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  • Using php's magic function inside another function does not work

    - by Sirber
    I want to use magic function __set() and __get() for storing SQL data inside a php5 class and I get some strange issue using them inside a function: Works: if (!isset($this->sPrimaryKey) || !isset($this->sTable)) return false; $id = $this->{$this->sPrimaryKey}; if (empty($id)) return false; echo 'yaay!'; Does not work: if (!isset($this->sPrimaryKey) || !isset($this->sTable)) return false; if (empty($this->{$this->sPrimaryKey})) return false; echo 'yaay!'; would this be a php bug?

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  • Default type-parametrized function literal class parameter

    - by doom2.wad
    Is this an intended behavior or is it a bug? Consider the following trait (be it a class, doesn't matter): trait P[T] { class Inner(val f: T => Unit = _ => println("nope")) } This is what I would have expected: scala> val p = new P[Int] { | val inner = new Inner | } p: java.lang.Object with P[Int]{def inner: this.Inner} = $anon$1@12192a9 scala> p.inner.f(5) nope But this? scala> val p = new P[Int] { | val inner = new Inner() { | println("some primary constructor code in here") | } | } <console>:6: error: type mismatch; found : (T) => Unit required: (Int) => Unit val inner = new Inner() { ^

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  • Hibernate -using Table per subclass - how to link an existing superclass object to a sibclass object

    - by Chandni
    Hi, I have a User hibernate class, Clerk class and Consumer class. All these maps to their own tables in database. The User PK also acts as Clerk's and Consumer's PK. So now my problem is that if a user is initially a Clerk, he has a record in Users table and Clerks table. If that user wants to become a consumer, I want to link that User's record to the new Consumer's record. So even if I pass the userId to the consumer's record, it treats it as a new User to be persisted and gives a duplicate_key exception. How do I tell Hiernate to link the same user object with this new Consumer object. Thanks in advance, -Chandni

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  • Haskell IO Passes to Another Function

    - by peterwkc
    This question here is related to http://stackoverflow.com/questions/3066956/haskell-input-return-tuple I wonder how we can passes the input from monad IO to another function in order to do some computation. Actually what i want is something like -- First Example test = savefile investinput -- Second Example maxinvest :: a maxinvest = liftM maximuminvest maxinvestinput maxinvestinput :: IO() maxinvestinput = do str <- readFile "C:\\Invest.txt" let cont = words str let mytuple = converttuple cont let myint = getint mytuple putStrLn "" -- Convert to Tuple converttuple :: [String] -> [(String, Integer)] converttuple [] = [] converttuple (x:y:z) = (x, read y):converttuple z -- Get Integer getint :: [(String, Integer)] -> [Integer] getint [] = [] getint (x:xs) = snd (x) : getint xs -- Search Maximum Invest maximuminvest :: (Ord a) => [a] -> a maximuminvest [] = error "Empty Invest Amount List" maximuminvest [x] = x maximuminvest (x:xs) | x > maxTail = x | otherwise = maxTail where maxTail = maximuminvest xs In the second example, the maxinvestinput is read from file and convert the data to the type maximuminvest expected. Please help. Thanks.

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  • Is it good to subclass a class only to separate some functional parts?

    - by prostynick
    Suppose we have abstract class A (all examples in C#) public abstract class A { private Foo foo; public A() { } public void DoSomethingUsingFoo() { //stuff } public void DoSomethingElseUsingFoo() { //stuff } //a lot of other stuff... } But we are able to split it into two classes A and B: public abstract class A { public A() { } //a lot of stuff... } public abstract class B : A { private Foo foo; public B() : base() { } public void DoSomethingUsingFoo() { //stuff } public void DoSomethingElseUsingFoo() { //stuff } //nothing else or just some overrides of A stuff } That's good, but we are 99.99% sure, that no one will ever subclass A, because functionality in B is very important. Is it still good to have two separate classes only to split some code into two parts and to separate functional elements?

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  • Converting HTML TAG Object to JSON Object

    - by cooldude
    Hi, I want to convert the html tag objects to json object in the javascript in order to send them to the server from the javascript. As i have to save these objects at the Ruby on Rails server. These HTML objects is the canvas tag object and the graphics objects created using CAKE API. I have used the stringify function but it is not working. Here is my code: var CAKECanvas = new Canvas(document.body, 1000,1000); var canvas=CAKECanvas.canvas; var text=document.createElement('textarea'); text.id="text"; text.rows="100"; text.cols="200"; document.body.appendChild(text); canvas.style.borderStyle="solid"; canvas.style.borderColor="black"; var rect= new Circle(); rect.radius=100; rect.centered=true; rect.cx=Math.random() * 500; rect.cy= Math.random() * 300; rect.stroke= false; rect.fill= "red"; rect.xDir = Math.random() > 0.5?1:-1; rect.yDir = Math.random() > 0.5?1:-1; var obj=new Object; var count = 0,k; for (k in rect) { if (rect.hasOwnProperty(k)) { count++; obj[k]=rect[k]; } } alert(count); rect.addFrameListener(function(t, dt) { this.cx += this.xDir * 50 * dt/1000; this.cy += this.yDir * 50 * dt/1000; if (this.cx > 550) { this.xDir = -1; } if (this.cx < 50) { this.xDir = 1; } if (this.cy > 350) { this.yDir = -1; } if (this.cy < 50) { this.yDir = 1; } } ); CAKECanvas.append(rect); var carAsJSON = JSON.stringify(obj); /////////////////ERROR

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  • Creating an object relational schema from a Class diagram

    - by Caylem
    Hi Ladies and Gents. I'd like some help converting the following UML diagram: UML Diagram The diagram shows 4 classes and is related to a Loyalty card scheme for an imaginary supermarket. I'd like to create an object relational data base schema from it for use with Oracle 10g/11g. Not sure where to begin, if somebody could give me a head start that would be great. Looking for actually starting the schema, show abstraction, constraints, types(subtypes, supertypes) methods and functions. Note: I'm not looking for anyone to make any comments regarding the actual classes and whether changes should be made to the Diagram, just the schema. Thanks

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  • Unable to create unmanaged object using new keyword in managed C++

    - by chair79
    Hi all, I've created a class with a boost::unordered_map as a member, Linkage.h #ifndef LINKAGE_H #define LINKAGE_H #include <boost/unordered_map.hpp> class Linkage { private: boost::unordered_map<int, int> m_IOMap; public: .... }; Linkage.cpp #include "stdafx.h" ... // methods and in the managed side of C++, I try to create the pointer of the obj: private: System::Void Form1_Load(System::Object^ sender, System::EventArgs^ e) { Linkage* m_pLink = new Linkage(); ..... } However this produces errors: Error 4 error LNK2005: "private: static unsigned int const boost::detail::type_with_alignment_imp<4>::found" (?found@?$type_with_alignment_imp@$03@detail@boost@@$$Q0IB) already defined in Proj_Test.obj Linkage.obj ..... Error 7 fatal error LNK1169: one or more multiply defined symbols found Could anyone explain to me pls? Thanks.

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  • WPF Binding : Object in a object

    - by Philippe
    I have a form in WPF with 2 textbox : <TextBox Name="txtName" Text="{Binding Contact.Name}"/> <TextBox Name="txtAddressNumber" Text="{Binding Contact.Address.Number}"/> and I have 2 class : public class ContactEntity { public string Name {get;set;} public AddressEntity Address {get;set;} } public class AddressEntity { public int Number {get;set} } The Name property binds fine. But the Number property of the Address object inside the Contact object does not binds. What I'm doing wrong ?

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  • Passing a 2D array to a function in C

    - by Tyler Treat
    I have, essentially, a matrix of data (lets say ints) that I would like to store in a 2D array in which the dimensions are not known until runtime (say x columns and y rows). I want to populate the array in a function, so I assume I need to do something like this: int main(int argc, char **argv) { int y = atoi(argv[1]); int x = atoi(argv[2]); int **matrix = malloc(x * sizeof(int*)); populateMatrix(matrix, y, x); return 0; } void populateMatrix(**matrix, int y, int x) { int i, j; for (i = 0; i < y; i++) { for (j = 0; j < x; j++) { matrix[i][j] = i * j; // populated with trivial data to keep it simple } } } Obviously this doesn't work, but I'm not sure how to do what I'm describing exactly.

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  • Javascript function as a parameter to another function?

    - by Alex
    Hello there, I'm learning lots of javascript these days, and one of the things I'm not quite understanding is passing functions as parameters to other functions. I get the concept of doing such things, but I myself can't come up with any situations where this would be ideal? My question is: When do you want to have your javascript functions take another function as a parameter? Why not just assign a variable to that functions return value and pass that variable to the function like so: // Why not do this var foo = doStuff(params); callerFunction(foo); //instead of this callerFunction(doStuff); I'm confused as to why I would ever choose to do things as in my second example. Why would you do this? What are the use cases? Thanks!!

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  • template class: ctor against function -> new C++ standard

    - by Oops
    Hi in this question: http://stackoverflow.com/questions/2779155/template-point2-double-point3-double Dennis and Michael noticed the unreasonable foolishly implemented constructor. They were right, I didn't consider this at that moment. But I found out that a constructor does not help very much for a template class like this one, instead a function is here much more convenient and safe namespace point { template < unsigned int dims, typename T > struct Point { T X[ dims ]; std::string str() { std::stringstream s; s << "{"; for ( int i = 0; i < dims; ++i ) { s << " X" << i << ": " << X[ i ] << (( i < dims -1 )? " |": " "); } s << "}"; return s.str(); } Point<dims, int> toint() { Point<dims, int> ret; std::copy( X, X+dims, ret.X ); return ret; } }; template < typename T > Point< 2, T > Create( T X0, T X1 ) { Point< 2, T > ret; ret.X[ 0 ] = X0; ret.X[ 1 ] = X1; return ret; } template < typename T > Point< 3, T > Create( T X0, T X1, T X2 ) { Point< 3, T > ret; ret.X[ 0 ] = X0; ret.X[ 1 ] = X1; ret.X[ 2 ] = X2; return ret; } template < typename T > Point< 4, T > Create( T X0, T X1, T X2, T X3 ) { Point< 4, T > ret; ret.X[ 0 ] = X0; ret.X[ 1 ] = X1; ret.X[ 2 ] = X2; ret.X[ 3 ] = X3; return ret; } }; int main( void ) { using namespace point; Point< 2, double > p2d = point::Create( 12.3, 34.5 ); Point< 3, double > p3d = point::Create( 12.3, 34.5, 56.7 ); Point< 4, double > p4d = point::Create( 12.3, 34.5, 56.7, 78.9 ); //Point< 3, double > p1d = point::Create( 12.3, 34.5 ); //no suitable user defined conversion exists //Point< 3, int > p1i = p4d.toint(); //no suitable user defined conversion exists Point< 2, int > p2i = p2d.toint(); Point< 3, int > p3i = p3d.toint(); Point< 4, int > p4i = p4d.toint(); std::cout << p2d.str() << std::endl; std::cout << p3d.str() << std::endl; std::cout << p4d.str() << std::endl; std::cout << p2i.str() << std::endl; std::cout << p3i.str() << std::endl; std::cout << p4i.str() << std::endl; char c; std::cin >> c; } has the new C++ standard any new improvements, language features or simplifications regarding this aspect of ctor of a template class? what do you think about the implementation of the combination of namespace, stuct and Create function? many thanks in advance Oops

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  • Template meta-programming with member function pointers?

    - by wheaties
    Is it possible to use member function pointers with template meta-programming? Such as: class Connection{ public: string getName() const; string getAlias() const; //more stuff }; typedef string (Connection::*Con_Func)() const; template<Con_Func _Name> class Foo{ Connection m_Connect; public: void Foo(){ cout << m_Connect.(*_Name); } }; typedef Foo<&Connection::getName> NamedFoo; typedef Foo<&Connection::getAlias> AliasFoo; Granted, this is rather contrived but is it possible? (yes, there are probably much better ways but humor me.)

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  • How to do an if statement on a function in PHP?

    - by Bruce
    I just realized that you can't just use an if statement on a function, for example this doesn't work: function sayHello() { echo "Hello World"; } if(sayHello()) echo "Function Worked"; else echo "Function Failed"; I also saw that a function can't be put as the value of a variable. So how can I do an if statement to check if a function has executed properly and display it to the browser?

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  • "Inline" function call: function is never hit

    - by Shimrod
    Hi everybody. I'm trying to make a tabbed menu for the asp.net website I'm working on. One of the pre-requisite is obviously to color the current tab differently, so the user can know on which tab is currently is. To do this, I made this method in my code-behind: Protected Function GetCssClass(ByVal ctrl As LinkButton) As String If ctrl.ID = currentLink Then Return "current" Else Return String.Empty End If End Function and I call the method like this in my aspx page: <asp:LinkButton ID="LinkButton1" runat="server" PostBackUrl="/Default.aspx" CssClass="<%#GetCssClass(LinkButton1) %>" >Home</asp:LinkButton> <asp:LinkButton ID="LinkButton2" runat="server" PostBackUrl="/Directory/page1.aspx" CssClass="<%#GetCssClass(LinkButton2) %>" >Page1</asp:LinkButton> But the method is never hit... As I understand, the method should be called each time the LinkButton is drawn... Does someone have an idea why? Thanks in advance !

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  • How to replace an object in an NSMutableArray at a given index with a new object

    - by shakeelw
    Hi guys. I have an NSMutableArray object(retained, synthesized as all) that is initiated just fine and I can easily add objects to it using the 'addObject:' method. But if I want to replace an object at a certain index with a new one in that NSMutableArray, it doesn't work. For example: ClassA.h @interface ClassA : NSObject { NSMutableArray *list; } @property (nonatomic, copy, readwrite) NSMutableArray *list; end ClassA.m import "ClassA.h" @implementation ClassA @synthesize list; (id)init { [super init]; NSMutableArray *localList = [[NSMutableArray alloc] init]; self.list = localList; [localList release]; //Add initial data [list addObject:@"Hello "]; [list addObject:@"World"]; } // Custom set accessor to ensure the new list is mutable (void)setList:(NSMutableArray *)newList { if (list != newList) { [list release]; list = [newList mutableCopy]; } } -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; [self.list replaceObjectAtIndex:i withObject:newTitle]; NSLog((NSString *)[self.list objectAtIndex:i]); // gives the correct output } However, the change remains true only inside the method. from any other method, the NSLog((NSString *)[self.list objectAtIndex:i]); gives the same old value. How can I actually get the old object replaced with the new one at a specific index so that the change can be noticed from within any other method as well. I even modified the method like this, but the result is the same: -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; NSMutableArray *localList = [[NSMutableArray alloc] init]; localList = [localList mutableCopy]; for(int j = 0; j < [list count]; j++) { if(j == i) { [localList addObject:newTitle]; NSLog(@"j == 1"); NSLog([NSString stringWithFormat:@"%d", j]); } else { [localList addObject:(NSString *)[self.list objectAtIndex:j]]; } } [self.list release]; //self.list = [localList mutableCopy]; [self setList:localList]; [localList release]; } Please help out guys :)

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  • Possible to change function name in definition?

    - by Bird Jaguar IV
    I tried several ways to change the function name in the definition, but they failed. >>> def f(): pass >>> f.__name__ 'f' >>> def f(): f.__name__ = 'new name' >>> f.__name__ 'f' >>> def f(): self.__name__ = 'new name' >>> f.__name__ 'f' But I can change the name attribute after defining it. >>> def f(): pass >>> f.__name__ = 'new name' >>> f.__name__ 'new name' Any way to change/set it in the definition (other than using a decorator)?

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  • Output of System.out.println(object)

    - by Shaarad Dalvi
    I want to know what exactly the output tells when I do the following : class data { int a=5; } class main { public static void main(String[] args) { data dObj=new data(); System.out.println(dObj); } } I know it gives something related to object as the output in my case is data@1ae73783. I guess the '1ae73783' is a hex number. I also did some work around and printed System.out.println(dObj.hashCode()); I got number 415360643. I got an integer value. I don't know what hashCode() returns, still out of curiosity, when I converted 1ae73783 to decimal, I got 415360643! That's why I am curious that what exactly is this number?? Is this some memory location of Java's sandbox or some other thing? Any light on this matter will be helpful..thanks! :)

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  • Function declaration in C and C++

    - by Happy Mittal
    I have two C++ files, say file1.cpp and file2.cpp as //file1.cpp #include<cstdio> void fun(int i) { printf("%d\n",i); } //file2.cpp void fun(double); int main() { fun(5); } When I compile them and link them as c++ files, I get an error "undefined reference to fun(double)". But when I do this as C files, I don't get error and 0 is printed instead of 5. Please explain the reason. Moreover I want to ask whether we need to declare a function before defining it because I haven't declared it in file1.cpp but no error comes in compilation.

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  • How to print object data in javascript

    - by rxzhang
    I have the following object data: var response = { "response": { "numFound": 7945, "docs": [{ "description": "target", "url": "target", "id": "269653", "score": 6.9186745 }, { "description": "Target Kent", "url": "Target_Kent", "id": "37275", "score": 4.3241715 }] }, "highlighting": { "269653": { "description": ["<em>target</em>"] }, "37275": { "description": ["<em>Target</em> Kent"] } } }; I can use response.response.docs[0].description to print out "target". But I don't know how to print out "<em>target</em>". Thanks.

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  • storing huge amount of records into classic asp cache object is SLOW

    - by aspm
    we have some nasty legacy asp that is performing like a dog and i narrowed it down to because we are trying to store 15K+ records into the application cache object. but that's not the killer. before it stores it, it converts the ADO stream to XML then stores it. this conversion of the huge record set to XML spikes the CPU and causes all kinds of havoc on users when it's happening. and unfortunately we do this XML conversion to read the cache a lot, causing site wide performance problems. i don't have the resources to convert everything to .net. so that's out. but i need to obviously use caching, but int his case the caching is hurting instead of helping. is there a more effecient way to store this data instead of doing this xml conversion to/from every time we read/update the cache?

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  • Javascript push Object to cookies using JSON

    - by Hunkeone
    Hi All on click button I need to add object to array and then write array to cookies. From the start this array can be not empty so I parse cookie first. function addToBasket(){ var basket = $.parseJSON($.cookie("basket")) if (basket.length==0||!basket){ var basket=[]; basket.push( { 'number' : this.getAttribute('number'), 'type' : this.getAttribute('product') } ); } else{ basket.push( { 'number' : this.getAttribute('number'), 'type' : this.getAttribute('product') } ); } $.cookie("basket", JSON.stringify(basket)); } And HTML <button type="button" class="btn btn-success btn-lg" number="12" product="accs" onclick="addToBasket()">Add</button> Unfortunately I'm getting Uncaught ReferenceError: addToBasket is not defined onclick. Can't understand what am I doing wrong? Thanks!

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  • How can I use Object Oriented Javascript to interact with HTML Objects

    - by Steve
    I am very new to object orientated javascript, with experience writing gui's in python and java. I am trying to create html tables that I can place in locations throughout a webpage. Each html table would have two css layouts that control if it is selected or not. I can write all of the interaction if I only have one table. It gets confusing when I have multiple tables. I am wondering how to place these tables throughout a blank webpage and then access the tables individually. I think I am having trouble understanding how inheritance and hierarchy works in javascript/html. NOTE: I am not asking how to make a table. I am trying to dynamically create multiple tables and place them throughout a webpage. Then access their css independently and change it (move them to different locations or change the way the look, independently of the other tables).

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  • C++ object in memory

    - by Neo_b
    Hello. Is there a standard in storing a C++ objects in memory? I wish to set a char* pointer to a certain address in memory, so that I can read certain objects' variables directly from the memory byte by byte. When I am using Dev C++, the variables are stored one by one right in the memory address of an object in the order that they were defined. Now, can it be different while using a different compiler (like the variables being in a different order, or somewhere else)? Thank you in advance. :-)

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