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  • Avoiding EXC_BAD_ACCESS when using the delegate pattern

    - by Kenny Winker
    A have a view controller, and it creates a "downloader" object, which has a reference to the view controller (as a delegate). The downloader calls back the view controller if it successfully downloads the item. This works fine as long as you stay on the view, but if you navigate away before the download is complete I get EXC_BAD_ACCESS. I understand why this is happening, but is there any way to check if an object is still allocated? I tried to test using delegate != nil, and [delegate respondsToSelector:], but it chokes. if (!self.delegate || ![self.delegate respondsToSelector:@selector(downloadComplete:)]) { // delegate is gone, go away quietly [self autorelease]; return; } else { // delegate is still around [self.delegate downloadComplete:result]; } I know I could, a) have the downloader objects retain the view controller b) keep an array of downloaders in the view controller, and set their delegate values to nil when I deallocate the view controller. But I wonder if there is an easier way, where I just test if the delegate address contains a valid object?

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  • Onpaint events (invalidated) changing execution order after a period normal operation (runtime)

    - by Luke Mcneice
    I have 3 data graphs that are painted via the their paint events. When I have data that I need to insert into the graph I call the controls invalidate() command. The first control's paint event actually creates a bitmap buffer for the other 2 graphs to avoid repeating a long loop. So the invalidate commands are in a specific order (1,2,3). This works well, however when the graphed data reaches the end of the graph window (PictureBox) where the data would normally start scrolling, the paint events begin firing in the wrong order (2,3,1). has anyone came across this before? why might this be happening?

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  • 64-bit Archives Needed

    - by user9154181
    A little over a year ago, we received a question from someone who was trying to build software on Solaris. He was getting errors from the ar command when creating an archive. At that time, the ar command on Solaris was a 32-bit command. There was more than 2GB of data, and the ar command was hitting the file size limit for a 32-bit process that doesn't use the largefile APIs. Even in 2011, 2GB is a very large amount of code, so we had not heard this one before. Most of our toolchain was extended to handle 64-bit sized data back in the 1990's, but archives were not changed, presumably because there was no perceived need for it. Since then of course, programs have continued to get larger, and in 2010, the time had finally come to investigate the issue and find a way to provide for larger archives. As part of that process, I had to do a deep dive into the archive format, and also do some Unix archeology. I'm going to record what I learned here, to document what Solaris does, and in the hope that it might help someone else trying to solve the same problem for their platform. Archive Format Details Archives are hardly cutting edge technology. They are still used of course, but their basic form hasn't changed in decades. Other than to fix a bug, which is rare, we don't tend to touch that code much. The archive file format is described in /usr/include/ar.h, and I won't repeat the details here. Instead, here is a rough overview of the archive file format, implemented by System V Release 4 (SVR4) Unix systems such as Solaris: Every archive starts with a "magic number". This is a sequence of 8 characters: "!<arch>\n". The magic number is followed by 1 or more members. A member starts with a fixed header, defined by the ar_hdr structure in/usr/include/ar.h. Immediately following the header comes the data for the member. Members must be padded at the end with newline characters so that they have even length. The requirement to pad members to an even length is a dead giveaway as to the age of the archive format. It tells you that this format dates from the 1970's, and more specifically from the era of 16-bit systems such as the PDP-11 that Unix was originally developed on. A 32-bit system would have required 4 bytes, and 64-bit systems such as we use today would probably have required 8 bytes. 2 byte alignment is a poor choice for ELF object archive members. 32-bit objects require 4 byte alignment, and 64-bit objects require 64-bit alignment. The link-editor uses mmap() to process archives, and if the members have the wrong alignment, we have to slide (copy) them to the correct alignment before we can access the ELF data structures inside. The archive format requires 2 byte padding, but it doesn't prohibit more. The Solaris ar command takes advantage of this, and pads ELF object members to 8 byte boundaries. Anything else is padded to 2 as required by the format. The archive header (ar_hdr) represents all numeric values using an ASCII text representation rather than as binary integers. This means that an archive that contains only text members can be viewed using tools such as cat, more, or a text editor. The original designers of this format clearly thought that archives would be used for many file types, and not just for objects. Things didn't turn out that way of course — nearly all archives contain relocatable objects for a single operating system and machine, and are used primarily as input to the link-editor (ld). Archives can have special members that are created by the ar command rather than being supplied by the user. These special members are all distinguished by having a name that starts with the slash (/) character. This is an unambiguous marker that says that the user could not have supplied it. The reason for this is that regular archive members are given the plain name of the file that was inserted to create them, and any path components are stripped off. Slash is the delimiter character used by Unix to separate path components, and as such cannot occur within a plain file name. The ar command hides the special members from you when you list the contents of an archive, so most users don't know that they exist. There are only two possible special members: A symbol table that maps ELF symbols to the object archive member that provides it, and a string table used to hold member names that exceed 15 characters. The '/' convention for tagging special members provides room for adding more such members should the need arise. As I will discuss below, we took advantage of this fact to add an alternate 64-bit symbol table special member which is used in archives that are larger than 4GB. When an archive contains ELF object members, the ar command builds a special archive member known as the symbol table that maps all ELF symbols in the object to the archive member that provides it. The link-editor uses this symbol table to determine which symbols are provided by the objects in that archive. If an archive has a symbol table, it will always be the first member in the archive, immediately following the magic number. Unlike member headers, symbol tables do use binary integers to represent offsets. These integers are always stored in big-endian format, even on a little endian host such as x86. The archive header (ar_hdr) provides 15 characters for representing the member name. If any member has a name that is longer than this, then the real name is written into a special archive member called the string table, and the member's name field instead contains a slash (/) character followed by a decimal representation of the offset of the real name within the string table. The string table is required to precede all normal archive members, so it will be the second member if the archive contains a symbol table, and the first member otherwise. The archive format is not designed to make finding a given member easy. Such operations move through the archive from front to back examining each member in turn, and run in O(n) time. This would be bad if archives were commonly used in that manner, but in general, they are not. Typically, the ar command is used to build an new archive from scratch, inserting all the objects in one operation, and then the link-editor accesses the members in the archive in constant time by using the offsets provided by the symbol table. Both of these operations are reasonably efficient. However, listing the contents of a large archive with the ar command can be rather slow. Factors That Limit Solaris Archive Size As is often the case, there was more than one limiting factor preventing Solaris archives from growing beyond the 32-bit limits of 2GB (32-bit signed) and 4GB (32-bit unsigned). These limits are listed in the order they are hit as archive size grows, so the earlier ones mask those that follow. The original Solaris archive file format can handle sizes up to 4GB without issue. However, the ar command was delivered as a 32-bit executable that did not use the largefile APIs. As such, the ar command itself could not create a file larger than 2GB. One can solve this by building ar with the largefile APIs which would allow it to reach 4GB, but a simpler and better answer is to deliver a 64-bit ar, which has the ability to scale well past 4GB. Symbol table offsets are stored as 32-bit big-endian binary integers, which limits the maximum archive size to 4GB. To get around this limit requires a different symbol table format, or an extension mechanism to the current one, similar in nature to the way member names longer than 15 characters are handled in member headers. The size field in the archive member header (ar_hdr) is an ASCII string capable of representing a 32-bit unsigned value. This places a 4GB size limit on the size of any individual member in an archive. In considering format extensions to get past these limits, it is important to remember that very few archives will require the ability to scale past 4GB for many years. The old format, while no beauty, continues to be sufficient for its purpose. This argues for a backward compatible fix that allows newer versions of Solaris to produce archives that are compatible with older versions of the system unless the size of the archive exceeds 4GB. Archive Format Differences Among Unix Variants While considering how to extend Solaris archives to scale to 64-bits, I wanted to know how similar archives from other Unix systems are to those produced by Solaris, and whether they had already solved the 64-bit issue. I've successfully moved archives between different Unix systems before with good luck, so I knew that there was some commonality. If it turned out that there was already a viable defacto standard for 64-bit archives, it would obviously be better to adopt that rather than invent something new. The archive file format is not formally standardized. However, the ar command and archive format were part of the original Unix from Bell Labs. Other systems started with that format, extending it in various often incompatible ways, but usually with the same common shared core. Most of these systems use the same magic number to identify their archives, despite the fact that their archives are not always fully compatible with each other. It is often true that archives can be copied between different Unix variants, and if the member names are short enough, the ar command from one system can often read archives produced on another. In practice, it is rare to find an archive containing anything other than objects for a single operating system and machine type. Such an archive is only of use on the type of system that created it, and is only used on that system. This is probably why cross platform compatibility of archives between Unix variants has never been an issue. Otherwise, the use of the same magic number in archives with incompatible formats would be a problem. I was able to find information for a number of Unix variants, described below. These can be divided roughly into three tribes, SVR4 Unix, BSD Unix, and IBM AIX. Solaris is a SVR4 Unix, and its archives are completely compatible with those from the other members of that group (GNU/Linux, HP-UX, and SGI IRIX). AIX AIX is an exception to rule that Unix archive formats are all based on the original Bell labs Unix format. It appears that AIX supports 2 formats (small and big), both of which differ in fundamental ways from other Unix systems: These formats use a different magic number than the standard one used by Solaris and other Unix variants. They include support for removing archive members from a file without reallocating the file, marking dead areas as unused, and reusing them when new archive items are inserted. They have a special table of contents member (File Member Header) which lets you find out everything that's in the archive without having to actually traverse the entire file. Their symbol table members are quite similar to those from other systems though. Their member headers are doubly linked, containing offsets to both the previous and next members. Of the Unix systems described here, AIX has the only format I saw that will have reasonable insert/delete performance for really large archives. Everyone else has O(n) performance, and are going to be slow to use with large archives. BSD BSD has gone through 4 versions of archive format, which are described in their manpage. They use the same member header as SVR4, but their symbol table format is different, and their scheme for long member names puts the name directly after the member header rather than into a string table. GNU/Linux The GNU toolchain uses the SVR4 format, and is compatible with Solaris. HP-UX HP-UX seems to follow the SVR4 model, and is compatible with Solaris. IRIX IRIX has 32 and 64-bit archives. The 32-bit format is the standard SVR4 format, and is compatible with Solaris. The 64-bit format is the same, except that the symbol table uses 64-bit integers. IRIX assumes that an archive contains objects of a single ELFCLASS/MACHINE, and any archive containing ELFCLASS64 objects receives a 64-bit symbol table. Although they only use it for 64-bit objects, nothing in the archive format limits it to ELFCLASS64. It would be perfectly valid to produce a 64-bit symbol table in an archive containing 32-bit objects, text files, or anything else. Tru64 Unix (Digital/Compaq/HP) Tru64 Unix uses a format much like ours, but their symbol table is a hash table, making specific symbol lookup much faster. The Solaris link-editor uses archives by examining the entire symbol table looking for unsatisfied symbols for the link, and not by looking up individual symbols, so there would be no benefit to Solaris from such a hash table. The Tru64 ld must use a different approach in which the hash table pays off for them. Widening the existing SVR4 archive symbol tables rather than inventing something new is the simplest path forward. There is ample precedent for this approach in the ELF world. When ELF was extended to support 64-bit objects, the approach was largely to take the existing data structures, and define 64-bit versions of them. We called the old set ELF32, and the new set ELF64. My guess is that there was no need to widen the archive format at that time, but had there been, it seems obvious that this is how it would have been done. The Implementation of 64-bit Solaris Archives As mentioned earlier, there was no desire to improve the fundamental nature of archives. They have always had O(n) insert/delete behavior, and for the most part it hasn't mattered. AIX made efforts to improve this, but those efforts did not find widespread adoption. For the purposes of link-editing, which is essentially the only thing that archives are used for, the existing format is adequate, and issues of backward compatibility trump the desire to do something technically better. Widening the existing symbol table format to 64-bits is therefore the obvious way to proceed. For Solaris 11, I implemented that, and I also updated the ar command so that a 64-bit version is run by default. This eliminates the 2 most significant limits to archive size, leaving only the limit on an individual archive member. We only generate a 64-bit symbol table if the archive exceeds 4GB, or when the new -S option to the ar command is used. This maximizes backward compatibility, as an archive produced by Solaris 11 is highly likely to be less than 4GB in size, and will therefore employ the same format understood by older versions of the system. The main reason for the existence of the -S option is to allow us to test the 64-bit format without having to construct huge archives to do so. I don't believe it will find much use outside of that. Other than the new ability to create and use extremely large archives, this change is largely invisible to the end user. When reading an archive, the ar command will transparently accept either form of symbol table. Similarly, the ELF library (libelf) has been updated to understand either format. Users of libelf (such as the link-editor ld) do not need to be modified to use the new format, because these changes are encapsulated behind the existing functions provided by libelf. As mentioned above, this work did not lift the limit on the maximum size of an individual archive member. That limit remains fixed at 4GB for now. This is not because we think objects will never get that large, for the history of computing says otherwise. Rather, this is based on an estimation that single relocatable objects of that size will not appear for a decade or two. A lot can change in that time, and it is better not to overengineer things by writing code that will sit and rot for years without being used. It is not too soon however to have a plan for that eventuality. When the time comes when this limit needs to be lifted, I believe that there is a simple solution that is consistent with the existing format. The archive member header size field is an ASCII string, like the name, and as such, the overflow scheme used for long names can also be used to handle the size. The size string would be placed into the archive string table, and its offset in the string table would then be written into the archive header size field using the same format "/ddd" used for overflowed names.

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  • iPad Orientation Paradigm

    - by JustinXXVII
    I'm not a super awesome designer so this new paradigm has me a little cranky. The iPad is not supposed to have a standard orientation, and should/shall display screen contents at whichever orientation the user decides. This has me sort of stumped. I can keep my UI designed the way I want it in landscape mode, but switching to portrait, I just can't determine the best way to present app content. I know it's all speculation at this point, but what are the chances we can override the autoRotateToOrientation to only include the orientation of our choice? Apple ignored the HIG on a lot of issues for iPhone, including splash screens, saving state, etc. I know we can't really argue with Apple, but doesn't it sound slightly ridiculous to reject an app because it won't rotate to portrait? I've come a long way porting some code to iPad and it works great in landscape mode. I guess only time will tell. What do you all think?

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  • How2 display Image from DB in datagrid?

    - by Saverio Tedeschi
    Hope it's not yet been answered, but I've googled for quite a long time, and I've not been able to get it working. In brief, I've a SL4 page with a DataGrid filled accordingly to parameters passed from the previous page, so I fill the context in code, with a "RIA" query (w/parameters as well). So far, so good. I get the XAML declared columns as expected but the Photo templated column, which holds just an image control. I think I can use the LoadingRow event, but can some1 give me some code on how to get my goal (image is in in the context from DB)? Thanks in advance

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  • Cross Platform build

    - by Neeraj
    I have an application in which we use a hand-made build system.The reason for this is portability, the application should be portable on Linux/Mac/Windows. There are some port-specific files that are not updated by the deafult build system. What I do now is update the files manually or have a script do this. However I am thinking of switching to cross platform build system like cmake or scons. Are their associated problems wrt portability? Will it pay in long run? and if so what should be my choice "cmake", "scons" or some other(if any?). Thanks,

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  • Page Footer not showing in Crystal Report

    - by Mike C.
    Hello, I am using Crystal Reports in Visual Studio 2008. I have about 5 pages worth of static text that needs to appear at the top of my report, so I put it in the report header section. I have a page footer section on the page that shows the page number. This does not show, and I suspect it has something to do with the long report header. How can I make the page footer show with a large report header? Edit: The Page Footer is actually appearing once on the last page. The Report Header takes up 5 pages and there isn't a page footer on any of those pages.

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  • Run a PHP-script from a PHP-script without blocking

    - by Nicklas Ansman
    I'm building a spider which will traverse various sites and data mining them. Since I need to get each page separately this could take a VERY long time (maybe 100 pages). I've already set the set_time_limit to be 2 minutes per page but it seems like apache will kill the script after 5 minutes no matter. This isn't usually a problem since this will run from cron or something similar which does not have this time limit. However I would also like the admins to be able to start a fetch manually via a HTTP-interface. It is not important that apache is kept alive for the full duration, I'm, going to use AJAX to trigger a fetch and check back once in a while with AJAX. My problem is how to start the fetch from within a PHP-script without the fetch being terminated when the script calling it dies. Maybe I could use system('script.php &') but I'm not sure it will do the trick. Any other ideas?

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  • passing table id

    - by soclose
    Hi In Android, I make a list view that describe the name fields from a table in SQLite. Clicking long-term on any List Item, context menu appears and then I wanna get the ID of that item (I mean in the table, there are ID and name fields) and pass this ID to next layout. Why I wanna pass this ID is to update this record in SQLite table. Here the next layout will be tablelayout. how to pass any value from one layout to another? how to code?

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  • ruby rails loop causes server freeze

    - by Darkerstar
    Hi all: I am working on a Ruby on Rails project on Windows. I have Ruby 1.86 and Rails 2.35 installed. Everything is fine until I tried to implement a comet process. I have the following code written to respond to a long poll javascript request. But everytime this function is called, it will hang the whole rails server, no second request can get in, until the timeout. (I know there is juggernaut, but I like to implement one myself first :) Is this due to my server setup? The project will be deployed on a linux server with Ngix and Passenger setup, will it suffer the same problem? def comet_hook timeout(5) do while true do key = 'station_' + station_id.to_s + '_message_lastwrite' if Rails.cache.exist?(key) @cache_time = DateTime.parse(Rails.cache.read(key)) if @cache_time > hook_start @messages = @station.messages_posted_after(hook_start) hook_start = @cache_time break end end end ... end Also with Rails memory store cache, I keep getting "cannot modify frozen object" error, so the above script only worked for me when I switched to File cache. :(

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  • when is a push notification old?

    - by hookjd
    I have noted that when the iPhone OS receives a push notification, it considers that a user action to click on the action button as a "response" to the push notification for some indefinite period of time. If the user lets the push notification sit on screen for a number of seconds, or lets the phone go to sleep, the phone no longer considers the users action as a response to the push notification itself, and therefore does not launch the corresponding app. So my question is... does anyone know what the precise definition from the iPhone OS is as to how long the phone considers a push notification response to be corresponding to the push? Sorry, I can't find a great way to phrase this question, but I hope it makes sense. I'm guessing its something like 20 seconds from my testing, but I don't see this specifically documented anywhere.

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  • Checking for & storing multiple CheckBox selections in CSharp.

    - by Matt
    I'm very new to CSharp and I can't seem to find a good solution to what I would consider a simple problem. Basically I'm trying to determine which CheckBoxs have been selected by the user and then randomly generate combinations of the selections the user has made. As new as I am, I am aware that you can use a simple statement such as: checkBox1.IsChecked == true I could have a long set of if statements which update an array/collection, but I'm told that in Csharp there is a way of determining which CheckBoxs are checked by querying the GroupBox that the CheckBoxs are in. Unless I'm mistaken (which is very possible) this is achieved by using Control features, unfortunately I've not come across these yet in my learning so if someone could clear things up that would be great. In summation, if someone has a simple solution for running through a set of checkBoxs and storing only the selected ones I would be most grateful.

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  • Horizontal scroll winforms listview

    - by tempy
    Anyone know if its possible to enable horizontal scrolling ONLY in a windows forms listview (viewmode set to large icons). What I want to do is make a listview whose height is sufficient to only show one row of icons, and I don't want to have multiple rows. Just one very long row that a user would have to scroll horizontally to get to out-of-range icons. If I make the listview scrollable then it automatically makes multiple rows and puts in a vertical scrollbar, which I don't want. Thanks in advance!

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  • Best practices for large solutions in Visual Studio (2008)

    - by Eyvind
    We have a solution with around 100+ projects, most of them C#. Naturally, it takes a long time to both open and build, so I am looking for best practices for such beasts. Along the lines of questions I am hoping to get answers to, are: how do you best handle references between projects should "copy local" be on or off? should every project build to its own folder, or should they all build to the same output folder(they are all part of the same application) are solutions folders a good way of organizing stuff? I know that splitting the solution up into multiple smaller solutions is an option, but that comes with its own set of refactoring and building headaches, so perhaps we can save that for a separate thread :-)

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  • Which is the most memory leak safe approach.

    - by MattC
    I have a table of frequently updated information. This is presented using a container div with a div for each row, each row containing 10 divs. I am using setInterval to call a an asmx webservice that returns some json formatted information. On the success callback I call $("#myContainer").empty(); on the container div and recreate the rows and 10 nested divs for each row's columns. This page may be left to run for a whole day, so I am wary of updating the DOM like this as I have noticed that memory does rise for the browser over time (IE8). The other approach I am considering is to add an idea to the row div. When new results process each item of data, look for the corresponding row, if it exists overwrite the data in each div. If it doesn't exist (new data for example), append the row. What approaches have others used for this sort of long lived pseudo realtime information display. TIA

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  • PHP class constant string variable spanning over multiple lines

    - by ebae
    I want to have a string variable for a PHP class, which would be available to all methods. However, this variable is quite long, so I want to separate it into multiple lines. For example, $variable = "line 1" . "line 2" . "line 3"; But above doesn't work. I tried EOD, but EOD is not allowed within class. And when I declare it outside the class, I can't access the variable from within the class. What is the best way?

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  • Unresolved External symbol

    - by jay
    Hello, I am getting a linking error, and I'm not sure what its referring to. Here is the error 1Main.obj : error LNK2019: unresolved external symbol "public: void __thiscall BinaryHeap,class std::allocator ,class Comp,class std::allocator ::insert(class Item,class std::allocator const &)" (?insert@?$BinaryHeap@V?$Item@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@V?$Comp@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@@@QAEXABV?$Item@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@@Z) referenced in function "public: void __thiscall PriorityQueue,class std::allocator ::insertItem(int,class std::basic_string,class std::allocator const &)" (?insertItem@?$PriorityQueue@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@QAEXHABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) The code is rather long, however if you want me to post it I will. thanks

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  • Division, Remainders and only Real Numbers Allowed

    - by Senica Gonzalez
    Trying to figure out this pseudo code. The following is assumed.... I can only use unsigned and signed integers (or long). Division returns a real number with no remainder. MOD returns a real number. Fractions and decimals are not handled. INT I = 41828; INT C = 15; INT D = 0; D = (I / 65535) * C; How would you handle a fraction (or decimal value) in this situation? Is there a way to use negative value to represent the remainder? In this example I/65535 should be 0.638, however, with the limitations, I get 0 with a MOD of 638. How can I then multiply by C to get the correct answer? Hope that makes sense.

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  • how to fetch app data(name, version, etc.) from android market?

    - by liuxingruo
    As we know, the apps in the apple app store has a unique itunes link, and we can fetch app data about the app from app store through the link. I am wondering how can i achieve this in the android market, just like the website http://www.androlib.com/ did? As long as I know, each app in the android market has a ID, which just like "com.gabrouze.magic", and the QR Code can be viewed in "http://chart.apis.google.com/chart?cht=qr&chs=135x135&chl=market://search?q=pname:com.gabrouze.magic". Thanks!

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  • Indentation (and wrap-indentation) of debug strings output by printf()/fprintf() in C program

    - by mbaitoff
    I'm using a debug output using printf() in my functions, but the output goes to the console starting at the 1st columns. I'd like to distinguish the nesting level of functions by indenting their output strings each time I dive into the function (it's implemented easily having a static int indentlevel; variable, which is incremented at the beginning of a function, used as a space-filler-count and decremented at the end). But the flaw is that once the output line becomes too long to be wrapped at the console edge, lines' wrapped parts start at column 1 of the console. Should I take care about this, since once the output is redirected to a file, lines are, say, one-line-length, and widths of the lines depend only on the text file viewer settings?

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  • Left Outer Join - SQL2005

    - by Dan beadle
    I thought I knew enough SQL, but I am having problem with a left outer join. I have an expense detail record that needs to link to a table by dept and account_code. The query looks something like this: select Detail.Spend, Budget.BudgetAmt from detail left outer join budget on detail.dept = budget.dept AND dept.account_code = budget.account_code This works great as long as there is a record that exactly matches the join conditions. But sometimes, there is no matching budget item. I want to get back the Detail.Spend from the details table with nulls for the budgetAmt. Instead, I don't get this record at all. Isn't Left Outer Join supposed to return the left (detail) table when there is no match? Is there something different when multiple criteria are used as I do here? Thanks

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  • Concerns about reading a file in Flash 10

    - by user246114
    Hi, I'd like to read an xml file on a user's machine (which can be kind of large). There's no point in me sending the file to my server as I can do all the work I need on the file right on the client's machine. Not sure if this is a good fit though, was wondering if anyone can answer these questions before I dive in: I see at adobe's website that Flash 10 has like 94% penetration, is this true, I thought it was just released not too long ago? After opening the xml file in flash, is it possible to just throw it to a javascript function on my same page for further processing? I'd like to go into flash world for as short a time as possible. Is it at all common to use flash for file upload stuff? I heard aol/flickr are? I would need to buy flash in order to do this right, they don't have a free ide/compiler yet? Thanks

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  • JPA @TableGenerator shared between multiple entities

    - by Mauricio
    Hi Guys, I have a 'dog' Entitiy with an @Id and a @TableGenerator ... @TableGenerator(table = "seq", name = "dog_gen", pkColumnName = "seq_name", valueColumnName="seq_val") @Id @GeneratedValue(strategy = GenerationType.TABLE, generator = "dog_gen") private Long id; ... Is there a way to reuse the same table generator (dog_gen) in other entity? I want to keep the same id sequence in two independent Entities, say dog=1, dog=2, dog=3, cat=4, cat=5, dog=6 and so on... Both entities don't share a common superclass to implement some kind of inheritance with the id property. If I add the @GeneratedValue( generator="dog_gen") on my cat entity, omitting the @TableGenerator declaration throws an Exception saying it can't find the generator when starting the context. Caused by: org.hibernate.AnnotationException: Unknown Id.generator: dog_gen at org.hibernate.cfg.BinderHelper.makeIdGenerator(BinderHelper.java:413) at org.hibernate.cfg.AnnotationBinder.bindId(AnnotationBinder.java:1795) at org.hibernate.cfg.AnnotationBinder.processElementAnnotations(AnnotationBinder.java:1229) at org.hibernate.cfg.AnnotationBinder.bindClass(AnnotationBinder.java:733) at org.hibernate.cfg.AnnotationConfiguration.processArtifactsOfType(AnnotationConfiguration.java:498) at org.hibernate.cfg.AnnotationConfiguration.secondPassCompile(AnnotationConfiguration.java:277)

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  • Entire website in Silverlight 4. Practical or not?

    - by Sahat
    Similar question: Using Silverlight for an entire website? That question is over 2 years old. Silverlight has gone a long way from Silverlight 1.0 Beta 1 to Silverlight 4.0 Final. Would it be practical to create a full Silverlight web application these days? I plan to deploy the website sometime around Q1 2011. I have thought about going ASP.NET + AJAX way, but it just won't give me the same rich features as Silverlight. A lot of people when they hear ASP.NET or Silverlight instantly think about business or enterprise applications. But all I want to create is a fansite, with rich user interface and a great "WOW" factor.

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  • basic sql group by with percentage

    - by David in Dakota
    I have an issue and NO it is not homework, it's just a programmer who has been away from SQL for a long time having to solve a problem. I have the following table: create table students( studentid int identity(1,1), [name] varchar(200), [group] varchar(10), grade numeric(9,2) ) go The group is something arbitrary, assume it's the following "Group A", "Group B"... and so on. The grade is on a scale of 0 - 100. If there are 5 students in each group with grades randomly assigned, what is the best approach to getting the top 3 students (the top 80%) based on their grade? To be more concrete if I had the following: Ronald, Group A, 84.5 George H, Group A, 82.3 Bill, Group A, 92.0 George W, Group A, 45.5 Barack, Group A, 85.0 I'd get back Ronald, Bill, and Barack. I'd also need to do this over other groups.

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