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  • MythTV GUI problems

    - by oli206
    Hi, I'm using MythTV to watch TV on my ubuntu computer and I'm having a problem with the resolution. It seems that the GUI resolution is matched with the channel resolution, so If I'm watching a HD channel, I get a nice GUI but If I'm watching a SD channel, then it's crap. A couple of screenshots to show the difference: High Definition Channel: Standard Definition Channel: I haven't found any similar issue in the internet and neither an option in the settings menu of MythTV (backend and frontend). I have another small problem that you can see in the first screenshot, the channel name is cut (it shows "Telemadri" and the last letter is not completely shown). Anyone know how can I fix this too? Thanks in advance

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  • How Windows 8's Backup System Differs From Windows 7's

    - by Chris Hoffman
    Windows 8 contains a completely revamped backup system. Windows 8’s File History replaces Windows 7’s Windows Backup – if you use Windows Backup and update to Windows 8, you’ll find quite a few differences. Microsoft redesigned Windows’ backup features because less than 5% of PCs used Windows Backup. The new File History system is designed to be simple to set up and work automatically in the background. This post will focus on the differences between File History and the Windows Backup feature you may be familiar with from Windows 7 – check out our full walkthrough of File History for more information. HTG Explains: What The Windows Event Viewer Is and How You Can Use It HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows?

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  • Google I/O 2012 - Maps for Good

    Google I/O 2012 - Maps for Good Rebecca Moore, Dave Thau Developers are behind many cutting-edge map applications that make the world a better place. In this session we'll show you how developers are using Google Earth Builder, Google Earth Engine, Google Maps API and Android apps for applications as diverse as ethno-mapping of indigenous cultural sites, monitoring deforestation of the Amazon and tracking endangered species migrations around the globe. Come learn about how you can partner with a non-profit to apply for a 2012 Developer Grant and make a positive impact with your maps. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 739 7 ratings Time: 54:23 More in Science & Technology

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  • Setting Up VirtualHosts for a local RubyOnRails Application

    - by chris Frisina
    I want to set up a VirtualHost so that when I type the project name in the address bar, it goes to the home page of the project. httpd-vhosts.conf files in both XAMPP configuration and apache configuration: <VirtualHost project> ServerAdmin [email protected] ServerName project DocumentRoot /Users/path/to/project/public <Directory "/Users/path/to/project/public"> Options Includes FollowSymLinks AllowOverride All Order deny,allow Allow from all </Directory> RewriteEngine On RewriteOptions inherit </VirtualHost> I have also tried with the path directly to the project folder, and not the public folder of the project. the httpd.conf of XAMPP and apache : # Virtual hosts Include /Applications/XAMPP/etc/extra/httpd-vhosts.conf the /etc/hosts file: 127.0.0.1 other1 127.0.0.1 other2 127.0.0.1 project I have tried : 127.0.0.1 project 127.0.0.1:3000 project 127.0.0.1 project:3000 I have also restarted the rails server and the XAMPP server many times after changes. I have it working so that the project:3000/ works, but how do I get it so that I dont have to specify the port number? Notes: All other VHosts are working well. Rails 3.2.8 (willing to change) Ruby 1.9.3 WEBrick server

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  • Code Structure / Level Design: Plants vs Zombies game level dissection

    - by lalan
    Hi Friends, I am interested in learning the class structure of Plants vs Zombies, particularly level design; for those who haven't played it - this video contains nice play-through: http://www.youtube.com/watch?v=89DfdOIJ4xw. How would I go ahead and design the code, mostly structure & classes, which allows for maximum flexibility & clean development? I am familiar with data driven design concepts, and would use events to handle most of dynamic behavior. Dissection at macro level: (Once every Level) Load tilemap, props, etc -- basically build the map (Once every Level) Camera Movement - might consider it as short cut-scene (Once every Level) Show Enemies you'll face during present level (Once every Level) Unit Selection Window/Panel - selection of defensive plants (Once every Level) Camera Movement - might consider it as short cut-scene (Once every Level) HUD Creation - based on unit selection (Level Loop) Enemy creation - based on types of zombies allowed (Level Loop) Sun/Resource generation (Level Loop) Show messages like 'huge wave of zombies coming', 'final wave' (Level Loop) Other unique events - Spawn gifts, money, tombstones, etc (Once every Level) Unlock new plant Potential game scripts: a) Level definitions: Level_1_1.xml, Level_1_2.xml, etc. Level_1_1.xml :: Sample script <map> <tilemap>tilemapFrontLawn</tilemap> <SpawnPoints> tiles where particular type of zombies (land vs water) may spawn</spawnPoints> <props> position, entity array -- lawnmower, </props> </map> <zombies> <... list of zombies who gonna attack by ids...> </zombies> <plants> <... list by plants which are available for defense by ids...> </plants> <progression> <ZombieWave name='first wave' spawnScript='zombieLightWave.lua' unlock='null'> <startMessages time=1.5>Ready</startMessages> <endMessages time=1.5>Huge wave of zombies incoming</endMessages> </ZombieWave> </progression> b) Entities definitions: .xmls containing zombies, plants, sun, lawnmower, coins, etc description. Potential classes: //LevelManager - Based on the level under play, it will load level script. Few of the // functions it may have: class LevelManager { public: bool load(string levelFileName); bool enter(); bool update(float deltatime); bool exit(); private: LevelData* mLevelData; } // LevelData - Contains the details of level loaded by LevelManager. class LevelData { private: string file; // array of camera,dialog,attackwaves, etc in active level LevelCutSceneCamera** mArrayCutSceneCamera; LevelCutSceneDialog** mArrayCutSceneDialog; LevelAttackWave** mArrayAttackWave; .... // which camera,dialog,attackwave is active in level uint mCursorCutSceneCamera; uint mCursorCutSceneDialog; uint mCursorAttackWave; public: // based on cursor, get the next camera,dialog,attackwave,etc in active level // return false/true based on failure/success bool nextCutSceneCamera(LevelCutSceneCamera**); bool nextCutSceneDialog(LevelCutSceneDialog**); } // LevelUnderPlay- LevelManager class LevelUnderPlay { private: LevelCutSceneCamera* mCutSceneCamera; LevelCutSceneDialog* mCutSceneDialog; LevelAttackWave* mAttackWave; Entities** mSelectedPlants; Entities** mAllowedZombies; bool isCutSceneCameraActive; public: bool enter(); bool update(float deltatime); bool exit(); } I am totally confused.. :( Does it make sense of using class composition (have flat class hierarchy) for managing levels. Is it a good idea to just add/remove/update sprites (or any drawable stuff) to current scene from LevelManager or LevelUnderPlay? If I want to make non-linear level design, how should I go ahead? Perhaps I would need a LevelProgression class, which would decide what to do based on decision tree. Any suggestions would be appreciated very much. Thank for your time, lalan

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  • C#/.NET Little Wonders: The ConcurrentDictionary

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In this series of posts, we will discuss how the concurrent collections have been developed to help alleviate these multi-threading concerns.  Last week’s post began with a general introduction and discussed the ConcurrentStack<T> and ConcurrentQueue<T>.  Today's post discusses the ConcurrentDictionary<T> (originally I had intended to discuss ConcurrentBag this week as well, but ConcurrentDictionary had enough information to create a very full post on its own!).  Finally next week, we shall close with a discussion of the ConcurrentBag<T> and BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. Recap As you'll recall from the previous post, the original collections were object-based containers that accomplished synchronization through a Synchronized member.  While these were convenient because you didn't have to worry about writing your own synchronization logic, they were a bit too finely grained and if you needed to perform multiple operations under one lock, the automatic synchronization didn't buy much. With the advent of .NET 2.0, the original collections were succeeded by the generic collections which are fully type-safe, but eschew automatic synchronization.  This cuts both ways in that you have a lot more control as a developer over when and how fine-grained you want to synchronize, but on the other hand if you just want simple synchronization it creates more work. With .NET 4.0, we get the best of both worlds in generic collections.  A new breed of collections was born called the concurrent collections in the System.Collections.Concurrent namespace.  These amazing collections are fine-tuned to have best overall performance for situations requiring concurrent access.  They are not meant to replace the generic collections, but to simply be an alternative to creating your own locking mechanisms. Among those concurrent collections were the ConcurrentStack<T> and ConcurrentQueue<T> which provide classic LIFO and FIFO collections with a concurrent twist.  As we saw, some of the traditional methods that required calls to be made in a certain order (like checking for not IsEmpty before calling Pop()) were replaced in favor of an umbrella operation that combined both under one lock (like TryPop()). Now, let's take a look at the next in our series of concurrent collections!For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here. ConcurrentDictionary – the fully thread-safe dictionary The ConcurrentDictionary<TKey,TValue> is the thread-safe counterpart to the generic Dictionary<TKey, TValue> collection.  Obviously, both are designed for quick – O(1) – lookups of data based on a key.  If you think of algorithms where you need lightning fast lookups of data and don’t care whether the data is maintained in any particular ordering or not, the unsorted dictionaries are generally the best way to go. Note: as a side note, there are sorted implementations of IDictionary, namely SortedDictionary and SortedList which are stored as an ordered tree and a ordered list respectively.  While these are not as fast as the non-sorted dictionaries – they are O(log2 n) – they are a great combination of both speed and ordering -- and still greatly outperform a linear search. Now, once again keep in mind that if all you need to do is load a collection once and then allow multi-threaded reading you do not need any locking.  Examples of this tend to be situations where you load a lookup or translation table once at program start, then keep it in memory for read-only reference.  In such cases locking is completely non-productive. However, most of the time when we need a concurrent dictionary we are interleaving both reads and updates.  This is where the ConcurrentDictionary really shines!  It achieves its thread-safety with no common lock to improve efficiency.  It actually uses a series of locks to provide concurrent updates, and has lockless reads!  This means that the ConcurrentDictionary gets even more efficient the higher the ratio of reads-to-writes you have. ConcurrentDictionary and Dictionary differences For the most part, the ConcurrentDictionary<TKey,TValue> behaves like it’s Dictionary<TKey,TValue> counterpart with a few differences.  Some notable examples of which are: Add() does not exist in the concurrent dictionary. This means you must use TryAdd(), AddOrUpdate(), or GetOrAdd().  It also means that you can’t use a collection initializer with the concurrent dictionary. TryAdd() replaced Add() to attempt atomic, safe adds. Because Add() only succeeds if the item doesn’t already exist, we need an atomic operation to check if the item exists, and if not add it while still under an atomic lock. TryUpdate() was added to attempt atomic, safe updates. If we want to update an item, we must make sure it exists first and that the original value is what we expected it to be.  If all these are true, we can update the item under one atomic step. TryRemove() was added to attempt atomic, safe removes. To safely attempt to remove a value we need to see if the key exists first, this checks for existence and removes under an atomic lock. AddOrUpdate() was added to attempt an thread-safe “upsert”. There are many times where you want to insert into a dictionary if the key doesn’t exist, or update the value if it does.  This allows you to make a thread-safe add-or-update. GetOrAdd() was added to attempt an thread-safe query/insert. Sometimes, you want to query for whether an item exists in the cache, and if it doesn’t insert a starting value for it.  This allows you to get the value if it exists and insert if not. Count, Keys, Values properties take a snapshot of the dictionary. Accessing these properties may interfere with add and update performance and should be used with caution. ToArray() returns a static snapshot of the dictionary. That is, the dictionary is locked, and then copied to an array as a O(n) operation.  GetEnumerator() is thread-safe and efficient, but allows dirty reads. Because reads require no locking, you can safely iterate over the contents of the dictionary.  The only downside is that, depending on timing, you may get dirty reads. Dirty reads during iteration The last point on GetEnumerator() bears some explanation.  Picture a scenario in which you call GetEnumerator() (or iterate using a foreach, etc.) and then, during that iteration the dictionary gets updated.  This may not sound like a big deal, but it can lead to inconsistent results if used incorrectly.  The problem is that items you already iterated over that are updated a split second after don’t show the update, but items that you iterate over that were updated a split second before do show the update.  Thus you may get a combination of items that are “stale” because you iterated before the update, and “fresh” because they were updated after GetEnumerator() but before the iteration reached them. Let’s illustrate with an example, let’s say you load up a concurrent dictionary like this: 1: // load up a dictionary. 2: var dictionary = new ConcurrentDictionary<string, int>(); 3:  4: dictionary["A"] = 1; 5: dictionary["B"] = 2; 6: dictionary["C"] = 3; 7: dictionary["D"] = 4; 8: dictionary["E"] = 5; 9: dictionary["F"] = 6; Then you have one task (using the wonderful TPL!) to iterate using dirty reads: 1: // attempt iteration in a separate thread 2: var iterationTask = new Task(() => 3: { 4: // iterates using a dirty read 5: foreach (var pair in dictionary) 6: { 7: Console.WriteLine(pair.Key + ":" + pair.Value); 8: } 9: }); And one task to attempt updates in a separate thread (probably): 1: // attempt updates in a separate thread 2: var updateTask = new Task(() => 3: { 4: // iterates, and updates the value by one 5: foreach (var pair in dictionary) 6: { 7: dictionary[pair.Key] = pair.Value + 1; 8: } 9: }); Now that we’ve done this, we can fire up both tasks and wait for them to complete: 1: // start both tasks 2: updateTask.Start(); 3: iterationTask.Start(); 4:  5: // wait for both to complete. 6: Task.WaitAll(updateTask, iterationTask); Now, if I you didn’t know about the dirty reads, you may have expected to see the iteration before the updates (such as A:1, B:2, C:3, D:4, E:5, F:6).  However, because the reads are dirty, we will quite possibly get a combination of some updated, some original.  My own run netted this result: 1: F:6 2: E:6 3: D:5 4: C:4 5: B:3 6: A:2 Note that, of course, iteration is not in order because ConcurrentDictionary, like Dictionary, is unordered.  Also note that both E and F show the value 6.  This is because the output task reached F before the update, but the updates for the rest of the items occurred before their output (probably because console output is very slow, comparatively). If we want to always guarantee that we will get a consistent snapshot to iterate over (that is, at the point we ask for it we see precisely what is in the dictionary and no subsequent updates during iteration), we should iterate over a call to ToArray() instead: 1: // attempt iteration in a separate thread 2: var iterationTask = new Task(() => 3: { 4: // iterates using a dirty read 5: foreach (var pair in dictionary.ToArray()) 6: { 7: Console.WriteLine(pair.Key + ":" + pair.Value); 8: } 9: }); The atomic Try…() methods As you can imagine TryAdd() and TryRemove() have few surprises.  Both first check the existence of the item to determine if it can be added or removed based on whether or not the key currently exists in the dictionary: 1: // try add attempts an add and returns false if it already exists 2: if (dictionary.TryAdd("G", 7)) 3: Console.WriteLine("G did not exist, now inserted with 7"); 4: else 5: Console.WriteLine("G already existed, insert failed."); TryRemove() also has the virtue of returning the value portion of the removed entry matching the given key: 1: // attempt to remove the value, if it exists it is removed and the original is returned 2: int removedValue; 3: if (dictionary.TryRemove("C", out removedValue)) 4: Console.WriteLine("Removed C and its value was " + removedValue); 5: else 6: Console.WriteLine("C did not exist, remove failed."); Now TryUpdate() is an interesting creature.  You might think from it’s name that TryUpdate() first checks for an item’s existence, and then updates if the item exists, otherwise it returns false.  Well, note quite... It turns out when you call TryUpdate() on a concurrent dictionary, you pass it not only the new value you want it to have, but also the value you expected it to have before the update.  If the item exists in the dictionary, and it has the value you expected, it will update it to the new value atomically and return true.  If the item is not in the dictionary or does not have the value you expected, it is not modified and false is returned. 1: // attempt to update the value, if it exists and if it has the expected original value 2: if (dictionary.TryUpdate("G", 42, 7)) 3: Console.WriteLine("G existed and was 7, now it's 42."); 4: else 5: Console.WriteLine("G either didn't exist, or wasn't 7."); The composite Add methods The ConcurrentDictionary also has composite add methods that can be used to perform updates and gets, with an add if the item is not existing at the time of the update or get. The first of these, AddOrUpdate(), allows you to add a new item to the dictionary if it doesn’t exist, or update the existing item if it does.  For example, let’s say you are creating a dictionary of counts of stock ticker symbols you’ve subscribed to from a market data feed: 1: public sealed class SubscriptionManager 2: { 3: private readonly ConcurrentDictionary<string, int> _subscriptions = new ConcurrentDictionary<string, int>(); 4:  5: // adds a new subscription, or increments the count of the existing one. 6: public void AddSubscription(string tickerKey) 7: { 8: // add a new subscription with count of 1, or update existing count by 1 if exists 9: var resultCount = _subscriptions.AddOrUpdate(tickerKey, 1, (symbol, count) => count + 1); 10:  11: // now check the result to see if we just incremented the count, or inserted first count 12: if (resultCount == 1) 13: { 14: // subscribe to symbol... 15: } 16: } 17: } Notice the update value factory Func delegate.  If the key does not exist in the dictionary, the add value is used (in this case 1 representing the first subscription for this symbol), but if the key already exists, it passes the key and current value to the update delegate which computes the new value to be stored in the dictionary.  The return result of this operation is the value used (in our case: 1 if added, existing value + 1 if updated). Likewise, the GetOrAdd() allows you to attempt to retrieve a value from the dictionary, and if the value does not currently exist in the dictionary it will insert a value.  This can be handy in cases where perhaps you wish to cache data, and thus you would query the cache to see if the item exists, and if it doesn’t you would put the item into the cache for the first time: 1: public sealed class PriceCache 2: { 3: private readonly ConcurrentDictionary<string, double> _cache = new ConcurrentDictionary<string, double>(); 4:  5: // adds a new subscription, or increments the count of the existing one. 6: public double QueryPrice(string tickerKey) 7: { 8: // check for the price in the cache, if it doesn't exist it will call the delegate to create value. 9: return _cache.GetOrAdd(tickerKey, symbol => GetCurrentPrice(symbol)); 10: } 11:  12: private double GetCurrentPrice(string tickerKey) 13: { 14: // do code to calculate actual true price. 15: } 16: } There are other variations of these two methods which vary whether a value is provided or a factory delegate, but otherwise they work much the same. Oddities with the composite Add methods The AddOrUpdate() and GetOrAdd() methods are totally thread-safe, on this you may rely, but they are not atomic.  It is important to note that the methods that use delegates execute those delegates outside of the lock.  This was done intentionally so that a user delegate (of which the ConcurrentDictionary has no control of course) does not take too long and lock out other threads. This is not necessarily an issue, per se, but it is something you must consider in your design.  The main thing to consider is that your delegate may get called to generate an item, but that item may not be the one returned!  Consider this scenario: A calls GetOrAdd and sees that the key does not currently exist, so it calls the delegate.  Now thread B also calls GetOrAdd and also sees that the key does not currently exist, and for whatever reason in this race condition it’s delegate completes first and it adds its new value to the dictionary.  Now A is done and goes to get the lock, and now sees that the item now exists.  In this case even though it called the delegate to create the item, it will pitch it because an item arrived between the time it attempted to create one and it attempted to add it. Let’s illustrate, assume this totally contrived example program which has a dictionary of char to int.  And in this dictionary we want to store a char and it’s ordinal (that is, A = 1, B = 2, etc).  So for our value generator, we will simply increment the previous value in a thread-safe way (perhaps using Interlocked): 1: public static class Program 2: { 3: private static int _nextNumber = 0; 4:  5: // the holder of the char to ordinal 6: private static ConcurrentDictionary<char, int> _dictionary 7: = new ConcurrentDictionary<char, int>(); 8:  9: // get the next id value 10: public static int NextId 11: { 12: get { return Interlocked.Increment(ref _nextNumber); } 13: } Then, we add a method that will perform our insert: 1: public static void Inserter() 2: { 3: for (int i = 0; i < 26; i++) 4: { 5: _dictionary.GetOrAdd((char)('A' + i), key => NextId); 6: } 7: } Finally, we run our test by starting two tasks to do this work and get the results… 1: public static void Main() 2: { 3: // 3 tasks attempting to get/insert 4: var tasks = new List<Task> 5: { 6: new Task(Inserter), 7: new Task(Inserter) 8: }; 9:  10: tasks.ForEach(t => t.Start()); 11: Task.WaitAll(tasks.ToArray()); 12:  13: foreach (var pair in _dictionary.OrderBy(p => p.Key)) 14: { 15: Console.WriteLine(pair.Key + ":" + pair.Value); 16: } 17: } If you run this with only one task, you get the expected A:1, B:2, ..., Z:26.  But running this in parallel you will get something a bit more complex.  My run netted these results: 1: A:1 2: B:3 3: C:4 4: D:5 5: E:6 6: F:7 7: G:8 8: H:9 9: I:10 10: J:11 11: K:12 12: L:13 13: M:14 14: N:15 15: O:16 16: P:17 17: Q:18 18: R:19 19: S:20 20: T:21 21: U:22 22: V:23 23: W:24 24: X:25 25: Y:26 26: Z:27 Notice that B is 3?  This is most likely because both threads attempted to call GetOrAdd() at roughly the same time and both saw that B did not exist, thus they both called the generator and one thread got back 2 and the other got back 3.  However, only one of those threads can get the lock at a time for the actual insert, and thus the one that generated the 3 won and the 3 was inserted and the 2 got discarded.  This is why on these methods your factory delegates should be careful not to have any logic that would be unsafe if the value they generate will be pitched in favor of another item generated at roughly the same time.  As such, it is probably a good idea to keep those generators as stateless as possible. Summary The ConcurrentDictionary is a very efficient and thread-safe version of the Dictionary generic collection.  It has all the benefits of type-safety that it’s generic collection counterpart does, and in addition is extremely efficient especially when there are more reads than writes concurrently. Tweet Technorati Tags: C#, .NET, Concurrent Collections, Collections, Little Wonders, Black Rabbit Coder,James Michael Hare

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  • Problem with javascript [migrated]

    - by Andres Orozco
    Well i have a problem, and i made this test code to show you my problem. HTML Code -- http://i.stack.imgur.com/7qlZx.png Javascript Code -- http://i.stack.imgur.com/DYvuq.png What i want to do here in this example is to change the styles of the id. But for some reason it doesn't work the bad news is that i have some problem to detect... problems on my code, so i don't know what happen and i really need your help. Thank's. Andres.

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  • Wondering What to Expect from Master Data Management at OpenWorld 2012? Hold On to Your Seats…

    - by Mala Narasimharajan
    The Countdown begins – just 23 days till OpenWorld hits San Francisco. Oracle OpenWorld 2012 for MDM promises to be chock full of interesting sessions, specifically focused on our customers. We’ve made sure that our sessions are balanced between product information, strategy and real world stories and last but certainly not least - lessons learned – straight from our customers. Attendee / Presenters Toolkit Oracle Master Data Management FOCUS ON DOCUMENT – For all MDM sessions at OOW - where and when Oracle Schedule Builder – use search terms such as : MDM, master data, customer hub, product hub and master data management Oracle Music Festival - AMAZING Line up!!  Oracle Customer Appreciation Night –NOT TO BE MISSED!! Oracle OpenWorld LIVE On-Demand Stay on top of all that’s OpenWorld – when it comes to MDM. We’ll be posting not-t- miss sessions and blogs on what our customer lineup will be like at the big show. Look forward to seeing you at OOW – and in case you didn’t get approval to attend- take advantage of our virtual on-demand conference. See you at OpenWorld 2012 ! 

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  • Godaddy multiple domain problem

    - by gayancc
    I have godaddy deluxe plan and here is my problem: I have two domains for example: e1.com and e2.com. Both are hosted in same hosting plan. First I created a folder for each domain in the root folder and uploaded two web site but when I'm trying to run my sites, the URL for e1 always shows http://e1.com/e1/ and for e2 it shows http://e2.com/e2. Can I avoid showing e1 and e2 folder and only show http://e1.com and http://e2.com? Thank you.

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  • Microsoft pourrait présenter Windows 8 en janvier 2011, lors de la keynote de Steve Ballmer au CES

    Microsoft pourrait présenter Windows 8 en janvier 2011, lors de la keynote de Steve Ballmer au CES Mise à jour du 15.12.2010 par Katleen Cela fait près d'un an que Microsoft distille au compte goutte des informations sur Windows 8, son futur système d'exploitation. Et le sujet semble passionner les foules. Mais le peu de détails actuellement disponibles, et le grand nombre d'informations à ce sujet qui ne sont pour l'instant que des rumeurs, frustrent aussi beaucoup de monde. A quoi ressemblera Windows 8, quelles seront ses spécificités ? Nous pourrions bientôt en savoir plus. Le 5 janvier 2011, Steve Ballmer animera une keynote au CES (Consumer Electronics Show)... Et i...

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  • Multiple cable adapter setup not working - VGA to smartphone. All cables tested and work

    - by Christopher Rucinski
    Issue Pictured overhead projector setup does not work. #1 - #2 - #3 - Phone. All cables are tested and work! The issue is the HDMI connection between cable #2 and #3. With all other cables, the screen will automatically be displayed onto the projector screen. No extra work needed. With the pictured setup, the smartphone screen is not displayed onto the projector screen. What is the issue with the HDMI connection?? Background We recently had to do presentations at work (school), but the administration only provided VGA means of hooking up to it. Mostly likely reason probably dealt with cost. Anyways, there are several teachers that have brand new Samsung Series 9 ultrabooks (or similar). You know, the ones without VGA support. So I bought an adapter for those ultrabooks. Cable #5 in the picture below. However, both my coworker and I have been wanting to just display our phone screens on the projector. This I knew would require some extra work. What I have VGA cable to projector (cables go through the wall) For laptops HDMI to VGA cable For laptops MHL adapter For 11-pin microUSB phones microHDMI to VGA cable For ultrabooks 11-pin to 5-pin microUSB adapter For older 5-pin microUSB phones) Equipment Projectors 1 projector with VGA and HDMI input (issue is coworkers forget to switch sources) 1 projector with VGA only input Laptops 2 new Samsung ultrabooks w/o VGA or HDMI support 1 ultrabook with VGA and HDMI support several other laptops with at least VGA support 1 tablet with 11-pin microUSB at least 1 new phone with 11-pin microUSB at least 1 old phone with 5-pin microUSB Tested VGA cable (#1) to laptop Good VGA cable (#1) to HDMI adapter (#2) to laptop Good VGA cable (#1) to microHDMI adapter (#5) to laptop Good Projector to HDMI cable (not shown) to MHL adapter (#3) to Galaxy Note 3 smartphone Good VGA cable (#1) to HDMI adapter (#2) to MHL adapter (#3) to Galaxy Note 3 smartphone Does not work!! Extra Notes The 11-pin MHL adapter will not fit inside the 11-pin to 5-pin microUSB adapter so older phones can be displayed on the screen.

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  • Unable to delete file from read-only file system

    - by tech
    I cannot delete files, when I tried to delete the file, this message appeard: "Error while deleting. There was an error deleting file2.rar." This is what I get from clicking on SHOW MORE DETAILS: "Error removing file: Read-only file system" This is what I've tried so far: delete from the downloads directory from my user. deleting permanently, but it does not work. EDIT When trying to remount it as read/write I get this error: jianyue@jianyue:~$ sudo mount -o remount,rw /media/A88F-8788 [sudo] password for jianyue: sudo: unable to open /var/lib/sudo/jianyue/1: Read-only file system mount: can't find /media/A88F-8788 in /etc/fstab or /etc/mtab

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  • Code Reuse and Abstraction in FP vs OOP

    - by Electric Coffee
    I've been told that code reuse and abstraction in OOP is far more difficult to do than it is in FP, and that all the claims that have been made about Object Orientedness (for lack of a better term) being great at reusing code have been flat out lies So I was wondering if anyone here could tell me why that is, and perhaps show me some code to back up these claims, I'm not saying I don't believe you Functional programmers, it's just that I've been "indoctrinated" to think Object Orientedly, and thus can't (yet) think Functionally enough to see it myself To quote Jimmy Hoffa (from an answer to one of my previous questions): The cake is a lie, code reuse in OO is far more difficult than in FP. For all that OO has claimed code reuse over the years, I have seen it follow through a minimum of times. (feel free to just say I must be doing it wrong, I'm comfortable with how well I write OO code having had to design and maintain OO systems for years, I know the quality of my own results) That quote is the basis of my question, I want to see if there's anything to the claim or not

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  • Oracle ZFSSA Hybrid Storage Pool Demo

    - by Darius Zanganeh
    The ZFS Hybrid Storage Pool (HSP) has been around since the ZFSSA first launched.  It is one of the main contributors to the high performance we see on the Oracle ZFSSA both in benchmarks as well as many production environments.  Below is a short video I made to show at a high level just how impactful this HSP pool is on storage performance.  We squeeze a ton of performance out of our drives with our unique use of cache, write optimized ssd and read optimized ssd.  Many have written and blogged about this technology, here it is in action. Demo of the Oracle ZFSSA Hybrid Storage Pool and how it speeds up workloads.

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  • Silverlight TV 17: Build a Twitter Client for Windows Phone 7 with Silverlight

      At MIX10 this week it was announced that you can develop Windows Phone 7 apps using Silverlight! In this episode, Mike Harsh comes back to Silverlight TV to show John how easy it is to develop a real world application for Windows Phone 7 Series (WP7) using Silverlight. Within minutes, Mike has developed and started running a functional WP7 twitter application that makes cross domain calls. He demonstrates how to design the interface using the designer and tools in Visual Studio 2010 Express...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to tackle dell support system? [closed]

    - by Nishant Kumar
    We have purchased a Dell Optiplex 9010 SSFV for our organization's work. Since the first installation two of the USB keyboard keys were not working properly. I had to press those keys two times simultaneously, on first time keys did not work and for for second time it printed two characters (as it were buffering first character.) Two keys that were not working properly: Hexangrave (Below the ESC key: `) Double Quotes (Left the enter key ") We registered our complaint with DELL and they suggested (with some hard to understand and weird ENGLISH accent) some test and tricks, such as switching to different ports, checking keyboard on different PC, and it worked well with diff. PC(with Windows 7 Home Premium installed). It was clear that it is an OS fault, hence they suggested to re-install OS. Problem began here, we have a project on the run and currently a video editing project setup on our system, so can't re-install system in hurry and also DELL persons were not providing any other solution such as updating keyboard driver, etc. Arguments I am a Software Engg. and don't think it is a feasible solution to re-install entire system for simple problems. This prob is coming since the fresh system installation, so I don't think it will solve the problem. Finally, I had to find solution myself and got it here, now I want to show my disappointment to dell persons or at least tell them that they should improve there support system to not advice to re-install entire system for that simple problems. Notes We have purchased 5 years NEXT business day support from DELL for around 8000 INR (Not for that kind of solutions from DELL). So can anyone tell me how to tackle dell support system officially, so that they will pay more attention in near future. Thanks

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  • Godaddy multiple domain problem

    - by gayancc
    I have godaddy deluxe plan and here is my problem: I have two domains for example: e1.com and e2.com. Both are hosted in same hosting plan. First I created a folder for each domain in the root folder and uploaded two web site but when I'm trying to run my sites, the URL for e1 always shows http://e1.com/e1/ and for e2 it shows http://e2.com/e2. Can I avoid showing e1 and e2 folder and only show http://e1.com and http://e2.com? Thank you.

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  • How to hire a web-programmer : for non-programmer

    - by 0Complex
    I am a non-programmer that has used the services of : freelancer, odesk, etc I've tried asking for what i need but, I can't find anyone who can show me any type of example similar to what I request in the specs for the web-programming. They have front ends and back ends, but they don't fulfill true "live" website requirements. "live" as to be ready to support traffic, keys in hand, can be updated constantly by me, ... How do I figure how to evaluate a programmer ? How do I bid the appropriate price for the services ?

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  • time sync with ntpd

    - by guthrie
    I run Debian on several systems, and their times do not seem to stay in sync. I can run ntpdate manually, but I thought that I should have an ntpd running that would automate that. I did check with apt and apt-cache but don't find any ntpd (or associated ntpq), not any such names in my system (locate...), but ntp-doc does still describe them. Looking around I see that there is an ntpdate-debian command, and it uses /etc/default/ntpdate for servers (instead of the standard /etc/ntp.conf), but even thought that file is there and has "yes" indicated to use ntp.conf, it fails with "no servers can be used", although ntpdate works fine. Is this just a layer over ntpdate, any reason to use it instead? So, why are they missing, do I need them, how do I automate time updates? Associated, two of my machines are virtualized on a MSoft VM, how is it that their clocks drift, and both to different values? (The underlying Windows machine clock seems stable). I see a few old notes about time & ntp problems on VMware, didn't find anything either current or relating to MSoft VMs. Anything I did see says just to use ntpd, but as above, ...?!

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  • How do I go back to the initial desktop I got when I first installed the latest Ubuntu?

    - by RichardB
    I researched all the other questions and can't find specifically what I'm asking. I did a new install of Ubuntu 14.04.1 and started adding tweaks. I saw the Cinnamon desktop and it looked cool, but after I installed it (with Gnome), I decided I wanted to have the native Ubuntu 14.04.1 experience. I've got Unity to show up, but the top banner is still different and I want it just like it was in the initial install. I've added about 20 updates and upgrades and really don't want to go through all that again. I appreciate your response.

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  • LTO 2 tape performance in LTO 3 drive

    - by hmallett
    I have a pile of LTO 2 tapes, and both an LTO 2 drive (HP Ultrium 460e), and an autoloader with an LTO 3 drive in (Tandberg T24 autoloader, with a HP drive). Performance of the LTO 2 tapes in the LTO 2 drive is adequate and consistent. HP L&TT tells me that the tapes can be read and written at 64 MB/s, which seems in line with the performance specifications of the drive. When I perform a backup (over the network) using Symantec Backup Exec, I get about 1700 MB/min backup and verify speeds, which is slower, but still adequate. Performance of the LTO 2 tapes in the LTO 3 drive in the autoloader is a different story. HP L&TT tells me that the tapes can be read at 82 MB/s and written at 49 MB/s, which seems unusual at the write speed drop, but not the end of the world. When I perform a backup (over the network) using Symantec Backup Exec though, I get about 331 MB/min backup speed and 205 MB/min verify speeds, which is not only much slower, but also much slower for reads than for writes. Notes: The comparison testing was done on the same server, SCSI card and SCSI cable, with the same backup data set and the same tape each time. The tape and drives are error-free (according to HP L&TT and Backup Exec). The SCSI card is a U160 card, which is not normally recommended for LTO 3, but we're not writing to LTO 3 tapes at LTO 3 speeds, and a U320 SCSI card is not available to me at the moment. As I'm scratching my head to determine the reason for the performance drop, my first question is: While LTO drives can write to the previous generation LTO tapes, does doing so normally incur a performance penalty?

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  • Update pizza orders list [on hold]

    - by tirengarfio
    I have to create a website to order pizzas using PHP, MySQL, javascript, etc. I have to create also an android app for the owner of the restaurant, so when someone order a pizza, the android app show the new order on the list of the orders. Hwo to do this? Should I use push notifications? If yes, what happens when the connection su**s and the device is not connected at the moment of the push? Or should I use pull requests from the android device like every 10 seconds?

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  • Center Pictures and Other Objects in Office 2007 & 2010

    - by Matthew Guay
    Sometimes it can be difficult to center a picture in a document just by dragging it dragging it around. Today we show you how to center pictures, images, and other objects perfectly in Word and PowerPoint. Note: For this tutorial we’re using Office 2010, but the steps are nearly identical in 2007. Centering a Picture in Word First let’s insert a picture into our document.  Click the Insert tab, and then click Picture. Once you select the picture you want, it will be added to your document.  Usually, pictures are added wherever your curser was in the document, so in a blank document it will be added at the top left. Also notice Picture Tools show up in the Ribbon after inserting an image. Note: The following menu items are available in Picture Tools Format tab which is displayed when you select the object or image you’re working with. How do we align the picture just like we want?  Click Position to get some quick placement options, including centered in the middle of the document or on the top.    However, for more advanced placement, we can use the Align tool.  If Word isn’t maximized, you may only see the icon without the “Align” label. Notice the tools were grayed out in the menu by default.  To be able to change the Alignment, we need to first change the text wrap settings. Click the Wrap Text button, and any option other than “In Line with Text”.  Your choice will depend on the document you’re writing, just choose the option that works best in the document.   Now, select the Align tools again.  You can now position your image precisely with these options. Align Center will position your picture in the center of the page widthwise. Align Middle will put the picture in the middle of the page height-wise. This works the same with textboxes.  Simply click the Align button in the Format tab, and you can center it in the page. And if you’d like to align several objects together, simply select them all, click Group, and then select Group from the menu.   Now, in the align tools, you can center the whole group on your page for a heading, or whatever you want to use the pictures for. These steps also work the same with Office 2007. Center objects in PowerPoint This works similar in PowerPoint, except that pictures are automatically set for square wrapping automatically, so you don’t have to change anything.  Simply insert the picture or other object of your choice, click Align, and choose the option you want. Additionally, if one object is already aligned like you want, drag another object near it and you will see a Smart Guide to help you align or center the second object with the first.  This only works with shapes in PowerPoint 2010 beta, but will work with pictures, textboxes, and media in the final release this summer. Conclusion These are good methods for centering images and objects in Word and PowerPoint.  From designing perfect headers to emphasizing your message in a PowerPoint presentation, this is something we’ve found useful and hope you will too. Since we’re talking about Office here, it’s worth mentioning that Microsoft has announced the Technology Guarantee Program for Office 2010. Essentially what this means is, if you purchase a version of Office 2007 between March 5th and September 30th of this year, when Office 2010 is released you’ll be able to upgrade to it for free! Similar Articles Productive Geek Tips Add or Remove Apps from the Microsoft Office 2007 or 2010 SuiteAdd More Functions To Office 2007 By Installing Add-InsCustomize Your Welcome Picture Choices in Windows VistaEasily Rotate Pictures In Word 2007Add Effects To Your Pictures in Word 2007 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Discover New Bundled Feeds in Google Reader Play Music in Chrome by Simply Dragging a File 15 Great Illustrations by Chow Hon Lam Easily Sync Files & Folders with Friends & Family Amazon Free Kindle for PC Download Stretch popurls.com with a Stylish Script (Firefox)

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  • What should a freelancer's business card have?

    - by Sergio
    For example, when I first started out freelancing a year ago, my business card had my name, email and website - and up top a list of the technologies I'm comfortable with. In retrospect I don't feel this was a wise decision. Why would a potential client know what Python or Ruby is? How could he know what .NET was? I still have a couple of the old batch left, but I'm going to send out for some new cards. What do you recommend we developers have to show on our business cards? Am I correct in thinking listing technologies is meaningless to potential clients?

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  • Central Exception Handler

    - by J-unior
    Recently I've been thinking about a general ExceptionHandler, that I could initialize once in my app context and inject it everywhere. The idea that it will have quite simple interface with just public void handle(Exception ex), and then according to exception type it should decide what to do, maybe just log it, or show an alert message to the user, or maybe kill the whole app. The question is, what is the prettiest way to write such handler without lots of instanceofs? Unfortunately googling gives me only the default exception handler for RuntimeException that was introduced in Java 5. My first idea is to create an enum, that will have Class field for exception type and it will return the appropriate execution point, for example a concrete exception handler that also implements the interface public void handle(Exception ex), but with the required casting already.

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