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  • "java.lang.OutOfMemoryError: Java heap space" in image and array storage

    - by totalconscience
    I am currently working on an image processing demonstration in java (Applet). I am running into the problem where my arrays are too large and I am getting the "java.lang.OutOfMemoryError: Java heap space" error. The algorithm I run creates an NxD float array where: N is the number of pixel in the image and D is the coordinates of each pixel plus the colorspace components of each pixel (usually 1 for grayscale or 3 for RGB). For each iteration of the algorithm it creates one of these NxD float arrays and stores it for later use in a vector, so that the user of the applet may look at the individual steps. My client wants the program to be able to load a 500x500 RGB image and run as the upper bound. There are about 12 to 20 iterations per run so that means I need to be able to store a 12x500x500x5 float in some fashion. Is there a way to process all of this data and, if possible, how? Example of the issue: I am loading a 512 by 512 Grayscale image and even before the first iteration completes I run out of heap space. The line it points me to is: Y.add(new float[N][D]) where Y is a Vector and N and D are described as above. This is the second instance of the code using that line.

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  • Image Resizing and Compression

    - by GSTAR
    Hi guys, I'm implementing an image upload facility for my website. The uploading facility is complete but what I'm working on at the moment is manipulating the images. For this task I am using PHPThumb (http://phpthumb.gxdlabs.com). Anyway as I go along I'm coming across potential issues, to do with resizing and compression. Basically I want to acheive the following results: The ideal image dimensions are: 800px width, 600px height. If an uploaded image exceeds either of these dimensions, it will need be resized to meet the requirements. Otherwise, leave as it is. The ideal file size is 200kb. If an uploaded image exceeds this then it will need to be compressed to meet this requirement. Otherwise, leave as it is. So in a nutshell: 1) Check the dimensions, resize if required. 2) Check the filesize, compress if required. Has anybody done anything like this / could you give me some pointers? Is PHPThumb the correct tool to do this in?

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  • Image size in DB?

    - by user1104916
    I made an application that store Item pictures (jpeg) in SQL Server DB, the use shot pictures with his camera (file size ~ 2 M), in my aaplication I check if picture.Width 800 or picture.Height 600, I resize the picture to 800x600. -- if I export picture from DB, the file size is about 100k, if I open the same picture in photoshop, the image size shows 1.37M. 01-- I want to know the space that takes this picture in my DB. The reason I'm resizing the picture before storing it in my DB, is that I imagine it take a huge space in my DB. 02-- How to resize a picture to keep it' s aspect ratio?

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  • random image and its url

    - by venom
    i want to create a random image and its url, i mean not the link of the image, but in addition to image's link, i want the specified URL, so that random image was displayed and when u click on it, u go to the specified URL here is my javascript: function random_imglink(){ var myimages=new Array() //specify random images below. You can have as many as you wish myimages[1]="/documents/templates/projedepo/banner/canon.jpg" myimages[2]="/documents/templates/projedepo/banner/indigovision.jpg" var ry=Math.floor(Math.random()*myimages.length) if (ry==0) ry=1 var randomImage = '<img src="'+myimages[ry]+'" height="420" width="964" />'; document.getElementById("image2").innerHTML = randomImage; } random_imglink() Here is my HTML: <div id="slider_container"> <div id="image2"> </div> <div id="thumb2"> <a href="#" rel="/documents/templates/projedepo/banner/canon.jpg" class="image2" ><img title="Canon" class="slider_thumb" src="/documents/templates/bilgiteknolojileri/images/t_flash/t1.png" border="0"/></a> <a href="#" rel="/documents/templates/projedepo/banner/indigovision.jpg" class="image2"><img title="IndogoVision" class="slider_thumb" src="/documents/templates/bilgiteknolojileri/images/t_flash/t2.png" border="0"/></a> </div></div>

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  • Saving image to the existing file throws "A generic error occurred in GDI+" error.

    - by ryan
    i am trying to create a overlapped image using different images,then saving to a particular location. so that i can use generated image(overlapped img) in my telerik reporting. it is important to me to save the overlapped image to the same location with same name. but generating this overlapped image second time throws throws "A generic error occurred in GDI+" error. Please help me with this. It seems i can not override the existing image file. i tried deleting the existing image every time i generate the new one. but its not allowing me deleting the file ,may be it is used by telerik reporting. Here is the image create method which takes the baseimage path, sectionimage path and the reportimage path (this is the target locationenter code here) public static void Creat(List<string> sectionNames, string reportImagePath, string baseImagePath) { var file = Image.FromFile(baseImagePath); Graphics g = Graphics.FromImage(file); foreach (var sectionName in sectionNames) { var image = Image.FromFile(sectionName); g.DrawImage(image, new PointF(0.0F, 0.0F)); } file.Save(reportImagePath, ImageFormat.Png); file.Dispose(); }

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  • django image managment

    - by Andrey
    I'am new in django. In my project I'am working with images. I don't know how to organize the management of images. I need to dynamically upload the pictures and resize them. First question - what is the best way to dynamically upload images with progress bar and without flash? I found this and this, but I believe there is a better way. Second question. I have to save one image in different sizes. I won't use these thumbnails on my pages, but another application will. Many clients could upload images at the same time. This means that I can not resize all the images at the same time. How should I organize this process? Is there are a better ready-to-use solution for image management issue?

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  • How to move image in Applet?

    - by user1609804
    I want to move the character left, right up, and down in applet, but it is not moving at all. here is my code, help please import javax.swing.JPanel; import java.awt.image.BufferedImage; import java.io.*; import javax.imageio.ImageIO; import java.applet.*; import java.awt.event.*; import java.awt.*; public class drawCenter extends Applet { private int x,y;// the x and y of the position of the player private BufferedImage image, pos; public void init( ) { try { image = ImageIO.read(new File("pokemonCenter.png")); pos = ImageIO.read(new File("player/maleInGame.png")); } catch (IOException ex) { } x = 150; y = 171; } public void keyPressed(KeyEvent e) { int keyCode = e.getKeyCode(); switch( keyCode ) { case KeyEvent.VK_UP: if( y>0 ) { y=y-19; repaint(); } break; case KeyEvent.VK_DOWN: if( y<171 ) { y=y+19; repaint(); } break; case KeyEvent.VK_LEFT:if( x>0 ) { x=x-15; repaint(); } break; case KeyEvent.VK_RIGHT:if( x<285 ) { x=x+15; repaint(); } break; } e.consume(); } public void keyReleased(){ } public void paint( Graphics g ) { g.drawImage(image, 0, 0, null); g.drawImage(pos, x, y, null); } }

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  • Ask How-To Geek: Clone a Disk, Resize Static Windows, and Create System Function Shortcuts

    - by Jason Fitzpatrick
    This week we take a look at how to clone a hard disk for easy backup or duplication, resize stubbornly static windows, and create shortcuts for dozens of Windows functions. Once a week we dip into our reader mailbag and help readers solve their problems, sharing the useful solutions with you in the process. Read on to see our fixes for this week’s reader dilemmas. Latest Features How-To Geek ETC HTG Projects: How to Create Your Own Custom Papercraft Toy How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk What is Camera Raw, and Why Would a Professional Prefer it to JPG? The How-To Geek Guide to Audio Editing: The Basics How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 ShapeShifter: What Are Dreams? [Video] This Computer Runs on Geek Power Wallpaper Bones, Clocks, and Counters; A Look at the First 35,000 Years of Computing Arctic Theme for Windows 7 Gives Your Desktop an Icy Touch Install LibreOffice via PPA and Receive Auto-Updates in Ubuntu Creative Portraits Peek Inside the Guts of Modern Electronics

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  • GIMP: change the exact color on the image - OK, but transparency disappears

    - by Haradzieniec
    There is no problem for me now to change color for pixels of the same color: I click on "Select by Color Tool"(Ctrl+O). The pixels of the same color are selected now. Then I press Ctrl+,. The selected pixels are white now (the white color is taken from a foreground color). The problem is the transparency. The green color I want to change to the white one has transparency. Once I use my method, the transparency disappears so all my-green-color with any transparency becomes white and without transparency. How do I keep the transparency by using my method? My picture is in .png format.

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  • Create disk image from a remote system

    - by cringe
    I want to backup a disk from a remote system, but the remote system itself has not enough space available. Now I want to use ddand pipe the output through ssh, but I can't figure out how to do it. I read several sources on the web, but I'm stuck now. Can someone please point me to a good resource or write down the command line with explanations?

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  • How to scale out image hosting/serving?

    - by Continuation
    I asked this question on stackoverflow and it was suggested that I try it here: I'm building a website where users can upload photos and I'd also convert uploaded photos into thumbnails. Planning ahead, if the website gets popular, how do I scale it out so that the images (both original and thumbnails) will be stored in and served from multiple servers? Maybe a cluster? Is there any open source software that would help me in this? Thanks.

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  • Install Windows 7 from ISO image

    - by Albert
    Hi, I have an ISO file of the Windows 7 DVD and I want to install it on my PC which currently only runs Linux. I don't have any DVD drive. I have some unpartitioned space on one disk where I want to install it in. When I am doing this for Linux, I usually just create the partitions from the running system, format them, mount them, copy files over, chroot into it, setup the stuff and I can boot into it (or I use some of the uncountable available scripts which do exactly that automatically). However, I have no idea how to do the same thing with Windows. So far, I tried with VMware, i.e. I gave it direct full access to the disk where I want to install it in, installed it there, then tried to boot natively into it. The Windows logo showed up but after maybe 3 seconds or so, it crashes. Safe mode also crashes. I already expected that this probably would exactly behave the way it does right now because I have heard that Windows is quite sensible about hardware changes (i.e. the VMware hardware and the real hardware). However, how can I fix it now that it works? Or I could also just delete it again and try just over. But how exactly? I also searched for ways to boot directly into an ISO file. There seem to be ways to do that via GRUB (and maybe some additional boot loader), although quite complicated. I already tried one method (GRUB: map ...iso (hdX)), however, that didn't worked. Also, even if it does work, I will get into trouble when I boot into the newly installed Windows and it requests for the DVD (because it does that at the first boot into the new system). Seems all quite complicated. Isn't there some easy way like I would do it for Linux? Or what would be the easiest way to get what I want?

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  • Command line raw image processing tools in Linux?

    - by ???
    I'm wondering if there is any command to process raw images, for example, cat raw1.img | raw2jpg -w 640 -h 480 -pitch 1024 -pixelformat R8G8B8 and more examples: cat raw1.img raw2.img >y-merge.img tr='transpose -pitch 1024 -depth 24' cat <(cat raw1.img | $tr) <(cat raw2.img | $tr) | transpose -pitch 480 >x-merge.img and something like this: cat gamebitmap.dat | ( w=`readint32` h=`readint32` raw2png -w $w -h $h -depth 24 -pixelformat R8G8B8 ) | png2svg -extractoutline -fuzzy -error 8 -smooth Seems a little tricky, but is it possible? does ImageMagick support such raw formats?

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  • Resize broswer window below 400px on OS X

    - by David
    Resizing Firefox windows (by dragging) works fine, up until the window is about 400 px wide, at which point the width of the web page content cease to follow the window with. I'm pretty sure it's not a CSS issue, and the same thing goes for Chrome and Safari as well (they won't even let me resize the window < 400 px wide). I can't understand where this limitation comes from. Is it a setting in the browser? A bug? A limitation of the OS?

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  • Take Complete Image of CRM Server Application

    - by nicorellius
    I have heard of snapshots or ghost images like this. But I have never used this kind of tool to actually clone a piece of hard drive. I think Norton Partition Magic can do something like this as well, but haven't tried it. So my question is this: How can I duplicate a CRM server application exactly so that I can transfer it to another system? I have a CRM server running LAMP (Linux, Apache, MySQL, and PHP) and I urgently need to transfer these data to another system without actually installing, configuring the dependencies and then doing the same for the software itself. Has anyone done this or does anyone know how to do this?

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  • Can I resize my partitions?

    - by Tim
    Following is a screenshot of my current partitions shown by gparted Note that the partitions on the right of /dev/sda3, without labels on them in the figure, are /dev/sda6 (for /home), /dev/sda7 (for /), unallocated, and /dev/sda5 (for swap), from left to right, form altogether the primary partition /dev/sda4. I would like to resize the partitions, such that some unused space from /dev/sda7 (for /) and the small unallocated space can be moved to /dev/sda3 (for /windows-d) and make it larger. If it is possible, I wonder how to do that? Thanks and regards!

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  • Pushing image changes to multiple servers

    - by gms8994
    I need the ability to push images out to multiple servers whenever they're updated. I've looked at Network Filesystems, but they're all but worthless due to their speed. Images can be uploaded to any one of 3 servers, and would then need to be copied to the other 2. Any suggestions? I'm open to try just about anything. EDIT: Graphics data (jpg, gif, png, etc). Linux only. We're currently using rsync. But having it work back and forth is getting cumbersome. It's all local network.

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  • Image rescale and write rescaled image file in blackberry

    - by Karthick
    I am using the following code to resize and save the file in to the blackberry device. After image scale I try to write image file into device. But it gives the same data. (Height and width of the image are same).I have to make rescaled image file.Can anyone help me ??? class ResizeImage extends MainScreen implements FieldChangeListener { private String path="file:///SDCard/BlackBerry/pictures/test.jpg"; private ButtonField btn; ResizeImage() { btn=new ButtonField("Write File"); btn.setChangeListener(this); add(btn); } public void fieldChanged(Field field, int context) { if (field == btn) { try { InputStream inputStream = null; //Get File Connection FileConnection fileConnection = (FileConnection) Connector.open(path); if (fileConnection.exists()) { inputStream = fileConnection.openInputStream(); //byte data[]=inputStream.toString().getBytes(); ByteArrayOutputStream baos = new ByteArrayOutputStream(); int j = 0; while((j=inputStream.read()) != -1) { baos.write(j); } byte data[] = baos.toByteArray(); inputStream.close(); fileConnection.close(); WriteFile("file:///SDCard/BlackBerry/pictures/org_Image.jpg",data); EncodedImage eImage = EncodedImage.createEncodedImage(data,0,data.length); int scaleFactorX = Fixed32.div(Fixed32.toFP(eImage.getWidth()), Fixed32.toFP(80)); int scaleFactorY = Fixed32.div(Fixed32.toFP(eImage.getHeight()), Fixed32.toFP(80)); eImage=eImage.scaleImage32(scaleFactorX, scaleFactorY); WriteFile("file:///SDCard/BlackBerry/pictures/resize.jpg",eImage.getData()); BitmapField bit=new BitmapField(eImage.getBitmap()); add(bit); } } catch(Exception e) { System.out.println("Exception is ==> "+e.getMessage()); } } } void WriteFile(String fileName,byte[] data) { FileConnection fconn = null; try { fconn = (FileConnection) Connector.open(fileName,Connector.READ_WRITE); } catch (IOException e) { System.out.print("Error opening file"); } if (fconn.exists()) try { fconn.delete(); } catch (IOException e) { System.out.print("Error deleting file"); } try { fconn.create(); } catch (IOException e) { System.out.print("Error creating file"); } OutputStream out = null; try { out = fconn.openOutputStream(); } catch (IOException e) { System.out.print("Error opening output stream"); } try { out.write(data); } catch (IOException e) { System.out.print("Error writing to output stream"); } try { fconn.close(); } catch (IOException e) { System.out.print("Error closing file"); } } }

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  • How can I create a Base64-Encoded string from an GDI+ Image in C++?

    - by Schnapple
    I asked a question recently, How can I create an Image in GDI+ from a Base64-Encoded string in C++?, which got a response that led me to the answer. Now I need to do the opposite - I have an Image in GDI+ whose image data I need to turn into a Base64-Encoded string. Due to its nature, it's not straightforward. The crux of the issue is that an Image in GDI+ can save out its data to either a file or an IStream*. I don't want to save to a file, so I need to use the resulting stream. Problem is, this is where my knowledge breaks down. This first part is what I figured out in the other question // Initialize GDI+. GdiplusStartupInput gdiplusStartupInput; ULONG_PTR gdiplusToken; GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL); // I have this decode function from elsewhere std::string decodedImage = base64_decode(Base64EncodedImage); // Allocate the space for the stream DWORD imageSize = decodedImage.length(); HGLOBAL hMem = ::GlobalAlloc(GMEM_MOVEABLE, imageSize); LPVOID pImage = ::GlobalLock(hMem); memcpy(pImage, decodedImage.c_str(), imageSize); // Create the stream IStream* pStream = NULL; ::CreateStreamOnHGlobal(hMem, FALSE, &pStream); // Create the image from the stream Image image(pStream); // Cleanup pStream->Release(); GlobalUnlock(hMem); GlobalFree(hMem); (Base64 code) And now I'm going to perform an operation on the resulting image, in this case rotating it, and now I want the Base64-equivalent string when I'm done. // Perform operation (rotate) image.RotateFlip(Gdiplus::Rotate180FlipNone); IStream* oStream = NULL; CLSID tiffClsid; GetEncoderClsid(L"image/tiff", &tiffClsid); // Function defined elsewhere image.Save(oStream, &tiffClsid); // And here's where I'm stumped. (GetEncoderClsid) So what I wind up with at the end is an IStream* object. But here's where both my knowledge and Google break down for me. IStream shouldn't be an object itself, it's an interface for other types of streams. I'd go down the road from getting string-Image in reverse, but I don't know how to determine the size of the stream, which appears to be key to that route. How can I go from an IStream* to a string (which I will then Base64-Encode)? Or is there a much better way to go from a GDI+ Image to a string?

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  • how to set footer image in this video screen?

    - by bala
    hi my problem is how to create footer image in this video screen while playing.... how to create this format. now i am give my description: • 1) Header image, a stretched background image. The location of this external image comes from the application xml; • 2) Footer image, a stretched background image. The location of this external image comes from the application xml; 2.a) the copyright, disclaimer and buy block, this block contains links to popup windows that contain a copyright and or disclaimer. And an option to buy the application for the advertisement less version. The content of this block is fed trough the application XML feed. The color of the text is fed by the application xml plus the popup links and texts itself; • 3) Carousel image, a stretched background image. The location of this external image comes from the application xml; 3.a) the carousel contains objects that can flow from right to left, possibly trough a animation (a soft break of the slide). The first object is centered in the middle of the carousel. This is the first element in the video feed. All the subsequent video object are added to the right of the centered object; 4) Total Video object, this object links to window two with the corresponding video of this object. This object is visually build out of the following sub parts:o 4.a) Thumb object (possible playing video thumb); 4.b) Reflection of the Thumb; 4.c) Textual Explanation of Thumb. 1) Video stream, this is the video stream coming from a external server streamed to the television (maybe up scaled) as 720p stream; 2) Advertisement, the type of advertisement shown overlaid on the video is based on previous settings in the video feed. This could mean that Admob, Adsense or a third party image plus URL could be shown. When the advertisement is selected trough navigation (it will highlight in a different color as a border around the advertisement. The color an thickness can be managed trough the application xml), when clicked a browser will open with the associated site (the application will be pushed to the background process, when the user is finished it will return to the app); 3) A back button, an image and navigational element. The location of the image comes from the application xml. The button is only shown when a cursor is moved (a button is pressed on the remote) it will highlight when selected and when pressed will forward the screen to the main window. When the main window is opened the video will be removed from cache and memory and cannot be start from the point it was exited. please give me your idea....

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  • uploaded image doesn't change in the browser, although on the drive I have the new image

    - by Omu
    I have a View where I can upload an image and the image is also displayed in there like this: //ResourceStorage is a virtual directory that indicates to the pictures storage location <img src='<%=Url.Content("~/ResourceStorage/Profile/pic.jpg") %>' alt='pic' /> after I upload the picture, on the hard drive I get the new "pic.jpg" but in the browser I still have the old one (I tried clearing the cache, doesn't help)

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