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  • Is a subdomain per service a good idea for SEO?

    - by Kennie R.
    I am creating a site with quite a few services, such as a free account service, and of course a subdomain for my site's blog and then for article base and other related services, would having them all on subdomains be a good idea? Are there any caveats you are aware of in existing search engines for this? I believe mapping foo.example.com to example.com/foo to provide an alternative just in case is a good idea for sitemaps, I like to keep things clean.

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  • What implementation problems are still soaking up all of your time?

    - by Conor
    What implementation problems has the industry claimed to have solved many times, but are still soaking up all of your time? Examples: Cross platform GUI - mobile devices have blown this issue wide open. OO to RDBMS mapping - how do I map this attribute to that field in that database using that framework. You get the idea. Interface definitions - ..., CORBA, COM, EJB, WSDL, ..., etc Can you think of any others?

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  • How can I model a pendulum blade?

    - by Micah Delane Bolen
    Like this one from Saw V: What primitive shape/s would you start out with? How would you transform the primitive shape/s to give it a nice, smooth, sharp blade on one side without distorting the entire object in a weird way? I tried starting out with a cylinder and then subtracting the top half using a duplicate cylinder and a difference modifier, but I ended up distorting the entire object when I tried to pull the "blade" edges together. I think I need to add lattices to smoothly "sharpen" the edge of the blade.

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  • Google I/O 2012 - Not Just a Map

    Google I/O 2012 - Not Just a Map Josh Livni, Nabil Naghdy The Google Maps API is the most popular mapping platform in the world, but it offers developers and users so much more than just a map. In this session we'll review the wealth of additional value that the Maps API has to offer, and the essential features that developers should be aware of across a number of verticals, including real estate, travel, and retail. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 694 0 ratings Time: 50:50 More in Science & Technology

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  • ZionTech blogging about integration of OUD and EUS

    - by Sylvain Duloutre
    Here are good posts about OUD and EUS integration : http://ziontech.com/blog/integrating-oud-and-eus/ EUS OUD related posts as of now are here: http://ziontech.com/blog/preparing_database/ http://ziontech.com/blog/integrating-oud-eus-users-groups-mapping/ http://ziontech.com/blog/integrating-oud-eus-oudproxy/ http://ziontech.com/blog/integrating-oud-eus-troubleshooting/

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  • Code Design question, circular reference across classes?

    - by dsollen
    I have no code here, as this is more of a design question (I assume this is still the best place to ask it). I have a very simple server in java which stores a mapping between certain values and UUID which are to be used by many systems across multiple platforms. It accepts a connection from a client and creates a clientSocket which stores the socket and all the other relevant data unique to that connection. Each clientSocket will run in their own thread and will block on the socket waiting for a read. I expect very little strain on this system, it will rarely get called, but when it does get a call it will need to respond quickly and due to the risk of it having a peak time with multiple calls coming in at once threaded is still better. Each thread has a reference to a Mapper class which stores the mapping of UUID which it's reporting to others (with proper synchronization of course). This all works until I have to add a new UUID to the list. When this happens I want to report to all clients that care about that particular UUID that a new one was added. I can't multicast (limitation of the system I'm running on) so I'm having each socket send the message to the client through the established socket. However, since each thread only knows about the socket it's waiting on I didn't have a clear method of looking up every thread/socket that cares about the data to inform them of the new UUID. Polling is out mostly because it seems a little too convoluted to try to maintain a list of newly added UUID. My solution as of now is to have the 'parent' class which creates the mapper class and spawns all the threads pass itself as an argument to the mapper. Then when the mapper creates a new UUID it can make a call to the parent class telling it to send out updates to all the other sockets that care about the change. I'm concerned that this may be a bad design due to the use of a circular reference; parent has a reference to mapper (to pass it to new ClientSocket threads) and mapper points to parent. It doesn't really feel like a bad design to me but I wanted to check since circular references are suppose to be bad. Note: I realize this means that the thread associated with whatever socket originally received the request that spawned the creation of a UUID is going to pay the 'cost' of outputting to all the other clients that care about the new UUID. I don't care about this; as I said I suspect the client to receive only intermittent messages. It's unlikely for one socket to receive multiple messages at one time, and there won't be that many sockets so it shouldn't take too long to send messages to each of them. Perhaps later I'll fix the fact that I'm saddling higher work load on whatever unfortunate thread gets the first request; but for now I think it's fine.

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  • How to Create Network File Shares with No Passwords in Windows 8

    - by Taylor Gibb
    We have all had to connect to a network share at some point only to have the authentication dialog pop up. There are many ways around it, for example mapping a network drive, but if you have a lot of users connecting to copy some files you may want to disable the password dialog instead of distributing your password. How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • MacBook Pro (5,3) Keyboard Weirdness

    - by schwuk
    My MacBook Pro (5,3) works almost completely OOTB (with restricted video and WiFi drivers), but I am experiencing some keyboard weirdness. Specifically to get either (` and ~) or (´ and ¨) I have to press the key twice. Only these two keys behave this way - every other key mapping works. Keyboard settings are: Model: Apple Laptop (due to #538474) Layout: United Kingdom Macintosh (International)

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  • I need beginner help on loading an image (2D). I have an error

    - by Seth Taddiken
    I keep getting a "NullReferenceExeption was unhandled" with "Object reference not set to an instance of an object." written under it. I have all of the images (png) correct with names and added to references. protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); backGround = Content.Load("Cracked"); player1.playerBlock = Content.Load("square"); player2.playerBlock = Content.Load("square2"); }

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  • Can anybody recommend an application for laying out algorithms on a mac? [closed]

    - by Scotty
    In my intro to software development class I'm using a program called raptor which really helps me when I'm mapping out semi-complex algorithms and programs. The thing that I like about raptor is that when I'm flowcharting an algorithm, I can run it like an actual program and raptor steps through the code block by block. Unfortunately, raptor is only available on windows and when I'm at home I spend most of my time on Mac OS X. Is there any programs available for mac that help flowchart and step through algoritms?

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  • The Kayak Framework: An easy way to speak HTTP with .NET

    Kayak is a lightweight HTTP server for the CLR, and the Kayak Framework is a utility for mapping HTTP requests to C# method invocations. With Kayak, you can skip the bulk, hassle, and overhead of IIS and ASP.NET. Kayak enables you to do more with less syntax, and is easy to configure to work in any way you care to dream up.

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  • rotating spheres

    - by Dave
    I want to continuously rotate 2 spheres, however the rotation does not seem to work. Here is my code: float angle = 0.0f; void light(){ glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_LIGHT1); // Create light components GLfloat positionlight1[] = { 9.0, 5.0, 1.0, 0.0 }; GLfloat positionlight2[] = {0.2,2.5,1.3,0.0}; GLfloat light_ambient1[] = { 0.0, 0.0, 1.0, 1.0}; GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 }; glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient1); glLightfv(GL_LIGHT1, GL_DIFFUSE, light_diffuse); glLightfv(GL_LIGHT0, GL_POSITION, positionlight1); glLightfv(GL_LIGHT1, GL_POSITION, positionlight2); } void changeSize(int w, int h) { if (h==0) // Prevent A Divide By Zero By { h=1; // Making Height Equal One } glMatrixMode(GL_PROJECTION); // Select The Projection Matrix glLoadIdentity(); // Reset The Projection Matrix glViewport(0,0,w,h);// Reset The Current Viewport // Calculate The Aspect Ratio Of The Window gluPerspective(45.0f,(GLfloat)w/(GLfloat)h,0.1f,100.0f); glMatrixMode(GL_MODELVIEW); // Select The Modelview Matrix // Reset The Modelview Matrix } void renderScene(void) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); //set where to start the current object glTranslatef(0.0,1.2,-6); glRotatef(angle,0,1.2,-6); glutSolidSphere(1,50,50); glPopMatrix(); //end the current object transformations glPushMatrix(); //set where to start the current object glTranslatef(0.0,-2,-6); glRotatef(angle,0,-2,-6); glutSolidSphere(0.5,50,50); glPopMatrix(); //end the current object transformations angle=+0.1; glutSwapBuffers(); } int main(int argc, char **argv) { // init GLUT and create window glutInit(&argc, argv); glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA); glutInitWindowPosition(100,100); glutInitWindowSize(500,500); glutCreateWindow("Hello World"); // register callbacks light(); glutDisplayFunc(renderScene); glutReshapeFunc(changeSize); glutIdleFunc(renderScene); // enter GLUT event processing loop glutMainLoop(); return 1; } Graphicstest::Graphicstest(void) { } In the renderscene where i draw,translate and rotate my 2 spheres. It does not seem to rotate the spheres continuously. What am i doing wrong?

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  • What are good technical questions to ask to determine the analytical skill of a programmer?

    - by ENT
    I am a non-technical recruiter and I want to lay out some initial interview questions, one of which is to determine the analytic skill of a person. We will soon launch our hiring process for programmers and we are mapping out what would be the best questions. I have read quite a few posts here that suggested on how to interview programmers but I haven't come across on what technical question to ask that non-technical recruiters can easily comprehend if the answer is good or bad.

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  • How do I disable the sleep button on my keyboard?

    - by KillianDS
    I have a "power button" on my keyboard that enables standby or hibernate. I can't find the mapping of this key anywhere in "sytem settingsKeyboard", "systempower management", "compiz config or similar (where I could find it before unity). How can I disable (not remap) this button? I do not want to disable hibernate/sleep altogether, it's simply this key that gets pressed a lot by accident and it's getting quite annoying.

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  • What non-computer based programming tools do you consider invaluable? [closed]

    - by Schroedinger
    Possible Duplicate: What physical tools do you find useful to work as a programmer? I'm talking about things like whiteboards for process planning, paper for mapping out logic flows, particular books that you've found relevant, things in your workspace that help you think and process what you're working on and how to attack problems. I'm starting out in a corporate environment and want to have an understanding of what tools really work for other programmers to help them work through their problems and solutions.

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  • Liquid XML 2012 Service Pack 1 available

    - by bconlon
    Liquid XML Editor is one of my favourite tools, but I was slightly concerned with the original 2012 release as the new XML Data Mapper tool was a bit buggy. So I was pleased to see SP1 is now available for download.Sure enough the issues have been fixed and it's once more a great tool!The data mapper can also now be run from the command line (this was a little limiting before as you had to open the IDE to run the mapping) and the Help now contains full documentation.#

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  • How to texture voxel terrain without triplanar texturing?

    - by Thelvyn
    How can a voxel terrain (marching cubes) be textured without triplanar mapping ? The goal being to have more artistic freedom. I think, I could unwrap the mesh while extracting the isosurface then use projective painting. But I do not know how to handle terrain modifications without breaking the texture. I also guess that virtual texturing could help here. Links for these matters would be appreciated.

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  • Why has the accessor methods from the JavaBean specification become the standard for Java development?

    - by Dakotah North
    The JavaBeans Specification describes a JavaBean as A Java Bean is a reusable software component that can be manipulated visually in a builder tool Since the majority of the lines of code that are written seem to have nothing to do with being manipulated visually in a builder tool, why has the JavaBean specification been the "way" to write object oriented code? I would like to forgo the traditional getter/setter in favor of Fluent Interfaces all throughout the code, not just in builders but fear doing so since this is traditionally not the way way object oriented code is written in Java.

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  • Question about design

    - by lukeluke
    Two fast questions about two design decisions: Suppose that you are checking collisions between game elements. When you find a collision between object 1 and object 2, do you play immediately a sound effect or do you insert it in a list and, in a later a stage, do you process all sound effects? Same question as above for user input. When the user presses key 'keypad left' do you insert the event in a queue and process it later or do you update character position immediately? Thx

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  • Quickly Warning

    - by bradjones
    Every time I run my application I receive these warning errors can anyone tell me what is causing them? $ quickly run /usr/lib/python2.7/dist-packages/gi/overrides/Gtk.py:391: Warning: g_object_set_property: construct property "type" for object `Window' can't be set after construction Gtk.Window.__init__(self, type=type, **kwds) /usr/lib/python2.7/dist-packages/gi/overrides/Gtk.py:391: Warning: g_object_set_property: construct property "type" for object `AppWindow' can't be set after construction Gtk.Window.__init__(self, type=type, **kwds)

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  • How to get a Read-Write Reference to Parent GameObject from a script component attached to it?

    - by onguarde
    I have a game object(object) with a script component(myscript) attached. I have a reference to myscript component through getComponent, and I want to change the transform of the gameObject the script is attached to. myscript.gameObject.transform = (new value); The above code gives me error, Property 'UnityEngine.GameObject.transform' is read only. Is there a way to get a read-write version?

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  • Do first-class methods exist?

    - by gdhoward
    Okay, I know first-class functions are cool, closures even better, etc. But is there any language with first-class methods? In my mind, I see a first-class method as an "object" that has both a function pointer and a pointer to a specific instance of the class/object, but the implementation doesn't matter. I just want to know if there is any language that uses them. And as a bonus, how were they implemented?

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  • How to map TFS to two local directories

    - by Buh Buh
    I am working with a web application, using TFS. Every time I build the site it takes an unproductivly long time to start up again. I would like to have a second mapping of the site on my c drive, where I would only get latest and build once a day, so this version would always be fast. This would be like a "readonly" directory as I wouldn't personally make any edits to it. Please let me know if this possible, or if you have any alternative.

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