Search Results

Search found 12844 results on 514 pages for 'manual testing'.

Page 380/514 | < Previous Page | 376 377 378 379 380 381 382 383 384 385 386 387  | Next Page >

  • .NET Ascertaining mouse is on line drawn between two arbitrary points

    - by johnc
    I have an arrow drawn between two objects on a Winform. What would be the simplest way to determine that my mouse is currently hovering over, or near, this line. I have considered testing whether the mouse point intersects a square defined and extrapolated by the two points, however this would only be feasible if the two points had very similar x or y values. I am thinking, also, this problem is probably more in the realms of linear algebra rather than simple trigonometry, and whilst I do remember the simpler aspects of matrices, this problem is beyond my knowledge of linear algebra. On the other hand, if a .NET library can cope with the function, even better.

    Read the article

  • Class Library Project VS App_Code - Pros / Cons?

    - by rockinthesixstring
    I currently use the App_Code folder for all of my classes, and for me (for now) it seems to be working just fine. I have however been considering making the switch over to a Class Library Project inside my Solution instead of the App_Code folder. Can anyone tell me the pros and cons of doing this? One thought I had was with regards to testing my web app. If I use a Class Library, do I have to compile it every time I want to tweak/test? Obviously in the App_Code folder I don't have to since all of the Classes compile at runtime.

    Read the article

  • Can not login Magento admin page after move to my localhost

    - by Xinrui Ma
    I just move my Magento store to my localhost environment for testing use, I also using Git to maintain code, but after I move all the files to my local environment, I can't login my admin page, but I can still see my frontend pages, and the git, the database, seems works well. When I type a wrong admin/password to my admin page, it still gives me "Invalid password". But when I enter the right one, it just refresh the page and stay at the login page, nothing happens. Does anyone has met this problem before? Has any ideas? Thanks in advance!

    Read the article

  • FastCGI has to be restarted for new content to be displayed on my Django site

    - by vorpyg
    I'm currently testing serving my Django site with Nginx, FastCGI and Flup. The server is configured roughly as described in the Django Advent article. I had to do some minor modifications in order to make it work in Ubuntu 9.10. The problem is that when I add new content it doesn't show up on the page before I restart the FastCGI process. I haven't enabled any caching functionality in Django, and when I query the DB from the Django shell it works as expected. Anybody got ideas to what's causing this?

    Read the article

  • Would you make this method Static or not?

    - by Adam Drummond
    During a code review I presented a method quickly to the team that I had made static and one person agreed that there was no reason for it to not be static and a person disagreed saying that he would not make it static because it wasn't necessary and just to be on the safe side for future modifications and testing. So I did quite a bit of research and obviously it's a specialized case but I would like to know what you would do in this situation and why? (Its basically a helper method I call from a few different methods, a very low traffic page. More for my knowledge and learning on Static.) private IEnumerable<Category> GetCategoryByID(int id, Context context) { var categoryQuery = from selectAllProc in context.SelectAll_sp() where selectAllProc.CategoryID == id select selectAllProc; return categoryQuery; }

    Read the article

  • PHPUnit test for error thrown with wrong argument type

    - by Spencer Mark
    I'm just starting with PHPUnit and am ok with all assert* methods, but can't figure out how to test for error thrown when the wrong argument is provided to the method - say hinted with array like so: public function(array $list) { } and then tested with null as argument. Could someone please provide an example of how to test for this sort of errors? I've checked quite a few posts on stackoverflow, but couldn't find the answer to this specific issue. Edit Ok - just to give you an idea of what I'm testing - here's the ArrayHelper::removeIfValueIsEmpty() method: public static function removeIfValueIsEmpty(array $array) { if (empty($array)) { return array(); } return array_filter($array, function($value) { return !Helper::isEmpty($value); }); } and now test: class ArrayHelperTest extends PHPUnit_Framework_TestCase { public function testRemoveIfValueIsEmpty() { $this->assertEmpty( \Cmd\Helper\ArrayHelper::removeIfValueIsEmpty(null), '\Cmd\Helper\ArrayHelper::removeIfValueIsEmpty method failed (checking with null as argument)' ); } } This throws an error: PHPUnit_Framework_Error : Argument 1 passed to Cmd\Helper\ArrayHelper::removeIfValueIsEmpty() must be of the type array, null given

    Read the article

  • Using a Loop to add objects to a list(python)

    - by Will
    Hey guys so im trying to use a while loop to add objects to a list. Heres bascially what i want to do: (ill paste actually go after) class x: blah blah choice = raw_input(pick what you want to do) while(choice!=0): if(choice==1): Enter in info for the class: append object to list (A) if(choice==2): print out length of list(A) if(choice==0): break ((((other options)))) as im doing this i can get the object to get added to the list, but i am stuck as to how to add multiple objects to the list in the loop. Here is my actual code i have so far... print "Welcome to the Student Management Program" class Student: def init (self, name, age, gender, favclass): self.name = name self.age = age self.gender = gender self.fac = favclass choice = int(raw_input("Make a Choice: " )) while (choice !=0): if (guess==1): print("STUDENT") namer = raw_input("Enter Name: ") ager = raw_input("Enter Age: ") sexer = raw_input("Enter Sex: ") faver = raw_input("Enter Fav: ") elif(guess==2): print "TESTING LINE" elif(guess==3): print(len(a)) guess=int(raw_input("Make a Choice: ")) s = Student(namer, ager, sexer, faver) a =[]; a.append(s) raw_input("Press enter to exit") any help would be greatly appreciated!

    Read the article

  • HTTP Download very Big File

    - by Luca
    I'm working at a web application in Python/Twisted. I want the user to be able to download a very big file ( 100 Mb). I don't want to load all the file in memory (of the server), of course. server side I have this idea: ... request.setHeader('Content-Type', 'text/plain') fp = open(fileName, 'rb') try: r = None while r != '': r = fp.read(1024) request.write(r) finally: fp.close() request.finish() I expected this to work, but I have problems: I'm testing with FF... It seems the browser make me wait until the file is completed downloaded, and then I have the open/save dialog box. I expected the dialog box immediately, and then the progress bar in action... Maybe I have to add something in the Http header... Something like the size of the file?

    Read the article

  • Can I assume Flash and PHP will generate the same floating point numbers?

    - by Fragsworth
    In a multiplayer game I'm developing, we have a few values that are floating point numbers. The back-end (in PHP) and the front-end (in Flash) occasionally perform the same calculations on these numbers, to minimize communication. I am currently making sure that both sides are using 64-bit doubles, but am I safe to assume that all calculations will be the same? For instance, what about string to float conversion - should I worry about Flash having a potentially different implementation as PHP? (If this happens, our game will go out of sync - the client will think it is in one state while the server is in another) With some testing, it appears to be the same, but I'm just not sure. Can someone clarify this for me?

    Read the article

  • How can I create an ODBC connection to SAS?

    - by Chris B.
    I'm writing a program that needs to access SAS data. I've downloaded the ODBC drivers for SAS and installed them, but I need to be able to create ODBC connections on the fly, programmatically. The following code (in Python) seems like it should work: import ctypes ODBC_ADD_DSN = 1 def add_dsn(name, driver, **kw): nul, attrib = chr(0), [] kw['DSN'] = name for attr, val in kw.iteritems(): attrib.append('%s=%s' % (attr, val)) return ctypes.windll.ODBCCP32.SQLConfigDataSource(0, ODBC_ADD_DSN, driver, nul.join(attrib)) == 1 print add_dsn('SAS Test', 'SAS', description = 'Testing SAS') But it pops up the SAS ODBC configuration dialog, sets the datasource name, and waits for the user to enter the information and dismiss the dialog. How can I avoid that?

    Read the article

  • Help with Linq and Generics

    - by Jonathan
    Hi to all. I'm triying to make a function that add a 'where' clause to a query based in a property and a value. This is a very simplefied version of my function. Private Function simplified(ByVal query As IQueryable(Of T), ByVal PValue As Long, ByVal p As PropertyInfo) As ObjectQuery(Of T) query = query.Where(Function(c) DirectCast(p.GetValue(c, Nothing), Long) = PValue) Dim t = query.ToList 'this line is only for testing, and here is the error raise Return query End Function The error message is: LINQ to Entities does not recognize the method 'System.Object CompareObjectEqual(System.Object, System.Object, Boolean)' method, and this method cannot be translated into a store expression. Looks like a can't use GetValue inside a linq query. Can I achieve this in other way? Post your answer in C#/VB. Chose the one that make you feel more confortable. Thanks

    Read the article

  • mx.core::BitmapAsset could not be found

    - by asksuperuser
    I tried the code EmbedAssets.as below found in sample here: http://www.senocular.com/flash/tutorials/as3withmxmlc/ I got this error when building with mxmlc.exe and testing the ouput EmbedAssets.swf in Flash Player 9: VerifyError: Error #1014: mx.core::BitmapAsset could not be found package { import flash.display.Sprite; public class EmbedAssets extends Sprite { [Embed(source="images/trophy.png")] private var TrophyImage:Class; [Embed(source="swfs/satdish.swf")] private var SatelliteAnimation:Class; public function EmbedAssets() { addChild(new SatelliteAnimation()); addChild(new TrophyImage()); } } } satdish.swf is not corrupted so I don't understand why this error message.

    Read the article

  • how to access jquery internal data?

    - by Unknown
    As you may or may not be aware as of jQuery 1.7 the whole event system was rewritten from the ground up. The codebase is much faster and with the new .on() method there is a lot of uniformity to wiring up event handlers. One used to be able to access the internal events data and investiate what events are registered on any given element, but recently this internal information has been hidden based on the following scenario... It seems that the "private" data is ALWAYS stored on the .data(jQuery.expando) - For "objects" where the deletion of the object should also delete its caches this makes some sense. In the realm of nodes however, I think we should store these "private" members in a separate (private) cache so that they don't pollute the object returned by $.fn.data()" Although I agree with the above change to hide the internal data, I have found having access to this information can be helpful for debugging and unit testing. What was the new way of getting the internal jquery event object in jQuery 1.7?

    Read the article

  • posting to aweber with jQuery

    - by wcpro
    Im trying to post to aweber using just jquery. I have a method call like this $(function () { $('#submit').click(function () { $.post('http://www.aweber.com/scripts/addlead.pl', { meta_web_form_id: '12345', meta_split_id: '', listname: 'some_list', redirect: '', meta_redirect_onlist: '', meta_adtracking: 'my_Web_Form', meta_message: '1', meta_required: 'name,email', meta_forward_vars: '', meta_tooltip: '', email : '[email protected]', name : 'tester testing' }, function (data) { alert('data load: ' + data); }); }); }); it is supposed to take the result of the post and alert it in a box. when i try to do it manually with forms it works but redirects me to a 'form-sorry.htm' page, which is fine, just wondering if there was a way to display the end result of the post. Im guessing hte addlead.pl is just a posting page with no response.

    Read the article

  • Chrome extension - Message Passing

    - by Felipe Barreiros
    Hey there. I'm trying to get the info that is set on the Options Page to alter the behavior of my extension. Basically, if a checkbox on OptionsPage is set to true, the extension runs, otherwise it doesn't. I'm returning true on the background.html for testing purposes, but still, it doesn't work. Would you guys help me out? Thanks! Code being injected to the page: if(chrome.extension.sendRequest() == 'true') alert("checkbox set to true"); else alert("it is disabled"); background.html <script> chrome.extension.onRequest.addListener(function(){ return true; } </script>

    Read the article

  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

    Read the article

  • Selenium Webdrivers: Load Page without any resources

    - by Biffy
    I am trying to prevent Javascript from changing the site's source code I'm testing with Selenium. The problem is, I can't just simply turn Javascript off in the Webdriver, because I need it for a test. Here's what I'm doing for the Firefox Webdriver: firefoxProfile.setPreference("permissions.default.image", 2); firefoxProfile.setPreference("permissions.default.script", 2); firefoxProfile.setPreference("permissions.default.stylesheet", 2); firefoxProfile.setPreference("permissions.default.subdocument", 2); I don't allow Firefox to load any Images, Scripts and Stylesheets. How can I do this with the Internet Explorer Webdriver and the Chrome Webdriver? I have not found any similar preferences. Or is there even a more elegant way to stop the webdrivers from loading the site's JS Files after all? Thank you!

    Read the article

  • How to quantify your "slow" development machine?

    - by lance
    ( Please provide the question this one duplicates. I'm disappointed I couldn't find it. ) My development machine is "slow". I wait on it "a lot". I've been asked by decision makers who want to help to fairly and accurately measure that time. How do you quantify the amount of time you spend waiting on the computer (during compiles, waiting for apps to open every day, etc). Is there software which effectively reports on this sort of thing? Is there an OS metric (I/O something something, pagefile swapping frequency, etc, etc) that captures and communicates this particularly well? Some sort of benchmark you'd recommend me testing against?

    Read the article

  • I've got to update a column in one SQL table with a counter stored in another table, and update that

    - by Bucket
    I'm using SQL server 2005 (for testing) & 2007 (for production). I have to add a unique record ID to all the records in my table, in an existing column, using a "last record ID" column from another table. So, I'm going to do some sort of UPDATE of my table, but I have to get the "last record ID" from the other table, increment it, update THAT table and then update my record. Can anyone give me an example of how to do this? Other users may be incrementing the counter also.

    Read the article

  • Arguments to convince to switch from CVS to SVN

    - by ereOn
    Hi, The UNIX department of my company currently uses CVS as source-version control system. They use it in a very strange way: different repositories for development/testing/production code (for the same project), no one tags anything, weird directory architecture, and so on. The system has been set for ages but now, I have an opportunity to organize a meeting where I have to suggest changes. I'd like to make them change from CVS to SVN (Mercurial or Git might be even better, however I can't really recommand using a system I don't know well, and switching to SVN will already be a great step forward). I don't have much experience with CVS so I can't compare them efficiently: I just know it doesn't support atomic operations and that it is deprecated. What killer arguments would you use to convince my collegues to do the switch ? Thank you very much.

    Read the article

  • Call javascript function from Java (Groovy) class

    - by ashkanr
    Hi, I have a javascript function (very big one!) that I need its functionality in a Java (Groovy) class. It is a simple calendar converter. I can rewrite it in groovy but just want to know if it is possible to call javascript function from a java (groovy) method? I guess functional testing libraries like selenium and Canoo should have something like this, am I right? PS: I don't want to wake up a real-world browser in order to use its JS runtime env. Thanks,

    Read the article

  • Microphone input

    - by George
    I'm trying to build a gadget that detects pistol shots using Android. It's a part of a training aid for pistol shooters that tells how the shots are distributed in time and I use a HTC Tattoo for testing. I use the MediaRecorder and its getMaxAmplitude method to get the highest amplitude during the last 1/100 s but it does not work as expected; speech gives me values from getMaxAmplitude in the range from 0 to about 25000 while the pistol shots (or shouting!) only reaches about 15000. With a sampling frequency of 8kHz there should be some samples with considerably high level. Anyone who knows how these things work? Are there filters that are applied before registering the max amplitude. If so, is it hardware or software? Thanks, /George

    Read the article

  • Background image fixed with vertical scroll bar in IE

    - by Rich
    I have a gradient background image in my web application, it goes from dark at the top to light at the bottom. In Firefox, this image is handled properly, where upon scrolling vertically downwards on the page, the dark top section disappears. However, when I started testing in IE (I'm using IE8) the background image stays fixed behind the screen as you vertically scroll, meaning the dark top section of the background image is always rendered at the top of the IE view. I've set the background tag to have scroll defined, which from all I can tell should solve the problem, but IE is not happy. background: #470077 url( images/abcd.jpg ) repeat-x scroll; I made sure to be clearing the data in IE in case it was caching the old style before I added scroll. Textual representation of issue (x = darkest, o = dark, _ = light, - = lightest) Firefox: top of page xxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxx oooooooooooooooooooooooo oooooooooooooooooooooooo ___________________________ ___________________________ scrolled down a bit oooooooooooooooooooooooo ___________________________ ___________________________ -------------------------------------- -------------------------------------- -------------------------------------- IE: top of page xxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxx oooooooooooooooooooooooo oooooooooooooooooooooooo ___________________________ ___________________________ scrolled down a bit xxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxx oooooooooooooooooooooooo oooooooooooooooooooooooo ___________________________ ___________________________

    Read the article

  • Differing form size between XP and 7

    - by Andy
    I am developing a C# WinForms app on my XP dev machine with Visual C# Express 2008. I set the form to have a size of my liking with Width and Height on the designer and all looks good. I also set these dimensions to the MaximumSize property. Deploying the app to another XP machine, and the app looks like it does on my dev. However, in testing the app on a Win7 machine, the form has both horizontal and vertical scrollbars applied. I assume that this is due to the changed non-client size of the form, as determined by Win7. I can resize the window, but I would like it to be displayed correctly to begin with. So, my question is: What is the best way to correctly maintain a form size client area across OS'es? Thanks all.

    Read the article

  • Is the scope of what Xcode's "Build and Analyze" will catch as a leak supposed to be this limited?

    - by Ranking Stackingblocks
    It doesn't care about this: NSString* leaker() { return [[NSString alloc] init]; } I thought it would have been smart enough to check if any code paths could call that function without releasing its return value (I wouldn't normally code this way, I'm just testing the analyzer). It reports this as a leak: NSString* leaker() { NSString* s = [[NSString alloc] init]; [s retain]; return s; } but NOT this: NSString* leaker() { NSString* s = [[NSString alloc] init]; // [s retain]; return s; } which seems particularly weak to me. Does it only analyze within the local scope? If the tool can't pick up on things like this, how can I expect it to pick up on actual mistakes that I might make?

    Read the article

< Previous Page | 376 377 378 379 380 381 382 383 384 385 386 387  | Next Page >