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  • Piping SoX in Python - subprocess alternative?

    - by Cochise Ruhulessin
    I use SoX in an application. The application uses it to apply various operations on audiofiles, such as trimming. This works fine: from subprocess import Popen, PIPE kwargs = {'stdin': PIPE, 'stdout': PIPE, 'stderr': PIPE} pipe = Popen(['sox','-t','mp3','-', 'test.mp3','trim','0','15'], **kwargs) output, errors = pipe.communicate(input=open('test.mp3','rb').read()) if errors: raise RuntimeError(errors) This will cause problems on large files hower, since read() loads the complete file to memory; which is slow and may cause the pipes' buffer to overflow. A workaround exists: from subprocess import Popen, PIPE import tempfile import uuid import shutil import os kwargs = {'stdin': PIPE, 'stdout': PIPE, 'stderr': PIPE} tmp = os.path.join(tempfile.gettempdir(), uuid.uuid1().hex + '.mp3') pipe = Popen(['sox','test.mp3', tmp,'trim','0','15'], **kwargs) output, errors = pipe.communicate() if errors: raise RuntimeError(errors) shutil.copy2(tmp, 'test.mp3') os.remove(tmp) So the question stands as follows: Are there any alternatives to this approach, aside from writing a Python extension to the Sox C API?

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  • ASP.Net Web Site Project vs. Web Application Project

    - by user144612
    I'm trying to convince my co-workers to switch from a web site project to a web application project, because I want the use of the project file. However I can't diffuse this argument against: The web site project allows each page to be compiled into a single dll. Their argument is this enables easy fixing of errors found after publishing. This is contrast to how the web application project compiles all code behind into a single dll. Is updating a single page's dll essentially different to updating the entire site's dll? Is there some way to compile each page's code behind into a seperate dll in the web application project? Are there some prohibitive (performance,memory?) costs to compiling each page's code behind into seperate dll's that we are unaware of? Why is the feature(?) to compile each page to separate dlls in web site projects and not web app projects?

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  • How to return an image in an HTTP response with CherryPy

    - by colinmarc
    I have code which generates a Cairo ImageSurface, and I expose it like so: def preview(...): surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, width, height) ... cherrypy.response.headers['Content-Type'] = "image/png" return surface.get_data() preview.exposed = True This doesn't work (browsers report that the image has errors). I've tested that surface.write_to_png('test.png') works, but I'm not sure what to dump the data into to return it. I'm guessing some file-like object? According to the pycairo documentation, get_data() returns a buffer. I've also now tried: tempf = os.tmpfile() surface.write_to_png(tempf) return tempf Also, is it better to create and hold this image in memory (like I'm trying to do) or write it to disk as a temp file and serve it from there? I only need the image once, then it can be discarded.

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  • SDK for writing DVD's

    - by Matt Warren
    I need to add DVD writing functionality to an application I'm working on. However it needs to be able to write out files that are being grabbed "live" from a camera, over a long period of time. I can't wait until all the files are captured before I start writing them to the DVD, I need to write them out in chunks as I go along. I've looked at IMAPI v2, but the main problems seems to be that you need to point it to all the files you plan to write out to disk before you start the burning process. I know it has to concept of "sessions", which means you can write to the DVD in several parts, before you finally "close" it. But I was wondering if there were any other DVD writing SDK's that allow you to be constantly writing files to a DVD and in particular files that are only in memory. It would be more efficient if I didn't have to write the captured images out to hard before they are burned to DVD. The solution needs to work under .NET on Windows XP and vista

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  • Media Foundation: another way to call IMFActivate::ShutdownObject?

    - by KenC
    Hi, Here is a question about IMFActivate::ActivateObject and IMFActivate::ShutdownObject in Media Foundation. According to MSDN, the component that calls ActivateObject is responsible for calling ShutdownObject. But there are two examples not following this rule: http://msdn.microsoft.com/en-us/library/dd388503%28VS.85%29.aspx and http://msdn.microsoft.com/en-us/library/dd317912%28VS.85%29.aspx In these two examples, they call ActivateObject and then release IMFActivate interface without calling ShutdownObject method. This is going to lead to memory leaking, right? Or there is another way to release the resource occupied by the object? (Can I use IMFMediaSource::Shutdown to release the object instead of using IMFActivate::ShutdownObject) Thanks in advance.

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  • Writing out BMP files with DataBuffer.TYPE_FLOAT or DataBuffer.TYPE_DOUBLE in java

    - by Basil Dsouza
    Hi Guys, I had a problem working with the image classes in java. I am creating a buffered image with DataBuffer.TYPE_DOUBLE. This all works fine in memory (I think). But the problem starts when I try to write it using ImageIO.write. Initially I was getting no exception at all and instead was only getting an empty output file for my troubles.. After a bit of poking around in the code, i found out that the bmp writer doesnt support writing type_double type of files. From: BMPImageWriterSpi.canEncodeImage: if (dataType < DataBuffer.TYPE_BYTE || dataType > DataBuffer.TYPE_INT) return false; So my question is, does anyone have a way of writing out those kind of images to disk? any documentation or tutorial, or link would be helpful. Thanks, Basil Dsouza

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  • Windbg pseudoregister expansion

    - by Giuseppe Guerrini
    Hi, I am trying to automate a device driver's debug session in Windows XP with Windbg. My device has an "index" register and a "data" register, both memory mapped. The index register must be filled with the internal register's index, and the value can be read from the data register. So, the followind Windbg command prints correctly the value of the internel register 0x4C: !ed [uc] 0xfa000000 0x4c; !dd [uc] 0xfa000004 L1 Now I would like to dump a range of internal registers, but it seems that the alias expansion doesn't work as expected in the !ed command. I am trying this cycle: .for (r $t0=0; @$t0<0x100; r $t0=@$t0+1) { !ed [uc] 0xfa000000 @$t0; !dd [uc] 0xfa000004 L1 } but it seems that the !ed command is ignored, as if @$t0 was expanded in an empty string. Tried "$t0", "@$t0", "${t0}" and "@${t0}", but without success. What am I doing wrong? Thank you in advance

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  • What's the best way to count unique visitors with Hadoop?

    - by beagleguy
    hey all, just getting started on hadoop and curious what the best way in mapreduce would be to count unique visitors if your logfiles looked like this... DATE siteID action username 05-05-2010 siteA pageview jim 05-05-2010 siteB pageview tom 05-05-2010 siteA pageview jim 05-05-2010 siteB pageview bob 05-05-2010 siteA pageview mike and for each site you wanted to find out the unique visitors for each site? I was thinking the mapper would emit siteID \t username and the reducer would keep a set() of the unique usersnames per key and then emit the length of that set. However that would be potentially storing millions of usernames in memory which doesn't seem right. Anyone have a better way? I'm using python streaming by the way thanks

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  • Launching Vim via Lua

    - by Keith Pimmel
    I'm writing a simple little Lua commandline app that will build a static website. I'm storing my fragments in a sqlite database. Retrieving the data from the db is straightforward as is saving it; my question comes from editing the data. Is there an elegant way to pipe the data from Lua to vim? Can vim edit a memory buffer and return it? I was planning on launching the editor via os.execute('vim') but only after grabbing a temporary file handle and dumping the database output into that. I would like to have to avoid touching the filesystem that way but that is my contingency plan.

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  • Java: Netbeans debugging session works faster than normal run

    - by Martijn Courteaux
    Hello, I'm making Braid in Netbeans 6.7.1. Computer Spec: Windows 7 Running processes: 46 Running threads: +/- 650 NVidia GeForce 9200M GS Intel Core 2 Duo CPU P8400 @ 2.26Ghz Game-spec with normal run: Memory: between 80 MB and 110 MB CPU: between 9% and 20% CPU when time rewinding: 90% The same values for the debugging session, except when I rewind the time: CPU: 20%. Is there any reason for? Is there a way to reach the same performance with a normal run. This is my repaint code: @Override public void repaint() { BufferStrategy bs = getBufferStrategy(); // numBuffers: 4 Graphics g = bs.getDrawGraphics(); g.setColor(Color.BLACK); g.fillRect(-1, -1, 2000, 2000); gamePanel.paint(g.create(x, y, gameDim.width, gameDim.height)); bs.show(); g.dispose(); Toolkit.getDefaultToolkit().sync(); update(g); } The game runs in fullscreen (undecorated + frame.size = screensize) Martijn

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  • Connecting to multiple firebird Databases via Delphi

    - by Branden
    I am integrating a system with 2 other applications, 1 using a Firebird database whilst the other BIS (using ADO). My delphi application uses Firebird. I need to read data from my database, insert it into both the BIS database and the other application firebird database. I have created seperate data modules for each. Sending data to the ADO works fine, but when writing to the other Firebird DB (my db still open) I get strange errors. I have managed to isolate the problem to the second firebird DB. Small data writes seems fine. The data structures are completly different, so un able to use a synch tool. is there a way to overcome this by using multi threading or seperate memory space each Firebird instance uses?

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  • When is a C++ terminate handler the Right Thing(TM)?

    - by Joseph Garvin
    The C++ standard provides the std::set_terminate function which lets you specify what function std::terminate should actually call. std::terminate should only get called in dire circumstances, and sure enough the situations the standard describes for when it's called are dire (e.g. an uncaught exception). When std::terminate does get called the situation seems analagous to being out of memory -- there's not really much you can sensically do. I've read that it can be used to make sure resources are freed -- but for the majority of resources this should be handled automatically by the OS when the process exits (e.g. file handles). Theoretically I can see a case for if say, you needed to send a server a specific message when exiting due to a crash. But the majority of the time the OS handling should be sufficient. When is using a terminate handler the Right Thing(TM)? Update: People interested in what can be done with custom terminate handlers might find this non-portable trick useful.

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  • Proper NSArray initialization for ivar data in a method

    - by Joost Schuur
    I'm new to Objective-C and iPhone development and have been using Apress' Beginning iPhone 3 Programming book as my main guide for a few weeks now. In a few cases as part of a viewDidLoad: method, ivars like a breadTypes NSArray are initialized like below, with an intermediate array defined and then ultimately set to the actual array like this: NSArray *breadArray = [[NSArray alloc] initWithObjects:@"White", @"Whole Weat", @"Rye", @"Sourdough", @"Seven Grain", nil]; self.breadTypes = breadArray; [breadArray release]; Why is it done this way, instead of simply like this: self.breadTypes = [[NSArray alloc] initWithObjects:@"White", @"Whole Weat", @"Rye", @"Sourdough", @"Seven Grain", nil]; Both seem to work when I compile and run it. Is the 2nd method above not doing proper memory management? I assume initWithObjects: returns an array with a retain count of 1 and I eventually release breadTypes again in the dealloc: method, so that wraps things up nicely. I'm guessing 'self.breadTypes = ...' copies the data to the new array, which is why the original array can be safely released, correct?

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  • .NET: What is the purpose of the ProhibitDtd property in XmlReaderSettings? Why is DTD a security i

    - by Cheeso
    The documentation says: When set to true, the XmlReader throws an XmlException when any DTD content is encountered. Do not enable DTD processing if you are concerned about Denial of Service issues or if you are dealing with untrusted sources. If you have DTD processing enabled, you can use the XmlSecureResolver to restrict the resources that the XmlReader can access. You can also design your application so that the XML processing is memory and time constrained. For example, configure time-out limits in your ASP.NET application. Can someone please explain the issue? Why would a reader application want to prohibit the retrieval of a DTD? Where is the denial-of-service issue, if it is a reading application? What is the "trust" issue that is mentioned? Thanks

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  • Using UIImageView for a flipbook anim on iphone

    - by Joey
    I'm using UIImageView to run a flipbook anim like this: mIntroAnimFrame = [[UIImageView alloc] initWithFrame:CGRectMake( 0, 0, 480, 320); mIntroAnimFrame.image = [UIImage imageNamed:@"frame0000.tif"]; Basically, when determine it is time, I flip the image by just calling: mIntroAnimFrame.image = [UIImage imageNamed:@"frame0000.tif"]; again with the right frame. Should I be doing this differently? Are repeated calls to set the image this way possibly bogging down main memory, or does each call essentially free the previous UIImage because nothing else references it? I suspect the latter is true. Also, is there an easy way to preload the images? The anim seems to slow down at times. Should I simply load all the images into a dummy UIImage array so they are preloaded, then refer to it when I want to show it with mIntroAnimFrame.image = mPreloadedArray[i]; ?

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  • Optimize code performance when odd/even threads are doing different things in CUDA

    - by Orion Nebula
    Hi all! I have two large vectors, I am trying to do some sort of element multiplication, where an even-numbered element in the first vector is multiplied by the next odd-numbered element in the second vector .... and where the odd-numbered element in the first vector is multiplied by the preceding even-numbered element in the second vector Ex. vector 1 is V1(1) V1(2) V1(3) V1(4) vector 2 is V2(1) V2(2) V2(3) V2(4) V1(1) * V2(2) V1(3) * V2(4) V1(2) * V2(1) V1(4) * V2(3) I have written a Cuda code to do this: (Pds has the elements of the first vector in shared memory, Nds the second Vector) //instead of using %2 .. i check for the first bit to decide if number is odd/even -- faster if ((tx & 0x0001) == 0x0000) Nds[tx+1] = Pds[tx] * Nds[tx+1]; else Nds[tx-1] = Pds[tx] * Nds[tx-1]; __syncthreads(); Is there anyway to further accelerate this code or avoid divergence ? Thanks

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  • C - Malloc or calloc...and how?

    - by Pedro
    Hi...i have a txt file where the first number define the size of the array's, i know that calloc or malloc can reserve memory, but how? this code: typedef struct alpha{ int *size; char name; int tot; char line[60]; }ALPHA; fgets(line,60,fp); tot=atoi(line); size=(int*)calloc(name,sizeof(int); Imagine that in the first line of the txt is the number 10, wiht this code the size of name will be 10? like name[10]???

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  • Problem with HSQLDB & SequenceGenerator

    - by Srirangan
    Hi, I have an entity which has an ID field: @Id @Column(name = "`U##ID_VOIE`") @GeneratedValue(generator = "VOIE_SEQ") private String id; The class has the sequence generator defined as well: @SequenceGenerator(name = "VOIE_SEQ", sequenceName = "VOIE_SEQ") and the Oracle schema has the requisite sequence present. Everything works okay. We also have tests, which uses an in-memory HSQLDB. Before running the tests, all the tables are created based on the Hibernate entity classes. However the table for this particular class is not being created. And error pops up, because ID is a String and the SequenceGenerator in HSQLDB returns an INT / LONG / Numeric value. The application is using a legacy Oracle database and ID_VOIE column must remain a String / Varchar. Any solutions?

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  • Read entire file in Scala?

    - by Brendan OConnor
    What's a simple and canonical way to read an entire file into memory in Scala? (Ideally, with control over character encoding.) The best I can come up with is: scala.io.Source.fromPath("file.txt").getLines.reduceLeft(_+_) or am I supposed to use one of Java's god-awful idioms, the best of which (without using an external library) seems to be: import java.util.Scanner import java.io.File new Scanner(new File("file.txt")).useDelimiter("\\Z").next() From reading mailing list discussions, it's not clear to me that scala.io.Source is even supposed to be the canonical I/O library. I don't understand what its intended purpose is, exactly. ... I'd like something dead-simple and easy to remember. For example, in these languages it's very hard to forget the idiom ... Ruby open("file.txt").read Ruby File.read("file.txt") Python open("file.txt").read()

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  • C++ Static array vs. Dynamic array?

    - by user69514
    What is the difference between a static array and a dynamic array in C++? I have to do an assignment for my class and it says not to use static arrays, only dynamic arrays. I've looked in the book and online, but I don't seem to understand. I thought static was created at compile time and dynamic at runtime, but I might be mistaken this with memory allocation. Can you explain to me the difference between static array and dynamic array in C++? Thnaks.

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  • Discover the environment and relative path of the running application

    - by Shyam
    Hi, While playing with RubyCocoa, I keep progressing with my idea for my application. Because my application will be going to use configuration files, I would like to know how I discover the relative path to store these inside my application structure (or if a better idea emerges, please elaborate also the "why"). Also good for me to know is to discover environment variables, such as operating system version, the amount of memory that is available and such. Hyperlinks would be awesome too. Please notice I use RubyCocoa and thank you for your feedback, comments and answers!

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  • Flex Dataprovider caching issue.

    - by prashanth
    I have two combobox controls. If i change combobox A then I am reading from xml and populating combobox B. The xml is loaded into memory in Application's creationComplete method. When I select values in combobox A and then open combobox B, I am seeing the values correctly, but when I deploy it on the server in a different machine (which is in a different subdomain), then my combobox B values are not cleared and are retained by old selection, when I select the combobox B, then it is getting refreshed. I am making the dataprovider = null for combobox b, and when I am assigning new collection then i am refreshing the arraycollection as well. But still the problem is not solved.

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  • segfault during fclose()

    - by Hristo
    fclose() is causing a segfault. I have : char buffer[L_tmpnam]; char *pipeName = tmpnam(buffer); FILE *pipeFD = fopen(pipeName, "w"); // open for writing ... ... ... fclose(pipeFD); I don't do any file related stuff in the ... yet so that doesn't affect it. However, my MAIN process communicates with another process through shared memory where pipeName is stored; the other process fopen's this pipe for reading to communicated with MAIN. Any ideas why this is causing a segfault? Thanks, Hristo

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  • Do Blob properties on entities affect query performance?

    - by Jaroslav Záruba
    Hello I'm trying to make my mind on whether to store a binary representation of an entity as its Blob property, or whether I better keep the blobs in some separate 'wrapping' class. Possible impact on memory heap and/or a query execution time are my concerns in the first case, complexity votes against the other one. I know Blobs are not indexed, i.e. index size is not what I'm worrying about. Also I assume for blobs Datastore puts defaultFetchGroup to false, but does it mean that blobs don't make a difference in queries? Regards J. Záruba

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  • How do sprites work?

    - by Alan
    How do sprites work? I've seen sprites from old school games like Super Mario Brothers, and wondered how they're animated to make a game. They're always presented as one big image map, so how are they used? For Mario (as an example) are there precalculated image co-ordinates that outline mario, and are swapped between various mario sprites to produce animation? Or are sprites pre "cut" during game initialization using precalculated images co-ordinates and stored in memory somewhere? Obviously I know nothing about game development.

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