdates(int ID) { //do some stuff // if ( updateRefTableThread not already running) // execute updateRefTableThread = new Thread(new ThreadStart(UpdateSchedulingRefTableInThrear)); // execute updateRefTableThread.Start(); //do some stuff GetAndSaveScheduledUpdate(ID) } private static void UpdateSchedulingRefTableInThrear() { UpdateSchedulingRefTable(); } public static void UpdateSchedulingRefTable() { // read DB and update ScheduleConfiguration string query = " SELECT ID,TimeToSendEmail FROM TBLa WHERE MODE = 'WebServiceOrder' AND BDELETE = false "; clsCommandBuilder commandBuilder = new clsCommandBuilder(); DataSet ds = commandBuilder.GetDataSet(query); if (ds != null && ds.Tables.Count > 0 && ds.Tables[0].Rows.Count > 0) { List<string> lstIDs = new List<string>(); for (int i = 0; i < ds.Tables[0].Rows.Count; i++) { lstIDs.Add(ds.Tables[0].Rows[i]["ID"].ToString()); if (LastEmailSend.Contains(ds.Tables[0].Rows[i]["ID"].ToString())) LastEmailSend[ds.Tables[0].Rows[i]["ID"].ToString()] = ds.Tables[0].Rows[i]["TimeToSendEmail"].ToString(); else LastEmailSend.Add(ds.Tables[0].Rows[i]["ID"].ToString(), ds.Tables[0].Rows[i]["TimeToSendEmail"].ToString()); } if (lstIDs.Count > 0) { string Ids = string.Join(",", lstIDs.ToArray()).Trim(','); dhDBNames dbNames = new dhDBNames(); dbNames.Default_DB_Name = dbNames.ControlDB; dhGeneralPurpose dhGeneral = new dhGeneralPurpose(); dhGeneral.StringDH = Ids; DataSet result = commandBuilder.GetDataSet(dbNames, (object)dhGeneral, "xmlGetConfigurations"); if (result != null && result.Tables.Count > 0) { if (ScheduleConfiguration != null) ScheduleConfiguration.Clear(); ScheduleConfiguration = result.Tables[0]; } } } } public static void GetAndSaveScheduledUpdate(int ID) { //use ScheduleConfiguration if (ScheduleConfiguration == null)[1] UpdateSchedulingRefTable(); DataRow[] result = ScheduleConfiguration.Select("ID = "+ID); //then for each result row, i add this to a static Queue PendingIDs } } The function UpdateSchedulingRefTable can be called any time from outside world (for instance if someone updates the schedule configuration manually) ProcessScheduledUpdates is called from a windows service every other minute. Problem: Datatable ScheduleConfiguration is updated in the UpdateSchedulingRefTable (called from outside world - say manually) but when i try to use Datatable ScheduleConfiguration in GetAndSaveScheduledUpdate, i get the older version of values.... What am I missing in this stuff??? About EDIT: I thought the stuff i have not shown is quite obvious and possibly not desired, perhaps my structure is wrong :) and sorry for incorrect code previously, i made a simple function call as a thread initialization... sorry for my code indentation too because i don't know how to format whole block...

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  • Can't change user security on folder - Business Objects XI 3.1

    - by Chris W
    I've got a single folder within the list of All Folders that I can't change any user permissions on. I'm logged in as an admin and when I view security for the folder it says I have full rights to the folder yet i can't change anything on it or it's sub folders even though it clearly shows me as having rights to "Modify the rights users have to objects". As a test I added a new sub-folder called Test which created ok but I'm not able to then delete the sub folder or change it's permissions either. Interestingly we changed permissions on one sub-folder last week without issue but when I check that folder today I now can't update it. Any ideas anyone?

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  • iPhone: error: request for member 'table' in something not a structure or union

    - by Jack Griffiths
    Hi there, When it comes to compiling my application, I get the error mentioned in the title. How would I go about remedying this error? Basically, I want to get from one table to the other. Hierarchy, navigation. NextViewController.m #import "RootViewController.h" #import "NextViewController.h" @implementation NextViewController - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview // Release anything that's not essential, such as cached data } - (void)dealloc { [super dealloc]; } - (IBAction) changeTable:(NSString *)str{ tblCSS.table = str; } The last line contains the error. If you need any more code, just ask. I'll amend this post with it. Cheers, Jack

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