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  • make IIS 7.5 cache static content files over diferent pages

    - by Achilles
    On a Windows 2008 R2, using DNS and IIS I've established my development test server; i.e. I'll have a web application that I can browse on http://test.dev I've moved all the static content files like images, js files and css files into another application which is visible on http://cdn.test.dev test.dev, uses cdn.test.dev urls like http://cdn.test.dev/js/jquery.js to load js, css and images. When I first load "~/" of test.dev, all files will load with a response code of 200; when I press F5 in Firefox, all files, except the "~/default.aspx", will load with 304 response code; but pressing Ctrl+F5 loads them again with a 200 code; if I browse another url like "~/pages/" in test.dev, all of those static files will reload with a 200 code... Is this normal or I'm doing something wrong? Actually, I'm looking for a behavior like this: I want the client to load http://cdn.test.dev/js/jquery.js, only once. I want the client's browser to use this jquery.js file, from cache, in all other pages of test.dev Is this possible? This is the web.config file I have in the root directory of cdn.test.dev: <configuration> <system.webServer> <caching> <profiles> <add extension=".png" policy="CacheUntilChange" varyByHeaders="User-Agent" location="Client" /> <add extension=".gif" policy="CacheUntilChange" varyByHeaders="User-Agent" location="Client" /> <add extension=".jpg" policy="CacheUntilChange" varyByHeaders="User-Agent" location="Client" /> <add extension=".js" policy="CacheUntilChange" varyByHeaders="User-Agent" location="Client" /> <add extension=".css" policy="CacheUntilChange" varyByHeaders="User-Agent" location="Client" /> <add extension=".axd" kernelCachePolicy="CacheUntilChange" varyByHeaders="User-Agent" location="Client" /> </profiles> </caching> <httpProtocol allowKeepAlive="true"> <customHeaders> <add name="Cache-Control" value="public, max-age=31536000" /> </customHeaders> </httpProtocol> <validation validateIntegratedModeConfiguration="false" /> <modules runAllManagedModulesForAllRequests="true"> <remove name="RadUploadModule" /> <remove name="RadCompression" /> <add name="RadUploadModule" type="Telerik.Web.UI.RadUploadHttpModule" preCondition="integratedMode" /> <add name="RadCompression" type="Telerik.Web.UI.RadCompression" preCondition="integratedMode" /> </modules> <handlers> <remove name="ChartImage_axd" /> <remove name="Telerik_Web_UI_SpellCheckHandler_axd" /> <remove name="Telerik_Web_UI_DialogHandler_aspx" /> <remove name="Telerik_RadUploadProgressHandler_ashx" /> <remove name="Telerik_Web_UI_WebResource_axd" /> <add name="ChartImage_axd" path="ChartImage.axd" type="Telerik.Web.UI.ChartHttpHandler" verb="*" preCondition="integratedMode" /> <add name="Telerik_Web_UI_SpellCheckHandler_axd" path="Telerik.Web.UI.SpellCheckHandler.axd" type="Telerik.Web.UI.SpellCheckHandler" verb="*" preCondition="integratedMode" /> <add name="Telerik_Web_UI_DialogHandler_aspx" path="Telerik.Web.UI.DialogHandler.aspx" type="Telerik.Web.UI.DialogHandler" verb="*" preCondition="integratedMode" /> <add name="Telerik_RadUploadProgressHandler_ashx" path="Telerik.RadUploadProgressHandler.ashx" type="Telerik.Web.UI.RadUploadProgressHandler" verb="*" preCondition="integratedMode" /> <add name="Telerik_Web_UI_WebResource_axd" path="Telerik.Web.UI.WebResource.axd" type="Telerik.Web.UI.WebResource" verb="*" preCondition="integratedMode" /> </handlers> <security> <requestFiltering> <requestLimits maxAllowedContentLength="10485760" /> </requestFiltering> </security> <staticContent> <clientCache cacheControlMode="UseExpires" httpExpires="Wed, 01 Jan 2020 00:00:00 GMT"/> </staticContent> </system.webServer> <appSettings /> <system.web> <compilation debug="false" targetFramework="4.0" /> <pages> <controls> <add tagPrefix="telerik" namespace="Telerik.Web.UI" assembly="Telerik.Web.UI" /> </controls> </pages> <httpHandlers> <add path="ChartImage.axd" type="Telerik.Web.UI.ChartHttpHandler" verb="*" validate="false" /> <add path="Telerik.Web.UI.SpellCheckHandler.axd" type="Telerik.Web.UI.SpellCheckHandler" verb="*" validate="false" /> <add path="Telerik.Web.UI.DialogHandler.aspx" type="Telerik.Web.UI.DialogHandler" verb="*" validate="false" /> <add path="Telerik.RadUploadProgressHandler.ashx" type="Telerik.Web.UI.RadUploadProgressHandler" verb="*" validate="false" /> <add path="Telerik.Web.UI.WebResource.axd" type="Telerik.Web.UI.WebResource" verb="*" validate="false" /> </httpHandlers> <httpModules> <add name="RadUploadModule" type="Telerik.Web.UI.RadUploadHttpModule" /> <add name="RadCompression" type="Telerik.Web.UI.RadCompression" /> </httpModules> <httpRuntime maxRequestLength="10240" /> </system.web> </configuration> and this is the resulting response header for http://cdn.test.dev/css/global.css: Cache-Control: private,public, max-age=31536000 Content-Type: text/css Content-Encoding: gzip Expires: Wed, 01 Jan 2020 00:00:00 GMT Last-Modified: Mon, 06 Sep 2010 08:53:06 GMT Accept-Ranges: bytes Etag: "0454eca04dcb1:0" Vary: Accept-Encoding Server: Microsoft-IIS/7.5 X-Powered-By: ASP.NET Date: Mon, 06 Sep 2010 14:57:08 GMT Content-Length: 4495

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  • Particle System in XNA - cannot draw particle

    - by Dave Voyles
    I'm trying to implement a simple particle system in my XNA project. I'm going by RB Whitaker's tutorial, and it seems simple enough. I'm trying to draw particles within my menu screen. Below I've included the code which I think is applicable. I'm coming up with one error in my build, and it is stating that I need to create a new instance of the EmitterLocation from the particleEngine. When I hover over particleEngine.EmitterLocation = new Vector2(Mouse.GetState().X, Mouse.GetState().Y); it states that particleEngine is returning a null value. What could be causing this? /// <summary> /// Base class for screens that contain a menu of options. The user can /// move up and down to select an entry, or cancel to back out of the screen. /// </summary> abstract class MenuScreen : GameScreen ParticleEngine particleEngine; public void LoadContent(ContentManager content) { if (content == null) { content = new ContentManager(ScreenManager.Game.Services, "Content"); } base.LoadContent(); List<Texture2D> textures = new List<Texture2D>(); textures.Add(content.Load<Texture2D>(@"gfx/circle")); textures.Add(content.Load<Texture2D>(@"gfx/star")); textures.Add(content.Load<Texture2D>(@"gfx/diamond")); particleEngine = new ParticleEngine(textures, new Vector2(400, 240)); } public override void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { base.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); // Update each nested MenuEntry object. for (int i = 0; i < menuEntries.Count; i++) { bool isSelected = IsActive && (i == selectedEntry); menuEntries[i].Update(this, isSelected, gameTime); } particleEngine.EmitterLocation = new Vector2(Mouse.GetState().X, Mouse.GetState().Y); particleEngine.Update(); } public override void Draw(GameTime gameTime) { // make sure our entries are in the right place before we draw them UpdateMenuEntryLocations(); GraphicsDevice graphics = ScreenManager.GraphicsDevice; SpriteBatch spriteBatch = ScreenManager.SpriteBatch; SpriteFont font = ScreenManager.Font; spriteBatch.Begin(); // Draw stuff logic spriteBatch.End(); particleEngine.Draw(spriteBatch); }

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  • Gmail address book in Evolution does not work

    - by wouter205
    I added my Gmail address book to evolution, but it gives my an error every time, even when choosing "use secure connection" in the address book options. The error is (I translated it on my own): unable to open address book. This is because you entered a wrong URI or the server is unavailable at the moment. Details: cannot open book: source already loaded! Sometimes, when I click the button 'reject error', it does load the address book but when I return to evolution after a while, it gives me the same error and sometimes I cannot load the address book. This is very annoying since I have to use evolution a lot.

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  • RadBook for Silverlight now supports virtualization

    I am proud to announce that RadBook, along with RadGridView, RadTreeView, RadTreeListView, RadChart and RadScheduler, now supports virtualization. With previous versions, it would take up to 16 seconds to load 1000 pages, where now it takes just 2 seconds to load a set of 10,000,000 (10 million) items.   The cause of the performance boost is the way RadBook handles the unnecessary(non-visible) elements. As you probably know, while turning a page, only four pages are visible at any given moment in time. Previous versions of RadBook would just collapse the unnecessary elements, which had a significant impact on the initial loading time. The new version of RadBook now takes advantage of the VirutalizingPanel and creates only as many elements as necessary for the book to render properly. Enjoy and if you have comments or questions on the topic, let us know.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Why does Google report a soft 404 when I redirect to the signup page?

    - by Hettomei
    In the last month, I've got an increased number of "soft 404" errors reported by Google webmaster tools which actually work well for users. Configuration (maybe useless): I have a website built with rails 3.1 Authentication is handled by the gem Devise Problem: On this page http://en.bemyboat.com/yacht-charter/9965-sailboat-beneteau-oceanis-43 Click on "Ask a Boat request" (a simple form, in GET to: http://en.bemyboat.com/boat_requests/new/9965) You are redirected with the HTTP status 302 to sign in You are then sent back to the new page if successfully sign in. Google tells me that the link on "ask a boat request" returns a soft 404. I can't make this form in "POST" (which will solve the problem) because we need to automatically redirect users back to the page after sign in. (the Gem Devise memorizes the "get" link.) To simplify, the question is: How to protect a private page with authentication, reached with a simple "GET" and not to be penalized by Google as a "soft 404".

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  • Attaining credit card data

    - by Adam
    I've read the many posts on this site that say we are not allowed to store cc numbers if we are not pci-compliant. But, I'm wondering if it is possible to send a CC number through a form to an email address? Would that be still infringing on the standards? The reason I ask is that a local business owner wants to retrieve a number through a form on his website, so he can manually enter the cc info on his end. I'm assuming the only way to properly get a credit card number is to setup a merchant account? What's the best way to get a cc number without calling the actual customer? I'm thinking email is a bad idea as well.

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  • Creating widgets using GtkBuilder

    - by user72943
    I am using Glade to design a Box with widgets and then load these widgets into my UI at run-time. To create each Box with widgets at run-time, I create a new GtkBuilder, call add_from_string passing in the text from the .ui file Glade creates, and then use the object returned from get_object("box1") in the UI. I know I could create the widgets with code, but for now, I'd like to use the .ui files Glade creates. It seems inefficient though to instantiate a new GtkBuilder object and the wasted Window object for every Box I want to create. Is there a more efficient method to load .ui files without creating a new GtkWidget object and wasted Window object? Thanks, Vance

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  • Python response parse [migrated]

    - by Pavel Shevelyov
    When I'm sending some data on host: r = urllib2.Request(url, data = data, headers = headers) page = urllib2.urlopen(r) print page.read() I have something like this: [{"command":"settings","settings":{"basePath":"\/","ajaxPageState":{"theme":"spsr","theme_token":"kRHUhchUVpxAMYL8Y8IoyYIcX0cPrUstziAi8gSmMYk","css":[]},"ajax":{"edit-submit":{"callback":"spsr_calculator_form_ajax","wrapper":"calculator_form","method":"replaceWith","event":"mousedown","keypress":true,"url":"\/ru\/system\/ajax","submit":{"_triggering_element_name":"submit"}}}},"merge":true},{"command":"insert","method":null,"selector":null,"data":"\u003cdiv id=\"calculator_form\"\u003e\u003cform action=\"\/ru\/service\/calculator\" method=\"post\" id=\"spsr-calculator-form\" accept-charset=\"UTF-8\"\u003e\u003cdiv\u003e\u003cinput id=\"edit-from-ship-region-id\" type=\"hidden\" name=\"from_ship_region_id\" value=\"\" \/\u003e\n\u003cinput type=\"hidden\" name=\"form_build_id\" value=\"form-0RK_WFli4b2kUDTxpoqsGPp14B_0yf6Fz9x7UK-T3w8\" \/\u003e\n\u003cinput type=\"hidden\" name=\"form_id\" value=\"spsr_calculator_form\" \/\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"bg_p\"\u003e \n\u0421\u0435\u0439\u0447\u0430\u0441 \u0412\u044b... bla bla bla but I want have something, like this: <html><h1>bla bla bla</h1></html> How can I do it?

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  • What is a proper way of building Winform apps with multiple "screens"

    - by CurtisHx
    What's a proper way of building a Winform app that has multiple 'screens'? For example, I'm trying to write a small backup program (mainly for giggles), and I've been dumping controls and containers onto the form. I'm using panels and group boxes to separate out the different screens (eg: I'm using a panel to hold all of the controls for the "Settings" window, and another panel to show all the current backups that have been set up). Well, my form.cs file ballooned into a massive amount of code, and I feel like I'm doing something wrong. I can hardly find anything in the file, and I'm ready to start over. This project was just for me to expand my knowledge of C# and .NET, so starting a new project is not a huge deal.

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  • CPU Usage in Very Large Coherence Clusters

    - by jpurdy
    When sizing Coherence installations, one of the complicating factors is that these installations (by their very nature) tend to be application-specific, with some being large, memory-intensive caches, with others acting as I/O-intensive transaction-processing platforms, and still others performing CPU-intensive calculations across the data grid. Regardless of the primary resource requirements, Coherence sizing calculations are inherently empirical, in that there are so many permutations that a simple spreadsheet approach to sizing is rarely optimal (though it can provide a good starting estimate). So we typically recommend measuring actual resource usage (primarily CPU cycles, network bandwidth and memory) at a given load, and then extrapolating from those measurements. Of course there may be multiple types of load, and these may have varying degrees of correlation -- for example, an increased request rate may drive up the number of objects "pinned" in memory at any point, but the increase may be less than linear if those objects are naturally shared by concurrent requests. But for most reasonably-designed applications, a linear resource model will be reasonably accurate for most levels of scale. However, at extreme scale, sizing becomes a bit more complicated as certain cluster management operations -- while very infrequent -- become increasingly critical. This is because certain operations do not naturally tend to scale out. In a small cluster, sizing is primarily driven by the request rate, required cache size, or other application-driven metrics. In larger clusters (e.g. those with hundreds of cluster members), certain infrastructure tasks become intensive, in particular those related to members joining and leaving the cluster, such as introducing new cluster members to the rest of the cluster, or publishing the location of partitions during rebalancing. These tasks have a strong tendency to require all updates to be routed via a single member for the sake of cluster stability and data integrity. Fortunately that member is dynamically assigned in Coherence, so it is not a single point of failure, but it may still become a single point of bottleneck (until the cluster finishes its reconfiguration, at which point this member will have a similar load to the rest of the members). The most common cause of scaling issues in large clusters is disabling multicast (by configuring well-known addresses, aka WKA). This obviously impacts network usage, but it also has a large impact on CPU usage, primarily since the senior member must directly communicate certain messages with every other cluster member, and this communication requires significant CPU time. In particular, the need to notify the rest of the cluster about membership changes and corresponding partition reassignments adds stress to the senior member. Given that portions of the network stack may tend to be single-threaded (both in Coherence and the underlying OS), this may be even more problematic on servers with poor single-threaded performance. As a result of this, some extremely large clusters may be configured with a smaller number of partitions than ideal. This results in the size of each partition being increased. When a cache server fails, the other servers will use their fractional backups to recover the state of that server (and take over responsibility for their backed-up portion of that state). The finest granularity of this recovery is a single partition, and the single service thread can not accept new requests during this recovery. Ordinarily, recovery is practically instantaneous (it is roughly equivalent to the time required to iterate over a set of backup backing map entries and move them to the primary backing map in the same JVM). But certain factors can increase this duration drastically (to several seconds): large partitions, sufficiently slow single-threaded CPU performance, many or expensive indexes to rebuild, etc. The solution of course is to mitigate each of those factors but in many cases this may be challenging. Larger clusters also lead to the temptation to place more load on the available hardware resources, spreading CPU resources thin. As an example, while we've long been aware of how garbage collection can cause significant pauses, it usually isn't viewed as a major consumer of CPU (in terms of overall system throughput). Typically, the use of a concurrent collector allows greater responsiveness by minimizing pause times, at the cost of reducing system throughput. However, at a recent engagement, we were forced to turn off the concurrent collector and use a traditional parallel "stop the world" collector to reduce CPU usage to an acceptable level. In summary, there are some less obvious factors that may result in excessive CPU consumption in a larger cluster, so it is even more critical to test at full scale, even though allocating sufficient hardware may often be much more difficult for these large clusters.

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  • Updating My Online Boggle Solver Using jQuery Templates and WCF

    With WebForms, each ASP.NET page's rendered output includes a <form> element that performs a postback to the same page whenever a Button control within the form is clicked, or whenever the user modifies a control whose AutoPostBack property is set to True. This model simplifies web page development, but carries with it some costs - namely, the large amount of data exchanged between the client and the server during a postback. On postback the browser sends the values of all of its form fields (including hidden ones, like view state, which may be quite large) to the server; the server then sends back the entire contents of the web page. While there are some scenarios where this amount of information needs to be exchanged, in many cases the user has performed some action that requires far less information to be exchanged. With a little bit of forethought and code we can have the browser and server exchange much less data, which leads to more responsive web pages and an improved user experience. Over the past several weeks I've been writing an article series on accessing server-side data from client script. Rather than rely solely on forms and postbacks, many websites use JavaScript code to asynchronously communicate with the server in response to the page loading or some other user action. The server, upon receiving the JavaScript-initiated request, returns just the data needed by the browser, which the browser then seamlessly integrates into the web page. There are a variety of technologies and techniques that can be employed to provide both the needed server- and client-side functionality. Last week's article, Using WCF Services with jQuery and the ASP.NET Ajax Library, explored using the Windows Communication Foundation, or WCF, to serve data from the web server and showed how to consume such a service using both the ASP.NET Ajax Library and jQuery. In a previous 4Guys article, Creating an Online Boggle Solver, I built an application to find all solutions in a game of Boggle. (Boggle is a word game trademarked by Parker Brothers and Hasbro that involves several players trying to find as many words as they can in a 4x4 grid of letters.) This article takes the lessons learned in Using WCF Services with jQuery and the ASP.NET Ajax Library and uses them to update the user interface for my online Boggle solver, replacing the existing WebForms-based user interface with a more modern and responsive interface. I also used jQuery Templates, a JavaScript-based templating library that is useful for displaying the results from a server-side service. Read on to learn more! Read More >

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  • LWJGL - Mixing 2D and 3D

    - by nathan
    I'm trying to mix 2D and 3D using LWJGL. I have wrote 2D little method that allow me to easily switch between 2D and 3D. protected static void make2D() { glEnable(GL_BLEND); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); glOrtho(0.0f, SCREEN_WIDTH, SCREEN_HEIGHT, 0.0f, 0.0f, 1.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); } protected static void make3D() { glDisable(GL_BLEND); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); // Reset The Projection Matrix GLU.gluPerspective(45.0f, ((float) SCREEN_WIDTH / (float) SCREEN_HEIGHT), 0.1f, 100.0f); // Calculate The Aspect Ratio Of The Window GL11.glMatrixMode(GL11.GL_MODELVIEW); glLoadIdentity(); } The in my rendering code i would do something like: make2D(); //draw 2D stuffs here make3D(); //draw 3D stuffs here What i'm trying to do is to draw a 3D shape (in my case a quad) and i 2D image. I found this example and i took the code from TextureLoader, Texture and Sprite to load and render a 2D image. Here is how i load the image. TextureLoader loader = new TextureLoader(); Sprite s = new Sprite(loader, "player.png") And how i render it: make2D(); s.draw(0, 0); It works great. Here is how i render my quad: glTranslatef(0.0f, 0.0f, 30.0f); glScalef(12.0f, 9.0f, 1.0f); DrawUtils.drawQuad(); Once again, no problem, the quad is properly rendered. DrawUtils is a simple class i wrote containing utility method to draw primitives shapes. Now my problem is when i want to mix both of the above, loading/rendering the 2D image, rendering the quad. When i try to load my 2D image with the following: s = new Sprite(loader, "player.png); My quad is not rendered anymore (i'm not even trying to render the 2D image at this point). Only the fact of creating the texture create the issue. After looking a bit at the code of Sprite and TextureLoader i found that the problem appears after the call of the glTexImage2d. In the TextureLoader class: glTexImage2D(target, 0, dstPixelFormat, get2Fold(bufferedImage.getWidth()), get2Fold(bufferedImage.getHeight()), 0, srcPixelFormat, GL_UNSIGNED_BYTE, textureBuffer); Commenting this like make the problem disappear. My question is then why? Is there anything special to do after calling this function to do 3D? Does this function alter the render part, the projection matrix?

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  • [ADF tip #1] Working around some clientListener limitation

    - by julien.schneider(at)oracle.com
    As i occasionally work on Oracle ADF, i've decided to write tips on this Framework. Previous version of adf (10g) had a <afh:body> component to represent the body of your page which allowed to specify javascript events like onload or onunload. In ADF RC, the body (as well as html and head) is geneated by a single <af:document>. To implement the onXXXXX events you embed an <af:clientListener> within this <af:document> and specify property type="load" with the method to trigger.   Problem is that onunload property is not supported by th af:clientListener. So how do i do ? Well, a solution is to add this event during page load.   First step : Embed in your <af:document> the following : <af:clientListener type="load" method="addOnUnload()"/>   Second step : Add your unload event using this kind of script : <af:document>     <f:facet name="metaContainer">     <f:verbatim>     <script type="text/javascript">                 function addOnUnload(evt) {                       window.onunload=function()                               {                                   alert('Goodbye Word');                              }                    }     </script>     </f:verbatim>   When closing browser your event will be triggered as expected.    

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  • How to save during real-time collaboration

    - by dev.e.loper
    I want multiple users to edit same document. Problem I'm facing is when a new user joins, he might see an outdated document. How do I make sure that new users get most recent changes? Some solutions I thought of: Save on every change. I don't like this solution because it will slow things down on UI and put load on db. When new user joins, trigger save on all other clients. After other clients saved, load document. With this there can be inconsistency still. Any other suggestions would be helpful.

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  • How to Implement Single Sign-On between Websites

    - by hmloo
    Introduction Single sign-on (SSO) is a way to control access to multiple related but independent systems, a user only needs to log in once and gains access to all other systems. a lot of commercial systems that provide Single sign-on solution and you can also choose some open source solutions like Opensso, CAS etc. both of them use centralized authentication and provide more robust authentication mechanism, but if each system has its own authentication mechanism, how do we provide a seamless transition between them. Here I will show you the case. How it Works The method we’ll use is based on a secret key shared between the sites. Origin site has a method to build up a hashed authentication token with some other parameters and redirect the user to the target site. variables Status Description ssoEncode required hash(ssoSharedSecret + , + ssoTime + , + ssoUserName) ssoTime required timestamp with format YYYYMMDDHHMMSS used to prevent playback attacks ssoUserName required unique username; required when a user is logged in Note : The variables will be sent via POST for security reasons Building a Single Sign-On Solution Origin Site has function to 1. Create the URL for your Request. 2. Generate required authentication parameters 3. Redirect to target site. using System; using System.Web.Security; using System.Text; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { string postbackUrl = "http://www.targetsite.com/sso.aspx"; string ssoTime = DateTime.Now.ToString("yyyyMMddHHmmss"); string ssoUserName = User.Identity.Name; string ssoSharedSecret = "58ag;ai76"; // get this from config or similar string ssoHash = FormsAuthentication.HashPasswordForStoringInConfigFile(string.Format("{0},{1},{2}", ssoSharedSecret, ssoTime, ssoUserName), "md5"); string value = string.Format("{0}:{1},{2}", ssoHash,ssoTime, ssoUserName); Response.Clear(); StringBuilder sb = new StringBuilder(); sb.Append("<html>"); sb.AppendFormat(@"<body onload='document.forms[""form""].submit()'>"); sb.AppendFormat("<form name='form' action='{0}' method='post'>", postbackUrl); sb.AppendFormat("<input type='hidden' name='t' value='{0}'>", value); sb.Append("</form>"); sb.Append("</body>"); sb.Append("</html>"); Response.Write(sb.ToString()); Response.End(); } } Target Site has function to 1. Get authentication parameters. 2. Validate the parameters with shared secret. 3. If the user is valid, then do authenticate and redirect to target page. 4. If the user is invalid, then show errors and return. using System; using System.Web.Security; using System.Text; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { if (User.Identity.IsAuthenticated) { Response.Redirect("~/Default.aspx"); } } if (Request.Params.Get("t") != null) { string ticket = Request.Params.Get("t"); char[] delimiters = new char[] { ':', ',' }; string[] ssoVariable = ticket.Split(delimiters, StringSplitOptions.None); string ssoHash = ssoVariable[0]; string ssoTime = ssoVariable[1]; string ssoUserName = ssoVariable[2]; DateTime appTime = DateTime.MinValue; int offsetTime = 60; // get this from config or similar try { appTime = DateTime.ParseExact(ssoTime, "yyyyMMddHHmmss", null); } catch { //show error return; } if (Math.Abs(appTime.Subtract(DateTime.Now).TotalSeconds) > offsetTime) { //show error return; } bool isValid = false; string ssoSharedSecret = "58ag;ai76"; // get this from config or similar string hash = FormsAuthentication.HashPasswordForStoringInConfigFile(string.Format("{0},{1},{2}", ssoSharedSecret, ssoTime, ssoUserName), "md5"); if (string.Compare(ssoHash, hash, true) == 0) { if (Math.Abs(appTime.Subtract(DateTime.Now).TotalSeconds) > offsetTime) { //show error return; } else { isValid = true; } } if (isValid) { //Do authenticate; } else { //show error return; } } else { //show error } } } Summary This is a very simple and basic SSO solution, and its main advantage is its simplicity, only needs to add a single page to do SSO authentication, do not need to modify the existing system infrastructure.

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  • Switching between levels, re-initialize existing structure or create new one?

    - by Martino Wullems
    This is something I've been wondering for quite a while. When building games that exist out of multiple levels (platformers, shmups etc) what is the prefered method to switch between the levels? Let's say we have a level class that does the following: Load data for the level design (tiles), enemies, graphics etc. Setup all these elements in their appriopate locations and display them Start physics and game logic I'm stuck between the following 2 methods: 1: Throw away everything in the level class and make a new one, we have to load an entirely new level anyway! 2: pause the game logic and physics, unload all currents assets, then re-initialize those components with the level data for the new level. They both have their pros and cons. Method 1 is alot easier and seems to make sense since we have to redo everything anyway. But method 2 allows you to re-use exisiting elements which might save resources and allows for a smoother transfer to the new level.

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  • How to get useful feedback/bug reports from users

    - by Mikael Eliasson
    I'm sure most webmasters have recived a mail like this: Creating [insert item here] is not working! When you check it out there is no general problem with the function but rather the user has discovered an edge case. Almost every mail I get is like this and in the long run it gets a bit annoying to always have to ask the user for more information. Is there anything I can do to get my users provide more useful feedback? Right now I have a mailto: for the webmaster mail in the page footer. I was thinking of changing this so that they have to report through a form on the site. Anyone got any experience with this? Do you get better/more reports by having a feedback form instead of giving the users the email?

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  • Any significant performance cost to using BlendState.Premultiplied?

    - by Donutz
    Normally I guess you'd use BlendState.AlphaBlend because normally when you load your textures through the pipeline they're already premultiplied. However, if you're loading textures at runtime from PNGs or some such, you have to loop through the pixels and premultiply them, which can take a long time if you've got a lot of textures to load. So it looks (haven't tried it) like using BlendState.Premultiplied instead of BlendState.AlphaBlend should handle non-premultiplied textures and produce the same visual result, without all the startup costs. I have to wonder if there's a non-obvious cost to doing this, like a huge drop in performance or something. Anyone know?

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  • Optimizing data downloaded via 'link' media queries and asynchronous loading

    - by adam-asdf
    I have a website that tries to make sensible use of media queries and avoid 'expensive' CSS for users of mobile devices. My eventual goal is to make it 'mobile-first' but for now, since it is based on Twitter Bootstrap it isn't. I included some background images (Base64 encoded) and styles that would only apply to "full-size" browsers in a separate stylesheet loaded asynchronously via modernizr.load. In Firefox (but not webkit browsers) it makes it so that if you navigate away from the homepage and then return, the content (specifically, all those extras) 'blinks' when it finishes loading...or maybe I should say reloading. If, instead of using modernizr.load, I include that stylesheet via a link... in the head with a media query attribute will it prevent the data from being downloaded by non-matching browsers (mobile, based on screensize) that it is inapplicable to?

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  • Advanced Control Panel Modules - OliverHine.com for DotNetNuke - Video

    How to install and use 2 Advanced Administrator Control Panels for DotNetNuke. This includes an optimized version for faster page load times and a Ribbon Bar version for improved features. The video contains: Introduction Optimised control panel Page load time test result improvements Ribbon Bar control panel Features of the Ribbon Bar How to download the advanced control panel How to install the advanced control panel How to apply one of the advanced control panels to your DotNetNuke installation How to use the Ribbon Bar control panel Page view modes Page functions Add functions Add module functions Copy an existing module Reference an existing module Common Tasks Demonstration of the various control panel view options available Time Length: 10min 47secsDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to write a network game? [closed]

    - by Tom Wijsman
    Based on Why is so hard to develop a MMO?: Networked game development is not trivial; there are large obstacles to overcome in not only latency, but cheat prevention, state management and load balancing. If you're not experienced with writing a networked game, this is going to be a difficult learning exercise. I know the theory about sockets, servers, clients, protocols, connections and such things. Now I wonder how one can learn to write a network game: How to balance load problems? How to manage the game state? How to keep things synchronized? How to protect the communication and client from reverse engineering? How to work around latency problems? Which things should be computed local and which things on the server? ... Are there any good books, tutorials, sites, interesting articles or other questions regarding this? I'm looking for broad answers, but specific ones are fine too to learn the difference.

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  • How do you get the total asset size (or total resource size) in an Android game?

    - by tom_mai78101
    In an Android Java project, there are two folders, asset and res. To me, I usually put some stuffs, like PNG files, sound files, etc. in either one of the two folder. When resources are increasingly becoming more and more in those folders, the time it takes to load them will increase. Therefore, a loading screen is a must in these situation. The total size is to be used in a loading screen, so that I can guess the average time it takes to load each resources, from 0 bytes to its individual resource file size. I only know that by adding all individual sizes in a respective order, I will then obtain the total asset or res folder size, simply by adding them up. So, when it comes to getting the total file size from either folder, how do you obtain their individual resource/object sizes, respectively? Thanks in advance.

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  • Loading another domain's content in a modal iframe - acceptable?

    - by user568458
    Is it okay to load another page in an iframe in a modal pop-up window - in terms of legal and ethical standards around displaying 3rd party content? I remember a few years ago there was controversy and a debate about whether it was okay to load another domain's page content on your domain in a full-width iframe, with your site providing a masthead with controls for favouriting, linking etc (e.g. like StumbleUpon). I seem to recall that the consensus was, that it was okay so long as you were clearly in no way claiming ownership of the 3rd party content or attempting to modify the content and so long as there was a 'go to site' button or equivalent; and that sites could ask you to exclude them, but generally speaking, it's an acceptable practice. How acceptable would it be considered to be to load another site's page within a modal (lightbox-like) popup box (following all the above principles: clear attribution and a prominent button that kills the iframe and gives them the 3rd party original)? My expectation would be that it would follow the same principles, and be acceptable so long as these conditions were met. Note that I'm asking about the likely legitimate responses of the 3rd party sites and possible legal position, not about usability or UX. I'm aware that this should never ever ever ever ever be the standard way external links are loaded, and that 99% of the time linking to external content like this would be terrible for usability. My specific use case is one of those 1% of cases where loading a separate page in this tab actually wouldn't be the expected behaviour of a link: an interactive data visualisation tool that also acts as a 'browser' of external content (science papers underlying the data it navigates). All other links within the interactive will change something while staying on the same page. If the user clicked one of these external links by mistake (as people often do, even when they are clearly, noisily labelled) and then had to back-button back, they would lose their fine-grained position in the interactive tool (jquery bbq hashchanges being not appropriate for all elements of the tool). New window/tab will simply open the target page on the 3rd party domain. Opening a new window/tab would also be an alternative option (and has its own disadvantages) - my question is, whether this is an alternative that could be considered (in terms of acceptable practice around intellectual property etc), irrespective of which option is best for UX: which is something we'll decide the proper way, based on actual UX testing.

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  • Tool Review: Telerik JustDecompile

    - by Sam Abraham
    In the next few lines, I will be providing a brief review of Telerik’s JustDecompile, a free .Net decompiler and assembly browser. In using Telerik’s 2012 Q3 JustDecompile release, one can see many great features.  First off, I loved the built-in options for loading .Net assemblies automatically using the Open->Load Framework menu option. Other options enable loading assemblies from GAC, XAP URL or locally from disk. The ability to create an “Assembly List” is quiet handy for grouping and saving a “List” of DLLs to load. All loaded assemblies are shown in the left panel of a split-panel screen. Clicking an assembly expands all namespaces within. Drilling further to class level displays the actual source code in the right panel in either IL, C# or Visual Basic. In conclusion, JustDecompile has grown and quickly matured into an indispensible handy tool for us developers. Telerik’s effort in maintaining and updating JustDecompile as well as the company’s commitment to keeping it free is much appreciated and valued.

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