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  • Download File inside WebView

    - by Mayu Mayooresan
    I have a webview in my Android Application. When user goes to webview and click a link to download a file nothing happens. URL = "my url"; mWebView = (WebView) findViewById(R.id.webview); mWebView.setWebViewClient(new HelloWebViewClient()); mWebView.getSettings().setDefaultZoom(ZoomDensity.FAR); mWebView.loadUrl(URL); Log.v("TheURL", URL); How to enable download inside a webview?? If I disable webview and enable the intent to load the url on broswer from application then download works seamlessly. String url = "my url"; Intent i = new Intent(Intent.ACTION_VIEW); i.setData(Uri.parse(url)); startActivity(i); Can someone help me out here. The page loads without issue but the link to a image file in the html page is not working.... Thanks in advance for your time.

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  • Updating an application OTA

    - by Bostjan
    I'm developing an application that will be available from a website (market probably as well). The problem I'm having at the moment is how to handle the updates to the app. I know how to check the version against the current one and I know if I need to update it. Question is...how? Is there a way I can download an APK from the website and start the install process? The user will have to confirm of course, but I just want to be able to start it for him. At the moment I'm doing this: private void doUpgrade() { // TODO Auto-generated method stub Builder builder = new AlertDialog.Builder(this); builder.setTitle(getString(R.string.upgrade)); builder.setIcon(R.drawable.help); builder.setMessage(getString(R.string.needUpgrade)); builder.setPositiveButton(getString(R.string.ok), new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { // TODO Auto-generated method stub Map<String, String> data = new HashMap<String, String>(); try { HttpResponse re = Registration.doPost("http://www.android-town.com/appRelease/AndroidTown.apk",data); int statusCode = re.getStatusLine().getStatusCode(); closeApp(); } catch (ClientProtocolException e) { e.printStackTrace(); Toast.makeText(getApplicationContext(), getString(R.string.noURLAccess), Toast.LENGTH_SHORT).show(); closeApp(); } catch (IOException e) { e.printStackTrace(); Toast.makeText(getApplicationContext(), getString(R.string.noURLAccess), Toast.LENGTH_SHORT).show(); closeApp(); } } }); builder.setNegativeButton(getString(R.string.cancel), new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { // TODO Auto-generated method stub dialog.cancel(); closeApp(); } }); builder.show(); } But it doesn't really do anything...should I open a webView with the URL? A new runnable thread? Any other way? Please help :) Cheers

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  • Dealing with rapid tapping on Buttons

    - by Eric Burke
    I have a Button with an OnClickListener. For illustrative purposes, consider a button that shows a modal dialog: public class SomeActivity ... { protected void onCreate(Bundle state) { super.onCreate(state); findViewById(R.id.ok_button).setOnClickListener( new View.OnClickListener() { public void onClick(View v) { // This should block input new AlertDialog.Builder(SomeActivity.this) .setCancelable(true) .show(); } }); } Under normal usage, the alert dialog appears and blocks further input. Users must dismiss the dialog before they can tap the button again. But sometimes the button's OnClickListener is called twice before the dialog appears. You can duplicate this fairly easily by tapping really fast on the button. I generally have to try several times before it happens, but sooner or later I'll trigger multiple onClick(...) calls before the dialog blocks input. I see this behavior in Android 2.1 on the Motorola Droid phone. We've received 4 crash reports in the Market, indicating this occasionally happens to people. Depending on what our OnClickListeners do, this causes all sorts of havoc. How can we guarantee that blocking dialogs actually block input after the first tap?

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  • Timer appears to be pausing when screen becomes inactive

    - by elchuppa
    So I have a very simple android activity that starts a timer when you hit a button. Timer timer = new Timer(); timer.schedule(new TimerTask() { @Override public void run() { doStuff(); } }, 15 * 60 * 1000); So this worked reasonably well for me when I was testing but as it turns out when the screen becomes inactive so does the timer. I was a bit surprised by this. I understand you need to create a service to have anything running in the background but I hadn't realized this is required for an activity in the foreground when the phone has inactivated the screen due to lack of activity. What confuses me is I think this worked as I expected originally and just in the last few weeks or so has the timer been affected by the phone saving power. I could be wrong though.. So basically my questions are: am I seeing expected behavior? Do I need to create all timers as services or somehow disallow powersaving? thanks for any advice, Patrick

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  • Pass data from thread into Activity

    - by Laimoncijus
    Hi, I am want to pass data back from a Thread to Activity (which created the thread). So I am doing like described on Android documentation: public class MyActivity extends Activity { [ . . . ] // Need handler for callbacks to the UI thread final Handler mHandler = new Handler(); // Create runnable for posting final Runnable mUpdateResults = new Runnable() { public void run() { updateResultsInUi(); } }; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); [ . . . ] } protected void startLongRunningOperation() { // Fire off a thread to do some work that we shouldn't do directly in the UI thread Thread t = new Thread() { public void run() { mResults = doSomethingExpensive(); mHandler.post(mUpdateResults); } }; t.start(); } private void updateResultsInUi() { // Back in the UI thread -- update our UI elements based on the data in mResults [ . . . ] } } Only one thing I am missing here - where and how should be defined mResults so I could access it from both Activity and Thread, and also would be able to modify as needed? If I define it as final in MyActivity, I can't change it anymore in Thread - as it is shown in example... Thanks!

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  • Get XML-RPC (Andorid - PHP) web service different params type

    - by Jovan
    Hi, I want to create XML-RPC web service for Andorid (client) - PHP (Server) communication I create XML-RPC PHP web service server using this tutorial: http://articles.sitepoint.com/article/own-web-service-php-xml-rpc/5 For andorid client web service I use this project: http://code.google.com/p/android-xmlrpc/ server and client communication is OK, but I have problem with getting params from andorid client to php server. From andorid client I send two params (first integer and second float number) Object[] params = { 3, 3.6f, }; method.call(params); , but I don't know how to handle this parameters in php server?? in php server there is some function , but with only one param ($news_id): function news_viewNewsItem ( $news_id ) { /* Define the query to fetch the news item */ $query = "SELECT * FROM kd_xmlrpc_news WHERE news_id = '" . $news_id . "'"; $sql = mysql_query ( $query ); if ( $result = mysql_fetch_array ( $sql ) ) { /* Extract the variables for sending in our server response */ $news_item['news_id'] = $result['news_id']; $news_item['date'] = XMLRPC_convert_timestamp_to_iso8601( mysql_datetime_to_timestamp( $result['date'] ) ); $news_item['title'] = $result['title']; $news_item['full_desc'] = $result['full_desc']; $news_item['author'] = $result['author']; /* Respond to the client with the news item */ XMLRPC_response(XMLRPC_prepare($news_item), KD_XMLRPC_USERAGENT); } else { /* If there was an error, respond with a fault code instead */ XMLRPC_error("1", "news_viewNewsItem() error: Unable to read news:" . mysql_error(), KD_XMLRPC_USERAGENT); } } In server.py file there is functions for every method but I dont know how to write in php server: def add(self, x, y): print print "input x=%s, y=%s" % (str(x), str(y)) sum = x + y print "output", sum print return sum Can some one help me with code , and tell me how to handle various types from client to server?? Thanks and Happy New Year

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  • "loading" div automatically appended when using cordova (phonegap)

    - by Vlad Ioffe
    I am using cordova for mobile app development on android platform. I have this html code in www/index.html file: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <meta http-equiv="Content-Language" content="en" /> <script src="cordova-2.2.0.js" type="text/javascript"></script> <script src="jquery/jquery.js" type="text/javascript"></script> <script src="jquery.mobile/jquery.mobile-1.1.0.js" type="text/javascript"></script> <script src="JS/main.js" type="text/javascript"></script> <link rel="stylesheet" href="CSS/main.css"/> </head> <body id="body" class="body"> <div id="box" class="bodyBlack"> </div> </body> </html> I don't know why but when I am running this app (also when just opening on pc browser) i am having this div appended at the bottom of the page: <div ui-loader ui-corner-all ui-body-a ui-loader-default> <span ui-loader ui-corner-all ui-body-a ui-loader-default></span> <h1>loading</h1> Why and from where dose it getting from? how I am preventing it to do so? Thanks!!!

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  • Protecting my apps security from deassembling

    - by sandis
    So I recently tested deassembling one of my android apps, and to my horror I discovered that the code was quite readable. Even worse, all my variable names where intact! I thought that those would be compressed to something unreadable at compile time. The app is triggered to expire after a certain time. However, now it was trivial for me to find my function named checkIfExpired() and find the variable "expired". Is there any good way of making it harder for a potential hacker messing with my app? Before someone states the obvious: Yes, it is security through obscurity. But obviously this is my only option since the user always will have access to all my code. This is the same for all apps. The details of my deactivation-thingy is unimportant, the point is that I dont want deassembler to understand some of the things I do. side questions: Why are the variable names not compressed? Could it be the case that my program would run faster if I stopped using really long variable names, as are my habit?

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  • How to set a EditText in a certain column of a TableLayout?

    - by Nick
    I have a TableLayout on one Android Activity UI. It has two columns. Now I need to add a new row, and put an EditText box in second column of that new row. And also, I want that EditText full fill the whole cell. I have some code like this: TableRow tr = new TableRow(context); EditText et = new EditText(context); et.SetMaxLines(4); etText.setLayoutParams(new TableRow.LayoutParams(1)); //set it to the second coloumn tr.addView(et); tl.addView(tr); //tl is the tableLayout It puts the EditText in the second column fine, but the EditText is too small. I tried to use etText.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); but that seems to disabled the TableRow.LayoutParams setting. I guess each control can only have one LayoutParamas setting. So, how to make the EditText as a 4 lines text editor and also make sure it is in the second column of that row? Thanks.

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  • How can i fetch the large image from url

    - by Kutbi
    i used below code to fetch the image from url.but its not working for large image.. i missing something to add for that type of image to fetch. imgView = (ImageView)findViewById(R.id.ImageView01); imgView.setImageBitmap(loadBitmap("http://www.360technosoft.com/mx4.jpg")); //imgView.setImageBitmap(loadBitmap("http://sugardaddydiaries.com/wp-content/uploads/2010/12/how_do_i_get_sugar_daddy.jpg")); //setImageDrawable("http://sugardaddydiaries.com/wp-content/uploads/2010/12/holding-money-copy.jpg"); //Drawable drawable = LoadImageFromWebOperations("http://www.androidpeople.com/wp-content/uploads/2010/03/android.png"); //imgView.setImageDrawable(drawable); /* try { ImageView i = (ImageView)findViewById(R.id.ImageView01); Bitmap bitmap = BitmapFactory.decodeStream((InputStream)new URL("http://sugardaddydiaries.com/wp-content/uploads/2010/12/holding-money-copy.jpg").getContent()); i.setImageBitmap(bitmap); } catch (MalformedURLException e) { System.out.println("hello"); } catch (IOException e) { System.out.println("hello"); }*/ } protected Drawable ImageOperations(Context context, String string, String string2) { // TODO Auto-generated method stub try { InputStream is = (InputStream) this.fetch(string); Drawable d = Drawable.createFromStream(is, "src"); return d; } catch (MalformedURLException e) { e.printStackTrace(); return null; } catch (IOException e) { e.printStackTrace(); return null; } }

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  • Identifying the GeoPoint that trigger an onTap call

    - by Akroy
    I'm developing a Google Maps app on Android. I have a number of GeoPoints that I'm displaying by adding them as OverlayItems to an ItemizedOverlay. This works well for displaying them and bringing up a nice box when I click them, however I'm trying to put info in the box it brings up. Thus, I've extended ItemizedOverlay with my own class, and I'm overriding onTap (final GeoPoint p, final MapView mapView). At first I thought that this would be very simple, as one of the parameters is the GeoPoint, so I would know exactly which GeoPoint was clicked. However, from what I can tell, the GeoPoint argument there is the GeoPoint for where the user actually touched. Given the range the user can touch and still trigger the onTap, that GeoPoint isn't very helpful for knowing precisely which GeoPoint was actually touched. I'm currently checking the parameter GeoPoint against all my existing GeoPoints and seeing which it's closest to. This seems like a super hacky abstraction inversion. Is there a better way to know what was actually tapped?

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  • Scala implicit dynamic casting

    - by weakwire
    I whould like to create a scala Views helper for Android Using this combination of trait and class class ScalaView(view: View) { def onClick(action: View => Any) = view.setOnClickListener(new OnClickListener { def onClick(view: View) { action(view) } }) } trait ScalaViewTrait { implicit def view2ScalaView(view: View) = new ScalaView(view) } I'm able to write onClick() like so class MainActivity extends Activity with ScalaViewTrait { //.... val textView = new TextView(this) textView.onClick(v => v.asInstanceOf[TextView] setText ("asdas")) } My concern is that i want to avoid casting v to TextView v will always be TextView if is applied to a TextView LinearLayout if applied to LinearLayout and so on. Is there any way that v gets dynamic casted to whatever view is applied? Just started with Scala and i need your help with this. UPDATE With the help of generics the above get's like this class ScalaView[T](view: View) { def onClick(action: T => Any) = view.setOnClickListener(new OnClickListener { def onClick(view: View) { action(view.asInstanceOf[T]) } }) } trait ScalaViewTrait { implicit def view2ScalaView[T](view: View) = new ScalaView[T](view) } i can write onClick like this view2ScalaView[TextView](textView) .onClick(v => v.setText("asdas")) but is obvious that i don't have any help from explicit and i moved the problem instead or removing it

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  • Encrypt string with public key only

    - by vlahovic
    i'm currently working on a android project where i need to encrypt a string using 128 bit AES, padding PKCS7 and CBC. I don't want to use any salt for this. I've tried loads of different variations including PBEKey but i can't come up with working code. This is what i currently have: String plainText = "24124124123"; String pwd = "BobsPublicPassword"; byte[] key = pwd.getBytes(); key = cutArray(key, 16); byte[] input = plainText.getBytes(); byte[] output = null; SecretKeySpec keySpec = null; keySpec = new SecretKeySpec(key, "AES"); Cipher cipher = Cipher.getInstance("AES/CBC/PKCS7Padding"); cipher.init(Cipher.ENCRYPT_MODE, keySpec); output = cipher.doFinal(input); private static byte[] cutArray(byte[] arr, int length){ byte[] resultArr = new byte[length]; for(int i = 0; i < length; i++ ){ resultArr[i] = arr[i]; } return resultArr; } Any help appreciated //Vlahovic

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  • Bluetooth to arduino

    - by user1833709
    My current project includes an Arduino Uno attached via USB to a laptop. The laptop is there is receive messages via bluetooth (I realize I could connect a bluetooth modem directly to the arduino but this project has to come in under budget). What I'd ideally like to do is write a program that continually checks whether the laptop has been paired to a bluetooth transmitter (my phone) and sends this to the arduino. Do you think should write a program that checks the bluetooth state and writes a 0 or 1 to a text document, and then use something like Gobetwino to read from the text document? I could probably figure out how to continually read from the file, but I don't know enough about bluetooth to know how to check whether it's paired or not, computer-side. Something that writes directly to the arduino instead of a text document would be my preference, but I don't know where to start. I'm using an Android phone and Windows 7. If you need more info about the setup, just ask. Does anyone have any experience with this?

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  • How to provide i18n service for developer and end user

    - by user247245
    Many android applications have quite poor i18n-support, and for an understandable reason, as it adds much work for the developer. From a both intuitive and cultural point of view it would be a good thing if end-users could translate the apps themself, and OTA share the translation, without reinstalling the app itself. In concept; as wikipedia, some add content easily, others only use what's there. It's of course important that the service is as easy as possible to use, both for app-developers, and people willing to transcribe. To keep it simple, this is the solution I'm concidering; Developer perspective: Developer uses a customized setContentView when open activities/layouts that will seach for thanslations of xml-entries. (below) The customized version is provided as a free downloadable library/class..., turning the i18n feature to more or less a one liner. User perspective: User downloads app without any translation As app launches, it checks locale running at phone, and will look for a translated xml-file at shared space in SD. If no or old transcribed xml (above), try to download new from internet-service (ansync). This is all done by library above, no need for intents. Translator perspective: Separate app to provide translations for any app using the i18n service above. (Could be just a webapp), with some form of QA on translators/input. QUESTION: Now, for this to work efficiently, it has to be AeasyAP for the developer to even bother, and the most fluent solution would be a customized version of setContentView, that simply loads the translated values from external xml, instead of the ones in the apk. Is this possible at all, and if not, what's your suggested solutions? (And of course, Happy New Year, feliz ano novo, blwyddyn newydd dda, Gott Nytt År, kontan ane nouvo, szczesliwego nowego roku ...) Regards, /T

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  • "No keyboard for id 0"?

    - by Mellon
    I am new in Android app. development, now I have encountered a strange problem with the Menu button. Here is the thing: I have two activities, "ActivityOne" and "ActivityTwo", where "ActivityTwo" is the child Activity of "ActivityOne". In both activity, I have defined the menu button options like following: @Override public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); MenuItem insertMenuItem = menu.add(0, INSERT_ID, 0, R.string.menu_insert); insertMenuItem.setIcon(R.drawable.ic_menu_add); MenuItem settingMenuItem = menu.add(0, SETTING_ID, 0, R.string.menu_setting); settingMenuItem.setIcon(R.drawable.ic_menu_settings); MenuItem aboutMenuItem = menu.add(0, ABOUT_ID, 0, R.string.menu_about); aboutMenuItem.setIcon(R.drawable.ic_menu_about); logPrinter.println("creating menu options..."); return true; } @Override public boolean onMenuItemSelected(int featureId, MenuItem item) { switch(item.getItemId()) { case INSERT_ID: doInsert(); return true; case SETTING_ID: return true; case ABOUT_ID: showAbout(); return true; } return super.onMenuItemSelected(featureId, item); } In "ActivityOne", when I click the physical Menu button, there is no menu options pop up from screen bottom, when I checked the LogCat console, there are two warning messages, which are "No keyboard for id 0" and "Using default keyMap:/system/usr/keychars/qwerty.kcm.bin" . BUT, in "ActivityTwo", the menu button works fine, it shows me those menu options I defined. Why the menu button does not work in "ActivityOne" ?? What does the warning msg mean???

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  • Parsing URL error

    - by user577875
    It didn't seem like there was a post about this, so here goes. I've been working on a simple app to grab my time table from my school, and get it on my phone. Currently I'm working on the port on android but I've hit an issue. I get the error: java.io.IOException: -1 error loading URL urladress. Code: public void updateTimeTable(){ //Get UID and Birthday SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(getBaseContext()); String uid = prefs.getString("uid", "000000"); String fods = prefs.getString("fodsdag", "000000"); //Set URL String url = "http://unv1.aalborg-stu.dk/cgi-bin/elevskema.pl?ugen=0&unavn=" + uid + "&fodsdag=" + fods; try { Document doc = Jsoup.connect(url).get(); Elements td = doc.getElementsByTag("td"); //ArrayList<String> tdArray = new ArrayList<String>(); // for (Element tds : td) { // String tdText = tds.text(); // tdArray.add(tdText); //} //String[] data = tdArray.toArray(new String[tdArray.size()]); } catch (IOException e ){ Log.e("Parser", "shite", e); } Context context = getApplicationContext(); CharSequence text = url; int duration = Toast.LENGTH_SHORT; Toast toast = Toast.makeText(context, text, duration); toast.show(); } I've commented some lines out to identify where the issue is, and it seems it's at the actual parsing. Anywho, screenshot of the error I get: Screenshot I got about 4 days worth of Java experience so forgive me if it's something silly. Best Regards

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  • How to use libavformat for a separate encoder?

    - by Brendon Tsai
    I've build a encoder based on the sample of QUALCOMM, which captures the video and compresses it into h264 file. I am using Android 4.2.2. Now I want to add a mp4 muxer into this encoder(actually, just video will be fine, I don't need audio). I want to use FFMpeg. But after I read the example, I found out that the muxer was using the encoder of FFMpeg. I don't know how to use the muxer part for another encoder. I've read this post, but I don't understand how the code provide video stream to the muxer. I think that mainly because I don't understand these code: AVCodecContext * strmCodec = oFmtCtx->streams[0]->codec; // Fill the required properties for codec context. // *from the documentation: // *The user sets codec information, the muxer writes it to the output. // *Mandatory fields as specified in AVCodecContext // *documentation must be set even if this AVCodecContext is // *not actually used for encoding. my_tune_codec(strmCodec); Can anyone give me a hint? Thank you!

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  • PNG Textures not loading on HTC desire

    - by Matthew Tatum
    Hi I'm developing a game for android using OpenGL es and have hit a problem: My game loads fine in the emulator (windows xp and vista from eclipse), it also loads fine on a T-Mobile G2 (HTC Hero) however when I load it on my new HTC Desire none of the textures appear to load correctly (or at all). I'm suspecting the BitmapFactory.decode method although I have no evidence that that is the problem. All of my textures are power of 2 and JPG textures seem to load (although they don't look great quality) but anything that is GIF or PNG just doesn't load at all except for a 2x2 red square which loads fine and one texture that maps to a 3d object but seems to fill each triangle of the mesh with the nearest colour). This is my code for loading images: AssetManager am = androidContext.getAssets(); BufferedInputStream is = null; try { is = new BufferedInputStream(am.open(fileName)); Bitmap bitmap; bitmap = BitmapFactory.decodeStream(is); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); bitmap.recycle(); } catch(IOException e) { Logger.global.log(Level.SEVERE, e.getLocalizedMessage()); } finally { try { is.close(); } catch(Exception e) { // Ignore. } } thanks

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  • What is the proper syntax for getting a Makefile to print the output directory of one of its output zip files?

    - by 9exceptionThrower9
    I'm trying to edit an Android Makefile in the hopes of getting it to print out the directory (path) location of one the ZIP files it creates. Ideally, since the build process is long and does many things, I would like for it print out the pathway to the ZIP file to a text file in a different directory I can access later: Pseudo-code idea: # print the desired pathway to output file print(getDirectoryOf(variable-name.zip)) > ~/Desktop/location_of_file.txt The Makefile snippet where I would like to insert this new bit of code is shown below. I am interested in finding the directory of $(name).zip (that is specific file I want to locate): # ----------------------------------------------------------------- # A zip of the directories that map to the target filesystem. # This zip can be used to create an OTA package or filesystem image # as a post-build step. # name := $(TARGET_PRODUCT) ifeq ($(TARGET_BUILD_TYPE),debug) name := $(name)_debug endif name := $(name)-target_files-$(FILE_NAME_TAG) intermediates := $(call intermediates-dir-for,PACKAGING,target_files) BUILT_TARGET_FILES_PACKAGE := $(intermediates)/$(name).zip $(BUILT_TARGET_FILES_PACKAGE): intermediates := $(intermediates) $(BUILT_TARGET_FILES_PACKAGE): \ zip_root := $(intermediates)/$(name) # $(1): Directory to copy # $(2): Location to copy it to # The "ls -A" is to prevent "acp s/* d" from failing if s is empty. define package_files-copy-root if [ -d "$(strip $(1))" -a "$$(ls -A $(1))" ]; then \ mkdir -p $(2) && \ $(ACP) -rd $(strip $(1))/* $(2); \ fi endef

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  • Passing bundle to activity set as singletask

    - by Falmarri
    So I have a MapActivity that runs an asynchtask that occasionally updates what exactly it's displaying on the map (via a string). I originally pass this string in from the intent when the activity is first created. And then if you click on one of the drawables on the map, it opens a new activity, which can then create a new mapview (same class) with a different string setting. The problem I have is that I only want one instance of the mapview to be running at once. Thus I set android:launchmode="singletask" in the manifest. This works in that it brings the mapactivity to the front, but is there any way to send it a new intent bundle to get a new setting for the string it needs? I tried regetting the extras from the bundle, but it seems to retain the old bundle, not the new intent that was passed to it. I'm not sure I want to do startActivityForResult because the 2nd activity may or may not want to update the original activity. I hope that made sense. I can post code if necessary, but I think that should explain my situation.

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  • what is the correct way to force existing activities to reload using the new local

    - by pengwang
    have a settings dialog/activity where I allow the user to change the locale. Within that activity i call Resources res = ctx.getResources(); // Change locale settings on the device DisplayMetrics dm = res.getDisplayMetrics(); android.content.res.Configuration conf = res.getConfiguration(); conf.locale = new Locale(language_code.toLowerCase(), coutry_code.toUpperCase()); res.updateConfiguration(conf, dm); and call onChanged() for my settings ListView... everything changes perfectly. Very nice. Then I hit the back button to go back to the previous activity thinking everything should be switched; nope. Everything is still in the previous locale. So I added the above code in the onResume() of the activity thinking that would do it; nope. Also, when I click the menu button of this activity again (not first time) I do not get called in onCreateOptionsMenu() it just displays the previous menu. My question is what is the correct way to force existing activities to reload using the new local?

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  • What is the best way to wait for a GPS location fix?

    - by qtips
    Hi, Using my Android application, when a user does a certain action, a background service is started that fetches the current GPS location and saves it in a database in addition of doing some other stuff. In that service, I use the requestLocationUpdates() from the LocationManager class and wait until the onLocationChanged() of my LocationListener (which is implemented by the service) is fired. But what is the best way to wait for the onLocationChanged to fire? Should I simply poll on a variable and wait until it is set? Any tips? Note: I cannot simply write to the database in the onLocationChanged() because of some other stuff. EDIT: To clearfy my situation, I can present an example similar to my case: Let's say user pushes a button and a method myMethod is fired which will return some object. Then, in this myMethod I will register for location updates from the GPS (using requestLocationChanged) and in addition wait for the users location and use it for something. In other words, myMethod cannot return before the location is present. I don't know how I can use onLocationChanged in this case.

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  • FileNotFoundExcecption while inserting image into SDCard.

    - by Are
    Hi, I want to insert images into my SDCard.So I used below code m_cImagePath = "/sdcard/"+ String.format("%d.jpg", System.currentTimeMillis()); FileOutputStream lObjOutStream = null; try { lObjOutStream = new FileOutputStream(m_cImagePath); if (null != lObjOutStream && null != finalBitmap) { finalBitmap.compress(Bitmap.CompressFormat.JPEG, 85, lObjOutStream); lObjOutStream.close(); }catch(FileNotFoundException fe){ fe.printStackTrace(); } Sometimes it is giving FileNotFoundException even my SDCard had memory.When I remove some images from sdcard again it is working smoothly.Why this Happend?How can i know that file is inserted successfully in SDCard and Is there any functionality in Java1.5 to know available space of the SDCard like java 1.6?How can i know file length which is not before inserting into the SDCard(I searched in google and found that "when the file is not physically there then file.length() always gives 0" ).But before inserting i want to know the length of the file.Then Comparing this space to available SDCard space is simple. Note :I had an idea to use Unix command df sdcard using in Runtime class to found SDCard space. Please give me an idea in this problem. Regards, Android Developer

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  • General web service ideas

    - by user2014175
    I have a question regarding different types of web services. I'll preface this by saying that I have built a number of apps (for both ios and android) for personal use that interact with the web via php and sql. I have taught myself these languages, and as such don't have the broader background knowledge that many of you do. My question is, in what other ways can you perform an interaction between a web service and a mobile device other than mobile - php - sql - etc. For example, If I built a very simple tracking app for my car, my current method would be to push GPS coordinates from my iphone to my database at a set interval, then I would write a simple bit of javascript that pulled those coordinates out of the database and superimposed them on a google map. Is there a different way to do this? Such as the server acting as a live middle man who simple pushed the coordinates directly to a target browser? Without the database in the middle? If so, are there advantages and disadvantages to these different methods to achieve different goals? I know its a broad question but I'm really intrigued and I'm finding it difficult to word a google search for it. Any info / reading material suggesting would be excellent. Thanks

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