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  • playing only part of a sound using FMOD

    - by carneades
    I'm trying to play only part of a sound using FMOD, say frames 50000-100000 of a 200000 frame file. I have found a couple of ways to seek forward (i.e. to start playback at frame 50000) but I have not found a way to make sure the sound stops playing at 100000. Is there any way FMOD can natively do this without having to add lbsndfile or the like into the picture? I should also mention that I am using the streaming option. I have to assume that these sounds are arbitrarily large and cannot be comfortably/quickly loaded into memory.

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  • Is Updating double operation atomic

    - by Yan Cheng CHEOK
    In Java, updating double and long variable may not be atomic, as double/long are being treated as two separate 32 bits variables. http://java.sun.com/docs/books/jls/second_edition/html/memory.doc.html#28733 In C++, if I am using 32 bit Intel Processor + Microsoft Visual C++ compiler, is updating double (8 byte) operation atomic? I cannot find much specification mention on this behavior. When I say "atomic variable", here is what I mean : Thread A trying to write 1 to variable x. Thread B trying to write 2 to variable x. We shall get value 1 or 2 out from variable x, but not an undefined value.

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  • Best resource for serious Commodore 64 programming.

    - by postfuturist
    What is the best resource for serious Commodore 64 programming? Assume that serious programming on the Commodore 64 is not done in BASIC V2 that ships with the Commodore 64. I feel like most of the knowledge is tied up in old books and not available on the internet. All that I have found online are either very beginner style introductions to Commodore 64 programming (Hello world), or arcane demo-coder hacks to take advantage of strange parts of the hardware. I haven't found a well-explained list of opcodes, memory locations for system calls, and general mid-level examples and tips. Main portals I have found: lemon64 C-64 Scene Database c64web Actually hosted on a Commodore 64! Tools I have found: cc65 A C compiler that can target Commodore 64.

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  • Best Data Structure For Time Series Data

    - by TriParkinson
    Hi all, I wonder if someone could take a minute out of their day to give their two cents on my problem. I would like some suggestions on what would be the best data structure for representing, on disk, a large data set of time series data. The main priority is speed of insertion, with other priorities in decreasing order; speed of retrieval, size on disk, size in memory, speed of removal. I have seen that B+ trees are often used in database because of their fast search times, but how about for fast insertion times? Is a linked list really the way to go? Thanks in advance for your time, Tri

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  • exe files and Python

    - by Sorush Rabiee
    i have some questions about python: 1- How to build .exe files from .py files? 2- How to run a program with arguments and receive the result by python code? 3- How to load .NET library in python code (or write python in VS.NET IDE [!?])? 4- is built-in integer of python 3.1 something like a string? it calculates 200! in less than one second and calculates 2^1 to 2^7036 (by a simple recursive algorithm & writing them to a text file) with a 1.75GHz cpu in 4 minuets, so if it is a string, how it can be so fast like this? is there a great difference between memory type and logical calculation of python with c++? 5- what is the best python practice? how can i be an expert?

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  • Base64 Encode String in VBScript

    - by Patrick Cuff
    I have a web service load driver that's a Windows Script File (WSF), that includes some VBScript and JavaScript files. My web service requires that the incoming message is base64 encoded. I currently have a VBScript function that does this, but it's very inefficient (memory intensive, mostly due to VBScripts awful string concatenation) [Aside; Yes, I've seen Jeff's latest blog post. The concatenation is happening in a loop across messages that are 1,000's to 10,000's bytes in size.] I've tried using some custom string concatenation routines; one using an array and one using ADODB.Stream. These help, a little, but I think it would help more if I had some other way of encoding the message rather than via my own VBS function. Is there some other way of encoding my message, preferebly using native Windows methods?

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  • unarchiveObjectWithFile retain / autorelease needed?

    - by fuzzygoat
    Just a quick memory management question if I may ... Is the code below ok, or should I be doing a retain and autorelease, I get the feeling I should. But as per the rules unarchiveObjectWithFile does not contain new, copy or alloc. -(NSMutableArray *)loadGame { if([[NSFileManager defaultManager] fileExistsAtPath:[self pathForFile:@"gameData.plist"]]) { NSMutableArray *loadedGame = [NSKeyedUnarchiver unarchiveObjectWithFile:[self pathForFile:@"gameData.plist"]]; return loadedGame; } else return nil; } or -(NSMutableArray *)loadGame { if([[NSFileManager defaultManager] fileExistsAtPath:[self pathForFile:@"gameData.plist"]]) { NSMutableArray *loadedGame = [[NSKeyedUnarchiver unarchiveObjectWithFile:[self pathForFile:@"gameData.plist"]] retain]; return [loadedGame autorelease]; } else return nil; } gary

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  • Template inheritence c++

    - by Chris Condy
    I have made a template singleton class, I have also made a data structure that is templated. My question is; how do I make my templated data structure inherit from a singleton so you can only have one float type of this structure? I have tested both seperate and have found no problems. Code provided under... (That is the problem) template <class Type> class AbstractRManagers : public Singleton<AbstractRManagers<Type> > The problem is the code above doesn't work I get alot of errors. I cant get it to no matter what I do template a templated singleton class... I was asking for maybe advice or maybe if the code above is incorrect guidence? #ifndef SINGLETON_H #define SINGLETON_H template <class Type> class Singleton { public: virtual ~Singleton(); Singleton(); static Type* m_instance; }; template <class Type> Type* Singleton<Type>::m_instance = 0; #include "Singleton.cpp" #endif #ifndef SINGLETON_CPP #define SINGLETON_CPP #include "Singleton.h" template <class Type> Singleton<Type>::Singleton() { } template <class Type> Singleton<Type>::~Singleton() { } template <class Type> Type* Singleton<Type>::getInstance() { if(m_instance==nullptr) { m_instance = new Type; } return m_instance; } #endif #ifndef ABSTRACTRMANAGERS_H #define ABSTRACTRMANAGERS_H #include <vector> #include <map> #include <stack> #include "Singleton.h" template <class Type> class AbstractRManagers : public Singleton<AbstractRManagers<Type> > { public: virtual ~AbstractRManagers(); int insert(Type* type, std::string name); Type* remove(int i); Type* remove(std::string name); Type* get(int i); Type* getS(std::string name); int get(std::string name); int get(Type* i); bool check(std::string name); int resourceSize(); protected: private: std::vector<Type*> m_resources; std::map<std::string,int> m_map; std::stack<int> m_freePos; }; #include "AbstractRManagers.cpp" #endif #ifndef ABSTRACTRMANAGERS_CPP #define ABSTRACTRMANAGERS_CPP #include "AbstractRManagers.h" template <class Type> int AbstractRManagers<Type>::insert(Type* type, std::string name) { int i=0; if(!check(name)) { if(m_freePos.empty()) { m_resources.push_back(type); i = m_resources.size()-1; m_map[name] = i; } else { i = m_freePos.top(); m_freePos.pop(); m_resources[i] = type; m_map[name] = i; } } else i = -1; return i; } template <class Type> int AbstractRManagers<Type>::resourceSize() { return m_resources.size(); } template <class Type> bool AbstractRManagers<Type>::check(std::string name) { std::map<std::string,int>::iterator it; it = m_map.find(name); if(it==m_map.end()) return false; return true; } template <class Type> Type* AbstractRManagers<Type>::remove(std::string name) { Type* temp = m_resources[m_map[name]]; if(temp!=NULL) { std::map<std::string,int>::iterator it; it = m_map[name]; m_resources[m_map[name]] = NULL; m_freePos.push(m_map[name]); delete (*it).second; delete (*it).first; return temp; } return NULL; } template <class Type> Type* AbstractRManagers<Type>::remove(int i) { if((i < m_resources.size())&&(i > 0)) { Type* temp = m_resources[i]; m_resources[i] = NULL; m_freePos.push(i); std::map<std::string,int>::iterator it; for(it=m_map.begin();it!=m_map.end();it++) { if((*it).second == i) { delete (*it).second; delete (*it).first; return temp; } } return temp; } return NULL; } template <class Type> int AbstractRManagers<Type>::get(Type* i) { for(int i2=0;i2<m_resources.size();i2++) { if(i == m_resources[i2]) { return i2; } } return -1; } template <class Type> Type* AbstractRManagers<Type>::get(int i) { if((i < m_resources.size())&&(i >= 0)) { return m_resources[i]; } return NULL; } template <class Type> Type* AbstractRManagers<Type>::getS(std::string name) { return m_resources[m_map[name]]; } template <class Type> int AbstractRManagers<Type>::get(std::string name) { return m_map[name]; } template <class Type> AbstractRManagers<Type>::~AbstractRManagers() { } #endif #include "AbstractRManagers.h" struct b { float x; }; int main() { b* a = new b(); AbstractRManagers<b>::getInstance()->insert(a,"a"); return 0; } This program produces next errors when compiled : 1> main.cpp 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::stack<_Ty,_Container> &,const std::stack<_Ty,_Container> &)' : could not deduce template argument for 'const std::stack<_Ty,_Container> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\stack(166) : see declaration of 'std::operator <' 1> c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(124) : while compiling class template member function 'bool std::less<_Ty>::operator ()(const _Ty &,const _Ty &) const' 1> with 1> [ 1> _Ty=std::string 1> ] 1> c:\program files\microsoft visual studio 10.0\vc\include\map(71) : see reference to class template instantiation 'std::less<_Ty>' being compiled 1> with 1> [ 1> _Ty=std::string 1> ] 1> c:\program files\microsoft visual studio 10.0\vc\include\xtree(451) : see reference to class template instantiation 'std::_Tmap_traits<_Kty,_Ty,_Pr,_Alloc,_Mfl>' being compiled 1> with 1> [ 1> _Kty=std::string, 1> _Ty=int, 1> _Pr=std::less<std::string>, 1> _Alloc=std::allocator<std::pair<const std::string,int>>, 1> _Mfl=false 1> ] 1> c:\program files\microsoft visual studio 10.0\vc\include\xtree(520) : see reference to class template instantiation 'std::_Tree_nod<_Traits>' being compiled 1> with 1> [ 1> _Traits=std::_Tmap_traits<std::string,int,std::less<std::string>,std::allocator<std::pair<const std::string,int>>,false> 1> ] 1> c:\program files\microsoft visual studio 10.0\vc\include\xtree(659) : see reference to class template instantiation 'std::_Tree_val<_Traits>' being compiled 1> with 1> [ 1> _Traits=std::_Tmap_traits<std::string,int,std::less<std::string>,std::allocator<std::pair<const std::string,int>>,false> 1> ] 1> c:\program files\microsoft visual studio 10.0\vc\include\map(81) : see reference to class template instantiation 'std::_Tree<_Traits>' being compiled 1> with 1> [ 1> _Traits=std::_Tmap_traits<std::string,int,std::less<std::string>,std::allocator<std::pair<const std::string,int>>,false> 1> ] 1> c:\users\chris\desktop\311\ideas\idea1\idea1\abstractrmanagers.h(28) : see reference to class template instantiation 'std::map<_Kty,_Ty>' being compiled 1> with 1> [ 1> _Kty=std::string, 1> _Ty=int 1> ] 1> c:\users\chris\desktop\311\ideas\idea1\idea1\abstractrmanagers.h(30) : see reference to class template instantiation 'AbstractRManagers<Type>' being compiled 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::stack<_Ty,_Container> &,const std::stack<_Ty,_Container> &)' : could not deduce template argument for 'const std::stack<_Ty,_Container> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\stack(166) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::stack<_Ty,_Container> &,const std::stack<_Ty,_Container> &)' : could not deduce template argument for 'const std::stack<_Ty,_Container> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\stack(166) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::deque<_Ty,_Alloc> &,const std::deque<_Ty,_Alloc> &)' : could not deduce template argument for 'const std::deque<_Ty,_Alloc> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\deque(1725) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::deque<_Ty,_Alloc> &,const std::deque<_Ty,_Alloc> &)' : could not deduce template argument for 'const std::deque<_Ty,_Alloc> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\deque(1725) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::deque<_Ty,_Alloc> &,const std::deque<_Ty,_Alloc> &)' : could not deduce template argument for 'const std::deque<_Ty,_Alloc> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\deque(1725) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::_Tree<_Traits> &,const std::_Tree<_Traits> &)' : could not deduce template argument for 'const std::_Tree<_Traits> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\xtree(1885) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::_Tree<_Traits> &,const std::_Tree<_Traits> &)' : could not deduce template argument for 'const std::_Tree<_Traits> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\xtree(1885) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::_Tree<_Traits> &,const std::_Tree<_Traits> &)' : could not deduce template argument for 'const std::_Tree<_Traits> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\xtree(1885) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::vector<_Ty,_Ax> &,const std::vector<_Ty,_Ax> &)' : could not deduce template argument for 'const std::vector<_Ty,_Ax> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\vector(1502) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::vector<_Ty,_Ax> &,const std::vector<_Ty,_Ax> &)' : could not deduce template argument for 'const std::vector<_Ty,_Ax> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\vector(1502) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::vector<_Ty,_Ax> &,const std::vector<_Ty,_Ax> &)' : could not deduce template argument for 'const std::vector<_Ty,_Ax> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\vector(1502) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::unique_ptr<_Ty,_Dx> &,const std::unique_ptr<_Ty2,_Dx2> &)' : could not deduce template argument for 'const std::unique_ptr<_Ty,_Dx> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\memory(2582) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::unique_ptr<_Ty,_Dx> &,const std::unique_ptr<_Ty2,_Dx2> &)' : could not deduce template argument for 'const std::unique_ptr<_Ty,_Dx> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\memory(2582) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::unique_ptr<_Ty,_Dx> &,const std::unique_ptr<_Ty2,_Dx2> &)' : could not deduce template argument for 'const std::unique_ptr<_Ty,_Dx> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\memory(2582) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::reverse_iterator<_RanIt> &,const std::reverse_iterator<_RanIt2> &)' : could not deduce template argument for 'const std::reverse_iterator<_RanIt> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\xutility(1356) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::reverse_iterator<_RanIt> &,const std::reverse_iterator<_RanIt2> &)' : could not deduce template argument for 'const std::reverse_iterator<_RanIt> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\xutility(1356) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::reverse_iterator<_RanIt> &,const std::reverse_iterator<_RanIt2> &)' : could not deduce template argument for 'const std::reverse_iterator<_RanIt> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\xutility(1356) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::_Revranit<_RanIt,_Base> &,const std::_Revranit<_RanIt2,_Base2> &)' : could not deduce template argument for 'const std::_Revranit<_RanIt,_Base> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\xutility(1179) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::_Revranit<_RanIt,_Base> &,const std::_Revranit<_RanIt2,_Base2> &)' : could not deduce template argument for 'const std::_Revranit<_RanIt,_Base> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\xutility(1179) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::_Revranit<_RanIt,_Base> &,const std::_Revranit<_RanIt2,_Base2> &)' : could not deduce template argument for 'const std::_Revranit<_RanIt,_Base> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\xutility(1179) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::pair<_Ty1,_Ty2> &,const std::pair<_Ty1,_Ty2> &)' : could not deduce template argument for 'const std::pair<_Ty1,_Ty2> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\utility(318) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::pair<_Ty1,_Ty2> &,const std::pair<_Ty1,_Ty2> &)' : could not deduce template argument for 'const std::pair<_Ty1,_Ty2> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\utility(318) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2784: 'bool std::operator <(const std::pair<_Ty1,_Ty2> &,const std::pair<_Ty1,_Ty2> &)' : could not deduce template argument for 'const std::pair<_Ty1,_Ty2> &' from 'const std::string' 1> c:\program files\microsoft visual studio 10.0\vc\include\utility(318) : see declaration of 'std::operator <' 1>c:\program files\microsoft visual studio 10.0\vc\include\xfunctional(125): error C2676: binary '<' : 'const std::string' does not define this operator or a conversion to a type acceptable to the predefined operator ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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  • Question about Jboss deployment

    - by Manoj
    Hi All, I am new to Jboss and deployment of web applications etc. I have two different war files deployed on the same Jboss server. Further they also share some classes which read different properties based on the application settings (Let's call a common class as CommonClass.class which is present in App1.war and App2.war; CommonClass has a member "FIELD1", so both these war files have CommonClass.class each of which reads different properties, into CommonClass.FIELD1). But during run-time when I access FIELD1 in one application (App2.war-CommonClass.FIELD1) it has the value from another application (App1.war-CommonClass.FIELD1). Is there any way I can explicitly specify so that JBoss treats these classes and fields to be different? so that both these classes can exist in memory yet hold their respective correct values? Thanks a ton, Manoj

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  • Unit Testing XML independent of physical XML file

    - by RAbraham
    Hi, My question is: In JUnit, How do I setup xml data for my System Under Test(SUT) without making the SUT read from an XML file physically stored on the file system Background: I am given a XML file which contains rules for creation of an invoice. My job is to convert these rules from XMl to Java Objects e.g. If there is a tag as below in my XML file which indicates that after a period of 30 days, the transaction cannot be invoiced <ExpirationDay>30</ExpirationDay> this converts to a Java class , say ExpirationDateInvoicingRule I have a class InvoiceConfiguration which should take the XML file and create the *InvoicingRule objects. I am thinking of using StAX to parse the XML document within InvoiceConfiguration Problem: I want to unit test InvoiceConfiguration. But I dont want InvoiceConfiguration to read from an xml file physically on the file system . I want my unit test to be independent of any physical stored xml file. I want to create a xml representation in memory. But a StAX parser only takes FileReader( or I can play with the File Object)

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  • C# Object Creation from Datatable

    - by Jonesy
    Hi Folks, Im just getting my head round C#. I've been creating classes and objects so say i created a class called Member: public class Member { public int MemberID; public string FirstName; public string LastName; public string UserName; } and i create a new object of that class by doing this: Member Billy = new Member(); Billy.UserName = "Jonesy"; Billy.FirstName = "Billy"; Billy.LastName = "Jones"; Thats all fine but what if I've queried a database and gotten back 5 members, can I create objects on the fly? Or what is the best way to store these members in memory? I've used VB.Net where I would just add them into a datatable. But I've never really done any object-oriented programming before and thought since I'm learning C sharp nows the best time to learn OOP.. Any help most appreciated! Jonesy

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  • May a NSManagedObjectContext re-fault objects automatically?

    - by frenetisch applaudierend
    I am trying to create an application which allows background threads to update core data objects while the user might be reading the same data. My approach to this would be to use multiple NSManagedObjectContexts and then before a background thread does a -save: operation, I fetch the object the user is currently working on and fire the fault for all its properties and relationships recursively. This way I have all objects the user could act with in my NSManagedObjectContext without seeing the already updated values. But this can only work if the NSManagedObjectContext cannot decide himself that e.g. memory usage is too high, and starts faulting objects which I do not explicitly reference (other than through the NSManagedObject relationship). So the question is, can the NSManagedObjectContext decide that an object needs to be re-faulted, without intervention from my side? Thanks for your effort, Markus

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  • How to use Watin 64-bit with MSIE 32-bit

    - by dontomaso
    Hi, I have a C#-application running on Windows 7. I am using Watin to test some flash and quicktime movies in Internet Explorer. I am running in x64 mode due to some memory limitations I encountered in x86-mode. So I run my application which uses Watin, which starts MSIE. Watin starts the 64-bit version of MSIE. So far so good. The problem is, flash and quicktime do not seem to work in MSIE 64-bit, so testing playing of movies will not work. What must be done to run my C# application in 64-bit mode but to get Watin to run MSIE in 32-bit mode?

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  • How can I overwrite a System.Drawing.Bitmap onto an existing GDI bitmap?

    - by MusiGenesis
    If I have a .Net Bitmap, I can create from it a GDI bitmap by calling the Bitmap's GetHbitmap() method. Bitmap bmp = new Bitmap(100, 100); IntPtr gdiBmp = bmp.GetHbitmap(); This works fine, but every time you call GetHbitmap, Windows has to allocate new memory for the object that gdiBmp references. What I'd like to do - if possible - is write a function (I know PInvoke will be necessary here) that also generates a GDI bitmap copy of a Bitmap, but that uses an existing object instead of allocating a new one. So it would look something like this (if it were an extension method of Bitmap): //void OverwriteHbitmap(IntPtr gdi) Bitmap bmp1 = new Bitmap(100, 100); IntPtr gdi1 = bmp1.GetHbitmap(); Bitmap bmp2 = new Bitmap(100, 100); bmp2.OverwriteHbitmap(gdi1); How can I do this? I assume I'll need to know the structure of a GDI bitmap, and probably I can use LockBits and BitmapData for this, but I'm not sure exactly how.

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  • Python: slicing a very large binary file

    - by Duncan Tait
    Say I have a binary file of 12GB and I want to slice 8GB out of the middle of it. I know the position indices I want to cut between. How do I do this? Obviously 12GB won't fit into memory, that's fine, but 8GB won't either... Which I thought was fine, but it appears binary doesn't seem to like it if you do it in chunks! I was appending 10MB at a time to a new binary file and there are discontinuities on the edges of each 10MB chunk in the new file. Is there a Pythonic way of doing this easily?

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  • Paging over a lazy-loaded collection with NHibernate

    - by HackedByChinese
    I read this article where Ayende states NHibernate can (compared to EF 4): Collection with lazy=”extra” – Lazy extra means that NHibernate adapts to the operations that you might run on top of your collections. That means that blog.Posts.Count will not force a load of the entire collection, but rather would create a “select count(*) from Posts where BlogId = 1” statement, and that blog.Posts.Contains() will likewise result in a single query rather than paying the price of loading the entire collection to memory. Collection filters and paged collections - this allows you to define additional filters (including paging!) on top of your entities collections, which means that you can easily page through the blog.Posts collection, and not have to load the entire thing into memory. So I decided to put together a test case. I created the cliché Blog model as a simple demonstration, with two classes as follows: public class Blog { public virtual int Id { get; private set; } public virtual string Name { get; set; } public virtual ICollection<Post> Posts { get; private set; } public virtual void AddPost(Post item) { if (Posts == null) Posts = new List<Post>(); if (!Posts.Contains(item)) Posts.Add(item); } } public class Post { public virtual int Id { get; private set; } public virtual string Title { get; set; } public virtual string Body { get; set; } public virtual Blog Blog { get; private set; } } My mappings files look like this: <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" default-access="property" auto-import="true" default-cascade="none" default-lazy="true"> <class xmlns="urn:nhibernate-mapping-2.2" name="Model.Blog, TestEntityFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" table="Blogs"> <id name="Id" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Id" /> <generator class="identity" /> </id> <property name="Name" type="System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Name" /> </property> <property name="Type" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Type" /> </property> <bag lazy="extra" name="Posts"> <key> <column name="Blog_Id" /> </key> <one-to-many class="Model.Post, TestEntityFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" /> </bag> </class> </hibernate-mapping> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" default-access="property" auto-import="true" default-cascade="none" default-lazy="true"> <class xmlns="urn:nhibernate-mapping-2.2" name="Model.Post, TestEntityFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" table="Posts"> <id name="Id" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Id" /> <generator class="identity" /> </id> <property name="Title" type="System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Title" /> </property> <property name="Body" type="System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <column name="Body" /> </property> <many-to-one class="Model.Blog, TestEntityFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" name="Blog"> <column name="Blog_id" /> </many-to-one> </class> </hibernate-mapping> My test case looks something like this: using (ISession session = Configuration.Current.CreateSession()) // this class returns a custom ISession that represents either EF4 or NHibernate { blogs = (from b in session.Linq<Blog>() where b.Name.Contains("Test") orderby b.Id select b); Console.WriteLine("# of Blogs containing 'Test': {0}", blogs.Count()); Console.WriteLine("Viewing the first 5 matching Blogs."); foreach (Blog b in blogs.Skip(0).Take(5)) { Console.WriteLine("Blog #{0} \"{1}\" has {2} Posts.", b.Id, b.Name, b.Posts.Count); Console.WriteLine("Viewing first 5 matching Posts."); foreach (Post p in b.Posts.Skip(0).Take(5)) { Console.WriteLine("Post #{0} \"{1}\" \"{2}\"", p.Id, p.Title, p.Body); } } } Using lazy="extra", the call to b.Posts.Count does do a SELECT COUNT(Id)... which is great. However, b.Posts.Skip(0).Take(5) just grabs all Posts for Blog.Id = ?id, and then LINQ on the application side is just taking the first 5 from the resulting collection. What gives?

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  • *** glibc detected *** perl: munmap_chunk(): invalid pointer

    - by sid_com
    At the and of a script-output (parsing a xhtml-site with XML::LibXML::Reader) I get this: * glibc detected * perl: munmap_chunk(): invalid pointer: 0x0000000000b362e0 * ======= Backtrace: ========= /lib64/libc.so.6[0x7fb84952fc76] /usr/lib64/libxml2.so.2[0x7fb848b75e17] /usr/lib64/libxml2.so.2(xmlHashFree+0xa6)[0x7fb848b691b6] ... ... ======= Memory map: ======== 00400000-0053d000 r-xp 00000000 08:01 182002 /usr/local/bin/perl 0073c000-0073d000 r--p 0013c000 08:01 182002 /usr/local/bin/perl 0073d000-00741000 rw-p 0013d000 08:01 182002 /usr/local/bin/perl 00741000-00c60000 rw-p 00000000 00:00 0 [heap] 7fb8482cd000-7fb8482e3000 r-xp 00000000 08:01 2404 /lib64/libgcc_s.so.1 ... ... Is this due a bug?

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  • SMO missing dll on a clients

    - by Dale
    I've created an app that connects remotely to SQL Server 2008. SQL connections work and all traditional oCommand.ExecuteNonQuery(), work great! But my SMO class using server.ConnectionContext.ExecuteNonQuery(scriptfile); ERROR: missing batch parsing.dll . I can't install these independent utils on a client machines, and then take them all off when done: as suggested by: http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=228de03f-3b5a-428a-923f-58a033d316e1 Since my bulk-inserts are large memory hogs containing complete tables, I wrote the tables to a temptable.sql files and used SQLCMD Util and later switch too SMO and I have the same problem. Neither of these can be leveraged on the client's PCs . Any suggestion? thanks :-)

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  • Is a switch statement the fastest way to implement operator interpretation in Java

    - by Mordan
    Is a switch statement the fastest way to implement operator interpretation in Java public boolean accept(final int op, int x, int val) { switch (op) { case OP_EQUAL: return x == val; case OP_BIGGER: return x > val; case OP_SMALLER: return x < val; default: return true; } } In this simple example, obviously yes. Now imagine you have 1000 operators. would it still be faster than a class hierarchy? Is there a threshold when a class hierarchy becomes more efficient in speed than a switch statement? (in memory obviously not) abstract class Op { abstract public boolean accept(int x, int val); } And then one class per operator.

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  • Hadoop: Iterative MapReduce Performance

    - by S.N
    Is it correct to say that the parallel computation with iterative MapReduce can be justified only when the training data size is too large for the non-parallel computation for the same logic? I am aware that the there is overhead for starting MapReduce jobs. This can be critical for overall execution time when a large number of iterations is required. I can imagine that the sequential computation is faster than the parallel computation with iterative MapReduce as long as the memory allows to hold a data set in many cases. Is it the only benefit to use the iterative MapReduce? If not, what are the other benefits could be?

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  • How does delete deal with pointer constness?

    - by aJ
    I was reading this question Deleting a const pointer and wanted to know more about delete behavior. Now, as per my understanding: delete expression works in two steps: invoke destructor then releases the memory (often with a call to free()) by calling operator delete. operator delete accepts a void*. As part of a test program I overloaded operator delete and found that operator delete doesn't accept const pointer. Since operator delete does not accept const pointer and delete internally calls operator delete, how does Deleting a const pointer work ? Does delete uses const_cast internally?

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  • Converting C# void* to byte[]

    - by Yurik
    In C#, I need to write T[] to a stream, ideally without any additional buffers. I have a dynamic code that converts T[] (where T is a no-objects struct) to a void* and fixes it in memory, and that works great. When the stream was a file, I could use native Windows API to pass the void * directly, but now I need to write to a generic Stream object that takes byte[]. Can anyone suggest a hack way to create a dummy array object which does not actually have any heap allocations, but rather points to an already existing (and fixed) heap location. This is the pseudo-code that I need: void Write(Stream stream, T[] buffer) { fixed( void* ptr = &buffer ) // done with dynamic code generation { int typeSize = sizeof(T); // done as well byte[] dummy = (byte[]) ptr; // <-- how do I create this fake array? stream.Write( dummy, 0, buffer.Length*typeSize ); } }

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  • C++ project type: unicode vs multi-byte; pros and cons

    - by Stefan Valianu
    I'm wondering what the Stack Overflow community thinks when it comes to creating a project (thinking primarily c++ here) with a unicode or a multi-byte character set. Are there pros to going Unicode straight from the start, implying all your strings will be in wide format? Are there performance issues / larger memory requirements because of a standard use of a larger character? Is there an advantage to this method? Do some processor architectures handle wide characters better? Are there any reasons to make your project Unicode if you don't plan on supporting additional languages? What reasons would one have for creating a project with a multi-byte character set? How do all of the factors above collide in a high performance environment (such as a modern video game) ?

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  • How to the view count of a question in momery?

    - by Freewind
    My website is like stackoverflow, there are many questions. I want to record how many times a question has been visited. I have a column called "view_count" in the question table to save it. When a user visited a question many times, the view_count should be increased only 1. So I have to record which user has visited which question, and I think it is too much expensive to save them in the database, because the records will be huge. So I want to keep them in the memory, and persistent the number to database every 10 minutes. I have searched about "cache" of rails, but I haven't found an example. I need an simple sample of how to do this, thanks for help~

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  • address representation in ada

    - by maddy
    Hi all, I have pasted a code below which is in ada language.I need some clarification on some implementations. C : character; Char : character; type Myarr_Type is array (character range 'A'..'K') of character; Myarr : Myarr_Type := ('A','B','C','D','E','F','G','H','I','J','K'); Next_Address := Myarr'address Last_Address := Next_Address + Storage_Offset'(40); my_func(int P1,int P2) { return P2 + Storage_Offset'(4); } Last_Address := Next_Address + Storage_Offset'(4); Now my doubt is 1)what does P2 + Storage_Offset'(4) actually mean.Does that mean that its returning the address of the next element in the array which is 'B'.Storage_Offset'(4) in ada --does this mean 4 bits or 4 bytes of memory. 2) If i assume that Last_Address points to last element of the array which is 'K',how does the arithmentic Storage_Offset'(40) satisfies the actual implementation? Please get back to me if u need any more clarifications. Thanks Maddy

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