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  • How do I know when to increase or decrease angle to get a specific angle?

    - by Thomas
    Hi. I am programming a game and I have come to a very hard spot. Basically I have a circle and I have 2 angles on this circle. Angle 1 (A) is a point I want angle 2 (B) to go to. During my game every frame I need to check weither or not to increase or decrease my angle value by a certain amount (speed) to eventually reach the first angle. My question is how do I do this? I tried doing this but I don't seem to be doing it right. bool increase = false; float B = [self radiansToDegrees:tankAngle]; float A = [self radiansToDegrees:tankDestinationAngle]; float newAngle = B; if(B < A) { float C = B - (360 - A); float D = A - B; if(C < D) increase = false; else increase = true; } else if(B A) { float C = B - A; float D = A - (360 - B); if(C < D) increase = false; else increase = true; } if(increase) { newAngle += 1.0; } else { newAngle -= 1.0; } if(newAngle 360.0) { newAngle = 0 + (newAngle - 360.0); } else if(newAngle < 0.0) { newAngle = 360 + newAngle; } if(newAngle == 0) newAngle = 360; newAngle = [self degreesToRadians:newAngle]; [self setTanksProperPositionRotation:newAngle]; The basic effect I am trying to achieve is when the user makes a new point, which would be angle 1, angle 2 would move towards angle 1 choosing the fastest direction. I think I have spent around 4 hours trying to figure this out.

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  • Overlay an image over video using OpenGL ES shaders

    - by BlueVoodoo
    I am trying to understand the basic concepts of OpenGL. A week into it, I am still far from there. Once I am in glsl, I know what to do but I find getting there is the tricky bit. I am currently able to pass in video pixels which I manipulate and present. I have then been trying to add still image as an overlay. This is where I get lost. My end goal is to end up in the same fragment shader with pixel data from both my video and my still image. I imagine this means I need two textures and pass on two pixel buffers. I am currently passing the video pixels like this: glGenTextures(1, &textures[0]); //target, texture glBindTexture(GL_TEXTURE_2D, textures[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, buffer); Would I then repeat this process on textures[1] with the second buffer from the image? If so, do I then bind both GL_TEXTURE0 and GL_TEXTURE1? ...and would my shader look something like this? uniform sampler2D videoData; uniform sampler2D imageData; once I am in the shader? It seems no matter what combination I try, image and video always ends up being just video data in both these. Sorry for the many questions merged in here, just want to clear my many assumptions and move on. To clarify the question a bit, what do I need to do to add pixels from a still image in the process described? ("easy to understand" sample code or any types of hints would be appreciated).

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  • How do I stop events from bubbling/multiple events with animated mouseovers?

    - by Kurucu
    I noticed a lot of JQuery answers on this, but I'm using MooTools... I have a Table of Contents which uses CSS Fixed positioning to keep it off to the left side, except for 20 pixels. The user hovers their cursor over the 20 pixels, which fires the DIV's mouseover event and the ToC slides fully into the page. When the cursor leaves, the ToC slides back to where it was. $('frameworkBreakdown').addEvents({ 'mouseover': function(event){ event = new Event(event); $('frameworkBreakdown').tween('left', 20); event.stop; }, 'mouseout': function(event){ event = new Event(event); $('frameworkBreakdown').tween('left', (10 - $('frameworkBreakdown').getStyle('width').toInt()) ); event.stop; } }); This works well (aside from unrelated issues) except that when I move the mouse on the DIV it starts to jitter, presumably because the contents of the DIV are also firing the event, or the event refires as the mouse tracks over the DIV. How can I stop this behaviour from occuring? Is there a standard method, or do I use some sort of nast global variable that determines whether effects are in action, and thus ignore the event?

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  • Automatic adition of `using` in CodeRush.

    - by drasto
    I just installed CodeRush Pro (evaluation trial) for Visual Studio and I can say I like it much so far. Comparing to Resharper there is only one type of feature I'm really missing. It is the way CodeRush deals with using. When I type some class name that is not declared in some package listed in using, CodeRush underlines it red as an error(what it is) but if I hover over it with cursor it does not offer me to add using, it merely says it is "Undeclared element". I have to use VS default using addition (move caret to the identifier, hover cursor over that really small box that appears under first letter, click the button that appears and choose for example using System form a drop down menu). Is there a way how to configure CodeRush to offer mi add using when I hover a cursor over highlighted "issue"(that says Undeclared element)? The second part of this is that Resharper has somethink called Type name completion. It some improved intellisense. Lets say you have no using declaration in your file. Then you type something like ICompar and press CTRL+SPACE. Of cause there will be no suggestions. But with Resharper you can press CTRL+ALT+SPACE and you get suggestions of all classes starting with ICompar even if they are not in using. When you choose one of them the correct using is automatically added for you. Is there a way to make CodeRush behave this way ?

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  • How to do a partial database backup and restore?

    - by Workshop Alex
    Simple problem. I'm working on a single SQL Server database which is shared between several offices. Each office has their own schema inside this database, thus dividing the database in logical pieces. (Plus one schema that is shared between multiple offices.) The database is stored on a dedicated server and we use a single database to keep the backup/restore procedure easier. The problem, however, is that the Accounting Office might be modifying a lot of data and then the Secretary Office makes a mistake which requires restoration of a backup. Unfortunately, restoring the backup means that Accounting will lose their recently added data. So, the alternative solution is by restoring the backup into a new database, remove the data from the old accounting schema and move the data for accounting only from the backup top the original database. This is the current solution and it's time-consuming and error-prone. So, is there a way to make backups of a single schema, possibly through code? And then to restore just that schema, probably through code too?

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  • div:hover is affecting all elements below

    - by Jesse
    Here is a sample fiddle: http://jsfiddle.net/K2zyU/4/ The problem I am experiencing is that the main navigation hover is applying to the sub navigation items. If for example, I were to move the list above the main navigation div the hover works as I would expect? I'm unsure of what I'm missing / doing wrong in this case. <div class="main">MAIN NAV<div> <ul class="sub"> <li>SUB NAV 1</li> <li>SUB NAV 2</li> <li>SUB NAV 3</li> <li>SUB NAV 4</li> <li>SUB NAV 5</li> <li>SUB NAV 6</li> </ul> .main:hover, .sub li:hover { color: black; background-color: #f3ffff; opacity: .6; }

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  • How to put data from List<string []> to dataGridView

    - by Kirill
    Try to put some data from List to dataGridView, but have some problem with it. Currently have method, that return me required List - please see picture below code public List<string[]> ReadFromFileBooks() { List<string> myIdCollection = new List<string>(); List<string[]> resultColl = new List<string[]>(); if (chooise == "all") { if (File.Exists(filePath)) { using (FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.Read)) { StreamReader sr = new StreamReader(fs); string[] line = sr.ReadToEnd().Split(new string[] { Environment.NewLine }, StringSplitOptions.RemoveEmptyEntries); foreach (string l in line) { string[] result = l.Split(','); foreach (string element in result) { myIdCollection.Add(element); } resultColl.Add(new string[] { myIdCollection[0], myIdCollection[1], myIdCollection[2], myIdCollection[3] }); myIdCollection.Clear(); } sr.Close(); return resultColl; } } .... this return to me required data in requred form (like list from arrays). After this, try to move it to the dataGridView, that already have 4 columns with names (because i'm sure, that no than 4 colums required) - please see pic below Try to put data in to dataGridView using next code private void radioButtonViewAll_CheckedChanged(object sender, EventArgs e) { TxtLibrary myList = new TxtLibrary(filePathBooks); myList.chooise = "all"; //myList.ReadFromFileBooks(); DataTable table = new DataTable(); foreach (var array in myList.ReadFromFileBooks()) { table.Rows.Add(array); } dataGridViewLibrary.DataSource = table; } But as result got error - "required more rows that exist in dataGridVIew", but accordint to what I'm see (pic above) q-ty of rows (4) equal q-ty of arrays element in List (4). Try to check result by putting additional temp variables - but it's ok - please see pic below Where I'm wrong? Maybe i use dataGridView not in correct way?

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  • Inconsistent canvas drawing in Android browser

    - by user2943466
    In putting together a small canvas app I've stumbled across a weird behavior that only seems to occur in the default browser in Android. When drawing to a canvas that has the globalCompositeOperation set to 'destination-out' to act as the 'eraser' tool, Android browser sometimes acts as expected, sometimes does not update the pixels in the canvas at all. the setup: context.clearRect(0,0, canvas.width, canvas.height); context.drawImage(img, 0, 0, canvas.width, canvas.height); context.globalCompositeOperation = 'destination-out'; draw a circle to erase pixels from the canvas: context.fillStyle = '#FFFFFF'; context.beginPath(); context.arc(x,y,25,0,TWO_PI,true); context.fill(); context.closePath(); a small demo to illustrate the issue can be seen here: http://gumbojuice.com/files/source-out/ and the javascript is here: http://gumbojuice.com/files/source-out/js/main.js this has been tested in multiple desktop and mobile browsers and behaves as expected. On Android native browser after refreshing the page sometimes it works, sometimes nothing happens. I've seen other hacks that move the canvas by a pixel in order to force a redraw but this is not an ideal solution.. Thanks all.

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  • iPhone rotation woes

    - by skooter500
    I have been spending many frustrating hours trying to get rotations working on the iPhone version of Tunepal. Firstly, I have a tab bar controller, with a navigation controller controlling each of the views. I actually only want one of my views to be able to rotate and that is the TuneDisplay. I have a subclassed the UITabBarController and overridden theshouldAutorotateToInterfaceOrientation: (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { if (self.selectedViewController != nil) { return [self.selectedViewController shouldAutorotateToInterfaceOrientation:interfaceOrientation]; } else { return (interfaceOrientation == UIInterfaceOrientationPortrait); } } In each of the view controllers for each of the tabs I have overridden the method and returned YES for each orientation I want to support. All well and good and everything works as it should. If I try and do a rotation on a tab that doesn’t support the rotation, nothing happens. The problem occurs if I move from a tab thats rotated to a tab that isnt supposed to support that rotation. The new tab is displayed rotated too! Screenshots for all this are included here: http://tunepal.wordpress.com/2010/04/20/rotation-woes/ Is there any way I can make it rotate back to portrait on tapping the tab? I have tried the unsupported setOrientation trick, but firstly it doesnt work correctly and secondly I received a warning from Apple for including it in my last build. If (as I suspect) there is no way to limit this behavior: How do I make the microphone image scale when I rotate the device? How do I make the buttons and the progress bar expand to fit the witdh of the toolbar? Also, one of the tabs that rotates ok has a table, with a search bar. The first time I rotate to the right or to the left, I get a black bar to the right of the search bar. If I subsequently rotate back and rotate again, the bar disappears! I have enabled the struts and springs things on the search bar in the interface builder and it looks like it should behave correctly. Any ideas about how to fix this? Ideas, feedback much appreciated Bryan

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  • Setting the type of a field in a superclass from a subclass (Java)

    - by Ibolit
    Hi. I am writing a project on Google App Engine, within it I have a number of abstract classes that I hope I will be able to use in my future projects, and a number of concrete classes inheriting from them. Among other abstract classes I have an abstract servlet that does user management, and I hava an abstract user. The AbstractUser has all the necessary fields and methods for storing it in the datastore and telling whether the user is registered with my service or not. It does not implement any project specific functionality. The abstract servlet that manages users, refers only to the methods declared in the AbstractUser class, which allows it to generate links for logging in, logging out and registering (for unregistered users). In order to implement the project-specific user functionality I need to subclass the Abstract user. The servlets I use in my project are all indirect descendants from that abstract user management servlet, and the user is a protected field in it, so the descendant servlets can use it as their own field. However, whenever i want to access any project specific method of the concrete user, i need to cast it to that type. i.e. (abstract user managing servlet) ... AbstractUser user = getUser(); ... abstract protected AbstractUser getUser(); (project-specific abstract servlet) @Override protected AbstractUser getUser() { return MyUserFactory.getUser(); } any other project specific servlet: int a = ((ConcreteUser) user).getA(); Well, what i'd like to do is to somehow make the type of “user” in the superclass depend on something in the project-specific abstract class. Is it at all possible? And i don't want to move all the user-management stuff into a project-specific layer, for i would like to have it for my future projects already written :) Thank you for your help.

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  • Is this a good way to generically deserialize objects?

    - by Damien Wildfire
    I have a stream onto which serialized objects representing messages are dumped periodically. The objects are one of a very limited number of types, and other than the actual sequence of bytes that arrives, I have no way of knowing what type of message it is. I would like to simply try to deserialize it as an object of a particular type, and if an exception is thrown, try again with the next type. I have an interface that looks like this: public interface IMessageHandler<T> where T : class, IMessage { T Handle(string message); } // elsewhere: // (These are all xsd.exe-generated classes from an XML schema.) public class AppleMessage : IMessage { ... } public class BananaMessage : IMessage { ... } public class CoconutMessage : IMessage { ... } Then I wrote a GenericHandler<T> that looks like this: public class GenericHandler<T> : IMessageHandler<T> where T: class, IMessage { public class MessageHandler : IMessageHandler { T IMessageHandler.Handle(string message) { T result = default(T); try { // This utility method tries to deserialize the object with an // XmlSerializer as if it were an object of type T. result = Utils.SerializationHelper.Deserialize<T>(message); } catch (InvalidCastException e) { result = default(T); } return result; } } } Two questions: Using my GenericHandler<T> (or something similar to it), I'd now like to populate a collection with handlers that each handle a different type. Then I want to invoke each handler's Handle method on a particular message to see if it can be deserialized. If I get a null result, move onto the next handler; otherwise, the message has been deserialized. Can this be done? Is there a better way to deserialize data of unknown (but restricted) type?

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  • Clicking mouse by sending messages

    - by Frank Meulenaar
    I'm trying to send mouse clicks to a program. As I don't want the mouse to move, I don't want to use SendInput or mouse_event, and because the window that should receive the clicks doesn't really use Buttons or other GUI events, I can't send messages to these buttons. I'm trying to get this working using SendMessage, but for some reason it doesn't work. Relevant code is (in C#, but tried Java with jnative as well), trying this on Vista [DllImport("user32.dll", CharSet=CharSet.Auto)] public static extern int SendMessage(IntPtr A_0, int A_1, int A_2, int A_3); static int WM_CLOSE = 0x10; static int WM_LBUTTONDOWN = 0x201; static int WM_LBUTTONUP = 0x202; public static void click(IntPtr hWnd, int x, int y) { SendMessage(hWnd, WM_LBUTTONDOWN, 1, ((x << 0x10) ^ y)); SendMessage(hWnd, WM_LBUTTONUP, 0, ((x << 0x10) ^ y)); } public static void close(IntPtr hWnd) { SendMessage(hWnd, WM_CLOSE, 0, 0); } The close works fine, but the click doesn't do anything.

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  • Please help me with a Power shell Script which rearranges Paths.

    - by Hamish Grubijan
    Hi, I have both Sybase and MSFT SQL Servers installed. There is a time when Sybase interferes with MS SQL because they have they have some overlapping commands. So, I need two scripts: A) When runs, script A backs up the current path, grabs all paths that contain sybase or SYBASE or SyBASE (you get the point) in them and move them all at the very end of the path, while preserving the order. B) When it runs, script B restores the path from back-up. Both script a and script b should affect the path immediately. So, if a.bat that calls patha.ps1, pathb.ps1 looks like so: @REM Old path here call patha.ps1 @REM At this point the effective path should be different. call pathb.ps1 @REM Effective old path again Please let me know if this does not make sense. I am not sure if call command is the best one to use. I have never used P.S. before. I can try to formulate the same thing in Python (I know S.O. users tend to ask for "What have you tried so far"). Well, at this point I am VERY slow at writing anything in Power Shell language. Please help.

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  • C++ - Where to throw exception?

    - by HardCoder1986
    Hello! I have some kind of an ideological question, so: Suppose I have some templated function template <typename Stream> void Foo(Stream& stream, Object& object) { ... } which does something with this object and the stream (for example, serializes that object to the stream or something like that). Let's say I also add some plain wrappers like (and let's say the number of these wrappers equals 2 or 3): void FooToFile(const std::string& filename, Object& object) { std::ifstream stream(filename.c_str()); Foo(stream, object); } So, my question is: Where in this case (ideologically) should I throw the exception if my stream is bad? Should I do this in each wrapper or just move that check to my Foo, so that it's body would look like if (!foo.good()) throw (something); // Perform ordinary actions I understand that this may be not the most important part of coding and these solutions are actually equal, but I just wan't to know "the proper" way to implement this. Thank you.

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  • What kind of online hosting do I need for a WCF-based service?

    - by mafutrct
    First of all, I'm not sure if SO is the right place to ask. Please migrate me if needed. I would like to host a WCF-based service so it is available for everyone. While hosting it on my personal, local servers succeeded, I would prefer to move it to an external service provider for various reasons. I'll be blunt: I have no clue about hosting providers. I know there are webhosters, virtual and root servers and several other services. What I would like to know is what kind of hosting I need in my case. I understand that a root server would easily fulfill my requirements, but that is not exactly cheap. The program I'd like to run on the server requires .NET 4, preferably on a windows machine. Access to a folder in the file system is much appreciated (1 GB storage is enough by far). Communication with clients (in form of an applications written in .NET) via opening a port on the server. Traffic is low (<<1 GB/month?) There is no website. Having the provider perform updates would be nice. My understanding is that a virtual server would be a possible solution. Prices seem start at around 5€/month, which is ok for me. However, I read that for these cheap solutions RAM is severely limited (~400 MB), and I'm not confident that is enough to run windows and a .NET application.

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  • Maximized MFC window has dead region at the top

    - by John Calsbeek
    I'm trying to make a MFC window fullscreen whenever it is maximized. This window is being used to draw OpenGL content. So far it works fine—it fills the entire screen with the exception of the taskbar—but there's a dead black region at the top of the screen, 62 pixels in height. It's pretty darn close to the height of the Windows 7 taskbar, but it pretty much stays the same regardless of if the taskbar is on autohide or on a different side of the screen. When I get a CWind::OnSize callback, the height that is given is 988, which is 62 pixels short of the actual screen height (1050). I've tried to manually set the window height to 1050 with SetWindowPos, I've tried to give Windows the screen dimensions in CWnd::OnGetMinMaxInfo, and I've tried to give the screen dimensions to glViewport instead of the 988 pixels that I'm being given. None of these seem to work. I'm accomplishing the fullscreening with a call to… ModifyStyle(0, WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SYSMENU | WS_CAPTION | WS_POPUP, 0); …in the SIZE_MAXIMIZED CWnd::OnSize callback, which works fine, except for this dead region. I don't know if it's an OpenGL thing or a Win32 thing or a MFC thing. The GetClientRect function for my window reports the false 988 height. The same OpenGL rendering code works fine in my Mac OS X build. Curiously enough, I have gotten the dead region to move around a bit when I play with the taskbar (autohiding it, moving it around the screen, etc.). I've gotten the dead area to shrink to about half—not sure if the other half went to the bottom of the window or not.

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  • Select All in Javascript (Firefox extension) not working right

    - by leezer3
    I'm having some problems with a select all/ none function. (I didn't write it, I'm trying to fix it!) It currently looks like this: rsfindmod.SelAll = function(){ document.getElementById("ListBox").selectAll(); document.getElementById("ListBox").focus(); } It's being used on a dynamically generated set of links, so there's no set number of items in this listbox. This seems to work most of the time, but randomly it only selects those which are visible at the time. Scrolling the list or hitting the button again seems to normally make it work as expected. My first (Obvious?) thought was to replace the function entirely with the one from this link for testing: http://viralpatel.net/blogs/2009/06/listbox-select-all-move-left-right-up-down-javascript.html Trouble is that I can't get this one to work whatsoever! This gives me the error that listbox.options is not defined Any thoughts please? I'm by no means certain whether it's the original function at fault, or something in the generation of this listbox.

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  • How to import 3rd party libraries

    - by Thahzan Mohomed
    I found some cool android libraries the other day and decided to try some. But I'm having trouble correctly importing the library. This is the URL of the library : https://github.com/dmytrodanylyk/android-process-button I first tried importing the library to eclipse (and move the files in java directory to src directory and set the project as library) and importing the sample to eclipse and set it to use the library project (Properties-Android-Libraries). But it didn't work. The layout files said it failed to instantiate [custom widget class]. The I tried importing the .jar file to libs directory (and update the java build path) but it didn't work either. It showed errors in the java files too. I then tried copying all the java and layout files to the sample project directory and it worked. But I'm guessing that's not the way to work with 3rd party libraries. I first thought it's some error with the library but all the other libraries I tried to import to my projects faced the same problem. Can someone walk me through how to correctly import a 3rd party library to my android project?

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  • Specifying a DLL reference

    - by Jesse
    I'm having trouble setting the path to a DLL that is not in the same directory as the executable. I have a reference to dllA.dll. At present, everything is just copied into the same directory and all is well; however, I need to move the executable to another directory while still referencing the DLL in the original directory. So, it's setup like: C:\Original\Dir program.exe dllA.dll dllB.dll dllC.dll But I need to have it setup like: C:\New\Dir program.exe dllB.dll dllC.dl Such that it is still able to reference dllA.dll in C:\Original\dir I tried the following, but to no avail: Set the "Copy Local" value to false for dllA.dll because I want it to be referenced in its original location. Under "Tools Options Projects and Solutions VC++ Directories" I have added the path to "C:\Original\Dir" Added "C:\Original\Dir" to both the PATH and LIB environment variables At runtime, it informs me that it cannot locate dllA.dll Maybe the above steps I took only matter at compile time? I was able to find this http://stackoverflow.com/questions/1382704/c-specifying-a-location-for-dll-reference But I was thinking that my above method should've worked. Any ideas?

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  • Template access of symbol in unnamed namespace

    - by Fred Larson
    We are upgrading our XL C/C++ compiler from V8.0 to V10.1 and found some code that is now giving us an error, even though it compiled under V8.0. Here's a minimal example: test.h: #include <iostream> #include <string> template <class T> void f() { std::cout << TEST << std::endl; } test.cpp: #include <string> #include "test.h" namespace { std::string TEST = "test"; } int main() { f<int>(); return 0; } Under V10.1, we get the following error: "test.h", line 7.16: 1540-0274 (S) The name lookup for "TEST" did not find a declaration. "test.cpp", line 6.15: 1540-1303 (I) "std::string TEST" is not visible. "test.h", line 5.6: 1540-0700 (I) The previous message was produced while processing "f<int>()". "test.cpp", line 11.3: 1540-0700 (I) The previous message was produced while processing "main()". We found a similar difference between g++ 3.3.2 and 4.3.2. I also found in g++, if I move the #include "test.h" to be after the unnamed namespace declaration, the compile error goes away. So here's my question: what does the Standard say about this? When a template is instantiated, is that instance considered to be declared at the point where the template itself was declared, or is the standard not that clear on this point? I did some looking though the n2461.pdf draft, but didn't really come up with anything definitive.

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  • Why my jquery function is not firing on Firefox

    - by Cristian Boariu
    I have some trouble with some jquery method (for some checkboxes I want them to fire on checked/unchecked so I can do something then). This method works perfectly on Chrome and IE but not on latest FF. jQuery(function () { jQuery(':checkbox').change(function () { var counter = jQuery('.count').text(); var thisCheck = jQuery(this); if (thisCheck.is(':checked')) { counter++; //apply green color to the selected row jQuery(this).closest('tr').addClass('checked'); } else { counter--; //remove green color to the selected row jQuery(this).closest('tr').removeClass('checked'); } jQuery('.count').html(counter); //enable export button when there are selected emails to be exported if (counter > 0) { jQuery(".exportButton").removeAttr("disabled", ""); } else { jQuery(".exportButton").attr("disabled", "disabled"); } }); }); Basically it's simply not firing...Even with Debug is not catching the first line (function declare nor other lines too). If I move this javascript(without function declare) inside jQuery(document).ready(function ($) { all works nice on Firefox too... Yes, I do use jQuery.noConflict(); before jQuery(document).ready(function ($) { Do you know why this happens?

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  • GDI+ not clearing my window on repaint for vista

    - by Michael
    on WM_PAINT i do the following: //RectF mNameRect; //WCHAR* mName; //HWND mWin; // this is the window handle { PAINTSTRUCT ps; HDC hdc = BeginPaint(mWin, &ps); Graphics g(hdc); g.Clear(Color::White); StringFormat stringForm; stringForm.SetLineAlignment(StringAlignmentCenter); stringForm.SetAlignment(StringAlignmentCenter); // set the rectangle to the size of the whole window mNameRect.Width = static_cast<float>(size.cx); mNameRect.Height = static_cast<float>(size.cy); g.DrawString(mName, -1, &mNameFont, mNameRect, &stringForm, &mNameBrush); EndPaint(mWin, &ps); } In XP this works fine, the mName is displayed in the middle of the window. However on Vista the text doesn't move, it stays in its location no matter how I resize the window. the g.Clear(Color::White) doesn't seem to do any difference. The text doesn't even change position when the window is hidden behind another window and on focus needs to be repainted again. How do I make mName change position in Vista?

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  • Which DVCS would work best on Windows for my scenario?

    - by PoorLuzer
    At work I use ClearCase and SourceSafe, but have found some time to do some time to code for myself enroute thanks to a disposable laptop. However, I wish I had a lightweight VCS on my system using which I would be able to make changes to my code during the commute and then push/grab them from my Linux systems. I use git on my home system, but I can't really get it working on Windows. I don't want all that cygwin hack. If it does not run natively on Windows, it just won't do. What have you guys tried on your Windows system? Something that YOU use. The big player at the moment seems to be Mercurial? What would be best for a one (or maybe two) man team? I just need to maintain : Versioned copies of source code. Checking in and out should be as less obtrusive as possible. I am looking forward to a multiple Undo kind of feature (like that in an EMacs buffer) but persistent. I really like the way git keeps track of lines moving between files in a source code set I should be able to move part(s)/sub tree(s) of the source tree (each sub tree implies a module/plugin to my the main software I am building) to an archival system either completly or partially and restore them back from the archive as and when required and the system should track any changes to this tree as well. I actually want to experiment with my code as much as possible without me manually keeping track of what I modified and what I need to undo once I try out some idea, so that I am back to where I want to continue from. Notes : A similar topic came up a year ago : http://stackoverflow.com/questions/4670/dvcs-choices-whats-good-for-windows I hope things have changed, and I really want people to share their own, real life experiences. Not something they recommend without using it or they think will work.

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  • Moving x,y position of all array objects every frame in actionscript 3?

    - by Dylan Gallardo
    I have my code setup so that I have an movieclip in my library a class called "block" being duplicated multiple times and added into an array like this: function makeblock(e:Event){ newblock=new block; newblock.x=10; newblock.y=10; addChild(newblock); myarray[counter] = newblock; //adds a newblock object into array counter += 1; } Then I have a loop with a currently primitive way of handling my problem: stage.addEventListener(Event.ENTER_FRAME, gameloop); function gameloop(evt:Event):void { if (moveright==true){ myarray[0].x += 5; myarray[1].x += 5; myarray[2].x += 5 -(and so on)- My question is how can I change x,y values every frame for new objects duplicated into the array, along with the previous ones that were added. Of course with a more elegant way than writing it out myself... array[0].x += 5, array[1], array[2], array[3] etc. Ideally I would like this to go up to 500 or more array objects for one array so obviously I don't want to be writing it out individually haha, I also need it to be consistent with performance so using a for loop or something to loop through the whole array and move each x += 5 wouldn't work would it? Anyway, if anyone has any ideas that'd be great!

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  • OOP + MVC advice on Member Controller

    - by dan727
    Hi, I am trying to follow good practices as much as possible while I'm learning using OOP in an MVC structure, so i'm turning to you guys for a bit of advice on something which is bothering me a little here. I am writing a site where I will have a number of different forms for members to fill in (mainly data about themselves), so i've decided to set up a Member controller where all of the forms relating to the member are represented as individual methods. This includes login/logout methods, as well as editing profile data etc. In addition to these methods, i also have a method to generate the member's control panel widget, which is a constant on every page on the site while the member is logged in. The only thing is, all of the other methods in this controller all have the same dependencies and form templates, so it would be great to generate all this in the constructor, but as the control_panel method does not have the same dependencies etc, I cannot use the constructor for this purpose, and instead I have to redeclare the dependencies and same template snippets in each method. This obviously isn't ideal and doesn't follow DRY principle, but I'm wondering what I should do with the control_panel method, as it is related to the member and that's why I put it in that controller in the first place. Am I just over-complicating things here and does it make sense to just move the control_panel method into a simple helper class? Here are the basic methods of the controller: class Member_Controller extends Website_Controller { public function __construct() { parent::__construct(); if (request::is_ajax()) { $this->auto_render = FALSE; // disable auto render } } public static function control_panel() { //load control panel view $panel = new View('user/control_panel'); return $panel; } public function login() { } public function register() { } public function profile() { } public function household() { } public function edit_profile() { } public function logout() { } }

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