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  • Windows 8 Color Settings (Window Title)

    - by xixixao
    In Windows 7, the window title's color (by default black, to see the title in the title bar fire up Windows Media Player for example) is stored in [HKEY_CURRENT_USER\Control Panel\Desktop\Colors] TitleText value. This is not the case in Windows 8, since this value is only used when using high contrast theme. It looks like noone has come up with a way to change this color yet, so my question is, where to look? What tools can I use to see dependencies, what could be the way to find this value (I rightfully hope it's not a constant in code).

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  • When using a repository is it possible for a type to return a Func that the repository uses to test for existing entities?

    - by Scott Rickman
    For example given a Factory with a method public static T Save<T>(T item) where T : Base, new() { /* item.Id == Guid.Empty therefore item is new */ if (item.Id == Guid.Empty && repository.GetAll<T>(t => t.Name == item.Name)) { throw new Exception("Name is not unique"); } } how do I create a property of Base (say MustNotAlreadyExist) so that I can change the method above to public static T Save<T>(T item) where T : Base, new() { /* item.Id == Guid.Empty therefore item is new */ if (item.Id == Guid.Empty && repository.GetAll<T>(t.MustNotAlreadyExist)) { throw new Exception("Name is not unique"); } } public class Base { ... public virtual Expression<Func<T, bool>> MustNotAlreadyExist() { return (b => b.Name == name); /* <- this clearly doesn't work */ } } and then how can I override MustNotAlreadyExist in Account : Base public class Account : Base { ... public override Expression<Func<T, bool>> MustNotAlreadyExist() { return (b => b.Name == name && b.AccountCode == accountCode); /* <- this doesn't work */ } ... }

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  • Options to Reformat USB Drive

    - by user8783
    I have a 64GB usb thumb drive. When I plug it into a Windows system (I have tried several machines with both Windows 7 and 8), the system attempts to read it and never completes. The drive does not show up in the device manager, nor does it appear in Computer Management - Disk Management. If I click on the "Safely Remove Hardware" icon, however, I do get an option for "Eject Mass Storage Media", although it never accomplishes anything. Also, as long as the USB drive is connected, I cannot access other USB drives or even restart my computer. It seems as though it locks up Windows Explorer. Is there any option to reformat this drive? It was a great drive up until all this craziness began and I would hate to throw it out because it was rather pricey.

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  • Blackberry (Java) - Can't get KeyListener to work

    - by paullb
    I am trying to get the KeyListener working for Blackberry, but none of the Dialogs pop up indicating that a key has been pressed (see code below, each action has a dialog popup in them). Any ideas on what i might be doing wrong? public class CityInfo extends UiApplication implements KeyListener { static CityInfo application; public static void main(String[] args) { //create a new instance of the application //and start the application on the event thread application.enterEventDispatcher(); } public CityInfo() { //display a new screen application = new CityInfo(); pushScreen(new WorkflowDisplayScreen()); this.addKeyListener(this); } public boolean keyChar(char arg0, int arg1, int arg2) { // TODO Auto-generated method stub Dialog.alert("key pressed : " + arg0); return true; } public boolean keyDown(int keycode, int time) { // TODO Auto-generated method stub Dialog.alert("keyDown : " + keycode); return false; } public boolean keyRepeat(int keycode, int time) { // TODO Auto-generated method stub Dialog.alert("keyRepeat : " + keycode); return false; } public boolean keyStatus(int keycode, int time) { // TODO Auto-generated method stub Dialog.alert("keyStatus : " + keycode); return false; } public boolean keyUp(int keycode, int time) { Dialog.alert("keyUp : " + keycode); // TODO Auto-generated method stub return false; } } I also tried implementing keyChar on the MainScreen class but that did not yield any results either.

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  • ASP.NET - Accessing copied content

    - by James Kolpack
    I have a class library project which contains some content files configured with the "Copy if newer" copy build action. This results in the files being copied to a folder under ...\bin\ for every project in the solution. In this same solution, I've got a ASP.NET web project (which is MVC, by the way). In the library I have a static constructor load the files into data structures accessible by the web project. Previously I've been including the content as an embedded resource. I now need to be able to replace them without recompiling. I want to access the data in three different contexts: Unit testing the library assembly Debugging the web application Hosting the site in IIS For unit testing, Environment.CurrentDirectory points to a path containing the copied content. When debugging however, it points to C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE. I've also looked at Assembly.GetExecutingAssembly().Location which points to C:\Windows\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\c44f9da4\9238ccc\assembly\dl3\eb4c23b4\9bd39460_f7d4ca01\. What I need is to the physical location of the webroot \bin folder, but since I'm in a static constructor in the library project, I don't have access to a Request.PhysicalApplicationPath. Is there some other environment variable or structure where I can always find my "Copy if newer" files?

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  • Why is the main method not covered?

    - by Mike.Huang
    main method: public static void main(String[] args) throws Exception { if (args.length != EXPECTED_NUMBER_OF_ARGUMENTS) { System.err.println("Usage - java XFRCompiler ConfigXML PackageXML XFR"); } String configXML = args[0]; String packageXML = args[1]; String xfr = args[2]; AutoConfigCompiler compiler = new AutoConfigCompiler(); compiler.setConfigDocument(loadDocument(configXML)); compiler.setPackageInfoDoc(loadDocument(packageXML)); // compiler.setVisiblityDoc(loadDocument("VisibilityFilter.xml")); compiler.compileModel(xfr); } private static Document loadDocument(String fileName) throws Exception { TXDOMParser parser = (TXDOMParser) ParserFactory.makeParser(TXDOMParser.class.getName()); InputSource source = new InputSource(new FileInputStream(fileName)); parser.parse(source); return parser.getDocument(); } testcase: @Test public void testCompileModel() throws Exception { // construct parameters URL configFile = Thread.currentThread().getContextClassLoader().getResource("Ford_2008_Mustang_Config.xml"); URL packageFile = Thread.currentThread().getContextClassLoader().getResource("Ford_2008_Mustang_Package.xml"); File tmpFile = new File("Ford_2008_Mustang_tmp.xfr"); if(!tmpFile.exists()) { tmpFile.createNewFile(); } String[] args = new String[]{configFile.getPath(),packageFile.getPath(),tmpFile.getPath()}; try { // test main method XFRCompiler.main(args); } catch (Exception e) { assertTrue(true); } try { // test args length is less than 3 XFRCompiler.main(new String[]{"",""}); } catch (Exception e) { assertTrue(true); } tmpFile.delete(); } Coverage outputs displayed as the lines from String configXML = args[0]; in main method are not covered.

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  • GWT - problems with constants in css

    - by hba
    Hi, I'm new to GWT; I'm building a small sample app. I have several CSS files. I'm able to successfully use the ClientBundle and CssResource to assign styles to the elements defined in my UiBinder script. Now I'd like to take it one step further and introduce CSS constants using @def css-rule. The @def works great when I define a constant and use it in the same CSS file. However I cannot use it in another CSS file. When I try to use the @eval rule to evaluate an existing constant the compiler throws an execption: "cannot make a static reference to the non-static method ". Here is an example of what I'm trying to do: ConstantStyle.css @def BACKGROUND red; ConstantStyle.java package abc; import ...; interface ConstantStyle extends cssResource { String BACKGROUND(); } MyStyle.css @eval BACKGROUND abc.ConstantStyle.BACKGROUND(); .myClass {background-color: BACKGROUND;} MyStyle.java package abc; import ...; interface ConstantStyle extends cssResource { String myClass; } MyResources.java package abc; import ...; interface MyResources extends ClientBundle { @Source("ConstantStyle.css") ConstantStyle constantStyle(); @Source("MyStyle.css") MyStyle myStyle(); } Thanks in advance!

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  • Installing windows 8 into a new partition

    - by ACarter
    I've just gone through the Windows 8 upgrade process, and I am at the "Install now/Install by creating media/Install later from your desktop" stage. I've already got a sufficiantly big, empty partition, so can someone explain in fairly simple terms how to install onto the new partition? I would prefer not to burn the ISO onto a disk, it would be a lot easier if I could use a USB drive. (I've done quite a bit of googling, but all that I can find goes into endless detain about the partitioning, and spends very little time on putting the ISO on a booteable drive. How do I do this? Do I need to empty the drive? etc?)

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  • How to refresh a GridView?

    - by Daniel
    Hello everyone, I have a GridView which is pretty similar to the Google tutorial, except that I want to add the ImageViews on runtime (via a subactivity). The results are okay, but the layout of the View is messed up: The GridView doesn't fill the content of its parent, what do I have to do to design it properly? Here the code of adding the children: public void initializeWorkbench(GridView gv, Vector<String> items) { Prototype.workbench.setDimension(screenWidth, divider.height()+workbenchArea.height()); Prototype.workbench.activateWorkbench(); // this measures the workbench correctly Log.d(Prototype.TAG, "workbench width: "+Prototype.workbench.getMeasuredWidth()); // 320 Log.d(Prototype.TAG, "workbench height: "+Prototype.workbench.getMeasuredHeight()); // 30 ImageAdapter imgAdapter = new ImageAdapter(this.getContext(), items); gv.setAdapter(imgAdapter); gv.measure(screenWidth, screenHeight); gv.requestLayout(); gv.forceLayout(); Log.d(Prototype.TAG, "gv width: "+gv.getMeasuredWidth()); // 22 Log.d(Prototype.TAG, "gv height: "+gv.getMeasuredHeight()); // 119 Prototype.workbench.setDimension(screenWidth, divider.height()+workbenchArea.height()); } } activateWorkbench, setDimension and measure in the workbench (LinearLayout above the GridView): public void activateWorkbench() { if(this.equals(Prototype.workbench)) { this.setOrientation(VERTICAL); show = true; measure(); } } public void setDimension(int w, int h) { width = w; height = h; this.setLayoutParams(new LinearLayout.LayoutParams(width, height)); this.invalidate(); } private void measure() { if (this.getOrientation() == LinearLayout.VERTICAL) { int h = 0; int w = 0; this.measureChildren(0, 0); for (int i = 0; i < this.getChildCount(); i++) { View v = this.getChildAt(i); h += v.getMeasuredHeight(); w = (w < v.getMeasuredWidth()) ? v.getMeasuredWidth() : w; } if (this.equals(Prototype.tagarea)) height = (h < height) ? height : h; if (this.equals(Prototype.tagarea)) width = (w < width) ? width : w; } this.setMeasuredDimension(width, height); } The ImageAdapter constructor: public ImageAdapter(Context c, Vector<String> items) { mContext = c; boolean mExternalStorageAvailable = false; boolean mExternalStorageWriteable = false; String state = Environment.getExternalStorageState(); if (Environment.MEDIA_MOUNTED.equals(state)) { // We can read and write the media mExternalStorageAvailable = mExternalStorageWriteable = true; } else if (Environment.MEDIA_MOUNTED_READ_ONLY.equals(state)) { // We can only read the media mExternalStorageAvailable = true; mExternalStorageWriteable = false; } else { // Something else is wrong. It may be one of many other states, but // all we need // to know is we can neither read nor write mExternalStorageAvailable = mExternalStorageWriteable = false; } if (mExternalStorageAvailable && mExternalStorageWriteable) { for (String item : items) { File f = new File(item); if (f.exists()) { try { FileInputStream fis = new FileInputStream(f); Bitmap b = BitmapFactory.decodeStream(fis); bitmaps.add(b); files.add(f); } catch (FileNotFoundException e) { Log.e(Prototype.TAG, "", e); } } } } } And the xml layout: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" android:gravity="bottom" android:paddingLeft="0px" android:paddingTop="0px" android:paddingRight="0px"> <com.unimelb.pt3.ui.TransparentPanel android:id="@+id/workbench" android:layout_width="fill_parent" android:layout_height="10px" android:paddingTop="0px" android:paddingLeft="0px" android:paddingBottom="0px" android:paddingRight="0px"> <GridView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/gridview" android:layout_width="fill_parent" android:layout_height="fill_parent" android:columnWidth="90dp" android:numColumns="auto_fit" android:verticalSpacing="10dp" android:horizontalSpacing="10dp" android:stretchMode="columnWidth" android:gravity="center" /> </com.unimelb.pt3.ui.TransparentPanel> </LinearLayout>

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  • Speeding Up Search On Ubuntu File Server Accessed Through Windows

    - by John Birdy
    I run an Ubuntu box as a media server, which I use to either share files (copy and paste off of the network drive), or stream to my computer (which runs Win7), or to my xbox. I have a lot of files on there, especially music. Currently when I'm searching for a file, I just use Windows' search, which can be quite slow. I was wondering if there were better ways to search from my Windows box? I'd prefer not to SSH in to the box and use find or something like that. Is there any way to speed up Windows' search? Or an easy alternative? Thanks!

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  • How to print all values of Vector[]

    - by terence6
    I have a Vector[] of Object type that stores my data. How to print all it's objects ? The code: private static Vector<Object[]> vector = new Vector<Object[]>(); int event=0; for(int i=0; i<10; i++){ vector.add( this.addToObject(System.currentTimeMillis(), event , "String") ); event++; } private Object[] addToObject(long t, int i,String s ){ Object[] o = new Object[4]; o[3] = s; o[2] = i; o[1] = "00000"; o[0] = t; return o; } printing public static void main(String[]args){ main m = new Main(); for(int i=0; i< m.vector.size(); i++){ } } And I'd like to get sth like this : 1202393057117 1 OOOOO String 1202393057117 2 OOOOO String 1202393057118 3 OOOOO String 1202393057118 4 OOOOO String 1202393057118 5 OOOOO String

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  • final transient fields and serialization

    - by doublep
    Is it possible to have final transient fields that are set to any non-default value after serialization in Java? My usecase is a cache variable — that's why it is transient. I also have a habit of making Map fields that won't be changed (i.e. contents of the map is changed, but object itself remains the same) final. However, these attributes seem to be contradictory — while compiler allows such a combination, I cannot have the field set to anything but null after unserialization. I tried the following, without success: simple field initialization (shown in the example): this is what I normally do, but the initialization doesn't seem to happen after unserialization; initialization in constructor (I believe this is semantically the same as above though); assigning the field in readObject() — cannot be done since the field is final. In the example cache is public only for testing. import java.io.*; import java.util.*; public class test { public static void main (String[] args) throws Exception { X x = new X (); System.out.println (x + " " + x.cache); ByteArrayOutputStream buffer = new ByteArrayOutputStream (); new ObjectOutputStream (buffer).writeObject (x); x = (X) new ObjectInputStream (new ByteArrayInputStream (buffer.toByteArray ())).readObject (); System.out.println (x + " " + x.cache); } public static class X implements Serializable { public final transient Map <Object, Object> cache = new HashMap <Object, Object> (); } } Output: test$X@1a46e30 {} test$X@190d11 null

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  • String doesn't match regex when read from keyboard.

    - by athspk
    public static void main(String[] args) throws IOException { String str1 = "??123456"; System.out.println(str1+"-"+str1.matches("^\\p{InGreek}{2}\\d{6}")); //??123456-true BufferedReader br = new BufferedReader(new InputStreamReader(System.in)); String str2 = br.readLine(); //??123456 same as str1. System.out.println(str2+"-"+str2.matches("^\\p{InGreek}{2}\\d{6}")); //?”??123456-false System.out.println(str1.equals(str2)); //false } The same String doesn't match regex when read from keyboard. What causes this problem, and how can we solve this? Thanks in advance. EDIT: I used System.console() for input and output. public static void main(String[] args) throws IOException { PrintWriter pr = System.console().writer(); String str1 = "??123456"; pr.println(str1+"-"+str1.matches("^\\p{InGreek}{2}\\d{6}")+"-"+str1.length()); String str2 = System.console().readLine(); pr.println(str2+"-"+str2.matches("^\\p{InGreek}{2}\\d{6}")+"-"+str2.length()); pr.println("str1.equals(str2)="+str1.equals(str2)); } Output: ??123456-true-8 ??123456 ??123456-true-8 str1.equals(str2)=true

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  • Is Protune for video only or may be used for photo too?

    - by Green
    I have Hero3+ Black Edition. I can't understand if Protune is for video only or may be applied for photos? The manual says it is both for video and for photo (page 35): High-Quality Image Capture Protune’s high data rate captures images with less compression, giving content creators higher quality for professional productions. Film/TV Rate Standard While shooting in Protune, you have the option of recording video in cinema quality 24 fps to easily intercut GoPro content with other source media without the need to perform fps conversion. But at the same time their site says that Protune is for video only: To record Protune footage, you’ll need to turn Protune ON in your camera’s settings menu. What for is Protune? Photo? Video? Or both?

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  • df-h command in ubuntu

    - by Esha Sharma
    I am a new user of Ubuntu. When I type df -h in terminal , it gives me list of all storage devices and space usage. In my system I get this. Filesystem Size Used Avail Use% Mounted on /cow 934M 173M 761M 19% / udev 925M 4.0K 925M 1% /dev tmpfs 374M 856K 373M 1% /run /dev/sdb1 7.5G 2.8G 4.8G 37% /cdrom /dev/loop0 1.5G 1.5G 0 100% /rofs tmpfs 934M 16K 934M 1% /tmp none 5.0M 0 5.0M 0% /run/lock none 934M 76K 934M 1% /run/shm /dev/sda 299G 74M 299G 1% /media/q I understand that /dev/sda is my hard drive which is 320 gb(in gib it is 299 and hopefully that is what is being displayed) and /dev/sdb1 is pendrive of 8gb from which I am running the live cd. My question is what are the other folders and what is the physical location of these folders if complete memory is taken by the device dev/sda?

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  • Send Click Message to another application process

    - by Nazar Hussain
    I have a scenario, i need to send click events to an independent application. I started that application with the following code. private Process app; app = new Process(); app.StartInfo.FileName = app_path; app.StartInfo.WorkingDirectory = dir_path; app.Start(); Now i want to send Mouse click message to that applicaiton, I have specific coordinates in relative to application window. How can i do it using Windows Messaging or any other technique. I used [DllImport("user32.dll")] private static extern void mouse_event(UInt32 dwFlags, UInt32 dx, UInt32 dy, UInt32 dwData, IntPtr dwExtraInfo); It works well but cause the pointer to move as well. So not fit for my need. Then i use. [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = false)] static extern IntPtr SendMessage(IntPtr hWnd, int Msg, int wParam, int lParam); It works well for minimize maximize, but do not work for mouse events. The codes for mousevents i am using are, WM_LBUTTONDOWN = 0x201, //Left mousebutton down WM_LBUTTONUP = 0x202, //Left mousebutton up WM_LBUTTONDBLCLK = 0x203, //Left mousebutton doubleclick WM_RBUTTONDOWN = 0x204, //Right mousebutton down WM_RBUTTONUP = 0x205, //Right mousebutton up WM_RBUTTONDBLCLK = 0x206, //Right mousebutton do Thanks for the help in advance, and waiting for feedback.

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  • Need help with if else statement

    - by Michael Quiles
    I'm trying to do an else statement that would tell the user that the game ended in a draw (tic tac toe game). I got it where it works if played and there's a winner it will show another form declaring the winner through an if statement but I cant figure out the its a draw portion. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Forms; using System.Drawing; namespace MyGame { public class Result1 { static private int[,] Winners = new int[,] { // main gameplay Ex: if x is on 0,1,2 x is the winner {0,1,2}, {3,4,5}, {6,7,8}, {0,3,6}, {1,4,7}, {2,5,8}, {0,4,8}, {2,4,6}, }; static public bool CheckWinner(Button[] myControls) { //bolean statement to check for the winner bool gameOver = false; for (int i = 0; i < 8; i++) { int a = Winners[i, 0]; int b = Winners[i, 1]; int c = Winners[i, 2]; Button b1 = myControls[a], b2 = myControls[b], b3 = myControls[c]; if (b1.Text == "" || b2.Text == "" || b3.Text == "") continue; if (b1.Text == b2.Text && b2.Text == b3.Text) { b1.BackColor = b2.BackColor = b3.BackColor = Color.LightCoral; b1.Font = b2.Font = b3.Font = new System.Drawing.Font("Microsoft Sans Serif", 32F, System.Drawing.FontStyle.Italic & System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0))); gameOver = true; xWinnerForm xWinnerForm = new xWinnerForm(); xWinnerForm.ShowDialog(); //only works with show not showDialog method gets overloaded (b1.Text + " is the Winner"); to get around this I added and image showing the last player } //else statement here for draw what code would I put in? } return gameOver; } } }

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  • Make a form not focusable in C#

    - by Jandex
    Hi! I'm wanting to write a virtual keyboard, like windows onscreen keyboard for touchscreen pcs. But I'm having problem with my virtual keyboard stealing the focus from the application being used. The windows onscreen keyboard mantains the focus on the current application even when the user clicks on it. Is there a way to do the same with windows forms in C#? The only thing I can do for now is to send a keyboard event to an especific application, like notepad in the following code. If I could make the form not focusable, I could get the current focused window with GetForegroundWindow. [DllImport("USER32.DLL", CharSet = CharSet.Unicode)] public static extern IntPtr FindWindow(string lpClassName,string lpWindowName); [DllImport("USER32.DLL")] public static extern bool SetForegroundWindow(IntPtr hWnd); private void button1_Click(object sender, EventArgs e) { IntPtr calculatorHandle = FindWindow("notepad", null); SetForegroundWindow(calculatorHandle); SendKeys.SendWait("111"); } Is there a way this can be done? Any suggestions of a better way to have the form sending keyboard events to the application being used? Thanks!!

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  • Cnoverting application to MVC architecture

    - by terence6
    I'm practicing writing MVC applications. I have a Mastermind game, that I would like to rewrite as MVC app. I have divided my code to parts, but instead of working game I'm getting empty Frame and an error in "public void paint( Graphics g )". Error comes from calling this method in my view with null argument. But how to overcome this ? MVC was quite simple with swing but awt and it's paint methods are much more complicated. Code of working app : http://paste.pocoo.org/show/224982/ App divided to MVC : Main : public class Main { public static void main(String[] args){ Model model = new Model(); View view = new View("Mastermind", 400, 590, model); Controller controller = new Controller(model, view); view.setVisible(true); } } Controller : import java.awt.*; import java.awt.event.*; public class Controller implements MouseListener, ActionListener { private Model model; private View view; public Controller(Model m, View v){ model = m; view = v; view.addWindowListener( new WindowAdapter(){ public void windowClosing(WindowEvent e){ System.exit(0); } }); view.addMouseListener(this); } public void actionPerformed( ActionEvent e ) { if(e.getSource() == view.checkAnswer){ if(model.isRowFull){ model.check(); } } } public void mousePressed(MouseEvent e) { Point mouse = new Point(); mouse = e.getPoint(); if (model.isPlaying){ if (mouse.x > 350) { int button = 1 + (int)((mouse.y - 32) / 50); if ((button >= 1) && (button <= 5)){ model.fillHole(button); } } } } public void mouseClicked(MouseEvent e) {} public void mouseReleased(MouseEvent e){} public void mouseEntered(MouseEvent e) {} public void mouseExited(MouseEvent e) {} } View : import java.awt.*; import javax.swing.*; import java.awt.event.*; public class View extends Frame implements ActionListener { Model model; JButton checkAnswer; private JPanel button; static final int HIT_X[] = {270,290,310,290,310}, HIT_Y[] = {506,496,496,516,516}; public View(String name, int w, int h, Model m){ model = m; setTitle( name ); setSize( w,h ); setResizable( false ); this.setLayout(new BorderLayout()); button = new JPanel(); button.setSize( new Dimension(400, 100)); button.setVisible(true); checkAnswer = new JButton("Check"); checkAnswer.addActionListener(this); checkAnswer.setSize( new Dimension(200, 30)); button.add( checkAnswer ); this.add( button, BorderLayout.SOUTH); button.setVisible(true); for ( int i=0; i < model.SCORE; i++ ){ for ( int j = 0; j < model.LINE; j++ ){ model.pins[i][j] = new Pin(20,0); model.pins[i][j].setPosition(j*50+30,510-i*50); model.pins[i+model.SCORE][j] = new Pin(8,0); model.pins[i+model.SCORE][j].setPosition(HIT_X[j],HIT_Y[j]-i*50); } } for ( int i=0; i < model.LINE; i++ ){ model.pins[model.OPTIONS][i] = new Pin( 20, i+2 ); model.pins[model.OPTIONS][i].setPosition( 370,i * 50 + 56); } model.combination(); model.paint(null); } public void actionPerformed( ActionEvent e ) { } } Model: import java.awt.*; public class Model extends Frame{ static final int LINE = 5, SCORE = 10, OPTIONS = 20; Pin pins[][] = new Pin[21][LINE]; int combination[] = new int[LINE]; int curPin = 0; int turn = 1; int repaintPin; boolean isUpdate = true, isPlaying = true, isRowFull = false; public Model(){ } void fillHole(int color) { pins[turn-1][curPin].setColor(color+1); repaintPins( turn ); curPin = (curPin+1) % LINE; if (curPin == 0){ isRowFull = true; } } public void paint( Graphics g ) { g.setColor( new Color(238, 238, 238)); g.fillRect( 0,0,400,590); for ( int i=0; i < pins.length; i++ ) { pins[i][0].paint(g); pins[i][1].paint(g); pins[i][2].paint(g); pins[i][3].paint(g); pins[i][4].paint(g); } } public void update( Graphics g ) { if ( isUpdate ) { paint(g); } else { isUpdate = true; pins[repaintPin-1][0].paint(g); pins[repaintPin-1][1].paint(g); pins[repaintPin-1][2].paint(g); pins[repaintPin-1][3].paint(g); pins[repaintPin-1][4].paint(g); } } void repaintPins( int pin ) { repaintPin = pin; isUpdate = false; repaint(); } void check() { int junkPegs[] = new int[LINE], junkCode[] = new int[LINE]; int pegCount = 0, pico = 0; for ( int i = 0; i < LINE; i++ ) { junkPegs[i] = pins[turn-1][i].getColor(); junkCode[i] = combination[i]; } for ( int i = 0; i < LINE; i++ ){ if (junkPegs[i]==junkCode[i]) { pins[turn+SCORE][pegCount].setColor(1); pegCount++; pico++; junkPegs[i] = 98; junkCode[i] = 99; } } for ( int i = 0; i < LINE; i++ ){ for ( int j = 0; j < LINE; j++ ) if (junkPegs[i]==junkCode[j]) { pins[turn+SCORE][pegCount].setColor(2); pegCount++; junkPegs[i] = 98; junkCode[j] = 99; j = LINE; } } repaintPins( turn+SCORE ); if ( pico == LINE ){ isPlaying = false; } else if ( turn >= 10 ){ isPlaying = false; } else{ curPin = 0; isRowFull = false; turn++; } } void combination() { for ( int i = 0; i < LINE; i++ ){ combination[i] = 1 + (int)(Math.random()*5); System.out.print(i+","); } } } class Pin{ private int color, X, Y, radius; private static final Color COLORS[] = { Color.black, Color.white, Color.red, Color.yellow, Color.green, Color.blue, new Color(7, 254, 250)}; public Pin(){ X = 0; Y = 0; radius = 0; color = 0; } public Pin( int r,int c ){ X = 0; Y = 0; radius = r; color = c; } public void paint( Graphics g ){ int x = X-radius; int y = Y-radius; if (color > 0){ g.setColor( COLORS[color]); g.fillOval( x,y,2*radius,2*radius ); } else{ g.setColor( new Color(238, 238, 238) ); g.drawOval( x,y,2*radius-1,2*radius-1 ); } g.setColor( Color.black ); g.drawOval( x,y,2*radius,2*radius ); } public void setPosition( int x,int y ){ this.X = x ; this.Y = y ; } public void setColor( int c ){ color = c; } public int getColor() { return color; } } Any clues on how to overcome this would be great. Have I divided my code improperly ?

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  • ASP.NET enum dropdownlist validation

    - by Arun Kumar
    I have got a enum public enum TypeDesc { [Description("Please Specify")] PleaseSpecify, Auckland, Wellington, [Description("Palmerston North")] PalmerstonNorth, Christchurch } I am binding this enum to drop down list using the following code on page_Load protected void Page_Load(object sender, EventArgs e) { if (TypeDropDownList.Items.Count == 0) { foreach (TypeDesc newPatient in EnumToDropDown.EnumToList<TypeDesc>()) { TypeDropDownList.Items.Add(EnumToDropDown.GetEnumDescription(newPatient)); } } } public static string GetEnumDescription(Enum value) { FieldInfo fi = value.GetType().GetField(value.ToString()); DescriptionAttribute[] attributes = (DescriptionAttribute[])fi.GetCustomAttributes(typeof(DescriptionAttribute), false); if (attributes != null && attributes.Length > 0) return attributes[0].Description; else return value.ToString(); } public static IEnumerable<T> EnumToList<T>() { Type enumType = typeof(T); // Can't use generic type constraints on value types, // so have to do check like this if (enumType.BaseType != typeof(Enum)) throw new ArgumentException("T must be of type System.Enum"); Array enumValArray = Enum.GetValues(enumType); List<T> enumValList = new List<T>(enumValArray.Length); foreach (int val in enumValArray) { enumValList.Add((T)Enum.Parse(enumType, val.ToString())); } return enumValList; } and my aspx page use the following code to validate <asp:DropDownList ID="TypeDropDownList" runat="server" > </asp:DropDownList> <asp:RequiredFieldValidator ID="TypeRequiredValidator" runat="server" ControlToValidate="TypeDropDownList" ErrorMessage="Please Select a City" Text="<img src='Styles/images/Exclamation.gif' />" ValidationGroup="city"></asp:RequiredFieldValidator> But my validation is accepting "Please Specify" as city name. I want to stop user to submit if the city is not selected.

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  • Route global shortcuts to pages opened in Firefox

    - by zamza
    I like listening to music online on sites like stereomood.com. There is a major problem, however. I can not control the player with my keyboard. And even with a mouse - when I want to play/pause I must activate firefox window, select the tab where music plays and hit play/pause button manually - this is a pain, especially when you play a fullscreen game that can not minimize itself. Thus said, global keyboard shortcuts would be a perfect solution. I understand that different online media players have different controls and each site must be configured individually (like, select button with id 'play' and press it), but I believe that can be done in principle. I also guess that such tricks are impossible without some third-party native app which captures shortcuts and routes them to Firefox window. So, any solutions? Maybe some AutoHotkey hacks or similar.

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  • Android Development-cannot download an image outside of onCreate

    - by murad
    hi everyone...... im new to android development........and i am stuck with a problem...... i am trying to develop an android application that shows the user the location of atms,hotels etc on a google map....i havent started working on the gps yet.as of now the app works something like this....first of all a map loads on which i intend to show the users current location......on clicking on the menu button there are 3 options..... -services -about us -quit on selecting services option the following options are available...... -atm -hospital -hotel etc on selecting the atm option we will be shown a screen displaying some text........ on using the menu for this screen we get the following menu items..... -sbi -canara -hdfc -icici etc my intention is that when the user selects the sbi option a map should load showing the various places where there are sbi atms near where the user is currently...... ......i started out with the google map api but i had to quit because when i select one of the menu options, such as "sbi",the map doesnt load......instead i am getting the error "application failed to load"...basically i was trying to load a map activity from my first map activity......after googling a bit without any results i tried another approach.......i tried to download and view the static map of the location i wanted..it worked.......but when i tried to download the static map when i select an option like before i get the same error..."application failed to load"...then i tried downloading 2 images from inside onCreate....that worked.......i cannot do the same thing outside the onCreate.....for eg.inside the function for the selected option... i have given the link to my code below..... if someone can please look into this it would be of great help to me.........i have been sitting with this problem for days now......and its urgent too.......i have done the project in eclipse....... httpDownload.java --- http://dpaste.com/195981/

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  • Do you lose everything when you have a hard disk failure in a multi-hard disk LVM that does NOT use RAID?

    - by user72630
    I'm debating about using LVM for a media/file server because I would like to combine multiple physical hard disks into one volume. I do not wish to use any RAID in my LVM so my question is: If one of the multiple hard disks in my volume were to go down would I lose all my data or would I just lose the data that was stored on that individual disk? Also, if I were to just lose the data on the individual disk, would it be as simple as replacing that disk and restoring what was on it from a backup to recover? Thanks everyone.

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  • Bad HD video deinterlacing processing

    - by Guy Fawkes
    I have Ubuntu 12.04 32-bit with Unity. My system configuration is: CPU: Core 2 Quad Q6600 (2.4 GHz) RAM: 8192 Mb DDR2 Kingston Video: Palit GeForce GTX 260 216 SP, and my screen resolution is 1680x1050. I also have Window 7 Ulitimate installed, and I can see the same files in Media Player Classic without any horizontal lines. I've installed vdpau driver, NVIDIA drivers 304.51, and MPlayer 2 (within SMPlayer). I've disabled "Sync to VBlank" option in CCSM (because in other way, by default, MPlayer process use about 50-60 percents of my processor load), tried to swich between different deinterlace options in SMPlayer, used "-vc ffh264vdpau,ffmpeg12vdpau" (without quotes) parameters for MPlayer, switched to "Ubuntu 2D", but, finally, have no results. Any suggestions? How must I to set up MPlayer?

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  • How to properly recreate BITMAP, that was previously shared by CreateFileMapping()?

    - by zim22
    Dear friends, I need your help. I need to send .bmp file to another process (dialog box) and display it there, using MMF(Memory Mapped File) But the problem is that image displays in reversed colors and upside down. In first application I open picture from HDD and link it to the named MMF "Gigabyte_picture" HANDLE hFile = CreateFile("123.bmp", GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL); CreateFileMapping(hFile, NULL, PAGE_READONLY, 0, 0, "Gigabyte_picture"); In second application I open mapped bmp file and at the end I display m_HBitmap on the static component, using SendMessage function. HANDLE hMappedFile = OpenFileMapping(FILE_MAP_READ, FALSE, "Gigabyte_picture"); PBYTE pbData = (PBYTE) MapViewOfFile(hMappedFile, FILE_MAP_READ, 0, 0, 0); BITMAPINFO bmpInfo = { 0 }; LONG lBmpSize = 60608; // size of the bmp file in bytes bmpInfo.bmiHeader.biBitCount = 32; bmpInfo.bmiHeader.biHeight = 174; bmpInfo.bmiHeader.biWidth = 87; bmpInfo.bmiHeader.biPlanes = 1; bmpInfo.bmiHeader.biSizeImage = lBmpSize; bmpInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); UINT * pPixels = 0; HDC hDC = CreateCompatibleDC(NULL); HBITMAP m_HBitmap = CreateDIBSection(hDC, &bmpInfo, DIB_RGB_COLORS, (void **)& pPixels, NULL, 0); SetBitmapBits(m_HBitmap, lBmpSize, pbData); SendMessage(gStaticBox, STM_SETIMAGE, (WPARAM)IMAGE_BITMAP,(LPARAM)m_HBitmap); ///////////// HWND gStaticBox = CreateWindowEx(0, "STATIC","", SS_CENTERIMAGE | SS_REALSIZEIMAGE | SS_BITMAP | WS_CHILD | WS_VISIBLE, 10,10,380, 380, myDialog, (HMENU)-1,NULL,NULL);

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