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  • Can GJK be used with the same "direction finding method" every time?

    - by the_Seppi
    In my deliberations on GJK (after watching http://mollyrocket.com/849) I came up with the idea that it ins not neccessary to use different methods for getting the new direction in the doSimplex function. E.g. if the point A is closest to the origin, the video author uses the negative position vector AO as the direction in which the next point is searched. If an edge (with A as an endpoint) is closest, he creates a normal vector to this edge, lying in the plane the edge and AO form. If a face is the feature closest to the origin, he uses even another method (which I can't recite from memory right now) However, while thinking about the implementation of GJK in my current came, I noticed that the negative direction vector of the newest simplex point would always make a good direction vector. Of course, the next vertex found by the support function could form a simplex that less likely encases the origin, but I assume it would still work. Since I'm currently experiencing problems with my (yet unfinished) implementation, I wanted to ask whether this method of forming the direction vector is usable or not.

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  • DMCA in Europe - EUCD?

    - by rlcabral
    There is a site to where I need to send a takedown notice. However, this site is hosted in Europe with an offshore hosting company that says clear in its TOS that they will not do anything if they get a DMCA complain, giving freedom to clients to host whatever copyrighted material they want. Is EUCD the correct way to deal with this? Where can I find an example of a EUCD complain or even a form? DMCA has all types of examples and places to get a sample form, but EUCD has none.

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  • Speed up content loading

    - by user1806687
    I am using WinForms Sample downloaded from microsoft website. The problem is, that the model loading time is quite long, using: contentBuilder.Add(ModelPath, ModelName, null, "ModelProcessor"); contentManager.Load<Model>(ModelName); even a simple model, such as a cube with no textures, takes 4+ seconds to load. Now, I am no expert on this, but is there anyway to decrease loading time? EDIT: I've gone thru the code and found out that calling contentBuilder.Build(); ,which comes right after contentBuilder.Add() method takes up most of the time.

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  • Process of getting DEJUS rating (Brazil)?

    - by feklee
    I would like to get DEJUS rating for my HTML5 game on the Firefox Marketplace, so that I can tell Mozilla to make the game available to users in Brazil. I want the game to be rated as: Livre (general) Can non-Brazilian citizens request ratings from DEJUS? If so, what documents need to be provided, and in which language? What I have found so far: Submission form in English (note that there is no country field in the address form, and it's necessary to specify CPF/CNPJ) Description of procedure in Portuguese. Process flow chart in Portuguese. Practical guide to rating system in English.

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  • Enemies don't shoot. What is wrong? [closed]

    - by Bryan
    I want that every enemy shoots independently bullets. If an enemy’s bullet left the screen, the enemy can shoot a new bullet. Not earlier. But for the moment, the enemies don't shoot. Not a single bullet. I guess their is something wrong with my Enemy class, but I can't find a bug and I get no error message. What is wrong? public class Map { Texture2D myEnemy, myBullet ; Player Player; List<Enemy> enemieslist = new List<Enemy>(); List<Bullet> bulletslist = new List<Bullet>(); float fNextEnemy = 0.0f; float fEnemyFreq = 3.0f; int fMaxEnemy = 3 ; Vector2 Startposition = new Vector2(200, 200); GraphicsDeviceManager graphicsDevice; public Map(GraphicsDeviceManager device) { graphicsDevice = device; } public void Load(ContentManager content) { myEnemy = content.Load<Texture2D>("enemy"); myBullet = content.Load<Texture2D>("bullet"); Player = new Player(graphicsDevice); Player.Load(content); } public void Update(GameTime gameTime) { Player.Update(gameTime); float delta = (float)gameTime.ElapsedGameTime.TotalSeconds; for(int i = enemieslist.Count - 1; i >= 0; i--) { // Update Enemy Enemy enemy = enemieslist[i]; enemy.Update(gameTime, this.graphicsDevice, Player.playershape.Position, delta); // Try to remove an enemy if (enemy.Remove == true) { enemieslist.Remove(enemy); enemy.Remove = false; } } this.fNextEnemy += delta; //New enemy if (fMaxEnemy > 0) { if ((this.fNextEnemy >= fEnemyFreq) && (enemieslist.Count < 3)) { Vector2 enemyDirection = Vector2.Normalize(Player.playershape.Position - Startposition) * 100f; enemieslist.Add(new Enemy(Startposition, enemyDirection, Player.playershape.Position)); fMaxEnemy -= 1; fNextEnemy -= fEnemyFreq; } } } public void Draw(SpriteBatch batch) { Player.Draw(batch); foreach (Enemy enemies in enemieslist) { enemies.Draw(batch, myEnemy); } foreach (Bullet bullets in bulletslist) { bullets.Draw(batch, myBullet); } } } public class Enemy { List<Bullet> bulletslist = new List<Bullet>(); private float nextShot = 0; private float shotFrequency = 2.0f; Vector2 vPos; Vector2 vMove; Vector2 vPlayer; public bool Remove; public bool Shot; public Enemy(Vector2 Pos, Vector2 Move, Vector2 Player) { this.vPos = Pos; this.vMove = Move; this.vPlayer = Player; this.Remove = false; this.Shot = false; } public void Update(GameTime gameTime, GraphicsDeviceManager graphics, Vector2 PlayerPos, float delta) { nextShot += delta; for (int i = bulletslist.Count - 1; i >= 0; i--) { // Update Bullet Bullet bullets = bulletslist[i]; bullets.Update(gameTime, graphics, delta); // Try to remove a bullet... Collision, hit, or outside screen. if (bullets.Remove == true) { bulletslist.Remove(bullets); bullets.Remove = false; } } if (nextShot >= shotFrequency) { this.Shot = true; nextShot -= shotFrequency; } // Does the enemy shot? if ((Shot == true) && (bulletslist.Count < 1)) // New bullet { Vector2 bulletDirection = Vector2.Normalize(PlayerPos - this.vPos) * 200f; bulletslist.Add(new Bullet(this.vPos, bulletDirection, PlayerPos)); Shot = false; } if (!Remove) { this.vMove = Vector2.Normalize(PlayerPos - this.vPos) * 100f; this.vPos += this.vMove * delta; if (this.vPos.X > graphics.PreferredBackBufferWidth + 1) { this.Remove = true; } else if (this.vPos.X < -20) { this.Remove = true; } if (this.vPos.Y > graphics.PreferredBackBufferHeight + 1) { this.Remove = true; } else if (this.vPos.Y < -20) { this.Remove = true; } } } public void Draw(SpriteBatch batch, Texture2D myTexture) { if (!Remove) { batch.Draw(myTexture, this.vPos, Color.White); } } } public class Bullet { Vector2 vPos; Vector2 vMove; Vector2 vPlayer; public bool Remove; public Bullet(Vector2 Pos, Vector2 Move, Vector2 Player) { this.Remove = false; this.vPos = Pos; this.vMove = Move; this.vPlayer = Player; } public void Update(GameTime gameTime, GraphicsDeviceManager graphics, float delta) { if (!Remove) { this.vPos += this.vMove * delta; if (this.vPos.X > graphics.PreferredBackBufferWidth +1) { this.Remove = true; } else if (this.vPos.X < -20) { this.Remove = true; } if (this.vPos.Y > graphics.PreferredBackBufferHeight +1) { this.Remove = true; } else if (this.vPos.Y < -20) { this.Remove = true; } } } public void Draw(SpriteBatch spriteBatch, Texture2D myTexture) { if (!Remove) { spriteBatch.Draw(myTexture, this.vPos, Color.White); } } }

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  • MediaWiki plugin for dynamic content via forms

    - by Geek42
    Are there any plugins for MediaWiki that would allow me to create a page that has a form at the top that when filled in populates tags further down in the document? Say someone would put a form with "Source Server:" and "Destination Server:" fields at the top. Once those were typed in it would automatically populate those names into the content lower so that when following the instructions you could just read the docs and not have to mentally replace things, and possibly mess it all up. I'm not looking to make pages that are permanent, just ones that can have values entered before they are followed. Any suggestions?

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  • SEO - Hidden content before main site content

    - by 0pt1m1z3
    I have a two hidden divs before my main site content, one with the login form and another with the signup form. I then have login and signup buttons within the page that use JQuery to show or hide these divs. I like the effect this setup offers, dropping down from the top of the page and pushing the rest of the content down. However, recently I have been getting serious about SEO and I am wondering if these divs have been affecting my SERP rankings. Basically, every non-logged page (everything bots see) has the same two display:none; divs at the top of the document flow. Is it bad? Should I re-engineer these forms and the way they are displayed?

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  • New and Improved Patch for FRM-40654 Errors in Purchase Orders and Requisitions

    - by user793044
    Development has modified the code in purchase orders and requisition forms to prevent error FRM-40654 when there are trailing spaces in the tables for most of the fields.  After applying the patch, the form will still display the error but a requery will allow you to save the transaction. For the scenarios not covered in the fix, the FND log will now display the specific field that causes the error.  This an example of the FND log for one document where the note_to_vendor has trailing spaces: Form note_to_vendor oldvalue Database  note_to_vendor newvalue Failed first if statement when comparing fields FRM-40654: Record has been updated. Requery block to see change. This new patch includes the fix in Patch 14204845:"In Oracle Purchasing, leading or trailing spaces in po lines data was resulting in errors".  For more information on FRM-40654 errors see the patching section of Note 1203796.1. Be proactive and apply Patch 14479586:R12.PO.B for 12.1.3 or Patch 14569747 for 11.5.10 now!

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  • SQL binary value to PHP variable leading zeros

    - by Agony
    Using sql query to pull data from a mssql database results in a value that still has leading zeros. The data in database is stored as binary(13) - so it will pull all 13 digits. However the value is a text, so any leading zeros will generally show up as '?' in a form on the site - and in return will update wrong data to the database later. So what i need is to only select/display the text itself, not all 13 bytes. using: SELECT CONVERT(char,uilock_pw) AS uipwd FROM tbl_UserAccount or SELECT uilock_pw FROM tbl_UserAccount still adds the leading zeros to the char array. Example in database: 0x71776531323300000000000000 Would show up as: qwe123??????? But should be: qwe123 Im not even sure what character those ? represent. Using Echo results in a normal qwe123 - but not in a form.

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  • Pattern for loading and handling resources

    - by Enoon
    Many times there is the need to load external resources into the program, may they be graphics, audio samples or text strings. Is there a patten for handling the loading and the handling of such resources? For example: should I have a class that loads all the data and then call it everytime I need the data? As in: GraphicsHandler.instance().loadAllData() ...//and then later: draw(x,y, GraphicsHandler.instance().getData(WATER_IMAGE)) //or maybe draw(x,y, GraphicsHandler.instance().WATER_IMAGE) Or should I assign each resource to the class where it belongs? As in (for example, in a game): Graphics g = GraphicsLoader.load(CHAR01); Character c = new Character(..., g); ... c.draw(); Generally speaking which of these two is the more robust solution? GraphicsHandler.instance().getData(WATER_IMAGE) //or GraphicsHandler.instance().WATER_IMAGE //a constant reference

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  • How to create a large level game?

    - by Siddharth
    I want to know how to create a large game which has more than one level in it and those levels are loaded from the xml file. In my game I have many objects for each different level which I have to load when use click on it. At present for example my game contain 20 levels and now I was loading all the graphic object for all 20 levels. But the correct way was that only load graphic of that particular level only. So I don't know how to do that. So please explain this by providing game example. At present I was creating a class for each my game object image by extending sprite to it. I know it was not a suitable way so provide guidance on it. Basically I want to know how to create large games in andengine? Please help me about that because it will provide help to other community member also because andengine did not have proper documentation for learning developer about how to manage large game?

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  • Will learning wxpython worth it in future? [on hold]

    - by user108437
    As we know that microsoft has been pushing Windows 8.1 which strongly uses XAML to design the app and for windows desktop mode WPF is another framework (which probably some thinks it fails) However, in old times, developer write windows form software using MFC or something alike that they have to do their own main loop, etc, etc, and I recently loves python and learning python certainly worth it, since there are still ironpython out there that uses .NET, but I am not sure whether my move to also learn wxpython for building windows software that does not requires .NET worth it also i notice wxpython is somehow old and still uses python 2.7, while today, python already version 3.3, beside that the books are old book published in 2007, and there seems no much hype on building windows form without .NET anymore because .NET is mostly preinstalled in new windows version. So my humble question is, whether should I learn python + wxpython or only python? Is there any benefit that I might not notice for capable in writing windows application that does not use .NET?

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  • How to debug slow session start of Gnome 3?

    - by user65521
    After Upgrade from 11.10 to 12.04, the login process of Gnome 3 is extremely slow (It takes in the order of 60 seconds when it was in the order of a few seconds before the upgrade (Harddisk is a SSD!)). Running "top" in a VT shows that gnome-shell is producing about 90% CPU load while dbus-daemon is taking roughly 10%. The moment when CPU-load of gnome-shell drops to normal levels (around 2-3%) corresponds to the time the login process is terminated and the desktop is displayed. De-activating the four gnome-shell extensions (Alternative Status Menu, Quit Button, Remove Accessibility, system-monitor) that I have installed does not have any effect on session start up time. Login to Gnome classic does not show the slow session start. The system logs do not show anything suspicious. Thus, what is the best way to identify the underlying problem?

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  • How can I convince a project manager that there is no way to solve all the compatibility issues?

    - by SAFAD
    I have been working on this project for more than a year now, and we are close to release, the project manager wants the product to be perfect and working in every single aspect. I like that and I love working under the perfection idea, but it seems he is delaying the launch too much because of compatibility issues, he wants the product to work in every single installation, every single configuration possible, and in most cases, the product just works without issues when it's on the hands of the client. UPDATE : yes the product doesn't work properly when there are conflicts, for example, other products that don't use guidelines nor standards to load libraries (causes double library load which leads to failure), cache is another example and so on..... but we warn the clients about the conflict before purchasing and help them fixing it after purchasing I've tried to explain it by giving some examples on major products, he understands the situation, but can not believe that it is near impossible (if it is not impossible) to do what he wants. Hope it is clarified enough for the community to answer.

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  • Acer sound card

    - by Rob Brugh
    Hi I have an acer aspire on a recent upgrade somehow it loaded dummy output into upper memory so every time I boot up I have to manually load my sound card. using sudo /sbin/alsa reload then alsamixer and f6 to change to my proper sound card. How do I go about making that my default sound card loading on boot every time. sometimes the message comes up cannot find alsamixer, if that happens I have to run the following command sudo /sbin/alsa force-reload and then alsamixer. That works only on current session I would like to get that so it boots without coming up with dummy output. anyone out there know what the command is to make that load to boot section?

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  • Size of an image imported with FreeImage

    - by KaiserJohaan
    I'm having abit of a brainfart and I can't quite grasp what I'm doing wrong. It's quite simple, I am importing an image with FreeImage (http://freeimage.sourceforge.net/) which has a method FreeImage_GetBits that returns a pointer to the first byte of the image data. I then try to load all the data into memory using (bitsperpixel / 8) * pixelsWidth ' pixelHeight, like this: uint32_t bitsPerPixel = FreeImage_GetBPP(bitmap); // resolves to 24 uint32_t widthInPixels = FreeImage_GetWidth(bitmap); // resolves to 1024 uint32_t heightInPixels = FreeImage_GetHeight(bitmap); // resolves to 1024 // container is a std::vector<uint8_t> pkgMaterial.mTextureData.insert(pkgMaterial.mTextureData.begin(), FreeImage_GetBits(bitmap), FreeImage_GetBits(bitmap) + ((bitsPerPixel/8) * widthInPixels * heightInPixels)); I have a jpg which is 31 kilobytes in size on disc. Yet when I load it using the above formula, I see the vector is then filled with 3145728 bytes, which is approx 3145 kilobytes. What am I doing wrong?

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  • Compiling old versions of R (2.11 or older) on Ubuntu 13.10 (or newer)?

    - by user283293
    I am trying to compile an old version of R (2.11.1, specifically). "Why?", you might ask. Well, I have a program I am trying to run (that was not written by me, but I am hoping to use in my research) that was written in "old" R, and the program writer has specifically mentioned that R-2.11.1 or older must be used. I have run ./configure with no obvious errors (the entire output being far too long to post here, but I have been warned that I cannot make PDF, DVI, or HTML versions of the help pages, which I'm not too concerned about). Next, when I pass the make command, I am met with the following error (after a long stream of successful commands): Warning in solve.default(rgb): unable to load shared library '/home/sbowerma/Programs/R-2.11.1/modules//lapack.so': /home/sbowerma/Programs/R-2.11.1/lib/libRlapack.so: undefined symbol: _gfortran_compare_string Error in solve.default(rgb) : lapack routines cannot be loaded Error: unable to load R code in package 'grDevices' Execution halted However, I have confirmed that the library lapack.so is, in fact, in the exact position it is supposed to be.

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  • How to implement custom texture formats in Android?

    - by random1337
    What I know: Android can load PNG, BMP, WEBP,... via BitmapFactory. What I want to achive: Load my own 2D file format (e.g. 1-bit texture with a 1-bit alpha channel) and output a RGBA8888 texture. Question: Is there any interface to achieve this?(or any other way) The resulting image is used as a texture for a 3D model. Why would you do that? Saving phone memory and download bandwidth while expanding the texture at runtime to RAM seems reasonable for very simple textures.

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  • Setting up programs to startup at login

    - by Dhartman3076
    Have a new ponder hoping someone can answer. Keep in mind I am very new at linux and Ubuntu 14.04. What I would like to setup is setting certain programs to load at login to my account. I have not found a startup folder or setup options for programs to load at startup. Any Ideas? Please remember I am very new to linux and Ubuntu desktop. I am still learning my way around and the code for terminal sessions. So please be very descriptive in responses. Thank you...

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  • Display large amount of data to client through pagination

    - by ebram tharwat
    I have a web application in which i need to show a big number of data or records for clients. Now i 'll use pagination but i was wondering should I: Load all the data once then pagination, sorting and sarching 'll be easy..But it 'll takes big time(using local DB it takes up to 9 sec.) Or each time i show new page(from the pagination) i make a new request to server and then new request to DB to get the next records..But then what if the client click on Prev button, i 'll make a new request to get data that I had previously..Should i cach data that are loaded before and how if that's good technique? So load all data once or make a new request every time i need data that maybe have been loaded before. I'm using ASP.NET MVC SPA with durandaljs and knockoutjs

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  • wayfinder, paginator, or breadcrumb?

    - by LOTUSMS
    My question is fairly simple. I've heard one or two people call it a "wayfinder" and I personally call it "breadcrumb", then again "paginator" can also fit the bill. Bottom line is I can't seem to find what I need because I am not coming up with the right term. What I want is the following: I have a site with a multiple-pages form. I want my users to see the steps through the form. I searched for all three terms and nothing I can use has shown. I could build one from scratch but I am interested in what is out there. Someone may have done a better job than I will be doing. Any idea on what to call this and if you have a link I can check out, that will be bonus Thanks

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  • Logic - Time measurement

    - by user73384
    To measure the following for tasks- Last execution time and maximum execution time for each task. CPU load/time consumed by each task over a defined period informed by application at run time. Maximum CPU load consumed by each task. Tasks have following characteristics- First task runs as background – Event information for entering only Second task - periodic – Event information for entering and exiting from task Third task is interrupt , can start any time – no information available from this task Forth task highest priority interrupt , can start any time – Event information for entering and exiting from task Should use least possible execution time and memory. 32bit increment timer available for time counting. Lets prepare and discuss the logic, It’s OK to have limitations …! Questions on understanding problem statement are welcome

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  • How can I run a complete application from RAM?

    - by pico
    When I do some stuff in background (unpacking, compiling, backup, etc.) my hdd is under load and for example, Firefox and Chromium take very long to start and react very slow. While my hdd is under load I have still plenty of free RAM and free CPU. How can I copy the whole Firefox or Chromium including all dependencies into RAM? I don't care about persistence, I just want to view some websites, videos, etc. There are instructions putting the cache into /dev/shm, but that didn't speed up so much. Getting the profile into the RAM drive might also be easy... But how to get the binaries with all dependencies into RAM?

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