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  • Why is this rkhunter script sending empty emails?

    - by Oddthinking
    I have started running rkhunter (a security monitoring tool) and I have finally managed to clear all of its warnings. Now, a cron job runs every day to monitor my machine. Rather than send me an email of warnings, it sends me an email with no body - which I don't really want. Looking at the (unedited, straight out of the box) /etc/cron.daily/rkhunter script, it contains this snippet of shell code: if [ -s "$OUTFILE" ]; then ( echo "Subject: [rkhunter] $(hostname -f) - Daily report" echo "To: $REPORT_EMAIL" echo "" cat $OUTFILE ) | /usr/sbin/sendmail $REPORT_EMAIL fi The -s clause should prevent empty emails from being sent, right? Does anyone have an explanation why this would still send empty emails?

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  • Persisting settings without using Options dialog in Visual Studio

    - by Utkarsh Shigihalli
    Originally posted on: http://geekswithblogs.net/onlyutkarsh/archive/2013/11/02/persisting-settings-without-using-options-dialog-in-visual-studio.aspxIn one of my previous blog post we have seen persisting settings using Visual Studio's options dialog. Visual Studio options has many advantages in automatically persisting user options for you. However, during our latest Team Rooms extension development, we decided to provide our users; ability to use our preferences directly from Team Explorer. The main reason was that we had only one simple option for user and we thought it is cumbersome for user to go to Tools –> Options dialog to change this. Another reason was, we wanted to highlight this setting to user as soon as he is using our extension.   So if you are in such a scenario where you do not want to use VS options window, but still would like to persist the settings, this post will guide you through. Visual Studio SDK provides two ways to persist settings in your extensions. One is using DialogPage as shown in my previous post. Another way is to use by implementing IProfileManager interface which I will explain in this post. Please note that the class implementing IProfileManager should be independent class. This is because, VS instantiates this class during Tools –> Import and Export Settings. IProfileManager provides 2 different sets of methods (total 4 methods) to persist the settings. They are LoadSettingsFromXml and SaveSettingsToXml – Implement these methods to persist settings to disk from VS settings storage. The VS will persist your settings along with other options to disk. LoadSettingsFromStorage and SaveSettingsToStorage – Implement these methods to persist settings to local storage, usually it be registry. VS calls LoadSettingsFromStorage method when it is initializing the package too. We are going to use the 2nd set of methods for this example. First, we are creating a separate class file called UserOptions.cs. Please note that, we also need to implement IComponent, which can be done by inheriting Component along with IProfileManager. [ComVisible(true)] [Guid("XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX")] public class UserOptions : Component, IProfileManager { private const string SUBKEY_NAME = "TForVS2013"; private const string TRAY_NOTIFICATIONS_STRING = "TrayNotifications"; ... } Define the property so that it can be used to set and get from other classes. public bool TrayNotifications { get; set; } Implement the members of IProfileManager. public void LoadSettingsFromStorage() { RegistryKey reg = null; try { using (reg = Package.UserRegistryRoot.OpenSubKey(SUBKEY_NAME)) { if (reg != null) { // Key already exists, so just update this setting. TrayNotifications = Convert.ToBoolean(reg.GetValue(TRAY_NOTIFICATIONS_STRING, true)); } } } catch (TeamRoomException exception) { TrayNotifications = true; ExceptionReporting.Report(exception); } finally { if (reg != null) { reg.Close(); } } } public void LoadSettingsFromXml(IVsSettingsReader reader) { reader.ReadSettingBoolean(TRAY_NOTIFICATIONS_STRING, out _isTrayNotificationsEnabled); TrayNotifications = (_isTrayNotificationsEnabled == 1); } public void ResetSettings() { } public void SaveSettingsToStorage() { RegistryKey reg = null; try { using (reg = Package.UserRegistryRoot.OpenSubKey(SUBKEY_NAME, true)) { if (reg != null) { // Key already exists, so just update this setting. reg.SetValue(TRAY_NOTIFICATIONS_STRING, TrayNotifications); } else { reg = Package.UserRegistryRoot.CreateSubKey(SUBKEY_NAME); reg.SetValue(TRAY_NOTIFICATIONS_STRING, TrayNotifications); } } } catch (TeamRoomException exception) { ExceptionReporting.Report(exception); } finally { if (reg != null) { reg.Close(); } } } public void SaveSettingsToXml(IVsSettingsWriter writer) { writer.WriteSettingBoolean(TRAY_NOTIFICATIONS_STRING, TrayNotifications ? 1 : 0); } Let me elaborate on the method implementation. The Package class provides UserRegistryRoot (which is HKCU\Microsoft\VisualStudio\12.0 for VS2013) property which can be used to create and read the registry keys. So basically, in the methods above, I am checking if the registry key exists already and if not, I simply create it. Also, in case there is an exception I return the default values. If the key already exists, I update the value. Also, note that you need to make sure that you close the key while exiting from the method. Very simple right? Accessing and settings is simple too. We just need to use the exposed property. UserOptions.TrayNotifications = true; UserOptions.SaveSettingsToStorage(); Reading settings is as simple as reading a property. UserOptions.LoadSettingsFromStorage(); var trayNotifications = UserOptions.TrayNotifications; Lastly, the most important step. We need to tell Visual Studio shell that our package exposes options using the UserOptions class. For this we need to decorate our package class with ProvideProfile attribute as below. [ProvideProfile(typeof(UserOptions), "TForVS2013", "TeamRooms", 110, 110, false, DescriptionResourceID = 401)] public sealed class TeamRooms : Microsoft.VisualStudio.Shell.Package { ... } That's it. If everything is alright, once you run the package you will also see your options appearing in "Import Export settings" window, which allows you to export your options.

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  • Problem with Bash script: 'declare: not found'

    - by Ashfame
    I had a script which was running fine but when I ran it today, it says declare: not found. I am using bash shell and path at the starting of the script is correct. Two flagged lines in my script are as follows: declare -a RESPONSE RESPONSE=($RESULT) It also says ( is unexpected but I guess that is coming up because of the first error. Worth mentioning point is when I type in declare directly works fine. declare | grep USER shows USER=ashfame USERNAME=ashfame values="$SVN_BASH_USERNAME"; So, whats wrong here?

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  • Script to email files content

    - by Tarun
    I have created a shell script that takes backups everyday and emails its execution as successfull or unsuccessfull. Now I want that it send the contents of log file it creates with the mail as well. I have seen how to send file as attachement but I want to send the contents of the file as email message and not the file. Please Help. Its code is like #Email Settings Message_Success="Database Backup generated successfully" Message_Failure="Problem occured while generating Database Backup please verify" Subject="Database Backup Status Mail" Recipients="[email protected]" #Verify Backup Created if [ -f "$Path_Mysql_Dump" ]; then echo "Database Backup Created" >> $Path_Log_File echo "$Message_Success" | mail -s "$Subject" "$Recipients" else echo "Database Backup not created please verify the process will terminate" >> $Path_Log_File echo "$Message_Failure" | mail -s "$Subject" "$Recipients" exit -1 fi

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  • How can I tweak this split-tar-gz-archive script?

    - by Sai
    I came across this shell script that can be used to split an entire directory across multiple compressed files. I am interested in making a minor tweak to this script. Lets say I have n GB of files in a directory. I do not want the contents of a particular folder to be split across multiple tar files but inside the same file. I want the n MB folder to be fit within a single compressed file and the remaining (n GB -n MB) split across multiple files. I am not sure whether it is possible with this script. I was looking forward to some suggestions. Though the script has been well documented, it is quite complex to understand for me

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  • GNOME 3.2 Menu Not Loading

    - by chazdg
    Gnome 3.2 Menu is not loading. I wanted to add a minimize and maximize to the right of my windows. So I did the following: gconftool-2 --set /apps/metacity/general/button_layout --type string "menu:minimize,maximize,close" logout and login that it per the instructions of this website: Instructions I logged out and back in and that was it. No menu. Help!!! By the way, there is a fix on this website to restore Gnome. However it did not work. Another odd thing was that Gnome Tweak Tool is black under the Shell Extension tab.

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  • how to link a c++ object to a local variable in Lua

    - by MahanGM
    I'm completing my scripting interface with Lua, but recently I've stuck at some point. I have several functions for my Entitiy events like Update(). I have a function called create_entitiy() which instantiate a new entity from a given entity index: function Update() local bullet = create_entity(0, 0, "obj_bullet") end create_entity returns a table which is the properties of the created entity. Now how can I make a connection between bullet variable and my newly created object? Right now for previously added objects to the scene, I simply set a global table for each of them and then after every call to Update(), I go through registered names to find object tables and perform new changes. Like the one below: function Update() if keyboard_key_press(vk_right) then obj_player.x += 3 end I can get obj_player table because I know its name from C++, plus I can get it as a global table and simply reach for the first instance named obj_player. Is there any solution for me to make bullet variable act like this? I was thinking to get all local variables in Update() function and check for every one to see if is it table and it has an unique field attached to it like id, this way I can determine that this is an object table and do the rest of the process. By the way, is this interface going to work easier with luaBind if I implement it? Bottom line: How can I make a local variable in Lua that receives a table from create_entity function and track that local variable to capture it from C++. e. g. function Update() local bullet = create_entity(0, 0, "obj_bullet") bullet.x = 10 <== Commit a change in table end Now I want to get variable bullet from C++. And it's not just this variable, there might be a ton of these local variables with different names.

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  • Interviewing someone for general unix skills

    - by Christophe Vanfleteren
    How would you test a developer that claims to have *nix shell experience (just to be clear, we don't want to test if someone can develop on *nix, only that they know their way around the command line). I was thinking about making them solve a problem of getting information out of log files, which would involve some basics like cat, grep, cut, ... combined with piping. What other basic knowledge would you ask for? Once again, this isn't for interviewing someone who will develop for *nix systems, and also not for *nix system admins, but just for regular developers that sometimes need to do some work on a *nix system.

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  • Script language native extensions - avoiding name collisions and cluttering others' namespace

    - by H2CO3
    I have developed a small scripting language and I've just started writing the very first native library bindings. This is practically the first time I'm writing a native extension to a script language, so I've run into a conceptual issue. I'd like to write glue code for popular libraries so that they can be used from this language, and because of the design of the engine I've written, this is achieved using an array of C structs describing the function name visible by the virtual machine, along with a function pointer. Thus, a native binding is really just a global array variable, and now I must obviously give it a (preferably good) name. In C, it's idiomatic to put one's own functions in a "namespace" by prepending a custom prefix to function names, as in myscript_parse_source() or myscript_run_bytecode(). The custom name shall ideally describe the name of the library which it is part of. Here arises the confusion. Let's say I'm writing a binding for libcURL. In this case, it seems reasonable to call my extension library curl_myscript_binding, like this: MYSCRIPT_API const MyScriptExtFunc curl_myscript_lib[10]; But now this collides with the curl namespace. (I have even thought about calling it curlmyscript_lib but unfortunately, libcURL does not exclusively use the curl_ prefix -- the public APIs contain macros like CURLCODE_* and CURLOPT_*, so I assume this would clutter the namespace as well.) Another option would be to declare it as myscript_curl_lib, but that's good only as long as I'm the only one who writes bindings (since I know what I am doing with my namespace). As soon as other contributors start to add their own native bindings, they now clutter the myscript namespace. (I've done some research, and it seems that for example the Perl cURL binding follows this pattern. Not sure what I should think about that...) So how do you suggest I name my variables? Are there any general guidelines that should be followed?

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  • Switching to Kubuntu results in low graphics mode

    - by HackToHell
    I looked at some screen shots of Kubuntu and I liked it so I went to Synaptic and installed the kubuntu-desktop package and set my desktop window manager to kde and rebooted. After reboot, I saw Kubuntu splash screen then this message; running in Low Graphical Mode. Then I was not able to dismiss the message because my mouse did not work Seemingly How to Geek had the same problem http://www.howtogeek.com/howto/ubuntu/install-kde-kubuntu-on-ubuntu/ . You will probably see that your xorg.conf file was backed up to xorg.conf.1 during the ?KDE / Kubuntu installation. Just copy the xorg.conf.1 back to xorg.conf, reboot, and everything should be fine. I also tried to do that by booting into recovery mode and then droping onto the shell. But it would not let me rename, came up with some error.

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  • Create device receive SMS parse to text ( SMS Gateway )

    - by Chris Okyen
    I want to use a server as a device to run a script to parse a SMS text in the following way. I. The person types in a specific and special cell phone number (Similar to Facebook’s 32556 number used to post on your wall) II. The user types a text message. III. The user sends the text message. IV. The message is sent to some kind of Device (the server) or SMS Gateway and receives it. V. The thing described above that the message is sent to then parse the test message. I understand that these three question will mix Programming and Server Stuff and could reside here or at DBA.SE How would I make such a cell phone number (described in step I) that would be sent to the Device? How do I create the device that then would receive it? Finally, how do I Parse the text message? I don't want to pay for cloud space, server scripting stuff or server space; I want to just use a free webserver to do this totally free - meaning I will have to do more on my own... My question can be seen in more depth in this visual flowchart

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  • Use Adwaita Dark for Libre Office and possibly other apps too?

    - by Relik
    I would like to know how to force some apps to use the Adwaita dark theme. I noticed by default that the movie player and photo viewer apps in gnome shell use Adwaita Dark while most other apps use the Light variant. I would really like to set Libre Office to use Dark instead of Light. How would I go about doing this? I found the site below, but the instructions seem a bit outdated and they do not work for GTK3. http://urukrama.wordpress.com/2008/07/13/setting-a-custom-gtk-theme-for-specific-applications/

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  • Is there a typical career path to learn game development "on the job"?

    - by mac
    The extended version of the question is: what is the typical career paths that a developer without specific experience in game development should take if he/she wishes to work in the game development industry? In other words, what are the positions such a programmer might aspire to get hired for, in the game industry? I am asking because it seems to me that - even without direct experience with 3D modelling, physics engines, shaders, etc... - for as much complex as these topics might be - they are still "just" top layers one can learn "on the job" if he/she has already good programming skills and experience in software design (for example during peer-programming sessions). I have no knowledge whatsoever of the game industry, so maybe I am being naïve here, but for all the other programming jobs I previously took, I learnt most of the specificities while working on concrete projects... so I wonder if there is a chance to do the same with game development. Thanks for your time and advice! :) PS: I don't know if this is important or not for answering the question, but scripting languages are the languages I am more proficient in. /mac

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  • Why would I want to use CRaSH?

    - by Adam Tannon
    Justed stumbled across CRaSH and although it looks mighty interesting, I'm wondering why a Java developer should invest time & energy into learning (yet another) shell language. What sort of standard- and cool-applications can CRaSH be used for? Is this like a Groovy-version of Jython? I guess, when the dust settles, I'm looking for CRaSH's "wow" factors. I'm sure they're there, but after spending ~20 minutes perusing the documentation I'm just not seeing them. Thanks in advance!

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  • Attempting to GREP details of a Java error

    - by BOMEz
    I'm running Ubuntu 11 and I'm having some issues with grep. I have a shell script (see below) which essentially checks if a certain Java program of mine is running, if not it runs it. That part works out great! If my Java application throws any kind of exception however I would like to capture that information and email it to myself. How can I go about checking to see if the call to java -jar /bin/MyApp.jar fails? I tried piping it to grep, but that doesn't seem to work. Below is the full script that I've written: #Check if MyApp.jar is running, if not run it. if [ $(ps aux | grep 'java' | grep -v grep | wc -l | tr -s "\n") -eq 0 ] then echo "PacketCapture Starting...\n" java -jar /bin/MyApp.jar echo "PacketCapture Started.\n" else echo "PacketCapture already running.\n" fi

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  • Compare a variable that can have numeric or string as value

    - by Tarun
    I have a variable named Seconds_Behind_Master from one of my scripts. The problem is that this variable can either have a numeric value or can also take a string NULL as its value. Now, when I try to execute this script in shell it gets executed but gives a warning like this: [: Illegal number: NULL I believe it is due to the fact that in this case the value is NULL but when it compares it with numeral value 60 it gives this warning. How can I rectify it? Here is the piece of code: Seconds_Behind_Master=$Show_Slave_Status | grep "Seconds_Behind_Master" | awk -F": " {' print $2 '} if [ "$Seconds_Behind_Master" -ge "60" ]; then echo "replication delayed greater than or equal to 60." else if [ "$Seconds_Behind_Master" = "NULL" ]; then echo "Delay is Null." fi fi

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  • Sub-systems in game engines

    - by Hillel
    So here's the problem- I'm writing my own engine library, and it works fine with stuff like menus and the actual game screen. The thing is, I can't really figure out how to integrate something like an intro or dialogue preceding certain levels into this system. Let's look at another example- say I have a game-specific engine which gets a Level object and runs it. Engine would have its own collision and physics system, all hard coded. Now, what if at some point in a level, I want the player to enter a mini-game with different rules? How do I morph the Engine class to support these sub-systems without having to deal with their code all the time (as in: if(regular game) ... else if(mini game) ...)? And what if I want an intro animation at the start of a level, and I want the player to be able to assume control of his character once the animation ends, do I implement the animation into the Engine class itself? Or maybe I need to run another class, CutScene, and when it ends, it calls Engine and starts the level? What if I want to add a dialogue system, where at the start of each level there's a short dialogue and the player can't control his character, and once it ends, he can? Would I then run the dialogue code inside the Engine code? Maybe these sub-systems should all be scripted? I don't know anything about scripting, is it necessary for this kind of situation? Any help would be appreciated.

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  • Enabling Shell colours through Putty SSH

    - by Jon
    I have set a number of configurations in my .bashrc file to set the appearance of shell on my Redhat machine. However, when I login as root using Putty, the colours are not shown. I can enable them again by typing 'su', which simply puts me back to root like I was when I logged into putty, but that isn't exaclty ideal. Is there some configuration file or something I can use to enable shell colours when I login with Putty? Thanks

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  • Issue with gpg agent in Ubuntu 12.04 after installing gnome3 shell

    - by Jeroen
    I just did a fresh install of Ubuntu 12.04. Initially things were working. But after I installed some software, the 'gpg agent' is unresponsive. I suspect it has something to do with upgrades that I downloaded from the gnome 3 ppa. When I try to sign a package, it terminates with: gpg: problem with the agent - disabling agent use debsign: gpg error occurred! Aborting.... debuild: fatal error at line 1271: running debsign failed The GPG gui tool (called "Passwords and Keys" or seahorse) isn't starting anymore either. When I click it, it tries to start and then gives up and dies after a couple of seconds. I am not sure where to look for log files of gpg agent. The only thing that I see in /var/log is in auth.log that says: May 1 20:04:14 jeroen-ubuntu gnome-keyring-daemon[1997]: couldn't create prompt for gnupg passphrase: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.keyring.SystemPrompter was not provided by any .service files Not sure if it is related, but when I try to start seahorse from the command line, I get: jeroen@jeroen-ubuntu:~$ seahorse (seahorse:4828): GLib-GIO-ERROR **: Settings schema 'org.gnome.crypto.pgp' is not installed Edit: I fixed the seahorse GUI by manually downloading and reinstalling gnome-keyring version from precise instead of the ppa. However, I still cannot sign packages.

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  • GNOME Shell tips

    <b>GHacks:</b> "Although there are many naysayers out there &#8211; who seem to either only want more of the same or who doubt the ability of any developer to release anything worth while &#8211; I trust that GNOME 3 is going to make quite a major impression."

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  • Why doesn't `cd` work in a shell script?

    - by alex
    what is wrong with this easy script? I just want to write an script which change my directory: A. I put below commands on the file witch its name is pathABC on the /home/alex directory, #!/bin/sh cd /home/alex/Documents/A/B/C echo HelloWorld B. also I did chmod +x pathABC , On the terminal when I am on the /home/alex directory, I run ./pathABC . But the output is just HelloWorld and the current directory remains with no change. I mean my directory remains as /home/alex and not go to the /home/alex/Documents/A/B/C. So where is wrong?

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  • apportcheckresume recurring error and gnome shell fixations

    - by feedyourhead
    Since installing Ubuntu 12.10 Gnome remix I encounter systemm's unpredictable and unwanted behavior. Almost after each resume from suspend (or even after unlocking the screen after it goes blank) I get apportcheckresume error and message "Ubuntu 12.10 has encountered an internal error".Many times the system event wont resume and I need to restart it. Other times log in screen is not visible, the screen is blank and i have to write my password "in blanco". Sometimes additional thing also happens - textures get messed up and background and windows get distorted by horizontal lines Sorry I can't localize the log file for the errors. My system specification: Ubuntu 12.10 3.5.0-19-generic Gnome 3.6 Thinkpad T400 Graphics Mobile Intel® GM45 Express Chipset Intel® Core™2 Duo CPU P8600

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  • Change login screen to gnome-shell login

    - by Dr_Bunsen
    I was just goofing around in a vm to test what would happen if I purgen unity: sudo apt-get remove --purge unity* I found that I get an startup error, but when I proceed, I got this awesome login screen: It has an sexy effect and is just the gnome style my whole pc has got. So can any one please tell me how I change the default login screen program without having to bother clicking "fix this error" on every boot? Thanks in advance. [edit] This is the error I get, and the only option that works is the, run in low settings for one session.

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  • Updates broke my themes/shell [Ubuntu 12.04 running Gnome 3 ]

    - by APNW
    I am running gnome-session 3.4.2.1. After the latest updates (listed below) my theme regressed to what looks like tango - not sure. Am unable to change it using Gnome-tweak tool or the display settings. I am also unable to change the wallpaper. Here's what it looks like: Synaptic: Chromium and this is the wallpaper page even though I have selected the wallpaper, it actually does not change. This same problem occurred on my personal computer, and one other computer I have, all running the same software/config. The interesting thing is that while Gnome 3 and Unity are affected, Cinnamon is not. What I've done so far: purged and re-installed both gnome 3 and Unity- no change noted. So, how do I fix this? Thanks Here's the installation log: Start-Date: 2013-11-07 12:01:28 Upgrade: chromium-browser-l10n:i386 (28.0.1500.71-0ubuntu1.12.04.1, 30.0.1599.114-0ubuntu0.12.04.3), libswscale2:i386 (0.8.6-0ubuntu0.12.04.1, 0.8.8-0ubuntu0.12.04.1), chromium-codecs-ffmpeg:i386 (28.0.1500.71-0ubuntu1.12.04.1, 30.0.1599.114-0ubuntu0.12.04.3), chromium-browser:i386 (28.0.1500.71-0ubuntu1.12.04.1, 30.0.1599.114-0ubuntu0.12.04.3), libpostproc52:i386 (0.8.6-0ubuntu0.12.04.1, 0.8.8-0ubuntu0.12.04.1), libavcodec-extra-53:i386 (0.8.6ubuntu0.12.04.1, 0.8.8ubuntu0.12.04.1), libavformat53:i386 (0.8.6-0ubuntu0.12.04.1, 0.8.8-0ubuntu0.12.04.1), libavutil-extra-51:i386 (0.8.6ubuntu0.12.04.1, 0.8.8ubuntu0.12.04.1) End-Date: 2013-11-07 12:02:00 Start-Date: 2013-11-07 17:32:55 Commandline: aptdaemon role='role-commit-packages' sender=':1.136' Install: libmusicbrainz5-0:i386 (5.0.1-2~precise2), udisks2:i386 (1.98.0-1~precise1), libclutter-gst-1.0-0:i386 (1.5.4-0ubuntu2), libudisks2-0:i386 (1.98.0-1~precise1), cinnamon-session-common:i386 (2.0.4-20131105043005-precise), librhythmbox-core6:i386 (2.97-1ubuntu1~precise1), gcr:i386 (3.4.1-3~precise1), libcluttergesture-0.0.2-0:i386 (0.0.2.1-2ubuntu3), libmx-1.0-2:i386 (1.4.3-0ubuntu1), guile-2.0-libs:i386 (2.0.5+1-1), libclutter-imcontext-0.1-0:i386 (0.1.4-2build1), libnatpmp1:i386 (20110808-3ubuntu1) Upgrade: gnome-keyring:i386 (3.2.2-2ubuntu4.1, 3.4.1-4ubuntu1~precise1), cinnamon:i386 (2.0.6-20131026040307-precise, 2.0.10-20131105040309-precise), gir1.2-muffin-3.0:i386 (2.0.3-20131023003029-precise, 2.0.3-20131105003012-precise), gir1.2-totem-1.0:i386 (3.0.1-0ubuntu21.1, 3.4.3-0ubuntu1~precise1), nemo:i386 (2.0.2-20131023010018-precise, 2.0.5-20131105010007-precise), aisleriot:i386 (3.2.3.2-0ubuntu1, 3.4.1-1~precise1), procps:i386 (3.2.8-11ubuntu6.2, 3.2.8-11ubuntu6.3), libcinnamon-desktop0:i386 (2.0.2-20131025011504-precise, 2.0.3-20131105011505-precise), libgck-1-0:i386 (3.2.2-2ubuntu4.1, 3.4.1-3~precise1), totem-plugins:i386 (3.0.1-0ubuntu21.1, 3.4.3-0ubuntu1~precise1), cinnamon-desktop-data:i386 (2.0.2-20131025011504-precise, 2.0.3-20131105011505-precise), rhythmbox:i386 (2.96-0ubuntu4.3, 2.97-1ubuntu1~precise1), libgcr-3-1:i386 (3.2.2-2ubuntu4.1, 3.4.1-3~precise1), seahorse:i386 (3.2.2-0ubuntu2.1, 3.4.1-2~precise1), muffin-common:i386 (2.0.3-20131023003029-precise, 2.0.3-20131105003012-precise), totem-common:i386 (3.0.1-0ubuntu21.1, 3.4.3-0ubuntu1~precise1), libtotem0:i386 (3.0.1-0ubuntu21.1, 3.4.3-0ubuntu1~precise1), rhythmbox-data:i386 (2.96-0ubuntu4.3, 2.97-1ubuntu1~precise1), gir1.2-cinnamondesktop-3.0:i386 (2.0.2-20131025011504-precise, 2.0.3-20131105011505-precise), cinnamon-session:i386 (2.0.1-20131021043004-precise, 2.0.4-20131105043005-precise), rhythmbox-mozilla:i386 (2.96-0ubuntu4.3, 2.97-1ubuntu1~precise1), rhythmbox-plugin-zeitgeist:i386 (2.96-0ubuntu4.3, 2.97-1ubuntu1~precise1), libmuffin0:i386 (2.0.3-20131023003029-precise, 2.0.3-20131105003012-precise), cjs:i386 (2.0.0-20131021020602-precise, 2.0.0-20131105020703-precise), rhythmbox-plugin-cdrecorder:i386 (2.96-0ubuntu4.3, 2.97-1ubuntu1~precise1), cinnamon-common:i386 (2.0.6-20131026040307-precise, 2.0.10-20131105040309-precise), gnome-disk-utility:i386 (3.0.2-2ubuntu7, 3.4.1-0ubuntu1~precise1), nemo-fileroller:i386 (2.0.0-20131021020004-precise, 2.0.0-20131105020003-precise), libnemo-extension1:i386 (2.0.2-20131023010018-precise, 2.0.5-20131105010007-precise), rhythmbox-plugins:i386 (2.96-0ubuntu4.3, 2.97-1ubuntu1~precise1), gimp:i386 (2.8.6-0precise1~ppa, 2.8.8-0precise0~ppa), cinnamon-settings-daemon:i386 (2.0.5-20131026004504-precise, 2.0.6-20131105004505-precise), libgimp2.0:i386 (2.8.6-0precise1~ppa, 2.8.8-0precise0~ppa), gir1.2-rb-3.0:i386 (2.96-0ubuntu4.3, 2.97-1ubuntu1~precise1), wpasupplicant:i386 (0.7.3-6ubuntu2.1, 0.7.3-6ubuntu2.2), libcjs0c:i386 (2.0.0-20131021020602-precise, 2.0.0-20131105020703-precise), nemo-data:i386 (2.0.2-20131023010018-precise, 2.0.5-20131105010007-precise), totem:i386 (3.0.1-0ubuntu21.1, 3.4.3-0ubuntu1~precise1), gimp-data:i386 (2.8.6-0precise1~ppa, 2.8.8-0precise0~ppa), transmission-common:i386 (2.51-0ubuntu1.3, 2.73-0ubuntu1~precise1), cinnamon-translations:i386 (2.0.1-20131021040407-precise, 2.0.1-20131105040807-precise), totem-mozilla:i386 (3.0.1-0ubuntu21.1, 3.4.3-0ubuntu1~precise1), rhythmbox-plugin-magnatune:i386 (2.96-0ubuntu4.3, 2.97-1ubuntu1~precise1), transmission-gtk:i386 (2.51-0ubuntu1.3, 2.73-0ubuntu1~precise1) End-Date: 2013-11-07 17:34:40

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