Search Results

Search found 11073 results on 443 pages for 'higher kinded types'.

Page 381/443 | < Previous Page | 377 378 379 380 381 382 383 384 385 386 387 388  | Next Page >

  • ASP.NET Custom Control - Template Allowing Literal Content

    - by Bob Fincheimer
    I want my User Control to be able to have Literal Content inside of it. For Example: <fc:Text runat="server">Please enter your login information:</fc:Text> Currently the code for my user control is: <ParseChildren(True, "Content")> _ Partial Public Class ctrFormText Inherits FormControl Private _content As ArrayList <PersistenceMode(PersistenceMode.InnerDefaultProperty), _ DesignerSerializationVisibility(DesignerSerializationVisibility.Content), _ TemplateInstance(TemplateInstance.Single)> _ Public Property Content() As ArrayList Get If _content Is Nothing Then Return New ArrayList End If Return _content End Get Set(ByVal value As ArrayList) _content = value End Set End Property Protected Overrides Sub CreateChildControls() If _content IsNot Nothing Then ctrChildren.Controls.Clear() For Each i As Control In _content ctrChildren.Controls.Add(i) Next End If MyBase.CreateChildControls() End Sub End Class And when I put text inside this control (like above) i get this error: Parser Error Message: Literal content ('Please enter your login information to access CKMS:') is not allowed within a 'System.Collections.ArrayList'. This control could have other content than just the text, so making the Content property an attribute will not solve my problem. I found in some places that I need to implement a ControlBuilder Class, along with another class that implements IParserAccessor. Anyway I just want my default "Content" property to have all types of controls allowed in it, both literal and actual controls.

    Read the article

  • Is there a Java data structure that is effectively an ArrayList with double indicies and built-in in

    - by Bob Cross
    I am looking for a pre-built Java data structure with the following characteristics: It should look something like an ArrayList but should allow indexing via double-precision rather than integers. Note that this means that it's likely that you'll see indicies that don't line up with the original data points (i.e., asking for the value that corresponds to key "1.5"). As a consequence, the value returned will likely be interpolated. For example, if the key is 1.5, the value returned could be the average of the value at key 1.0 and the value at key 2.0. The keys will be sorted but the values are not ensured to be monotonically increasing. In fact, there's no assurance that the first derivative of the values will be continuous (making it a poor fit for certain types of splines). Freely available code only, please. For clarity, I know how to write such a thing. In fact, we already have an implementation of this and some related data structures in legacy code that I want to replace due to some performance and coding issues. What I'm trying to avoid is spending a lot of time rolling my own solution when there might already be such a thing in the JDK, Apache Commons or another standard library. Frankly, that's exactly the approach that got this legacy code into the situation that it's in right now.... Is there such a thing out there in a freely available library?

    Read the article

  • Turn based synchronization between threads

    - by Amarus
    I'm trying to find a way to synchronize multiple threads having the following conditions: * There are two types of threads: 1. A single "cyclic" thread executing an infinite loop to do cyclic calculations 2. Multiple short-lived threads not started by the main thread * The cyclic thread has a sleep duration between each cycle/loop iteration * The other threads are allowed execute during the inter-cycle sleep of the cyclic thread: - Any other thread that attempts to execute during an active cycle should be blocked - The cyclic thread will wait until all other threads that are already executing to be finished Here's a basic example of what I was thinking of doing: // Somewhere in the code: ManualResetEvent manualResetEvent = new ManualResetEvent(true); // Allow Externally call CountdownEvent countdownEvent = new CountdownEvent(1); // Can't AddCount a CountdownEvent with CurrentCount = 0 void ExternallyCalled() { manualResetEvent.WaitOne(); // Wait until CyclicCalculations is having its beauty sleep countdownEvent.AddCount(); // Notify CyclicCalculations that it should wait for this method call to finish before starting the next cycle Thread.Sleep(1000); // TODO: Replace with actual method logic countdownEvent.Signal(); // Notify CyclicCalculations that this call is finished } void CyclicCalculations() { while (!stopCyclicCalculations) { manualResetEvent.Reset(); // Block all incoming calls to ExternallyCalled from this point forward countdownEvent.Signal(); // Dirty workaround for the issue with AddCount and CurrentCount = 0 countdownEvent.Wait(); // Wait until all of the already executing calls to ExternallyCalled are finished countdownEvent.Reset(); // Reset the CountdownEvent for next cycle. Thread.Sleep(2000); // TODO: Replace with actual method logic manualResetEvent.Set(); // Unblock all threads executing ExternallyCalled Thread.Sleep(1000); // Inter-cycles delay } } Obviously, this doesn't work. There's no guarantee that there won't be any threads executing ExternallyCalled that are in between manualResetEvent.WaitOne(); and countdownEvent.AddCount(); at the time the main thread gets released by the CountdownEvent. I can't figure out a simple way of doing what I'm after, and almost everything that I've found after a lengthy search is related to producer/consumer synchronization which I can't apply here.

    Read the article

  • Why is Attributes.IsDefined() missing overloads?

    - by Hans Passant
    Inspired by an SO question. The Attribute class has several overloads for the IsDefined() method. Covered are attributes applied to Assembly, Module, MemberInfo, ParameterInfo. The MemberInfo overload covers PropertyInfo, FieldInfo, EventInfo, MethodInfo, ConstructorInfo. That takes care of most of the AttributeTargets. Except for one biggy: there is no overload for Attribute.IsDefined(Type, Type) so that you could check if an attribute is defined on a class. Or a struct, delegate or enum for that matter. Not that this is a real problem, Type.GetCustomAttributes() can fix that. But all of the BlahInfo types have this too. I wonder at the lack of symmetry. I can't put a finger on why this would be problem for Type. Guessing at an inheritance problem doesn't explain it to me. Having ValueType in the mix might be a lead, still doesn't make sense. I don't buy "they forgot", they never do. Why is this overload missing?

    Read the article

  • What to set the scalar type to contain a byte []. Entity in MVC2

    - by Brad8118
    I'm trying out the EF 4.0 and using the Model first approach. I'd like to store images into the database and I'm not sure of the best type for the scalar in the entity. I currently have it(the image scalar type) setup as a binary. From what I have been reading the best way to store the image in the db is a byte[]. So I'm assuming that binary is the way to go. If there is a better way I'd switch. In my controller I have: //file from client to store in the db HttpPostedFileBase file = Request.Files[inputTagName]; if (file.ContentLength > 0) { keyToAdd.Image = new byte[file.ContentLength]; file.InputStream.Write(keyToAdd.Image, 0, file.ContentLength); } This builds fine but when I run it I get an exception writing the stream to keyToAdd.Image. The exception is something like: Method does not exist. Any ideas? Note that when using a EF 4.0 model first approach I only have int16, int32, double, string, decimal, binary, byte, DateTime, Double, Single, and SByte as available types. Thanks

    Read the article

  • guarantee child records either in one table or another, but not both?

    - by user151841
    I have a table with two child tables. For each record in the parent table, I want one and only one record in one of the child tables -- not one in each, not none. How to I define that? Here's the backstory. Feel free to criticize this implementation, but please answer the question above, because this isn't the only time I've encountered it: I have a database that holds data pertaining to user surveys. It was originally designed with one authentication method for starting a survey. Since then, requirements have changed, and now there are two different ways someone could sign on to start a survey. Originally I captured the authentication token in a column in the survey table. Since requirements changed, there are three other bits of data that I want to capture in authentication. So for each record in the survey table, I'm either going to have one token, or a set of three. All four of these are of different types, so my thought was, instead of having four columns where either one is going to be null, or three are going to be null ( or even worse, a bad mashup of either of those scenarios ), I would have two child tables, one for holding the single authentication token, the other for holding the three. Problem is, I don't know offhand how to define that in DDL. I'm using MySQL, so maybe there's a feature that MySQL doesn't implement that lets me do this.

    Read the article

  • Launching and Intent from file and mime type

    - by stonedonkey
    I've reviewed all the similar questions here, but I can't for the life of me figure out what I'm doing wrong. I've written an application that tries to launch various files, sort of a file browser, when a file is clicked it tries to launch the program based on it's associated MIME type or I want it to present the "Choose Application to Launch" dialog. Here's the code I'm using to launch: File file = new File(app.mediaPath() + "/" +_mediaFiles.get(position)); Intent myIntent = new Intent(android.content.Intent.ACTION_VIEW); String extension = android.webkit.MimeTypeMap.getFileExtensionFromUrl(Uri.fromFile(file).toString()); String mimetype = android.webkit.MimeTypeMap.getSingleton().getMimeTypeFromExtension(extension); myIntent.setDataAndType(Uri.fromFile(file),mimetype); startActivity(myIntent); This fails and generates a: android.content.ActivityNotFoundException: No Activity found to handle Intent { act=android.intent.action.VIEW dat=file:///file:/mnt/sdcard/roms/nes/Baseball_simulator.nes } Now if I install OI File Manager for instance, it opens instead of this error being thrown, and then if I click the same file from within in it, it launches the approriate dialogs. I have noticed that the MIME type for that particular file fails, but other mime types like .zip do return values. Am I missing something that when the MIME type is null to call a dialog that lets the user select? I've tried other variations of launching the app, including not setting the mime type and only using .setData with no success. The action I want to happen is, a user clicks a file, if it's associated with an application that app launches, if not, the user gets the "Complete action using" dialog with a list of apps. Thanks for any advice.

    Read the article

  • Overhead of calling tiny functions from a tight inner loop? [C++]

    - by John
    Say you see a loop like this one: for(int i=0; i<thing.getParent().getObjectModel().getElements(SOME_TYPE).count(); ++i) { thing.getData().insert( thing.GetData().Count(), thing.getParent().getObjectModel().getElements(SOME_TYPE)[i].getName() ); } if this was Java I'd probably not think twice. But in performance-critical sections of C++, it makes me want to tinker with it... however I don't know if the compiler is smart enough to make it futile. This is a made up example but all it's doing is inserting strings into a container. Please don't assume any of these are STL types, think in general terms about the following: Is having a messy condition in the for loop going to get evaluated each time, or only once? If those get methods are simply returning references to member variables on the objects, will they be inlined away? Would you expect custom [] operators to get optimized at all? In other words is it worth the time (in performance only, not readability) to convert it to something like: ElementContainer &source = thing.getParent().getObjectModel().getElements(SOME_TYPE); int num = source.count(); Store &destination = thing.getData(); for(int i=0;i<num;++i) { destination.insert(thing.GetData().Count(), source[i].getName(); } Remember, this is a tight loop, called millions of times a second. What I wonder is if all this will shave a couple of cycles per loop or something more substantial? Yes I know the quote about "premature optimisation". And I know that profiling is important. But this is a more general question about modern compilers, Visual Studio in particular.

    Read the article

  • Javascript Regex: Testing string for intelligent query

    - by Shyam
    Hi, I have a string that holds user input. This string can contain various types of data, like: a six digit id a zipcode that contains out of 4 digits and two alphanumeric characters a name (characters only) As I am using this string to search through a database, the query type is determined on the type of search, which i want to handle serverside using JavaScript (yes, I am using JavaScript serverside). Searching on StackOverflow, brought me some interesting information, like the .test-method, which seems perfect for my needs. The test-method returns either true or false based on the evaluation on the string using a regex object. I am using this page as a reference: http://www.javascriptkit.com/jsref/regexp.shtml So I am trying to determine the zipcode, by using the following very noobish regex. var r = /[A-Za-z]{2,2}/ As far I can understand, this should limit the amount of occurrences of alphanumeric characters to a maximum of two. See beneath the output of my JavaScript console. > var r = /[A-Za-z]{2,2}/ > var x = "2233AL" > r.test(x) true > var x = "2233A" > r.test(x) false > var x = "2233ALL" > r.test(x) true /* i want this to be false */ > A little help would be really appreciated!

    Read the article

  • Help - use PHP-broswer, or proxy or get_page_contents or include page, or something else ??

    - by userlite
    Hi, I am trying to develop a web application for which I need to capture a specific user-driven event (such as mouse dblclick) occurring on a different-website page loaded through my website. What I want to do is : User visits my website - hosted by me. There, user types in any website URL (e.g.: http://www.example.com) That URL page gets loaded as is. When user double-clicks mouse over any link or image from that page, a popup/side-panel is displayed with content related to that particular image or link. I can do this with a combination of PHP get_page_contents or include-page, and javascript dblclick. However, when user clicks on any link or submits a form, the control goes to that other website, where I cannot show the side-panel. I might be able to handle the links by proxifying them when user clicks on any of them. How do I handle forms submission and other stuff ? I can use a full-featured proxy, but that will be too heavy just for the purpose of capturing the event. My question is that is there a way to write some kind of light PHP script that sits on my website - that loads other websites contents as is, but lets me capture the mouse-dblclick event to show related-content in the side panel . I have already searched the internet, but could not find anything. Any help is really appreciated. Thanks.

    Read the article

  • Overlay an image over video using OpenGL ES shaders

    - by BlueVoodoo
    I am trying to understand the basic concepts of OpenGL. A week into it, I am still far from there. Once I am in glsl, I know what to do but I find getting there is the tricky bit. I am currently able to pass in video pixels which I manipulate and present. I have then been trying to add still image as an overlay. This is where I get lost. My end goal is to end up in the same fragment shader with pixel data from both my video and my still image. I imagine this means I need two textures and pass on two pixel buffers. I am currently passing the video pixels like this: glGenTextures(1, &textures[0]); //target, texture glBindTexture(GL_TEXTURE_2D, textures[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, buffer); Would I then repeat this process on textures[1] with the second buffer from the image? If so, do I then bind both GL_TEXTURE0 and GL_TEXTURE1? ...and would my shader look something like this? uniform sampler2D videoData; uniform sampler2D imageData; once I am in the shader? It seems no matter what combination I try, image and video always ends up being just video data in both these. Sorry for the many questions merged in here, just want to clear my many assumptions and move on. To clarify the question a bit, what do I need to do to add pixels from a still image in the process described? ("easy to understand" sample code or any types of hints would be appreciated).

    Read the article

  • What considerations should be made when creating a reporting framework for a business?

    - by Andrew Dunaway
    It's a pretty classic problem. The company I work for has numerous business reports that are used to track sales, data feeds, and various other metrics. Of course this also means that there is a conglomerate of disparate frameworks, ASP.net pages, and areas where these reports can be found. There have been some attempts at consolidating these into a single entity, but nothing has stuck yet. Since this is a common problem, and I am sure solved innumerable times, I wanted to see what others have done. For the most part these can be boiled down to the following pieces: A SQL query against our database to gather data A presentation of data, generally in a data grid Filtering that can vary based on data types and the business needs Some way to organize the reports, a single drop down gets long and unmanageable quickly A method to download data to alter further, perhaps a csv file My first thought was to create a framework in Silverlight with Linq to Sql. Mainly just because I like it and want to play with it which probably is not the best reason. I also thought the controls grant a lot of functionality like sorting, dragging columns, etc. I was also curious about the printing in Silverlight 4. Which brings me around to my original question, what is the best way to do this? Is there a package out there I can just buy that will do it for me? The Silverlight approach seems pretty easy, after it's setup and templated, but maybe it's a bad idea and I can learn from someone else?

    Read the article

  • How to filter List<T> with LINQ and Reflection

    - by Ehsan Sajjad
    i am getting properties via reflection and i was doing like this to iterate on the list. private void HandleListProperty(object oldObject, object newObject, string difference, PropertyInfo prop) { var oldList = prop.GetValue(oldObject, null) as IList; var newList = prop.GetValue(newObject, null) as IList; if (prop.PropertyType == typeof(List<DataModel.ScheduleDetail>)) { List<DataModel.ScheduleDetail> ScheduleDetailsOld = oldList as List<DataModel.ScheduleDetail>; List<DataModel.ScheduleDetail> ScheduleDetailsNew = newList as List<DataModel.ScheduleDetail>; var groupOldSchedules = ScheduleDetailsOld .GroupBy(x => x.HomeHelpID) .SelectMany(s => s.DistinctBy(d => d.HomeHelpID) .Select(h => new { h.HomeHelpID, h.HomeHelpName })); } } Now i am making it generic because there will be coming different types of Lists and i don't want to put if conditions this way i want to write generic code to handle any type of list. I came up with this way: private void HandleListProperty(object oldObject, object newObject, string difference, PropertyInfo prop) { var oldList = prop.GetValue(oldObject, null) as IList; var newList = prop.GetValue(newObject, null) as IList; var ListType = prop.PropertyType; var MyListInstance = Activator.CreateInstance(ListType); MyListInstance = oldList; } i am able to get the items in MyListInstance but as the type will come at runtime i am not getting how to write linq query to filter them, any ideah how to do.

    Read the article

  • Using "as bool?" instead of "object something = ViewState["hi"]"

    - by Programmin Tool
    So I'm going through old code (2.0) and I came across this: object isReviewingValue = ViewState["IsReviewing"]; if (isReviewingValue is bool) { return (bool)isReviewingValue; } My first thought was to us the "as" keyword to avoid the unneeded (bool)isReviewingValue; But "as" only works with non value types. No problem, I just went ahead and did this: bool? isReviewingValue= ViewState["IsReviewing"] as bool?; if (isReviewingValue.HasValue) { return isReviewingValue.Value; } Question is: Besides looking a bit more readable, is this in fact better? EDIT: So this is getting more interesting. I decided to test it using a simple stopwatch and turns out that the second is much faster... Which after reading some of the responses here I didn't expect at all. I was thinking for sure my way was much slower. Tell me what I did wrong: public Stopwatch AsRun() { Stopwatch watch = new Stopwatch(); watch.Start(); for (Int32 loopCounter = 0; loopCounter < 10000; loopCounter++) { Boolean? test = true as Boolean?; if (test.HasValue) { Boolean something = test.Value; } } watch.Stop(); return watch; } public Stopwatch ObjectIsRun() { Stopwatch watch = new Stopwatch(); watch.Start(); for (Int32 loopCounter = 0; loopCounter < 10000; loopCounter++) { Object test = true; if (test is Boolean) { Boolean something = (Boolean)test; } } watch.Stop(); return watch; } Every time I run these methods against each other, the AsRun is twice as fast.

    Read the article

  • Please help!! C# Anonymous and returning filtered properties with JSON

    - by Raj Aththanayake
    What is the best way to return only few properties to JSON Result from a collection IEnumerable? Department object has 7properties I only need to 2 of them in client. Can I do this using C# anonymous types? public class Department { public string DeptId { get; set; } public string DeptName { get; set; } public string DeptLoc1 { get; set; } public string DeptLoc2 { get; set; } public string DeptMgr { get; set; } public string DeptEmp { get; set; } public string DeptEmp2 { get; set; } } [HttpGet] public JsonResult DepartmentSearch(string query) { IEnumerable<Department> depts = DeptSearchService.GetDepartments(query); //Department object has 15 properties, I ONLY need 2 (DeptID and DeptName) in the view via returns JSON result) return Json(depts, JsonRequestBehavior.AllowGet); // I don’t want all the properties of a department object }

    Read the article

  • Deprecated functions not spotted if using "System::Threading::ThreadState" (and others!) C++ VS2005/

    - by Fishboy
    Hi, I'm facing an issue with c++ on vs2005 and also vs2008... here's how you can reproduce the issue.... create a new (c++) project called 'test' (file|new|project) select "Windows Forms Application" and add the 'stdio.h' include and the code fragment below into the test.cpp source file..... -------------------start of snippet-------------------- #include <stdio.h> ... int main(array<System::String ^> ^args) { int i; System::Threading::ThreadState state; char str[20]; sprintf (str, "%s", "test string"); ... -------------------end of snippet-------------------- If you compile the code as above (you'll have to 'buildall' first), you'll get two warnings about 'i' and 'state' being unreferenced (nothing about sprintf being deprecated). If you comment out "System::Threading :Thread state;", you'll get one warning about 'i' being unreferenced and another warning (C4996) for the 'deprecated' sprintf statement.... This issue also occurs for "System::Windows::Forms::MessageBoxIcon", "System::Base64FormattingOptions" (and perhap all 'enum class' types!) Anyone know of the cause and workaround to the issue demonstrated here ( i have other files that demonstate this issue..). (I had started a thread on msdn, but then found this site! see link below) Visual Studio 2005 has stopped warning about deprecated functions

    Read the article

  • Const Discards Qualifers: C++

    - by user991673
    I'm using OpenGL to render camera perspectives, and a one point in my code I'm trying to take the direction of the light (shown here as type "Vector4") and multiply it by a matrix of type "Matrix4x4" that represents the Modelview transformation (sorry if this is not making any sense, this is for a school project, as such I'm still learning about this stuff) Anyway, my code goes as follows... Vector4 lightDirection = data->dir * follow->getModelviewMatrix().getInverse().getTranspose(); data->dir = lightDirection; setLight(*data); this give me the following error: passing 'const vec4<double>' as 'this' argument of 'vec4<T>& vec4<T>::operator=(const vec4<T>&)[with T = double]' discards qualifiers Again, much of this code is prewritten for the class (namely the vector and matrix types) but if someone could just help me decipher what the error means it would be much appreciated! I can give more information as needed. I figured 'data' or 'data-dir' were const, however I can find no mention of either of them to be. 'dir' is of type SceneLightData, and when its added on I'm doing this: void Scene::addLight(const SceneLightData &sceneLight) { SceneLightData light = sceneLight; m_lights.push_back(&light); } The error occurs on this line: data->dir = lightDirection; EDIT problem solved. thanks everyone! solution: void Scene::addLight(const SceneLightData &sceneLight) { SceneLightData* light = new SceneLightData; *light = sceneLight; m_lights.push_back(light); } and SceneLightData* data = m_lights[i]; data->dir = data->dir * follow->getModelviewMatrix().getInverse().getTranspose(); setLight(*data);

    Read the article

  • Difference between std::result_of and decltype

    - by Luc Touraille
    I have some trouble understanding the need for std::result_of in C++0x. If I understood correctly, result_of is used to obtain the resulting type of invoking a function object with certain types of parameters. For example: template <typename F, typename Arg> typename std::result_of<F(Arg)> invoke(F f, Arg a) { return f(a); } I don't really see the difference with the following code: template <typename F, typename Arg> auto invoke(F f, Arg a) -> decltype(f(a)) //uses the f parameter { return f(a); } or template <typename F, typename Arg> auto invoke(F f, Arg a) -> decltype(F()(a)); //"constructs" an F { return f(a); } The only problem I can see with these two solutions is that we need to either: have an instance of the functor to use it in the expression passed to decltype. know a defined constructor for the functor. Am I right in thinking that the only difference between decltype and result_of is that the first one needs an expression whereas the second does not?

    Read the article

  • Defining implicit and explicit casts for C# interfaces

    - by ehdv
    Is there a way to write interface-based code (i.e. using interfaces rather than classes as the types accepted and passed around) in C# without giving up the use of things like implicit casts? Here's some sample code - there's been a lot removed, but these are the relevant portions. public class Game { public class VariantInfo { public string Language { get; set; } public string Variant { get; set; } } } And in ScrDictionary.cs, we have... public class ScrDictionary: IScrDictionary { public string Language { get; set; } public string Variant { get; set; } public static implicit operator Game.VariantInfo(ScrDictionary s) { return new Game.VariantInfo{Language=sd.Language, Variant=sd.Variant}; } } And the interface... public interface IScrDictionary { string Language { get; set; } string Variant { get; set; } } I want to be able to use IScrDictionary instead of ScrDictionary, but still be able to implicitly convert a ScrDictionary to a Game.VariantInfo. Also, while there may be an easy way to make this work by giving IScrDictionary a property of type Game.VariantInfo my question is more generally: Is there a way to define casts or operator overloading on interfaces? (If not, what is the proper C# way to maintain this functionality without giving up interface-oriented design?)

    Read the article

  • sockaddr_in causing segfault?

    - by Curlystraw
    Working on creating a server/client system in C right now, and I'm having a little trouble with the client part. From what I've seen, I need to use sockaddr_in so I can connect to the server. However, I've been getting a segfault every time. I believe that sockaddr_in has something to do with it, as comment it and it's references later in the program fixes the segfault. code: #include <stdio.h> #include <sys/types.h> #include <sys/socket.h> #include <unistd.h> #include <netinet/in.h> int main(int argc, char** argv) { int Csock; int con; char *data = 0; char buf[101] = ""; struct sockaddr_in addr; Csock = socket(AF_INET, SOCK_STREAM, 0); addr.sin_family = AF_INET; addr.sin_port = htons(3435); con = connect(Csock, (struct sockaddr*) &addr, sizeof(&addr)); write(con, "Text", sizeof("Text")); *data = read(con, buf, 100); puts(data); return 0; } sadly, I am rather new to C, so that's as much as I can figure... can anyone tell me a way to go about eliminating the segfault? Thanks!

    Read the article

  • Acessing elements of this xml

    - by csU
    <wsdl:definitions targetNamespace="http://www.webserviceX.NET/"> <wsdl:types> <s:schema elementFormDefault="qualified" targetNamespace="http://www.webserviceX.NET/"> <s:element name="ConversionRate"> <s:complexType> <s:sequence> <s:element minOccurs="1" maxOccurs="1" name="FromCurrency" type="tns:Currency"/> <s:element minOccurs="1" maxOccurs="1" name="ToCurrency" type="tns:Currency"/> </s:sequence> </s:complexType> </s:element> <s:simpleType name="Currency"> <s:restriction base="s:string"> <s:enumeration value="AFA"/> <s:enumeration value="ALL"/> <s:enumeration value="DZD"/> <s:enumeration value="ARS"/> i am trying to get at all of the elements in enumeration but cant seem to get it right. This is homework so please no full solutions, just guidance if possible. $feed = simplexml_load_file('http://www.webservicex.net/CurrencyConvertor.asmx?WSDL'); foreach($feed->simpleType as $val){ $ns s = $val->children('http://www.webserviceX.NET/'); echo $ns_s -> enumeration; } what am i doing wrong? thanks

    Read the article

  • Vacancy Tracking Algorithm implementation in C++

    - by Dave
    I'm trying to use the vacancy tracking algorithm to perform transposition of multidimensional arrays in C++. The arrays come as void pointers so I'm using address manipulation to perform the copies. Basically, there is an algorithm that starts with an offset and works its way through the whole 1-d representation of the array like swiss cheese, knocking out other offsets until it gets back to the original one. Then, you have to start at the next, untouched offset and do it again. You repeat until all offsets have been touched. Right now, I'm using a std::set to just fill up all possible offsets (0 up to the multiplicative fold of the dimensions of the array). Then, as I go through the algorithm, I erase from the set. I figure this would be fastest because I need to randomly access offsets in the tree/set and delete them. Then I need to quickly find the next untouched/undeleted offset. First of all, filling up the set is very slow and it seems like there must be a better way. It's individually calling new[] for every insert. So if I have 5 million offsets, there's 5 million news, plus re-balancing the tree constantly which as you know is not fast for a pre-sorted list. Second, deleting is slow as well. Third, assuming 4-byte data types like int and float, I'm using up actually the same amount of memory as the array itself to store this list of untouched offsets. Fourth, determining if there are any untouched offsets and getting one of them is fast -- a good thing. Does anyone have suggestions for any of these issues?

    Read the article

  • Design Advice Needed For Synonyms Database

    - by James J
    I'm planning to put together a database that can be used to query synonyms of words. The database will end up huge, so the idea is to keep things running fast. I've been thinking about how to do this, but my database design skills are not up to scratch these days. My initial idea was to have each word stored in one table, and then another table with a 1 to many relationship where each word can be linked to another word and that table can be queried. The application I'm developing allows users to highlight a word, and then type in, or select some synonyms from the database for that word. The application learns from the user input so if someone highlights "car" and types in "motor" the database would be updated to link the relationship if it don't exist already. What I don't want to happen is for a user to type in the word "shop" and link it to the word car. So I'm thinking I will need to add some sort of weight to each relationship. Eventually the synonyms the users enter will be used so they can auto select common synonyms used with a certain word. The lower weight words will not be displayed so shop could never be a synonym of car unless it had a very high weight, and chances are nobody is going to do that. Does the above sound right? Can you offer any suggestions or improvements?

    Read the article

  • Html.Editor() helper in ASP.NET MVC 3 does not work as expected with array in model

    - by SlimShaggy
    In my ASP.NET MVC 3 application I have classes like the following: public class Localization<T> { public int VersionID { get; set; } public T Value { get; set; } ... } public class Localizable<T> { public Localization<T>[] Name { get; set; } ... } Then, I have the following view: @model dynamic ... @for (int i = 0; i < VersionCount; i++) { ... @Html.Editor(string.Format("Name[{0}.Value", i)) ... } Now, when I display this view, passing a subclass of Localizable<string> as the model, the textboxes for the strings are rendered, but they are empty. If I replace @Html.Editor(string.Format("Name[{0}.Value", i)) with @InputExtensions.TextBox(Html, string.Format("Name[{0}].Value", i), Model.Name[i].Value), the textboxes are correctly filled with values from the model. However, using TextBox instead of Editor is not an option for me, because I want to use different editor templates for different types of T. So, what am I doing wrong, or is it a bug in MVC, and is there any workaround?

    Read the article

  • C++: Conceptual problem in designing an intepreter

    - by sub
    I'm programming an interpreter for an experimental programming language (educational, fun,...) So far, everything went well (Tokenizer & Parser), but I'm getting a huge problem with some of the data structures in the part that actually runs the tokenized and parsed code. My programming language basically has only two types, int and string, and they are represented as C++ strings (std class) and ints Here is a short version of the data structure that I use to pass values around: enum DataType { Null, Int, String } class Symbol { public: string identifier; DataType type; string stringValue; int intValue; } I can't use union because string doesn't allow me to. This structure above is beginning to give me a headache. I have to scatter code like this everywhere in order to make it work, it is beginning to grow unmaintainable: if( mySymbol.type == Int ) { mySymbol.intValue = 1234; } else { mySymbol.stringValue = "abcde"; } I use the Symbol data structure for variables, return values for functions and general representation of values in the programming language. Is there any better way to solve this? I hope so!

    Read the article

< Previous Page | 377 378 379 380 381 382 383 384 385 386 387 388  | Next Page >